[NPC] Koizumi, Yasu

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[NPC] Koizumi, Yasu

Post by Archives » Tue Jan 02, 2024 2:33 am

Owner: S.O.F
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Koizumi, Yasu
"The Leader of the Pack"
"You won't even realize it's over before you're dead"
General Information Type: Henchwoman
Gender: Female
Age: 38
Height: 6'0
Weight: 190 lbs
Appearance:
  • Face/head: A beautiful youthful face which half of it is covered up by long luscious black hair that ends midway her back. She has a stern and threatening appearance to keep people at bay. She suffers from resting bitch face and near always appears grumpy.
  • Body: Yasu has a body toned for battle, other than a few scars on her arms and legs. She wears a brown poncho over her white shirt that ends with a skirt tail. On her legs dons gray tight pants with black combat boots to finish her vagabond appearance. A bottle of water in a holster by her right leg and a small pouch above her rear.
  • Notable Features: Long black hair, red flower by her ear, gorgeous face and vagabond appearance.
Personality:
  • General: A vagabond in the flesh, a deep thinker and a stern ninja with a ronin mentality. A woman that has let go of her past and strives to find a better future. An avid fighter and paranoid individual, although she doesn't appear like it on the outside, no, she keeps it all on the inside. She tries to speak with as few sentences as possible in order to save her the hassle. She isn't easily provoked yet isn't afraid to show who's boss. Yasu isn't fond of the mercenary organization but agrees that it allows her to travel around the world and attempt to do good, in order to redeem her past.

    She doesn't enjoy the company of Chikara, she hates having to save his skin every time he gets into trouble. She rather enjoy the company of Wakana and hear her jammer on and on about harmony, she tolerates Chie and listens to her advice. When their minds are linked she tends to try to take over how they should fight, as it annoys her that Chikara tries to control the women around him. Although this doesn't mean that she doesn't comply to orders, she just tends to go with what's best, if a plan sounds foolish then she will attempt to alter it as best she can. Instead she rather works best with either Enzaragi or in fact any other S.O.F member
  • Hopes/Dreams: Hopes to redeem herself from past crimes.
  • Fears: To become a monster.
  • Combat Mentality: Yasu fights head strong, she's willing to take on most of the heat if the others are willing to back her up when push comes to shove. She tends to stay near Wakana in order to help her cope with close quarter fighters, which is her corner.
Battle Information Village: Hitogakure no Sato
Stats 120
Affinity Raiton
  • Chakra Pool: 12 (15-3)
  • Endurance: 20
  • Control: 10
  • Strength: 35 (30+5)
  • Speed: 20 (25-5)
  • Willpower: 20
  • Power Rank: A
Equipment:
Mask of CommunicationShow

A demon fox mask infused with ab ability to allow the wearer active and communicate between each other. This mask also helps hide the identity of the wearer, but alternative masks can be custom-made to fit the style of the wearer. These Masks are made out of the finest metals, protecting the wearers face with a strength of 10

COMMS:
By touching their Mask, this starts the audio link between themselves and any target they personally place this seal combination on. While hearing is always active, channeling chakra into the seal allows affected targets to speak, their words being stored and transmitted to the other seals. The act of speaking charges negligent chakra.
Robes of FreedomShow

Special white robes given to members of Setsuzoku, The robe bears the logo of Setsuzoku on the shoulders. Paired with a large hoodie covering the entire head to both hide the identity of the wearer and shield them from the elements. It's single button style across the right shoulder, allowing quick to open it up and removing it with haste and ease. The robe is made out of a special type of weave, giving it 10 strength, making it an incredible effective armor as well, ensuring protection, anonymity, mobility and uniformity all put into one.
1x Slither Bangle on her right wrist.
Lion's Bane
Yasu's priced sword and one of the most important items in the world to her. Lion Bane's a two handed silver, black, golden and red sword. It's black handle is protected by guard that extends from the hilt to the center of the blade. The golden edges surrounding the red makeshifts as a fiery lion attempting to consume the blade. The handle is sharp on both edges and can act as a secondary stab point, the blade is has one edge, decorated in silver and golden trimmings. With the hilt the swords near 5 feet long, the blade being near 4 feet long and 1.5 foot wide. Thanks to the size and weight of the weapon, the users blows are stronger but they move more slowly (+5 Str, -5 Spd).

