Pandora

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Pandora

Post by Archives » Sun Sep 11, 2022 3:20 pm

Pandora
Demon of 1,000 Masks

"A rose by any other name, is still a rose."

General Information Age: 31
Gender: Genderfluid (Male Leaning)
Height: 6'0'' Ft
Weight: 190 Lbs
Physical Features:
  • Face/head: Varies; At base, he has indigo skin, a well defined jawline, and generally androgynous facial features that make it hard to figure out their true gender. He has pointed ears, plush lips, and long colorful hair that reaches towards his shoulders. The color of said hair he changes whenever he feels like it, though it is speculated his natural hair color is some shade of blue. Meanwhile, his natural eye color is a ruby red. Occasionally, his rather small tusks are shown.
  • Body: Varies; He's very tall, and built well enough to handle the type of weaponry he wields every day. However, he's still androgynous, despite his toned figure.
  • Notable Features: A giant diagonal slash scar on his back, which can't be shapeshifted away.
Clothing/Accessories: He has no usual clothing, though the style he goes for usually consists of either peasant clothing, or traditional feudal Japanese garbs. However, regardless of what he's wearing, he carries various satchels on his belt, which number four in total. He also carries a small gourd with him.
Picture:
Personality: All in all, Pandora is a simple beast with base desires at the forefront of his core, with only a hint of complexity hidden amidst his general guise. He enjoys a heavily hedonistic lifestyle, though occasionally breaks himself loose of it when it comes to the affairs that keep the innocent safe. Despite being fully capable of dealing with the nature of a shinobi, and able to carry out the tasks required of him as one, he greatly enjoys being loud and out in the open when he can, and participates in friendly combat whenever possible. Due to his nature as a shapeshifter, he also has a habit of taking different facades in order to complete the image of becoming a 'different person', making it hard to discern where his true values lie, but making an excellent infiltrator in the process. While he is generally kind, he is blunt, a tad dense, and not the smartest cookie in the best of times. Finally, paired with his sense of justice is his constant search for love, which is seemingly unquenchable.
  • General: Total dudebro, a brute, and a Casanova... or seductress.
  • Hopes/Dreams: Live through and love life on his terms, and his terms alone.
  • Fears: Loneliness, and dragons.
  • Combat Mentality: Beat it until it forfeits, or dies. Brutally. Otherwise, he's adept in the art of using Taijutsu in a general sense, and when it comes to his specialty, it's Bukijutsu, and two-handed weaponry if you boil it down even more.

Battle Information Village: N/A (Home village was Konohagakure)
Rank: Wanderer (Retired Jonin)
  • Chakra Pool: 25
  • Endurance: 50
  • Control: 15
  • Strength: 40
  • Speed: 40
  • Willpower: 5
  • Power Rank: A-Rank
Equipment: On First left pouch, attached to belt: 5 kunai, 10 shuriken, 10m of wire, 10 senbon
On first right pouch, attached to belt: 5 exploding tags, 1 smoke bomb, 1 flash bang.
Large Scabbard, on the middle of the back: Steel Zanbato
Small scabbard, on the lower back: Steel Tanto
Companions: (0/1)
Affinity/Specialization: Raiton
Abilities and Concentrations
Abilities
Oni Physiology - Pandora, as a result of being born from an Oni and a human, receives the horns, general build, and the color of an Oni. Also, due to their innate ability to manipulate the forces of lightning, Pandora has the special ability of 'Oni Lightning Eating'.

Oni Lightning Eating - By activating this ability with hand seals, and using up energy equivalent to the technique being used on them, Pandora is able to absorb Raiton chakra they come in contact with, protecting themselves from the harmful effects of Raiton and removing all strength from the techniques. When absorbing Raiton chakra in this way, the absorption triggers a regenerative effect, using the [Strength] of the absorbed jutsu as the [Control] stat to determine the rate of regeneration based off the standard regeneration table. This effect remains active for a number of posts based off the rank of the absorbed jutsu.

D + C : 1 post
B + A : 2 posts
S : 3 posts

Additionally, Oni's have the ability to shapeshift.

