Yume

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Yume

Post by Trusted Grader » Fri Mar 22, 2024 7:39 pm

Hōrō-sha
Dream/Nightmare
Wanderer

The Dreamer
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YumeYami
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Hōrō-sha The WandererHōrō-sha The Survivor
PastShow
10
"We are free in our dreams."
General Information Age: 11
Gender: Male.
Height: 124 cm.
Weight: 33 kg.
Physical Features:
  • Face/head: Adorable youthful face, freckles, blue eyes and white hair. / Yami is the reverse, his face although adorable appears rough, his ears are pointy, his hair is black and he has no freckles.
  • Body: Rather muscular for such a young age, the orphanage trained the children to always be prepared for war after the Great One.
  • Notable Features: Eyes that pierces ones soul
Clothing/Accessories: Yume is dressed in a spacey white shirt that reaches down below his waist, it covers his pockets and his back pouch, he wears a loose black undershirt that reaches to his wrists, he wears electric-designed black 3/4 shorts and black combat boots. Whenever it's cold he wears a white and blue hoodie to match his eyes and a beige jacket over it, or a yellow raincoat whenever it's raining. / Yami is dressed in a flamboyant black and purple coat that covers most of his upper body with matching gloves, it has stripes and streaks running down in black and purple, while the chest area is open revealing what appears to be chest armor. On the lower half, the shadowy twin wears baggy black pants that are tucked into purple and black combat boots.
Personality:
  • General: Yume is a kind and gentle kid to those he enjoys having around, but when he found out that his eyes stored secret power a dark thought grew within his head, that he didn't need people who weren't kind to him, he could siphon their memories and then move on with his life, this of course would be his biggest life test, whether he grew up to be a good person who could help the world turn for the better or worse. Yume secretly liked the idea of power, but he always did his best to hide his abilities, he knew that the world was after people with special powers, that's what the nurses told him.

    He only ever truly learned how to control his jutsu thanks to Ikanbi's teachings, her orphanage, which he had been moved to at a later age would help him grow stronger and realize the hidden powers that lay within him. The young boy still has a pep in his step and believes in what is good, though he has no idea what lies ahead of him, the adventure and burden that would rest on his shoulders, but for now, he is just a happy kid. Yami usually reflects his mood but other than that they are practically the same person as they are bonafide twins.

    Having grown used to studying and living in Sky-Reach, the boy and the twin have begun to settle in and make friends within the school. From Ziv the puppeteer who looks identical to Yume, Rei the girl he always seems to get in trouble with, and Kazuma the sneaky snake that always seems to find Yume whenever he is at his lowest. Together with the other students Yume and his twin have begun to create a healthy friendship and environment for him to grow up in and have triggered the boy to become more heroic.
  • Hopes/Dreams: Find out who his parents are and make a name for himself. + Become the best Aviator in Sky-Reach history.
  • Fears: Die without accomplishing a legacy.
  • Combat Mentality: Genjutsu to overwhelm their minds, with ninjutsu to make things extra confusing.

"Whatver this dream is, it has nothing to do with me, I am just here to learn."
Bashanti Garden
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Battle Information Village: Hitogakure no Sato
Rank: Fifth Year Student (Genin)
  • Chakra Pool: 12 (15-3)
  • Endurance: 12
  • Control: 15
  • Strength: 10
  • Speed: 15
  • Willpower: 15
  • Power Rank: 82 C-Rank
Equipment:
Gift from unknown Father & MotherShow

Slither used to be a ringed broadsword that is about the length of a standard katana, but Brawl changed a lot of the weapon's appearance to suit a young child, turning it into a gunblade, the weapon is colored blue with golden accents. Along the side of its blade are several etchings of various birds and the dull side of the blade is lined with a series of nine large rings. These rings are large enough to be worn as bracelets and can be easily removed from the sword. The sword used to be a regular sword but the new gunblade model has added a few properties that Yume has yet to discover, one of the unlocked properties is the rings, when worn as bracelets they allow the wearer to channel a minute amount of chakra into them in order to cause the sword to immediately turn into a shadow and begin to slither towards the bracelet wearer at a speed of 50. Whilst a shadow, the sword is still damageable, but as soon as the shadow connects with the shadow of the bracelet bearer it will snap into their hand (or mouth if a hand is not available), materialized as its regular non-shadow form. It's 2/3rd of the wearer's height yet weighs like a feather.

CartridgesShow
Cartridge: Lionheart
BulletDescription
TriggeredTriggered is a bullet that activates a D-Rank explosion from the weapon every time Yuume pulls the trigger, the explosion occurs at the edges of the blade.
FangFang is a bullet that activates a D-Rank Ki saber around the sword that sharpens its strikes to act as +3 Strength, for 5 posts, before needing to be retriggered.
EmptyEmpty
EmptyEmpty
EmptyEmpty
Fearless: 34 inch blade and 6 inch black hilt, it's a hollow katana that is lighter than the usual thing, it creates a special sound when it clashes with other weapons. The blade also has two curved prongs and a small cat bell attached to the end of the hilt. The blade is sheathed on his back.
Doubtless: 34 inch blade and 6 inch white hilt, it's a hollow katana that is lighter than the usual thing, it creates a special sound when it clashes with other weapons. The blade also has two curved prongs and a small cat bell attached to the end of the hilt. The blade is sheathed on his back.
Right wrist: 1x Slither Bangle
Left leg strap
  • 10 Kunai.
  • 5 explosive notes.
  • 2 flash notes.
  • 1 Smoke bomb.
Gifted Back Pouch
  • 2x Kunai's Explosive note x Flash note.
  • 2x Kunai's Smoke bomb x Explosive note.
  • 2x Kunai's Flash note x Cat bell.
  • 1x Kunai Explosive note x Cat bell.
  • 1x Kunai Smoke bomb x Flash Note.
  • 1x Kunai Cat bell x Smoke bomb.
  • 1x Kunai Cat bell.
  • 15x Kunai's
  • 3x three small scrolls containing various information, ranging from a wanted list, cooking guide and gambling tips.
Founders uniformShow
Mask of CommunicationShow
A demon fox mask infused with an ability to allow the wearer active and communicate between each other. This mask also helps hide the identity of the wearer, but alternative masks can be custom-made to fit the style of the wearer. These Masks are made out of the finest metals, protecting the wearers face with a strength of 24.

