SSM Nozomi’s challenge to enter the swordsman

Kaitos10
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SSM Nozomi’s challenge to enter the swordsman

Post by Kaitos10 » Wed Dec 20, 2023 12:55 pm

After the chunin exam has finished and she did some extra training. Nozomi would proceed to head to the seven swordsman of the mist base to challenge Kaguya Hitachi. once done she would wait in a big arena that was 80 meters circumference inside. She would wait on one end of the arena for her opponent to arrive the place had a 20m big pond in the middle of it that was also 20m deep as well as occasional rocks of verying sizes around the area in it. There was a dome that was 20m high as well, and the ground was covered in grass. Along the sides were spectator stands protected by a barrier. Nozomi wore her usual attire.


When Nozomi’s opponent arrived and they took there starting point she would wait for the match to start and would get ready. As soon as the start was announced she would quickly do hand signs to activate her hydra jutsu at top speed. Then once it appeared it would immediately start firing a barrage of poison blasts at her opponent while she tried to jump on its back. The jutsu would have control speed 45 control strength 25. After she was on the hydra if she had time she would also use her blood armor jutsu.


“jutsu used”Show

Ninjutsu virulent hydra
Rank A
Duration 7 posts or until destroyed
Range can shoot 70 meters long and the breath blasts have a 2 meter for every 5 points of control aoe effect
A technique, where the user breathes forth a great hydra created of poison thirty meters [30m] tall and ten meters [10m] wide, with a wingspan of fifty meters [50m]. This solid incarnation of poison will then be sent off towards the opponent. Letting forth great bursts of poison which cause chemical burns at control strength and when inhaled will slowly begin to paralyze the body for one [2] posts Each breath blast increases the amount of posts a target remains paralyzed by one post, for a maximum of four [4] posts. The technique ends with the hydra smashing into the ground, letting off a great deal of the same deadly poison in a cloud
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SSM Nozomi’s challenge to enter the swordsman

Post by Mre-face » Sun Jan 21, 2024 3:17 pm

Hitachi had expected that one day a challenger would come. The swordsmen wasn't worried since he was always focused on refining his skills all around tough he preferred a very up close and personal fighting style.

The arena he was very familiar training in with his fellow youths and dagger had now turned into a battle ground. All the better. he thought stoically to himself he enjoyed harsh training and a fight was even harsher than that. Now he could prove himself as a threat amongst the seven swordsmen by defeating his challenger Nozomi...

As he waited for the signal he already prepared himself for any possible scenario. "Ready?" Rhetorical of course no one challenged without being ready for the incoming battle. It was coldly said but spoke volumes as it exuded a cold confidence before the fight truly began.

The fight had commenced and the both of them wasted no time in going on the offensive Nozomi would conjure a three headed hydra that would immediately begin firing blasts of poison at Hitachi. Hitachi would rush forward with full speed blurring his movements even to the equally fast Nozomi before hopping diagonally in a zig zag fashion to dodge the three incoming poison blasts. They were as fast as him which made it more difficult to dodge however his perception and elusive movement allowed him dodge the projectiles narrowly and close distance with blinding speed before leaping into his preferred range.

As soon he was in range Hitachi used "death's hands" along with his swirling shield attack to not only attack Nozomi but also decapitate the three heads of the hydra. Destroying it behind him keeping him safe from any potential poison touching him ensuring that Nozomi's body was completely destroyed while keeping himself safe. If this were to land then his attack would blast every bit of biomass off of Nozomi's body leaving only the core remaining.
Jutsu usedShow
[Phantom Step]
A-Ranked Taijutsu Stance
A stance that concentrates the user’s power and agility into their legs, enabling them to dash short distances (5m max) at maximum speed without acceleration time after a moment’s preparation.

[Blurred Movement]
C-Ranked Taijutsu Discipline
Prerequisite: 25 Speed, 20 Instinct
Having trained their body at high speeds through intense training sessions, the user has developed in such a way which to confuse their opponents/enemies. A passive skill that allows for the user's movements and melee physical attacks to take on a blurred effect as long as their speed is ten stats above that of the target(s) instinct. This effectively makes it harder for the enemies to determine the user's attack pattern and or where they are about to strike.