Abilities and Concentrations
Abilities
First Ability
Dream VisionShow
Bijon no Kanshi:
Bijon no Kanshi The all seeing eye is a doujutsu unlocked by Chikara and Chie at a later stage in their lives. The doujutsu links the minds and the vision of the user and willing hosts, allowing them to see what the others are seeing and telepathically communicate between each other. This gives Chikara and the other users a greater viewing field and a greater understanding of their surroundings. This doujutsu is always active and strenuous on the user if images overlap for a prolonged time. If the other pair of eyes are visually impaired via jutsu or other means then the collective hive-minds eye is affected as well. The Doujutsu draws -3 Chakra Pool from the user for always being active. The original host suffers an additional -1 WP for each linked individual (to a cap of -5) as their minds serve to connect and allow the others to communicate. The Doujutsu also allows the wearer to ability channel.
  • 5 Control: Can only see one extra pair within 25 meters.
  • 10: Can only see through two extra pairs within 50meters.
  • 20: 3 pairs in 100 meter area.
  • 25: 4 Pairs 150 meter area.
  • 30: 5 Pairs 300 meter area.
  • 35: 500 meter area.
  • 40: 1000 meter area.
  • 45: 1500 meter area.
  • 50: 2000 meter area.
Pets can't view others in their minds eye and can only pass on visual information. While Henchmen and Summons are able to share vision.
Concentrations
Ninjutsu
1Show
Raiton:
Raiton
A character with this concentration is able to utilize Raiton, and can make and use any custom or archived jutsu that require the Raiton affinity. Raiton has a shocking effect.
Passive (Shocking)Show
Raiton has the effect of shocking, which means causes it's effect to be diffuse upon impact. In organic material, this causes nervous stimulation which results in numbness, tingling, loss of sensation, and sometimes paralysis. In inorganic material, this means that the strength of the jutsu diffuses across an area 2x the size of the attack. In a jutsu that creates a lightning ball 2m in diameter, if it struck a wall the size of the attack would cover a 4m area.

Additionally, the strength of the nervous effect on organic material from raiton jutsu is determined by the Strength stat range they fall into.
  • 1-10 Strength Requirement: Localised numbness and muscle spasms for 1 post
  • 11-20 Strength Requirement: Diffuse numbness and spasms for 1 post
  • 21-30 Strength Requirement: Localised paralysis for 1 post
  • 31-39 Strength Requirement: Diffuse paralysis for 1 post
  • 40+ Strength Requirement: Diffuse paralysis for 2 posts
Taijutsu
6Show
Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc.

Rigid Structure:
The fundamental skill of [Rigid Structure] describes the user’s ability to adeptly position and lock in their skeletal structure to efficiently absorb blows with minimal damage to their person. This facilitates their use of related Taijutsu.

Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.

Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.

Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.

Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.
Genjutsu
1Show
Sight Initiation:
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.

Jutsu
NinjutsuShow
Hive MindShow

E-Rank
[Bijon to Kanshi]
E-Rank Ninjutsu
The user channels chakra to their doujutsu which causes the doujutsu to twirl around, mostly used as genjutsu trigger as it can make the doujutsu appear more alluring. Lasts for as long as the user channels chakra to the eyes.
D-Rank
[Cut transmission]
D-Rank Ninjutsu
The user channels chakra to their doujutsu which allows them to cuts the visual feed sent to the others close by. The transmission cutout can be held for 5 posts.
TaijutsuShow
ShindenShow
Shinden Kenjutsu:
Shinden Kenjutsu is a style originating in Marsh Country that emphasizes heavy and damaging slashes from positions that allow flexibility and focus. Typically the user will draw their sword and then lift it over their shoulder or head, in a downward slashing angle to allow for gravity to act as an enhancer for the blow and because of this, heavier swords such as nodachi or odachi are typical fare for the style but the moves can be done with a katana. This style also emphasizes firm and powerful body movements to deal with the lack of blade defense afforded by the stance assumed.
Requires: [Rigid Structure], [Sword or Hafted] Concentrations.
D-Rank
*[Shinden • Ambidexterity]
D-Rank Taijutsu Discipline
After practicing for a long amount of time with the concept of using both of their hands with equal skill, the user has developed a level of ambidexterity that allows them to utilize both hands equally and as effectively without any penalty. This extends to other methods of combat or simple everyday life as well.

