[Organization] Head Hunter Division

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[Organization] Head Hunter Division

Post by Archives » Tue Jun 20, 2017 6:29 pm



Type of Organization: Sub-Org of Kirigakure No Sato
Organization Rank: S-Rank
Ryo Coffer: 461/1154
Rank: X

 Background:
When people think of Kirigakure, what usually comes to mind is their infamous hunting division. Known as hunter-nin throughout the country and beyond, they are a division within the Kirigakure military known primarily for tracking and brutally disposing of rogue shinobi. Over generations, HHD has developed the reputation for utterly eliminating targets and has instilled fear throughout the land especially in those foolish enough to desert the village and or commit crimes against the state. It doesn’t come as a surprise then to find that the shinobi that make up the division are some of the finest Kirigakure has to offer.

The division is organised into multiple branches each with their own area of operation and expertise, although inter-branch co-operation and rivalry is commonplace. Each branch is subdivided into Cells, with operators reassigned depending on the needs of a mission or circumstance. The majority of operators have worked with one another at some point or another, and there exists a closeknit sense of community and competition. Each Cell is assigned a squad leader and typically incorporates up to four additional operators or support staff. Squad leaders often change based on the task at hand, but are always comprised of those that show exceptional leadership potential and a remarkable record of completing tasks handed to them efficiently and effectively.

 Objective:
The primary prerogative of the Head Hunter Division is to ensure the safety and security of Kirigakure no Sato, chiefly realised through the careful disposal of threats and control over the flow of knowledge and secrets within and without the village. They are the masked wardens of the village who actively seek, secure, or destroy any and all threats to Kirigakure's supremacy and who keep the general populace in line. Their purview includes acting as the village's premier special forces unit for clandestine operations such as infiltration, reconnaissance, and assassination, as well as the internal secret police agency tasked with preventing the egress or proliferation of village secrets. In recent years, the division has additionally been granted charter to freely explore avenues of military research and development, including biosciences, cryptography and fuuinjutsu, and spiritual containment. The division is organised into numerous branches who each specialise in a different range of tasks, although most operators possess skillsets varied enough to work in numerous branches and joint- or cross-branch operations are common. The division is currently comprised of the following branches:
Administration BranchShow
The Administration Branch is the mandatory backbone of the Head Hunter Division whose members and activities are often overlooked, despite being the only visible public face of the organisation. This branch is the home of non-combat personnel, supporting staff, recruits, and trainees. They ensure the continued growth and efficiency of the division, maintain operational bases, organise members, communicate with village leadership, and source missions and objectives for the various other branches.

Duties:
  • Division Oversight and Upkeep
  • Military Intelligence and Operational Planning
  • Recruitment and Training
Containment BranchShow
Formerly known as the Hunt and Disposal Unit, the Containment Branch comprises some of the most renowned and infamous cells of the Head Hunter Division. Members of this branch are trained as exceptional trackers, assassins, and soldiers of the finest calibre. Operators in this branch are primarily tasked with locating, capturing, and/or eliminating selected high-value targets. Although sometimes deployed to resist external threats, this branch is chiefly concerned with defectors and runaways from Kirigakure, whose destruction ensures that any village secrets contained within their bodies—such as chakra types, techniques, genetics, medicines used, and so forth—will never be discovered by outsiders. The Containment Branch additionally includes experts in defensive chakra applications to maintain village defences for internal security, and spiritual containment for dealing with exotic threats.

Duties:
  • Hunting and Disposal
  • Defensive Chakra Applications
  • Spiritual Containment
Inquisitorial BranchShow
The Inquisitorial Branch, formerly known as the Torture and Interrogation Unit, is dedicated to the complete control of information for Kirigakure, in addition to the elimination of corruption, treason, and dissent. Their numbers include some of the most malicious and heartless individuals known to the village—and many more who are not known. They typically operate using clandestine methods with little transparency or oversight, and subject their captives to intense or coercive interrogation and torture. They are the true spies of the village, seeking to retrieve and control information by any means necessary, and are infamous for going above and beyond the norms of other branches of the Head Hunter Division in their crusade for truth, loyalty, and servitude. The few survivors of the Inquisition invariably emerge mutilated or crippled beyond recognition—and with a fervent newfound loyalty to Kirigakure!

Duties:
  • Torture and Interrogation
  • Information Retrieval and Control
  • Propaganda and "Public Relations"
  • Internal Security and Population Control
  • Investigation, Enforcement and Punishment
Research and Development BranchShow
The newest addition to the Head Hunter Division, the R&D Branch subsumes many aspects of Kirigakure's former Scientific Research Institute and is now the pioneer of weapons research, bionengineering, and scientific endeavours within the village. Its membership includes operators of exceptional intelligence, ambition, and often questionable or absent morality. They seek knowledge and progress above all, and at any cost. The R&D division has numerous duties including weapons research and village engineering projects, chemical and biological applications and weaponisation, drug and medicine research, cryptography and chakra research.
Duties:
  • Engineering and Weapons Development
  • Biosciences
  • Cryptoanalysis and Fuuinjutsu
  • Archeology and Expeditionary Forces

 Operational Bases:
HHD HeadquartersShow
The main building and headquarters of the Head Hunter Division is a secure military bunker concealed in a warren of tunnels beneath the main administration building at the heart of Kirigakure no Sato. The division quite literally operates in the shadows of the village and beneath the notice of the general population. This operational hub includes everything an aspiring operator could require, with a multitude of facilities suitable for every task and need. Operators entering the division HQ have everything they require to vanish from life on the outside if they so choose. Included within the bunker are:
  • Offices and administration rooms
  • Residential and recreation facilities
  • Training arenas and courses, including a small subterranean coliseum
  • Armouries, workshops, and ranges
  • Briefing rooms and archives
  • Confinement holding cells, interrogation, and torture rooms
  • Laboritories and research areas
  • Medical facilities and morgue
  • Communication and transportation hub
The public face of the HHD rests in front of a rather large vault door leading down into the bunker. The door is littered with a multitude of complex fuuinjutsu protecting it from any external threats attempting to infiltrate downward. On the right side of this impressive door is a single desk leading to an array of surface offices containing staff who interact with the rest of the village and its important figures, in addition to a rudimentary recruitment office and printing department.

