Ninpou
You're It ★
D-Rank Ninjutsu
Pre-Requisite: Kyōkangan
By channeling to his eyes, Yato can 'tag' an individual with chakra, assuming they are in plain sight. Whilst tagged, the senses that the affected individual experiences can be emulated upon Yato, up to a limit of a single sense. This 'chakra tag' expires if the individual leaves a range of 20 meters.
*[Ninjutsu • Tracking Device]
D-Ranked Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.
*[Ninjutsu • Hidden Needles]
D-Ranked Ninjutsu
After performing the correct hand seals the user will focus chakra into their mouths and into up to five senbon within 3 feet of their position. The senbon will be summoned from their persons or nearby into the user's mouth, where they will be spit out aided by chakra at a speed of 6 and strength of 4. The senbon can be shot up to 7 meters away.
*[Ninjutsu • Chakra Burst]
D-Ranked Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion at D-Rank force from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.
*[Ninjutsu • Wall]
D-Ranked Ninjutsu
After performing the correct hand seals the user causes a thin 3x3 meter flat barrier to form directly in front of them at a speed of 5. This barrier can take a hit of up to 5 strength before shattering, otherwise it lasts for 3 posts.
You're It ★★
C-Rank Ninjutsu
Pre-Requisite: Kyōkangan
By channeling to his eyes, Yato can 'tag' an individual with chakra, assuming they are in plain sight. Whilst tagged, the senses that the affected individual experiences can be emulated upon Yato, up to a limit of 2 senses. This 'chakra tag' expires if the individual leaves a range of 60 meters.
*[Ninjutsu • Spiritualism Technique]
C-Ranked Ninjutsu
The base technique for summoning, the Spiritualism Technique allows users to bring forth their summons to fight on their behalf. Once an agreement has been made between the user and their summon, they will be able to use this technique to call upon it at any time unless stated otherwise. The chakra used for this technique varies, as it is dependent on the size and rank of what is being summoned. Once it has been summoned, the user will experience a constant drain on their chakra for as long as the summon is in place. This drain is also dependent on the size and rank of the summon.
You're It ★★★
B-Rank Ninjutsu
Pre-Requisite: Kyōkangan
By channeling to his eyes, Yato can 'tag' an individual with chakra, assuming they are in plain sight. Whilst tagged, the senses that the affected individual experiences can be emulated upon Yato, up to a limit of 3 senses. This 'chakra tag' expires if the individual leaves a range of 100 meters.
*[Ninjutsu • Body Flicker Technique]
A-Ranked Nintaijutsu
After channeling chakra into their body, the user enhances their movement to attack or retreat suddenly, the ninja almost instantly moves up to 20 meters on the ground in a single straight direction. While doing this, the ninja cannot move through anything or anyone, nor can they supplement it with an attack of any kind. After the quick movement has stopped, there is a brief pause where the user must recover from the movement. Even though it's not a full teleportation, this jutsu uses up one of the 2 teleportations a character can use in a single thread.
You're It ★★★★
A-Rank Ninjutsu
Pre-Requisite: Kyōkangan
By channeling to his eyes, Yato can 'tag' an individual with chakra, assuming they are in plain sight. Whilst tagged, the senses that the affected individual experiences can be emulated upon Yato, up to a limit of 4 senses. This 'chakra tag' expires if the individual leaves a range of 200 meters.
Transcendent Hands
(Ninpou)
Quake
C-Rank Ninjutsu
To prepare for this jutsu, all available hands attach to a target's body from head to toe. After performing handseals, the hands emit waves of chakra that resonates through the enemy's body, causing their brain and nervous system to violently shake. This can last up to 4 posts, at the user's discretion. Depending on the affected target's stamina, they may feel various effects:
- Those with 1-3 stamina will be knocked unconscious for 2 posts.
- Those with 4-7 stamina will feel disoriented and dizzy for 2 posts to the point that they will find it difficult to move.
- Those with 8-10 stamina will feel dizzy and moderately inhibited.
- Those with more stamina than listed are not affected.
Flare
C-Rank Ninjutsu
After performing handseals, a single hand rises several meters into the air and shoots a ball of chakra straight up at a strength of 1 and a speed of 19. After reaching its maximum distance of 50 meters, the ball bursts in a harmless, but loud and visible explosion that is meant to alert all those around the area. This can be used a total of three times using three separate hands in a single instance if necessary.