COMMS:
By touching their Mask, this starts the audio link between themselves and any target they personally place this seal combination on. While hearing is always active, channeling chakra into the seal allows affected targets to speak, their words being stored and transmitted to the other seals. The act of speaking charges negligent chakra.
Setsuzoku CloaksShow
Special white robes given to members of Setsuzoku, The cloak bears the logo of Setsuzoku on the shoulders. Paired with a large hood covering the entire head to both hide the identity of the wearer and shield them from the elements. It's single button style across the right shoulder, allowing quick to open it up and removing it with haste and ease. The cloak is made out of a special type of weave, giving it 24 strength, making it an incredibly effective armor as well, ensuring protection, anonymity, mobility and uniformity all put into one.
Lunar LoricaShow
A specialized non-standard issue Kouton overlayed metal flak vest designed for the more elite of legionnaires and enforcers that completely covers the torso, protecting the wearers torso from weapons, ranging from small projectiles to larger ones, the Kouton overlay also assist them deal with elemental Jutsu attacks and deals well against their passives. It bears the SOF insignia on it's right chest and toughed colored leather underneath the metal, its scrappy design is not only created to give them a unique character but to also make the enemy believe that the armor is improvised. This vest has a standard durability of 30.

Companions: (1/1)
Affinity/Specialization: Dream Walking
Abilities and Concentrations
Abilities
First Ability
Dream Eyes:
Musou


This ability was granted when his mother who's of Yamanaka descent brought forth a child who couldn't carry Bijon no Kanshi but instead got the Dream Eyes, a doujutsu that lets the wearer communicate whenever they make eye contact with a target, part of the user's chakra is sent into them forcing a [Will] vs users [Control] battle to occur for their hidden secrets, once they are connected the user can ask the target questions which they can avoid answering but suffer a headache appropriate to the stat differences, these eyes also allows the Yume to see conscious connections to jutsu that are not fire and release, appearing like ghost-like smoke that trails the jutsu.
Second Ability
Kurayumi:
Kurayumi is his stillborn twin that survived by combining the twin's consciousness with Yume's shadow, the Shadow mirrors his stats and equipment at all times as long as their stats allow it. This shadow acts like a clone and can cast its own shadow versions of jutsu, these jutsu are colored Dark Magenta instead, the shadow twin has effectively been given a core that draws - 3 Chakra from the owner in order to give it enough to exist permanently. The shadow can act and move on its own like a clone and therefore can be affected by the surrounding world, but the shadow remains in 2d shape unless they use jutsu that allows them to become 3-dimensional, once the shadow becomes 3D then they can start casting other Jutsu Yume possesses, this ability counts towards 1 Companion slot. Yami, being essentially a shadow clone can mimic others abilities other than Yume with the help of jutsu but can only hold one copy at the time.
Third AbilityN/A
Concentrations
Ninjutsu
3Show
Ninjutsu: Advanced Channeling:
This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any Ninjutsu that is designed to be channeled, and there are no specified parameters in which a jutsu must fall to be channeled by this method.

Tsukiton:
Tsukiton, also known as Moon Release, is a toxic, elemental release that forms a silver, venomous alcohol-like substance out of the users chakra that, once introduced to the bloodstream, induces an inebriated state of being similar to that of ingesting strong medicine. Tsukiton techniques can come in a multitude of shape changes including constructs, gasses, and liquids.
Passive (Intoxication)Show
All Tsukiton techniques have an intoxicating effect. Once Tsukiton has been introduced to the bloodstream the victim will become intoxicated, this disorienting effect causing them to feel nauseated.

Charge & Augment Fuuinjutsu:
Charge& Augment Fuuinjutsu
This user is able to utilize Charge & Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge & Augment Classification. Charge Fuuinjutsu are used to create jutsu-like effects using seals. Augment Fuuinjutsu are used to enhance or limit the power of whatever they are placed on.
Taijutsu
5Show
Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiently to efficiently utilize martial arts and advanced combat moves involving the body for example but not limited to, adv kicks, grapples, adv punches, etc.

Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.

Stealth:
The fundamental skill of [Stealth] describes the user’s proficiency in remaining silent, unseen and unnoticed as they go about tasks. This facilitates their use of related Taijutsu.

Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.

Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
Genjutsu
10Show
InitionsShow
Sight:
One of the easier senses to initiate genjutsu with, sight is used by channeling the chakra through the user, through another person, or through an object, to instigate the genjutsu. Common examples of this are eye contact, seeing the hand seals, seeing a specific weapon, or seeing an action. The intend target(s) must place their eyes on the initiator for at least a brief moment to be initiated

Its understood that typically, the harder it is to get someone to look at something, the stronger the genjutsu is. This means that while “seeing the user perform the hand seals” is typically pretty easy to obtain “maintaining eye contact with the user” is much harder to retain, so the latter is likely a much stronger genjutsu, allowing for more strength the longer the eye contact is maintained.

Using sight to initiate genjutsu is one of the more commonplace genjutsu initiators found. Initiating through Sight requires one concentration.

