As an added bonus, it coincides with a Diplomacy idea I had last night instead of sleeping. I feel like there's not enough conflict/war between the villages, and I think this will greatly help in spicing it up and adding some action.
Please note this is only a suggestion/theory. The mods reserve the right to cannibalize and put the boot to me medium style for whatever reason. If this has no merit, I strongly suggest the mods cover PVP in advanced rules, but my intention is to help both the PvG'ers and those of us that would like to PVP.
This is going to be a long one, but it was generally thought about pretty hard.
Lets get started.
I’ll go ahead and run a full process from start to finish on how I envision this working.
1. Shinobi A of Kumo is played by Player H. Player H wants to earn a great reward (which can be stats or points, more on this later) quickly, but at a risk.
2 .Player H decides he’s confident enough in his strength of Shinobi A that he wants to attempt a PVP mission. Player H sends in a request to his Kage/OOC (somethings its one and the same).
3 .The Kage and or The OOC approves of this mission. (The kage alone CANNOT approve without an OOC or Mod permission).
4. The mission is created, lets so for this scene it's in the Land of Fire, or Konohakagure Territory.
5. The Konoha OOC is notified by the Kage/OOC about a mission taking place in their country.
6. Its now up to the Konoha OOC to decide if it’s worth trying to find someone to fend that player off, or to let them have what they’re after. Generally speaking, I highly doubt the OOC is gonna let an enemy shinobi take something, but I can’t speak for everyone.
7. Shinobi B of Konoha is played by Player J. Player J feels confident enough he can take Player H, so confident in fact he’s willing to play his Shinobi B against Shinobi A.
8. Shinobi B puts in the request/has been requested by his Kage/OOC to take care of business. Shinobi B sets up a quick information thread to figure out the intent and mission of Shinobi A. Shinobi A is informed that a player is after them, and they aren’t going to know who until they’re either found through counter intel or retreat.
9. This is now Shinobi A’s last chance to back out, however, in doing so he dishonors both his OOC and his Village. But more importantly he forfeits all of his point gains and is chalked up to having been defeated or scared off. Shinobi B gains a small reward for his diligence.
10. If Shinobi A decides to proceed, the fight is started in the mission thread. Let's talk outcomes.
- Outcome 1 - Shinobi A wins and manages to kill or incapacitate Shinobi B. Shinobi A gets his full reward and is able to safely retreat to his village.
- Outcome 2 - Shinobi B kills the attacker and retrieves a reward of his own. He’s able to report to his Kage IC and let him know Shinobi A of Kumo was attempting to do -insert reason here-. This can have actual ramifications and can cause diplomatic relations to get nasty.
Whoever wins pretty much gets a reward of points/stats, and gets put on the Bingo Book Bounty Board. They get to showcase to the world they killed x Ninja OOC for bragging rights. The loser is given a shrine in their villages Graveyard in remembrance for their sacrifice and or failure.
The Bingo Board is a WIP, but that idea is that the higher up a Shinobi climbs, the greater the bonus for killing them if they decide to take you on or you kill them while defending.
Now, the reason why I think this all works is you need multiple permissions to even get started. No ridin’ solo and being a dummy. Lets talk rewards
Attackers:
Attackers get points in two ways. Either they attack and nobody chooses to stop them, so they get a PORTION of their points (never full pay without confrontration). Or they get confronted and win, getting the bonus they were after + a discretionary payout based on the strength of the enemy Shinobi.
Defenders :
Defenders get points for scaring off an attacker, or by killing the attacker. It basically comes down to if you think you can beat that person in combat, go for it, as you’ll look good to your Kage and you’ll get a sweet little payout in return.
What happens if you lose?
You get to scoop. PUT THE PITCHFORKS AWAY!! This is only how I personally feel it should work. Yes you may scream scoop abuse and the like, but hear me out.
If you lose, you get to retain 50% of your points. Thats it. No stats. No jutsu count. No companions. 50% of your points to get your next shinobi. And you have to wait a TBD cooldown on when you can PVP again to prevent abuse.
- You cannot do a mission without permission from any combo of your Kage, OOC, or a FULL Moderator. Apprentices cannot give you a thumbs up to go into enemy territory.
- You have to volunteer/be asked to do so. You can not and will not EVER be forced into PVP. This is so people who just want to roleplay do not have to suffer.
- If the PVP thread is accepted and you are to fight, you are REQUIRED to respond to each post within 48-72 hours (TBD) or you forfeit and it’s declared an official loss. You will not lose your character, but the player that posted last will receive a small boost to their minor reward cache.
- There is a cooldown in between PVP missions of at least a month. That means you cannot spam attacks every week to get free small point loads if nobody is willing to kick your ass. This does not matter for defenders, who may defend against attacks as they come in with no cooldown. This prevents people from trying to abuse the system to get free scoops or create quick premade ninja for points. This is by account, so if you use a Kumo attack on your account, you cannot scoop and do another mission.