Tripwire
C-Rank Ninjutsu
To prepare for this jutsu, 2 hands come into contact with each other by the fingertip. After performing handseals, a thin invisible wire of chakra is created as the hands spread and hold place at a maximum distance of 6 meters. While quite obvious due to the hands' appearance, in forestry or other visually messy areas, this can prove to be an effective tripwire. The tripwire can withstand impact up to a strength of 10 before breaking.
Attack Command
B-Rank Ninjutsu
To prepare for this jutsu, all available hands closely surround and follow a single target while facing all facets of the body with their palms. After performing handseals, a flurry of 40 chakra needles are shot out at the enemy from all directions at a speed of 20 and a strength of 20.
Capture
B-Rank Ninjutsu
To prepare for this jutsu, all available hands closely surround and follow a single target while facing all facets of the body with their palms. After performing handseals, the hands emit 3-inch thick ropes of chakra outward from the palm, which surround the target at a speed of 15. Once the target is surrounded, the ropes constrict inward at a strength of 25, tying the target from head to toe. Those without at least 10 strength cannot withstand this and will be crushed to death.
Assault Command
B-Rank Ninjutsu
To prepare for this jutsu, all available hands respectively face toward any specified direction(s), be it a single location or multiple locations. After performing handseals, the hands emit balls of compressed chakra measuring 1cm in diameter at a speed of 20. Upon impact with anything, the balls explode outward at a range of 8m x 8m x 8m and a strength of 20.
The Unseen Hand
B-Ranked Ninjutsu
After performing the correct hand seals, Transcendent Hands become shrouded in chakra and invisible to the naked eye by allowing the hands to camouflage and appear almost as if they're clear. Because they travel in air, they also make little to no sound, making the hands extremely difficult to detect without any sort of supplemental technique. However, if an enemy has an instinct of 20+, they'll be able to very slightly make out the locations when paying attention. While invisible, Yato can still keep track of the movements as his chakra is tied to each and every hand. This jutsu lasts up to 5 posts
Shinra Tensei
A-Rank Ninjutsu
To prepare for this jutsu, all available hands surround Yato outwards in a symmetrical, spherical fashion. After performing handseals, the hands simultaneously emit a shockwave of chakra in all directions outward at a strength of 45, and a speed of 5, pushing any and everything that it possibly can away from the user. This force, feeling like an overwhelmingly unstoppable force to all those who don't have the strength to resist, ends up suspending and launching those affected into the air. The shockwave persists for a distance of 40 meters before petering out.
Kill Command
A-Rank Ninjutsu
To prepare for this jutsu, all available hands attach to a single target while facing all facets of the body with their palms. After performing handseals, each hand emits a single jagged saw-toothed blade of chakra at a strength of 45 and a speed of 5, which slowly oscillates upon penetrating the target. During this time, the blades are attached to the hands. The blades, designed to eviscerate the targets organs and nerves, continue for a post duration of 3 turns which allow for a slow and agonizing death.
One For All
S-Rank Ninjutsu
Using the chakra receivers embedded in his body and the hands, Yato is capable of making the hands move according to his chakra control so long as he focuses on them. Channeling chakra into the receivers allows him manipulate the hands independently of his body. These hands can travel up to [(Ninjutsu + Control)/2] meters from his body. These hands move with a speed and strength both equal to [(Ninjutsu + Control)/2]. Yato must maintain concentration upon these hands to use them, meaning techniques outside of Ninjutsu, Iijutsu, or those dedicated to these hands will cause them to go dormant and return to his body to their proper positions. It should be noted he can only manipulate a number of hands equal to his [Instinct/2.5]. This jutsu does not require the use of handseals. This jutsu is required to be used prior to any other jutsu regarding Transcendent Hands.
Imploding Desecration Death
S-Rank Ninjutsu
Pre-requisite: 40 Ninjutsu, 40 Control
To prepare for this jutsu, Yato must first perform a set of handseals while a Transcendent Hand(s) is in direct contact with an enemy. After doing so, he can choose to channel an enormous amount of chakra into said hand(s), causing an enormous amount of pressure on the enemy's body to implode into a ball of flesh toward the point of contact, before exploding into a mess of guts and blood. Depending on the enemy's strength, they can resist it to an extent.