Touch:
One of the more difficult genjutsu initiators to use, touch based genjutsu are initiated through physical sensation. This can be done by the user touching the intended target, striking them with a weapon, or even them holding an object. Common examples would be the user touching the targets forehead, slicing them with a kunai, or having them pick up a letter. The intended target does not have to feel the sensation, as long as it’s there (in the case of characters that may be paralyzed or have some other effect going on).

It is understood that typically, the harder it is to pull off contact, the stronger the genjutsu is. This is why touch can be one of the hardest initiators to specialize in, as in the middle of a fighting, grabbing a hold of someone may not be easy for a genjutsu user who is not usually in the middle of a fight. Just grazing a target wherever is a lot easier, and typically a weaker genjutsu, than having to grab hold of a specific body part for a length of time. Sustained contact can also allow for stronger genjutsu.

Using touch based genjutsu is rare for combat based shinobi, but many interrogators enjoy utilizing them. Initiating through Touch requires one concentration.

Sensory:
The sensor initiator is a very specific one that doesn’t find itself in use by many genjutsu users. The sensor initiator is initiated by the target sensing the users chakra. This is the only way to initiate these type of genjutsu. Due to their very particular use, and the difficulty of proper use, not many genjutsu users will delve into sensor initiated genjutsu.

However, it does fill a sense, and can become very useful in users. Due to the fact that it can only be initiated one way, genjutsu that use the sensor sense to initiate do not take into account the initiator for rank. Initiating through Sensor requires one concentration.

Dream Hacker:
Through the means of being able to sense chakra and cast his own sensory triggers, Yume has learned how he could use his foes own chakra as the the trigger, as if their jutsu has strings along their back to the puppet master, essentially riding back on their tail. These triggers do not work on fire and forget jutsu, only controlled and memory sharing clones.

Genjutsu: Advanced Channeling:
This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any Genjutsu that is designed to be channeled, and there are no specified parameters in which a jutsu must fall to be channeled by this method. Channeled Genjutsu cause the user to be surrounded in an aura of chakra while channeling the genjutsu, until the genjutsu is initiated.

Status:
Status genjutsu are ones that modify the processes the brain uses to think. This is typically the creation of emotions, calling forth of memories, or simply giving them thoughts. Status genjutsu are more complex than illusion genjutsu, and are C-rank minimum. This means that you must have some experience in illusion genjutsu to be able to use status genjutsu. The only unique case in status genjutsu is sleep genjutsu. Genjutsu that put targets to sleep must include 1 post that gives the target a chance to realize they're in a genjutsu, and only requires 15 Willpower to resist. Sleep genjutsu with these specs must be A-rank, though the rank can be lowered by extending the post count beforehand, and the kai requirement can be increased by making it higher ranked.

Warp:
Warp is the fourth type of genjutsu and arguably one of the hardest types to use. Warp genjutsu combine the basics of both basic illusion techniques with the emotional invoking ability of status genjutsu to create a more complex kind of mental illusion that evokes different mind sets or ideas alongside the illusion in the target's mind.

Illusion of Force:
The illusion of force is creating the feeling of something pulling, or pushing, or evoking some sort of force against the target of the genjutsu. These are typically binding genjutsu, or making something the user is carrying weigh more. Due to the nature of these genjutsu, they can be broken not only through the use of kai, but by being stronger than the illusion being placed on the target. The requirements for breaking out of them with Kai is the same as any illusion genjutsu of that rank and require 35 Will Power to perform. There are two rules concerning these genjutsu.
  • They must allow at least a post long grace period where the target can form their hands to make the kai seal in the event they realize they are in a genjutsu.
  • The strength required to break out of the illusion is equal to the requirements to perform the kai for the genjutsu. For example, a C-rank genjutsu requires 10 in control to perform kai, meaning it would only take 10 strength to break out of. S-rank jutsu can have additional requirements to perform, to have higher strength requirements.

Sleepy Hollow:
Yume has found a way to control his genjutsu and how they act once they have targeted his opponent. This concentration allows the user to "cancel" his own genjutsu while in reality the genjutsu goes dormant only to be triggered again. Works only for Illusions/Illusion of Force/Status/Warp/Dream Walker and to delay Overlay genjutsu and has to be triggered again between the time the genjutsu is active. Yume has to have higher control then the target in order for Sleepy Hollow to work.
RankControlDormant
B-Rank25 B:3 Post/s
A-Rank35 B:4, A:3 Post/s
S-Rank40 B:5, A:4, S:3 Post/s
SS-Rank45 B:6, A:5, S:4 Post/s

SSS-Rank
50 B:7, A:6, S:5

Dream Walker:
Dream Walker is a concentration that mixes Charge Fuuinjutsu with Consciousness knowledge and Genjutsu mastery which allow Yume to not only cast genjutsu on those half conscious but also weave the dream as he is able to dream walk. He can see what's going on and alter the Fuuinjutsu genjutsu to torture or pull back if he so wishes. Within dreams he can slow down time and wind it faster, basically extended overlay, due to time difference when someone is dreaming and special genjutsu is cast with a fuuinjutsu. This concentration counts towards Genjutsu pinnacle.

Jutsu
NinjutsuShow
Dream EyesShow
[Musou • Forgetful You]
D-Ranked Doujutsu
Prerequisite: [Musou]
After the necessary hand seals or proper channeling, Yume will project a portion of their consciousness from his eyes as they make eye contact at a target at a speed of [Control] and a range of 10 meters. If the chakra makes contact with a target and the target has less Will Power than the user's Control, the target will forget whatever they were doing or had planned to do. However, it doesn't prevent future processes.

