[NPC] Kaguya, Hitachi

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[NPC] Kaguya, Hitachi

Post by Archives » Sat Sep 29, 2018 6:20 pm

Username: Zao
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Kaguya Hitachi

[Kiri's White Phantom]

[Be fluid like water; adapt and survive.]

General Information Age: 19
Gender: Male
Height: 6'2"
Weight: 215 lbs
Physical Features:
  • Face/head: The young man has a normal oval style face, with somewhat pale skin due to the environment in the vllage. A pair of beautiful bright blue eyes, narrow nose, thin lips, and a slightly rounded chin. Just above his sword like eyebrows is a pair of red bruises, a trademark of the Kaguya. His hair is faded on the sides of the head as it lengths on top to a messy two-to-thee inches in length being pure white in color. A simple silver eyebrow ring can be found on his right eyebrow.
  • Body: His body has a consistent, streamlined muscled appearance, no real distinguishing features or scars can be found upon the man's frame.
  • Notable Features:Snow white hair, two red bruises on his forehead.

Clothing/Accessories: Hitachi keeps his attire rather simple, wearing a pair of black cloth pants with a crimson waist sash tie, a sleeveless V-neck black shirt that is worn under his jounin vest, and at more formal times or downtime in the village he wears a sleeveless white cloak with black markings along the shoulders and the clan symbol embroidered in the center of the back in red. Proudly displaying on his right bicep his a modified version of his Kiri headband. Straying away from the ninja style sandals the young man prefers to go with a pair lace up black boots which he tucks the bottom of the cloth pants into.

Picture: Personality:
  • General: Strong willed, speaks his mind, loyal to the village to fault. Enjoys training junior shinobi, though be it in a rather ruthless way, passing on the art of close combat. As a freshly promoted jounin the man wants to remove himself from the pack of jounin and is willing to take on a bit of danger in order to receive a greater reward every time. Into the casual dating scene and the bar on his off time, never taking anything on this side of his life to seriously due to not being able to produce a child because of the treatment of his disease. Very focused on refining his skills all around, wanting to be proficient in all area of a shinobi.
  • Hopes/Dreams: Wishes to make a name for himself as one of the Seven Swordsmen.
  • Fears: The man, due to the way he was raised within the Kaguya, worries more about make a name for himself within his family than dying.
  • Combat Mentality: A well rounded close to mid range fighter, relying heavily on his fist blades and his ability to adapt on the fly to keep opponents of their heels, very aggressive and brutish style of in your face fighting.  

Battle Information Village: Kirigakure no Sato
Rank: Jounin

  • Ninjutsu: 1
  • Taijutsu: 35
  • Genjutsu: 1
  • Stamina: 35
  • Control: 3
  • Strength: 40
  • Speed: 40
  • Instinct: 45
Name: Death's Hands

Type: Fist Blade Set

Description: A set of fist weapon with six inch fist grips and a blade that curves out from the handle and around in front of the knuckles. The curved blade is ten inches in length and one inch at its widest part near the handle before tapering down into a point at the end. These are stored in clip holsters strapped to each thigh.

Ability: With every strike that makes contact, the blades will release a D-Rank explosion outwards from the blade towards their target.  

Companions: (0/1)
Primary Affinity: Lightning
Abilities and Concentrations
First Ability
Gift of the Battle Spirit:
A gift or power bestowed upon the Kiri shinobi. The gift came in two parts, the first being that it allowed for the shinobi to gain the ability to passively regenerate himself after taking damage (based on control for a -5 stamina debuff). While the second was the ability for him to utilize the special taijutsu techniques known as Heavenly Taijutsu and create custom techniques (not a Taijutsu Specialist).

[Paid Ability: Cost [90] points and requires a [B-rank] PB.]
Second Ability
Dead Bone Pulse:
A byproduct of the treatment for a congenital disorder, Death Bone Pulse is a Kaguya's ability to control the ossification of their bodies to rapidly replace, grow, or produce bone from their bodies. This allows the Yamai to not only turn any part of their bodies into bone, but to grow new bones, or additional bones, or simply fashion things out of bone. All jutsu utilizing Death Bone Pulse are channeled.
Third Ability -------------
Ninjutsu (0/1) [Place them here]
Taijutsu (6/8) [Close Quarters Combat, Deft Hands, Swords, Perception, Stealth, Rigid Structure]
Genjutsu (0/1) [Place them here]

Dead Bone PulseShow
~Death Bone Pulse • Lockpick
E-Ranked Ninjutsu
The user will place their finger against a lock, ossifying the tip of their fingers, and then forcing it forward into the lock. The produced bone will fill into the lock, producing a key that can then be used to open the lock, or saved for the future. The bone is brittle, and will break rather easily if under too much pressure.
~Death Bone Pulse • Hand Knife Edge
D-Ranked Ninjutsu
The user channels chakra into their hand causing it to ossify and creating a straight blade of bone that extends just past the fingertips, resting on the back of their hand. While it can be used to strike with the user's strength it will break if struck with more than 5 strength.