*[Shinden • Swaying Cattail]
D-Rank Taijutsu Discipline
Prerequisite(s): 8 Strength.
A practitioner of Shinden must be able to control their weapon as easily as their own breath. This Discipline represents the practitioner's capacity to both change the orientation of their weapon to cover a different part of their body while spinning said weapon and to immediately change the direction said weapon is spinning without loss of defensive or offensive momentum.

*[Shinden • Stream Splitting]
D-Rank Taijutsu Maneuver
A simple setup technique, the practitioner quickly and continuously spins their weapon in their hands, capable of switching their weapon between each hand if they wish. This technique can serve as a defense against projectiles and attacks, but its primary purpose is to set up the practitioner for their next attack or technique. Any attack or technique used after the practitioner uses this technique will be instantly launched at the practitioner's maximum Strength and Speed.

*[Shinden • Branch Cleaver]
D-Rank Taijutsu Maneuver
One of Shinden's most basic offensive techniques, the practitioner raises their weapon over their head, using gravity and inertia to add momentum to their next attack. The practitioner then launches a ferocious two-handed swing in any single direction. The practitioner executes the cut in a circular motion, allowing them to quickly bring the weapon back to guard against a potential counterattack.

*[Shinden • Hiding Under Mangroves]
D-Rank Taijutsu Maneuver
Designed to catch unsuspecting foes by surprise, the practitioner can use this technique either as an offensive technique or as a counterattack. Using part of their weapon's hilt or guard (i.e. the pommel/butt of a sword's hilt), the practitioner bashes the opponent's head or face with the handle of their weapon before coming down with a swing in the opposite direction of the first strike. Landing the first blow makes it more likely that the second attack will find purchase on the opening created by the first attack of this technique. If the practitioner's Strength is 5 higher than the opponent's Endurance, this technique will cause immediate localized inflammation and hairline fractures on the point of impact.
C-Rank
*[Shinden • Snapping Turtle]
C-Rank Taijutsu Maneuver
Charging at the opponent, the practitioner grips the weapon's hilt or haft with one hand and rests their other hand on the pommel or butt of the haft or hilt with the other. As they drive their weapon forward in a thrust, the practitioner quickly torques the muscles in their forearm, wrist, and hand on the pommel/butt of the weapon and spin the weapon in their hand like a drill, greatly increasing the penetrative power of the thrust as they drive it into the opponent's guard and, hopefully, through their bodies. If the practitioner's Strength is 5 higher than the opponent's Endurance, this technique will cause hairline fractures, localized inflammation, and minor internal bleeding.

*[Shinden • Leaping Toad]
C-Rank Taijutsu Maneuver
Prerequisite(s): *[Shinden • Stream Splitting].
Taking to the sky, the practitioner jumps off of the ground, engaging their weapon in a ferocious spin. The practitioner can choose to complete this technique in one of three ways: a powerful diving swing or thrust, a somersaulting overhead strike, or a midair dodge by swinging the weapon in any single direction and allowing the momentum generated by the weight of the weapon and the swing to carry them in that direction. Due to the sheer momentum of this technique, if the practitioner's Strength is higher than the opponent's Endurance, any armor or weapon used to defend against this technique will be rendered ineffective, either by being rent from the opponent's hand or broken outright. This technique is not as effective when performed with a normal sword or katana.

*[Shinden • Toad Lash]
C-Rank Taijutsu Maneuver
Prerequisite(s): 15 Strength, 15 Speed.
The practitioner will momentarily dig the tip of their weapon into the ground, quickly build a large amount of tension in their muscles. The practitioner will then release the tension into a wide, sweeping cut in any single direction, curving away from the ground to avoid lodging their weapon into the ground if choosing an overhead swing. If the practitioner's Strength is 5 higher than the opponent's Endurance, this technique will knock the opponent up or away a number of meters equal to the practitioner's Strength in addition to the damage normally taken from this technique. The practitioner can immediately transition into a defensive weapon spin to shore up openings after the technique if they wish.

*[Shinden • Toad Boils]
C-Rank Taijutsu Maneuver
Prerequisite(s): 15 Strength, 15 Speed.
The practitioner will engage their weapon in a continuous spin, the weapon spinning in multiple directions so as to cover the practitioner on all sides. This seemingly chaotic series of spins actually serves as a simultaneous defense and offense for the practitioner, allowing them to both defend against an opponent's attacks and projectiles as well as rush the opponent with a flurry of alternating strikes from a variety of angles. The practitioner can maintain this technique for a number of posts equal to their Strength stat.

