Jinrai, Asuka

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Jinrai, Asuka

Post by Archives » Mon Feb 14, 2022 4:47 pm

Jinrai, Asuka

[Justice and love will always win]

General Information Age: 16
Gender: Female
Height: 5'7"
Weight: 130lbs

Physical Features:
  • Face/head: Asuka has rather soft facial features with large dark brown eyes accompanied by long black hair that hangs down to her butt and is typically tied into a low ponytail.
  • Body: Asuka is a fairly curvaceous young woman, standing just a bit tall for her age with soft, pale skin and a small amount of muscle.
  • Notable Features:----
Clothing/Accessories: Being a Jinrai, Asuka's wardrobe consists largely of clothes considered fancy or elegant by most. However she finds the majority to be highly uncomfortable, only wearing them whenever necessary. The one exception to this, and her primary outfit, being a sleeveless halter style dress, the skirt being layered and falling to her knees. While it's warm out she chooses to walk around barefoot, however during colder periods or in a more professional setting she will wear shoes, even if only hesitantly.
PictureShow
Personality:
  • General: Asuka is bright and cheerful, friendly and possessing a deep love of nature as well as showing a great deal of care for the people around her, doing whatever she can to look out for the well being of her friends. She's good spirited and passionate, never giving up and always trying her best at whatever she's doing. This same passion however does at times lead to her getting frustrated or highly emotional. She has an intense sweet tooth and can often come across as excitable, the latter likely as a result of being highly sociable and adaptive, usually willing to make new friends and try new things.
  • Hopes/Dreams: Asuka's dream is to connect with and be accepted by her newfound family, to find her very own Zankyo and a performance art that truly resonates with her.
  • Fears: To never be accepted.
  • Combat Mentality:Asuka is primarily a close range fighter, making use of her various skills to disorient opponents and end fights as quickly as she can.

Battle Information Village: Kumogakure no Sato
Rank: Genin
Power Rank: D
  • Chakra Pool: 6
  • Endurance: 6
  • Control: 7
  • Strength: 8
  • Speed: 8
  • Willpower: 5
Equipment: On her hip is a specialized pouch given to her by the academy containing 10 shuriken, 10m of wire, 5 exploding tags, 1 smoke bomb, and 1 flash bang.
On the other hip is a set of five kunai given to her by the academy, however transferred to a holster specialized for use with Ochiba
Companions: (0/1)
Affinity/Specialization: Shindoton
Abilities and Concentrations
Abilities
First Ability
Second Ability
Third Ability
Concentrations
Ninjutsu
Fuuton Affinity:
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an cutting effect.
Passive (Cutting)Show
Fuuton has a natural cutting property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/2 the strength of the technique rounded down unless otherwise stated. This means if someone punched a 20 strength fuuton wall, they would get cuts on their hand applied with 10 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wounds by essentially striking twice.
Taijutsu
Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.
Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
Genjutsu[Place them here]

Jutsu
FuutonShow
D-Ranked

*Fuuton • Vortex Screw
D-Ranked Fuuton Jutsu
After doing the needed hand seals, the user creates a small vortex of Fuuton chakra around a projectile in their hand that spins with [Control] Strength. This causes the projectile to corkscrew through the air, allowing it to travel an extra 10m and applying the Fuuton passive when thrown. This doesn't make the projectile any faster, only increases its range and ability to cut.

*Fuuton • Enhanced Launch
D-Ranked Fuuton Jutsu
After doing the needed hand seals, the user gathers wind around their feet. Then, the user will use the wind to blast them from the ground, enabling them to leap into the air an extra 10 meters at [Control] speed. The Fuuton passive is not applied in this technique.

*Fuuton • Wind Skating
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+3 speed) but lowers their ability to translate force (-3 Strength). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off. The fuuton passive is not applied in this technique.

*Fuuton • Redirection
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user covers a projectile they are holding in fuuton empowered wind. Then, when the weapon has been thrown as normal, the user is able to change it's direction by up to 90 degrees once with no drop in momentum on the projectiles part. This technique only lasts one post.

*Fuuton • Wind Bullet
D-Ranked Fuuton Jutsu
After performing the required hand seals, the user expels a basket ball sized ball of wind from their mouth. This ball of wind travels up to 10m at [Control] speed, and explodes with [Control] Strength on contact with solid matter or at the end of its range.

