[Inactive]Hizashi, Kaguza

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[Inactive]Hizashi, Kaguza

Post by Archives » Tue May 15, 2018 4:38 pm

Username: Kaguza
Points: 6/6
Prestige Perks: 0/0
Stat Trainings: (9/50)
Hizashi, Kaguza

[Strength is a reason to smile]

General Information Age: 16
Gender: Male
Height: 5'7" or 170 cm
Weight: 170 lbs
Physical Features:
  • Face/head: Long red hair that tends to hang over his face, it trails down his back to just below his rear end with it's color changing from a bright red to glowing orange then yellow similar to the sunset. His skin has a light tan despite his clan's nature.
  • Body: Standing at 170 cms he is slim but fit. A toned body trained for taijutsu and acrobatics
  • Notable Features:----
Clothing/Accessories: Dressed in white clothing with a series of leather belts and harnesses to hold anything equipment deemed necessary for the job. A thin headband that bares the village emblem on his head. A tattered dark cloak over his shoulders that hangs down along side his long hair. Two leather pouches hang from his hips, one a case designed for a scroll while the other is a simple and fair sized pouch for holding the majority of his ninja tools.
Picture:Show
Personality:
  • General: A fairly confident, or rather over confident as some might believe, individual who usually has a smile to his face. Holding an optimistic outlook on life he enjoys taking center stage. His favorite quirk is pointing out anything he sees as flawed reasoning when other people talk.
  • Hopes/Dreams: His ambitions don't go as far as most. He isn't after power or to protect the weak. Rather he is curious to see just where the world will go based on the current balance of power. He does think often of how the world would change if the balance of power tips.
  • Fears: Death, failure, loneliness, all reasonable things to fear in life though none draw much anxiety. His only real nightmare is for all things in the world to stop existing. For there to be nothing left, nothing to change. He does have a general fear of boats and endless expanses of water. Between sea sickness and lack of scenery on the horizon, being lost at sea is worth being afraid.
  • Combat Mentality: For each tooth in his mouth there is a way to fight a battle, thus all things may serve as fangs to bite.

Battle Information Village: Sunagakure No Sato
Rank: Genin
  • Ninjutsu: 10
  • Taijutsu: 5
  • Genjutsu: 1
  • Stamina: 8
  • Control: 10
  • Strength: 5
  • Speed: 5
  • Instinct: 5
Equipment:
- 15m of Wire, kept in hip pouch
- 15 Arrows, stored within a scroll
- 15 Kunai, kept in hip pouch
- 15 Shuriken, kept in hip pouch
- Scroll, kept at his waist
- Bow, stored within a scroll
- Hand Fan, kept in hip pouch
- 5 Explosive tags, kept in hip pouch
- 10 Smoke bombs, kept in hip pouch

Companions: (0/1)
Affinity: Fuuton Katon Kaenton
Abilities and Concentrations
Abilities
First Ability
Kekkai Genkai:
Kaenton [Heat Element]

By fusing together Katon [Fire Element] and Fuuton [Wind Element], members of the Hizashi clan are able to create and use Kaenton [Heat Element].
Passive (Heating)Show
Kaenton has to ability to heat anything, increasing it's temperature, causing burns, and introducing people to heat strokes, dehydration, and even possibly death. While Hizashi are naturally resistant to increased temperature, even they can succumb to the excessive heat of their techniques. The heat increase, and the area they can increase, is determined by the rank of techniques, making the elder Hizashi the most danger, able to create flashes of heat that can kill with ease.
Second Ability - - - - -
Third Ability - - - - -
Concentrations
Ninjutsu 3/3
Katon Affinity:
Katon Affinity
A character with this concentration is able to utilize Katon, and can make and use any custom or archived jutsu that require the Katon affinity. Katon has a passive ignition effect.
Passive (Ingition)Show
Katon's effect is ignition, which means that all katon jutsu, regardless of effect, start and spread fire from their source. Once a jutsu has been performed, the fire from the jutsu spreads at 1/3rd the speed of the technique, rounded down. That means a C-rank katon jutsu that moves at 13 speed would create subsequent fires that spread at 4 speed. These secondary fires require flammable material to continuously spread, otherwise they will burn out on their own.

