Nakazawa, Shuichi

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Nakazawa, Shuichi

Post by Archives » Sun Jul 17, 2022 11:12 pm

Username: Sia
Ryo: 216/485
Inheritance: 803 ryo
Stat Trainings: 0/50
Companions: 0/1
Muramasa Maido & Nakazawa Shuichi
When I'm provoked, must I remind you they call me the goat?
Daddy, Mufasa, Pretty Boy, The Lion King, The Blood Witch
[Let's build an empire.]

[I'm gonna take you back to the jungle.]
General Information
Age:Gender:Height:Weight:Hair:Eyes:
42, Appears 19 Male 5'11 169lbs. Dark Brown Bright Green/Bright Red
DescriptionShow
First and foremost, Shuichi is considered by societal norms to be quite attractive. Smooth, dark skin, soft features, he finds himself having a delicate balance of looking somewhat feminine and masculine simultaneously, which suits him just fine. Long brown hair, often kept in a few braids but almost never up in a bun or ponytail, Shuichi lets his hair flow freely and wildly. Shuichi meticulously shapes his eyebrows and maintains white polished teeth, which end in points, like a Lion. His eyes are a splendidly bright green, though are sometimes seen to instead be bright red. Notably, Shuichi has cat ears rather than human ears, and they are located further up his head, poking out through his hair. He additionally has a tail, with dark brown fur on the end of it, which is in total roughly three fourths of a meter long. Shuichi has several tattoos along his body, most notably a portrait of a Lion that is displayed prominently between his shoulder blades, and then some markings on his left arm whose meanings are known only to himself and a few close friends. When Maido speaks through Shuichi's body, his eyes glow red instead of green.
Clothing/AccessoriesShow
Shuichi is known to dress simultaneously casually and regally. He wears a lot of jewelry, made of gold, various stones, hemp fibers, and crystals. A multi-colored beaded necklace lines the space just between his collar bones and throat, and another gold, bone, and tooth necklace covers part of his chest. Shuichi almost never wears a shirt that isn't open at the chest, and is often seen wearing one that is a dull oranges brown with black tribal markings along its neckline. On top of this, he typically wears an open black vest. Shuichi often wears bracelets and anklets when the rest of his outfit would call for such. In the event Shuichi wears pants instead of shorts, he wears black jeans and then on top of that wears black chaps, tailored specifically to him to be form-fitting but quite comfortable. His black boots are not the typical shinobi style, instead being rather pointed at the end. Shuichi's forehead protector is usually kept at home, instead, the village symbol is displayed very proudly on a sash that he wears off to the side of his waistline, the symbol being in black against the orange fabric, which she sometimes refers to as a "Mark," or "Sash." It has white fox fur trim. Lastly, Shuichi is known for wearing black gloves at almost all times.
EquipmentShow
Shuichi carries no equipment with him other than the Shinobi starter kit, which he keeps in a pouch on the opposite hip from his sash that displays the village symbol. The starters kit includes: 5 kunai, 10 shuriken, 10m of wire , 5 exploding tags, 1 smoke bomb, 1 flash bang. Additionally, since his ears and tail are made of Kouton, they should be considered functioning weapons. His nails are also as sharp as any kunai.
PersonalityShow
Shuichi is an extremely prideful individual. He came from nothing and worked his way tediously into not only becoming a rather fine genin shinobi, but also a rather successful entrepreneur. Flamboyant, extravagant, and gaudy, he is loud-mouthed and opinionated at the best of times, but is also known to be incredibly, terribly secretive and broody as well. It all depends on who you ask, and what he was doing at the time. Shuichi enjoys men, women, and both at the same time and is a charismatic personality to witness in most any social situation. He thrives in parties, meetings, interrogations, and the battlefield. His quirkiness always lands him in good standing, not many people can say they have a bad opinion of him, for he doesn't really have many negative qualities that are immediately apparent to others. This is because, like his predecessors, Shuichi is an incredibly sneaky and devious little bastard. He has few attachments, but those that he does form are quite strong. Whatever bad things Shuichi is known to do, aren't quite known to that many people. His actions, his movements, his methods, they are all very secret, and he likes his life that way. Shuichi is known to drink and use all manners of drugs that can be smoked with little regard for his own health, having already been immortalized some years ago.

