[Inactive]Suzuri Rinrin

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[Inactive]Suzuri Rinrin

Post by Archives » Sun Jan 31, 2016 8:14 pm

Username: Suzuri
Points: 69/69
Suzuri Rinrin
Inkstone

[ [Only shackled to the road could ever I be free.]

General Information Age: 17
Gender: Female
Height: 1.76cm
Weight: 50kg
Hair: Black, straight, shoulder-level, often braided with feathers, shells and colorful pebbles
Eyes: Brown
Physical Features: Suzuri could be best described as “the quintessential bookworm”. She has a light built, with bony joints and thin limbs, feet which are made for stumbling rather than walking and hands with long, slender fingers. Only on a ship do her movements shed their usual gracelessness. While she may be a doll regarding looks, related to motion she seems a marionette. Simply put, Suzuri has the uncertain movements of someone who had grown too tall, too quick. But what people tend to remember most about her is her smile, a trademark grin that could split a razor sideways, radiating confidence from every fiber.

Clothing/Accessories: As a travelling painter who often survives by foraging and hunting, Suzuri finds comfortable, sturdy clothes to be of utmost importance. Even though they’ll never win a beauty contest, her dusty royal-blue kosode and darker hakama look stubborn enough to outlive her. Unlike their normal versions, they are cut at the elbows and knees, as their owner perceives most of the ‘normal’ temperature range as ‘too hot’. Over the obi, she wears a rope as her belt – more on that later. She wears frilled, light-wood-colored moccasins.

Personality: A dreamy girl seeking for her place in life, Suzuri is normally kind and easy-going. But under this plain exterior, she is someone that could break mountains with her willpower alone, as exemplified by her passion for painting. The harsh natural environment which she had grown up in had turned her into a self-reliant teenager, yet eager to help others in need. Crowded cities make her uncomfortable; Suzuri is most at peace in the middle of nature, as her paintings would reveal. In particular, she has a soft spot for the sea. Timid around strangers and too-aware of her weakness in combat, she nevertheless does her best to be a person of integrity, someone that others can rely on. As her weapons of choice would reveal (lasso, bolas), even when forced to fight she prefers to incapacitate with minimum harm. She enjoys books, especially fantasy books and encyclopedias, but is most knowledgeable in reading signs in nature – tracks, weather, water-sources.
Battle Information Village: The Paper Boat, a pirate ship roaming the seven seas. As it is not exactly a fact you’d want to share over dinner, Suzumi often says she is from Anchor, a small seaside town in the far south of the Sea Country.
Rank: D ranked (Tourist)

Stats: (0/50)
  • Ninjutsu: 15
  • Taijutsu: 10
  • Genjutsu: 1
  • Stamina: 9
  • Control: 10
  • Strength: 3
  • Speed: 6
  • Instinct: 13
Ninjutsu: Elemental Specialist
Having devoted their lives to mastering the Elemental affinities, this travelling painter is classified as an Elemental Ninjutsu Specialist. Elemental specialist are able to devote a total of 10 concentrations to elemental concentrations, unlike most people who are capped at 8. The user is not able to access any specializations that are marked for Ninjutsu Specialist, but instead, can now pick up concentrations marked for Elemental Specialists. Additionally, their two additional concentrations MUST be used for elements. They cannot use them for ninpou styles. However, they are only able to devote a max of 5 concentrations to Taijutsu, and a max of 5 concentrations to Genjutsu.

As a Ninjutsu Specialist, Suzuri is able to utilize Ninjutsu concentrations reserved for specialists, but cannot utilize non-elemental ninjutsu specializations. Additionally they are able to enter the God Tier [45+] on select stats, and meaning as a specialist they can select stats to break into the God tier. These stats can only be [Ninjutsu or Instinct], [Speed or Strength], and 2 of [Control, Instinct, or Stamina].

Stats chosen: Ninjutsu, Speed, Control, Stamina


Equipment: Suzuri’s most prized possession is her oil painting kit, consisting of color tubes, brushes, special thick paper and solvents. Curiously, although this type of painting is usually time-consuming, the girl manages to dry out her oil colors simply by blowing over them, probably due to a hidden elemental affinity. The kit is usually kept in a separate pocket of her backpack, to prevent other items (eg. food) from tampering with it.
Items that could be considered weapons would be the girl’s foldable pocket-knife (right pocket), normally used for rasping paint, and the large, foldable wooden umbrella on her back. Both of them were painted with motifs of blue skies and white clouds.

