PVP / Diplomacy idea
PVP / Diplomacy idea
Correct. But thats why if we had other ways to lighten the burn, it wouldnt be as painful to lose a char.
- FluffyGinja
- Posts: 1837
- Joined: Tue Jul 29, 2014 8:00 pm
- User flair: Former Suna OOC
PVP / Diplomacy idea
They've talked aobut a reward system for hunting MN for a long time and have never gotten anything that worked. You have to make it enticing, but you can't make it too worth it. The point of there being MN at all is to allow people to play them. Not be in fear of being Orius'd constantly.
Active CharacterShow
Character Name | Age | Rank | Village | Companion(s) | Training/Lonely Thread | Speech Color Code |
Hitoke, Ibuku | 14 | Genin | Konohagakure No Sato | N/A | N/A | #00A5DB |
Ogata Amiya | 28 | B Rank | Iwagakure No Sato | N/A | How Does A Brick Wall Train? | SlateGray |
Past CharactersShow
Character Name | Age | Rank | Village | Companion(s) | Training/Lonely Thread | Speech Color Code |
Kyoukan, Kureha [Inactive] | 30 | Jounin | Kumogakure No Sato | N/A | N/A | #d67082 |
Tamamushi, Shishi [Inactive] | 16 | Chuunin | Iwagakure No Sato | N/A | N/A | #00b27a |
Nara, Shikatsu [Inactive] | 26 | Jounin | Konohagakure No Sato | N/A | N/A | #7251BC |
Shirahama, Sueatsu [NPC] | 36 | Kazekage | Sunagakure No Sato | N/A | N/A | #f96b07 |
Jouchaku Chiane [Inactive] | 24 | Jounin (Bannin) | Kirigakure No Sato | N/A | Come on Jouki, I'm bored | LightCyan |
- FluffyGinja
- Posts: 1837
- Joined: Tue Jul 29, 2014 8:00 pm
- User flair: Former Suna OOC
PVP / Diplomacy idea
That is the thing. The death of a character isn't going to be lessened. You lost a character and that is just how it is. We are even lucky to get 50% scoops. I doubt there will be much more.
Active CharacterShow
Character Name | Age | Rank | Village | Companion(s) | Training/Lonely Thread | Speech Color Code |
Hitoke, Ibuku | 14 | Genin | Konohagakure No Sato | N/A | N/A | #00A5DB |
Ogata Amiya | 28 | B Rank | Iwagakure No Sato | N/A | How Does A Brick Wall Train? | SlateGray |
Past CharactersShow
Character Name | Age | Rank | Village | Companion(s) | Training/Lonely Thread | Speech Color Code |
Kyoukan, Kureha [Inactive] | 30 | Jounin | Kumogakure No Sato | N/A | N/A | #d67082 |
Tamamushi, Shishi [Inactive] | 16 | Chuunin | Iwagakure No Sato | N/A | N/A | #00b27a |
Nara, Shikatsu [Inactive] | 26 | Jounin | Konohagakure No Sato | N/A | N/A | #7251BC |
Shirahama, Sueatsu [NPC] | 36 | Kazekage | Sunagakure No Sato | N/A | N/A | #f96b07 |
Jouchaku Chiane [Inactive] | 24 | Jounin (Bannin) | Kirigakure No Sato | N/A | Come on Jouki, I'm bored | LightCyan |
PVP / Diplomacy idea
Which is fine by me honestly. But now we need rewards that make sense and guidelines/etiquette to follow yanno?
We dont even really have a wanted list for high ranking MN. An easy fix.
We dont even really have a wanted list for high ranking MN. An easy fix.
PVP / Diplomacy idea
Zasadel:totally in favor of a bingo book but no one wants to put one together lol.Mon Jan 25, 2016 9:28 pmWhich is fine by me honestly. But now we need rewards that make sense and guidelines/etiquette to follow yanno?
We dont even really have a wanted list for high ranking MN. An easy fix.