He is courteous, always willing to lend a listening ear or a helping hand, even without being prompted. He takes risks, throwing himself into situations haphazardly and throwing all caution to the wind. He is quite ambitious, and while he used to think that she should ascend the ranks of shinobi, he has since decided that, after being immortalized, that could wait and happen at whatever pacing he damn well pleased. He loves most foods, and isn't afraid to tell someone if their dish was made poorly. Those close to Shuichi have noticed that lately, he has taken to talking to himself a lot more, or at least, it appears as though he is talking to something or someone that the rest of them cannot see. Shuichi will not admit it to anyone, but that is because Muramasa, Maido, has somehow managed to plant herself inside of his body, clinging onto his core with the last tiny remnants of her life. If one were to read Shuichi's mind, they would find that it is occupied by his own thoughts, as well as the thoughts and musings of Muramasa, Maido, whom, try as he might, refuses to leave his body no matter what he does. Regardless of Maido's influence over his personality and it causing a much darker change inside of him, Shuichi is still somewhat loyal to his country. Not necessarily Iwagakure, but if Iwagakure's movements align with his own personal goals, he will gladly play the part of righteous soldier when it is appropriate.
Fragment of MaidoShow
Fragment of Maido is the personification and semi-materialization of Maido's darker personality traits and deteriorating mental health. As such, she retains much of Maido's initial appearance except for a few key changes. Hers is generally perceived as shorter than Maido's and her teeth seem much sharper. Her clothes are always nearly identical to Maido's own save for a few changes, usually adding some fur trim. Fragment of Maido exists in a state only visible and audible to Shuichi, appearing in his field of view at any given moment. Maido may also appear at her will to anyone that is currently wearing Shuichi. Due to Faisa having fragmented Maido's soul into separate cores by force, there have been a few...side effects to Maido's mental state. Fragment of Maido is the deepest, darkest traits of Maido's personality. Vengeful and Malevolent, this half of Maido constantly encourages her to sow chaos around her, taunting and bullying Maido at all times. The Fragment belittles and berates Maido while also actively trying to convince her to commit foul deeds. Fragment of Maido does not truly exist at all. Rather, she is a result of psychological and soul-shattering trauma that Maido has experienced. Fragment of Maido has no stats whatsoever and exists only in Maido's mind but is always active and present. Interestingly enough, if Maido herself takes over a willing or unwilling living host body the host body will also be allowed to see and hear the Fragment of Maido.

To the typical observer, Maido would today be considered a docile and naive teenager. To those who have witnessed Maido when she feels threatened, a much more sinister and sadistic side is revealed. Hundreds of years with little to no interaction with the outside world has taken a horrible toll on the Muramasa's personality. In a social setting, Maido is shy even though she secretly wishes to interact with and be in the companionship of others. Enjoying even the mere presence of other beings being around her, she simply lacks the willpower to actively be outgoing with them. She does not speak much unless she feels it necessary to do so. Having been abandoned by her village for so long has caused her to become skeptical of the higher-ups and since returning she believes that the village has become worthless and overran by useless shinobi. Though indebted to her savior for freeing her from her crystalline prison, Maido pledges no true loyalty to the village anymore, though remains as an inhabitant for the time being.

When threatened, Maido's personality changes drastically. A normally quite and reserved individual, Maido will become extraordinarily savage and reckless. Utilizing the full extent of her immortality, she recklessly dives into enemy lines head-on, completely demolishing anything that may have gotten in her path. Some would say that Maido is merciless, as she likes to kill her opponents quickly, yet extraordinarily painfully. In a way though, that's not entirely accurate. Generally speaking, if Maido is going to kill you, you aren't going to have time to feel the pain. The last thing her victims experience before they die is the sight of red tentacles flying through the air towards them. Maido functions best in combat either working alone, or with a singular partner. Her ability to merge with other beings means that she can effectively turn even the most sub-par of genin into a god among men. The more threatened Maido feels, the more aggressive she becomes in turn, her bloodlust increasing as battle goes on until she can no longer distinguish friend or foe. Indeed, even her facial expressions and mannerisms of speaking change when in combat or even when only slightly threatened, a true secondary personality being brought forth, characterized by slightly more pointed teeth and shorter hair, notably.

Maido detests being alone. This was something that held true before her imprisonment, but has changed drastically to the the point of absurdity now that she has been released. Maido will actively go out of her way to befriend strangers. She would much rather spend her time with the lowest of the scumbags in the village than be by herself ever again. Fortunately, her talents generally means she is around other shinobi quite often. Not needing to sleep or eat, Maido is active at all hours of the day. The nights can be extremely mind-breaking for her, as there are far fewer active companions for her to associate with at the dead of night. When Maido is alone for more than an hours time, she begins to spiral quickly into a frenzy.

