Ishikawa Hanzo

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Ishikawa Hanzo

Post by Archives » Thu Sep 12, 2019 1:52 am

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Ishikawa Hanzo

['Give and Take', the whole world runs on it but never keeps it balanced.]

General Information Age: 13
Gender: Male
Height: 5'1
Weight: 100lbs
Physical Features:
  • Face/head:
    Hanzo's short hair is ruffled about his head like a blond birds nest. His face hasn't quite developed yet but has some form of design painted on it. He's often told to smile more by his family as he suffers from a bad case of resting bitch face.
  • Body:
    Fit and healthy, he is neither toned or bulky for his age. His general physique is unremarkable but not in poor health as he is merely slim and nothing more. He does maintain designs across his skin akin to the ones on his face.
  • Notable Features:
    Aside from Hanzo's 'warpaint' there is little to be discussed about his body in terms of it's noteriety. Thanks to the Genma Janesisu that is sealed inside of him, Hanzo's skin gains a glittery aspect, making it shimmer and glimmer in the sun. White chakra is also noticeable when he performs ninpou or creation techniques. Hanzo's eyes have turn completely black and have what appears to be stars, nebulae, and galaxies forming within them. his stomach is also visibly marked by the sealing technique that holds the Genma within his body.
Clothing/Accessories:
Hanzo prefers to wear what he feel comfortable in. His parents encouraged him to explore his sense of self but even they feel the urge to yell at him to put a shirt on from time to time. His choice of attire consists of a pair of black baggy pants, a set of shawls he keeps around his waist, a black sleeveless arm warmer on his left hand, and a sleeve that on his right arm. The sleeve on his right arm his black up to the elbow before becoming white with black vertical stripes. Over his right hand he wears a thick glove. His feet are adorned in custom tabi. Around his waist, and under his shawls, he keeps a belt with a shinobi tool pouch.
Picture:
HanzoShow
Personality:
  • General:
    Despite his resting bitch face, Hanzo can prove to be quite the smart ass if prompted. Like many children trained to become shinobi, his outlook of the world are drastically more mature than normal kids their age. He does display some control issues as he doesn't like to let someone else make plans he's involved in, finding a need to manage affairs himself. While he doesn't push people away, he feels he can get something done better or faster himself. Self-reliant, Hanzo is already saving up money from the few missions he's done to try and get a place of his own in a few years when he can gather the funds. Thanks to Janesisu's influence, Hanzo often tries to push past his resting bitch face and make more friends despite him not knowing that this is due to the genma inside of him.
  • Hopes/Dreams:
    Hanzo finds enjoyment from his time as a shinobi, the art of molding the elements sparking the craftsman within him. He often spends his time drawing or doing wood carving as a means to increase his creative desires. He hopes to one day take on an apprenticeship in order to expand his ability to create, be it shinobi weapons or tools.
  • Fears:
    Hanzo fears losing control, not just of a plan but of himself. Falling into disarray and never being able to climb back to the top and take the reigns again leaves him with a chill that runs up his spine.
  • Combat Mentality:
    Hanzo has a bit of take charge attitude with a very hands on approach. He'll often attempt to form a basic plan of attack and instruct others who might be working with him. While it can cause some sour glances in his direction, he seems to come up with decent attack plans utilizing other peoples strengths in conjunction with his own. Because of Janesisu's influence, he often tries to show off his abilities a little bit more in battle.

Battle Information Village: Sunagakure
Rank: Genin
  • Ninjutsu: 10
  • Taijutsu: 7
  • Genjutsu: 5
  • Stamina: 10(5+5)
  • Control: 10
  • Strength: 7
  • Speed: 7
  • Instinct: 7
  • Mastery:[/b] 13
EquipmentShow
Within the shinobi pouch on his belt, Hanzo keeps a collection of tools. While some are survival tools, personal effects and such, he keeps a small number of shinobi tools on hand as well. The tools he keeps consist of the following:
-15x Senbon
-15x Shuriken
-5x Smoke Bombs
-5x Flash Bombs
-5x Exploding Tags
-15m of Wire
TsuribariShow
This short sword measures up to 18 inches in length from tip to pommel. The handle is curved in design and is made of some kind of stone with leather wrapped around it. A blue cord wraps around the leather and decorates the pommel. The blade itself starts out slender before quickly growing into a wide, curved machete with a hook catch on the back side of the tip.
Companions: (1/1) Janesisu no Toukougenma
Primary Affinity: Fuuton
Abilities and Concentrations
Abilities
First Ability
Jinchuuriki (Janesisu)::
Hanzo is currently the host to Janesisu no Toukougenma, the Heaven Genma. The abilities and boosts granted by this spirit are listed in a separate post.
Second Ability
Third Ability
Concentrations
Ninjutsu
Fuuton Affinity:
Fuuton Affinity
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an cutting effect.
Passive (Cutting)Show
Fuuton has a natural cutting property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/2 the strength of the technique rounded down unless otherwise stated. This means if someone punched a 20 strength fuuton wall, they would get cuts on their hand applied with 10 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wound by essentially striking twice.
Taijutsu
Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc.
Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
GenjutsuN/A