~Death Bone Pulse • Bone Kunai
D-Ranked Ninjutsu
The user channels chakra onto any part of their body, causing it to ossify on the surface and create a kunai made out of bone that can be broken off the body and used as a weapon.

~Death Bone Pulse • Heel Spike
D-Ranked Ninjutsu
Channeling the clan member will cause their heel to ossify and extend in the form of a pointed, but not bladed, spike roughly four inches in length at 5 speed. While it can be used to strike with users strength, it will break if struck with more than 5 strength.
Close Quarter BattleShow
Close Quarters Battle:
A personal style developed by the fist blade user that involves the meshing of quick, fast, and wild strikes mainly from their hands but strikes from other limbs or body parts aren't uncommon. Due to the user's heightened battle prowess and alertness, every bit of movement is heard and/or seen, allowing the fighter to often respond to things instinctively, this allows for them respond to things that normally wouldn't have been able to be heard/seen/done. While simultaneously keeping the user’s weapons and body moving in order to maneuver around an opponent’s guard, or beat their way through it. This style resembles that of a boxer as both hands are kept up like in a guard with each blade just below the jaw line allowing for rapid striking and withdrawing of either weapon.

Requires: Upper Body, Lower Body, Deft Hands, and Perception.
[Basic Fist Blade Strike]
D-Ranked Taijutsu Discipline
After having developed and practiced his style of fighting with his two fist blades, Hitachi's normal strikes have become slightly altered from the normal basic strikes. With it be a jab, cross, etc. Each strike starts like normal but upon impact the strike is drawn across the body in the direction of movement ensuring the curved blade of the fist weapon is dragged across the target. Attempting to always deal maximum damage with the weapon by striking and slicing the opponent at the same time, digging the blade into their body.

D-Ranked Taijutsu Discipline
Prerequisite: 5 Instinct
After practicing for a long amount of time with the concept of using both of their hands with equal skill, the user has developed a level of ambidexterity that allows them to utilize their preferred weaponry without any sort of issue. This extends to other methods of combat or simple everyday life as well.

[Dodge Inside]
D-Ranked Taijutsu Discipline
Having mastered this Discipline, should they be in close quarters combat, their body instinctively dodges to the inside of an attack which keeps them centered on their opponent's torso. These dodges are only successful if their average [Tai+Instinct+Speed/3] is greater than the speed of the attack.

[Dodge Outside]
D-Ranked Taijutsu Discipline
Having mastered this Discipline, should they be in close quarters combat, their body instinctively dodges to the outside of an attack which forces them to be constantly moving around their opponent. These dodges are only successful if their average [Tai+Instinct+Speed /3] is greater than the speed of the attack.

[Seamless Skill]
D-Ranked Taijutsu Discipline
A skill utilized by those on the path to mastery of their weapon, users of Seamless Skill are actively able to transition between offensive and defensive usage of the aforementioned weapon. By transitioning so seamlessly, the user is able to save a marginal amount of energy while attacking.
[Increased Awareness]
C-Ranked Taijutsu Discipline
Prerequisite: 15 Instinct
A discipline involving the mental preparation for the constant movement and striking involved in Hitachi's fighting style. This enables the user to gather snippets of vision, sounds and tactile sensory information in order to be properly aware of the battlefield around them whether standing still or in rapid circular motion. The user is effectively aware of their surroundings within Instinct/3m of their person, able to recognize when attacks are coming and the body positions of opponents.

[Blurred Movement]
C-Ranked Taijutsu Discipline
Prerequisite: 25 Speed, 20 Instinct
Having trained their body at high speeds through intense training sessions, the user has developed in such a way which to confuse their opponents/enemies. A passive skill that allows for the user's movements and melee physical attacks to take on a blurred effect as long as their speed is ten stats above that of the target(s) instinct. This effectively makes it harder for the enemies to determine the user's attack pattern and or where they are about to strike.

[Evasive Maneuvers]
C-Rank Taijutsu Discipline
The user has learned to maintain accuracy while on the move. This allows the user to move at full speed and even change directions without interrupting their rhythm.

[Phantom Beast Assault]
C-Ranked Taijutsu Maneuver
Approaching their opponent, the user will begin with a wide arcing blow to begin a combination of blows. Following this attack they will begin to attack and spin their body as they follow their opponent across the battlefield, chasing them down as they block and evade. This technique takes the user’s entire post, and can strike a number of times equal to half their speed. Those who block more than one blow will suffer a -3 to Taijutsu for 3 posts as the weapon’s momentum and force jars their body.