[Musou • Blank Space]
D-Rank Status Doujutsu
Prerequisite: Musou
After forming a set of hand seals or channeling chakra, Yume concentrates his chakra on his eyes, once ready they will twirl, this will send out a portion of their consciousness out at a speed of [Control] to a range of 10 meters. If it makes contact with the target, then Yume will elicit a debuff of -1 Will Power as they fill a portion of the target's consciousness with blank thought to slow down the target's thought process. This causes -1 Will Power in Yume for the duration of the technique. The target will be unable to clear the blank spot if they have less Will Power than the user's Control.

[Musou • Invading Thoughts]
D-Rank Status Doujutsu
Prerequisite: Musou
After forming a set of hand seals or channeling chakra, Yume concentrates his chakra on his eyes, once ready they will twirl, which will send out a portion of their consciousness at a speed of [Control] to a range of 10 meters. If it makes contact with the target, Yume can insert a single thought into the target's head. Things such as "This is a bad idea", "Don't go in there" and "Attack this." The target will be unable to discern where the thought appeared from if they have less [Will] than the user's [Control]. The user has a -1 [Will] for the duration of the technique.

[Musou • Positive Reinforcement]
D-Rank Status Doujutsu
Prerequisite: Musou
After forming a set of hand seals or channeling chakra, Yume concentrates his chakra on his eyes, once ready they will twirl, which will send out a portion of their consciousness at a speed of [Control] to a range of 10 meters. If it makes contact with its ally, Yume can insert a single thought into the target's head. Things such as "You got this", "Don't fall for their trap" and "You are trapped within a genjutsu." Their ally will be able to discern where the thought appeared from as this isn't an invasive thought but rather him assisting his allies. But if they are trapped within a genjutsu then it's a battle of the enemies [Will] vs the user's [Control]. The user has a -1 [Will] for the duration of the technique.
Nightmare ShadowsShow
Shapeshifter
D-Rank Ninjutsu
After forming the set of hand seals or channeling, Yami is capable of shapeshifting to any type of animal he desires as long as they fit the size perimeter set by the jutsu boundaries. As the set animals, he also gains their claws and fangs but loses the capability of using his hands and feet, but keeps his speaking capabilities and jutsu casting ability. This jutsu lasts for 6 posts.

Wrap
D-rank Ninjutsu
Yume or Yami will perform a sequence of hand seals and will hold the final seal, they will send out Yami as a flat 2-dimensional shadow across any surface toward a target at a speed equal to the users [Control] up to 10 meters, aiming to grab the targets ankles. If grabbed, they are then held the target in place as the shadow wraps itself around their body causing them to be unable to move unless their [Strength] is higher than the user's [Control]. Lasts for 3 posts.

Twin Tendrils
D-rank Ninjutsu
Yume or his shadow will perform a sequence of hand seals and will hold the final seal, they will send out Yami as a flat 2-dimensional shadow across any surface toward a target at a speed equal to the users [Control] up to 10 meters, aiming to connect with a targets legs, Yami will split into two tendrils that will pierce the targets legs and hold them in place at their [Control] = [Strength] and lasts for 3 posts.

Charades
D-Rank Ninjutsu
After forming the set of hand seals or channeling, Yami is capable of creating flat 2-dimensional shadow puppet movies to depict actions or to convey messages quickly, this can also be used as triggers as the charades can be scaled to various sizes. This jutsu lasts for as long as Yami channels chakra.
Charge& Augment FuuinjutsuShow
Charge Fuuinjutsu • Drawing A Barrier
D-Rank Charge Fuuinjutsu
Prerequisite: Gunblade / Weapon
After placing four barrier tags in a square, the user draws a line with a weapon and connects each of the tags. When kai'd, all the tags are set off simultaneously throwing up a barrier at a strength and speed of the user’s [Control]. This barrier lasts for 4 posts.

*Fuuinjutsu • Removal
D-Rank Fuuinjutsu
After performing the necessary hand seals, the user will hold their hand over a seal, and begin to remove it. This removal will be successful as long as the user has more [Control] than that of which the Fuuinjutsu was sealed with.
TaijutsuShow
LionheartShow
Lionheart Style:
Lionheart Style is a taijutsu combat style derived from the teachings of Chikara, Enzaragi, Yasu, Nehan and Hotaru, comprised of both heavy strikes, gunblade dancing strikes and acrobatics that forces the target to stay on their toes. Lionheart Style is focused on swift maneuver that aim to debilitate the enemy with ease rather than brute force, practitioners of Lionheart also utilize CQC to redirect strikes or to lock their enemies down with grabs.
  • Prerequisite: CQC, Acrobatics, Perception, Stealth, Gunblade/sword


[Trigger Discipline]
D-Rank Taijutsu Discipline
Prerequisite: Gunblade
A simple taijutsu discipline that allows Yume to fight with his gunblade without the fear of accidentally triggering the weapon, with this discipline Yume can also pull the trigger whenever deems it necessary, with any of his fingers, meaning it doesn't matter what grip he holds the weapon in he will always be able to activate the weapons special abilities.

[Reload Master]
D-Rank Taijutsu Discipline
Prerequisite: Gunblade
A simple taijutsu discipline that allows Yume to rotate the cylinder and or reload the cartridge without looking when switching bullet Yume spins the cylinder until it lands on the effect he wants and when it comes to reloading he just pulls out the entire cylinder cartridge and reloads with another cartridge, this discipline allows Yume to perform these actions on the fly and at the speed of the user's stat.

[Braver]
D-Rank Taijutsu Maneuver
Prerequisite: Gunblade
Yume rushes his opponent, jumps while bringing his sword above his head with all the strength he can muster before finally driving the sword downwards as he falls, he combines his momentum, his strength and the descent of the jump to attempt a cleaving attack at whatever is underneath him.