*[Shinden • Turtle Shell]
C-Rank Taijutsu Maneuver
Prerequisite(s): 15 Strength, 15 Speed.
Momentarily torquing their muscles in their arms, the practitioner slams their weapon's blade or tip down into the ground, releasing the tension in a violent rotation as it plunges into the ground. Depending on the terrain, a doubled circular wall of large twisting rocks, stone, and bedrock will be uplifted and erupt from the ground, potentially striking opponents and providing a defense against attacks and projectiles. These slabs of earth have a Strength equal to the practitioner's Strength, but they only remain for four posts.
B-Rank
*[Shinden • Alligator Skin]
B-Rank Taijutsu Discipline
Shinden practitioners learn how to handle their large weapons so accurately that they wield them as proficiently as any normal warrior with a smaller weapon. This Discipline represents the practitioner’s capacity to seamlessly fight with their two-handed weapon of choice as if it were a one-handed weapon. This allows them to perform quicker, more complex movements, guards, and attacks with their weapon of choice without any penalty related to the size or weight of the weapon.

*[Shinden • Alligator Scales]
B-Rank Taijutsu Discipline
A Shinden practitioner learns to endure and deaden pain and resist shock. This Discipline represents the practitioner’s ability to not flinch or be staggered by attacks they receive of equal or lower Strength than their Strength stat. It also represents the toughened skin and bones the practitioner has developed throughout their training, lessening pain and preventing minor injuries that the practitioner would otherwise suffer during the course of combat or inflict on themselves using Shinden techniques.

*[Shinden • River Splitting]
B-Rank Taijutsu Maneuver
Prerequisite(s): 35 Strength, 25 Speed, *[Shinden • Stream Splitting].
Momentarily torquing the muscles in their arms, shoulders and back, the practitioner channels that force into a wide, powerful swing. This swing, aside from being plenty deadly in its own right, produces a twisting horizontal pressure wave measuring ten feet in diameter which travels at a Speed and for a number of meters equal to the practitioner’s Strength and strikes with a force equal to 2/3 the practitioner’s Strength, rounded down. This twister is able to pick up water, dirt, fire, and small debris, potentially increasing the damage the pressure wave can cause.
ToryuShow
Toryu Kenjutsu:
Toryu Kenjutsu is a sword style originating from the Land of Pebbles that focuses on not just performing kenjutsu but also weaving close quarters style taijutsu into the bladework. Toryu's specialty is not only learning to capably slash a sword with one hand but also learning to use the hands, joints, legs and even the head to make frighteningly dangerous close quarters fighters. An inelegant style, it is commonly associated with the more 'rough' samurai but in truth it's reliance on two opposing impulses and control of the body makes it one of the more difficult Kenjutsu styles to learn. While usable with most blades, experienced fighters often prefer wakizashi, ninjato and even tanto daggers instead of katana for increased mobility.
  • Requires: [CQC], [Sword] Concentrations

D-Rank
*[Toryu • Cobblestone Skeleton]
D-Rank Taijutsu Discipline
A practitioner of Toryu is capable of attacking with every part of their body, even their heads. This Discipline represents the practitioner's capacity and experience with executing palm strikes, heel strikes, knee strikes, elbow strikes, and headbutts/skull bashes just as effectively as regular punches, kicks, and sword strikes. This Discipline allows the practitioner to consistently execute these kinds of attacks while minimizing or eliminating openings in their defenses or shock/damage they would experience while using these kinds of strikes.

*[Toryu • Dust Eater]
D-Rank Taijutsu Maneuver
The practitioner moves in and initiates a feint in the form of a thrust. Partway through the thrust, however, the practitioner twists their arm to the side and drops low, rotating and lashing out with a spinning low kick, attempting to sweep the opponent's feet out from under them. Opponents with an Acrobatics technique of equal or higher rank than this technique can resist the tripping effect.

*[Toryu • Falling Stone]
D-Rank Taijutsu Maneuver
Moving in to launch either an unarmed attack or an attack with their blade, the practitioner will launch a simultaneous unarmed attack or weapon attack with their other hand, bringing their fist or the pommel/butt of their weapon to slam into the opponent's guard, targeting their hands or wrists. Opponents with an Acrobatics technique of equal or higher rank than this technique can resist being disarmed. Otherwise, the practitioner slams the opponent's guard aside, potentially allowing the original attack to strike the opponent directly.