[Evasive Maneuvers]
C-Rank Taijutsu Discipline
The user has learned to maintain accuracy while on the move. This allows the user to move at full speed and even change directions without interrupting their rhythm.


[Swirling Shield]
C-Rank Taijutsu Maneuver
Prerequisite: 15 Strength, 15 Taijutsu
The user will swing their blades in a seemingly wild fashion without truly aiming to connect with a target, at least not with any real accuracy. While it seems to be totally uncalculated to the untrained eye, the user is in fact swinging their weapon in such a way to protect themselves from other attacks while making their approach. By swinging the blade in large circles around their body, they create a whirlwind of strikes that not only serves to bat away blows of lesser strength, but can easily tear apart an opponent on a direct hit.
Last edited by Mre-face on Sun Jan 21, 2024 3:22 pm, edited 3 times in total.
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SSM Nozomi’s challenge to enter the swordsman

Post by Kaitos10 » Sun Jan 21, 2024 5:24 pm

After he dodges the gaseous orbs that fire at him from above as Nozomi immediately goes to move behind the big construct of poison blocking Hitachi’s sight of her then using her assassin training cancels out any sound she makes as she run up the the constructs back while using her vibration sense to keep track of her surroundings and channeling a new jutsu at the same time.

Meanwhile the 20m big hydra has all three heads try to bite Hitachi the first head goes in from the front head on while the other two flank him attacking from left and right sides. This happens at speed 45

If he still does his attack as the hydra is trying to bite him Nozomi would be waiting and the second before the hydra takes the hit she would jump as high as she can off of it on to the ceiling to avoid any damage in case the 25 strength hydra couldn’t block all the damge. Then after getting hit the hydra would burst into a 20m wide 20m tall cloud of poison of poison fog that expands and hits at 45 speed with 25 strength chemical burns. While she continues to run around on the ceiling to avoid her position from being found as she continues hiding in the poison fog as she channels until her jutsu goes off.
“jutsu used”Show

Concealing Mist Technique
B-Rank Ninjutsu
Prerequisite: Shrouding Mist Technique
After forming the required hand seals, the ninja creates a blanket of mist which covers the area around them. The mist covers an area of up to 60x60x60m. The mist limits the visibility of those inside to 2 meters in any direction, and dampens scents, weakening any advanced scent techniques, or controlled scent techniques by 2m. Additionally, sound is dampened as well, which can make it more difficult to communicate plans through the mist without advanced hearing techniques. This technique lasts a number of posts equal to the user's 1/2 Chakra Pool.


Shadow Step
S-Rank Taijutsu Discipline
Prerequisite:[Stealth]
Trained in the ways of an Assassin, silent movement is one of the Karagata families most esteemed talents. Shinjiro can move up to his full speed, running or flying without making a sound, be it footsteps, breathing, the drawing of weapons and movement of clothes. Even his heartbeat is slow and undetectable unless an opponent has an enhanced hearing technique of equivalent or higher rank

[Vibration Sense]
S-Ranked Taijutsu Discipline
Prerequisite: [Perception]
Becoming finely attuned with his sense of touch and even his ability to hear low frequencies Shinji had developed the ability to feel vibrations extremely acutely. He can detect the slightest movements within a 15-meter radius of himself through solid surfaces, 25 meters if standing on water or within mist or rain and a 10-meter radius from the air itself. From this he can detect the size anything moving around him and their direction as well as approximate weight. This is only effective on moving targets.
Last edited by Kaitos10 on Sun Jan 21, 2024 5:47 pm, edited 1 time in total.
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Kiri genin Karagata Nozomi
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SSM Nozomi’s challenge to enter the swordsman

Post by Mre-face » Mon Jan 22, 2024 4:15 pm

The speed difference was palpable, her control was that off S-rank level already however he was faster, allowing him to almost breach the distance before she could even get of her Hydra technique. About 15 meters was the difference in range and it wasted no time in attacking immediately. Hitachi would instead focus on attacking Nozomi directly instead of fighting the poisonous hydra. It's reach was vast and it was about as fast as him however it's attacks were simple, simple enough for him to predict it's movements and allow him to dodge if need be.