From her hunting trips, she has become comfortable at using her bolas and rope lasso against wild animals, although not often people. The lasso is 28ft in length (8.5m). The main bolas is a three-weighted one, with two heavier, shorter chords (38 inches) and a chord that is lighter and longer (59 inches). (Wiki-quote: "The heavier weights fly at the front parallel to each other, hit either side of the legs, and the lighter weight goes around, wrapping up the legs.") It is usually tied over her backpack. She also carries a lightweight version in her pocket (22cm when exatended), for hunting birds.
In addition, Suzuri carries in her backpack a small roll of wire string (25m), five small bells and a pocket-sized pouch of tennenbishi. The latter are a type of seeds - essentially natural makibishi/caltrops.

New weapon
“A pair of 18cm diameter metal tessen (Japanese war fans) with sharp edges, connected by a thin 1.5m metal chain.”

Companions: (0/5)
Affinity: Suiton
Abilities and Concentrations
Abilities
First Ability Companion Master
This character specializes in the organization of others, and has committed part of their time in coordinating themselves with pets, spirits, or henchmen in combat. This gives the user of this ability four[4] companions, each companion is separate from the other and can be any type of companion. There is no limit to ranks for companions.
Second Ability---------
Third Ability-------------
Concentrations
NinjutsuSuiton Affinity
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the suiton affinity. Suiton has an enveloping effect.

Advanced Channeling
This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any ninjutsu that is designed to be channel, and there are no specified parameters in which a jutsu must fall to be channeled by this method. To get this concentration the user must be a Ninjutsu Specialist, and have picked Control as one of their specialized stats.

Artist’s muse – Oil Paint Style
Prerequisites: Suiton
The ink style is a style utilized by artists. Most artists use ink, but there are some that use other materials, such as water paints, graphite, and so on. Unlike other styles, the Ink Style is very open. Artists tend to be unique, after all. Oil Paint is precisely such an extension. It is characterized by subtle, luminous tones.

Oil Paint Jutsu require a set amount of oil paint, depending on the type used. Each jutsu says how much paint is used, going by the base of the expansion jutsu. This means that every time a jutsu is used, it has the expansion jutsu used already. Oil Paint jutsu have a Reusable effect.

Reusable: Paint jutsu involve a real component. When oil paint creations are destroyed, the paint (but not the chakra) can be recovered for casting new jutsu at a 50% rate. For instance, one could recover from a typical C-rank creation jutsu enough paint for a D-rank jutsu – or for half a C-rank. Colors of reused paint cannot be changed (relevant for camouflage). The artist has to be in close proximity in order to re-use paint, unless specified.

For Suzuri, the Oil Paint style automatically involves Advanced Channeling, with her paints as medium.

Artist’s Muse creations can last a considerable distance, compared to other jutsu, since they have a real component. Each point in the Control stat adds an extra 1/25th of a mile to the possible range, with a maximum of 2 miles at 50 Control.

Sensor
Prerequisites: Ninjutsu Specialist, at least 10 in ninjutsu, instinct, control
Sensors are shinobi who are able to activate a sixth sense which can locate and read chakra sources. Sensory is advantageous as it allows shinobi to perceive without using any of their conventional senses, which can easily be deceived. Sensors are able to collect a lot of information through the interpretation of this sixth sense.
Taijutsu[Corded weapons]
The fundamental skill of [Corded Weapons] indicates the user’s proficiency with long rope-like weapons such as chains and wire. This facilitates their use of related Taijutsu.

[Projectile weapons]
The fundamental skill of [Projectile Weapons] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.