Out of combat, Maido enjoys the pleasures and comforts of being in a group. She enjoys socializing even though she won't speak much, though her spontaneous and impulsive personality tends to be quite off-putting for many in the event she does pipe-up. In contrast to this, she does enjoy having deep intellectual conversations, especially about the applications of chakra in utilization to the betterment of humanity. This stems largely from her lack of anyone to talk to for the past three hundred years. As far as leisurely hobbies go, Maido enjoys taking long walks, for its good to keep her host bodies in good working condition. Maido also enjoys playing kemari. She enjoys developing new chiton techniques and experimenting with the element to its fullest potential. Additionally, Maido enjoys the specific intimacies that can be had between two lustful individuals, caring not for her partners gender in the slightest. They are all bags of flesh to her. Maido is not one to be tied down to a single partner. Instead, she prefers to have as many as she can find. The more people she associates with, the more sane she tends to feel. Sex is just a means to an end.

Maido's darker side manifests itself visually within her field of vision quite often. It goads her on and actively attempts to persuade her to perform vile and vicious deeds. Any living host body that Maido jumps into will also see these visions. It will speak to them in their mind, just as it does to her. However, now that Maido lives inside of Shuichi, this particular feature manifests itself into those that wield or wear Shuichi in his shifted Kouton forms.
HistoryShow
Shuichi was, by all accounts, created for a purpose. Years ago, Muramasa Maido was experimenting in the dark crevices of the world with the idea of having a child, though she knew her own body would never really be fit for such. Knowing this, she sought long and hard for the right specimens of humans to utilize for such purpose and eventually settled into Iwagakure and began her work in secret. Hotaka, Shuichi, is not technically Maido's child, but rather her lab experiment performed and acted out on a child conceived by a couple specifically for her. Essentially, he would have been adopted and become her prodigy, except that somewhere down the line the parents turned on Maido and took the child away. Years passed, and the child was raised to have a nice, quiet life. However, a quiet life was never the one that Shuichi wanted. From the get go he was loud and opinionated. He expressed distaste with the world and the order of things, and always caused quite a stir in the adults with his mouthiness. He enrolled into the academy at a rather proper early age and found the shinobi life quite to his liking. It was around this time that, much to the disdain of his parents, he was found by Maido anyway.

With Maido as his new secret mentor, Shuichi soared to new heights. He began to rapidly excel in most every regard. His strength, his speed, his reaction time, his conviction. She taught him a lot, and she taught him quite well, and the two of them began to work in secret together to develop a new breed of elemental body. Shuichi graduated from the academy with no trouble at all, and was given the title of Genin. However, advancing further into the shinobi ranks wasn't exactly on the menu for Shuichi. Or rather, not right away at least. Instead, he decided to walk a different path in life. He became immortalized by Maido through the process of Kakujutsu and under her guidance began life as an illegal back market dealer, utilizing her Kintsugi, Muramasa, and otherwise every resource and connection Maido linked him in to to amass an underworld following on the outskirts of the country. He dealt in drugs, weapons, slaves, any imagine commodity, he had an in. Shuichi learned just who had what and where and exactly how to twist anyone's arm as needed to get the results he desired. He was a prodigy, unlike any Maido had ever seen.

This secret partnership between him and the eldest of the Muramasa continued for many years. As time pased, he continued to train and dabble in the arts of ninjutsu, but his primary focus was amassing wealth through rather unbecoming means. And why not? He was so good at it, as though a life running a crime syndicate was just natural for him. One day, in the middle of a rather intense meeting, Shuichi was suddenly and horribly struck down with the most painful headache he had ever experienced in his life. He dismissed his followers and retreated to his chambers deep within the outskirts of Rock Country. Unknown to him, when Maido had transformed his body with Kakujutsu, she had planted a tiny fragment of herself inside of him. When Maido died in Kumogakure, the last remaining bits of her life force lingered on within him and were sparked to life quite suddenly. Suddenly, Shuichi could hear her inside his head. He could see her manifest herself within his field of vision whenever she pleased. She could speak to him and him alone, and only he could hear her. He tried everything to release her from his body, but to no avail. Somehow, someway, Maido had latched their souls together within his core.

