Yotsuki, Toroi

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Yotsuki, Toroi

Post by Archives » Wed Apr 04, 2018 9:51 am

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Yotsuki, Toroi
Toroi of the Magnet Style
[Nindo] “Never sell out your comrades or may your tongue be ripped from
Your head”

General Information Age: 18
Gender: Male
Height: 5’9
Weight: 180lbs
Physical Features: Toroi has butterscotch colored skin , Brown eyes and long mid back length brownish blackish hair[/b]
  • Face/head: Narrow shaped face and norn
  • Body: Thin and slender body but isn’t lacking in muscle mass
  • Notable Features: Scar on his right middle finger and a small scar just below his right eyebrows
Clothing/Accessories: Toroi goal when picking up his attire is to endure from top to bottom he wears a dark grey forehead protector he wears his fathers older kumo flak jacket which was the standard flak jacket 10 years prior these flak jackets were dark grey. It had extra shoulder padding, neck padding, mesh armour around the collarbone, three scroll pouches on the left side of the chest, and is fastened by metal clasps on the right side alongside a purple sash around the waist. Underneath the flak jacket he wear a charcoal grey long sleeve shirt with matching gloves with the metal sewed in. ,He has a white cloth wrap around his upper arm , His pants are also Dark grey with a white wrap around the leg above te knee , he wears Dark grey shinobi sandals [/b]
Picture:
Personality: Toroi Has a complex personality comedic when on his off time in the village but serious and regal while on mission he can also sometimes be cocky especially when it applies to his village or his abilities even with That cockyness he still is a caring and loving shinobi he would risk his life for his friends and comrades anytime any where
  • General:
  • Hopes/Dreams: become s great shinobi
  • Fears: failure,death of a friend or family member
  • Combat Mentality: kill or be killed

Battle Information Village: Kumogakure
Rank: Special Jounin
  • Ninjutsu: 25
  • Taijutsu: 25
  • Genjutsu: 1
  • Stamina: 25
  • Control: 25
  • Strength: 19
  • Speed: 20
  • Instinct: 20
Equipment: Tori sports specially made ninja tools these are made of metals that work well with the magnetic fields his magnet style can produce giving them the ability to stay magnetic longer and be controlled from longer distances. He carries 20x of the squared shaped shuriken in his back pocket, he carries 15x of The special kunai on his leg pouch and some inside the pouch, he also carries a 20 inch kukri style blade that is made from the same magnetic metals as the other tools the blade also comes with a hollow handle that can be unscrewed to hide things inside
Companions: (0/1)
Affinity: Raiton
Abilities and Concentrations
Abilities
First Ability----------
Second Ability---------
Third Ability-------------
Concentrations
Ninjutsu
Raiton Affinity:
Raiton Affinity
A character with this concentration is able to utilize Raiton, and can make and use any custom or archived jutsu that require the Raiton affinity. Raiton has a shocking effect.
Passive (Shocking)Show
Raiton has the effect of shocking, which means causes it's effect to be diffuse upon impact. In organic material, this causes nervous stimulation which results in numbness, tingling, loss of sensation, and sometimes paralysis. In inorganic material, this means that the strength of the jutsu diffuses across an area 2x the size of the attack. In a jutsu that creates a lightning ball 2m in diameter, if it struck a wall the size of the attack would cover a 4m area.

Additionally, the strength of the nervous effect on organic material from raiton jutsu is determined by the ninjutsu stat requirement.
  • 1-10 Ninjutsu Requirement : Tingling, acute numbness
  • 11-20 Ninjutsu Requirement: Loss of Sensation
  • 21-35 Ninjutsu Requirement: Localized Paralysis
  • 36+ Ninjutsu Requirement: Diffuse Paralysis
Jikiton Affinity:
Jikiton Affinity
A character with this concentration is able to utilize Jikiton, an advanced form of Raiton, and can make and use any archived jutsu that require the Jikiton affinity. Jikiton has a magnetizing effect. Those without the Elemental Specialization cannot make custom Jikiton jutsu.
Passive (Magnetizing)Show
Jikiton makes use of electrical current to magnetize anything they target with their techniques, allowing them to cause things to be at the whim of their jutsu. Jikiton is extremely proficient at disabling and disarming, taking control of the battlefield and the opponent.
Taijutsu
Projectile Weapons:
The fundamental skill of [Projectile Weapons] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.
Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.
Upper Body:
The fundamental skill of the [Upper Body] indicates the user’s proficiency with using their arms, chest and head in various ways to facilitate their use of related Taijutsu.
Lower Body:
The fundamental skill of [Lower Body] indicates the user’s proficiency in using their legs and feet in many different ways to facilitate their use of related Taijutsu.
Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.