Oni Shapeshifting - After concentrating on what he wants to transform into, Pandora can change any physical characteristic of himself he wishes, including coloration, height, weight, sex, gender, and distinguishing markings/features (such as horns). The limitation to this ability, other than requiring immense amounts of concentration during the transformation, is the fact that it will not give him a mechanical advantage to his physical or spiritual attributes, other than hormones and pheromones produced if he were to change his gender/sex, which does give him the ability to conceive in both ways.
Second Ability Here
Third Ability Here
Concentrations
Ninjutsu
SpoilerShow
Storage & Force Fuuinjutsu:
Storage & Force Fuuinjutsu
This user is able to utilize Storage Fuuinjutsu and Force Fuuinjutsu, making it possible for them to utilize any jutsu with the Storage or Force Classification. Storage Fuuinjutsu can be used to store supplies, weapons, armor, or anything in between. Force Fuuinjutsu are used to release, counteract, and capture energy.
Charge & Augment Fuuinjutsu:
Charge& Augment Fuuinjutsu
This user is able to utilize Charge & Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge & Augment Classification. Charge Fuuinjutsu are used to create jutsu-like effects using seals. Augment Fuuinjutsu are used to enhance or limit the power of whatever they are placed on.
Raiton:
Raiton
A character with this concentration is able to utilize Raiton, and can make and use any custom or archived jutsu that require the Raiton affinity. Raiton has a shocking effect.
Passive (Shocking)Show
Raiton has the effect of shocking, which means causes it's effect to be diffuse upon impact. In organic material, this causes nervous stimulation which results in numbness, tingling, loss of sensation, and sometimes paralysis. In inorganic material, this means that the strength of the jutsu diffuses across an area 2x the size of the attack. In a jutsu that creates a lightning ball 2m in diameter, if it struck a wall the size of the attack would cover a 4m area.

Additionally, the strength of the nervous effect on organic material from raiton jutsu is determined by the Strength stat range they fall into.
  • 1-10 Strength Requirement: Localised numbness and muscle spasms for 1 post
  • 11-20 Strength Requirement: Diffuse numbness and spasms for 1 post
  • 21-30 Strength Requirement: Localised paralysis for 1 post
  • 31-39 Strength Requirement: Diffuse paralysis for 1 post
  • 40+ Strength Requirement: Diffuse paralysis for 2 posts
Katon:
Katon Affinity
A character with this concentration is able to utilize Katon, and can make and use any custom or archived jutsu that require the Katon affinity. Katon has a passive ignition effect.
Passive (Ignition)Show
Katon's effect is ignition, which means that all katon jutsu, regardless of effect, start and spread fire from their source. Once a jutsu has been performed, the fire from the jutsu spreads at 1/3rd the speed of the technique, rounded down. That means a C-rank katon jutsu that moves at 13 speed would create subsequent fires that spread at 4 speed. These secondary fires require flammable material to continuously spread, otherwise they will burn out on their own.

Additionally, the strength of burns on organic material from katon jutsu is determined by the strength stat of the individual jutsu.
  • 1-14 Strength Requirement: First Degree Burns
  • 15-24 Strength Requirement: Second Degree Burns
  • 25-34 Strength Requirement: Third Degree Burns
  • 35+ Strength Requirement: Fourth Degree Burns
Taijutsu
SpoilerShow
Rigid Structure:
The fundamental skill of [Rigid Structure] describes the user’s ability to adeptly position and lock in their skeletal structure to efficiently absorb blows with minimal damage to their person. This facilitates their use of related Taijutsu.
Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiently to efficiently utilize martial arts and advanced combat moves involving the body for example but not limited to, adv kicks, grapples, adv punches, etc.
Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.
Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.
Stealth:
The fundamental skill of [Stealth] describes the user’s proficiency in remaining silent, unseen and unnoticed as they go about tasks. This facilitates their use of related Taijutsu.
Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focusing their senses for a short time. This facilitates their use of related Taijutsu.
Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
Polearm Weapons:
The fundamental skill of [Polearm Weapons] indicates the user’s proficiency with staves, spears, halberds, pikes, scythes and other like weapons. This facilitates their use of related Taijutsu.
Projectile Weapons:
The fundamental skill of [Projectile Weapons] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.
Genjutsu[Place them here]
Crafting
Weapons Crafting:
With large amounts of experience in the forge and with creation, this individual is able to craft and create most types of weapons and armor. While this typically doesn’t grant the individual himself any additional powers, it allows him to make more powerful gear for himself and shinobi than what can typically be found. However, those with such familiarity with weapons and armor are often skilled at noticing the strengths and weaknesses of weapons they face, and allow them to more easily exploit them. This concentration also encompasses the crafting of other types of weapons and items such as poisons or advanced recovery concoctions for use on and off the battlefield.