Behind the door and downward is where the true face of HHD lies. There is a vast network of tunnels that lead to the expansive network of facilities. At the center of the facility is a large room that acts as the command center of the HHD. The command center is a place for all members to gather during times of crisis and or for mission briefing and the like. This room has significant importance as it is usually the place in which mutiny is enacted if ever the commander is in need of replacement. As with the the most prestigious position in the village, Mizukage, the title of Commander is also a contested one with an option provided for those willing to take control forcefully. Indeed a rarity to behold, the act has happened before, however usually only during the most strenuous of times when leadership is required beyond what has already been attempted.

Surrounding the central command chamber is where the the majority of the HHD operates. Protected by a complicated security system the whole thing can be completely flooded if compromised. Brutal interrogations and things of questionable nature are the norm here. Things are not always by the book when you're underneath the village in this facility, but the majority of village can sleep a bit better knowing that these tireless few work day and night to ensure the safety of the village. This is definitely the most secured place within the division and acts as a unifying area in which those in the division can thrive and grow to become perfect weapons in service of Kirigakure no Sato.
Containment Site: EtaShow
Containment Site: Eta
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Containment Site: Eta is a large labyrinthine complex of bunkers and halls situated submerged on the lakebed far beneath Kirigakure no Sato. Partially sunk into the floor of the lake, the complex is mostly hidden from the outside, resembling only a series of shadowed rectangular lumps and towers with no obvious entrance or exit. The depth of the installation is such that sunlight from the surface does not reach it, and the extreme water pressure outside its reinforced hulls is sufficient to crush most creatures and humans not specially adapted for high pressure environments. From within, the structure is intentionally vast and mazelike, featuring a number of large, blank-walled cells at its heart and featureless hallways, bunkers, observation rooms, medical facilities and torture chambers. The facility was commissioned by Kirigakure’s Head Hunter Division and, with the summary execution of the workforce upon completion, the layout is now as mysterious and dangerous as its masked patrons.

White-grey reinforced concrete and gleaming steel make up most of the internal decor, giving the facility an eerie sense of absent cleanliness under harsh fluorescent lighting. Containment site Eta is typically used by the Division as a prison for their most dangerous, notorious, or evasive victims, with many state-of-the-art holding cells and storage chambers designed to safely subdue and seal all manner of exotic and lethal substances, creatures, or persons. The installation also includes an array of medical facilities, including operating rooms and experimental laboratories, in addition to the expected torture chambers.

Unless one is capable of hours-long swimming, navigating the pitch black depths and all its dangers, withstanding steel-crushing pressures, and piercing the reinforced 50-strength outer hull of the facility, the only access in or out of Containment Site Eta is through the Head Hunter Division’s Black Network. But whether a teleporting arrival will emerge to the central command room or to one of the dreaded black cells at the facility core is a matter of some softly-spoken debate.

-

 Requirements:
All members are required to complete a recruitment thread with an active member of the organization. Field operators are generally required to be Chuunin rank or higher due to the intensive nature of the work, however exceptions may occur and many other positions and training programmes are available for less experienced applicants. Genin trainees can be shaped into their desired branch and may accompany senior staff on less lethal assignments.

All members are given and expected to carry a Standard Operator Mask. This is a white full face mask with the symbol of Kirigakure displayed on the forehead which must be worn for all official organisation business. This aids the operator in concealing their identity from foreign agents, thus protecting themselves and the Division from potential threats. The masks include thin eye slits and may be augmented with featuers or decorated with shapes and styles to the wearer's preference, however these should not include anything to reveal the identity of the shinobi who carries it.
Command StructureShow
The Head Hunter Division is led by the iron hand of the Commander, who holds absolute oversight of the organisation and all its branches. Each branch is led by a dedicated Captain, except for the Administration Branch which is the purview of the Commander or his appointed delegate. The Commander and the three Captains form the senior command structure of the division. Beneath the Captains, each branch consists of elite Squad Leaders and standard Operators who form the bulk of the organisation. Trainees, who are typically younger inexperienced recruits yet to prove their mettle within the organisation, are assigned to the Administration Branch at least until such a time as they display competance or potential in one of the other branches.

Adminsitration Branch
 Commander: Karagata, Shiv
 Head Secretary: Karagata, Midori
 Operator Karagata Kinsue
 --

Containment Branch
 Captain Tsukino, Jhin
 Sqd.Ldr. Toukai, Chisaki
 Sqd.Ldr. Aisu Hatsuyuki
 Operator Kaguya Li
 Operator Fushinkou Tomoe [Org NPC, 200 Ryo invested]
 Operator Shiimu Kozan
 --

Inquisitorial Branch
 Captain Muramasa, Hisayo
 Operator Nakiya Ryoko
 --

Research and Development Branch
 Captain Aisu, Naohiro
 Sqd.Ldr. Muramasa, Kayoko
 Operator Itotsuki Abari
 --