Jutsu
NinjutsuShow
*Raiton • Static Shroud
D-Ranked Raiton Jutsu
After performing the correct hand seals the user covers their body in a layer of visible static which crackles around them for 4 posts. Anything which comes within 6 inches of their body will be repelled with a force of 5 strength and have the Raiton Shocking effect applied.

*Raiton • Bright Bolt
D-ranked Raiton Jutsu
After performing the correct hand seals the user will extend two fingers toward a target. A bolt of lightning will jump up to 10 meters from their fingers at a speed of 6, striking with a strength of 4.

*Raiton • Shock Double
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will create a copy of themselves out of Raiton chakra. The clone will be able to move with the stats labelled below, while also exploding with the force of a single exploding tag upon death (which also applies the raiton passive effect). The clone will only last for 3 posts.
  • Taijutsu: 2
  • Stamina: 1
  • Strength: 1
  • Speed: 2
*Raiton • Conductor
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will coat a weapon they are holding in Raiton electricity for 5 posts. This causes the shock effect to be produced on any contact with a target, while also granting blunt weapons the ability to cut through skin to produce shallow wounds. This also works for thrown weapons, however if the projectile remains out of contact with the user for more than 2 posts the technique will dissipate early.

*Raiton • Stun Gun
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will channel Raiton chakra to two of their fingers. They will then be able to fire up to three total bullet sized balls of concentrated lightning from their fingertips. These bullets will travel at 5 speed, but will not have any physical force. Instead, they will apply light electrical burns similar to a sun burn and will apply Raiton's shocking effect.

*Raiton • Galvanic Zone
C-ranked Raiton Jutsu
After performing the correct hand seals, the user will seep Raiton chakra in an area around them with a 20m diameter. The user's Raiton techniques will travel 5 points faster when they travel through this zone for 3 posts. This technique ends the moment the user leaves this area. They also return to normal speed upon leaving the area. This technique does not apply the shocking effect.

*Raiton • Voltaic Zone
C-ranked Raiton Jutsu
After performing the correct hand seals, the user will seep Raiton chakra in an area around them with a 20m diameter. This will produce an electric current on the ground in this area visible as crackling lightning on the surface. Any other than the user who step into this zone will have the shocking effect applied and their legs will sustain first degree electrical burns. This current lasts 3 posts, while it ends immediately if the user leaves the area.

*Raiton • Golden Birds
C-ranked Raiton Jutsu
After performing the correct hand seals, the user creates two orbs of lightning the size of basketballs slightly above their head. They are then able to direct these orbs at a speed of 10 at their will, however they may not move while doing this. These orbs cannot leave a 40m diameter around the user, and detonate with the power of a single explosive tag each on contact with a solid. These orbs last a maximum of 4 posts, and may be self destructed at any moment in their lifespan at the user's will.

*Raiton • Jamming Pulse
C-ranked Raiton Jutsu
After performing the correct hand seals, the user emits a wave of electricity from their palm in a single direction. This is produced as a 10m wide line which extends 2m into the air and travels up to 25m from the user at 10 speed. The wave will apply the shocking effect and reduce the speed of any living thing it strikes by 5 points for 3 posts by electrically interfering with the brain's nervous signals.
*Raiton • Thunder Wave
B-ranked Raiton Jutsu
The user will first perform the correct hand seals, and then fire a cone of lightning which begins at 5m wide closest to them and then 30m wide at the furthest point. The cone extends 40m from the user's body at a speed of 20. This cascade of lightning roars tremendously loud, and strikes all caught within it at 15 strength. Those caught in the blast will have their speed reduced by 5 points for 2 posts.