Active Characters | |||
---|---|---|---|
Village of Origin | Character Name & Link | Rank | Color |
Sunagakure no Sato | Henrin Emi | Genin | [color=darkgoldenrod][b][/b][/color] |
Konohagakure no Sato | Ibakuro Aiya | Chuunin | [color=#8CD600][/color] |
Sunagakure no Sato | Kouseki Takuma | Genin | [color=#003893][b][/b][/color], [b][color=#AFBCDB][/color][/b] |
Kirigakure no Sato | Kazuki Ryu | Chuunin | [color=#dc143c][/color], [b][color=#C71585][/color][/b] |
Hiraku Kenji | [b][color=slategray][/color][/b] | ||
Fukusha Jinsai | Jounin | [color=#BF0000][/color], [b][glow=orangered][color=#000000][/color][/glow][/b] |
PVP / Diplomacy idea
A wanted list would be too difficult. It would need to be constantly updated, which is why the bingo book from before got ditched from my understanding. It got to be too much work
CharactersShow
Characters | |||
---|---|---|---|
Nakajima Eiko - Kumo Jounin | Sparkling Daydream | #009E60|#DD5900 | |
Jinrai Asuka - Kumo Genin | #FCD856 | ||
Arashiyama, Kyou - Kumo Genin | #5EDDC1 | ||
Kaguya Asuna - Kiri Sp. Jounin | To Overcome Adversity | SSM | #005BBF |
Nakiya Ryoko - Kiri Genin | #E28C05 | ||
Ibakuro Kureha - Konoha Genin | #AA47BA | ||
Yamanaka Inokara - Konoha Jounin | The Biggest Dreamer | #28C4D8 | |
Meiyo Hajime - Konoha Genin | #FC9E49 | ||
Shinsen Koyuki - Suna Chuunin | #ADAFAA | ||
The Fate Line | #F43F4F | ||
Kamizuru Yoshiko - Iwa Jounin | On Broken Wings | #9BAFC4 | |
Enkouten Kaede - Iwa Genin | #FC70BA | ||
Fukusha Maho - Iwa Genin | #A3C1C9|Orangered | ||
Yuu - D Ranked Heart Empire | #F4547C | ||
Kinoko Kurone - Heart Empire Natsubushi | #00C993 | ||
Gamora, Teruko - Kemuri Genin | #6689CC | ||
Akaiyah Hikari - D Ranked Minor Country | #56C9C1|#00B760 |
NPCsShow
Shinsen Kyoko - #99840A
Kyomu Nozomi - #5960A8
Ibakuro Rin - #9E4FA5
Nakiya Hotaru - #9E540A
Nakano Kiyomi - #8E47AD], Nakano Ayaka - #0C1C8C
Fukusha Nezumi - #E00747
Karagata yamada - #CE1126, Makura Ayame - #7251BC
Kyomu Nozomi - #5960A8
Ibakuro Rin - #9E4FA5
Nakiya Hotaru - #9E540A
Nakano Kiyomi - #8E47AD], Nakano Ayaka - #0C1C8C
Fukusha Nezumi - #E00747
Karagata yamada - #CE1126, Makura Ayame - #7251BC
PVP / Diplomacy idea
well you could always make it so that the bingo book only covers actual threats / people who have done bad things. the kid who got locked out and stuff wouldn't be there but the guy who razed a village to the ground would.
Active Characters | |||
---|---|---|---|
Village of Origin | Character Name & Link | Rank | Color |
Sunagakure no Sato | Henrin Emi | Genin | [color=darkgoldenrod][b][/b][/color] |
Konohagakure no Sato | Ibakuro Aiya | Chuunin | [color=#8CD600][/color] |
Sunagakure no Sato | Kouseki Takuma | Genin | [color=#003893][b][/b][/color], [b][color=#AFBCDB][/color][/b] |
Kirigakure no Sato | Kazuki Ryu | Chuunin | [color=#dc143c][/color], [b][color=#C71585][/color][/b] |
Hiraku Kenji | [b][color=slategray][/color][/b] | ||
Fukusha Jinsai | Jounin | [color=#BF0000][/color], [b][glow=orangered][color=#000000][/color][/glow][/b] |
PVP / Diplomacy idea
It wouldn't be that hard to put together a very basic bingo book, especially now that all the characters are being revamped
PVP / Diplomacy idea
It would still need to be updated whenever someone became a high priority threat, and what do we do if there's a sudden influx of high ranking MN? It just seems too hard to keep track of.
