Kazuki, Amaya

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Kazuki, Amaya

Post by Archives » Sat Sep 29, 2018 11:30 pm

Username: Katya
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Character Playlist
Age: 13
Gender: Female
Height: 5’6’’
Weight: 115 lbs
Physical Features:
  • Face/head: Amaya has long red hair that extends down her backside even when pulled back in a ponytail, bangs hanging past her chin. Her eyes are a deep brown and she has no form of scars or tattoos on her face.
  • Body: Amaya presents a very lean figure. At her age she is a bit of a late bloomer and still comes off a bit lanky. She carries no significant scars or tattoos tattoos as of yet.
  • Notable Features: Amaya has her teeth filed and sharpened. She has it done in such a way that her canines appear longer than the rest and sharper than the others, though all are sharpened.
Clothing/Accessories: Amaya wears a pair of form fitting black pants and black boots. She wears a red shirt with no back as well as a black skirt that wraps around her waist though she normally keeps it pulled back behind her and out of her way.
  • General: Amaya typically keeps to herself. She spends much of her time buried in training or research, spending much of her spare time doing one or the other. While most girls her age are at least partially focused on their hormones, Amaya doesn’t seem to care for fawning over boys, girls, or anyone really. She seems solely focused on her career and nothing more.
  • Hopes/Dreams: Amaya’s only dream is to exceed the achievements of her mother and father both.
  • Fears: Amaya’s greatest fear is to somehow shame herself the way her mother did, or worse.
  • Combat Mentality: Amaya is a take no prisoners kind of person. She takes on her opponents head on with a plan to take them down and is rare to show mercy.
Village: Kirigakure No Sato
Rank: Genin
  • Ninjutsu: 5
  • Taijutsu: 17
  • Genjutsu: 5
  • Stamina: 5
  • Control: 5
  • Strength: 5
  • Speed: 5
  • Instinct: 5
  • x1 Lockpicking Kit
  • x 10 Senbon, strapped to upper right arm.
  • x 10 Senbon, strapped to upper left arm.
  • x 1 Dagger, 8 inches long, strapped under right forearm.
  • x 1 Dagger, 8 inches long, strapped under left forearm.
  • x 1 Fuuton Khyber Blade, 11 inch blade, sheathed on lower back. (Note: As a Fuuton blade this weapon’s blade is coated in a layer of Fuuton chakra extending out from it, adding a reach of 6 inches with Fuuton’s cutting passive at a strength of 20. This is triggered by the user’s touch and cannot be activated without the weilder having the Fuuton Concentration.)
Primary Affinity: Suiton
Kazuki Amaya and her twin brother, Kazuki Ryu, were born to Kazuki Ryoga and his wife Ren. They began life as the children of two warriors with a certain standing in the village. However at the age of five the pair accompanied their parents to an event in Iron Country. On their return they were attacked and their father stayed back to fight the enemy. They never realized that when their mother went back to find him, it would be to return with his body. Kazuki Ryoga was the Overseer of the Seven Swordsmen of the Mist and the funeral was befitting a man of his position. But it was the beginning of a terrible time for the family, and not just because of the loss of Ryoga. A year after his death Amaya’s mother became too distraught and committed suicide.

Her death left Amaya and her brother in the hands of their grandparents where Amaya came to hate her mother for the way she left the world, and adore her father’s memory for the way his life ended and the way he led it. She trained day after day, reading old journals her parents left behind to get to know their work and their lives. As she went into the academy she went in with a chip on her shoulder and seemed to practically refuse to try and make friends. She focused almost entirely on the work, and on nothing else.

When Amaya graduated the academy, alongside her twin brother, with was with both pride and purpose and her grandparents in attendance. Finally a Genin, Amaya was ready to prove she was more than the daughter of a coward who committed suicide. Then the news slapped her in the face that her assigned rival would be none other than her twin, Ryu.

First AbilityShow
Yet Undiscovered
Second AbilityShow
Yet Undiscovered
Third AbilityShow
Yet Undiscovered
Ninjutsu ConcentrationsShow
Suiton Affinity
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has a passive enveloping effect.
Passive: (Enveloping) Suiton's effect is enveloping, meaning that suiton passively surrounds anything that it makes contact with. Suiton techniques that do not last over periods of times (i.e, exploding techniques) drench their opponents, but long term techniques will envelop anything they come in contact with and maintain a hold on it with the 3/4th strength of the technique, rounded down. This means that if a suiton wave is shot forward with 17 strength, it will envelope and move anything with it that does not have more than 12 strength to resist it. This allows Suiton to fill a very powerful role in eliminating tools from opponent's access and capturing targets.