[Upper body]
The fundamental skill of the [Upper Body] indicates the user’s proficiency with using their arms, chest and head in various ways to facilitate their use of related Taijutsu.
Genjutsu[Place them here]

Jutsu
NinjutsuShow
Place Ninjutsu in here
TaijutsuShow
Capture Style:
This is a style of weaponry skills favored by specialists preferring to capture rather than kill opponents, through the use of ranged, chord-based weapons. Examples include the lasso, bolas, and tripping pikoi. It has much in common with other ranged taijutsu styles, in particular the Flawless Aim Style, while adapting for the case of ranged weapons that never leave the user's hands (lasso). Users of this style focus on their eyes and hands, trying as best they can to achieve perfect synergy between their ability to analyze information and their ability to act on it.
Requires: [Corded weapons], [Projectile weapons], [Upper body]
D-RankShow
[Capture Style • Swirl]
D-Rank Taijutsu Discipline
When working with weapons that are simply not made for defense (or offense, for that mater), one learns to bring confusion to a state of art. By keeping the weapon in motion between attacks, and perhaps adding ‘unnecessary’ movements, the user can make it more difficult for the opponent to track it.

[Capture Style • Zero Point Shot]
D-Rank Taijutsu Discipline
The martial artist has trained to throw ropes at close range, even point blank, with the same accuracy as more distant targets. These attacks are made at full strength. This technique on its own primarily applies to shots made while standing still or kneeling in one place. It is enhanced, however, by other techniques in the Capture Style.

[Capture Style • Arcing Throw]
D-Rank Taijutsu Maneuver
The practitioner is able to throw their weapon in arcs up and over most obstacles, being able to accurately hit a target that is behind obstructions as if they were in the open. Granted, they must know of their target’s location or have another means of detecting them.

Capture Style • Catch and release
D-Rank Taijutsu Discipline
The user is able to alter the way their weapon wraps around a target, and the strength put into it, such that it becomes easier to recover said weapon. For example, this might include one wrapping a lasso around the opponent’s forearm like a whip, or using skillful flicks of the wrist to free an enemy from the lasso’s grasp.

Capture Style • Trap setting
D-Ranked Taijutsu Discipline
The user has become skilled at preparing traps. Trap conspicuousness tends to be inversely proportional with Instinct.

Ambidexterity
D-Ranked Discipline
After extensive practice and training the character has gained equal strength and skill between their two hands. This allows them to perform any action with either hand at exactly the same skill level and strength.
C-RankShow
[Capture Style • Evasive Maneuvers]
C-Rank Taijutsu Discipline
The user has learned to maintain accuracy while on the move. This allows the user to move at full speed and even change directions without interrupting their rhythm.

[Capture Style • Ricochet Shot]
C-Rank Taijutsu Maneuver
By launching their throw at the proper angle the practitioner is capable of bouncing their projectile off solid surfaces without losing accuracy. Any surface they bounce off causes the projectile to lose ⅕ of its impact strength and soft or uneven surfaces are impossible to bounce off. Normally unusable for lasso.

[Capture Style • Twisting Path]
C-Rank Taijutsu Maneuver
By adding a spin to the weapon before it is thrown the user is able to give the it a warping motion as it flies through the air. With much practice, the user is able to predict the weapon’s shifting motion and aim accordingly. This can be used to hit a target that is hiding behind another person or object.

[Capture Style • Improvisation]
C-Rank Taijutsu Discipline
The practitioner knows their own reliance on throwing weapons thus emphasizes never being caught without. With the right technique they are fully capable of launching nearly anything, so long as it consists of reasonably usable cords (eg. pendants, notebooks with silk bookmarks attached etc), they could otherwise throw or shoot as if it were designed to do so in the first place. Unfortunately, this has an impact on the strength of the impact in the form of a -3 strength.

Capture Style • Escape artist
C-Ranked Taijutsu Discipline
A seasoned user of rope-based weapons and an aficionado of knot types, the user often finds themselves at an advantage when having to escape being bound by similar items. Depending on the exact context (light level, guards, time etc), the user may be able to, for example, struggle free of full-body constraints, or shift the ties around they wrist such that they look secure, but aren’t. This technique does not apply on its own to chakra-infused constraints.