Less than 30 strength: The enemy instantly implodes inwards into a ball before exploding.
30-35 strength: The enemy's body cripples inwards as their bones are shattered to small shards, and muscle fibers are shredded extensively to the point of near death.
36-40 strength: The enemy experiences a heavy debilitating force, causing fractures all over the skeletal structure and muscle tears. They experience a de-buff of 15 strength until treated and will find it near impossible to organically move at a functional capacity.
41-45 strength: The enemy experiences a moderate debilitating force, causing slight fractures all over the skeletal structure and minor muscle tears. They experience a de-buff of 10 strength and 5 speed until treated.
46+ strength: The enemy experiences a minor debilitating force, causing slight muscle damage and displacement.
Beauteous Ruination
S-Rank Ninjutsu
Pre-requisite: 50 Ninjutsu, 50 Control, 25 Ninpou Techniques
To prepare for this jutsu, Yato must first begin to channel while all available Transcendent Hands spread out evenly in a circular shape that resembles a halo in a diameter up to 2500 feet in size, and aim in a single direction; during this jutsu only, the hands are able to break the distance restriction and move up to 2 miles away from Yato. The channeling takes an entire post to prepare, but afterwards, an enormous amount of chakra is poured out as hundreds of titanic glowing spears of raw chakra erupt from within the circle of the hands and shoot at a speed and strength of 50 in extremely rapid succession at the direction the hands are facing. This technique easily shreds through just about anything it comes into contact with and tears down even village level defenses. These spears are 20 feet thick in diameter and 400 feet long. This lasts a total of 4 posts, which can be cancelled at any point in time.
Space/Time
[Close Time • Chakra]
C-rank Jikukan Ninjutsu
Yato begins by channeling chakra through his body and looking directly at a construct of chakra no larger than 3m x 3m x 3m. This will close time on the construct, pausing its post count. The construct is closed by its strength, and requires more than its strength in order to move it. This lasts for 4 posts.
[Recycle Space • Projectile]
C-rank Jikukan Ninjutsu
Yato begins by channeling chakra through his body and pointing a single finger at a small projectile mid-flight (kunai, shuriken, etc). Spontaneously, a second projectile will form anywhere within 1m of the projectile in motion, moving at the same speed and strength as the original. After 3 posts the weapon will disappear as the universe self corrects.
[Erase Time • Conversation]
C-rank Jikukan Ninjutsu
Yato begins by channeling chakra throughout his body. In doing so, he erases time on any conversation that involved anybody around him in the past 2 posts. This can also be used on himself, but is mostly used to cause people to forget what was being talked about. This has an effective range of 30 meters.
[Open Space • Portal Technique]
C-Rank Jikukan Ninjutsu
Prerequisite: 19 Ninjutsu
Yato begins by channeling chakra through his body. He then releases this chakra into the area around him. This chakra will create two 8x8 meter portals anywhere within 30 meters of his person. These portals must also be within 30 meters of each other, and they are created at a speed of 19. These portals are linked together through Yato's realm, meaning that anything that goes through one passes through his realm for a brief moment before coming out of the other portal and vice versa. These portals last for 2 posts.
[Open Time • Resume]
C-rank Jikukan Ninjutsu
Yato will channel chakra through his body, then focus on anything he’s closed time on. Time will resume for that target, and will no longer be closed.
[Open Space • Recall]
B-Rank Jikukan Ninjutsu
Prerequisite: Fuuinjutsu • Recall
After channeling a large amount of chakra through his body, Yato will picture the location of one of his [Fuuinjutsu: Recall] Seals. Once the image of the area is in his mind, Yato will force this chakra into his hands and rip space in front of him, creating a 3 meter diameter rift that connects to the Fuuinjutsu. This allows Yato and whoever he desires to transport themselves instantaneously across vast distances. The rift remains open for a single post, or until Yato and his companions are all through the portal, whichever comes first.
[Tighten Time: Deteriorate]
B-rank Jikukan Ninjutsu
Yato first channels, then focuses on a Ninjutsu within 10m of him. Any post counts on that Ninjutsu will be sped up by 4 posts. Should this go beyond the limit for that Ninjutsu, it will end as if it had reached completion.