Operator Archives
Commander Nakamura Gamakuma - Status: MIA
Captain Hirohito Kanzo - Status: MIA
Captain Hirohito Hideki - Status: Retired
Sqd.Ldr. Aisu Haruna - Status: MIA
Sqd.Ldr. Muramasa Maido - Status: Deceased
Operator Nagano Rozan - Status: Retired
Operator Shizuka Naoko - Status: Deceased
Operator Yoshikuni Soujiro - Status: MIA
Operator Muramasa Akane - Status: MIA
Operator Aisu Kyruka - Status: MIA
Operator Aisu Tenshi - Status: Deceased
Operator Masami Ren - Status: MIA
Operator Dawasure Maigo - Status: MIA
Operator Jouchaku Jiro - Status: MIA
Operator Kaguya Skalyx - Status: MIA
Operator Hirohito Tsukiko - Status: MIA
Operator Aisu Rin - Status: MIA
Operator Karagata Ayano - Status: Retired
Operator Karagata Mai - Status: MIA

Organization Member ResourcesShow
Head Hunter Division Techniques and Styles
Silent Hunter StyleShow
Quote:
[Silent Hunter]
The Silent Hunter style originated as a series of silent fighting techniques developed by Commander Karagata Shiv of Kirigakure's Head Hunter Division, further applied by Overseer Kaikyo Kohon of the Seven Swordsmen of the Mist, and finally revised and reimagined by Aisu Naohiro to become an expansive doctrine of techniques essential to any eager Head Hunter to aid in infiltration, tracking, and assassination.
Requires: [Stealth] & [Perception]
[Vigilance]
D-Rank Taijutsu Discipline
The user maintains a constant state of vigilance with respect to their immediate surroundings and all persons in their vicinity. This allows the user to effortlessly identify and recall the environment, obstructions, and structures around them to passively recognise entry and escape routes, vantage points, probable sources of cover, and so forth. Additionally, the user can quickly recognise and differentiate civilians from trained (D-rank or higher) persons, such as by analysing gait, body structure, reactions, deftness, and the target's awareness.

[Anaerobics]
D-Rank Taijutsu Discipline
Following dedicated training, the user is capable of moving and fighting for extended periods without breathing to minimise noise or avoid inhalation. The user can hold their breath for twice the usual amount of time without hindering their own abilities or actions.

[Breathe and Listen]
D-Rank Taijutsu Discipline
The user takes a deep breath and focuses their hearing on all the sounds in their vicinity, and is able to pick up on the sounds of movement within 15 metres of their position. They can accurately identify noises and the source, such as footsteps, the rustle of clothing, breathing, or the drawing of weapons. Areas with loud noises or crowds, or targets with specialised techniques to mask their sounds, can throw off the accuracy of this technique.

[Just Listen]
C-Rank Taijutsu Discipline
Any time the user is moving, they have trained themselves to be attuned to the sound of people moving. This passive technique allows the user to accurately pinpoint targets within 30 metres of their location, and can differentiate the sounds of multiple people to separate targets and determine how many people are in a given area even if they can’t see them.

[Featherstep]
C-Rank Taijutsu Stance
The user has learned to move in a particular way to lighten the tread of their feet and with carefully placed steps. This allows the user to move without leaving any visible trail to all but the most experienced of trackers, eliminating obvious environmental disturbances and signs such as footprints, scuffs, displaced dirt, and so on. The lightfooted nature of this stance imparts a +6 to Speed at the cost of -6 to Strength as the user primes their muscles for swift and gentle movement rather than power.

[Projectile Whistles]
C-Rank Taijutsu Discipline
The user has attuned their hearing to the sound of things moving through the air within 30 metres of their person. This allows them to hear projectiles flying at them from a general location, even if they can’t see the source.

[Target Read]
C-Rank Taijutsu Discipline
The user has learned to accurately gauge their own speed and strength compared to that of a target, allowing them to determine a fairly accurate estimate as to how fast a target is moving or could potentially move, or how strong a target may be. This can help the user read their opponent's potential and better predict the flow of combat.

[Analyse]
B-Rank Taijutsu Discipline
The user has learned to attune their hearing to target desired, specific sources of sound, and effectively block out all other distractions. This allows them to focus on individual targets or sounds, for example being able to pick out one conversation within a busy room, or identify one set of footsteps from among many. When focusing on a particular sound, the user can effortlessly interpret its characteristics to learn details about the source. For example, analysing the sound of footsteps can reveal the weight, size, or speed of a target, while hearing the rustle of movement could reveal the presence of armour, weapons, or other worn materials, and hearing the sound of weapons or projectiles can inform the user about the type, size, speed or strength of the weapons in use.

[Argus]
B-Rank Taijutsu Discipline
The user has trained their vision to accurately pick up on and interpret details even through darkness or dense visual obstructions. This technique allows the user to see clearly through shadows, darkness, or semi-transparent media such as water, ice, smoke, mist, dust, heat shimmers, and other airbourne particulate or visual disturbances out to a distance of 60 metres.

[Target Speed]
B-Rank Taijutsu Manoeuvre
The user strikes with pinpoint accuracy at the correct pressure points or muscle groups on an opponent's body that can effectively debilitate their speed. When struck, the opponent suffers a shock throughout their body and a sudden loss of mobility, manifesting as a -6 to Speed for the next five posts. This technique can be applied using a thrown weapon, however doing so from range lowers the potency of the strike and only imparts a -3 penalty to Speed instead.

[Target Strength]
B-Rank Taijutsu Manoeuvre
The user strikes with pinpoint accuracy at the correct pressure points or muscle groups on an opponent's body that can effectively debilitate their strength. When struck, the opponent suffers a shock throughout their body and a sudden loss of vigour, manifesting as a -6 to Strength for the next five posts. This technique can be applied using a thrown weapon, however doing so from range lowers the potency of the strike and only imparts a -3 penalty to Strength instead.

[Heartbeat]
A-Tank Taijutsu Discipline
The user has attuned their hearing to the sound of heartbeats. This allows them to accurately locate and track anything with a heartbeat within 50 metres of their person, and filter the sound of heartbeats out from other surrounding noises and distractions regardless of environment.