First, Nozomi would attempt to hide behind it's back and then sprint towards the ceiling and pulling out a mist jutsu however any attempt to do so would quickly be interrupted by Hitachi as the distance between them was already in very close range close enough for him to easily close the distance. Hitachi would jump then circling around to the Hydra's back. Utilizing his pseudo flight to allow him to dodge mid air as he closed in on Nozomi from behind even as the hydra attacked.

He would catch Nozomi mid way up it's back unleashing a barrage of strikes in order to attempt to turn her body into a mere paste.
Jutsu usedShow
[Observing Eye]
A-Rank Taijutsu Discipline
Prerequisite: 40 Instinct, Increased Awareness
Building upon the previous discipline the user to more effectively gather snippets of vision, sounds and tactile sensory information in order to be properly aware of the battlefield around them whether standing still or in rapid circular motion. The user is effectively aware of their surroundings within Instinct/2 meters of their person, able to recognize when attacks are coming and the body positions of opponents. This also allows or the user to focus upon smaller micromovements of the body of those they are fighting. By understanding the micromovements of the muscles, the small utterances of eye movement, and the ambient sounds of the body, the user can effectively predict what kind of macro movements (punches, kicks, directions) the individual fighting against is going to make after having observed movements of the target for more then two posts. This does not allow for a means of automatic dodging, but does give heed to what sort of movements will be or is most likely to be occurring next due to their previous observation time.

Illusion of Flight
S-Rank Taijutsu Maneuver
Prerequisite: 35 Strength
Through the use of exceptional body control and strength, the user can launch themselves skywards a number of yards equal to their strength. By literally kicking against the air with such force that they create a shockwave behind them, which they can repeat off of the air itself and sustain this pseudo-flight as long as their stamina allows for them to. They move in arcs, always falling downwards towards the end of their arc, at a speed equal to their [(Strength+Speed)/2] but no higher than their [Speed] stat.

[Evasive Maneuvers]
C-Rank Taijutsu Discipline
The user has learned to maintain accuracy while on the move. This allows the user to move at full speed and even change directions without interrupting their rhythm.

[White Ghost Mirage] Striking from behind
A-Ranked Taijutsu Maneuver
Prerequisite: 30 Speed
The user of this technique will take a moment to prepare themselves before dashing at full speed around an opponent in order to strike them from behind. The strength of this technique comes from the extreme acceleration used in it, causing those with 5 less Taijutsu+Instinct/2 than the user’s speed to be unable to follow the user’s movement at all. The user will then unload a series of powerful attacks at the opponent from their new position.
Last edited by Mre-face on Mon Jan 22, 2024 4:16 pm, edited 1 time in total.
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SSM Nozomi’s challenge to enter the swordsman

Post by Kaitos10 » Thu Feb 01, 2024 2:27 pm

Nozomi was still having a hard time moving at full speed in this body it was the first time her speed outstripped her chakra control making her realize she needed both to perform properly in this body so she tried to concentrate to increase her speed further but as she was her opponent got closer. Even though she was hoping to reach the ceiling before hand he forced her hand. The hydra wasn’t able to slow him down enough with its attacks causing her to set off her last resort and detonating the hydra while he was getting close on its back.