With that said though, if someone wants to put one together and be the one to work with it whenever it needs updating then feel free.
With that said though, if someone wants to put one together and be the one to work with it whenever it needs updating then feel free.
CharactersShow
Characters | |||
---|---|---|---|
Nakajima Eiko - Kumo Jounin | Sparkling Daydream | #009E60|#DD5900 | |
Jinrai Asuka - Kumo Genin | #FCD856 | ||
Arashiyama, Kyou - Kumo Genin | #5EDDC1 | ||
Kaguya Asuna - Kiri Sp. Jounin | To Overcome Adversity | SSM | #005BBF |
Nakiya Ryoko - Kiri Genin | #E28C05 | ||
Ibakuro Kureha - Konoha Genin | #AA47BA | ||
Yamanaka Inokara - Konoha Jounin | The Biggest Dreamer | #28C4D8 | |
Meiyo Hajime - Konoha Genin | #FC9E49 | ||
Shinsen Koyuki - Suna Chuunin | #ADAFAA | ||
The Fate Line | #F43F4F | ||
Kamizuru Yoshiko - Iwa Jounin | On Broken Wings | #9BAFC4 | |
Enkouten Kaede - Iwa Genin | #FC70BA | ||
Fukusha Maho - Iwa Genin | #A3C1C9|Orangered | ||
Yuu - D Ranked Heart Empire | #F4547C | ||
Kinoko Kurone - Heart Empire Natsubushi | #00C993 | ||
Gamora, Teruko - Kemuri Genin | #6689CC | ||
Akaiyah Hikari - D Ranked Minor Country | #56C9C1|#00B760 |
NPCsShow
Shinsen Kyoko - #99840A
Kyomu Nozomi - #5960A8
Ibakuro Rin - #9E4FA5
Nakiya Hotaru - #9E540A
Nakano Kiyomi - #8E47AD], Nakano Ayaka - #0C1C8C
Fukusha Nezumi - #E00747
Karagata yamada - #CE1126, Makura Ayame - #7251BC
Kyomu Nozomi - #5960A8
Ibakuro Rin - #9E4FA5
Nakiya Hotaru - #9E540A
Nakano Kiyomi - #8E47AD], Nakano Ayaka - #0C1C8C
Fukusha Nezumi - #E00747
Karagata yamada - #CE1126, Makura Ayame - #7251BC
PVP / Diplomacy idea
people who need to be in a bingo book IMO:
S rank ninja
Ninja who have done bad things (Killing people, burning villages, running a gang of bandits or pirates, Etc)
Anyone who wants to be added to it for PvP purposes
People should also have the option to write their own entries for the bingo book as a sort of flavor, make them feel more badass. Everyone likes wanted posters XD
Idk, just a thought. It would make keeping track of MN easier cus they get to write their own entries to be copy pasted into the thread.
S rank ninja
Ninja who have done bad things (Killing people, burning villages, running a gang of bandits or pirates, Etc)
Anyone who wants to be added to it for PvP purposes
People should also have the option to write their own entries for the bingo book as a sort of flavor, make them feel more badass. Everyone likes wanted posters XD
Example Bingo Book Entry I made for my Iwa MN when he hit S rankShow
Hiraku, Kenji: Kenji Hiraku has undergone a process that has altered his body in unimaginable ways. The exact extent of his powers are currently unknown; The only thing known is that the Kinjutsu he used to acquire such power was once in the hands of Tenma, Ichirou, and has since been lost to us, likely Kenji's doing. He is a practiced master of many different forms of ninjutsu including Sensory, Ninpou, Iijutsu and Fuuinjutsu. He is incredibly manipulative and has turned many former allies into enemies. Exercise extreme caution and do not attack unless you have the strength of numbers. Threat Level: S Rank
Active Characters | |||
---|---|---|---|
Village of Origin | Character Name & Link | Rank | Color |
Sunagakure no Sato | Henrin Emi | Genin | [color=darkgoldenrod][b][/b][/color] |
Konohagakure no Sato | Ibakuro Aiya | Chuunin | [color=#8CD600][/color] |
Sunagakure no Sato | Kouseki Takuma | Genin | [color=#003893][b][/b][/color], [b][color=#AFBCDB][/color][/b] |
Kirigakure no Sato | Kazuki Ryu | Chuunin | [color=#dc143c][/color], [b][color=#C71585][/color][/b] |
Hiraku Kenji | [b][color=slategray][/color][/b] | ||
Fukusha Jinsai | Jounin | [color=#BF0000][/color], [b][glow=orangered][color=#000000][/color][/glow][/b] |
PVP / Diplomacy idea
Ill do the bingo book.