[Try That Again]
D-Rank Taijutsu Maneuver
Prerequisite: Gunblade
Yume uses his sword to deflect the incoming attacks/projectile, where the Yume side steps as they deflect the weapon/projectile away from them. Allowing them to step away or enter the target's guard, Yume uses his speed and angles rather than brute strength to overpower their attack as he uses their momentum against them. This only works if Yume's Speed is equal higher than the targets Strength.

[2x-Cut]
D-Rank Taijutsu Maneuver
Prerequisite: Gunblade
A simple taijutsu technique that allows Yume switch up his strike game, by torquing his body he is able to double slash to throw their opponent off their game. Yume slashes in a perfect x mark where the center meet on order to create a devastating blow, this technique can be used in juncture with other techniques to hide Yume's true intentions.



[Fated Circle]
C-Rank NinTaijutsu Maneuver
Prerequisite: Gunblade: Fang, Blade covering effects.
Yume rushes his opponent, either jumps or slides toward his opponent, spins in a circle as he charges his gunblade with a bullet, pulls the trigger then sends out a 5m shockwave that cuts at [Strength].
Arial CombatShow
Aerial Combat:
The Avian house teaches the fundamental skill of [Aerial Combat], which indicates the user's proficiency to efficiently utilize Aerial Combat, this allows the user to master the art of fighting while in the air, whether it's through flight jutsu or hovering, the user is unhindered and fights like a natural in the skies. This facilitates their use of related Taijutsu.
  • Prerequisite: CQC, Acrobatics, Perception, Broom/Wingsuit.


Avian
D-Rank NinTaijutsu Maneuver
A simple Nintaijutsu that allows the user to run in the air as they create small barriers under their feet that are capable of carrying triple their weight, these barriers seize to exist once they lift their foot, this jutsu lasts for as long as the user channels chakra to their feet.

Kip-up
D-Rank Taijutsu Discipline
A simple discipline that allows the user to always stay on their feet, whenever they fall they either roll up with the momentum or bounce back with a kip up. This mindset is maintained for as long as the user keeps the combat philosophy in their mind.



Step Up
C-Rank Taijutsu Manuevre
The user front kicks the targets hip in order to force them to take a step back before they run up their body and leaps off their face. This jutsu is great to set up following attacks and if they manage to overpower them then they can force their targets to eat dirt.
GenjutsuShow
[Shadow Dancer!]
D-Rank Illusion Genjutsu
After forming a set of hand seals or channeling chakra, the user will force a sum of chakra to his shadow, it will start running in another direction from the user, if the the target sees the shadow running in a different direction from the user then the Genjutsu has been triggered, within the Genjutsu the shadow will move around at speeds that the brain can barely comprehend, in fact it almost appears as if the shadow teleports from place to place, this Genjutsu lasts for 4 posts.

[Erratic Shadow Distraction!]
D-Rank Illusion Genjutsu
After forming a set of hand seals or channeling chakra, the user will force a sum of chakra to his shadow, it will stretch out and attempt to grab the target, if the target sees the shadow attempt to grab them then the Genjutsu has been triggered, within the Genjutsu the shadow will split up into three tentacles that act erratic as they hunt down their target, this makes it harder to tell where the real shadow is, this Genjutsu lasts for 4 posts.

[Thick Shadows!]
D-Rank Illusion Genjutsu
After forming a set of hand seals or channeling chakra, the user will force a sum of chakra to his shadow, it will stretch towards the target, if they see the shadow perform this action then the Genjutsu has been triggered, and within the Genjutsu the shadow will expand 10 meters in all directions, making it much harder to spot the real shadow. This Genjutsu lasts for 4 posts.





[Trust]
C-Rank Status Genjutsu
Prerequisite: Musou
After forming a set of hand seals or channeling chakra, Yume concentrates his chakra on his eyes, once ready they will twirl, if they see this then the Genjutsu has been triggered, the target will feel like they can trust Yume, especially if they keep eye contact, this can cause them to be more willing to spill the beans. This Genjutsu lasts for 4 posts.

[Johnny Would Be Proud!]
C-rank Illusion of Force
Yume starts by forming a series of hand seals, then rushes his target while focusing on a single individual in front of him. If they spot him rush them they’ll trigger the genjutsu, a shadow will rush from Yume and strike at [Will] strength, this attack is aimed towards their hip as its used to set up other attacks. The genjutsu and the effect only lasts for 2 posts.

History
Historical AccountsShow
Yume The Dream Wanderer phpBB [video]
Yume was born before the Great War, around the time Chikara and Chie decided to flee Konohagakure's grip, they met one time and conceived Yume in modern Crescent Coalition but split up due to hunters, at first he was sent him to be raised with Chie's parents while she was out on missions scouring for Chikara to tell him the news. She managed to get a hold of Shiryoku while Yume named "Amor" was learning how to perform basics, as a gift he got to learn Yamanaka techniques from her grandparents and Nara from Chikara's side.

When the time came for his mother to make a hard decision she would take him with her on a night mission, the boy was four but closer to five at the time. She scoured until she found two bodies that resembled theirs, placed some of their clothes on the bodies then burned them, half naked they trekked to the next village, where she stole some clothes at night. Together they continued to move about, using Shiryoku to fly around until Chie placed Yume in an orphanage where he learned the harshness of reality, he learned that one had to either be strong or smart in order to survive.

After the Great War the boy was moved to another orphanage by a beneficiary that had spent ryo on the child every birthday and other celebrations, Yume moved to Iron Country where he would be under the care of Ikanbi, here, he would be taught the ways of ninjas and learn how to fend for himself for real. Having heard about the various countries now, he began to study the world and where he could find himself in it, who he was, and where he came from, when he came of age he was sent to Bashanti Garden where he would learn some jutsu, for a year he would spend training before being sent to a new orphanage when tragic struck, a couple of days before graduation.