- It’s up to the mods and OOC to make the right call. If they feel you're trying to abuse the system, the Mod staff and or OOC have the right to tell you no within reason. OOCs and Kages must be aware that they should not allow users to fight each other on a consistent basis.
- It’s up to the players to decide if they want to kill each other. If they want to knock the other out, they may do so, but you will not get additional rewards for leaving an enemy alive and you will not get full rewards. You should always expect death. (Probably a ratio of 75% of the reward if you leave them alive. Maybe even 50%. TBD).
- Only B ranks and higher may opt in for PVP action. Nobody is going to send a Genin or Chuunin into enemy territory.
- You will never be faced with an opponent you cannot beat. Generally speaking, It's going to based on overall stat count. If you’re an A rank with 250 stats, and there's an S rank with 325, you’re not going to have to deal with the S rank. That’s unfair. Instead PVP is going to follow it’s own rankings based off of STATS. You will only be fighting someone within 50 stats of you generally speaking. An A rank with 200 stats should only be fighting other A ranks that are 200-250 stat totals. This is the same with B and S.
- A village cannot invade/mission against a village that’s incapable of defending itself. That means if you dispatch an A rank
- More to come as questions arise, I’ll try and answer all I can in a FAQ.
- Remember, PVP is OPTIONAL, and there to benefit you by giving the greatest risk your character can give. Mods will always have ultimate discretion/final say.
- If this actually gets approved, I will put up a general etiquette guideline.
B - Rank
B - Rank Missions typically range from gathering intel to scouting enemy positions for their Kage. These are lower risk overall and thus host the least reward.
Minor reward - 5 points
Major Reward - 15 Points 5 stats
A - Rank
A - Rank Missions are generally attempts to harass enemy positions, kidnap villagers for intel, or stealing objects of value from the enemy. These are solid risks and almost certainly result in a confrontation.
Minor reward - 10 Points
Major Reward - 20 Points 10 Stats
S - Rank
S - Rank Missions are almost suicidal. These include direct acts of war or invasions. Confrontation is going to happen, and you’re going to have a hell of a fight. You will be outnumbered. You will be outgunned.
No Minor Reward
Major Reward - 30 + Points , 25 Stats minimum!
We have almost 0 interaction between villages. This I feel needs to end. BUT ZASADEL, THE VILLAGES DIDN’T INTERACT IN CANON?
LIES! LIES I SAY! It wasn’t frequent, but shinobi ran into each other on missions. Sometimes with opposite goals, sometimes they aligned. It depended greatly on the situation. We may even get some...wait for it...JOINT OPERATIONS! WOO! Let’s find out how this would work!
Joint Ops
Okay, how many of you reading this have gone “Man...I really, really wish I could partner my Kiri with my friend in Suna..” Well my friend, YOU CAN!
Joint Operations is a WIP that I’ve been brainstorming. What this means is your village Kage or OOC can request for a joint operation with another village for a variety of needs. Maybe you have something that needs to be done in neutral territory but you lack resources as a Kage. Maybe you’re someone who just wants to partner up with a shinobi from somewhere else for a plotboard? Or maybe.. you want to hunt down MN as a task force!
We have a suspiciously strong amount of MN with strengths of all varieties. You traitorous swines need to be in fear of the villages you betrayed. (Within reason of course).
Task forces can be created by Kage through a Kage meeting/summit. (I know, my inner Narutard is screaming awesome too).
Kage Meetings/Village Interactions
Alright, so, lets say you want to improve inter village relations, maybe have a joint op, or do something cool. Anywhere from 2 -5 Kages may request a summit or meeting, and invitations are dispatched to every village. This cannot happen more than Once a Month, or every 3 months. (TBD by Mods). In the event a Kage is not available/cannot, they may elect an S rank representative to go in their place. If that does not exist, the Village will not be sending an envoy for the meeting and will be excluded from decisions.
The Kages are then allowed to meet on neutral ground hosted by a Minor Country or an agreed location. This brings all the PC’s and OOCs together IC to discuss matters about the world. Maybe they want to make a task force together to take down MN. Perhaps they want to do wargames with each other? Maybe they want to -insert thousands of plots here-. Who knows.
Kage Summits/Meetings are great ways for people to get together. But to prevent it from getting TOO crazy, the Kage meeting is restricted to 1 Kage, 2 Elected Bodyguards of A rank or higher. This is to obviously keep a balance of power and in the case that MN decide to parade all over, the Kages can be escorted out or backed up properly.
The Kage will have the Kage chamber that only they may post in. The Kage Guards may only be outside the chamber standing guard. This will be two threads interlinked. The Kage can hear and see the guards, just as the guards can hear or see them, but they will not interact while the summit is going down.
In the Event a group of MN get crazy and want to try and assassinate the Kage, it's going to be hell. Teams will be broken up based on village. One village vs MN from their own village or of equal statting.
MN should NEVER attempt this without being fully prepared for death. Having to deal with 5 Kage + Bannin/Jounin is as good as suicide, but gives them a pristine opportunity to do some serious damage to the shinobi world.
Okay, this is PVP/Diplomacy in a nutshell. Lets get to the FAQ.