That shits easy.
Once a month the OOC's will be contacted with updates on high priority targets for their village.
I'm willing to do a PVP leaderboard which is 10x the amount of effort it would take to simply update a list of targets.
That shits easy.
Once a month the OOC's will be contacted with updates on high priority targets for their village.
I'm willing to do a PVP leaderboard which is 10x the amount of effort it would take to simply update a list of targets.
PVP / Diplomacy idea
you should make the bingo book public as a source of bragging rights/lore to the universe
PVP / Diplomacy idea
That was what my bingo book in the system I designed was for.
Hell, if everyone has as much interest as you say, petition Onu to grant me the ability to do such. I'll be the sites bounty board. You want a target? I'll tell you whos available, why they're available, and who to contact.
I'll even make NPC's for each village to make my own IC method of contacting me, with permission from the OOC's.
I'm that serious about wanting to kickstart diplomacy and PVP.
Hell, if everyone has as much interest as you say, petition Onu to grant me the ability to do such. I'll be the sites bounty board. You want a target? I'll tell you whos available, why they're available, and who to contact.
I'll even make NPC's for each village to make my own IC method of contacting me, with permission from the OOC's.
I'm that serious about wanting to kickstart diplomacy and PVP.
PVP / Diplomacy idea
Zasadel, I gotta say. I love your enthusiasm, a few points from my side.
I love this idea, just in general, I mean I understand that it could be difficult and all that, but it just seems like such a cool idea.
The Bingo Book idea should happen imo, and if Zasadel wants to do it why not. Hell, if it was needed I'd do it.
Note: By Got, please don't tell you've watched the series and never considered reading the books
I love this idea, just in general, I mean I understand that it could be difficult and all that, but it just seems like such a cool idea.
The Bingo Book idea should happen imo, and if Zasadel wants to do it why not. Hell, if it was needed I'd do it.
Note: By Got, please don't tell you've watched the series and never considered reading the books
Characters | ||||
---|---|---|---|---|
Name | Rank | Village | Org | Colour |
Karagata, Kinsue |
Jounin | Kirigakure |
HHD |
Mediumseagreen |
Kenitsuna, Ko’ichi |
Genin | Iwagakure |
None |
Lightsteelblue |
PVP / Diplomacy idea
Hm, I agree that PVP should play a much larger role than it does given the past few events. From a Leaf ninja's standpoint there is much to be gained in the hunting of Missing ninja right now considering that they'd only recently gotten over an attack from a high profile KIRI shinobi. As far as politics are concerned, since Kiri's government was not able to actively take care of the threat Konoha by all rights and purposes, should be allowed to take action against said individual less Kiri's government be critiqued and its name dragged through the mud. Well, this is at least, what I believe would happen in a true ninja esque environment.
The sad truth is that most people aren't going to go out of their way to see something like that through so as MN, it'd be up to them to make waves in the ninja network and ultimately force a reaction from one or more of the great nations.
#Ramblingfinished
The sad truth is that most people aren't going to go out of their way to see something like that through so as MN, it'd be up to them to make waves in the ninja network and ultimately force a reaction from one or more of the great nations.