Forcing him to celebrate it with Ikanbi and co, instead of with his new friends in Libertalis, no matter, Yume had a dream now, he was going to grow strong and wander the earth, doing good for the sake of humanity.

Username: Kitsui
Organization Equipment: 0/0
Organization Jutsu: 0/0
Ryo: 23/55
Prestige Perks: 2/2 Fundraiser (Scaled) / [Inheritance: (500) 550]
Stat Trainings: (32/75)
Last edited by Trusted Grader on Sat Apr 20, 2024 3:30 pm, edited 53 times in total.
CharactersShow
Different Sides Of The War
Order
The Compassionate
Karagata, Yuuto
Special Jounin: Kiri
[Lightblue]
SSM
Sushi
The Lawful
Shoshiki, Amaya
Bannin: Iwa
[Palegoldenrod]
H.N.K
Wana, Ran
The Hunter
Inuzuka, Kitsui
Genin: Konoha
[Forestgreen]
N/A
Wana
Treasure Hunter
Amigaou, Mahalow
B-Rank: Suna
[Olive]
[N/A]
[N/A]
The Invisible
Nonki, Hotaru
Jounin / Spy: Kumo
[#7FA08C][Dimgray][Gray]
S.T.R.A.T.O.S
Kirie
The Mercenary
Nara, Chikara
S-Rank MN: Konoha
[Purple]
Setsuzoku
Chie, Yasu, Wakana, Ayuma, Shiryoku
The Cryomancer
Aisu, Yuri
Genin: Kiri
[Skyblue]
N/A
N/A
The Jashinist
Kijo, Nehan
S-Rank MN: Konoha
[Maroon]
Chishiki
Graw


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Yume

Post by Trusted Grader » Fri Mar 22, 2024 7:45 pm


viewtopic.php?&t=8084876/1/

All Chikara's Jutsu 612

E: 1 (2)
D: 18 (72)
C: 19 (114)
B: 20 (160)
A: 12 (120)
S: 12 (144)

There are a few Jutsu here as well, these jutsu were trained and supposed to be put in the final mod but Chikara got killed before that.

viewtopic.php?f=105&t=8345933#p4204977

612 Ryo

+ 94 Ryo on Chikara = 706 - 150

556 - 10%

500

= 500


150 + 56 = 206 / 103 = 103 x 1.3 = 134 donated to Sky-Reach.

viewtopic.php?f=79&t=8346620

Start with 10% Creation = 50 Ryo + 50 Genin starter pack.

+ 10 stats = 40 - 100 = 60 - 2 D-rank Jutsu = 52 ryo.

D-Rank explosive trigger, 1 ryo + 16 = 17 - 52 = 35

D-Rank Ki Sabre trigger, 1 Ryo + 16 = 17 - 35 = 18




viewtopic.php?f=249&t=8346625

Masou Invading Thoughts +3 Control, +1 Strength

viewtopic.php?f=249&t=8346639

+2 Chakra, +1 Speed, +1 Strength, +2 Endurance

viewtopic.php?f=249&t=8346575

Drawing a barrier, Positive reinforcement, Shadow dancer, Reload master, 2x-cut, Fated Circle, erratic shadow, Trigger discipline, Fuuinjutsu removal, Thick shadows, trust, blank space, Twin tendrils, Braver, try that again, Avian, kip-up, Johnny would be proud, step up, Shapeshifter.

viewtopic.php?f=249&t=8346690

+3 Endurance, + 2 control, +1 Will, +2 Chakra pool, +1 Speed.

viewtopic.php?f=255&t=8346745

+1 Control, +1 Will, +1 Endurance.

viewtopic.php?f=249&t=8346709

+1 Control

viewtopic.php?f=255&t=8346765

+2 Control, +5 speed, 1 Will.

viewtopic.php?f=255&t=8346790

+1 Will.
Last edited by Trusted Grader on Sat Apr 20, 2024 3:30 pm, edited 31 times in total.
CharactersShow
Different Sides Of The War
Order
The Compassionate
Karagata, Yuuto
Special Jounin: Kiri
[Lightblue]
SSM
Sushi
The Lawful
Shoshiki, Amaya
Bannin: Iwa
[Palegoldenrod]
H.N.K
Wana, Ran
The Hunter
Inuzuka, Kitsui
Genin: Konoha
[Forestgreen]
N/A
Wana
Treasure Hunter
Amigaou, Mahalow
B-Rank: Suna
[Olive]
[N/A]
[N/A]
The Invisible
Nonki, Hotaru
Jounin / Spy: Kumo
[#7FA08C][Dimgray][Gray]
S.T.R.A.T.O.S
Kirie
The Mercenary
Nara, Chikara
S-Rank MN: Konoha
[Purple]
Setsuzoku
Chie, Yasu, Wakana, Ayuma, Shiryoku
The Cryomancer
Aisu, Yuri
Genin: Kiri
[Skyblue]
N/A
N/A
The Jashinist
Kijo, Nehan
S-Rank MN: Konoha
[Maroon]
Chishiki
Graw


Amaya's Book 1
Amaya's Book 2

User avatar
Texas
Posts: 1964
Joined: Fri May 24, 2013 8:00 pm

Yume

Post by Texas » Sat Mar 23, 2024 7:27 pm

Kit, the point of the inheritance event, is to welcome new members who don't already have characters in CC or who haven't had characters in CC. You can't stack 2 inheritance's on one character.
Characters
NameVillageRank
Hatake, TenzinKonohagakure no SatoBannin - [color=#BF0000]Text Color[/color]
Ishiguro, AkihikoKumogakure no SatoChuunin - [color=#FF4080]Text Color[/color]
Kisama, GinjiroHeart EmpireNatsubushi - [color=#80BF80]Text Color[/color]
MurasakiIwagakure no SatoGenin - [color=#FF8040]Text Color[/color]
Test Thread

