Kenshin Yasu

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Willoria
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Location: Dancing with his Demons
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Kenshin Yasu

Post by Willoria » Thu Aug 22, 2019 8:37 pm

Username: Aes Sedai
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Age: 14
Gender: Female
Height: 5’0’’
Weight: 98 lbs
Physical Features:
  • Face/head: Being so young, Yasu still have the chubby cheeks of a child and the whimsical smile of innocence. Her hair is long and blonde, often with a bit of natural curl and almost always free flowing. She hates typing it back and so rarely does unless forced. Her eyes are a lovely brown akin to chocolate, always lively and always welcoming.
  • Body: Yasu has fairly pale skin, spending so much time in the mountains and not so much time in open fields and sunlight. She’s a bit of a small thing, both due to age and time spent training.
  • Notable Features: At this time she has no unique markings of any kind.
Clothing/Accessories: Loving both dance and taijutsu, Yasu loves a certain freedom of movement. She wears a pair of black ninja sandals that have straps wrapping up her calves to just below her knees and bandages underneath. In case of incident she wears a pair of shorts as her lowest layer, barely enough to cover the essentials but not a layer meant to be seen regardless. Over this she wears a wrap around skirt that is a deep, almost crimson blood red, with black detailing. She also wears a spaghetti strap shirt, also black, with a black sweater pulled over it that often falls off one shoulder due to being a touch big for her. She rarely wears jewelry and only minimal amount of makeup.
Personality:
  • General: Yasu is a generally happy girl. Nearly completely oblivious to the stresses of her village and not so past hurt, she strives to be the best at what she can do, and still gets wrapped up in the simplest joys of life. She’s often seen with a smile on her face and even a dance in her step.
  • Hopes/Dreams: Yasu has a two-fold dream. She dreams to be both the strongest shinobi in her village, and a famous dancer one day.
  • Fears: Yasu fears debilitating injury above all, the sort of thing that might stop her dreams in their tracks.
  • Combat Mentality: Yasu loves to play and it shows in her fighting mentality. It isn’t uncommon for the girl to get too wrapped up in ‘having fun’ to actually end a fight when she’s supposed to. At least in training.

Village: Kumogakure No Sato
Rank: Genin
  • Ninjutsu: 4
  • Taijutsu: 10
  • Genjutsu: 1
  • Stamina: 5
  • Control: 5
  • Strength: 5
  • Speed: 5
  • Instinct: 5
Equipment:
  • x2 whips, 5 feet long, one on either hip
  • x2 Ronin Swords, 3.5 feet long, sheathed on back
  • x20 Senbon, 10 in each holder, holder on each shoulder
  • x5 kunai, holster on right thigh
  • x5 Flash Tags, pouch on lower back
  • x5 Explosive Tags, pouch on lower back
  • x5 Smoke Tags, pouch on lower back
Companions: (0/1)
Primary Affinity: Suiton
Abilities
First Ability
Second Ability
Third Ability
Concentrations
Ninjutsu
Suiton:
Suiton Affinity
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has a passive enveloping effect.
Passive (Enveloping)Show
Suiton's effect is enveloping, meaning that suiton passively surrounds anything that it makes contact with. Suiton techniques that do not last over periods of times (i.e, exploding techniques) drench their opponents, but long term techniques will envelop anything they come in contact with and maintain a hold on it with the 3/4th strength of the technique, rounded down. This means that if a suiton wave is shot forward with 17 strength, it will envelope and move anything with it that does not have more than 12 strength to resist it. This allows Suiton to fill a very powerful role in eliminating tools from opponent's access and capturing targets.
Taijutsu
Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.
Rigid Structure:
The fundamental skill of [Rigid Structure] describes the user’s ability to adeptly position and lock in their skeletal structure to efficiently absorb blows with minimal damage to their person. This facilitates their use of related Taijutsu.
Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.
Genjutsu[Place them here]

Taijutsu – Totem StyleShow
Totem Style:
This style of fighting seeks to emulate the movements of animals. Those skilled in its use can make quick strikes as a snake, powerful takedowns as the bear, or devastating charges as the bison. A true master will know how to combine each of these into a cohesive and dangerous combat art.
  • Requirements: One of [Perception], [Deft Hands], or [Rigid Structure]
[b:
*[Totem Style • Cobra's Strikes][/b]
D-Ranked Taijutsu Stance
Prerequisite: [Deft Hands]
The user folds their hands over where the thumb and fingers make a cone-like point. Their defenses consist of dips and sways to dodge attacks. Their offenses are focused on pin point application of pressure using these points and lightning quick strikes.

*[Totem Style • Bear's Endurance]
D-Ranked Taijutsu Stance
Prerequisite: [Rigid Structure]
The user takes a stable stance with their arms wide and their legs slightly past their shoulders. They are turned slightly so either shoulder is facing their opponent. This stance offensively emphasizes powerful sweeping blows that are designed to break bones and cause great damage while defensively the stance focuses on resilience and forcing through to cause your own strikes to land through theirs.

*[Totem Style • Tiger's Hunt]
D-Ranked Taijutsu Stance
The user's stance is low and focused on fluidity. They advance with each attack given or received, dodging to the left or right rapidly but always closing the gap. Once closed they attack with rapid, if unaimed, strikes focused on overwhelming their opponent.