Fuuton Affinity
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an cutting effect.
Passive: (Cutting) Fuuton has a natural cutting property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/2 the strength of the technique rounded down unless otherwise stated. This means if someone punched a 20 strength fuuton wall, they would get cuts on their hand applied with 10 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wound by essentially striking twice.
Taijutsu ConcentrationsShow
Deft Hands
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.

The fundamental skill of [Stealth] describes the user’s proficiency in remaining silent, unseen and unnoticed as they go about tasks. This facilitates their use of related Taijutsu.

Close Quarters Combat
The fundamental skill of [Close Quarters Combat] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc.

Sword Weapons
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
Genjutsu ConcentrationsShow
Sound Initiation
This user has learn to use sound cues to initiate genjutsu. Allowing them to create sounds and sustain sounds to capture their targets in a genjutsu.

Warp Genjutsu
This user has learned to combine the basics of Status and Illusion genjutsu, allowing them to use single techniques to create sensory illusions, as well as status changes on their target.

Suiton Elemental NinjutsuShow
D Rank:
*Suiton • Defensive Barrier
D-Rank Ninjutsu
After performing the correct hand seals the user will spray water created from the inside of their chest through their mouth. Once the water is expelled, it will form an umbrella shape that is concave to the user and about two meters in diameter. This defense is somewhat solid and can be formed in any direction the user can spit, up to five meters away. The defense is shot at a speed of 5 and has a strength of 5 and unless completely destroyed it lasts for three posts before falling lifelessly to the ground.

*Suiton • Water Shuriken
D-Rank Ninjutsu
After performing the correct hand seals the user will form a shuriken of water that can be thrown approximately 6 centimeters in diameter in their hand. When kai'd, this shuriken explodes with a force equal to a D-Rank explosion and covers the immediate area in water. If not consumed, this technique lasts for three posts.

*Suiton • Water Orb Technique
D-Rank Ninjutsu
After performing the correct hand seals the user will form a dense ball of water approximately 6 centimeters in diameter in their hands. Upon lurching forward, they will release the ball towards an opponent up to 10 meters away at a speed of 6 and with a strength of 4.

Suiton • Familial Friendship Technique
D-Rank Ninjutsu
You sure are friendly and special to the people who you're forced to be with through blood relations. With this technique, everyone loves you, and nobody could think ill of you.

*Suiton • Propel Leap
D-Rank Ninjutsu
After channeling chakra into their hands the user will fire two jets of water from their hand, essentially hurling and propelling themselves in the opposite direction of their jets as if thrown by a strength of 5. Can be used once to throw themselves with 5 strength.
Fuuton Elemental NinjutsuShow
D Rank:
*Fuuton • Vortex Screw
D-Ranked Fuuton Jutsu
After doing the needed hand seals, the user creates a small vortex of Fuuton chakra around a projectile in their hand that spins with a strength of 5. This causes the projectile to corkscrew through the air, allowing it to travel an extra 10m and applying the Fuuton passive when thrown. This doesn't make the projectile any faster, only increases its range and ability to cut.

*Fuuton • Wind Skating
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+3 speed) but lowers their accuracy and agility (-3 Taijutsu). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off. The fuuton passive is not applied in this technique.

*Fuuton • Redirection
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user covers a projectile they are holding in fuuton empowered wind. Then, when the weapon has been thrown as normal, the user is able to change it's direction by up to 90 degrees once with no drop in momentum on the projectiles part. This technique only lasts one post.

*Fuuton • Wind Bullet
D-Ranked Fuuton Jutsu
After performing the required hand seals, the user expels a basket ball sized ball of wind from their mouth. This ball of wind travels up to 20m at 5 speed, and explodes with the strength of a single explosive tag on contact with solid matter or at the end of its range.
Petty Theft TaijutsuShow
D Rank:
Petty Theft • Exterior Pickpocket Lift
D-Ranked Maneuver Taijutsu
Using only two fingers the user slips into a target’s pocket to quickly withdraw a small item without disrupting or alerting the target.
Requirements: Deft Hands & Stealth

Petty Theft • Basic Lockpicking
D-Ranked Maneuver Taijutsu
When working with a basic lock (not infused with chakra or made of chakra) the user is able to pick the lock with one hand while appearing casual and without garnering unwanted attention.
Requirements: Deft Hands & Stealth