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What about neutral missions?
PVP flagging is one idea I’ve had. This means that if you’re anywhere outside of your own territory, you’re automatically PVP flagged (within reason of course and discretion of the mod staff). One idea is that if you’re doing a neutral mission / plot board in a minor country you can gain an additional reward by opting to be PVP accessible. This means a MN can come eff up your day if he/she is the same rank of your shinobi. This allows them a chance at bonus points, or yourself at some free/greater reward. This an OPTIONAL system with benefits. The risk is rerolling a character.
Okay, let's say my Village is gonna get pwnt by MN or an invasion...How is my Genin/Chuunin going to be safe?!
Well this would be tricky had I not already thought of this. Genin/Chuunin while in their villages can only ever be DEFEATED, never killed. That means that if you’re there to be an ass and kill Genin, you can only at most smack them around or knock them unconcious. PVP flagging is also in effect, meaning that if you attack, you cannot automatically go in and start screwing people’s days up. The Kage/OOC will have to send a call to arms to have people try and stop you, but it's going to be hell. A village attack is going to be an S-Ranked, which I’ll have a small table for clarification of difficulty/rewards for each.
Hmm...but if someone just wants to redo their character and has a ton of points, scooping is dumb!
It takes just as much responsibility of a Mod to give an approval as it does for a player to try and abuse a system.
Alright fine, let's say I disagree and feel I won my battle. How is this settled?
Mod approval, and no, it cannot be the same mod that approved this to begin with. If you and your opponent cannot come to an agreement with honor, a Third mod (And Apprentices if they want to weigh in) will have to grade the thread and declare a victor.
What if I want to PVP, but I don't want to die?
Wargames! I've had an idea that follows this guideline and will be in my Diplomacy write up. You can discuss about a wargames scenario with another village. This means you can challenge or fight someone in another village with the same rewards as a training or social. This is canon as far as plots but you cannot actually kill each other. This is declared prior to going in, so you can’t just throw up a tag and claim you cannot die. Wargames missions will never have the same risk/reward as a full PVP mission, this merely allows you to have some bragging rights or test your shinobi against others from other villages.
How does this affect MN?
MN right now currently have their own system which shouldn't be difficult to convert or retrofit for this sytem.. Generally, MN would follow the same rules as they do now as far as hunting, but MN are always PVP flagged. This means if they intrude on a mission with an S ranked Shinobi...well good luck. MN unless it’s a PVP mission will not be able to scoop. (TBD).
What if I’m a MN and want to PVP without worrying about being killed by the same Shinobi?
I had a thought that MN could be used as mercenaries, so long as they aren’t of the same village they’re being utilized by. That means if 2 shinobi are attacking a Village with only 1 able to defend, the Village can look to recruit a MN if they’re willing to assist in fighting.
What if I dont have the defenders to protect my village?
For the sake of balance, if Iwa attacked Kiri for instance with 4 Shinobi of A rank, and Kiri only had 3 possible/willing defenders, the selection will go by a first come, first serve basis. The person that is randomly selected and not able to participate will get a minor reward for the attempt and have priority for the next batch of PVP missions.
How often are PVP missions going to be requested?
Generally, the PVP Missions should he handled out case by case, with a PVP subform dedicated to tracking stats so individual mods dont have to. A PVP mission should look like;
A-Ranked
Shinobi X of Kirikagure attacked Sunakagure borders at X date. Shinobi Z of Sunakagure defended his/her village.
Results: Shinobi X has claimed the head of Shinobi Z.
Points Distributed : 20 point reward, 10 stats. BONUS : Shinobi Z was worth +5 points.
Approving Mods:
Mission Threads:
Intel
Thread
What if I want to join attack another village with another village?
Joint Ops rules will be added but generally its case by case. 2 Villages attacking a Village is a BIG freakin’ deal for Canon. This is generally going to be an S ranked Special Event/Occasion thats approved by mods. If the village is substantially weaker on numbers or shinobi with stats, they may request another village to assist them. This means it would even the odds at 2 on 2. In the event that the Villages are unwilling to assist, they may recruit MN from other villages as mercenaries to assist them with the exception of their OWN MN. If there is still not enough of a roster, Mods can declare NPC assistance or reduce the attacking force to give the Defenders a fighting chance.
PVP Point system
Instead of points or stats (In max statted characters), PVP points are awarded. The PVP points are opted at half the rate of normal points, and are only used for scooping. That means if you amassed a 100 PVP point pool, when or if your character dies, you gain half your usual points + 100 PVP points added at your discretion to your total pool of points to utilize when you scoop. This can also replace currency in PVP as a whole, allowing you to gain stats or PVP points.
PVP Only Characters
I’ve looked at the idea of being able to have a PVP slotted character that can only PVP. This character would be weaker than an actual full character, but gives you the chance to try out jutsu or styles in a PVP scenario at a price. If you win, you can only ever gain points similar to a social/training. If you lose, the character is dead. To get a PVP character, you have to purchase it with X amount of Points or PVP points.
More to decide!