[Swirling Shield]
C-Rank Taijutsu Maneuver
Prerequisite: 15 Strength, 15 Taijutsu
The user will swing their blades in a seemingly wild fashion without truly aiming to connect with a target, at least not with any real accuracy. While it seems to be totally uncalculated to the untrained eye, the user is in fact swinging their weapon in such a way to protect themselves from other attacks while making their approach. By swinging the blade in large circles around their body, they create a whirlwind of strikes that not only serves to bat away blows of lesser strength, but can easily tear apart an opponent on a direct hit.
[Up Close and Personal]
B-rank Taijutsu Discipline
Prerequisite: 20 Instinct
When in an enclosed area many fighters find themselves limited by the space which makes it difficult to use their full force when attacking the opponent(s). With this discipline, the practitioner has gained sufficient experience fighting in close quarter, tight spaces to the point that they are no longer hindered by the enclosed spaces, meaning that the practitioner will be proficient in making quick, deadly strikes without sacrificing any power.

[Counter Strike]
B-Ranked Taijutsu Discipline
Prerequisite: Dodge Inside or Dodge Outside
An advancement of the previous disciplines, Counter Strike focuses on combing a dodge with instantly attacking. When either Dodge is activated, the user will instinctively strike as they dodge, throwing a strike into the openings created by the dodge.

[Counter Block]
B-Ranked Taijutsu Disipline
When a technique of the opponent's is block, the user will instinctively strike as the hand they aren't blocking with, throwing a strike into the openings created by the block.

[Phantom Defense]
B-Ranked Taijutsu Maneuver
Prerequisite: 35 Strength and 35 Speed
A defensive skill trained by the user allowing for those proficient in its use to even guard against some chakra based attacks. By placing their feet a bit more than shoulder width apart for balance and holding their arms open the user readies themself for any and all incoming attacks. Pitting their strength, speed, and taijutsu skills against those of their opponent's in an aim to reflect nearly all attacks launched at them. The user will strike any solid attack in such a way as to prevent cuts, pierces, or abrasion and send it towards their opponent at full force. Such a display is taxing and can only last for a number of posts equal to (stamina/10).
[Phantom Step]
A-Ranked Taijutsu Stance
A stance that concentrates the user’s power and agility into their legs, enabling them to dash short distances (5m max) at maximum speed without acceleration time after a moment’s preparation.

[White Ghost Mirage]
A-Ranked Taijutsu Maneuver
Prerequisite: 30 Speed
The user of this technique will take a moment to prepare themselves before dashing at full speed around an opponent in order to strike them from behind. The strength of this technique comes from the extreme acceleration used in it, causing those with 5 less Taijutsu+Instinct/2 than the user’s speed to be unable to follow the user’s movement at all. The user will then unload a series of powerful attacks at the opponent from their new position.

[True Phantom]
A-Rank Taijutsu Discipline
Prerequisite: 35 Instinct, Stealth
Taking the art of hunting into the realm of combat, the user is able to stalk a target with the skill rivaling any professional, moving up to their full speed while shadowing the movements of their prey and moving with the utmost silence. So long as their (Taijutsu+Instinct)/2 is higher than the target's Instinct then they will be able to approach them undetected by traditional means. Often this means the target isn’t even aware of the user's presence until the attack has already begun.

[Observing Eye]
A-Rank Taijutsu Discipline
Prerequisite: 40 Instinct, Increased Awareness
Building upon the previous discipline the user to more effectively gather snippets of vision, sounds and tactile sensory information in order to be properly aware of the battlefield around them whether standing still or in rapid circular motion. The user is effectively aware of their surroundings within Instinct/2 meters of their person, able to recognize when attacks are coming and the body positions of opponents. This also allows or the user to focus upon smaller micromovements of the body of those they are fighting. By understanding the micromovements of the muscles, the small utterances of eye movement, and the ambient sounds of the body, the user can effectively predict what kind of macro movements (punches, kicks, directions) the individual fighting against is going to make after having observed movements of the target for more then two posts. This does not allow for a means of automatic dodging, but does give heed to what sort of movements will be or is most likely to be occurring next due to their previous observation time.
[Primary Focus]
S-Ranked Taijutsu Stance
Prerequisite: 45 Instinct
Through pushing their body's perception of the world around them  through training and real combat experiences combined with almost inhuman accuracy with their strikes the Kiri nin has learned how to enter a trance like state that increases his battle prowess to its peak state. By closing his eyes for about half a post, he clears his mind of any additional thoughts and focuses on the task at hand, normally combat. When the man's eye reopen the world around him appears to be moving at half speed, while they still move at normal speed. This trance can be maintained for a period of time equal to their stamina stat divided by two.