Jutsu
NinjutsuShow
Basic JutsuShow
*[Basic Jutsu • Clone Technique]
D-Ranked Ninjutsu
After completing a set of handseals, the user forms a slight chakra 'body', thus creating a single, massless clone. The clone created from this technique is very basic and will dissipate when hit with anything. These clones do not possess vital signs or a unique chakra signature, meaning they don't disrupt the environment, and anything on their person is superficial. The clone has 1 in each stat. They are limited to basic movements.

*[Basic Jutsu • Transformation Technique]
D-Ranked Ninjutsu
After completing the needed handseals, the user of this technique will be able to alter their physical appearance to match that of another person. By consistently emitting chakra throughout their body, the user is able to keep their appearance adjusted at the cost of their Chakra Pool draining over time. As this technique is quite strenuous to uphold, experienced shinobi may see more clearly through this delusive disguise. This technique lasts for a number of posts equal to that of the user's (Chakra Pool/2).

*[Basic Jutsu • Chakra Kai]
D-Ranked Ninjutsu
A jutsu used with the purpose of activating seals and a range of devices and weapons, this technique begins with a single handseal. Once this has been performed, the user will focus a dollop of their chakra into what they are looking to activate in order to complete the task. Seals activated with this technique must be within 10 meters of the user's position.

*[Basic Jutsu • Act of Tree Climbing]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's Chakra Pool.

*[Basic Jutsu • Act of Water Surface Walking]
D-Ranked Ninjutsu
A variation of the Act of Tree Climbing technique, this jutsu requires the user to focus a precise and balanced amount of charka into the soles of his/her feet. By doing so, the user is able to walk on the surface of water as though it were a solid surface. Users with low control 2 or lower are much more likely to fall through the surface of the water, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's Chakra Pool.

*[Basic Jutsu • Kai Release]
D-Ranked Ninjutsu
A rather simple technique that allows the user to escape from a genjutsu. The user will form a single ram seal and focus to reset their chakra system to purge themselves of foreign chakra. The stat requirements for this technique can be found in the genjutsu rules.

*[Basic Jutsu • Change of Body Stance Technique]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 10 meter radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.
Raiton JutsuShow
*Raiton • Lightning Armament
D-Ranked Ninjutsu
After the correct hand seals are performed, the user coats themselves in a thick layer of lightning. This armour of lightning forms near instantly and requires [Control] Strength to break. During this time, the user's physical strikes apply the Raiton shocking effect.

*Raiton • Bright Bolt
D-Ranked Ninjutsu
After performing the correct hand seals the user will extend two fingers toward a target. A bolt of lightning will jump up to 10 meters from their fingers at [Control] Speed and Strength.

*Raiton • Conductor
D-Ranked Ninjutsu
After performing the correct hand seals, the user will coat a weapon they are holding in Raiton electricity for 5 posts. This causes the shock effect to be produced on any contact with a target, while also granting blunt weapons the ability to cut through skin to produce shallow wounds. This also works for thrown weapons, however if the projectile remains out of contact with the user for more than 2 posts the technique will dissipate early.

*Raiton • Stun Gun
D-Ranked Ninjutsu
After performing the correct hand seals, the user will channel Raiton chakra to two of their fingers. They will then be able to fire up to three total bullet sized balls of concentrated lightning from their fingertips. These bullets will travel at [Control] speed, but will not have any physical force. Instead, they will apply light electrical burns similar to a sun burn and will apply Raiton's shocking effect.