Additionally, the strength of burns on organic material from katon jutsu is determined by the ninjutsu stat requirement.
  • 1-10 Ninjutsu Requirement : 1st Degree Burns
  • 11-20 Ninjutsu Requirement: Second Degree Burns
  • 21-35 Ninjutsu Requirement: Third Degree Burns
  • 36+ Ninjutsu Requirement: Fourth Degree Burns
Fuuton Affinity:
Fuuton Affinity
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has a cutting effect.
Passive (Cutting)Show
Fuuton has a natural cutting property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/3rd the strength of the technique rounded down unless otherwise stated. This means if someone punched a 19 strength fuuton wall, they would get cuts on their hand applied with 6 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wound by essentially striking twice.
Storage & Force Fuuinjutsu:
Storage & Force Fuuinjutsu
This user is able to utilize Storage Fuuinjutsu and Force Fuuinjutsu, making it possible for them to utilize any jutsu with the Storage or Force Classification. Storage Fuuinjutsu can be used to store supplies, weapons, armor, or anything in between. Force Fuuinjutsu are used to release, counteract, and capture energy.
Taijutsu 2/2
Upper Body:
The fundamental skill of the [Upper Body] indicates the user’s proficiency with using their arms, chest and head in various ways to facilitate their use of related Taijutsu.
Projectile Weapons:
The fundamental skill of [Projectile Weapons] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.
Genjutsu 1/1
Sound Initiation:
This user has learn to use sound cues to initiate genjutsu. Allowing them to create sounds and sustain sounds to capture their targets in a genjutsu.

Jutsu
NinjutsuShow
NinpouShow
*[Basic Jutsu • Clone Technique]
E-Ranked Ninjutsu
After completing a set of handseals, the user forms a slight chakra 'body', thus creating a single, massless clone. The clone created from this technique is very basic and will dissipate when hit with anything. These clones do not possess vital signs or a unique chakra signature, meaning they don't disrupt the environment, and anything on their person is superficial. The clone has 1 in each stat. They are limited to basic movements.

*[Basic Jutsu • Transformation Technique]
E-Ranked Ninjutsu
After completing the needed handseals, the user of this technique will be able to alter their physical appearance to match that of another person. By consistently emitting chakra throughout their body, the user is able to keep their appearance adjusted at the cost of their stamina draining over time. As this technique is quite strenuous to uphold, experienced shinobi may see more clearly through this delusive disguise. This technique lasts for a number of posts equal to that of the user's stamina.

*[Basic Jutsu • Chakra Kai]
E-Ranked Ninjutsu
A jutsu used with the purpose of activating seals and a range of devices and weapons, this technique begins with a single handseal. Once this has been performed, the user will focus a dollop of their chakra into what they are looking to activate in order to complete the task. Seals activated with this technique must be within 20 + (Control/2) meters of the user's position.
*[Basic Jutsu • Act of Tree Climbing]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

*[Basic Jutsu • Act of Water Surface Walking]
D-Ranked Ninjutsu
A variation of the Act of Tree Climbing technique, this jutsu requires the user to focus a precise and balanced amount of charka into the soles of his/her feet. By doing so, the user is able to walk on the surface of water as though it were a solid surface. Users with low control 2 or lower are much more likely to fall through the surface of the water, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

*[Basic Jutsu • Kai Release]
D-Ranked Ninjutsu
A rather simple technique that allows the user to escape from a genjutsu. The stat requirements for this technique can be found in the genjutsu rules.

*[Basic Jutsu • Change of Body Stance Technique]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 20 yard radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.
*[Ninjutsu • Spiritualism Technique]
C-Ranked Ninjutsu
The base technique for summoning, the Spiritualism Technique allows users to bring forth their summons to fight on their behalf. Once an agreement has been made between the user and their summon, they will be able to use this technique to call upon it at any time unless stated otherwise. The chakra used for this technique varies, as it is dependent on the size and rank of what is being summoned. Once it has been summoned, the user will experience a constant drain on their chakra for as long as the summon is in place. This drain is also dependent on the size and rank of the summon.
KatonShow
*Katon • Flame Jet
D-Rank Ninjutsu
After performing the correct hand seals the user draws in a deep breath before exhaling out a cone that is up to five meters long and three meters wide at it's base. The cone travels at a speed of 6 and pushes with a strength of 4.