#Ramblingfinished
ACTIVE CHARACTERShow
PVP / Diplomacy idea
I kind of skipped most of the thread, skimmed mostly. I just want to throw out that for me, PvP lost its flavor after people hunted my MN and died. Three people lost all their work. Now if it were to happen I don't think I would be able to use deadly force. It's not fun, at least for me, to screw people over like that, even if they signed up for it. I don't even like tourneys, because no one likes losing.
I know maybe I'm not the majority, but I've done IC PvP and I don't think I'd go back.
I know maybe I'm not the majority, but I've done IC PvP and I don't think I'd go back.
PVP / Diplomacy idea
It's a bitter truth to swallow, sure. But Ninja can and often do, die in the line of duty. Rather than thinking about the idea as simply "losing a character" think of it as a chance to explore new options. For example, if you have a village ninja from say Konoha who happens to die on a hunting mission, you could create another Konoha ninja to take their place or use the slot for another village. Death, losing, defeat - these things aren't the end of the road.
ACTIVE CHARACTERShow
PVP / Diplomacy idea
It's been decreed.
I'm now the bingobook owner. If anyone else wants to assist me in this task, feel free.
I'm now the bingobook owner. If anyone else wants to assist me in this task, feel free.
PVP / Diplomacy idea
I'm too lazy to read the entire thread, but to summarize my thoughts on the general subject:
Village OOC leaders should be doing more ooc leadering. Monthly events, bimonthly, whatever. Tse talked about wanting to do more of that kind of thing in Suna, and I think he was on the right track. OOCs should also be communicating with eachother, set general guidelines for what sort of things don't need express permission (joint ops between allied villages, etc.)
In short: Focus on more than revamping clans.
Village OOC leaders should be doing more ooc leadering. Monthly events, bimonthly, whatever. Tse talked about wanting to do more of that kind of thing in Suna, and I think he was on the right track. OOCs should also be communicating with eachother, set general guidelines for what sort of things don't need express permission (joint ops between allied villages, etc.)
In short: Focus on more than revamping clans.
"It's so sad!" the reader said to the writer with a frown. "The character in my book just died!" The author turned to her and burst out into tears, "I know!" he said, "So did mine!"
Ninja Info CardsShow
Suzuko Just another girl |
PVP / Diplomacy idea
I'm yet to read through the whole thread, but skimming through I don't seem to find what would be my first reaction:
Why can't we have PvP without death?
I love PvP. It was the way my previous character on a site met her mentor, and a big part of her being her, a baseball-playing vigilantee calling herself an Evil Mastermind. I've roleplayed with people whose characters were considerably weaker and considerably stronger than mine, without the question of death ever coming up. It is not that death was banned on the site - at some times, it was even encouraged - but everyone nevertheless simply decided to forego 100% relism in exchange for a satisfying story.
Think about it - what would be more satisfying - killing a character that someone might have spent years developing? No matter how realistic, no matter the fact that the person can create many other characters, I feel that in most contexts this is wrong. Unless the character-to-be-killed behaved stupidly IC, repeatedly, then I feel killing them is rude. It's like telling the person you are writing with 'Well, this story is boring, let's end it NOW.'
The alternative would be communicating with your RP partner, making sure you can both enjoy a fight to the fullest. It doesn't have to be a spar. Death-battles could be easily done, as long as you can come up with a reason why the very final blow wasn't struck (ground collapsed? Sudden reinforcements? Come on, guys, you're writers, you can come up with stuff)
So yes. My take on this: PvP is awesome and since many people find it so, one should enjoy it. And also communicate with RP partners.
(also thumbs up for the bingobook owner. Good idea ^^ )
Why can't we have PvP without death?
I love PvP. It was the way my previous character on a site met her mentor, and a big part of her being her, a baseball-playing vigilantee calling herself an Evil Mastermind. I've roleplayed with people whose characters were considerably weaker and considerably stronger than mine, without the question of death ever coming up. It is not that death was banned on the site - at some times, it was even encouraged - but everyone nevertheless simply decided to forego 100% relism in exchange for a satisfying story.