Jutsu 30
NinjutsuShow
FuutonShow
D RanksShow
*Fuuton • Vortex Screw
D-Ranked Fuuton Jutsu
After doing the needed hand seals, the user creates a small vortex of Fuuton chakra around a projectile in their hand that spins with a strength of 5. This causes the projectile to corkscrew through the air, allowing it to travel an extra 10m and applying the Fuuton passive when thrown. This doesn't make the projectile any faster, only increases its range and ability to cut.

*Fuuton • Enhanced Launch
D-Ranked Fuuton Jutsu
After doing the needed hand seals, the user gathers wind around their feet. Then, the user will use the wind to blast them from the ground, enabling them to leap into the air an extra 10 meters at 3 extra speed. The user also has 3 less Taijutsu until they once again touch the ground. Those with less than 5 Taijutsu (after deduction) will stumble and fall when trying to land. The Fuuton passive is not applied in this technique.

*Fuuton • Wind Skating
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+3 speed) but lowers their accuracy and agility (-3 Taijutsu). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off. The fuuton passive is not applied in this technique.

*Fuuton • Redirection
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user covers a projectile they are holding in fuuton empowered wind. Then, when the weapon has been thrown as normal, the user is able to change it's direction by up to 90 degrees once with no drop in momentum on the projectiles part. This technique only lasts one post.

*Fuuton • Wind Bullet
D-Ranked Fuuton Jutsu
After performing the required hand seals, the user expels a basket ball sized ball of wind from their mouth. This ball of wind travels up to 20m at 5 speed, and explodes with the strength of a single explosive tag on contact with solid matter or at the end of its range.
NinpouShow
D RanksShow
*[Ninjutsu • Hidden Needles]
D-Ranked Ninjutsu
After performing the correct hand seals the user will focus chakra into their mouths and into up to five senbon within 3 feet of their position. The senbon will be summoned from their persons or nearby into the user's mouth, where they will be spit out aided by chakra at a speed of 6 and strength of 4. The senbon can be shot up to 7 meters away.

*[Ninjutsu • Chakra Burst]
D-Ranked Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion at D-Rank force from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.

*[Ninjutsu • Tracking Device]
D-Ranked Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.

*[Ninjutsu • Wall]
D-Ranked Ninjutsu
After performing the correct hand seals the user causes a thin 3x3 meter flat barrier to form directly in front of them at a speed of 5. This barrier can take a hit of up to 5 strength before shattering, otherwise it lasts for 3 posts.

*[Ninjutsu • Sensory Deprivation: Sight]
D-Ranked Ninjutsu
A technique used for a variety of purposes, each unique to the user's needs, the user channels chakra over their eyes. This chakra will act as though it were solid, rendering the user blind until it is dispelled. This can be held as long as the user has chakra, but once it has ended, it has a cool-down period of 2 posts before it can be used again.
TaijutsuShow
Toryu StyleShow
Toryu, a style of Kenjutsu founded in the Land of Pebbles, melds traditional kenjutsu swordplay with subversive feints and sudden bursts of close quarters combat, two unyielding hills crashing together to form a mountain. Toryu typically favors use of the blade with one hand, utilizing the freedom of movement to use one's hands, joints, legs, head, and even the hilt and handle of the sword to make an already deadly style more unpredictable and more lethal. Ignorantly considered a very "unrefined" style by most practitioners of the sword, Toryu is actually one of the most difficult styles of Kenjutsu to learn and master. The very basic premise of the style revolves around the firm control and manipulation of one's own movements and body, some techniques requiring execution while using another attack as a feint or misdirection while not sacrificing strength. The style has no weapon requirements outside of a sword, but many users often prefer kodachi, wakizashi, ninjato, or even tanto, the reduced size and weight of the blades having fewer blindspots and making the user's weapon more mobile.

Requires: [Close Quarters Combat], [Sword Weapons] Concentrations.
D RanksShow
*[Toryu • Skipping Stone]
D-Rank Taijutsu Stance
The signature Stance of Toryu, practitioners relax the muscles in their bodies, gaining additional flexibility in their movements in how they approach the enemy, how they retreat, how they evade attacks, and how they attack the opponent. This Stance allows the practitioner to more easily read opponent's attacks and defend against them by evading in unusual ways, such as ducking, bending around, and quickly sidestepping attacks without needlessly exposing themselves to additional attacks. This fleet-footed Stance lets the practitioner mix up their movements to confuse and misdirect the opponent, allowing them to attack lesser known openings in the opponent's guard. It also allows the practitioner to rapidly and reflexively change the angle, position and grip of their weapon with minimal movement, allowing them multiple manners in which they can attack the opponent or defend against attacks.