He spoke of it to noone, until the day came that he was practicing his ninjutsu and running through some combination methods with a training partner of his. He transformed himself into a suit of armor, as he had done many times in the past, and he encased himself around his ally. Suddenly, his ally could hear and see Maido too. This shocking and alarming revelation for both of them was, quite wild to experience. Shuichi debated long and hard about killing the man so as to not let out his secret burden, but, eventually, decided to just let it go. Now, Shuichi lives in the outskirts of Earth Country, having amassed an incredible fortune for himself with his drugs, weapons, and slave trade dealings and is a shinobi realistically only in title.
Battle Information
Combat StyleShow
Shuichi is not a fighter, he is a manipulator. Instead, he empowers his underlings and allies to fight on his behalf, encasing them in his protective suit of armor and turning them into a menacing juggernaut of sorts.
Abilities: 1/3Show
Metal Chalk Wire Body:
Shuichi's humanity was discarded years ago, and whilst he used to be housed inside of two cores, his body now consists of 10 cores, each of which maintains 10% of his overall stat pool evenly and all of his cores share the tasks of running his body and mind equally. All of his cores are made of coils of kouton wire and shards covered in lubricant chalk dust that curl in and wrap around on themselves into the approximate shape and size of a heart and from those spools the rest of the kouton wires and shards fan out and make up the rest of his body. The cores inside of Shuichi can be shaped and manipulated through jutsu, so long as their volume remains the same and each of his cores is functionally a Kouton/Chalk producing organ; he can produce Kouton that is covered in chalk from his cores and body using chakra and manipulate the pieces of his body through taijutsu, but only up to 1 meter x his control away from the rest of his body at maximum, bits of wires stretching out from the rest of himself. Damage sustained to any one particular core immediately causes a sacrifice to stats until that core is healed as well as making tedious any usage of koutonchalk from that core but otherwise does not particularly cause any notable pain or discomfort to Shuichi other than having a sense that he isn't at his full power, which he can gauge very accurately as a percentage though the number likely wouldn't make sense to anyone that wasn't him. The exception is when Shuichi has only one core left, in which case when it is damaged at all he immediately passes out and/or dies if the damage was severe enough. Utilizing these additional cores as functional organs, Shuichi's body constantly emits a steady flow of kouton and chalk from each of the cores, living wires that writhe into and around his body, they are produced and diminished in a continuous cycle feeding out and back into each of his cores naturally. Through training he is able to control this natural process of Kouton and Chalk generation through chakra in order to produce them body as wires, shards, flakes, dust and the likes. His body applies the Kouton and Chalk Passives naturally to practically everything he touches unless he very deliberately turns them off. Shuichi's natural affinity is considered to be Kouton.