[Precision Aim]
A-Rank Taijutsu Discipline
The user has studied anatomy to the extent that they can passively apply that knowledge to their strikes and aim in the heat of combat. This allows the user to identify and exploit opportunities for pinpoint attacks to cause severe internal damage to a target, such as breaking bones, rupturing organs, slicing muscles and tendons, and so forth. This technique aids the user in spotting weak points in the armour or guard of a target and deliving precision attacks in those areas to bypass physical defences and strike the body beneath.

[Ghoststep]
A-Rank Taijutsu Discipline
Prerequisite: [Featherstep] or *Fuuton • Wind Skating

The user has learned to move with exceptional care and finesse, lightening the tread of their feet and stepping with extreme care or by marginally levitating their feet with a subconscious application of fuuton chakra. This allows the user to move without detriment while eliminating all traces of their passing, leaving no physical sign. Additionally, the user can move as normal without triggering physical traps such as pressure plates or tripwires. If moving via fuuton, the swirling chakra additionally scours away any scent left behind by the user. If moving via careful physical steps, the user leaves no residue of chakra use. The lightfooted nature of this stance can impart a boost to speed of up to +12, at the cost of a corresponding debuff to Strength as the user primes their muscles for swift and gentle movement rather than power.

[Instant Strike]
A-Rank Nintaijutsu Manoeuvre
The user prepares an attack or action before priming their muscles and surging forward in an instantaneous, chakra-assisted movement towards or away from a target within 50 metres, which consumes one of the user's two available teleport movements per thread. This allows the user to jump forward and deliver a lightning-fast series of strikes to a target without any perceivable precursor motion, or to attack a target already in range and then instaneously move away to a safe location by identifying an object within range that is at least 1/5th the user's size while preparing the technique. An object used in this manner must be solid and must not already be imbued with foreign chakra. The user can perform up to [Base Speed/10] strikes as part of this technique, performed at up to +12 Speed, but the focus on rapid motion leaves the user unprepared to guard and thus a corresponding Endurance debuff for the duration of the strike.

[Coverage]
A-Rank Taijutsu Discipline
The user has learned how to make the most effective use of their environment to avoid being seen and detected. This allows the user to effectively conceal themselves and blend into an environment with minimal effort, increasing their effectiveness at hiding in mist, water, ice, foliage, behind terrain, and so forth.

[Venator]
S-Rank Taijutsu Discipline
Keen eyes and a wealth of tracking experience allows the user to easily identify and track all manner of targets over extreme distances, regardless of terrain type or method of travel. The practitioner can subconsciouly pick up on signs such as disturbed foliage, footprints, and environmental disturbances, and can accurately determine their age, source, and direction of travel by their condition. The user can accurately pick out individuals from many different traces and determine the number of companions or accomplaces with the target.

[Quiescence]
S-Rank Taijutsu Discipline
The user has learned to move in total silence, and does not produce any sound when moving through any means. They cannot be heard unless a person listening for them has a specialized hearing technique of equal or higher rank.

[Reaper]
S-Rank Taijutsu Discipline
The user has trained themselves to become perfectly attuned to all manner of sounds in a wide vicinity of their person, and can focus their hearing to up to 150 metres to identify and track targets. This passive technique allows the practitioner to accurately identify and differentiate people, animals, and all sources of noise within 50 metres of their person, even in the face of loud complicated distractions, noise, or interference. Over 50 metres, the accuracy of the technique suffers slightly and hearing at such an extent requires fewer distractions. Over 100 metres, the user requires silence in their immediate vicinity and can only gauge an approximate direction, distance, and quantity of noise sources, but can still identify the type of creature. The maximum range of this technique is 150 metres. Additionally, the user has learned to interpret vibrations through the ground as a rudimentary tremorsense, and is able to accurately track sources of movement through vibrations within 50 metres of their location.

[Chemosensory]
S-Rank Taijutsu Discipline
The user has achieved exceptional proficiency in identifying and interpreting different tastes and scents, and can recall previously encountered tastes and scents with remarkable accuracy from a mental catalogue of sources. This allows the user to detect trace amounts of scent even from minute sources, such as from a blade of grass that touched the leg of a fleeing target, from old footprints, or traces of scent on the wind over great distances. Additionally, the user's knowledge of scents and tastes allows them to accurately determine the origin and age of a source, and with multiple sources can effectively determine a direction and speed of travel.

[Blurred Movement]
S-Rank Taijutsu Discipline
Having undertaken intensive training sessions to drill the body into extreme high speed movement, the user has mastered a method of moving and fighting which makes their motions highly confusing to an opponent. This causes the user's movements and attacks to become extremely blurred and impossible to see or follow for anyone without a visual perception technique of equal or higher rank. Even those with such a technique will find it harder to determine the user's attack patterns or where they are aiming to strike.
Standard Operator TechniquesShow
TaijutsuShow
[Hunter’s Cryptolect]
D-Rank Taijutsu Discipline
A Head Hunter can convey a hundred meanings without ever opening their mouth. This discipline represents the user’s mastery of the Hunter’s Cryptolect, a secretive and complicated means of communication taught exclusively to members of Kirigakure’s Head Hunter Division. More than just a spoken or written language, the Cryptolect incorporates vocal, somatic, tonal and metered elements which can be used individually or together to convey detailed private messages. This grants practitioners the ability to communicate silently such as through hand signs and body language, cryptically through a scrambled written or spoken cipher, or even by hiding meanings and messages in plain sight by concealing elements of the Cryptolect into seemingly plain, everyday sentences, for example by using tones, accents, or hidden patterns in the meter of a phrase. This communication is innately cryptic and unintuitive, often interspersed with rogue elements to throw off a potential eavesdropper, making it nigh impossible to be realised—let alone properly interpreted—by anyone not trained in its particular use at the Head Hunter Division headquarters.
FuuinjutsuShow
[Secure Operator Network]
B-Rank Augment Fuuinjutsu
Prerequisite: Bear a valid [Operator Authentication Seal]

By channeling a small amount of chakra into their valid [Operator Authentication Seal], the user can initiate a remote audio link to other bearers of a valid seal at will, or to the entire organisation. While hearing is always active, channeling chakra into the seal allows affected targets to speak, their words being stored and transmitted to the other seals. The act of speaking charges negligent chakra.

