Enkouten, Kazuo

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Joined: Tue Sep 09, 2014 8:00 pm

Enkouten, Kazuo

Post by Archives » Sat Sep 05, 2020 4:39 am

Enkouten Kazuo




“If you’re going to tell people the truth, be funny or they’ll kill you"
General Info
Age:Gender:Height:Weight:Hair:Eyes:
14 Male 5'5" 125 Lbs. Dark Red Golden
DescriptionShow

Kazuo is a dark skinned, lean-built young man with golden eyes with the glowing arcus of a much darker red, long dark red hair he ties in a ponytail with a strip of black silk. He is above average height for his age with a slim but muscular figure, his arms are covered by various mall cuts, scars and burns which considers badges of honor from his clan's upbringing.
Clothing/AccessoriesShow

In his down time Kazuo wears a black, sleeveless kimono, with pale red edges and decorated with small light grey-colored swirls, that goes to his ankles. Around his waist was a simple red fabric tie to hold his kimono closed, and a pair of light brown sandals with dark straps. During combat Kazuo wears a similar Kimono-style V-neck shirt that stops just below his waist accompanied with black tight fitting shinobi pants with matching colored sandals. Over his outfits he wears a white hooded jacket that comes in a thin cloth for hotter weather or a thicker fur variety for colder weather.

For accessories Kazuo longs to get piercings as soon as his parents will allow him but until then he wears a black fabric choker with red edges, fingerless gloves and a variety of pins depicting various birds.
EquipmentShow

Inside jacket pockets:
10 x Kunai
15 x Senbon

Right hip pouch:
10 x Kunai
10 x Shuriken

Left hip pouch:
5 x Explosive tags
10 x flash bombs

PersonalityShow


Kazuo is honest, affable and gregarious to a certain extent however his blunt and straightforward approach often doesn't go over well with his superiors but has won him a few friends within his peers. He hides behind a smile often using humour as a coping mechanism for anxiety and sadness. Much like his his hammer-like bluntness he is almost as reliable, priding himself that his word is set in stone, occasionally literally.
HistoryShow


Kazuo is the middle of 5 children and the only boy of family after his father passed away when he was 5 years old. His eldest sister a servant tomboy took up the male mantle of the family this included preparing all the younger siblings for their roles in the shinobi academy. The class clown Kazuo did not make a favourable impression on his instructors but performed well enough in his studies to remain in the academy, hardly popular but well liked enough the young Enkouton found himself a tightknit group of friends including his clan peers and school friends.

Since his graduation Kazuo has found himself enjoying some of the tedium that comes with being a lower ranked shinobi, even finding and capturing the odd stray cat he inflates to services rendered for the good of Iwagakure but is always eager to test himself and whatever teammates he finds himself with.

At the age of 12 Kazuo found himself in the precarious but not altogether unexpected position of having a marriage arranged for him by his uncle to one of his second cousins who he had only ever seen in passing at family gatherings, 2 years his senior he felt that he would have little in common with his eventual bride but his mother insisted and Kazuo would do anything to make his mother proud of him.
Battle Information
Abilities: 1/3Show
Enkouten:
Youton
Born to the Enkouten clan, this user is able to utilize Lava Release, a fusion composed of Doton and Katon, and can make and use any custom or archived jutsu that require Youton. Youton has a melting effect.
Passive (Melting/Hardening)Show
Youton melts in all its techniques, making it a powerful offensive and defensive ability. Enkouton are resistant to Youton for short periods of time, but can be just as damaged by it as a normal person, even by their own techniques, if exposed for too long. The melting quality of Youton burns at such an high temperature that it tends to encapsulate everything in it's path. Despite this, however, weaker youton jutsu struggle to sustain themselves and tend to only give weaker burns to those who come in contact with it. Youton have been known to dull weapons, or even melt weapons at high levels, and flow through defensive jutsu. More importantly, the melting power of youton means that youton techniques passively reduce the strength of anything they're in contact with by 1/4th th strength of the youton jutsu per post after contact. This means a 20 strength youton technique would do 20 strength of damage at impact, then melt at 5 strength per post until it hardened. This allows youton jutsu to substantially weaken defenses over time.
Hardening:
Youton jutsu naturally harden over the course of time. Below is a chart for the longest a youton jutsu can sustain itself. The length of a jutsu is a given, but can be specified to be less than the listed amount should the user so desire. Once hardened, Youton jutsu have only 1 strength, being extremely brittle.
  • E-rank: 1 post
  • D-rank: 3 posts
  • C-rank: 4 posts
  • B-rank: 6 posts
  • A-rank: 8 posts
  • S-rank: 10 posts
Requirements over 35 for S-rank can extend this length as well.
The burn strengths of Youton follow the below scale:
  • 1-14 Strength: Uncomfortable heat.
  • 15-24 Strength: First degree burns.
  • 25-34 Strength: Second degree burns.
  • 35+ Strength: Third degree burns.
Ninjutsu Concentrations:2Show
Katon:
Katon Affinity
A character with this concentration is able to utilize Katon, and can make and use any custom or archived jutsu that require the Katon affinity. Katon has a passive ignition effect.
Passive (Ignition)Show
Katon's effect is ignition, which means that all katon jutsu, regardless of effect, start and spread fire from their source. Once a jutsu has been performed, the fire from the jutsu spreads at 1/3rd the speed of the technique, rounded down. That means a C-rank katon jutsu that moves at 13 speed would create subsequent fires that spread at 4 speed. These secondary fires require flammable material to continuously spread, otherwise they will burn out on their own.