Requires 15 Chakra Pool.
ConcentrationsShow
Ninjutsu ConcentrationsShow
Kouton Affinity:
Kouton Affinity
A character with this concentration is able to utilize Kouton, and advanced form of Doton, and can make and use any custom or archived jutsu that require the Kouton affinity. Kouton has an resisting effect.
Passive (Resisting)Show
Kouton has a resisting effect. This means that Kouton jutsu ignore the effects of other affinities, regardless of their nature. If a Kouton spear was thrown through a water shield, the spear would not be caught by the shield, nor would it be destroyed by Sankaton, or cut by Fuuton. This resisting effect does not apply to active effects by jutsu. This means a fuuton jutsu that cuts with 30 strength would still cut through a 20 strength kouton shield, but it would not be affected by the secondary cutting by Fuuton. This makes Kouton very effective for breaking through and penetrating defenses that opponents expect to protect them. It's hardy nature makes Kouton very popular amoung Doton users.
Doton:
Doton Affinity
A character with this concentration is able to utilize Doton, and can make and use any custom or archived jutsu that require the doton affinity. Doton has a passive enduring effect.
Passive (Enduring)Show
Doton has a passive effect of Endurance, which means that it's power is retained throughout the entirety of the jutsu. All of a single doton jutsu retains the strength of the jutsu, even after the jutsu has been destroyed, and unlike other jutsu, doton does not fade when destroyed. This means that if a doton barrier with 25 strength is cut in half and falls to the ground, a part of that barrier could be picked up and carried as a hand held shield which would still have 25 strength, despite being a fractured part of a jutsu. This creates incredibly potent defenses, making doton a popular affinity among defensive fighters.
Suiton:
Suiton Affinity
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has a passive enveloping effect.
Passive (Enveloping)Show
Suiton's effect is enveloping, meaning that suiton passively surrounds anything that it makes contact with. Suiton techniques that do not last over periods of times (i.e, exploding techniques) drench their opponents, but long term techniques will envelop anything they come in contact with and maintain a hold on it with the 3/4th strength of the technique, rounded down. This means that if a suiton wave is shot forward with 17 strength, it will envelope and move anything with it that does not have more than 12 strength to resist it. This allows Suiton to fill a very powerful role in eliminating tools from opponent's access and capturing targets.
Santon:
Santon, or Acid Release is capable of changing water and other liquids into volatile and corrosive chemicals that eat away at opponents, allies, and inanimate objects alike, users of the style are able to turn their surroundings to their advantage by making it painful and potentially deadly even to remain on a battlefield. Because of the nature of acid techniques, they generally have very little destructive power in the act of attacking, but can break through even powerful barriers over time. The rate at which and the effectiveness of Acid jutsu is determined by the Rank of the jutsu in question. However, continuous reapplications of lower ranked Acid jutsu will cause the effects to go up by a rank. For example, being touched by a D-Rank Acid jutsu twice on the same spot (without having gotten rid of the previous acid) will cause it to function as though it had the intensity of a C-Rank Acid jutsu. Acid jutsu have no innate strength stat and no real "passive" as their effect is persistent and constantly active, being its own effect in lieu of a strength stat. Acid jutsu retain their melting properties indefinitely, but cannot continue to move or hold their shape after their listed post count unless further manipulated via jutsu. Acid is a sickly greenish yellow in color and is said to smell horrific. Santon is an extension of suiton and requires a ninjutsu concentration slot.
Stat to Damage Table
RankPost 1Post 2Post 3
D 1-10No effect.Mild itching and discomfort for living beings, no effect on inanimate object and causes a blistering on skin.First degree burns on living beings, can leave small grooves in soft materials such as stone.
C 11-20Mild itching and discomfort on living beings, no effect on inanimate objects.First degree burns on living beings, can leave small grooves in soft materials such as stone.Second Degree burns on living beings, can cause standard weaponry to dull its edge or grow slightly weaker.
B 21-35First degree burns on living beings, can leave small grooves in soft materials such as stone.Second Degree burns on living beings, can cause standard weaponry to dull its edge or grow slightly weaker. Third degree burns on the target's skin, can even burn holes through to the muscle itself. Iron is now brittle enough to break with bare hands.
A 36-45Second Degree burns on living beings, can cause standard weaponry to dull its edge or grow slightly weaker. Third degree burns on the target's skin, can even burn holes through to the muscle itself. Iron is now brittle enough to break with bare hands.Burns entirely through flesh and muscle, leaving bone exposed even on particularly large creatures. Metal becomes brittle enough to shatter with bare hands, and wood or stone is evaporated entirely.
S 45+Third degree burns on the target's skin, can even burn holes through to the muscle itself. Iron is now brittle enough to break with bare hands.Burns entirely through flesh and muscle, leaving bone exposed even on particularly large creatures. Metal becomes brittle enough to shatter with bare hands, and wood or stone is evaporated entirely.Any substance not reinforced by chakra is entirely dissolved, and living creatures will lose the limb almost without question. Only extremely trained medic-nin can stave off death or dismemberment at this point.
Taijutsu ConcentrationsShow
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Genjutsu ConcentrationsShow
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Other ConcentrationsShow
Kakujutsu:
After a tremendous amount of time studying and examining her own core as well as a few other test subjects, Maido has developed a special type of chakra that will specifically target the cores of beings such as herself. Kakujutsu only effect the "cores" of beings with elemental bodies or puppet bodies, or any other such similar classification and otherwise have no effect on the material world, simply passing right through obstacles. Kakujutsu are all a light purple in color and color user's chakra is such during their use. Kakujutsu start their pyramid at C-Rank and fall under their own jurisdiction, having no ties to Taijutsu, Ninjutsu, or Genjutsu, though still count towards the 18 total Concentration slots a character is allowed. Prerequisites for casting Kakujutsu follow the same rules as Tenkujutsu. Kakujutsu can be used to create, split, and reverse cores but are required to be high in rank. Kakujutsu that would cause a core to become inert may pass through an opposing core's body if the users control is greater than the target's. In order to pass through a body of equal control, a cumulative amount of 2.5x is required. Kakujutsu that perform other functions do not have this control requirement.
Tenkujutsu:
The users of this style have a strong affinity towards spirits, and are able to utilize certain chakra techniques based off of spirits. Those with the affinity have a Maroon color tint to their chakra when using these techniques. Tenkujutsu jutsus fall underneath their own pyramid, and do not have ties to Taijutsu, Ninjutsu, or Genjutsu.
Rank:Village:Primary Chakra Affinity:Secondary Chakra Affinity:Tertiary Chakra Affinity:
Genin Iwagakure Kouton Doton Suiton
Chakra Pool:Endurance:Control:Strength:Speed:Willpower:
21 10 30 25 25 10
KoutonShow
D-Ranked:
*Kouton: Projectile Creation
D-Ranked Ninjutsu
After performing the necessary hand seals, the user can create up to two projectiles out of metal with [Control] Strength at [Control] Speed. This includes kunai, senbon, shuriken, chakrams and other similar sized throwing weapons.

Kouton: Iron Shard Arm
D-Ranked Nintaijutsu Maneuver
Channeling chakra throughout their body, the user will begin to block with one arm and then that arm will turn into shards of iron for up to 4 posts, causing anything that would strike the arm to pass through it as though simply striking through loose fragments of iron and ignoring the passives of anything that it comes in contact with.

Kouton: Iron Shard Leg
D-Ranked Nintaijutsu Maneuver
Channeling chakra throughout their body, the user will begin to block with one leg and then that leg will turn into shards of iron for up to 4 posts, causing anything that would strike the arm to pass through it as though simply striking through loose fragments of iron and ignoring the passives of anything that it comes in contact with.