Illusion of Flight
S-Rank Taijutsu Maneuver
Prerequisite: 35 Strength
Through the use of exceptional body control and strength, the user can launch themselves skywards a number of yards equal to their strength. By literally kicking against the air with such force that they create a shockwave behind them, which they can repeat off of the air itself and sustain this pseudo-flight as long as their stamina allows for them to. They move in arcs, always falling downwards towards the end of their arc, at a speed equal to their [(Strength+Speed)/2] but no higher than their [Speed] stat.

[White Phantom Assassination]
S-Rank Taijutsu Maneuver
Prerequisites: 40 Speed, 40 Strength
The user halts all of their movement for a moment, using that time to build up an immense amount of torque in their leg and arm muscles. After doing so, the user will release all of this built up torque in one explosive maneuver, dashing across the battlefield near instantly while striking the target it both fist blade simultaneously with such force that the ensuing slash can easily sever metal or flesh. The dash itself is made with such explosive speed that it creates a shockwave that follows the user to the end of their dash, pushing away anything within 7 meters of the user with 35 strength in an attempt to protect them should they miss the attack. The distance the user is able to cover is equal to the their [(Speed+Strength)/2] in meters. This technique is considered so fast that it consumes one of the two teleports alloted by the user per thread.
Strong FistShow
*[Strong Fist Style • Leaf's Flashing Might]
B-Ranked Taijutsu Maneuver
Requiring a full post of charge time the user tenses their entire body in preparation, becoming immobile. During this time they will look for their direct path and position themselves with their elbow pointed forward. At the end of the post they will release all of this pent up energy with extreme force, leaping nearly instantaneously a number of yards equal to their strength. If their strength is high enough this can punch through obstacles on their path and create extreme damage to opponents who are hit by it. Often used as an opening attack and cannot be done more than twice per thread.

*[Strong Fist Style • Herculean Leaf Whirlwind]
B-Ranked Taijutsu Maneuver
A progression from previous variants, this attack focuses on multi-opponent fights but utilizes the same principles. By employing superior speed the user will dance between targets to create openings and strike as before. However, rather than unloading on a single target they will move to a new opponent and do the same to them in the time it takes the first to recover. They can keep this process up as long as they are allowed.

Place Genjutsu in here


As a young baby, only a few months old he was snatched away from a reluctant set of civilian parts within the village after it was determined that he had the same bone disorder as the Kaguya clan. They had been approached before hand but didn't want to give over their child even though it meant that he might die. After being taken away the child was given to a set of Kaguya "parents" as the clan began treating the child's disorder like they had for hundreds, if not thousands of children before him.

Though this was truly only a family in name, as to be a Kaguya was to be raised from a young age were taught nothing but brutality and strength. If one were to express weakness it would quickly be reprimanded by the 'parents' through various types of punishment that normally included some type of beatings. So from a young age, Hitachi didn't view his parents figures as any type of loved one but more of a teacher student style relationship where skill was praised...raise to be a spartan like children that had few fears except for bringing dishonor on the clan.

This time of his childhood passed anything but quickly, but it toughened the child up tremendously and set him on the correct path of the shinobi were weakness was something that got you killed. He was taught how to make decisions and to be resilient, being able to adapt was a way to stay alive. Entering the genin academy at the age of nine and graduating in the upper third at the age of twelve. It was the day of this graduation that the man took his first live, a traitor and prisoner of the village was placed before him as he was giving a sword. With only a slight moment of hesitation he cleaved the prisoner's head off in a single stroke completing the ritual for all new genin within his clan.

Hitachi's journey from genin to chuunin took about two years, being just over fourteen years of age before he was able to successfully pass the chuunin exam. During that time he mainly undertook simple missions and spent time honing his skills after receiving the fist blade set from his father figure, taking nearly a year to develop a fighting style that allowed for the weapons to be utilized seamlessly with one another. Upon obtaining the rank of Chuunin he was assigned to an assault squad, it was at this rank that the young shinobi was able to leave the country for the first time in order to complete more difficult mission sets. Getting a taste for how truly large the shinobi world was along with interacting with shinobi from other village as friend and foe alike.

Four long years of hard training, various missions from he village, the clan, and the family that the Kaguya fell under passed before he even realized it. Having put all his time and effort into supporting the clan and the village, then any spare time was filled up improving himself as to make him a more effect tool for the village to utilize. It was also at this age that the young man first began to have thoughts of becoming a member of the famous Seven Swordsmen, to the point that he started to make it one of his dreams, one of his desires that he had to accomplish at almost any cost. This drive helped to push him through the bottleneck that had been holding him back from becoming a jounin, doing so just after his nineteenth birthday.


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