[Expand Time: Coagulation]
B-rank Jikukan Ninjutsu
Focusing on a bleeding wound on himself or someone else, Yato will channel chakra, then place his hand on the wound. Time around the wound will expand for 4 posts, halving the rate in which time flows for those 4 posts. This may give someone infected by a poison, or suffering from a major wound a longer chance to respond or seek treatment.
[Expand Space: Tail]
B-Rank Jikukan Ninjutsu
Yato channels chakra, focusing on the area immediately behind him. As he moves, a 20m wide stretch of area behind him will expand at half the rate he's moving, for as far as he travels. This jutsu lasts only for 2 posts, after which the area that was expanded will reduce back to it’s normal size, closing the distance between them. Often times, however, this additional distance can be enough to allow Yato to escape before it’s closed. Because it expands at half the rate they’re moving, anyone or anything within the space is slowed down by half the user’s speed capped at a maximum of 20 speed. (i.e; 40 speed reduces everything by 20 speed).
[Recycle Time: Replay]
A-Rank Jikukan Ninjutsu
Having used a contact based technique in the past post, if Yato fails or misses his target, he can perform this jutsu by channeling chakra to recycle time by a single post, resetting everything to how it was prior to him attempting the technique. This allows Yato to attack again, with the knowledge of how his opponent intends on dodging.
[Tighten Space: Step]
A-rank Jikukan Ninjutsu
Yato will channel chakra, then focus on a location within 50m in front of them. There can be no obstructions, to include people, in this 50m range. Once he's targeted the location, he'll take a step forward. The space between his current location and target location will rapidly tighten at 25 speed, allowing him to take a single step to cover the distance, then return to normal.
Iijutsu
*[Iijutsu • Chakra Stitching]
D-Ranked Ninjutsu
When traditional stitching supplies aren't available, *[Iijutsu • Chakra Stitching] truly shines. After performing a short set of handseals, the user will gently place his/her index finger at the base of the patient's wound. Once this is done, the user will lift his/her finger and touch it to the other side of the wound, causing a visible 'stitch' of chakra to appear. This is repeated until the wound has been pulled together. Although precision is key, this technique can still be performed relatively quickly. Small to moderate wounds take very little time to stitch, while large wounds will take one (1) post of work to mend. This technique drains a minuscule amount of chakra from the person it is attached to in order to keep the stitches going, theoretically, ad-infinitum, and can be cancelled at any time by the user with a single handseal. Any intensive or strenuous movements will cause the stitches to break.
*[Iijutsu • Bandage Technique]
D-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Sterilization Technique]
A simple yet vital medical technique, the *[Iijutsu • Bandage Technique] provides its users with the ability to create makeshift bandages out of any suitable material they desire. After channeling chakra into an object (such as a leaf, piece of cloth, etc.), the user is able to apply it to the wound of a patient. Once applied, the selected object will adhere to the flesh around the wound, protecting it from bacteria and other harmful foreign bodies. Objects used for the bandage technique are automatically sterilized in the process. These bandages drain a minuscule amount of chakra from the person it is attatched to in order to keep them stuck on, theoretically, ad-infinitum, and can be cancelled at any time by the user with a single handseal. While not as effective at stopping bleeding as the [Iijutsu • Chakra Stitching] technique, they hold on much better in the case that strenuous movement is necessary.
*[Iijutsu • Oxygen Flow]
D-Ranked Ninjutsu
Simple in its form yet highly effective in practice, the *[Iijutsu • Oxygen Flow] technique allows its users to clear obstructed airways, to perform less extensive CPR, and to give cells the oxygen they crave. After focusing chakra into the hands, the user will place both over the target's chest (through the back works as well). By allowing the chakra to be channeled throughout the lungs and up through the air ways, any unseen, solid or liquid obstructions will be cleared from these passages and ejected through the mouth, allowing the patient to breathe more easily. Additionally, the hands can be placed over the heart to help oxygenate the body's cells. In this instance, users must be much more careful, as over-oxygenating cells can cause more harm than good. This technique takes the entirety of one post to perform.
*[Iijutsu • Blood Clot Technique]
D-Ranked Ninjutsu
This highly useful field technique is applied to bleeding wounds to help encourage the coagulation of the blood. After focusing chakra into his/her hands, the user will hover them over the bleeding wound and begin to channel chakra through it. The chakra will began to thicken the blood, causing it to clot. Wounds must be dealt with one at a time, and the number of wounds that can be tended to within the three (3) posts that this technique lasts depends on their size. Small wounds take very little time to clot, while moderate wounds take one (1) post of concentration to clot, and large wounds take two (2) posts to clot. Although this technique stops the bleeding, the wound remains vulnerable and will require further care after this has been performed.