[Operator Authentication Seal]
A-Rank Augment Fuuinjutsu
Prerequisite: Caster must know [Hunter’s Cryptolect] to create, alter, or remove

A complex multi-layered fuuinjutsu seal, this technique marks a target with a small barcode-like formula of encrypted information which can only be decoded or removed using the [Hunter's Crypolect] in addition to advanced fuuinjutsu removal knowledge of equal or greater rank. The seal and its encoded information is unique to each bearer, and is connected to the bearer’s chakra network. The encoded information in the seal serves as a unique identifier and authentication token that can be scanned to unlock access doors into the HHD headquarters and any secured organisation outposts or bases, and provides the bearer with the ability to activate and safely traverse the HHD teleportation Black Network. The seal additionally serves as an emergency alert beacon to the organisation, lying dormant until such a time as the bearer’s chakra network ceases to function — as occurs in death — or the seal formula itself is damaged, removed from the bearer’s body, or is interfered with by a foreign chakra source. In such an eventuality, the seal activates and sends an emergency signal through the HHD headquarters and division captains through the [Secure Operator Network] and [Captain Authentication Seal]s containing a directional bearing and approximate distance, alerting them to the bearer's death or that the security of the seal has been compromised. This can not only aid the Division in locating the bearer's body, but prompts them to change the encryption and authentication of their teleportation network and base access doors. Doing so invalidates all existing Authentication Seals, forcing the organisation to remove and reapply fresh seals with the new encrypted passkey information to all other bearers.
Specialist TechniquesShow
NinjutsuShow
[Hunter’s Release]
B-Rank Ninjutsu
Prerequisite: [Hunter’s Cryptolect], Active [Hunter’s Tether], [Hunter’s Binding], or [Hunter’s Fetter] technique

The user focuses on an existing and activated [Hunter’s Tether], [Hunter’s Binding], or [Hunter’s Fetter] technique and channels a burst of extra chakra into it. This violently overcharges and animates the targeted technique, causing it to glow with a blinding white aura and sear and slice anything it is restraining at [control] strength. At the end of the post, the restraining technique bursts into a thousand fragments, shredding razor-sharp glowing fragments through anything it restrains with an explosive power of [control]. The targeted technique is destroyed in the process.
FuuinjutsuShow
[Admittance]
B-Rank Augment Fuuinjutsu
Prerequisite: [Hunter’s Cryptolect],[Operator Authentication Seal]

The user prepares the encrypted seal formula on an object or around an area up to 30 x 30 x 30 metres in size, infusing it with a powerful barrier fuuinjutsu which contains a palm-sized gap in the sealing formula. When activated, the technique erects an impassable barrier at [control] strength and speed and enhances the strength of any object or surface it is drawn upon to [control] strength. This barrier blocks both physical impacts and and energy, and prevents all sight and sound from passing through it. Anyone bearing a valid [Operator or Captain Authentication Seal] can make contact with the gap in the sealing formula to temporarily dismiss the barrier long enough to pass through.

[Captain Authentication Seal]
A-Rank Augment Fuuinjutsu
Prerequisite: [Operator Authentication Seal], Caster must know [Hunter’s Cryptolect] to create, alter, or remove

A variant of the standard [Operator Authentication Seal], the Captain version is identical but provides an additional level of access and control when working with the HHD’s encrypted Fuuinjutsu seals such as the [Black Network Anchor]s. Bearers of the Captain Seal, with sufficient fuuinjutsu knowledge and the [Hunter's Cryptolect], are able to invalidate [Operator Authentication Seal]s and extract the records of chakra signatures and passages through the [Open Space: Black Network] by interacting with the selected fuuinjutsu while channeling a small amount of chakra. The [Captain Authentication Seal] also serves as the destination beacons for the emergency signals released by [Operator Authentication Seal]s upon damage or death of their bearer.

[Black Network Anchor]
A-Rank Augment Fuuinjutsu
Prerequisite: [Hunter’s Cryptolect], [Operator Authentication Seal], [Open Space: Black Network]

A complex encrypted sealing matrix used solely by Kirigakure's Head Hunter Division, this technique can only be decoded, altered, or removed using the [Hunter's Cryptolect] in addition to advanced fuuinjutsu removal knowledge of equal or greater rank. The Black Network Anchor serves as an anchoring technique for the organisation's secure teleportation highway, the Black Network. After placing this seal on a surface, the user embeds it with Jikukan chakra using the [Open Space: Black Network] technique, thus connecting the anchored location to the rest of the HHD network. The seal is permanent until removed. Each [Black Network Anchor] can only be activated once every three posts both as a security measure and to prevent the excessive strain of multiple rapid teleportations on a traveller’s body.
A [Black Network Anchor] can be activated by persons touching the seal while channeling a small amount of chakra into a ‘Kai’ release while focusing their mind on a destination [Black Network Anchor] fuuinjutsu. The anchor incorporates a feedback loop which then sends a pulse of chakra back to the Kai caster focused on their [Authentication Seal]. If their authentication seal is valid, matching the encrypted information set within the anchor, the Black Network operates as the caster intended, allowing safe passage to their chosen destination. If their seal is invalid or non-existent, or if the feedback loop is interrupted or interfered with by a different chakra source, the Black Network still activates but will divert the passage, only transporting the caster to a single pre-determined vacant location in a secure holding cell within the HHD’s Containment Site Eta.
Bearers of a [Captain Authentication Seal] can additionally extract information from the linked [Open Space: Black Network], learning the chakra signatures and passage details of those who have used the network. Only bearers of the Captain seal can grant safe passage through the Network to those who do not possess valid [Operator Authentication Seal]s.