C-Ranked

*Fuuton • Godly Mountain Wind
C-Ranked Fuuton Jutsu
After forming the necessary hand seals, the user will thrust their hands forward as a vortex of wind blasts through with [Control] Speed. The vortex's direction can be controlled. The control, however, is limited; it can only be moved in a 45 degree angle, up to three times. A hit from this vortex packs a large push back force, though the person can avoid being pushed back with more than [Control] Strength. Control of this Jutsu fades after two posts and spans an area 3m wide and up to 25m in length. Direct hits result in long but shallow cuts on the victim's body, covering the whole radius of the techniques point of contact, no deeper than half an inch.

*Fuuton • Tornado Trap
C-Ranked Fuuton Jutsu
The user will first perform the required hand seals and then gather wind around an opponent. This will form a tornado around them at [Control] Speed which extends 25m into the air and has a radius of 3m. The tornado will push back anything that touches it with [Control] Strength, while also cutting at whatever tries to push through as well as a kunai would with the same strength. This technique lasts for 4 posts.
OchibaShow
Ochiba:
Ochiba is a weapon style originating from the fire country, one of the few weapon styles developed by Shinobi and not Samurai. Ochiba translate as “Dead Leaf” As it is a weapon style that focuses on the use of a Kunai which are similar in appearance to a leaf. The kunai is held in a reversed manner, the handle comes up by the thumb and the blade comes down by the bottom of the hand. This allows for short, yet quick strikes and parries. Though this style is developed to use a kunai it can be transposed to other short weapons such as ninjato & tanto, though not all techniques will be available.
D-Ranked

*Ochiba • Single Finger Draw
D-Ranked Taijutsu Discipline
Utilizing this manoeuvre, the user is able to quickly draw a kunai from its holster. This is done by placing their finger through the lip of the holder and into the ring of the pommel, flicking it up and out quickly, having the kunai in the user’s hand within an instant.

*Ochiba • Ambidexterity
D-Ranked Taijutsu Discipline
After practicing for a long amount of time with the concept of using both of their hands with equal skill, the user has developed a level of ambidexterity that allows them to utilize both hands equally and as effectively without any penalty. This extends to other methods of combat or simple everyday life as well.

*Ochiba • Leafing Lumber
D-Ranked Taijutsu Maneuver
A simple technique, the user lowers themselves down and performs a sweeping kick attempting to knock their opponent to the floor, whilst bringing their blade into the opponent’s chest all in one fluid motion.

C-Ranked

*Ochiba • Leaf Duster
C-Ranked Taijutsu Stance
The user will place their middle finger through the pommel of the kunai, gripping it so the blade hangs out of the side of the palm, using the weapon as a knuckleduster. This will give the user +6 in strength, but will receive – 6 Speed, due to having to move more carefully as to not cut themselves with the blade being in such an awkward position.

History
Historical AccountsShow
Asuka was born on a sunny spring day, her mother an average woman residing in a small village within Lightning Country and her father a shinobi from Kumogakure and a member of the Jinrai clan. Asuka grew up with her mother, blissfully unaware that her mother was keeping her father's identity from her. For a time the pair lived peacefully in their small village, Asuka quickly growing up to a very cheerful, passionate young girl. She did all she could to help her mother with their small shop and at times even helped out around the village. She was for the most part happy, though there always was some small part of her that yearned for more, and yet another that felt she was somehow different from those around her.

The years came and went, the country eventually becoming embroiled in civil war. There had always been tensions amongst the lords but finally it had escalated into all out war. Not even civilians were safe as bandits took advantage of the chaos to pillage at will. Even her village came under attack at one point, though they were saved in the nick of time by a Kumo shinobi, Asuka amongst those in awe at the spectacle they witnessed as the attackers were driven back. She was also just a little bit jealous. Surely with skills like that the shinobi must lead quite adventurous lives.

Some time later the first shinobi academies began popping up around the country and knowing that she couldn't hold it back much longer, her mother finally told her of her origins. It was shocking to say the least but Asuka surprisingly wasn't mad, always knowing deep down she was different. She did wonder why it had taken so long for the truth to come out but in the end didn't push it, simply being happy to finally know.

With her mother's blessing she enrolled in the academy and though it took some deal of work to convince them of her origins was even taken into Kumo. While she would miss her mother she was excited for what was to come, to be able to connect with her new family. However while she adapted well to the academy, quickly becoming a Genin of Kumo in fact, connecting with her family would prove to be much harder than initially thought as they turned their noses up at her at almost every turn. She didn't have to wonder why for long, quickly learning that the Jinrai were performers and took great pride in that fact. She would never be truly accepted nor taught their secret arts until she found two things, a Zankyo and a performance art of her own.

And so, determined for her family to accept her she began her search, hoping one day... she would find what she was looking for.

Username: Kabu
Ryo: 0/0
Prestige Perks: 0/0
Stat Trainings: (0/75)

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