*Raiton • Sky Spear
D-Ranked Ninjutsu
After performing the correct hand seals, the user will create a 1 meter long rod of lightning in their hand at [Control] Speed. They are then able to launch it at their Strength in a single direction. Upon contact the spear will explode with [Control] Strength. If it has not been launched by the end of the second post it will dissipate.

*Raiton • Shock Double
C-Ranked Ninjutsu
After performing the necessary hand seals, the user will create a clone out of their Raiton chakra. This clone will have the users stats. It lasts for [Control/5] posts.
FuinjutsuShow
*Storage Fuuinjutsu • Tool Storage
D-Rank Fuuinjutsu
After drawing a seal formula on a surface, ensuring it is large enough for the object that is about to be stored. The user will then begin placing the object into the seal. The user can only seal objects up to their ([Control]*2)m^3 in size.
TaijutsuShow
Shinden StyleShow
*[Shinden • Swaying Peltandra]
D-Rank Taijutsu Discipline
The use of larger swords and hafted weapons often makes close-quarters maneuvering of the practitioner's weapon more difficult. By placing one hand on the pommel/butt of the hilt or low section of the weapon's haft, the user is able to more easily maneuver, twist, slide, and flip their weapon in close quarters to cover a wider range of offensive and defensive options, using the second hand to give full power to their attacks and techniques. This Discipline represents the practitioner's mastery of this basic concept, allowing them to lessen the impact of their weapon's natural blind spots and weaknesses.

*[Shinden • Ambidexterity]
D-Rank Taijutsu Discipline
After practicing for a long amount of time with the concept of using both of their hands with equal skill, the user has developed a level of ambidexterity that allows them to utilize both hands equally and as effectively without any penalty. This extends to other methods of combat or simple everyday life as well.

*[Shinden • Swaying Cattail]
D-Rank Taijutsu Discipline
Prerequisite(s): 8 Strength.
A practitioner of Shinden must be able to control their weapon as easily as their own breath. This Discipline represents the practitioner's capacity to both change the orientation of their weapon to cover a different part of their body while spinning said weapon and to immediately change the direction said weapon is spinning without loss of defensive or offensive momentum.

*[Shinden • Stream Splitting]
D-Rank Taijutsu Maneuver
A simple setup technique, the practitioner quickly and continuously spins their weapon in their hands, capable of switching their weapon between each hand if they wish. This technique can serve as a defense against projectiles and attacks, but its primary purpose is to set up the practitioner for their next attack or technique. Any attack or technique used after the practitioner uses this technique will be instantly launched at the practitioner's maximum Strength and Speed.

*[Shinden • Branch Cleaver]
D-Rank Taijutsu Maneuver
One of Shinden's most basic offensive techniques, the practitioner raises their weapon over their head, using gravity and inertia to add momentum to their next attack. The practitioner then launches a ferocious two-handed swing in any single direction. The practitioner executes the cut in a circular motion, allowing them to quickly bring the weapon back to guard against a potential counterattack.

*[Shinden • Toad Skin]
C-Rank Taijutsu Discipline
Shinden users understand that the size of their weapons cause naturally occurring blind spots and have trained to shore up those weaknesses in their defense. This Discipline represents the practitioner's ability to more finely control the natural blind spots of their weapons, passively strengthening their defenses and even allowing the practitioner to bait ignorant opponents into traps. This Discipline also allows the practitioner to easily wield their preferred two-handed weapon with one hand, if applicable.

*[Shinden • Snapping Turtle]
C-Rank Taijutsu Maneuver
Charging at the opponent, the practitioner grips the weapon's hilt or haft with one hand and rests their other hand on the pommel or butt of the haft or hilt with the other. As they drive their weapon forward in a thrust, the practitioner quickly torques the muscles in their forearm, wrist, and hand on the pommel/butt of the weapon and spin the weapon in their hand like a drill, greatly increasing the penetrative power of the thrust as they drive it into the opponent's guard and, hopefully, through their bodies. If the practitioner's Strength is 5 higher than the opponent's Endurance, this technique will cause hairline fractures, localized inflammation, and minor internal bleeding.