*[Toryu • Ambidexterity]
D-Rank Taijutsu Discipline
After practicing for a long amount of time with the concept of using both of their hands with equal skill, the user has developed a level of ambidexterity that allows them to utilize both hands equally and as effectively without any penalty. This extends to other methods of combat or simple everyday life as well.

*[Toryu • Dust Eater]
D-Rank Taijutsu Maneuver
The practitioner moves in and initiates a feint in the form of a thrust. Part way through the thrust, however, the practitioner twists their arm to the side and drops low, rotating and lashing out with a spinning low kick, attempting to sweep the opponent's feet out from under them. Opponents with a Taijutsu stat higher than the practitioner's Strength stat can resist the tripping effect.

*[Toryu • Falling Stone]
D-Rank Taijutsu Maneuver
Moving in to launch either an unarmed attack or an attack with their blade, the practitioner will launch a simultaneous unarmed attack or weapon attack with their other hand, bringing their fist or the pommel/butt of their weapon to slam into the opponent's guard, targeting their hands or wrists. Opponents with an average of their Strength and Stamina stats, rounded up, higher than the practitioner's Strength stat can resist having their guard be disrupted. Otherwise, the practitioner slams the opponent's guard aside, potentially allowing the original attack to strike the opponent directly.
GenjutsuShow
N/A

History
Historical AccountsShow
The Ishikawa's were blessed with the arrival of their first and only child in the mid day hours of a late autumn day. Isshin and Yui were both scared first time parents, but their parents helped them out every step of the way to get over their insecurities. As a result, the happy couple took home and raised a happy son. Isshin was a fuuinjutsu specialist and Yui was the first shinobi in her family for seven generations, leaving them to rely on Yui's parents and family to raise Hanzo when they wound up on deployment.

They took pride in their son and raised him to be quite the well rounded individual, having taught him during every second they spent with him. By the time he was enrolled in the academy, he already had a mindset for balancing work and play, understood the value of coin(even on his simple child scale, more than his allowance seemed like a fortune in his eyes), and he knew the value of hard work.

During his time at the academy, he didn't truly excel in one area over another and it often brought his instructors some concern when they talked with his parents. It wasn't until they pointed out their son wasn't excelling in one area because he was devoting himself to all areas of study that his instructors came to understand what Hanzo's goal was. After his instructors saw the big picture of what Hanzo was doing for himself, they decided he was indeed qualified for graduation from the academy, letting him obtain the rank of Genin. As a Genin he has only been active duty for a a short while but that hasn't stopped him from taking missions and educating himself in various aspects of the shinobi arts.