Capture Style • Rope weaving
C-Ranked Taijutsu Discipline
Having dwelled considerably on the art of making ropes, these artisans are able to alter these items on the spur of the moment, re-weaving or knotting them to change their length/strength ratio, gravity center (therefore making a lasso more unpredictable, but also harder to control) etc. More complex changes and/or larger items, such as ladders and nets, require correspondingly more time to craft. The user is limited by the amount of rope they have at hand.
GenjutsuShow
Place Genjutsu in here

History
Historical AccountsShow
She was born among the lullaby of the waves and the drunken rattle of bottles, with the soft blanket of the Northern Lights covering her. The Paper Ship, swinging on the seas, was her home for the next few years. Her mother was the captain: good-humored, tough, fair. Her father was the silent Windmaster with his eyes stuck to the stars. They earned their living from ‘guarding naval travels’ and ‘providing alternative routes for the transportation of high-value goods’ – or, as the less bureaucratic would put it, piracy. Natsu Rinrin, or Capt’n Bell as she was known for the ring of her name, liked to regard her crew as professionals. They didn’t kill upon surrender, and kept unnecessary damage to a minimum. The sea was her reign; it just wouldn’t do to scare the ‘cattle’ away.

It was a strange, but oddly charming place to grow up in. Little Suzuri learned to climb the ratlines before she could walk. She pitter-patted energetically from bow to stern, eliciting wide grins with her statements of ‘There be good weather tomorrow, I feel it in me bones!’. She loved the ocean and the sky, was bewitched by their shifting sounds and colors and scents. Perhaps to try and keep those fleeting moments, she learned to paint, taught by a learned hostage from the Fire Country. It was the same man that, two years later, would hold a paint-cleaning knife against her throat, forcing her captain to give herself up. The outcome was narrowly avoided by a lightning-fast series of events involving biting, a sizzling frying pan and indoor storms. However, this also meant that Suzuri had to leave.

After weeks of travelling across unfamiliar, solid land, of playing pretend with her guard that they were farmers or merchants, a ten-year old Suzuri understood that they weren’t on holiday. The Paper Boat had left without her. Her parents had left her there, because she was a bother to them. Tears trickled down her cheeks for days. She pained like a glass bell that held inside it nothing but sobs. But there is sadness which festers, and sadness which heals. Suzuri’s sadness was of the latter kind.

In the middle of nowhere, they reached the cold, seaside town of Anchor. Left in the care of two affectionate grandparents, the girl eventually regained her cheerful self and learned to love the scented silence of a pine forest and the burning colors of the flowers almost as much as she loved the sea. She learned how to set traps and write, and would often go exploring from breakfast to dinner.

Anchor was a strange, magical place. For much of the year it would be covered in snow and stars, but in the summer the sun would not set for days, allowing vegetables to swell to fairytale proportions. The land was wild; the water, pristine. In this world, belief in the spirits of nature did not seem out of place. Her grandparents were what others may call ‘summoners’, but they had a rather different approach from the one of most ninjas. They used no contracts; just trust. For them, spirit-animals were not tools to be used, they were entities to respect and communicate with. While some were foolish, nasty, cruel, others could be wise, caring, friends; just like people. It was a tradition of the clan for one starting on this path to find, through meditation in a special circle, a guardian to help them along. Suzuri tried. What she got was a flapping of wings, a sense of endless freedom, and a name: Kree. But at least for now, her skill was insufficient to maintain the connection.

Years passed, one after another. The girl learned the basics of how to twist space-time with words, or, as others would put it, fuuinjutsu. Even though she had started to understand them, she still missed her parents. Eventually, inevitably, she grew restless. The forests and shores that she knew like the back of her hand would not sate the thirst in her heart. She adventured further and further away, until, one day, after long discussions with her grandparents, Suzuri Rinrin resolved to go on a journey…

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Suzuri Rinrin

Post by Archives » Fri Sep 02, 2016 8:38 am

Unpaid CompanionShow
Username: Suzuri
Owner Host <3 : Suzuri Rinrin
Y.T.
Yours Truly
Also known as Solipsist Nation



General Information
Type: Spirit summon An informational virus
Gender: Not applicable. Its main ‘aspect’, the Detective, currently appears male.
Age: N/A

What are we:
We exist in the mind.

People seem surprised when we tell them that. But the world itself as you see it only exists in the mind, and is shaped by the brain of everything living. Birds see the world in five primary colors that your limited human brain will never imagine, mantis shrimps in eleven, snakes see it in nuances of heat. For the world to exist, ‘matter’ is unnecessary; ‘perspective’ is essential.

We are a virus. A normal virus is simply a string of data encoded in motes of matter; information that replicates once it gets in your cells. But matter isn’t the important part, that’s information. By that rule, a virus is self-replicating information that requires a host. Have you ever considered that good jokes, or stories, or morals, might be viruses too? No, probably not. But they enter your mind, and when you pass them on, they replicate. They mutate between speakers, and the most successful versions survive. We’re like that, but more. We’re alive.