Think about it - what would be more satisfying - killing a character that someone might have spent years developing? No matter how realistic, no matter the fact that the person can create many other characters, I feel that in most contexts this is wrong. Unless the character-to-be-killed behaved stupidly IC, repeatedly, then I feel killing them is rude. It's like telling the person you are writing with 'Well, this story is boring, let's end it NOW.'
The alternative would be communicating with your RP partner, making sure you can both enjoy a fight to the fullest. It doesn't have to be a spar. Death-battles could be easily done, as long as you can come up with a reason why the very final blow wasn't struck (ground collapsed? Sudden reinforcements? Come on, guys, you're writers, you can come up with stuff)
So yes. My take on this: PvP is awesome and since many people find it so, one should enjoy it. And also communicate with RP partners.
(also thumbs up for the bingobook owner. Good idea ^^ )
Suzuri Rinrin | Inkstone | The Travelling Painter
PVP / Diplomacy idea
Suzu, you CAN have PvP without death; death isn't a required part of PvP in the slightest. but if you, as a Konoha Jounin, met an A rank konoha MN that wanted to kill you, are you really going to hesitate to kill them? You don't know them personally, you weren't friends with them or anything, you just happened to cross paths and realize "oh shit, he's so and so, an A rank Konoha MN." You can have PvP that doesn't result in death, it happened many times in the show and it's happened here too, but sometimes it's not realistic.
I can guarantee you if someone ran into my MN and wanted to fight, he wouldn't waste any time killing them unless there was a good story reason not to. And that's happened before, but it's rare.
I can guarantee you if someone ran into my MN and wanted to fight, he wouldn't waste any time killing them unless there was a good story reason not to. And that's happened before, but it's rare.
Active Characters | |||
---|---|---|---|
Village of Origin | Character Name & Link | Rank | Color |
Sunagakure no Sato | Henrin Emi | Genin | [color=darkgoldenrod][b][/b][/color] |
Konohagakure no Sato | Ibakuro Aiya | Chuunin | [color=#8CD600][/color] |
Sunagakure no Sato | Kouseki Takuma | Genin | [color=#003893][b][/b][/color], [b][color=#AFBCDB][/color][/b] |
Kirigakure no Sato | Kazuki Ryu | Chuunin | [color=#dc143c][/color], [b][color=#C71585][/color][/b] |
Hiraku Kenji | [b][color=slategray][/color][/b] | ||
Fukusha Jinsai | Jounin | [color=#BF0000][/color], [b][glow=orangered][color=#000000][/color][/glow][/b] |
PVP / Diplomacy idea
I see. Although, in the given situation, I would still make the distinction between my character's understandable desire to use lethal force, and my own desire to leave the character alive. Although I see that's not an issue. Thank you and sorry, I might've overreacted a bit (again).
Suzuri Rinrin | Inkstone | The Travelling Painter
- Taiga
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- Posts: 11303
- Joined: Sun Jul 24, 2011 8:00 pm
- Location: Database
- User flair: Why saigen people?!?
PVP / Diplomacy idea
PVP in this atmosphere will never work. People will not be willing to lose a character they've worked on for 5+ years etc just do die.
As I found out when working on my board, the only way to have pvp really is like on MMOS. you need some BS reason why people don't die and they get back up.
Case in point, people always participate in tournaments cause losing has no repercussions.
As I found out when working on my board, the only way to have pvp really is like on MMOS. you need some BS reason why people don't die and they get back up.
Case in point, people always participate in tournaments cause losing has no repercussions.
PVP / Diplomacy idea
I'm used to losing characters in pvp monthly and make a new one (it makes quite an emotional experience IMO), but not everyone is able to adapt like that. Even if there's a reward in your reregistration because your previous death was graded realistic and packed with emotions, with one character possibly dying and another find it emotional, there would be more requirements to make it popular.
It's emotional and story-based, but in order for PVP to work here, it'll have to be either volunteered or circumstantial death (like an announced village war event and only for those who attend and survives get a reward one really cannot refuse for their character and would be interested in the gamble - like some Warcriminal/Warhero specialty/gift/experience boost advanced rule).
There has to be a rewarding incentive if you wish for PVP to become popular in the IC world, and an even a more rewarding incentive if you wish for the PVP to be death enabled. If this rule does exist, I wouldn't mind being active for the sake to make player vs player interaction popular.