*Katon • Flame's Shadow
D-Rank Ninjutsu
After performing the correct hand seals, the user will create a copy of themselves out of katon chakra. The clone will be able to move with the stats labelled below, while also exploding with the force of a single exploding tag upon death into a burst of flames. The clone will only last for 3 posts.
  • Taijutsu: 2
  • Stamina: 1
  • Strength: 1
  • Speed: 2

*Katon • Bomb Creation
C-Rank Ninjutsu
By channeling katon chakra into any item, the user will turn it into a ticking time bomb. Either when 3 posts are up or when activated through the use of Chakra Kai, the object will explode, releasing all the katon chakra in it in a C-Rank explosion and scattering flames in the immediate area.
FuutonShow
*Fuuton • Redirection
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user covers a projectile they are holding in fuuton empowered wind. Then, when the weapon has been thrown as normal, the user is able to change it's direction by up to 90 degrees once with no drop in momentum on the projectiles part. This technique only lasts one post.

*Fuuton • Vortex Screw
D-Ranked Fuuton Jutsu
After doing the needed hand seals, the user creates a small vortex of Fuuton chakra around a projectile in their hand that spins with a strength of 5. This causes the projectile to corkscrew through the air, allowing it to travel an extra 10m and applying the Fuuton passive when thrown. This doesn't make the projectile any faster, only increases its range and ability to cut.
KaentonShow
~Body Temperature Control
D-Ranked Ninjutsu
A pure channeling jutsu, the Hizashi is able to channel Kaenton chakra to parts of their body, heating them up by up to 20 degrees Celsius. This jutsu has no range and can only warm up the user's body, allowing for first degree burns on contact.
FuuinjutsuShow
*Fuuinjutsu • Tool Storage
D-Rank Storage Fuuinjutsu
After drawing a seal formula on a surface, appropriate in size to the weapon being sealed but no larger than 3x9 inches, the user forms the needed hand seals then may place as many of that singular object into the scroll as desired. When done, the user performs another set of hand seals and touches the seal closing it off as the seal condenses to the shape of the object stored. This seal is the only known sealing applications that allows depth storage and unfortunately this cannot be done at larger sizes. Tools can only be released at a maximum of 10 at a time, and are released with zero force.

*Fuuinjutsu • Explosive Tag
D-Rank Force Fuuinjutsu
After drawing an 2x5 inch seal formula on a surface the user forms the needed hand seals then touches the seal, arming it with their chakra. Upon being kai'd, the tag releases it's stored energy as a D-Rank Explosion of concussive force outward from itself.
TaijutsuShow
Flawless AimShow
*[Flawless Aim Style • Sentinel Stance]
D-Rank Taijutsu Stance
A stable and steady stance practiced by nearly all wishing to use projectiles. At this stage they are planted and focusing on their arms and shoulders, moving in smooth motions to mitigate unnecessary movements that may ruin their aim.

*[Flawless Aim Style • Tracking]
D-Rank Taijutsu Discipline
This allows the user to hit a moving target so long as it is moving in a way predictable to the user. They must still take into account travel time, and sudden changes in path will still affect the outcome.
[Subterfuge • Ambush Tactics]
D-Rank Taijutsu Discipline
The user has learned to survey a battlefield upon arrival and identify the ideal placement for traps.

[Subterfuge • Hidden Smoke Bomb]
D-Rank Taijutsu Maneuver
Prerequisite: Subterfuge • Ambush Tactics
The user shifts his foot or steps on the ground and trips a hidden wire buried. This hidden wire can also be cut by a thrown projectile. The wire triggers a smoke bomb hidden in the ground within 5 meters of the user.
GenjutsuShow
[Genjutsu • Distraction]
D-Ranked Illusion Genjutsu
The user will perform a series of hand seals and snap his fingers. The target upon hearing the sound will lose sight of the user for only a moment, just long enough for the user to hide and break line of sight. This may only be used once in a thread.

History
Historical AccountsShow
Some of the simplest things in life come in the form of a child’s life. A loving mother and working father. A carefree life as an only child, he was set on stage early on. A few plays in his youth where each character had a role to play. One in particular however that stands out to him. His role as the protagonist giving him a taste of the limelight. A trickster among a hunter/gatherer style village, he was cast out for his honorless ways only to discover a rival village planning an assault on his home. Through traps and trickery the protagonist defeated many of the rivaling village. Enough to turn the tide when the real battle final came. A simple folktale about the birth of the shinobi

His admission to the academy was an easy achievement as he held an affinity for the clan’s heat element. Time in class was just like any other, he studied and absorbed the information. The art of Ninjutsu was by far his favorite, such grand displays of visual effects. His efforts in taijutsu were no more than what he deemed necessary while genjutsu he merely understood the basics. His friends came and went in his life. Some from each performance, others in his academy class. While he reserved himself to keeping his teamwork on point he didn’t quite care who his teammates were so long as they could make him look good when the spotlight shined. Once graduation had arrived it was no different to him then the end of another play with his life as a genin the next schedule.