[Black Network Tether]
A-Rank Charged Augment Fuuinjutsu
Prerequisite: [Hunter’s Cryptolect], [Open Space: Black Network], [Open Space: Black Network Summons]

After writing out the complex and encrypted sealing formula in a safe area, the user focuses on their own Authentication Seal and channels chakra into the array to imbue it with the Open Space: Black Network Summons] technique and prepare it for activation. The seal passively links with the [Authentication Seal] of the caster, regardless of distance. In the unfortunate event that their [Authentication Seal] ever emits an emergency signal — such as if they are killed or the seal is tampered with or damaged, the [Black Network Tether] will activate and immediately reverse summon the user back to safety to the location of the charged fuuinjutsu.

[Hunter’s Cell]
S-Rank Augment Fūinjutsu
Prerequisite: [Hunter’s Cryptolect]

After writing out the encrypted sealing formula the user focuses and channels a large amount of chakra into the array to prepare it. When activated, the formula will flare to life and imbue the target object or area with a reinforcement strength equal to [control]. This reinforcement is permanent so long as the fuuinjutsu remains intact. Furthermore, all physical surfaces enclosed by or inside the fuuinjutsu area will shimmer with a glowing blue light, and will reflect back up to [Control] damage dealt to them. Once this reflection property is triggered or overcome it ceases to function, however the reinforcement strength remains until the whole technique is ended.

[Hunter’s Tether]
S-Rank Charge Fūinjutsu
Prerequisite: [Hunter’s Cryptolect]

After writing out the encrypted sealing formula the user focuses and channels a large amount of chakra into the array to charge it. When activated, an 80x80x80 meter web of super-hardened chains erupt from the seal and fire outwards with 50 speed. The chains reach out and attempt to seize the nearest target, wrapping around them and binding their head, torso, and limbs at 50 strength, securing them and pulling them taut in all directions to the nearest hard surface(s) until they are spread-eagled, typically suspended in mid-air, and unable to move. The chains are lined with razor-edged barbs and hooks designed to pierce, slice, and grip into flesh or other materials. In addition to restraining, the chains actively paralyse anything they bind, constantly running a current through the target’s motor system to prevent conscious movement and maintain full-body paralysis, excluding subconscious processes such as breathing. Once created, these chains remain until broken or the fuuinjutsu is destroyed.

[Hunter’s Binding]
S-Rank Charge Tenkufūinjutsu
Prerequisite: Tenkujutsu Concentration, [Hunter’s Cryptolect]

After writing out the encrypted sealing formula the user focuses and channels a large amount of chakra into the array to charge it. When activated, a 100x100x100 meter web of glowing ethereal chains erupt from the seal and fire outwards with 50 speed. The chains reach out and attempt to seize the nearest target, wrapping around them and binding their head, torso, and limbs at 50 strength, securing them and pulling them taut in all directions to the nearest hard surface(s) until they are spread-eagled, typically suspended in mid-air, and unable to move. The chains are formed of tenkujutsu chakra, able to connect with and restrain spiritual entities, and actively drain the power of anything they bind, in the form of a static -15 to [Mastery], or to [Control] if the target lacks a specialist stat. Once created, these chains remain until broken or the fuuinjutsu is destroyed.

[Hunter’s Fetter]
S-Rank Charge Fūinjutsu
Prerequisite: [Hunter’s Cryptolect]

After writing out the encrypted sealing formula the user focuses and channels a large amount of chakra into the array to charge it. When activated, an 80x80x80 meter web of red-tinged chakra chains erupt from the seal and fire outwards with 50 speed. The chains reach out and attempt to seize the nearest target, wrapping around them and binding their head, torso, and limbs at 50 strength, securing them and pulling them taut in all directions to the nearest hard surface(s) until they are spread-eagled, typically suspended in mid-air, and unable to move. The chains are formed of hardened ninpou chakra, and in addition to restraining, actively target and drain exotic powers of anything they bind, in the form of a static -15 to [Specialist Stats], or to [Strength] if the target lacks a specialist stat. Once created, these chains remain until broken or the fuuinjutsu is destroyed.
JikukanShow
[Open Space: Black Network]
A-Rank Jikukan Ninjutsu
Prerequisite: [Hunter’s Cryptolect], [Black Network Anchor], [Operator Authentication Seal]

The user channels a large amount of chakra into themselves and/or an object or person they are touching while focusing their mind on a [Black Network Anchor] fuuinjutsu. Once the channeling is complete the Black Network activates, instantly breaking down the body of anything imbued with this Jikukan chakra and teleporting it to the destination [Black Network Anchor], whereupon all persons and objects are instantly reassembled. Persons being teleported can be willing participants, or if unwilling must have a Willpower equal to or greater than the user’s Control to resist the teleportation. The Black Network additionally stores a record of the chakra signatures of those who use it and the details of their passage through the network.

[Open Space: Black Network Summons]
A-Rank Jikukan Ninjutsu
Prerequisite: [Hunter’s Cryptolect], [Open Space: Black Network], [Captain Authentication Seal]

By channeling a large amount of chakra into themselves, senior members of the HHD who bear a valid [Captain Authentication Seal] and knowledge of Jikukan can spontaneously link themselves to the Black Network to immediately teleport themselves to the destination of any bearer of a valid [Authentication Seal]. Alternatively, they can reverse summon the target to their own location, instantly whisking agents out of danger and back to safety, or to answer for their actions. Persons being teleported can be willing participants, or if unwilling must have a Willpower equal to or greater than the user’s Control to resist the teleportation.