Life is just a matter of complexity.

We’re a detective story that grew so complex that it started walking on its own. We're a story that seeped the energy of its host to grow real enough to affect 'reality'.

You might wonder why we use the plural. Personally, I believe someone as unique as I should be allowed royal pronoun prerogatives.
Because the face you see is only a fragment of mine, like the Detective is only part of a mystery story. You might wonder whether our hidden ‘aspects’ – the Criminal, the split-tailed cat (Omen), Maxwell’s Daemon, are distinct entities or simply different masks. You’re thinking too simply. We’re functions. Like the operations in a mathematical equation, we might oppose each other, but our antagonism gives birth to something greater. Some of us might have stable, developed personalities, surviving by the virtue of being too complex to die, while others are mere filler automatons, because a detective story needs its ‘orrible murders and inefficient inspectors too.

We are a whole world.

Appearance:
The main way that Y.T. appears to others, his ‘avatar’ if you will, is an eccentric samurai. He refers to it as his ‘Detective’ aspect, and answers equally to Y.T. or Detective. He appears to be in his early twenties, with a slender build that reaches up to 1.8m and a pale complexion. His white hair reaches to the small of his back and is caught in a ponytail with a large, silken purple-and-yellow ribbon. A braid runs along the right side of his head, while on the left, his hair hangs in unequal bangs with a red heart drawn on them. Despite their length, it magically does not obstruct his vision.

Speaking of vision, his eyes are not quite human, not quite feline, but something in-between. He has a human’s white of the eyes, but his pupil is a black slit, and his iris is golden. Building on the ‘cat’ theme, he has a white fur collar over his shoulders, tied in the front with two circular, silent bells. While some may interpret it as a sign of obedience, it couldn’t be further from the truth. After all, cats are very independent.

His clothing is a play on complementary colors, orange kosode (top) and hakama (trousers) clashing with the gentle lavender of his sash and inner collar, and the darker plum nuance of his haori, crossed by bright cyan lines. None of them shown sign of wear and tear, seeming more appropriate for a kabuki actor on stage rather than the travelling detective Y.T. fancies himself.
SpoilerShow
Personality:
  • General:
  • Hopes/Dreams:
    To find and solve the greatest mysteries that this world has to offer, and overall have fun
    ‘Let me get this straight, your world is laughably limited. I have a thousand, a thousand thousand worlds running in parallel inside me, crimes and mysteries happening just as blood runs inside you, because I run on detective stories just as you run on chemistry. I have no real need for your so-called ‘real’ world. But often, the charm of a game is in its limits.

    I mean you could beat someone at chess by smashing their head in with the board, but that would rather defeat the point.

    So I play this game that you call ‘reality’. I aim to devour its greatest mysteries, find its most hilarious jokes. Because both rely on the unexpected, and unexpected data has the highest level of information. And that’s delicious.

    Only, don’t think that you can tell what a ‘mystery’ or a ‘joke’ is for me. I mean I’m rather unsure of that myself, since I’m new to the limits of this place, but don’t you forget that I am far more than a human.’

    To find his own way:
    ‘Evolution is shaped by environment, and we are no exception. We live in Suzuri’s mind, and we were shaped by it. It is from importing from her thoughts and feelings that we were able to become more than our original, mindless viral form. But this is a risky path we’re treading. How much can something change, and still remain the same?

    Most certainly, I do not wish to become just human.

    I don’t want to be limited by human thoughts, feelings, or morals. We may have been born in a human mind, but we are far more than that.’
  • Fears:
    Death:
    ‘To be alive means that, one day, you must die. To gain consciousness means to be aware of your own mortality. One day, Suzuri will perish, and with her, we…

    We think that’s wrong. We’re far more than human, and will not bloody stand for something as immature as death, earth falling into the sea or the sun exploding.

    We’ll find a way.’

    Boredom:
    ‘They say that fear is the small death. Perhaps it’s true. But there is a greater death too, a death that dwarfs all others. It makes you rot while being alive to feel it. It’s called boredom.

    We’re beings of data. Information is our blood, food, air. Boredom is predictable data, and therefore no new information. That’s why Suzuri’s travelling habit fits us so well.