User avatar
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Yume

Post by Trusted Grader » Sat Mar 23, 2024 7:39 pm

Ey I get that, but there's nowhere in the rules where it says it's not allowed. Considering he is a CC character and besides, all his inheritance is going else where, but if you guys are really against that... I guess... :/
CharactersShow
Different Sides Of The War
Order
The Compassionate
Karagata, Yuuto
Special Jounin: Kiri
[Lightblue]
SSM
Sushi
The Lawful
Shoshiki, Amaya
Bannin: Iwa
[Palegoldenrod]
H.N.K
Wana, Ran
The Hunter
Inuzuka, Kitsui
Genin: Konoha
[Forestgreen]
N/A
Wana
Treasure Hunter
Amigaou, Mahalow
B-Rank: Suna
[Olive]
[N/A]
[N/A]
The Invisible
Nonki, Hotaru
Jounin / Spy: Kumo
[#7FA08C][Dimgray][Gray]
S.T.R.A.T.O.S
Kirie
The Mercenary
Nara, Chikara
S-Rank MN: Konoha
[Purple]
Setsuzoku
Chie, Yasu, Wakana, Ayuma, Shiryoku
The Cryomancer
Aisu, Yuri
Genin: Kiri
[Skyblue]
N/A
N/A
The Jashinist
Kijo, Nehan
S-Rank MN: Konoha
[Maroon]
Chishiki
Graw


Amaya's Book 1
Amaya's Book 2

User avatar
Texas
Posts: 1964
Joined: Fri May 24, 2013 8:00 pm

Yume

Post by Texas » Sat Mar 23, 2024 8:47 pm

Okay just a heads up. Reincarnation/Inheritance Tax isn't taxed on the total, they are set up in brackets. So the 500 is untaxed and the 56 is 10%. So you would have 550 to work with.
Characters
NameVillageRank
Hatake, TenzinKonohagakure no SatoBannin - [color=#BF0000]Text Color[/color]
Ishiguro, AkihikoKumogakure no SatoChuunin - [color=#FF4080]Text Color[/color]
Kisama, GinjiroHeart EmpireNatsubushi - [color=#80BF80]Text Color[/color]
MurasakiIwagakure no SatoGenin - [color=#FF8040]Text Color[/color]
Test Thread

User avatar
Trusted Grader
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Yume

Post by Trusted Grader » Sat Mar 23, 2024 9:32 pm

Fixed
CharactersShow
Different Sides Of The War
Order
The Compassionate
Karagata, Yuuto
Special Jounin: Kiri
[Lightblue]
SSM
Sushi
The Lawful
Shoshiki, Amaya
Bannin: Iwa
[Palegoldenrod]
H.N.K
Wana, Ran
The Hunter
Inuzuka, Kitsui
Genin: Konoha
[Forestgreen]
N/A
Wana
Treasure Hunter
Amigaou, Mahalow
B-Rank: Suna
[Olive]
[N/A]
[N/A]
The Invisible
Nonki, Hotaru
Jounin / Spy: Kumo
[#7FA08C][Dimgray][Gray]
S.T.R.A.T.O.S
Kirie
The Mercenary
Nara, Chikara
S-Rank MN: Konoha
[Purple]
Setsuzoku
Chie, Yasu, Wakana, Ayuma, Shiryoku
The Cryomancer
Aisu, Yuri
Genin: Kiri
[Skyblue]
N/A
N/A
The Jashinist
Kijo, Nehan
S-Rank MN: Konoha
[Maroon]
Chishiki
Graw


Amaya's Book 1
Amaya's Book 2

User avatar
Ace Trainer
Posts: 16282
Joined: Sun Nov 23, 2008 7:00 pm

Yume

Post by Ace Trainer » Tue Apr 02, 2024 2:45 pm

This characters is not from Konoha, does not belong to the Nara or the Yamanaka clan, thus cannot have either of their concentrations.

That will obviously impact your ability as well so I haven’t reviewed it.
Mistaki ShioShiimu KozanGekko IndraShoshiki HeiyaHizashi Ikinari
Kirigakure No Sato
Kemurigakure no Sato

Taishou of Iron Country
Kirigakure No Sato
Genin
Experiment 81 v2
Sunagakure No Sato
Genin
The Soul Host
Iwagakure No Sato
Special Jounin
The Tungsten Princess
Sunagakure No Sato
Jounin
The Revolutionary
Past CharactersShow
[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
ChatangoShow
HonchkrOnu
ArticOnu
RichardUnknown
RichardGreen
RichardRed
RichardBlack
RichardGold
AlienHostRichardGold
ValidusWrecks
ValidusWreckingBall
NotOnu
ReallyisOnu
NotCdf
SunaOOCOnu
HolyCowMrSmith
GlobalModOnu
AdminOnu
CboxModOnu
SlaptasitcOnu