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Hizashi, Kaguza

Post by Archives » Mon May 21, 2018 5:05 pm

Username: Kaguza
Owner: Hizashi Kaguza
Stat Trainings: (0/25)
Itachi Hokori


General Information
Type: Spirit
Gender: Male
Age: N/a
Appearance:
  • Face/head: Dark eyes lined with brown fur that make them stand out against the sand colored fur.
  • Body: Half a meter from nose to tail, with half of that being just his tail. His body is covered in a dusty brown fur while his underbelly is a sandy tan.
  • Notable Features:His tail is coated in a grey fur with spots of reddish brown similar to rust resembling a rusted blade, yet is nothing but hair.
Personality:
  • General: A fairly quiet and observant creature that always seems to be waiting to strike at anyone it deems an enemy. Once with a trusted being Horoki tries to be a second set of eyes and ears for whoever he is fighting with. In exchange though Horoki will often demand food in return.
  • Hopes/Dreams:
  • Fears:
  • Combat Mentality:
    - Find the target
    - Kill the target at a distance when far
    - Kill the target up close when close
    - All things are fangs to kill with.
Battle Information Rank: D
Stats
  • Ninjutsu: 1
  • Taijutsu: 1
  • Genjutsu: 1
  • Stamina: 6
  • Control: 6
  • Strength: 2
  • Speed: 4
  • Instinct: 4
Elemental Affinities: Doton
Abilities and Concentrations [c] [quote=Symbiotic Channeling]So long as the user maintains physical contact with a willing entity, the user can use the entity as a medium for their jutsu. After weaving the necessary handseals, the user can channel their jutsu into the willing entity for them to direct. Jutsus channeled this way are still activated and maintained by the user. The willing entity needs only to meet the required Ninjutsu, Taijutsu, or Genjutsu stats for said jutsu in order to handle the user's chakra flowing through the entities body. A ninja without the doton element could be made to appear as if they had doton, when in reality they don't.[/quote]
Abilities
First Ability
[b]Ninjutsu[/b][quote=Doton][color=saddlebrown][b]Doton Affinity[/b][/color] A character with this concentration is able to utilize Doton, and can make and use any custom or archived jutsu that require the doton affinity. Doton has a passive [color=saddlebrown][i]enduring[/i][/color] effect. [spoiler=Passive (Enduring)]Doton has a passive effect of [b]Endurance[/b], which means that it's power is retained throughout the entirety of the jutsu. All of a single doton jutsu retains the strength of the jutsu, even after the jutsu has been destroyed, and unlike other jutsu, doton does not fade when destroyed. This means that if a doton barrier with 25 strength is cut in half and falls to the ground, a part of that barrier could be picked up and carried as a hand held shield which would still have 25 strength, despite being a fractured part of a jutsu. This creates incredibly potent defenses, making doton a popular affinity among defensive fighters.[/spoiler][/quote] [b]Taijutsu[/b][quote=Stealth]The fundamental skill of [b][Stealth][/b] describes the user’s proficiency in remaining silent, unseen and unnoticed as they go about tasks. This facilitates their use of related Taijutsu.[/quote] [b]Genjutsu[/b][Place them here]
Concentrations

Jutsu
NinjutsuShow
NinpouShow
*[Basic Jutsu • Change of Body Stance Technique]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 20 yard radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.

*[Ninjutsu • Tracking Device]
D-Ranked Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.
DotonShow
*Doton • Earthen Ninja Tools
D-Rank Ninjutsu
After performing the correct hand seals the user will form a set of up to 10 basic projectiles, such as kunai, shuriken, or senbon, in their hand. These tools have a strength of 5.

*Doton • Trip Fault
D-Rank Ninjutsu
After performing the correct hand seals, the user will cause a 1/2 meter pot hole to appear at a speed of 5 somewhere within 7 meters.

Doton • Stone Bullet
D-Rank Ninjutsu
Channeling Doton chakra, the user fires up to three stone from their mouth at a speed of 5, strength of 5, at a maximum of 7 meters in distance.
TaijutsuShow
Place Taijutsu in here
GenjutsuShow
Place Genjutsu in here

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