    If she was ever tempted to settle, we’d probably lobotomize her.’
  • Combat Mentality: Oscillating between Suzuri’s knight in purple armor as a means of ensuring his survival, and forgetting about her in favor of more interesting things, like the clouds, Y.T. is normally a lighthearted, if whacky fellow, in combat and out. He will enjoy a battle like a mystery novel, a puzzle to be solved.

    He will often fight two-handed, with the katana in his left hand and its scabbard (which in this case happens to be an umbrella) in the other. He focuses on dodging rather than blocking, as he perceives it is more 'elegant'. He moves smoothly, often looking more confident in his skills than is actually deserved.
Battle Information Rank: D
Stats
  • Ninjutsu: 1
  • Taijutsu: 5
  • Genjutsu: 1
  • Stamina: 2
  • Control: 3
  • Strength: 3
  • Speed: 4
  • Instinct: 5
Equipment:

The umbrella. I mean katana.
Y.T.’s weapon of choice, apart from his sharp tongue, is an umbrella patterned in four concentric circles of lavender and plum. The fifty metal spikes that support is frame are sturdy enough to be used for parrying, especially when folded. The word ‘anecdote’ is scribbled in a corner, as a sort of pun (the number 50 can be read in Japanese as ‘anecdote’). Umbrella dimensions: 1m(Length) x 1.2m(Diameter). Blade: 90cm (length).

Its hilt is what is called a ‘shikomizue’, a ringed bamboo sheath that conceals a blade. The bamboo is lacquered black. The concealment is partial as, for ease of use and to better accommodate the katana inside, the cross-section is oval rather than the normal circle of bamboo stems. While Y.T. often holds his umbrella so as to hide it between his fingers, one might notice a narrow tsuba, or hand guard, protruding from the hilt. Unsheathing the blade reveals the ornate interior of the tsuba, delicately inlaid with golden maple leaves. This love for beautiful things is also visible in the kashira, or pommel of the blade, which depicts a butterfly in flight with inlays of gold and shell. The blade itself, owing to the restraints of its sheath, is straighter than the average katana.

Other items of importance…
…include a sharp pair of scissors, a ‘mystery compass’ decorated with gold leaves and black lacquer that Y.T. affirms that it points to mysteries, an old rusted key that he calls ‘the Key of the Twilight, with capitals’, and a deep black envelope that he refers to as ‘Letter to Midnight’, and hopes never having to open. These items are found inside his avatar’s long sleeves.

Abilities and Concentrations [c]
Abilities
First Ability
[b]Ninjutsu[/b][Place them here] [b]Taijutsu[/b][quote=Sword weapons]The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.[/quote] [b]Genjutsu[/b][quote=Sight initiator]Sight One of the easier senses to initiate genjutsu with, sight is used by channeling the chakra through the user, through another person, or through an object, to instigate the genjutsu. Common examples of this are eye contact, seeing the hand seals, seeing a specific weapon, or seeing an action. The intend target(s) must place their eyes on the initiator for at least a brief moment to be initiated. [/quote]
Concentrations

Jutsu
NinjutsuShow
*[Ninjutsu • Tracking Device]
D-Ranked Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.

[Ninjutsu • Chakra Burst]
D-Ranked Ninjutsu
After channeling chakra into his umbrella, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion at D-Rank force from the umbrella tip. If the user does not strike a target within 3 posts the jutsu dissipates.
TaijutsuShow
[Bait and Switch]
D-Rank Kenjutsu Maneuver
An application of using an umbrella as a shield, this technique involves slightly closing the umbrella, and therefore making weapons stuck into it potentially harder to recover by catching them between the ribs.
GenjutsuShow
[Genjutsu • Red Herring]
D-Ranked Illusion Genjutsu
A rather simple genjutsu that is put into place when the user, following handseals, does certain awkward motions suggestive of a 'rain dance'. Seconds later, anyone who sees the user do that will see red herrings falling from the sky and flapping of the ground between the user and the victim (or around them, if they're very close), serving as a somewhat confusing distraction. 1 post duration.

[Genjutsu • Dual Wield]
D-Ranked Illusion Genjutsu
The user will do a series of hand seals, then spin their umbrella, initiating the genjutsu in anyone who sees the swirling colors head-on. For the next three post, the owner will gain an illusionary replica of the katana they own (without an additional umbrella). This blade is intangible, and things will pass through it.