But even if this becomes a rule, incentives/rewards/experience and all, it will have to be volunteer-based rather than be seen as a mandatory. Keep in mind, there's a few of people who avoid IC PVP death as much as they avoid dice role RPing. ,':-)
It's emotional and story-based, but in order for PVP to work here, it'll have to be either volunteered or circumstantial death (like an announced village war event and only for those who attend and survives get a reward one really cannot refuse for their character and would be interested in the gamble - like some Warcriminal/Warhero specialty/gift/experience boost advanced rule).
There has to be a rewarding incentive if you wish for PVP to become popular in the IC world, and an even a more rewarding incentive if you wish for the PVP to be death enabled. If this rule does exist, I wouldn't mind being active for the sake to make player vs player interaction popular.
But even if this becomes a rule, incentives/rewards/experience and all, it will have to be volunteer-based rather than be seen as a mandatory. Keep in mind, there's a few of people who avoid IC PVP death as much as they avoid dice role RPing. ,':-)
PVP / Diplomacy idea
Down for this
CharactersShow
Aburame, Akki | Village: Konohagakure no Sato | Rank: Genin | Thread: Insects Guide Me | Genkouyoushi, Koutaishi | Village: | Rank: C-Rank | Thread: Paper Guide the Way | Ouji, Tatsumi | Village: | Rank: D-Rank | Thread: Artist's Move | Yuusha, Juzo | Village: Kirigakure no Sato | Rank: D-Rank | Thread: The Stranger Things |
PVP / Diplomacy idea
Some people don't want to watch their characters die, which is totally understandable. If all they wanna' do is lonelies and socials, that's their prerogative.
That being said, the reason why this wouldn't work is the same reason we don't have SSM or ANBU, etc; lack of participation.
Some people are down for PVP and risking death without reward just for the sake of the RP. I applaud you and your big cojones. Others, myself included, would want some sort of reward system or incentives. Here are some ideas, some of which have already been said...
- Missions that are dependent on one another: e.g., Bob the Ninja has to go blow up this building, while it's Steve the Ninjas job to guard said building. Major reward for completion of task, and death isn't necessarily guaranteed, but it's possible. How far are you willing to go to accomplish your mission?
- Specific Quests: A unique, albeit faint, fiery chakra has been sensed in NormieTown. Bob, a chuunin from NinjaTown has volunteered to go investigate. Steve, a chuunin from NinjaCity, has also volunteered to go investigate for his respective village. So has Jim, Mike and Bill, all from different villages. Turns out it's a sword that shoots fire. Last man standing wins. Again, death isn't imminent, but if you gotta' risk it to get the biscuit.
- Make a "Draft Sheet", where players can basically put their ninjas name on a list that volunteers them for PVP. Major incentives, extra rewards, etc. Let them take their ninjas name on and off at any time. Bob just ranked up and you're trying to beef him up a little more? Put him on the list. Bob is in the process of mastering sensory? Take him off unti he's done.
- Strikeout system, or "get out of jail free" cards; If you volunteer for these missions, and get killed, you play your freebie card, where your ninja makes a miraculous recovery from the brink of death. You failed the mission, but you're alive with no lasting repercussions. Mission #2, you die again. Once again, you come back from the brink of death, but this time there's more severe damage (-10 stat points that can be recovered with training/points or whatever). Mission #3, you die again. This time, that's it. You're dead. I think this would be enough to at least get the PVP idea off the ground, as there's at least 2 times where people can salvage their character, and it'll let inexperienced RPers learn from their mistakes lest they live in fear their whole RP lives.
- Let Kage's/OOC's/Mods generate certain requests, to their liking, with risk/reward. I say Kage because if you've made a ninja and gotten him to be a Kage it should allow you the power to "force" a plot, for lack of a better way to put it. Village OOC's have a hard enough time responding to their respective "Ask the village OOC" topics, but if they are a village's OOC, they should be able to create these things.