*[Toryu • Sinking Quicksand]
D-Rank Taijutsu Maneuver
Prerequisite(s): 8 Strength.
One of Toryu's many grappling techniques, the practitioner steps in close to the opponent, slamming their heel into the opponent's foot to lock the target in place. In the same movement, the practitioner grabs the opponent's arm and flips them over their back, slamming them to the ground unless the opponent has an Acrobatics technique of an equal or higher rank than this technique. The prone position this leaves the opponent in leaves them exposed to an attack of opportunity from the practitioner's weapon after executing this technique.

*[Toryu • Sundering Gravel]
D-Rank Taijutsu Maneuver
Prerequisite(s): 8 Strength.
Designed as a counterattack but also a potent attack by itself, the practitioner will first wait to block or parry an opponent's attack with their weapon. Then, the practitioner will quickly counter with a swift knee strike to the opponent's stomach or diaphragm to stun them or cause them to stagger by winding them, followed by a quick slash or stab to their chest or stomach. The practitioner may choose to use this as an attack instead by immediately leading off with the knee strike if they so wish. Opponents with equal or higher Endurance than the practitioner's Strength can resist being winded.
C-Rank
*[Toryu • Fury Guard]
C-Rank Taijutsu Maneuver
A technique allowing the practitioner to partially customize their focus on defense or offense, the practitioner guards against attacks while immediately attacking subsequent openings with their free hand. The form this takes depends on which hand they prioritize for defense. Should they choose to guard with their sword hand, the practitioner deflects the attacks outwards, away from the opponent's center of mass where their guard is strongest, and responds by launching unarmed counter-attacks like a punch, elbow, or throw. If they choose to guard with their unarmed hand, the practitioner blocks the attack by intercepting the haft of the weapon or the opponent's wrists with the back of their fist or forearm and counter with more lethal slashes and stabs from their sword.

*[Toryu • Misery Drop]
C-Rank Taijutsu Maneuver
Prerequisite(s): 15 Strength.
A variant of the Spite Breaker, the practitioner rushes the opponent and leaps at them, spinning and attempting to land on their shoulders, clinching their legs around the opponent's neck. Should the practitioner succeed, they will forcefully shift all of their weight back, potentially unbalancing the opponent. Opponents with an Acrobatics technique of equal or higher rank than this technique can resist having their guard be disrupted. Otherwise, the opponent will be suddenly thrown back and flipped down before slamming face-first into the ground. The practitioner can roll up onto the opponent's back with this motion, offering a clean stab down into the back of the opponent's skull to finish them off.

*[Toryu • Grave Digger]
C-Rank Taijutsu Maneuver
Prerequisite(s): 15 Strength.
Rushing in towards the opponent either as a charging attack or after evading an opponent's attack, the practitioner starts with their arms crossed in front of their chests before quickly sweeping their elbows up over their heads, the flat of the practitioner's front-most elbow potentially striking the opponent under their chin. While this elbow strike can cause considerable damage by itself, the purpose of the elbow strike is to cause the opponent to dodge. With their arms crossed over their heads, the practitioner braces their unarmed hand against their sword arm and swings both down at once. The additional torque provided by the unarmed hand allows the sword strike that follows to immediately accelerate to maximum speed. The practitioner can twist or sidestep during this downswing to compensate for where the opponent is dodging.

*[Toryu • Crushing Despair]
C-Rank Taijutsu Maneuver
Prerequisite(s): 15 Strength, *[Toryu • Cobblestone Skeleton].
A brutal, raw technique, the practitioner quickly dashes into an opponent's range, often after avoiding an enemy attack, momentarily torquing the muscles in their legs before launching a powerful knee strike directly up into the target's diaphragm and sternum in an attempt to stagger the opponent. Aside from potentially fracturing or even breaking bones, the opponent can potentially be left winded. This sudden attack can potentially open up many vulnerable areas on the opponent's body for possible finishing moves.
B-Rank
*[Toryu • Remorseless Burial]
B-Rank Taijutsu Maneuver
Prerequisite(s): 25 Strength.
Used both as a regular aggressive attack or as a counterattack, the practitioner will grab one of the opponent's arms with their unarmed hand. At the same time, the practitioner will bring their sword hand, holding the blade in a reverse grip, and bodily slam their fist into the opponent's throat. Immediately dropping down during the execution of the punch, the opponent is cratered into the ground and potentially stunned, allowing the practitioner to quickly slit the opponent's throat and finish the match. The opponent can escape the grab if they have an Acrobatics technique of equal or higher rank than this technique.