*[Shinden • Leaping Toad]
C-Rank Taijutsu Maneuver
Prerequisite(s): *[Shinden • Stream Splitting].
Taking to the sky, the practitioner jumps off of the ground, engaging their weapon in a ferocious spin. The practitioner can choose to complete this technique in one of three ways: a powerful diving swing or thrust, a somersaulting overhead strike, or a midair dodge by swinging the weapon in any single direction and allowing the momentum generated by the weight of the weapon and the swing to carry them in that direction. Due to the sheer momentum of this technique, if the practitioner's Strength is higher than the opponent's Endurance, any armor or weapon used to defend against this technique will be rendered ineffective, either by being rent from the opponent's hand or broken outright. This technique is not as effective when performed with a normal sword or katana.

*[Shinden • Toad Lash]
C-Rank Taijutsu Maneuver
Prerequisite(s): 15 Strength, 15 Speed.
The practitioner will momentarily dig the tip of their weapon into the ground, quickly build a large amount of tension in their muscles. The practitioner will then release the tension into a wide, sweeping cut in any single direction, curving away from the ground to avoid lodging their weapon into the ground if choosing an overhead swing. If the practitioner's Strength is 5 higher than the opponent's Endurance, this technique will knock the opponent up or away a number of meters equal to the practitioner's Strength in addition to the damage normally taken from this technique. The practitioner can immediately transition into a defensive weapon spin to shore up openings after the technique if they wish.

*[Shinden • Turtle Shell]
C-Rank Taijutsu Maneuver
Prerequisite(s): 15 Strength, 15 Speed.
Momentarily torquing their muscles in their arms, the practitioner slams their weapon's blade or tip down into the ground, releasing the tension in a violent rotation as it plunges into the ground. Depending on the terrain, a doubled circular wall of large twisting rocks, stone, and bedrock will be uplifted and erupt from the ground, potentially striking opponents and providing a defense against attacks and projectiles. These slabs of earth have a Strength equal to the practitioner's Strength, but they only remain for four posts.
GenjutsuShow
Place Genjutsu in here

History
Historical AccountsShow
Pandora's startup in life was quite the peculiar one. Being born to the rather intriguing pairing of a young Senju woman named Tanfa, and a civilized Oni named Kaito, he was surprisingly brought up in a favorable home life, not burdened by poverty, yet disciplined thoroughly by his father. After all, given that his side of the gene pool was overpowering his own Senju genes, he'd need to learn to be an honorable Oni like his father if he wanted to survive in this society. No one would accept him the way he is without that, and the etiquette and mystique provided to him by his mother's own way of teaching her beloved son. When the time came, he was soon sent to the Academy to begin his enrollment into shinobi society, at his own request, as he wanted to be a hero for his people one day.

His time in the academy was short and sweet. Though it was noted that he had a particular ineptitude for Genjutsu, in general his grades were higher than average, and he performed excellently in anything that involved stamina or strength. His notoriety with his classmates and teachers at first was non existent, given as they were all still weary of the new kid due to not trusting his father yet, and looking like a half-demon, half-human 'freak' didn't exactly help things either. Eventually, they learned to tolerate him for his polite mannerisms, and his simple attitude. Some treated him as dumb, but they found themselves caught off guard whenever he did prove that notion wrong, and it became clear that he was a charismatic boy in his early years. It was also discovered that he had a knack for the Transformation Jutsu, which would become more important as his life escalated in intensity.