*[Iijutsu • Sterilization Technique]
D-Ranked Ninjutsu
As sanitation cannot always be guaranteed in field operations, this technique provides a quick substitute to traditional sterilization methods. After focusing chakra into his/her hands, the user will channel the chakra throughout his/her upper body (torso, arms, hands, face). This chakra will chew away at harmful bacteria and other foreign bodies on the skin, cleansing it until it is thoroughly sterile, and can be spread to objects, most commonly surgical tools. Of course, this takes both concentration and time, and in order to sterilize the entire upper body, it will take a duration of one (1) post. Users of this technique can also choose to sterilize certain parts of their upper body or the wounds of another person instead for a lesser concentration period. Once they are sanitized, they remain this way until coming in contact with more bacteria.
*[Iijutsu • False Death]
C-Ranked Ninjutsu
Prerequisite: 5 Iijutsu
This simple ninjutsu is comprised of the user's knowledge of the human body and the ability to mask all vital signs. By focusing chakra throughout the body to preserve its function while in this state, the user can appear to be dead as long as they have chakra to spare. This act can seem very realistic to the untrained opponent, but is foiled by sensor techniques, certain doujutsu and jutsu, and the *[Iijutsu • Medical Diagnosis Technique] technique.
*[Iijutsu • Medical Diagnosis Technique]
C-Ranked Ninjutsu
Prerequisite: 5 Iijutsu
Perhaps one of the most important Iijutsu techniques to date, the *[Iijutsu • Medical Diagnosis Technique] allows its users to probe another's body in search for medical answers. After focusing chakra into his/her hands, the user will begin to channel it into the patient's body. Using this chakra as an internal extension of his/her hand to feel for abnormalities and other issues, the user is often able to determine the problem after some time and concentration. In order for a thorough examination to provide sufficient answers, the user will focus for up to one (1) post, seeking signs of internal and external damage, organ malfunction and disease among other ailments. Although skilled medical-nin have the possibility to work faster, skill cannot be substituted in for thoroughness.
*[Iijutsu • Basic Antidote Technique]
C-Ranked Ninjutsu
Prerequisite: User's averaged Instinct and Control stats must be 10 or above
A useful, but particularly taxing technique, the *[Iijutsu • Basic Antidote Technique] is performed on poisoned patients. After focusing chakra into his/her hands, the user will make a small incision (with a knife, scalpel, etc.) on the patient and then place his/her hands over the new wound. As this chakra is channeled into the body, it extracts the poison out of it and into the user's palm. After one (1) post of the extraction process, the user will remove his/her hand, and place it over a container of some sort (anything that can bear liquid). From here, the liquid poison will be ejected from the hand along with the remaining chakra that was used to extract it. As this chakra interacts with the poison over the course of a second post, its molecules will be rearranged to form the antidote for the poison in question. This works only on C-Rank or lower poisons. The antidote takes a total of three (3) posts to fully rid the body of the poison.
*[Iijutsu • Imperfect Cure]
C-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Basic Antidote Technique]
Formulated to work in conjunction with the *[Iijutsu • Basic Antidote Technique], *[Iijutsu • Imperfect Cure] extends upon the antidote created in the aforementioned technique. Once the antidote has been concocted following the description of the *[Iijutsu • Basic Antidote Technique], the user will begin to channel additional chakra throughout the antidote to make it especially potent. This increased potency not only rids the body of the C-Rank or lower liquid poison that was in the body over the (3) posts it takes to work, but also induces an immunity in the patient which lasts for seven (7) posts.
*[Iijutsu • Blood Transfer Technique]
C-Ranked Ninjutsu
A simple technique that requires its users to sacrifice a little to save a life, the*[Iijutsu • Blood Transfer Technique] does exactly what its name suggests. To prepare for this procedure, the user must make a small incision into the patient's body and follow by opening a vein. Once the vein has been open, the user will begin to channel chakra into it. Over the course of one (1) post, the patient's blood will gain density and stabilize itself. Users of this technique must be aware that their own blood will dilute over the duration of this technique, as it is essentially transferring blood from their bodies to the patient's. No more than 1 liter (2 pints) of blood can be transferred using this technique without severe repercussions for the user.