Head Hunter Division Equipment: (108/250 used)
EquipmentShow
Kaguya Bone Ghost Senbon:
A set of 5 specialized Senbon imbued with special chakra. giving the set two different effects. When thrown it will cause for the thrower to become invisible to the naked eye for the next four posts as long as the thrower does not exceed 1/3 of their [Speed]. The needles themselves are able to alter their course of flight to home in on their intended target for the next two posts but are unable to make radical changes in their course of flight. Able to swerve left and right up to forty-five degrees in flight to respond changes from the target and to bypass objects that come between the target and the weapon.
Member Unlock Requirement: 27 Ryo
Operator Authentication Seal:
A complex multi-layered fuuinjutsu seal, the bearer is marked with a small barcode-like formula of encrypted information which can only be decoded or removed using the [Hunter's Crypolect] in addition to advanced fuuinjutsu removal knowledge of equal or greater rank. The seal and its encoded information is unique to each bearer, and is connected to the bearer’s chakra network. The encoded information in the seal serves as a unique identifier and authentication token that can be scanned to unlock access doors into the HHD headquarters and any secured organisation outposts or bases, and provides the bearer with the ability to activate and safely traverse the HHD teleportation Black Network. The seal additionally serves as an emergency alert beacon to the organisation, lying dormant until such a time as the bearer’s chakra network ceases to function — as occurs in death — or the seal formula itself is damaged, removed from the bearer’s body, or is interfered with by a foreign chakra source. In such an eventuality, the seal activates and sends an emergency signal through the HHD headquarters and division captains through the [Secure Operator Network] and [Captain Authentication Seal]s containing a directional bearing and approximate distance, alerting them to the bearer's death or that the security of the seal has been compromised. This can not only aid the Division in locating the bearer's body, but prompts them to change the encryption and authentication of their teleportation network and base access doors. Doing so invalidates all existing Authentication Seals, forcing the organisation to remove and reapply fresh seals with the new encrypted passkey information to all other bearers.
Member Unlock Requirement: 20 Ryo
Standard Operator Mask:
A white porcelain mask bearing the symbol of Kirigakure on the forehead, and two thin slits for eye holes. This mask can be kept plain, or decorated further by its user with shapes and styles to their preference so long as it does not reveal the identify of the agent beneath it. The mask has a strength of [15].
Member Unlock Requirement: 7 Ryo

 Thread Tracker:
Topics CompletedShow
I Can Be Terse: Soujiro Returns [Shiv]
HHD Recruitment [Shiv, Akane, Kyruka, Tenshi]
Figuring It Out [Shiv, Ren]
One With The Shadows: Rozan Recruitment [Shiv, Rozan]
Recruiting Maigo [Shiv, Maigo]
Chasing Shadows [Shiv, Hideki]
Trusting Ones Senses [Shiv, Hideki]
That Time of the Month [Rozan, Hideki]
...This Was A Mistake [Shiv, Hideki]
Meeting with the Old Man: Jiro Recruitment [Shiv, Jiro]
Glory and Fame [Shiv, Rozan, Ren]
The Bone Head of HHD [Shiv, Skalyx]
Exhibition Match! [Shiv, Skalyx, Tsukiko]
Checking on a Genius Kid [Shiv, Rin]
In The Family [Shiv, Ayano, Ren]
All's Fair in Interrogation and Torture [Ren]
Rubik's Cube [Ren]
Declaration of Dependence [Rozan]
Burst Your Bubble (Rozan #4) [Rozan]
Tracking, Healing & Killing [Hideki]
He Looks Better In Red [Shiv, Ren]
The Head Hunter [Shiv, Hideki]
Unexpected Meet and Greet [Shiv, Hideki]
Head Hunter Recruit: Naohiro [Shiv, Naohiro]
Hunting for Hurt [Naohiro, Hisayo+Kayoko]
Passing The Fork [Chisaki, Ryoko]
Guess Who! Clock's Ticking [Chisaki, Ryoko]
Seeking The Knowledge of Those Who Came Before [Naohiro, Hatsuyuki]
No Dishonor in Duty [Naohiro, Kozan]
Without a Village [Kozan, Hatsuyuki, Chisaki]
Tidal Team [Hatsuyuki]
Pressure Team [Kozan]
Decimation Squad [Kozan]
Asking The Wrong Questions [Abari, Naohiro]
Smoke and Ashes [Kozan, Hatsuyuki]
 Donation Tracker:
Donation TrackerShow
Aisu, Hatsuyuki15 Ryo: [15]
Aisu Naohiro373 Ryo: [100], [78], [65], [130]
Kaguya, Li50 Ryo: [20], [30]
Karagata Shiv142 Ryo: [142]
Muramasa Maido -> Muramasa Hisayo133 Ryo: [133]
Karagata Kinsue100 Ryo: [50], [50]
Shiimu Kozan50 Ryo: [50]
Last edited by Niro on Thu Feb 01, 2024 1:41 pm, edited 30 times in total.
Reason: https://www.narutosaigen.com/forums/viewtopic.php?f=80&t=8346337