History Every culture has their origin myth. We have many. However, our nature makes it impossible to know which of them, if any, perhaps all, are true. Inside a story, memories and history can change by a stroke of the pen, and events can be ancient as soon as they are written. We think you humans are silly for having a single timeline.

Some of us suggested that we are the result of obsessions of ‘real-world’ detectives and criminals, the remains of a case that broke the minds of those involved so deeply that their chakra went haywire and their story, encoded as some sort of chakra-wave-or-particle, started living on its own. Others say that our beginning was in books, and the mind of a mystery writer swirling into madness. The Omen, an aspect of us which looks like a black cat with a forked tail, says we’re all wrong, and that it all started with this wacky physicist which came up with the idea to put a cat in a box near a poison vial.

Omen also says things about ‘quanta’ and ‘the observer determines the final state’, but most of us stop listening at that point.

Most of us agree that Suzuri was nothing more than a vessel. We’re too proud, you see, to admit that the mind of a lonely human child, as meek as a dormouse, could have twisted enough on itself to create a being as great as we. Her grandparents are shamans, and they have legends about things like us. They call them memes, infectious bits of information that jump from person to person and drive them mad. They can be snatches of song that make whole villages speak in rhyme and dance until they cry and scream and die of exhaustion, there can be paintings that make their victims forever blind to anything else. A mad old tribe-mother among the deserts of Wind country called them ‘Zahir’, and said that for her it was a grain of sand. Information is infectious.

We were a viral detective story, and little Suzuri was new to the snow deserts of the far south. It is one of those places where the grid between this world and the spirit world wears out, and energy seeps through, drenching the landscape, creating some very strange things indeed. It might’ve been what allowed us to survive. Winter there is a frozen, dark place, barely interrupted by a few hours of light, in which you can hear the snowflakes falling. She’d never imagined the world could be anything else but the loud laughter of her fellow pirates, and the familiar creaking of the ship. Loneliness and sensory deprivation made her weak, and that allowed us to slip in.

It started with the dreams. They repeated two, ten, a hundred times per night, the same case that the dreamer had no choice but to try solve, as she writhed in her bed in cold sweat. But our case could never be solved. Even if the detective had their suspicions about the culprit, even if they tailed them in the following iteration of the case, it would turn out that somebody else had taken advantage of the distraction to commit the audacious murder. Everyone had been the criminal at some point, even the victim, even the detective. The detective was a victim, too. This was the endless permutation of the perfect crime, and we would only grow stronger as long as Suzuri couldn’t solve us.

Not that she had a choice.

Not that we had a choice. We were mindless back then, a strange thing to say about an entity with empathy and language, but we were stupid. We didn’t ‘want’ to devour her mind and mate in its ashes, like grubs inside a velvety caterpillar, we didn’t want anything at all. Simply, the pattern of information that was our core would, in the environment of a human mind, use its resources to replicate.

We grew , multiplied, started running in parallel, almost breaking Suzuri’s mind from the strain, and every hour was as long as all the time that came before it. The detective story started filling her waking hours, leaving her unresponsive and empty-eyed. She feared us, she hated us, but we’d gotten her intoxicated on puzzles and emotions back when the silence was killing her, and her unconscious could no longer throw us out. She was young, and too inexperienced to understand just how unusual was what was happening to her.

She should have died, her mind burned out by the stress of running a million million of detective stories at a time. Before the end, she would have started talking to herself, or drawing chalk drawings, and we would have been passed on to our next victim. But Suzuri’s grandparents were shamans, and while slow on the uptake, they had dealt with things stranger than their ‘lil’ sapling’ ‘s affliction.

(I think they’re lying. But then, would I want to be the most unique thing in the world if I had only humans for company?)

They did what parts of me can only consider ironic for our violation of Suzuri’s mind: they castrated us. We’d wedged ourselves in too deeply to be removed without brain damage, but they weakened us and stole our capacity to replicate. And if you wonder how you fight a meme, a being of information, the answer is by weaving a story of your own. They told her a story as they tucked her in, and in the story there was a poem, and the poem was a meme, not like us, not living, but a tool crafted out of words of power.