Petty Theft • Slight of Hand Toss
D-Ranked Maneuver Taijutsu
With the most minimal amount of hand movement the user is able to toss something small, such as a rock or pebble, hard enough to strike a distance away and without garnering unwanted attention. This is typically used as a diversionary tactic.
Requirements: Deft Hands & Stealth
Toryu Style TaijutsuShow
Toryu Kenjutsu:
Toryu Kenjutsu is a sword style originating from the Land of Pebbles that focuses on not just performing kenjutsu but also weaving close quarters style taijutsu into the bladework. Toryu's specialty is not only learning to capably slash a sword with one hand but also learning to use the hands, joints, legs and even the head to make frighteningly dangerous close quarters fighters. An inelegant style, it is commonly associated with the more 'rough' samurai but in truth it's reliance on two opposing impulses and control of the body makes it one of the more difficult Kenjutsu styles to learn. While usable with most blades, experienced fighters often prefer wakizashi, ninjato and even tanto daggers instead of katana for increased mobility.
  • Requires: [Close Quarters Combat] and [Sword] Concentrations
D Rank:
*[Toryu • Close Quarters]
D- Ranked Taijutsu Stance
Prerequisite: 5 Taijutsu
The signature stance of the style, Close Quarters teaches users of this style how to rapidly change the angle, position and even grip of their weapon without moving their hand from it's signature position at the user's waist for maximum versatility. Users of this style often assume a one foot forward, one back, slightly swayed stance to free up movement as well at the expense of leaving their center open.

*[Toryu • Lunging Feint]
D-Ranked Taijutsu Maneuver
Prerequisite: 5 Speed
A basic technique of the style wherein the user moves in for a basic lunge-thrust with their weapon, only to turn in mid thrust and attempt to sweep their leg under the opponent's own. This tends to be useful as a basic feint and can usually knock down those with less strength than the user who get caught by it.

*[Toryu • Guard Break]
D-Ranked Taijutsu Maneuver
Prerequisite: 5 Strength
After rushing in on a foe and initiating an attack the user waits for the opponent to guard, either with arm or weapon, before quickly lashing out with their hand or pommel of their blade and attempting to smash the guarding hand or arm aside with a wrist smash. The pain as well as damage can interrupt the guard of opponents, leaving them wide open for the initial attack to hit.

*[Toryu • Limb Lock]
D-Ranked Taijutsu Maneuver
Prerequisite: *[Toryu • Close Quarters] , 5 Taijutsu
A dangerous close quarters 'option closer', the Toryu user will sweep in close and try to slam their foot down on an opponent's as well as quickly sweep their arm around the opponent's to lock their elbow with the user's own. This technique is usually utilized for setting up blows or blocking off the weapons of dual-wielding foes and it forces the opponent to break out of the move before counter-attacking.

*[Toryu • Counter Kick]
D-Ranked Taijutsu Maneuver
Prerequisite: 5 Taijutsu, 5 Strength
The user of this technique will attempt to block the blow of his opponent with his blade, relying heavily on the durability of their weapon and their own strength to resist the strength of the opponent's attack. Should they be successful, the user will follow up with a swift kick to the target's chest or stomach to push them away and stun them, then follow up with a quick stab to the chest or stomach.
Sound Trigger (Generic) GenjutsuShow
D Rank:
*[Genjutsu • Boom!]
D-Ranked Illusion Genjutsu
The user will do a series of hand seals, then within the next post, snap their fingers. Anyone who hears the snapping will hear an explosion in the distance behind them. This works as an effective distraction, or a scare tactic, if properly utilized.

[Genjutsu • Smell Of The Deceased]
D-Ranked Illusion Genjutsu
After performing the necessary hand seals, the user will make a sound of disgust and any victim that hears the sound will be pulled into the genjutsu. This causes the target to begin to smell rotting flesh and decaying bodies. The jutsu can cause nausea and vomiting from the target, depending on how sensitive their sense of smell is. The smell of the dead can also cause some mental stress on the target. This genjutsu lasts for three (3) posts.

[Genjutsu • In What World]
D-Ranked Illusion Genjutsu
After performing the necessary hand seals, the user will remark “In what world?” Any nearby target who hears this will suddenly feel dizzy, possibly even sick. This jutsu has a duration of three posts.
Sight Trigger (Generic) GenjutsuShow
D Rank:
[Genjutsu • Paranoid]
D-Ranked Illusion Genjutsu
The user will do a series of hand seals, then say “Do you see…?”. Should the target hear the question, they'll be captured in this genjutsu. For the following 4 posts, the target will see a shadow in the corner of their eyes, constantly shifting out of view when they attempt to look at it.


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