As hitachi was about 4 meters above its back and 6m away from Nozomi the creature would explode causing a cloud of poison gas to burst out spreading 20m tall and 30m wide. This explosion would happen has speed 45 and strength 25

If hitachi continued towards her regardless of the incoming poison cloud she would switch from mist jutsu to something else while she unsheath’s her sword then while falling in mid air wait to see his trajectory and slash at him the blade growing to 2m long ((will put in the kenjutsu I used next post if this happens))

If he does indeed dodge to avoid the incoming poison cloud she would use this time to finish the mist jutsu and activate it
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SSM Nozomi’s challenge to enter the swordsman

Post by Mre-face » Fri Feb 02, 2024 8:24 am

Hitachi closed in with great speed and continued with his plan, he preferred a up close and personal fighting style so he would commit to his attack as it was too late for him to dodge but landing his next attack wasn't. The chemical burns would spew burning his body however his far larger strength and endurance allowed him to brush of the attack and continue forward. A poisonous cloud would take hold he had to act quick and finish this fight quickly if he was to come out victorious. As soon as he got into range he would unleash his barrage.

Closing the distance with his pseudo flight Hitachi would easily block and counter whichever attack would come his way. Her not being well versed in quick draw would be her doom.

After sliding down with his knuckle swords into range he would unleash his initial barrage completely Nozomi's body even if she attempted to block or mitigate the damage in any way the difference in Taijutsu skill would be palpable as even dodging would likely only open her up to a another counter. If she had anything to pull out of her sleeve now was the time to do so otherwise the only thing left of Nozomi would be her Black sapphire acting as her core.
Jutsu usedShow
Continuing to use

[Observing Eye]
A-Rank Taijutsu Discipline
Prerequisite: 40 Instinct, Increased Awareness
Building upon the previous discipline the user to more effectively gather snippets of vision, sounds and tactile sensory information in order to be properly aware of the battlefield around them whether standing still or in rapid circular motion. The user is effectively aware of their surroundings within Instinct/2 meters of their person, able to recognize when attacks are coming and the body positions of opponents. This also allows or the user to focus upon smaller micromovements of the body of those they are fighting. By understanding the micromovements of the muscles, the small utterances of eye movement, and the ambient sounds of the body, the user can effectively predict what kind of macro movements (punches, kicks, directions) the individual fighting against is going to make after having observed movements of the target for more then two posts. This does not allow for a means of automatic dodging, but does give heed to what sort of movements will be or is most likely to be occurring next due to their previous observation time.

Illusion of Flight
S-Rank Taijutsu Maneuver
Prerequisite: 35 Strength
Through the use of exceptional body control and strength, the user can launch themselves skywards a number of yards equal to their strength. By literally kicking against the air with such force that they create a shockwave behind them, which they can repeat off of the air itself and sustain this pseudo-flight as long as their stamina allows for them to. They move in arcs, always falling downwards towards the end of their arc, at a speed equal to their [(Strength+Speed)/2] but no higher than their [Speed] stat.

[Evasive Maneuvers]
C-Rank Taijutsu Discipline
The user has learned to maintain accuracy while on the move. This allows the user to move at full speed and even change directions without interrupting their rhythm.

[Counter Block] Preparing for potential counter
B-Ranked Taijutsu Disipline
When a technique of the opponent's is block, the user will instinctively strike as the hand they aren't blocking with, throwing a strike into the openings created by the block.

[Counter Strike] Used to counter the counter
B-Ranked Taijutsu Discipline
Prerequisite: Dodge Inside or Dodge Outside
An advancement of the previous disciplines, Counter Strike focuses on combing a dodge with instantly attacking. When either Dodge is activated, the user will instinctively strike as they dodge, throwing a strike into the openings created by the dodge.

[White Ghost Mirage] Unleashing the barrage from the front now instead.
A-Ranked Taijutsu Maneuver
Prerequisite: 30 Speed
The user of this technique will take a moment to prepare themselves before dashing at full speed around an opponent in order to strike them from behind. The strength of this technique comes from the extreme acceleration used in it, causing those with 5 less Taijutsu+Instinct/2 than the user’s speed to be unable to follow the user’s movement at all. The user will then unload a series of powerful attacks at the opponent from their new position.
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SSM Nozomi’s challenge to enter the swordsman