*Raiton • Castle of Sky
B-ranked Raiton Jutsu
The user will first perform the correct hand seals before releasing a basketball sized orb of lightning 15m into the air. The orb will then cascade sheets of lightning down in the shape of a dome over the caster, with a 15m radius. This dome, apart from being exceptionally loud, forms a sort of protection against attacks. It comes into being at 20 speed, and is able to redirect hits of up to 20 strength in a downward direction. These sheets of lightning also serve as a visual obscurity. This technique lasts for up to 3 posts depending on the user's discretion.

*Raiton • Thunderous Lightning Cannon
B-ranked Raiton Jutsu
After performing the correct hand seals, a beam of lightning will erupt from the user's hand. The lightning will travel 50m at 20 speed and explode with the force of 4 explosive tags on contact, while applying the Raiton shocking effect throughout the explosion's area.
*Raiton • Lightning Armament
A-ranked Raiton Jutsu
After the correct hand seals are performed, the user coats themselves in a thick layer of lightning. This armour of lightning increases their speed by 7 points and their strength by 5, while reducing their control by 10 and their Taijutsu by 5 for 5 posts. During this time, the user's physical strikes apply the Raiton shocking effect, while any metallic or chakra based objects are repelled from the user with 20 strength.D-Ranked Jikiton Jutsu
After performing the required hand seals, the user will imbue an object with Jikiton chakra. This object will then swing one end of itself to face north and act as a compass for 5 posts.

*Jikiton • Discharge
D-Ranked Jikiton Jutsu
After performing the required hand seals, the user will de-magnetize everything within a 20m distance of themselves. This cancels rather than applies the passive effect.

*Jikiton • Magnetic North
D-Ranked Jikiton Jutsu
After performing the required hand seals, the user will imbue an object with Jikiton chakra. This object will then swing one end of itself to face north and act as a compass for 5 posts.


*Jikiton • Stasis Sling
D-Ranked Jikiton Jutsu
After performing the required hand seals, the user will place their hands on a kunai, shuriken, senbon or some other metallic object of a similar size. After coating it in Jikiton chakra, the projectile will be able to hover in place for up to 3 posts. During this time the projectile is magnetized, and able to be fired in a single direction for 20m at up to 5 speed and 5 strength at the user's will. If it has not been used at the end of the 3rd post, it will fall to the ground.

*Jikiton • Draw
D-Ranked Jikiton Jutsu
After performing the required hand seals, the user will reach toward a metallic or magnetized object within 25 metres of the user. The target will be drawn to the user at 7 speed, but can be held in place with 3 strength.

*Jikiton • Polar Contact
D-Ranked Jikiton Nintaijutsu
The user will perform the necessary hand seals before coating their hand or weapon in Jikiton chakra. For 3 posts, strikes with the fist or weapon will leave behind magnetized patches upon things they strike, equal to the size of the contact.
*Jikiton • Hover Grip
C-Ranked Jikiton Jutsu
The user will first perform the necessary hand seals, before coating a metallic weapon in Jikiton chakra. This allows the user to manoeuvre the weapon through the air at their will at a speed of 10 and a strength of 10 so long as it remains within 5 metres of their person. This technique lasts for 3 posts.

*Jikiton • Coin Shot
C-Ranked Jikiton Jutsu
After the required hand seal have been performed, the user will send a pulse of magnetic energy from their body. This will cause metallic and magnetized objects to be thrown in the direct opposite direction of the user's body with a strength of 10. This only works on objects within 25 metres.

*Jikiton • Iron Hold
C-Ranked Jikiton Jutsu
After the required hand seals have been performed, the user will emit a cone of visible bright purple waves of electricity in a single direction. This cone will extend 20 metres from the user, while having a 10 metre radius at the furthest point. Anything caught within the cone that is metallic or magnetized will be held completely still as if with 10 strength for 3 posts. Things may be held in the air this way. Things caught in the cone that are neither metallic nor magnetized have the jikiton passive applied to them, but are not held by the other effects of the jutsu.