*[Toryu • Widow Maker]
B-Rank Taijutsu Maneuver
Prerequisite(s): 25 Strength, Strength Stat must be equal to or higher than Speed stat.
A technique both used as an attack on its own or as a counterattack, the practitioner rushes in close to the opponent and feints a slash by crossing their arms together. Instead, however, the practitioner momentarily torques the muscles in their arms and violently rams their head upwards into the opponent's chin, potentially stunning them. Almost immediately after delivering the headbutt, the practitioner released the tension in their muscles, pushing out the sword arm with their unarmed hand, resulting in a slash that immediately accelerates to the practitioner's maximum Speed, often fatally wounding the opponent as the blade slashes through muscle, bone, major vessels, and organs. Opponents with an Acrobatic technique of equal or higher rank can resist being stunned.

History
HistoryShow
The Prediction of War
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Yasu was born and raised as the lonely child in her strong and noble family. Her family raised her to become a great warrior for Kumogakure and enrolled her in the academy as soon as it was possible, with the thought of raising another child to take the helm if she failed. Her low grades in Ninjutsu and Genjutsu caused great concerns in the family but her aptitude towards Taijutsu made her stay in their minds. She had proved that she was a soldier in the spirit ever since the day she was birthed and a fighter at heart, she was a lion, a warrior in the making. Her father who was a legendary swordsman, fell long before he got the chance to teach his masterful style to anyone, a style he had come to call Lionheart. The death of her father was hard on the family as Yasu's mother was forced to raise her lonely child and take care of family business when she was at a young age. Yasu's fighting became second tier, her mind was preoccupied with helping her mother stay afloat.

But when push came to shove and she was forced to chose between her military career or home life, she chose the former and let go of her painful past. Her mother understood and passed on a great sword to her with a scroll that had been hand written by her late father. Inside was the teachings of his old style, Shinden and Toryu, a style she took at heart and began mastering. It didn't take long for the Taijutsu specialist to rank up to Chuunin as she kept on taking risk filled missions, many commented on whether or not she chose these missions to prove to her late father that she was every bit his daughter or if she was suicidal. Nonetheless this reckless abandon payed off as she soon found herself once again by the edge of a promotion, but this promotion had a deadly twist to it, one she could have never predicted.

On her way back from a daring mission right after she had been promoted to Special Jounin, the newly ranked ninja returned to her home to see what she could only describe as a massacre. There was blood everywhere and different chopped up body parts, each part nearly indistinguishable thanks to the mess created by the gang of marauders. It was a gang of revolutionary bandits that had strolled by and wrecked havoc on the small village she was raised in and left none in their wake, infuriated the swords-woman attacked and left none alive but one, who'm she furiously tortured to get information out of him but the only thing she got that made sense was "This all was started by Nakajima, Hayate, and the cursed Kumogakure ninjas".

These words took hold of her as she wandered around her small village looking for her mothers remaining pieces. She buried what little she could find before entering her parents bedroom, there she found a secret room that led her down to a basement. In the said basement the warrior found her fathers legendary sword and two scrolls, one with his final teachings, the Lionheart style and the other telling the terrible truth about the event that would inevitably lead to his demise. In it, he explained that all the fighting caused by the ninjas over who get's to say what was slowly starting to cause others to pick sides, and that a great war was inevitable and the only ones that would lose were the civilians. He also foretold that there was going to inevitably be a group that opposed, an outside faction that worked outside the village boundaries, that would rally up the civilians and drive them forwards.

With her faith in Kumo crushed after realizing that Hayate was behind the start of the civil war, the casualties caused by it and the predictions written down by her father, the warrior opted to leave her village behind and seek after this group of rebels that would have the strength to lead the people to a great victory against the upcoming world war. On one hand she hoped that her father was wrong, but on the other, she knew that it would be inevitable. War was coming and the warriors were starting to assemble.

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