When Pandora graduated from the ninja academy at the ripe age of fourteen, two years after his little sister Daggers was born, he began his ascent in the ranks posthaste, and soon discovered that he wasn't just adept with the Transformation Jutsu, but with acting as another person in general. When he wasn't helping around town with the more menial missions most Genin are given when they're starting out, he performed adequately in the field of espionage and infiltration, having helped discover minor plots and conspiracies against the village through the use of his morphing talents. This is when he truly tapped into his innate ability as an Oni to change his shape, his face, and even his gender, of which was taken advantage of quite readily. At this point, his father also started to train him physically, helping him get used to his own strength, and teaching him the basics of Bukijutsu the academy never touched upon. When it came time for the Chunin Exams, he managed to make it in third place, where he showcased his trickery as a shapeshifter, and paired it with his brutal fighting style, utilizing the simple club in order to prevent himself from mortally wounding his opponents. Though he did not win the whole affair, he was recognized by the higher ups for having enough skill and talent to be ranked up, showcased by him knowing his own limits, the ability to hold back when killing wasn't necessary, and his shapeshifting prowess.

Being a Chunin at sixteen years old was the part of his life with the most action. He was given opportunities to go on more delicate missions, and having been picked out correctly for his spy aligned talents, he performed superbly in gathering information from their targets, carrying out accident based, silent assassinations, and of course, being plain muscle for when missions required it. Throughout the village, he was starting to become more and more infamous for never showing his true face, as if he had a mask for every situation. He'd only really let loose when inside the walls of Konoha, though he'd always be held up at the gates each time he returns for forgetting to remove his disguise. Meanwhile, as his body was closing in on reaching full maturity, he was able to go through the process of harnessing his Raiton chakra more effectively, and even learned to consume foreign Raiton from his father. Although he is more renowned for his many facades, his brute strength and his new Raiton eating ability did give him bonus points, which all came in handy during a small scuffle with a Missing Nin that managed to smuggle themselves inside the village. Having noticed them stealing from the weapons shop, and trying to take a box of Explosive Tags, he removed them from the equation, and took the battle outside, where he was reportedly seen devouring a grand display of Raiton jutsu as though it was nothing, shrugging off a major injury he took due to blocking a blow of their sword from trying to protect a nearby villager, and subsequentially executing them with little to no hesitation. Given this Missing Nin was later found out to have a decently sized bounty on their head for massive smuggling operations in the village, that is what got him his rank as a Special Jonin, at eighteen years old.

Hitting a slower spot, Pandora dutifully carried out the people's will during his time as a Special Jonin, and he was still mostly given missions related to infiltration and espionage more than anything else. During this time, he trained to further hone his current skillset, and took the time to help take care of his little sis during the downtime he had. Although the family as a whole was hitting a rough spot due to Daggers' outings of rebellion, he himself at least managed to help her eventually pass the academy and its trials. In fact, he took an interest in teaching the students there Taijutsu whenever he had the time, and he also was able to assist quite well in those having trouble with the Transformation Jutsu. Eventually, the task that would get him to his current rank of Jonin, at the age of twenty-five, is when he was sent to recover a lost relic from a reportedly dangerous ruin near the borders of Fire Country, filled with not only enemy ninja, but monsters as well. He had to go in, not get caught by anyone there, and even collapse it all when he was done in order to preserve the safety of the village. The relic itself was merely historical in nature - a scroll containing precious knowledge of lost archives from the very beginning of the shinobi village system - but befuddling their opponents, without leaving a single trace of his existence, was the most important part of his promotion, other than recovering the artifact. As a result, he became a Jonin.

Now a Jonin, he requested to be able to travel the world, and be relinquished from his shinobi duties, within reason. Having shown his capability as a shinobi, as well as his fierce loyalty to the Leaf, he soon departed for every neutral country he could slip into with his newfound freedom, taking on new identities left and right just to get by. During his travels is when he'd learn his latest fighting style, that of Shinden Style Kenjutsu. This Taijutsu style was found in Pebble Country, and through the use of heavy weaponry is where it excelled. Having already been gone for three years, he stayed another three in order to grasp his new art, and only now at the age of thirty-one is he coming back to the village. What will he get up to, now with true life experience under his belt, and three decades of battle prowess to swing around? Hopefully, like he wants, he'll get to find a girlfriend! Or a boyfriend... whichever comes first.

Username: The Profile~
Ryo: 0/0
Prestige Perks: 0/0
Stat Trainings: (0/75)

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