*Jikiton • Magnetic Field
C-Ranked Jikiton Jutsu
After performing the correct hand seals, the user will erect a sphere of chakra around themselves which is noticeable as the occasional sparking of purple lightning runs along its otherwise transparent surface. Things that pass through the 10 metre radius sphere will become magnetized, while those inside are not magnetized until touching it. The sphere lasts for 4 posts, and since it is maintained from the user's body it follows them with the user in the centre for this duration. During this time, the user cannot cast any other Jikiton techniques, otherwise it will


*Jikiton • Steel Push
B-Ranked Jikiton Jutsu
After performing the required hand seals the user channels chakra all over their body. After selecting a metallic or magnetized object within 35m, the user is able to launch themselves in the opposite direction at a speed of 20. Alternatively, they can instead force the object to be thrust in the opposite direction as if with 20 strength. The user may only select one effect.

*Jikiton • Magnetic Guidance
B-Ranked Jikiton Jutsu
After performing the correct hand seals, the user will cover a projectile in a coat of Jikiton chakra. The projectile will then be thrust out with 20 strength and speed, forced to pursue a magnetized or metallic target of the user's choice for 3 posts. If this projectile touches anything that is not already magnetized, it becomes so.

*Jikiton • Force of Will
B-Ranked Jikiton Nintaijutsu
The user will first perform hand seals before surrounding themselves in an invisible magnetic field. Metallic and magnetized objects will be pushed away from the user with 20 strength should they come within 2 inches of the user's body. This technique is extremely useful for unarmed shinobi to fight those with weapons

*Jikiton • Knight's Tragedy
A-Ranked Jikiton Jutsu
The user performs the correct hand seals and sends their Jikiton chakra toward a single metallic object within 40 meters. That metallic object will then be crushed inwards with 25 strength. This is particularly effective on pieces of armour, which will crush and cut into the man within.
TaijutsuShow
*[Flawless Aim Style • Arcing Shot]
D-Rank Taijutsu Maneuver
The practitioner is able to shoot in arcs up and over most obstacles, being able to accurately hit a target that is behind obstructions as if they were in the open. Granted, they must know of their target’s location or have another means of detecting them
GenjutsuShow
Place Genjutsu in here

History
Historical AccountsShow
Toroi since his first breath was surrounded by tragedy .With A mother who died bringing him life and father who died for his village ,only thing he had to remember them by was his mother’s necklace and his fathers flak jacket. With no parents and no immediate family he was left alone with a distance cousin. who raised him until the time of the academy .

Toroi time in the academy was a pivotal moment for him .He had found his calling in life which was to be a shinobi. This is also where he begun to develop great pride and loyalty to his village and for the land of lighting as a whole .It could of been indoctrination to breed the next generation of die hard loyal shinobi who would lay their lies down for the raikage but Toroi knew he wasn’t being brainwashed .After all it was the village his father had died to protect .For tori the academy went by fast before he knew it he had graduated the academy and was a genin.

- [ ] As a genin toroi was assigned to a team and went on many low rank D rank missions just like many genin. he would deliver a message across the land of lighting with his squad, or help build a house for civilians .But to Toroi this wasn’t the mission a shinobi should be doing A shinobi should be out doing dangerous things nobody else could do ,things that would decide the fate of the village and the people who called it home .Those were the missions a shinobi should be on according to Toroi not this ,but no matter what he felt or thought he still did the mission he and his them were assigned . But the time came when his dreams came true that year Toroi and his team were set to take the chunin exams. He couldn’t remember much from the exams but he remembered being promoted to chunin . The feeling he felt putting on his fathers old flak jacket he can still remember it to this day .

As a chunin despite his loyalty to the village .he also become quite critical of the way things were ran, like how the weak citizens had as much political power as a bloodied veteran shinobi but this was the time he got his first taste of real solo mission even if it was a recon mission ,he still liked the chance to prove himself .Mission after mission he completed some with a little combat some with none but nothing he never felt challenged in .Before long thanks to his creative and unorthodox use of lighting release and magnet release he earned the nick name “ Toroi of the magnet release “ A more important skill of Torois was noticed by village elders and leaders. It was his ability to Negotiate He had a uncanny nack for it some apparently thought it was a jonin Level of negotiating .So around the same time It was decided Toroi was around special jonin level and was there for promoted to Special jonin

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