Kouton: Iron Blast Cannon
D-Ranked Nintaijutsu Maneuver
Channeling chakra throughout their body or performing hand seals with one hand while holding a weapon in the other, the user will fire off a blast of iron, causing great concussive force damage up to 15 meters away at [control] strength and speed as a volume of iron up to 15 meters in radius blasts outwards from one of their hands.

Kouton: Iron Blast Defense
D-Ranked Ninjutsu
After forming the necessary hand seals or channeling, the user will send forwards up to 15 meters away in a direction of their choosing a mass of Kouton in a shape of their choice but in no size geater than 15 meters by 15 meters by 15 meters. It will travel at up to [control] speed and strike with [control] strength to get to its intended destination but otherwise is a defensive jutsu and remains in place for 6 posts, having [control] as strength for durability.
C-Ranked: 6:
Kouton: My Guard
C-Ranked Ninjutsu
After channeling or forming the necessary hand seals, Shuichi will split his body apart, turning into shads of iron equal to his body size and flying up to 30 meters in a direction of his choosing towards a target of his desire. On impact, he will wrap around the target and encase them in a protective suit of Kouton with style, size, and appearance of his discretion, transforming himself into a suit of armor over the course of half a post. In doing this, he is able to change his total body size to be up to 30 meters by 30 meters by 30 meters in total volume in order to be a large enough suit of armor to affect his target, though this large size is generally not necessary.

Kouton • Armour Piercer
C-Ranked Ninjutsu
After performing the required hand seals, the user will channel chakra into their hand.Then the user fires a projectile with up to [½ control] diameter at [control] speed at [½ control] strength. This projectile, when it makes contact with another metal object will cause the object hit to have it's Strength reduced by 3.

Kouton • Full Metal Jacket
C-Ranked Ninjutsu
After performing the required hand seals, the user will channel chakra into their hand. The user then fires a projectile at a target at [control] speed, forming a piece of armor (arm, head, leg, chest, waist, hand) which has [control] strength.

Kouton • Mobile Wall
C-Ranked Ninjutsu
After performing the required hand seals, the user will channel chakra into their hand. The user then fires a projectile at a target at [control] speed. This projectile grows and collects metal from the ground beneath it, manifesting in a wall at 3 meters, which has [control] strength and is 1 meter thick, 15 meters long, and 3 meters tall. This wall can be manipulated to make a dome at the maximum range, when the wall digs into the ground and becomes stationary.

Kouton • Tortoise Shell
C-Ranked Ninjutsu
After performing the required hand seals, the user will channel chakra into their hand. The user then fires a projectile at a target at [control] speed. This projectile grows and collects metal from the ground beneath it, manifesting in a shield that can be up to 3 meters tall, 3 meters wide. This can be wielded by another or by the user. The shield has [control] strength. For up to 2 posts afterwards, the user can manifest spikes from the shield at [½ control] speed. These can also be retracted back into the shield. The shield stays behind in its current iteration after the jutsu expires.

My Other Half
C-Ranked Kouton Ninjutsu
Surging their body with Kouton Chakra, Shuichi/Maido will take on the appearance of one of the two of them as well as the physical makeup of one of them while splitting out a clone of the other one of the two of them. The clone is capable of casting any of the Kouton jutsu that Shuichi knows and has the appearance of the one opposite to the form that the original body takes. Though the clone will last until dissipated, the transformation into either Maido or Shuichi will last for the remainder of the thread.
B-Ranked: 3:
Kouton • Ram’s Head
B-Ranked Ninjutsu
After performing the required hand seals, the user will channel chakra into their hand. The user then fires a projectile at a target at [control] speed. This projectile grows and collects metal from the ground beneath it, manifesting in a helmet, which has [control] strength and has ram’s horns on it. The Ram’s horns add +9 strength while Ramming something with their head, for the detriment of having -9 endurance to the user. The user of this helm can take it of at any time and negate the + to strength and - to endurance.

Kouton • Emperor’s Hand
B-Ranked Ninjutsu
After performing the required hand seals, the user will channel chakra into their hand. The user then fires a projectile at a target at [control] speed. This projectile grows and collects metal from the ground beneath it, manifesting in a hand at 3 meters, which has [control] strength and is 3 meter thick, 40 meters tall, and 12 meters wide. This wall can be manipulated to make a fist for up to 1 round afterwards, grasping whatever or whoever is in it. At the maximum range (60 meters), when the hand digs into the ground and becomes stationary.