Post by Kaitos10 » Fri Feb 02, 2024 2:32 pm

As it became clear that her opponent wasn’t making any attempt to avoid the poison mist surrounding them. She would quickly begin to increase her speed as soon as she saw him coming through the mist towards her and moved backwards at 40 speed. Noticing that he was still slightly faster then her she would launch a attack, as soon as he got in range. Hopefully surprising him with the increased speed as she drew her sword and slashed at him extending her sword to 2m long to try to keep him at a distance as she continually moved backwards the whole time. If he managed to block the first attack to the torso she would notice that the attack didn’t slow him down at all. So would stop attacking and focus on continually moving backwards. To stall for time as well as attempt to keep some distance. The sword would also shrink down to half a meter. When he would suddenly see her body instantly change as she took what could be considered her true form.



Then the jutsu she was channeling would activate and begin forming from the tips of the wings at speed 35 and would have a strength of 45 while this meant that the speed it was forming was far slower then her opponent’s movements. She needed to prioritize its defensive properties to guard against incoming attacks. She hoped that she could stay away from him until the jutsu was fully formed. Though as she noticed he wasn’t holding his breath, Nozomi figured he didn’t know about the poisons secondary effect and that he thought it only caused burns and that’s why he wasn’t holding his breath. Though depending on how long he spent chasing after Nozomi he would notice that his body was slowly starting to go numb.

But if he was able to catch up she would use the areas of her wings that were currently armored by the jutsu to block and parry incoming attacks. While she used her sword to attack at seemingly random areas anywhere on the body that seemed less protected then the torso or head. such has the hand or fingers holding the sword or the feet, ankles or arms.
“jutsu used”Show

*[Yoshin • Prey's Anatomy]
D-Rank Taijutsu Discipline
Detailed knowledge of the human body's vulnerabilities and weaknesses are fundamental to learning Yoshin. This Discipline represents the practitioner's knowledge of the precise location of all major organs, tendons, blood vessels, and nerve clusters on both their body and the opponent's body. This allows the practitioner to accurately target those areas even in the heat of combat.

*[Yoshin • Ambidexterity]
D-Rank Taijutsu Discipline
After practicing for a long amount of time with the concept of using both of their hands with equal skill, the user has developed a level of ambidexterity that allows them to utilize both hands equally and as effectively without any penalty. This extends to other methods of combat or simple everyday life as well.

*[Yoshin • Hidden Trap]
D-Rank Taijutsu Maneuver
After taking the opponent's side either offensively or after evading an attack, the practitioner draws a quick, firm slash across the opponent's side, such as their oblique, rib cage, or arm. The attack is intended to both injure and startle the opponent, often used to disrupt an opponent's attack or sequence of attacks with the severity of the damage. A unique attack within Yoshin, this particular technique is meant to dig as deeply into the opponent and create cuts as wide as possible, many times slashing into bones to cause as much long term damage as possible. The depth and width of the cut can also cause serious blood loss over time. Opponents with an Rigid Structure technique of equal or higher rank can limit the amount of damage this technique causes.

*[Yoshin • Field Dressing]
B-Rank Taijutsu Discipline
Prerequisite(s): *[Yoshin • Skinning the Corpse].
The practitioner of Yoshin further enhances their knowledge of the human body. This Discipline represents the practitioner's knowledge of the precise location of all joints, tendons, and nerve points on both their body and the opponent's body. This allows the practitioner to accurately target those areas even in the heat of combat.

*[Yoshin • Great Serpent's Constriction]
A Rank Taijutsu Maneuver
Prerequisite(s): *[Yoshin • Field Dressing].
Using their intimate knowledge of the human anatomy to their advantage, the practitioner will attack an opponent on a seemingly innocuous part of their body, such as a pinpoint slash or thrust to the hand or the top of the thigh, aiming for a highly sensitive nerve point in that area of the opponent's body. The cut or slash itself does almost no damage to the opponent's flesh, but as the tip or edge of the blade makes contact, the practitioner will twist and put pressure on the nerve point, sending a violent shock through the opponent's body. Opponents with a Rigid Structure technique of equal or higher rank will be able to resist any adverse affects from this technique aside from the pain. Otherwise, the opponent is suddenly and immediately paralyzed, interrupting any action they were presently executing and instantaneously freezing their muscles. This paralysis lasts for three posts