*[Iijutsu • Bone Regeneration Technique]
B-Ranked Ninjutsu
Although simple to explain, the *[Iijutsu • Bone Regeneration Technique] requires both skill and patience in order to mend the fractured or broken bones of patients. After focusing chakra into the hands, the user will begin to channel it through the area of the break or fracture. As this chakra makes contact with the bone, it will stimulate the calcium production of the body and begin to mend the bone. To mend small-to-medium breaks, it takes one (1) post of concentration, while fractures are usually very quick to mend. Multiple breaks can be mended during the use of this technique as it lasts for a total of five (5) posts or until canceled. Users should beware that, like other regenerations of this kind, the nutrient stores of the patient's body are being depleted during its use, and too many uses of this technique in a short span of time can cause serious damage.
*[Iijutsu • Intermediate Antidote Technique]
B-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Basic Antidote Technique]; user’s averaged Instinct and Control stats must be 25 or above
Just as its basic form, the *[Iijutsu • Intermediate Antidote Technique] is a useful, but particularly taxing Iijutsu performed on poisoned patients. After focusing chakra into his/her hands, the user will make a small incision (with a knife, scalpel, etc.) on the patient and then place his/her hands over the new wound. As this chakra is channeled into the body, it extracts the poison out of it and into the user's palm. After one (1) post of the extraction process, the user will remove his/her hand, and place it over a container of some sort (anything that can bear liquid). From here, the liquid poison will be ejected from the hand along with the remaining chakra that was used to extract it. As this chakra interacts with the poison over the course of a second post, its molecules will be rearranged to form the antidote for the poison in question. This works only on B-Rank or lower poisons. The antidote takes a total of three (3) posts to fully rid the body of the poison.
*[Iijutsu • Adept Cure]
B-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Imperfect Cure] and *[Iijutsu • Intermediate Antidote Technique]
Like its predecessor, this jutsu has been formulated to work in conjunction with the *[Iijutsu • Intermediate Antidote Technique]. Once the antidote has been concocted following the description of the *[Iijutsu • Intermediate Antidote Technique], the user will begin to channel additional chakra throughout the antidote to make it especially potent. This increased potency not only rids the body of the B-Rank or lower liquid poison that was in the body over the (3) posts it takes to work, but also induces an immunity in the patient which lasts for seven (7) posts.
Kami no Kao no Saiken - Divine Facial Reconstruction
B-Ranked Iijutsu
By possessing a thorough knowledge of iijutsu as well as facial structure, Yato has learned how to permanently reconstruct faces. Using chakra and his fingers, he keeps extremely steady hands and 'kneads' in order to mold a face. Essentially, using chakra, this jutsu breaks down fibers and bones to a more malleable state in order to change the structure and ultimately how Yato or others look, before using more chakra to hold the structure in place and heal it. This causes an extreme amount of pain and also requires Yato to look at himself during the process to monitor changes if he is administering this technique on himself. This jutsu takes a span of 5 posts to make a proper reconstruction.
*[Iijutsu • Secret Healing Injury Destruction]
A-Ranked Ninjutsu
An advanced technique that requires both quick reflexes and prediction, the *[Iijutsu • Secret Healing Injury Destruction] technique is highly formidable due to its effects. In the event that the user is aware that they will be hit in a specific place, s/he may attempt to focus chakra into that area before the strike connects. If successful, any damage to the damaged area will immediately begin to regenerate, be it a bruise, small fracture, or a small-to-moderate cut. These wounds can take up to one (1) post to heal fully depending on their size and severity, where fractures and moderate wounds would take the entire post. However, during this regeneration process, users are not rendered immobile and can continue to fight while their wounds regenerate. This technique can only be used a maximum of three (3) times per thread.
*[Iijutsu • Mystical Palm]
A-Ranked Ninjutsu
Prerequisite: 20 Iijutsu
One of the almighty and most highly coveted abilities of medical-nin, the *[Iijutsu • Mystical Palm] technique allows its users to heal wounds quickly and efficiently. After focusing chakra into his/her hands, the user will place them over the wound in question and begin to channel chakra through it. As the chakra interacts with the cells and tissues in the area, the wound will begin to regenerate and heal over until there's no remnant of it ever being there. Of course, this is not done in the blink of an eye. To heal small-to-moderate wounds, it takes very little time, while large wounds take one (1) post of concentration to mend, and mortal wounds take a total of two (2) posts to fully mend. This technique lasts for four (4) posts, but due to its chakra-extensive nature, users are not advised to treat multiple large wounds in a single use.