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Yume

Post by Trusted Grader » Wed Apr 03, 2024 6:37 am

This character is the son of Nara, Chikara and Yamanaka, Chie so he would be from Konoha. I can change the story that he was born there and was taken out of the village as a child if you like, because there's already a part where he was raised in Konoha by his grandparents, where he learned the Nara techs (Chikara being his inheritance giver, I figured he would at least get shadow techs) it also states that he learns Yamanaka techs from his other grandparents before the great war broke out, that's when his mother pulled him out of Konoha. He, like his father and mother is a Konoha missing ninja.
CharactersShow
Different Sides Of The War
Order
The Compassionate
Karagata, Yuuto
Special Jounin: Kiri
[Lightblue]
SSM
Sushi
The Lawful
Shoshiki, Amaya
Bannin: Iwa
[Palegoldenrod]
H.N.K
Wana, Ran
The Hunter
Inuzuka, Kitsui
Genin: Konoha
[Forestgreen]
N/A
Wana
Treasure Hunter
Amigaou, Mahalow
B-Rank: Suna
[Olive]
[N/A]
[N/A]
The Invisible
Nonki, Hotaru
Jounin / Spy: Kumo
[#7FA08C][Dimgray][Gray]
S.T.R.A.T.O.S
Kirie
The Mercenary
Nara, Chikara
S-Rank MN: Konoha
[Purple]
Setsuzoku
Chie, Yasu, Wakana, Ayuma, Shiryoku
The Cryomancer
Aisu, Yuri
Genin: Kiri
[Skyblue]
N/A
N/A
The Jashinist
Kijo, Nehan
S-Rank MN: Konoha
[Maroon]
Chishiki
Graw


Amaya's Book 1
Amaya's Book 2

User avatar
Ace Trainer
Posts: 16282
Joined: Sun Nov 23, 2008 7:00 pm

Yume

Post by Ace Trainer » Wed Apr 03, 2024 11:03 am

As this is a reincarnation, the character cannot be from Konoha. So, what I said above remains true.
Mistaki ShioShiimu KozanGekko IndraShoshiki HeiyaHizashi Ikinari
Kirigakure No Sato
Kemurigakure no Sato

Taishou of Iron Country
Kirigakure No Sato
Genin
Experiment 81 v2
Sunagakure No Sato
Genin
The Soul Host
Iwagakure No Sato
Special Jounin
The Tungsten Princess
Sunagakure No Sato
Jounin
The Revolutionary
Past CharactersShow
[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
ChatangoShow
HonchkrOnu
ArticOnu
RichardUnknown
RichardGreen
RichardRed
RichardBlack
RichardGold
AlienHostRichardGold
ValidusWrecks
ValidusWreckingBall
NotOnu
ReallyisOnu
NotCdf
SunaOOCOnu
HolyCowMrSmith
GlobalModOnu
AdminOnu
CboxModOnu
SlaptasitcOnu

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Post by Trusted Grader » Wed Apr 03, 2024 11:33 am

It's inheritance

Edit: Well, removed Nara, made the ability to a shadow spirit basically, and changed the doujutsu slightly and hope this works. The jutsu will be exchanged for equivalent ranked jutsu.
Last edited by Trusted Grader on Tue Apr 09, 2024 8:09 pm, edited 2 times in total.
CharactersShow
Different Sides Of The War
Order
The Compassionate
Karagata, Yuuto
Special Jounin: Kiri
[Lightblue]
SSM
Sushi
The Lawful
Shoshiki, Amaya
Bannin: Iwa
[Palegoldenrod]
H.N.K
Wana, Ran
The Hunter
Inuzuka, Kitsui
Genin: Konoha
[Forestgreen]
N/A
Wana
Treasure Hunter
Amigaou, Mahalow
B-Rank: Suna
[Olive]
[N/A]
[N/A]
The Invisible
Nonki, Hotaru
Jounin / Spy: Kumo
[#7FA08C][Dimgray][Gray]
S.T.R.A.T.O.S
Kirie
The Mercenary
Nara, Chikara
S-Rank MN: Konoha
[Purple]
Setsuzoku
Chie, Yasu, Wakana, Ayuma, Shiryoku
The Cryomancer
Aisu, Yuri
Genin: Kiri
[Skyblue]
N/A
N/A
The Jashinist
Kijo, Nehan
S-Rank MN: Konoha
[Maroon]
Chishiki
Graw


Amaya's Book 1
Amaya's Book 2

User avatar
Kabu
Posts: 8010
Joined: Thu May 09, 2013 8:00 pm

Yume

Post by Kabu » Mon Apr 15, 2024 1:08 pm

Kurayumi <- How does it mimic abilities, like through an extended period of study or touching an opponent or what? I feel like some kind of prerequisites should have to be met first for copying to take place.
NPCsShow
Shinsen Kyoko - #99840A
Kyomu Nozomi - #5960A8
Ibakuro Rin - #9E4FA5
Nakiya Hotaru - #9E540A
Nakano Kiyomi - #8E47AD], Nakano Ayaka - #0C1C8C
Fukusha Nezumi - #E00747
Karagata yamada - #CE1126, Makura Ayame - #7251BC
Kabu's Test Thread

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Yume

Post by Trusted Grader » Mon Apr 15, 2024 1:31 pm

I was thinking it works as a Shadow clone tech, so it would be a jutsu that they cast in order for the clone to copy the enemy/ally instead
CharactersShow
Different Sides Of The War
Order
The Compassionate
Karagata, Yuuto
Special Jounin: Kiri
[Lightblue]
SSM
Sushi
The Lawful
Shoshiki, Amaya
Bannin: Iwa
[Palegoldenrod]
H.N.K
Wana, Ran
The Hunter
Inuzuka, Kitsui
Genin: Konoha
[Forestgreen]
N/A
Wana
Treasure Hunter
Amigaou, Mahalow
B-Rank: Suna
[Olive]
[N/A]
[N/A]
The Invisible
Nonki, Hotaru
Jounin / Spy: Kumo
[#7FA08C][Dimgray][Gray]
S.T.R.A.T.O.S
Kirie
The Mercenary
Nara, Chikara
S-Rank MN: Konoha
[Purple]
Setsuzoku
Chie, Yasu, Wakana, Ayuma, Shiryoku
The Cryomancer
Aisu, Yuri
Genin: Kiri
[Skyblue]
N/A
N/A
The Jashinist
Kijo, Nehan
S-Rank MN: Konoha
[Maroon]
Chishiki
Graw


Amaya's Book 1
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