User avatar
Archives
Posts: 1650
Joined: Tue Sep 09, 2014 8:00 pm

[Organization] Head Hunter Division

Post by Archives » Sun Feb 27, 2022 4:31 pm

Org Summon Contract - SubstiwolfShow

Organization: HHD
Stat Trainings: 0/50
Substiwolf


Frglfrgblrgr
General Information
Age:Gender:Height:Weight:Hair:Eyes:
It dies and is reborn every 69 days. Female 6 Feet Tall on its hind legs. 286 Lbs. Black and Green Black and Toxic Green
DescriptionShow
Substiwolf was once a tiny puppy spirit with multiple faces lining its entire body. Now grown, she stands at six meters bipedal and walks on two legs with a 2 meter reach and 1 meter tail-length, Substiwolf is longer than the average wolf. It additionally has two extra heads and all three of its main faces have three eyes each, the third eye in between and slightly above the others. Substiwolf's many faces all function separately capable of all sensing independently and tandem with each other. As a wolf, her senses are extraordinary and these additional faces and heads are all susceptible to things that would tamper with the senses. A mottle of black, gray, and toxic green fur, Substiwolf appears very bizarre in appearance, yet with eyes, mouths, noses, and ears all over. It is a walking creature of the utmost oddity. It has sharp claws and is capable of forming its own hand seals.
Clothing/AccessoriesShow
A black scarf around its main neck.The Kirigakure village symbol as well as the symbol for Chiton are on it in red.
EquipmentShow
Substiwolf has no real equipment to speak of, but as wolf spirits go his fur is rather more like hedgehog quills. His claws and fangs are sharp of course and his senses of smell, touch, sight, and hearing are all notably sharp.
PersonalityShow
Substiwolf was much like a normal puppy. Wild with play, eager to please and fight, a joy to cuddle. Substiwolf listens to the summoner and can speak. It is explicitly lways excited and ready for action and play. Substiwolf actually does not waver from firing jutsu endlessly all day to no abandon whatsoever if left unsupervised. For fun. Until exhausted. Sadly, Maido has instilled a stricter mission and energy conservation mindset harshly and viciously into them, if summoned for mission purposes. Truly then, Substiwolf does enjoy training quite extensively. Substiwolf is orphaned and thus has gladly accepted their given name nickname from the discord and discourse of the universe. The chaos in which Substiwolf came to light seemed an appropriate transition for which things began to change. Everytime, almost without fail, when summoned, Substiwolf was excited.
HistoryShow
Substiwolf is a continuously reincarnating spirit puppy, a cub of an old spirit delty kanoodled by an Inuzuka clan member from Konoha and Maido of the mists. After some tracking and hunting, the two of them had found and a wild canine spirit in need of being slain. Truly a bit out of their ways, it had started as a hunt in the great festivities of Fur Country. Maido had admitted to Hisayo and Kayoko that the two of them met by accident. They'd been participating in the festivities and left for the hunt, then bumped into each other somewhere in the snowy woods. Teaming up with great hesitation as they came from different villages, the two of them wound up adapting and working well together to complete the hunt.

Yet, the hunt was not without spoil. There was a litter indeed, yet injured it would seem. Using a combination jutsu of Chiton, Fuuin, and Ii, then carving them out into Tenkujutsu, she saved the wolf pups, but by binding them together in an abhorrent and scary mess. The resulting puppy was thus named Frglfrgblrgr or Substiwolf, "so named for the sound it makes."

Maido began to work immediately. She sustained the being with chakra, fed it, healed it completely to good health, then immediately began further experiment and training. It was a small thing and so her chakra reserves allowed her to sustain Substiwolf for long periods of time. Soon, Maido took Substiwolf back to Kirigakure, where she began to experiment with the curious body that is possessed and ultimately wound up turning it into a guinea pig of sorts for the organization to work with. Finding hunting to be a good source of food, Substiwolf happily provides its surfaced for the Hunters of Kirigakure.
Battle Information
Combat StyleShow
Substiwolf watches opponents and attacks with its claws and teeth to the best of its ability.
Abilities: 1/1Show
Wolf of a Thousand Eyes:
Subsiwolf's entire body is covered in special eyeballs, spread out unevenly throughout its coat and fur. Each of the eyes on Substiwolf is a Getsugigan, a doujutsu of varying hues of color that is permanently active and are not required to blink. Sensory input and movements from Getsugigan eyes are considered to be separate from each other and each Getsugigan may look in a different direction from one another.
ConcentrationsShow
Ninjutsu ConcentrationsShow
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Taijutsu ConcentrationsShow
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Genjutsu ConcentrationsShow
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Rank:Village:Primary Chakra Affinity:Secondary Chakra Affinity:Tertiary Chakra Affinity:
D-Ranked Summon Kirigakure Doton Suiton Fuuton
Chakra Pool:Endurance:Control:Strength:Speed:Willpower:
3 3 5 3 3 3
NinpouShow
D-Ranked: 5:
*[Basic Jutsu • Transformation Technique]
D-Ranked Ninjutsu
After completing the needed handseals, the user of this technique will be able to alter their physical appearance to match that of another person. By consistently emitting chakra throughout their body, the user is able to keep their appearance adjusted at the cost of their Chakra Pool draining over time. As this technique is quite strenuous to uphold, experienced shinobi may see more clearly through this delusive disguise. This technique lasts for a number of posts equal to that of the user's (Chakra Pool/2).

*[Basic Jutsu • Act of Tree Climbing]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's Chakra Pool.

*[Basic Jutsu • Act of Water Surface Walking]
D-Ranked Ninjutsu
A variation of the Act of Tree Climbing technique, this jutsu requires the user to focus a precise and balanced amount of charka into the soles of his/her feet. By doing so, the user is able to walk on the surface of water as though it were a solid surface. Users with low control 2 or lower are much more likely to fall through the surface of the water, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's Chakra Pool.

*[Basic Jutsu • Kai Release]
D-Ranked Ninjutsu
A rather simple technique that allows the user to escape from a genjutsu. The user will form a single ram seal and focus to reset their chakra system to purge themselves of foreign chakra. The stat requirements for this technique can be found in the genjutsu rules.

*[Basic Jutsu • Change of Body Stance Technique]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 10 meter radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.

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