Fuuinjutsu
*Fuuinjutsu • Tool Storage
D-Rank Storage Fuuinjutsu
After drawing a seal formula on a surface, appropriate in size to the weapon being sealed but no larger than 3x9 inches, the user forms the needed hand seals then may place as many of that singular object into the scroll as desired. When done, the user performs another set of hand seals and touches the seal closing it off as the seal condenses to the shape of the object stored. This seal is the only known sealing applications that allows depth storage and unfortunately this cannot be done at larger sizes. Tools can only be released at a maximum of 10 at a time, and are released with zero force.
*Fuuinjutsu • Air Seal
D-Rank Charge Fuuinjutsu
A truly unique move in that it can be used alongside other Fuuinjutsu, by channeling into their finger as they draw in the air directly in front of them, the user releases raw chakra the lingers for a small amount of time, allowing it to be used as a seal formula. This technique consumes chakra equal to the cost of the technique.
*Fuuinjutsu • Tattoo
D-Rank Storage Fuuinjutsu
Developed for clandestine operations originally, instead of using ink and paper, the user draws a seal onto their body the size of the item they are sealing into their body. Upon doing a set of hand seals, the user then slides the item into the tattoo and performs a second seal, causing the seal to go dormant. When kai'd the seal releases the stored item.
Fuuinjutsu • Kai
D-Rank Charge Fuuinjutsu
A Fuuinjutsu that Yato places on the base of the neck, this seal was made for the purpose of aiding those who need him to free them from a Genjutsu without him needing to be in the fray of combat. By focusing on the seal and activating Chakra Kai, Yato can release someone from an illusion using his own Genjutsu and Instinct stats, each respectively operating at [-5]. This has a maximum range of 30m.
Fuuinjutsu • Alert
D-Rank Augment Fuuinjutsu
A sealing array designed to be used as a warning system for Yato if any of his other Fūinjutsu are tampered with. Placed either on its own or underneath another seal, if either is tampered with this seal sends a warning to Yato in the form of a pulse of chakra in the back of his mind that lets him know which of his seals has been tampered with. Because the normal seal is above this one, standard methods of unsealing the top seal will not find this one, making it a very tricky seal to truly undo without setting off the alarm. Yato needs to be within a mile of the seal in order to receive the warning.
*D-Rank Seal Removal
D-Rank Removal Fuuinjutsu
Prerequisite: 5 D-Rank Fuuinjutsu
After performing the correct hand seals, the user traces the outline of a D-Rank fuuinjutsu. After doing so, the user places their hand over the seal, removing the seal. This does not protect against any traps that may occur as a result of removing a seal.
*Fuuinjutsu • Link
C-Rank Augment Fuuinjutsu
By placing a small seal behind the ear and on the inside of the lip, then performing a short set of hand seals, the user creates an audio link between themselves and any targets they personally place this seal combination on. While hearing is always active, channeling chakra into the seal allows effected targets to speak, their words being stored and transmitted to the other seals.
Fuuinjutsu • Telephone
C-Rank Augment Fuuinjutsu
By placing a small seal on any surface, and behind someone's ear, Yato creates a connection between the two. After forming hand seals, anyone with the seal tattooed on them will be able to hear from the area around the seal, as if it were their own ear there.
*Fuuinjutsu • Mute
B-Rank Augment Fuuinjutsu
The user will draw a small, 5inch by 5inch seal on their target, completely removing their ability to speak until the seal is removed or deactivated.
Fuuinjutsu • Recall
A-Rank Augment Fuuinjutsu
Prerequisite: Space-Time Concentration
Yato can inscribe this 2 meter diameter fuuinjutsu seal on a surface large enough to hold said seal. This seal can be used as a target for certain space-time teleportation techniques, allowing him to be anywhere that one of these seals exists. There is no distance limitation on a space time technique that targets this seal as it's teleportation point, but the space time technique must be made specifically to teleport to this seal.