*[Totem Style • Turtle's Shell]
D-Ranked Taijutsu Stance
Prerequisite: [Rigid Structure]
This stance is focused on resilient defenses at the sacrifice of nearly all offensive ability. The user holds their hands open and their body perpendicular to their target. They use their strongest points to absorb incoming damage, protecting their core. Often they will grab or redirect attacks to simulate them sliding off a turtle's shell.

*[Totem Style • Balance]
D-Ranked Taijutsu Stance
Prerequisite: [Perception]
This is a neutral state that is often the start of most combat. It consists of feet spread shoulder width and arms held in a prayer-like position. They focus their senses to best understand which stances will be needed, and cleanse their habits from other stances to better emulate their next one.
Ninjutsu – Elemental – SuitonShow
D Rank:
*Suiton • Defensive Barrier
D-Rank Ninjutsu
After performing the correct hand seals the user will spray water created from the inside of their chest through their mouth. Once the water is expelled, it will form an umbrella shape that is concave to the user and about two meters in diameter. This defense is somewhat solid and can be formed in any direction the user can spit, up to five meters away. The defense is shot at a speed of 5 and has a strength of 5 and unless completely destroyed it lasts for three posts before falling lifelessly to the ground.

*Suiton • Water Shuriken
D-Rank Ninjutsu
After performing the correct hand seals the user will form a shuriken of water that can be thrown approximately 6 centimeters in diameter in their hand. When kai'd, this shuriken explodes with a force equal to a D-Rank explosion and covers the immediate area in water. If not consumed, this technique lasts for three posts.

*Suiton • Water Orb Technique
D-Rank Ninjutsu
After performing the correct hand seals the user will form a dense ball of water approximately 6 centimeters in diameter in their hands. Upon lurching forward, they will release the ball towards an opponent up to 10 meters away at a speed of 6 and with a strength of 4.

*Suiton • Propel Leap
D-Rank Ninjutsu
After channeling chakra into their hands the user will fire two jets of water from their hand, essentially hurling and propelling themselves in the opposite direction of their jets as if thrown by a strength of 5. Can be used once to throw themselves with 5 strength.

*Suiton • Wet Spot
D-Rank Ninjutsu
After performing the correct hand seals the user will expel a 3 meter diameter sphere of water from their mouth at speed of 5 up to 10 meters away. Upon impact it will burst spilling all over the immediate area making it extremely slippery. Those without 5 taijutsu or higher will not be able to hold their footing on this wet spot and will slip around.
Ninjutsu – General NinpouShow
D Rank:
*[Ninjutsu • Hidden Needles]
D-Ranked Ninjutsu
After performing the correct hand seals the user will focus chakra into their mouths and into up to five senbon within 3 feet of their position. The senbon will be summoned from their persons or nearby into the user's mouth, where they will be spit out aided by chakra at a speed of 6 and strength of 4. The senbon can be shot up to 7 meters away.

*[Ninjutsu • Chakra Burst]
D-Ranked Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion at D-Rank force from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.

*[Ninjutsu • Tracking Device]
D-Ranked Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.

*[Ninjutsu • Wall]
D-Ranked Ninjutsu
After performing the correct hand seals the user causes a thin 3x3 meter flat barrier to form directly in front of them at a speed of 5. This barrier can take a hit of up to 5 strength before shattering, otherwise it lasts for 3 posts.

*[Ninjutsu • Sensory Deprivation: Sight]
D-Ranked Ninjutsu
A technique used for a variety of purposes, each unique to the user's needs, the user channels chakra over their eyes. This chakra will act as though it were solid, rendering the user blind until it is dispelled. This can be held as long as the user has chakra, but once it has ended, it has a cool-down period of 2 posts before it can be used again.

Kenshin Yasu was born to a rather normal family. Her parents ran a restaurant and dance hall together, the two having met at a similar location when they were young. Her father was an amazing piano player, and her mother was a dancer, and neither were shinobi. They raised their daughter to love music as much as they did, and always told her how one day she would take over the business and likely meet a future husband the same way they met one another.

Neither of them were expecting it the day she made clear she wanted to become a shinobi. The family was well off and could certainly afford to send her, but neither were sure about putting their daughter in that kind of danger. Especially after the recent Civil War, they felt wary. In the end however it was her father that decided if it was the path she wanted to take, they would allow it, despite their reservations.

Yasu took to her studies eagerly, her room constantly a mess with scrolls and books from day one as she studied everything she could get her hands on. Already training to be a dancer under her mother, she took to taijutsu most naturally of any discipline, and trained her instincts near daily. Her graduation from the academy was simple, she wasn’t the highest in her class, nor the lowest, but only a few weeks after graduation she already has a huge mission laid out before her…
The Tales of the Aes Sedai Fukusha Reina - Iwagakure No Sato - Jounin - #EF2B2D Atsushi Cho - Tea Country - D Rank Samurai - #A34402 Hanzo - Sunagakure No Sato - Genin - #35C4AF

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Niro
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Kenshin Yasu

Post by Niro » Fri Aug 23, 2019 4:53 pm

1/2
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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WrightJustice
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Kenshin Yasu

Post by WrightJustice » Mon Aug 26, 2019 2:58 pm

[ACCEPTED]

LOCKED

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