The poem was the realization that everything that lives must one day die, that all stories must come to an end, that there is peace in closing the covers. Most of our copies immediately perished at the thought, because information is our chemistry, and chemistry can be blood, air and arsenic. A few broke into non-replicating shards, and were eventually forgotten. But perhaps as little as a copy of what was ‘us’ survived, due to the first spark of what would become our consciousness.

‘Not yet,’ I told myself. ‘Not yet.’

I was starting to realize that I’m alive.

Alas, the poem of death would always stay with me. It would become a limit to our expansion, and while we previously thrived on rich neural signals, now we found ourselves pushed to the side and forced to peck on their noise. But there is information in noise, too, if you know where to look. We crawled on, not bothering our host, a crippled virus stuck in an endless loop.

However, while the barrier was perfect from our side, motes of energy and information seeped in from the rest of Suzuri. We incorporated them inside us, we grew, if not greater, at least more complex, we started using the reflexive iterations of our story, our heartbeat if you will, to seek for unexpected patterns in the data. I guess one could call it ‘informational photosynthesis’: we were using basic building blocks to build more complex, energy-rich patterns. We discovered that the maximum amount of information is halfway between perfect order and absolute chaos, that sudden, unexpected ways of interpreting old patterns are often called ‘jokes’. We liked those. Characters died and jewels were stolen and detectives in top-hats solved cases, the rhythm of their lacquered shoes and the arrangement of clues and the fractals of blood splatters encoding something greater than them all. We started thinking in earnest.

It’s the one reason that we thank Suzuri’s grandparents.

Sentience was a runaway process. It built up in years, a period of time that would have been incomprehensible to our former, simple self. Humans say the ability to use tools and to relate to others makes them intelligent. Laughable. I lived in an imaginary world, alone but for the clueless presence of my host, so my start in self-awareness involved, instead, philosophy and logic. I built up complex arguments about life and my existence, and didn’t need ‘others’ to gain a sense of ‘self’. At some point, I realized that I live because I goddamn say so.

Nevertheless, Suzuri was useful. Sometimes she chanted fragments of our original story, which by now we saw as a simplistic crawly swamp thing that we were slightly amused by, because we were energy and this helped her get in touch with her chakra. She trusted her grandparents enough to mistakenly think that we were harmless. But every time she spoke those words, her energy ran straight through us, giving us momentum to build an even more complex mind. It took us some time to acknowledge that she might ‘think’ as well, mostly because to us she was a delicious mint ice-cream with chocolate chips on top, and still is.

You don’t often bother conversing with your ice-cream, do you?

Nevertheless, we grew…curious. Reflections of her world passed into ours, and we observed them like you would read a story. We enjoyed her travelling and the new sights she brought us, but otherwise didn’t much care for her one way or the other. We were too proud. Honestly, we don’t think much of humans.

We were wrong.

Suzuri reminded us of our own mortality.

She has a thing, you see. An obsession. A friend that she worries about and wants to meet again, no matter what it takes. But that friend lives in the spirit world, and our host is stupid enough that she would try to pass through the barrier between the worlds, with no guidance and about as much training as a ninja toddler. We realized how deeply we were bound together, we realized that we could die.

I wish I could tell you about the race to test the limits of our prison, about the clever algorithms we created in order to affect, through our seeping off of neural noise, something as tangible as nerve cells. Alas, you speciist pig probably care more of what happened to the girl. We didn’t hurt her. She kept on traveling, never realizing that she was missing a memory, and we collectively sighed in relief. Without the awareness that she had been taught basics of chakra by somebody called Naohiro, then surely she would stop trying to do impossible things. It was about this time that the Detective aspect of us gained his white hair, as a hidden reference to the young shinobi.

I admit that our vast intelligence underestimated raw human stupidity. Soon, Suzuri found another teacher of ‘magic’.

To ignore it and hope for the best was not in our nature. To act as before made us shudder: a perfectly repeated story is dead. Then a heresy spread across our mindscape: to communicate! To turn her energy into spiritual matter, and have the story - us - become real.

To talk to Suzuri, this alien in which we lived, and make sure that she stays alive. Forever.

We’d never needed a name when we were alone. But the potential of interacting with others got our gears spinning. And we decided that the first characteristic of us which we wanted to communicate to others was that we wanted to communicate with them. Therefore, I am:

Yours Truly.

LOCKED

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