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Ishikawa Hanzo

Post by Archives » Tue Nov 05, 2019 1:22 pm

Janesisu no Toukougenma
The Phantom Beast of Heaven




The Toukougenma, commonly referred to as the Heaven Genma, is a Genma sealed away and controlled by [Sunagakure no Sato]. The Toukougenma has the unique ability to create matter from chakra and reshape the matter it creates through touch, bestowing that power to it's host. The Toukougenma has Four Forms which defines the strength of their creations. The Toukougenma is compatible with only those who have a Fuuton affinity.
Influences: The host's skin gains a glittery aspect, making so they shimmer and glimmer in the sun. White chakra develops and the host's eyes turn completely black and what appears to be stars, nebulae, and galaxies form within, this change offers no change in the user's vision or any doujutsu they may have.
Longterm Drawbacks: The host slowly starts to become more and more of a show-off, wanting to show off anything they can do, making as many friends in the process.
Personality: Janesisu is one of the smaller and cuter of the Genma and her personality matches her appearance. She is generally in a cheery mood and is known for being a little flirtatious from time to time. She uses her flirtatious demeanor and her sheer intelligence to manipulate those around her into getting what she wants. She is prone to insulting those around her, but disguising them as jokes in her cheerful demeanor. Getting away with manipulating and insulting people has caused Janesisu to become arrogant. Her arrogance causes her to show off her talents frequently.
Notes: The Heaven Genma is able to create any of the four states of matter but not energy while being able to reshape the matter it creates through contact. This means that the genma can create matter in any form but it will quickly return to it's proper state given the environment. Lava will cool very quickly, ice will begin to melt, lightning will be erratic, uncontrollable, and over in an instant, fire will last for but a moment without a fuel source. While they can create something capable of motion, they cannot create something with motion. This means they cannot make a giant ball of stone that rolls forward, but would instead require some form of locomotion, or energy from another source to roll. The jinchuurinki is able to create within [Masteryx3] meters of their body, so long as what they are creating would not immediately impact another human being's position in space.
Form NumberDescription
Base FormIn the base form, the host has white chakra. The host's skin will always glimmer and shine in the sun, as if they were covered in glass.The host is able to make objects no bigger than themselves, made of a single material up to the rank of their Mastery and Ninjutsu stats.
+5 Stamina Always Active
Form 1In their first form, the host begins to exude white chakra from their body, flaring off of them with each step. Additionally, their eyes will begin to glow white, the galaxies in their iris's overwhelmed by the light. They are able to use creation jutsu, depending on their Mastery and Ninjutsu stats. Creations in this form are limited to the prior form and inanimate objects that are made of multiple materials. The number of things created can be in quantity, but not mass quantity. For small objects, it's limited to how much the shinobi would be able to carry on their person, while large objects cannot be bigger than the size of a horse.
Stat Changes: +3 Stamina, +2 Ninjutsu
Form 2 The white chakra coming off the host will become silvery in color, and began to form a sort of aura around the host the glimmers around their movement. Their skin will still shine in the light, and the light from their eyes will become brighter. They are able to use creation jutsu, depending on their Mastery and Ninjutsu stats. Creations in this form are limited to the prior form and animated objects of a single material that exist in the Naruto-verse. Animated objects is a broad term for any moving objects. The animate objects cannot be bigger than a horse, and are created with a command in addition to the jutsu. They are not conscious beings, meaning they do not have a wit stat, cannot communicate, and are not effected by genjutsu. They are essentially drones, created for a single purpose. They will sit idle doing nothing if their function is complete.
Stat Changes: +5 Stamina, +3 Ninjutsu, +1 Instinct, +1 Speed
Form 3As the host moves into form 3, their silver cloak will become tighter to their skin, causing their whole body to gleam in the light, additionally, around their arms the silver cloak will become like ribbons, wrapped around in a spiral shape. In addition to their glowing white eyes, opening their mouth will produce the white glow as well. They are able to use creation jutsu, depending on their Mastery and Ninjutsu stats, and reshape their creations through contact and jutsu designed to do so. Creations in this form are limited to the prior form, however they are no longer limited in size or quantity for inanimate objects.
Stat Changes:+7 Stamina, +6 Ninjutsu, +3 Speed, +3 Instinct
Form 3 AscendedHaving mastered the Genma to some length, the host is able to actively enter into this state and any of it's predecessors at ease. While indistinguishable from Form 3, Form 3 ascended is slightly stronger than it's predecessor.
Stat Changes: +9 Stamina, +9 Ninjutsu, +5 Speed, +5 Instinct
Form 4In the final form, the host's chakra coating grows, the spiral wrapping around their arms comes undone, creating ribbons that flow around their body with movement. The white light from their eyes completely occludes any view of their eyes, and they mouth will still glow white when they open their mouths. The hosts body will be completely wrapped in silver and glisten in the light. They are able to use creation jutsu, depending on their Mastery and Ninjutsu stats, and reshape their creations through contact and jutsu designed to do so. Creations, whether inanimate or animate, in this form are no longer limited in size, quantity, or form.
Stat Changes:+12 Stamina, +12 Ninjutsu, +8 Speed, +8 Instinct
Form 4 AscendedHaving mastered the Genma to some length, the host is able to actively enter into this state and any of it's predecessors at ease. While indistinguishable from Form 4, Form 4 ascended is slightly stronger than it's predecessor.
Stat Changes:+15 Ninjutsu, +12 Stamina, +10 Speed, +8 Instinct

Genma Mastery
3) Up to C-ranked jutsu in form 0. First form is now unlockable, up to D-ranked jutsu can be used
6)Up to B-ranked jutsu can be used in form 0
9) Up to A-ranked jutsu in form 0 can be used and up to C-ranked jutsu can be used in first form
12) Up to A-ranked jutsu can be used in first form
15)Up to S-ranked jutsu in form 0. Second form is now unlockable, up to D-ranked jutsu can be used
18)Up to s-ranked jutsu can be used in first form and B-ranked jutsu in second form
21)Up to S-ranked jutsu can be used in second form. Third form is now unlockable, up to D-ranked jutsu can be used
24)Up to C-ranked jutsu can be use in third form.
27)Up to B-ranked jutsu can be used in third form. Form 3 Ascended Unlocked
30)Up to A-ranked jutsu can be used in third form.
33)Up to S-ranked jutsu can be used in third form. Fourth form is now unlockable, up to D-ranked jutsu can be used
36)Up to C-ranked jutsu can be used in fourth form
39)Up to B-ranked jutsu can be used in fourth form
42)Up to A-ranked jutsu can be used in fourth form
45) Up to S-ranked jutsu can be used in fourth form.
50) Form 4 Ascended Unlocked

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