Additionally, the strength of burns on organic material from katon jutsu is determined by the strength stat of the individual jutsu.
  • 1-14 Strength Requirement: First Degree Burns
  • 15-24 Strength Requirement: Second Degree Burns
  • 25-34 Strength Requirement: Third Degree Burns
  • 35+ Strength Requirement: Fourth Degree Burns
Doton:
Doton Affinity
A character with this concentration is able to utilize Doton, and can make and use any custom or archived jutsu that require the doton affinity. Doton has a passive enduring effect.
Passive (Enduring)Show
Doton has a passive effect of Endurance, which means that it's power is retained throughout the entirety of the jutsu. All of a single doton jutsu retains the strength of the jutsu, even after the jutsu has been destroyed, and unlike other jutsu, doton does not fade when destroyed. This means that if a doton barrier with 25 strength is cut in half and falls to the ground, a part of that barrier could be picked up and carried as a hand held shield which would still have 25 strength, despite being a fractured part of a jutsu. This creates incredibly potent defenses, making doton a popular affinity among defensive fighters.
Taijutsu Concentrations: 2Show
Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.
Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.
Genjutsu Concentrations: 0Show
Rank:Village:Primary Chakra Affinity:Prestige:
D-Rank Iwagakure Katon
Statiscal Information
Chakra Pool:Endurance:Control:Strength:Speed:Willpower:
10 6 10 5 6 5
NinjutsuShow
EnkoutonShow

Youton • Lava Halo
D-Ranked Ninjutsu
After performing a string of hand seals, the user throws their arm forward as if hurling a discus. Above the user's hand a 2m diameter disc of molten rock forms before being launched 10m at a speed and strength equal to the user's [control].

*Youton • Lava Wall
D-Ranked Ninjutsu
After performing a string of hand seals, the user focuses chakra through their feet and into the surrounding earth. This causes a circular wall of lava to form directly around the user, shooting upwards from the ground with a speed and impact strength equal to the user’s control stat. This wall comes up to a height of 10 feet.

*Youton • Lava Burst
D-Ranked Ninjutsu
After performing a string of hand seals, the user thrusts their hands forward, causing lava to burst from the ground 1 meter ahead of them. The lava then moves forward up to 10 meters with a speed and impact strength equal to the user’s control.

Youton • Molten Barrage
C-Rank Ninjutsu
After performing the correct hand seals, the user will puff their chest before spitting out a torrent of 15 individual fireballs, each 2 centimeter diameter. The fireballs are shot for up to 25 meters away at a speed and strength equal to [Control] spreading out to cover a 5m diameter area after 5m.

Youton • Magma Clone
C-Rank Ninjutsu
After performing the correct hand seals, the user will create a copy of themselves out of katon chakra. The clone has stats equal to the user, and is capable of using Katon Jutsu. The clone will only last for [Control/5] posts.

*Youton • Orbital Moons
B-Ranked Ninjutsu
After performing a string of hand seals, the user causes eight basketball sized orbs of Youton lava to circle them and the user is able to launch these orbs at a target within 40 meters of the user, at a strength and speed equal to the user's control stat. These orbs last for five posts before hardening and falling.
DotonShow

*Doton • Dirt Cloud
D-Rank Ninjutsu
After performing the correct hand seals the user will form a 1 meter diameter ball of loose dirt in front of them, launching it off up to 10 meters away at [Control] strength and speed. Upon impact the ball of loose dirt breaks apart forming a vision-impairing cloud of dirt with a 5 meter radius.

*Doton • Wall
D-Rank Ninjutsu
After performing the correct hand seals the user will form a solid stone wall up to 5 meters away from them at [Control] speed. The wall has [Control] strength and is 3x3x1 meters large.

Doton • Riot Shield
D-Rank Ninjutsu
After performing the correct hand seals, the user will create a 1.5m x 1m shield of stone at [Control] speed around their forearm, this shield has [Control] strength.

Doton • Manacle Golem
C-Rank Ninjutsu
After performing the correct hand seals, the user will create a clone, with stats equal to the user lasting for [Control/5] posts, the clone may only use Doton jutsu of a lower rank than itself. At the end of [Control/5] posts the clone will harden with a strength equal to the user's control.

*Doton • Tremors
C-Rank Ninjutsu
After performing the correct hand seals and holding the last one, the user will stomp their foot on the ground, releasing their chakra in it and causing it to tremor violently for one post. The tremors radiate out from the user in a 25 meter radius, knocking down anyone standing on the ground without a stability taijutsu technique of a rank equal to [Control]. Lasts as long as the last seal is held, for up to 3 posts.
TaijutsuShow
KūgāpouShow
*Kūgāpou • Soft Paws
D-Ranked Taijutsu Maneuver
Soft Paws is a bare-handed deflection technique and is used against bladed weapons. At this level, the practitioner is able to read the angles of the attacks to place the flat of their hand against the flat of the blade and push it away without getting cut by the weapon. However, prolonged use of this technique will cause the practitioner to suffer bruises on their hands.

*Kūgāpou • Down Paw
D-Ranked Taijutsu Maneuver
Whenever a bladed weapon is coming towards the practitioner, they can slam their palm against the top of the blade, pushing it downwards. This can either cause the sword to miss or, if the practitioner's Strength is equal to or higher than the Strength of the attack, can force the sword into the ground. This technique only works on blades that aren't double-edged

*Kūgāpou • Hunter's Prediction
C-Ranked Taijutsu Discipline
By observing a weapon's movement through the air and having a deep understanding of weaponry in general, the practitioner is capable of predicting a weapon's trajectory. This technique is especially effective when the practitioner saw the actual moment the weapon was launched, as seeing the movement of the weapon wielder provides crucial information. If they didn't see the weapon being launched, they can still predict the trajectory to a smaller degree but are incapable of accounting for high-level taijutsu that may be applied to the weapon attack.
Username: Envy
Points: 0/0
Prestige Perks: 0/0
Stat Trainings: (0/75)

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