Kouton • Iron Crown
B-Ranked Ninjutsu
After performing the required hand seals, the user will channel chakra into their hand. The user then produces a halo which will hover above the user’s head for up to 4 posts. It can fires a projectile per round at a target at [control] speed. This projectile grows and collects metal from the ground beneath it, manifesting in a spear in as little as 1 meters, which has [control] strength and is 4 meters long, 30 centimeters in diameter. When the spear hits a target it carries with it a -3 to endurance. This deficiency cannot stack on a target. The user can also forego using the spear, along with the -3 to endurance and make any weapon, chain, or wire with [control] strength (up to 20 meters in wire, 10 meters in chain, or up to a 2 meter weapon may be made this way).
S-Ranked: 1:
Kouton • Imperial Palace
S-Ranked Ninjutsu
After performing the required hand seals, the user will channel chakra into their hand. The user then slams their fists into the ground, creating a structure up to 40 by 40 meters in dimensions: with specifications that the user makes upon performing this jutsu. Usually the structure is bare-bones, but the more complicated the structure, the less square footage it has. A cube made by the user is 40x40x40 and has ½ meter thick walls and ceiling to it. The structure manifests at [control] speed and the walls have [control] strength each for up to 6 posts thereafter. The added boon is: the user can use their Kouton jutsu anywhere within this structure, whether the jutsu is still active or not, as the casting point for their jutsu. The structure acts as normal metal after the jutsu is finished, and remains structurally sound, with less strength.
Last edited by Niro on Tue Jan 30, 2024 4:30 pm, edited 17 times in total.
Reason: https://www.narutosaigen.com/forums/viewtopic.php?f=80&t=8346319

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Nakazawa, Shuichi

Post by Archives » Sat Jan 14, 2023 3:35 pm

Username: Sia
Owner: Nakazawa, Shuichi
Companion Type: Summon
Stat Trainings: 0/50
Yggdramasil
The World Tree

General Information
Age:Gender:Height:Weight:Leaf:Bark:
100s Male/Female 15 Meters 10,000s Purple and Red Purple
DescriptionShow
Yggdramasil is a very big tree. In fact, Yggdramasil is so big that its mighty girth cannot be contained in in this world and so only an avatar of Yggdramasil may be summoned in its stead, taking the form of a beautiful, yet hideous and wonderous tree in shades of purple, red, and hints of orange and black. The bark of Yggdramasil is incredibly smooth to the touch, yet firm and so thick it has been liked to dragon scale. Indeed, it is almost metallic as when struck it is said to be as hard. The foliage of Yggdramasil of vast and wonderful, offering shelter and canopy for any type of life that may wish to exist there. The inside of Yggdramasil is spacious and hollowed, formed into 3 different floors, each of which is 4 meters tall. On each of these floors are 3 evenly sized rooms with evenly sized meter-thick walls made of bark dividing them. Each of the rooms on each of the floors is completely and totally enclosed, with no light source or door, surrounded on all sides by a layer of bark and vines. However, on the outside edge of the tree, for one room on each floor, there is a 3 meter tall, half meter wide oval opening at the base of the floor. After the first floor, each opening is up one room and to the right by one. The branches of Yggdramasil extend one Meter out then from the walls in every direction beginning with the top floor, and the roots do the same beginning with the bottom.
PersonalityShow
Yggdramasil is a sentient tree spirit, eons of years old and oddly opinionated and compliant with the world. Spending a great deal of time slumbering, Yggdramasil spends a great deal of time sleeping and when it is not sleeping it is watching. A watcher tree, a grande old red, it is dislikes fire. Yggdramasil otherwise does not have much of a personality to speak of.
HistoryShow
The greater spirit within the world tree had first come to Forest Country hundred of years ago and was sealed away by the natives of the land. The war had wiped out the natives and with their absence, the seals on its possession were broken. The corrupting influence of the spirit had quickly overtaken the land and mutated it into a corrupted, twisted version of itself. The foul chakra seeped into the land itself as the spirit planned to use the land as its first foot step in taking over the entirety of the land.

It hadn't expected to be subjected to the group before it. They tore through its branches no matter how many it sent forth and the roots sent through and over the ground were unable to pin them down long enough for its corrupting chakra to sap their own. The white haired woman at the center of it, the spirit could feel her chakra surging like a raging sea, was the most dangerous of them all. The very structure of the tree seemed to come alive with a terrifying screech, bursting the eardrums of lesser beings. Maido's chakra wrapped around it and seeped into it, fighting against its own. Their chakra clashed against each other for control, the Blood Witch's tenkujutsu worming it's way into the very core of the spirit. Michi, quite out of his league, relied on the scarf as best as he could to avoid serious injury from the rampaging roots.