Again, we can all keep spouting out ideas, but the most important factor would be participation. If you say you're cool with death, then bitch and moan when the reaper comes a knockin' on your door, it will very quickly spoil it for others.
Also, Kage (And I mean Kage, not Bannin) should fall into the same category as MN in that they can be hunted/attacked at any time. No, it won't be easy, with village security, personal security, etc. But if three non-NPC ninja attack the village, and nobody else rogers up because they don't want their characters to die, who's gonna stop them? You are. You're the damn Kage. And why spend all the time beefing a character up to Kage just to have him sit on the sidelines?
That being said, the reason why this wouldn't work is the same reason we don't have SSM or ANBU, etc; lack of participation.
Some people are down for PVP and risking death without reward just for the sake of the RP. I applaud you and your big cojones. Others, myself included, would want some sort of reward system or incentives. Here are some ideas, some of which have already been said...
- Missions that are dependent on one another: e.g., Bob the Ninja has to go blow up this building, while it's Steve the Ninjas job to guard said building. Major reward for completion of task, and death isn't necessarily guaranteed, but it's possible. How far are you willing to go to accomplish your mission?
- Specific Quests: A unique, albeit faint, fiery chakra has been sensed in NormieTown. Bob, a chuunin from NinjaTown has volunteered to go investigate. Steve, a chuunin from NinjaCity, has also volunteered to go investigate for his respective village. So has Jim, Mike and Bill, all from different villages. Turns out it's a sword that shoots fire. Last man standing wins. Again, death isn't imminent, but if you gotta' risk it to get the biscuit.
- Make a "Draft Sheet", where players can basically put their ninjas name on a list that volunteers them for PVP. Major incentives, extra rewards, etc. Let them take their ninjas name on and off at any time. Bob just ranked up and you're trying to beef him up a little more? Put him on the list. Bob is in the process of mastering sensory? Take him off unti he's done.
- Strikeout system, or "get out of jail free" cards; If you volunteer for these missions, and get killed, you play your freebie card, where your ninja makes a miraculous recovery from the brink of death. You failed the mission, but you're alive with no lasting repercussions. Mission #2, you die again. Once again, you come back from the brink of death, but this time there's more severe damage (-10 stat points that can be recovered with training/points or whatever). Mission #3, you die again. This time, that's it. You're dead. I think this would be enough to at least get the PVP idea off the ground, as there's at least 2 times where people can salvage their character, and it'll let inexperienced RPers learn from their mistakes lest they live in fear their whole RP lives.
- Let Kage's/OOC's/Mods generate certain requests, to their liking, with risk/reward. I say Kage because if you've made a ninja and gotten him to be a Kage it should allow you the power to "force" a plot, for lack of a better way to put it. Village OOC's have a hard enough time responding to their respective "Ask the village OOC" topics, but if they are a village's OOC, they should be able to create these things.
Again, we can all keep spouting out ideas, but the most important factor would be participation. If you say you're cool with death, then bitch and moan when the reaper comes a knockin' on your door, it will very quickly spoil it for others.
Also, Kage (And I mean Kage, not Bannin) should fall into the same category as MN in that they can be hunted/attacked at any time. No, it won't be easy, with village security, personal security, etc. But if three non-NPC ninja attack the village, and nobody else rogers up because they don't want their characters to die, who's gonna stop them? You are. You're the damn Kage. And why spend all the time beefing a character up to Kage just to have him sit on the sidelines?
Hyuuga Hinoiri | Genin - Konohagakure |
Nagatomo Ken | C-rank Samurai - Land of Miracles |
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Ote Takihime - Genin - Kumogakure no Sato
- Ace Trainer
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PVP / Diplomacy idea
This topic is complete
Mistaki Shio | Shiimu Kozan | Gekko Indra | Shoshiki Heiya | Hizashi Ikinari |
Kemurigakure no Sato Taishou of Iron Country | Kirigakure No Sato Genin Experiment 81 v2 | Sunagakure No Sato Genin The Soul Host | Iwagakure No Sato Special Jounin The Tungsten Princess | Sunagakure No Sato Jounin |
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[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni ::Iwagakure No Sato – Jounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni ::
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
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