[Vibration Sense]
S-Ranked Taijutsu Discipline
Prerequisite: [Perception]
Becoming finely attuned with his sense of touch and even his ability to hear low frequencies Shinji had developed the ability to feel vibrations extremely acutely. He can detect the slightest movements within a 15-meter radius of himself through solid surfaces, 25 meters if standing on water or within mist or rain and a 10-meter radius from the air itself. From this he can detect the size anything moving around him and their direction as well as approximate weight. This is only effective on moving targets.

Immortal Aegis
B ranked suiton ninjutsu
This jutsu creates a set of armor at control speed and has control strength that covers the user from head to toe. The Armor looks like the same type of armor that samurai wore. The faceplate on the armor looks like a typical oni mask. The mask still manages to provide the same range of vision someone without the mask would have while a suiton barrier prevents the user from having to sacrifice protection for visibility. The joints in the armor are covered in a suiton membrane that acts like stretchy fabric while still providing the same protection as the rest of the armor. When Nozomi transforms this armor will also cover her wings. Finally the armor enhances the suiton passive to the point that it can repair itself at control speed.
Last edited by Kaitos10 on Fri Feb 02, 2024 2:48 pm, edited 3 times in total.
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Minor country genin Desumonsuta
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SSM Nozomi’s challenge to enter the swordsman

Post by Mre-face » Fri Feb 16, 2024 10:01 am

Hitachi's flight would continue on it's intended path while Nozomi's extended blade was rather surprising it was something he had already anticipated to blocking the slash would be quite simple. It didn't have the quick draw properties of Iaido and would allow him to perform an arching punch to bat away the sword. Likely throwing of her balance and equilibrium along side it. They were now in close quarters combat and with greater speed than she could move backwards he would unleash his attack half way in between her transformation.

No amount of transformation would shock Hitachi enough to stop his assault on her. Her channeling would be interrupted as well as his fist would finally make contact with her body and turn her into a bloody mess of Biomass. Every other hit of his would have the same effect and finally putting an end to this relatively short fight. The challenger was now effectively defeated all that remained was her core.

DisciplinesShow
[Observing Eye]
A-Rank Taijutsu Discipline
Prerequisite: 40 Instinct, Increased Awareness
Building upon the previous discipline the user to more effectively gather snippets of vision, sounds and tactile sensory information in order to be properly aware of the battlefield around them whether standing still or in rapid circular motion. The user is effectively aware of their surroundings within Instinct/2 meters of their person, able to recognize when attacks are coming and the body positions of opponents. This also allows or the user to focus upon smaller micromovements of the body of those they are fighting. By understanding the micromovements of the muscles, the small utterances of eye movement, and the ambient sounds of the body, the user can effectively predict what kind of macro movements (punches, kicks, directions) the individual fighting against is going to make after having observed movements of the target for more then two posts. This does not allow for a means of automatic dodging, but does give heed to what sort of movements will be or is most likely to be occurring next due to their previous observation time.

[Evasive Maneuvers]
C-Rank Taijutsu Discipline
The user has learned to maintain accuracy while on the move. This allows the user to move at full speed and even change directions without interrupting their rhythm.

[Counter Block] Used to prepare for counter as per the previous post.
B-Ranked Taijutsu Disipline
When a technique of the opponent's is block, the user will instinctively strike as the hand they aren't blocking with, throwing a strike into the openings created by the block.