The earth seemed to flip for those standing on it as Maido's chakra struck the spirits soul. The roots of the gigantic tree flailed up and down in protest, the entire landscape around them being torn to shreds by the sheer size of the creature. The ground roiled as if the sea as the world trees roots changed the entire countryside with their all encompassing sweeps. Finally, Maido's chakra separated the spirit from the world tree and the roots once more fell inert. The spirit, in the form of a dark, almost black, green orb made its way down to the Maido at the forest floor where it erupted into a flash of black light. As the light faded, the form of the corrupted tree spirit stood before them in obedience to the Blood Witch.
Battle Information
Combat StyleShow
Yggdramasil is summoned as a structure but is sentient and will defend itself as it deems necessary to the best of its capable abilities.
Abilities: 1/1Show
Great Tree Spirit:
Mokuton [Wood Release] is the primary elemental affinity of Yggdramasil. By mixing their natural affinities for Doton [Earth Release] and Suiton [Water Release] the tree is both made of and capable of producing Mokuton as strong, durable, living wood. As Mokuton is living, it has a growth effect.
Passive (Growth)Show
Growth:
A truly unique element, Moktuon users create life in the form of trees. Even after their jutsu is done, these trees continue to live and grow aided by the high density of chakra in them. This gives Mokuton the growth effect, which uses the residual chakra in mokuton jutsu to rapidly speed up the natural growth process for a limited time after creation, causing the jutsu to gain +2 strength per post for an amount of posts after creation depending on the user’s [Control] used in the jutsu.
  • 1-9: 3 posts
  • 10-19: 4 posts
  • 20-24: 5 posts
  • 25-34: 6 posts
  • 35+: 7 posts
ConcentrationsShow
Ninjutsu ConcentrationsShow
Suiton:
Suiton Affinity
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has a passive enveloping effect.
Passive (Enveloping)Show
Suiton's effect is enveloping, meaning that suiton passively surrounds anything that it makes contact with. Suiton techniques that do not last over periods of times (i.e, exploding techniques) drench their opponents, but long term techniques will envelop anything they come in contact with and maintain a hold on it with the 3/4th strength of the technique, rounded down. This means that if a suiton wave is shot forward with 17 strength, it will envelope and move anything with it that does not have more than 12 strength to resist it. This allows Suiton to fill a very powerful role in eliminating tools from opponent's access and capturing targets.
Taijutsu ConcentrationsShow
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Genjutsu ConcentrationsShow
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Rank:Power RankVillage:Primary Chakra Affinity:Secondary Chakra Affinity:Tertiary Chakra Affinity:
A A Iwagakure Mokuton Suiton Doton
Chakra Pool:Endurance:Control:Strength:Speed:Willpower:
36 20 50 20 1 1
MokutonShow
D-Ranked: 3:
Tree Arm Growth
D-Ranked Nintaijutsu Maneuver
Channeling Mokuton Chakra, Yggdramasil will grow an arm of wood in one of its rooms, up to 10 meters in length and 5 meters wide at [control] speed from one side of the room too another, grabbing anything that comes in contact with along the way with [control] strength.

Archers Tower Open
D-Ranked Ninjutsu
Yggrdamasil will channel Mokuton chakra and open a window 1 meter wide and tall in one of its walls at a speed of control.

Leaf Plume Cushion
D-Ranked Ninjutsu
Yggdramasil will channel and then coat the up to 10 meter by 10 meter area of its body with fluffy wuffy leaves over over the course of half a post, originally having no real function whatsoever but through proper training now provides Yggdramasil a light defensive shrubbery equal to [control] strength for as long as it channels the technique, up to [1/3] chakra pool in posts.
C-Ranked: 2:
Shrink The Cage
C-Ranked Ninjutsu
Yggdramasil will channel and then shrink, reducing its size by half in every direction over the course of a post, smacking and stabbing anything in its way with control strength and moving at control speed. This transformation lasts for up to [1/3] chakra pool posts.

Expand the Cage
C-Ranked Ninjutsu
Yggdramasil will channel and the expand, stretching in every direction its limbs and roots by 15 meters, smacking and stabbing anything in its way with control strength and moving at control speed. This transformation lasts for up to [1/3] chakra pool posts.
B-Ranked: 1:
Rotating Cannon
B-Ranked Ninjutsu
Yggdramasil will channel and then spin one of its floors, violently flinging its inhabitants out of the room as the entire room fills with mokuton leaving no space left to go except to leave or be crushed by the outer walls of Yggdrasil. The room fills at control speed and strength, striking and squishing anything trapped inside and launching those otherwise in it to outside.
SuitonShow
D-Ranked: 2:
Cool Waters
D-Ranked Ninjutsu
Channeling, Yggdramasil will fill one room on each floor half-way with water, the water coming out of openings on a side of its choice at a speed and strength of control.

Tree Vomit
D-Ranked Ninjutsu
Channeling, Yggdramasil will send out water from its roots and open rooms, blasting outwards cones 10 meters long at control strength and speed from one of its rooms.

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