[Counter Strike] Used to counter the counter
B-Ranked Taijutsu Discipline
Prerequisite: Dodge Inside or Dodge Outside
An advancement of the previous disciplines, Counter Strike focuses on combing a dodge with instantly attacking. When either Dodge is activated, the user will instinctively strike as they dodge, throwing a strike into the openings created by the dodge.
Maneuver's usedShow
[Swirling Shield] Used alongside disciplines to bat away Nozomi's attack and put her off balance and attack her with follow up strikes.
C-Rank Taijutsu Maneuver
Prerequisite: 15 Strength, 15 Taijutsu
The user will swing their blades in a seemingly wild fashion without truly aiming to connect with a target, at least not with any real accuracy. While it seems to be totally uncalculated to the untrained eye, the user is in fact swinging their weapon in such a way to protect themselves from other attacks while making their approach. By swinging the blade in large circles around their body, they create a whirlwind of strikes that not only serves to bat away blows of lesser strength, but can easily tear apart an opponent on a direct hit.
The Scorpion

Jinsoku,Enzaragi S-Rank MN: Iwa Setsuzoku
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The Swordsman

Yūgana, Mondai B-Rank : Kiri Seven swordsman
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SSM Nozomi’s challenge to enter the swordsman

Post by Kaitos10 » Mon Mar 04, 2024 11:16 am

Nozomi get knocked off balance and stumbles a bit then before she can block she gets slashed but keeps her concentration on the jutsu managing to block a few of the hits by her still forming armor jutsu but in the end her body is cut and core is exposed she then surrenders. Though because of the state of her body she is unable to speak and while she would be able to channel and still use jutsu that would be stupid since could cause a misunderstanding that would get her killed.

Around now the poison mist would have completely paralyzed hitachi. Since she didn’t have to worry about her attempt being misunderstood and being attacked since he was paralyzed she would channel a jutsu that removes all poison from the area as well as another jutsu after that would remove the poison from hitachi that was keeping him paralyzed. Once he was no longer paralyzed from the jutsu and the poison was all gone she would wait until she could rebuild her body.
Last edited by Kaitos10 on Mon Mar 04, 2024 12:48 pm, edited 1 time in total.
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SSM Nozomi’s challenge to enter the swordsman

Post by Izanagi » Thu Mar 21, 2024 10:49 pm

The Overseer observed from the edge of the training arena as his eldest daughter challenged for the 6th rank among the Seven Swordsmen of the Mist. In fact, nearly a decade ago, this man, Kaguya Hitachi was the same person Shinjiro fought to gain acceptance as a Sword. The ranks had not been filled at that point in time and fighting the man to a draw had been enough to earn Shinji a place as well as a promotion to Special Jounin. Truly, this new generation was well above the calibre of shinobi that existed a decade ago. Nozomi was biologically only 5 years old and physically barely that of a teenager, certainly she was far more skilled than her father had been at a similar age.

Truthfully, he felt great pride as he watched her prowess with ninjutsu, specifically poison which she weaponized much more effectively than he could. At her age he hadn’t utilized any ninjutsu at all, and already she had nearly mastered chakra control. She must have gotten that talent from her mother. However, it seemed the girl was still notably lacking in durability. Nozomi was a true Karagata, a remarkable assassin but she had room to improve when it came to her defenses and natural strength. Still, while the battle had been short-lived it had ultimately ended in a draw. If there had been an open place among the Seven it surely would have been enough to gain admittance. But with so many powerful contenders, competition was steep. A clear victory would be necessary.

Smirking, Shinjiro approached in a flash, unbothered by the clouds of poison. “Well fought, both of you. The Seven are truly the strongest they have been in many generations” he appraised proudly. As Nozomi began to form together once more he placed a hand on the girl’s shoulder. “I trust you know what you need to improve. You won’t fail again” he insisted.

Natsuki Takeo - 17th Hokage, former Anbu Commander [DEAD]
Karagata Shinjiro - Kiri Bannin; Jinchuuriki, Overseer of the Seven Swordsmen of the Mist, Kintsugi
Haziwara Youji- Iwagakure Chunin
Takeda Ichiro - A-Rank Waterfall Country; Black Wake, Chishiki, Setsuzoku
Hyuuga Takeshi - Konoha Special Jounin; Anbu
Jouchaku Shigeko - Kiri Genin; HHD

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