Inji, Matsuo

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Inji, Matsuo

Post by Archives » Sat Mar 16, 2019 3:47 pm

Username: GardenSalad_
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Inji, Matsuo



General Information Age: 20
Gender: Male
Height: 5'3
Weight: 60kg

Physical Features:
  • Face/head: Matsuo has a pale complexion with flawless skin. His medium-length hair is formed into a mop, with silver strands covering his left eye into a fringe, and dangling over his ears and down his neck. His eyes are almost identical to his hair, which is often compared to the colour of a crescent moon.
  • Body: The Inji holds a short and skinny frame due to his conservative eating habits from travel and fast metabolism. He has no visible muscle on his body, and even no hair, but has an array of oni mask tattoos all over his body which are always concealed.
    TattooShow

    Both sleeves, legs and back are covered in a similar design.
Clothing/Accessories:
  • As a performer, Matsuo is used to wearing wacky outfits. From colourful kimono's to glamorous jewellery, the Inji will always be wearing something strange. His casual attire is a comfortable kimono, followed with an oni mask on his back, and a small musical instrument in his pocket.
Personality:
  • General: Being from the Inji family, his personality resolves around his family and lifestyle. Performances including dancing and singing are regular occurrences, as well as talking in different voices are things which come naturally to him. It is not surprising that Matsuo is overly charismatic and even mischievous, as performances could involve magic tricks and pulling pranks. Likewise, when an instrument is available, Matsuo likes to show off his musical prowess by coming up with a sing and dance routine with the instrument. He's never afraid of embarrassment.
  • Hopes/Dreams: Matsuo hopes to become a world wide performer in a solo act, to carry on his family tradition and make them proud.
  • Fears: Matsuo fears leaving the village solo, as he may be seen as disloyal and eventually disbarred from the family.
  • Combat Mentality:Matsuo focuses on supporting his teammates from a distance, by using his kekkai genkai to both provide extra strength and even healing after the battle has concluded.

Battle Information Village: Waterfall Country
Rank: D-Rank
  • Ninjutsu: 1
  • Taijutsu: 11
  • Genjutsu: 1
  • Stamina: 11
  • Control: 1
  • Strength: 5
  • Speed: 5
  • Instinct: 5
Equipment: A small flute and a pouch wrapped around his waist which contains: 10 kunai, 10 shuriken, 15m of rope, 5 smoke bombs, 5 flash bombs and 5 exploding tags.
Companions: (0/1)
Primary Affinity: Doton
Abilities and Concentrations
Abilities
First Ability
TamawaruShow
The Kekkei Genkai of the Inji clan is the power to bestow strength onto others through the use of taijutsu thanks to the unique energy source they produce, which is referred to as Glory. These bestowments can range anywhere from increases in physical attributes to allowing for miraculous feats such as flight and wondrous healing. Bestowments are most often performed as part of a musical piece, though other methods are available, including more esoteric methods such as dance. Each bestowment takes as much stamina from the user as an equal rank heavenly taijutsu maneuver, but they do not require heavenly taijutsu in order to perform these feats. Casting times/drains are similar to ninjutsu casting times, except for using taijutsu/stamina as the calculative stats. The Inji may choose to affect multiple targets within a given area with the number of targets equal to the Inji's [Taijutsu]/10, though they may go beyond this number if they utilize twice the amount of chakra for the technique. It should be noted that all targets of an Inji's jutsu are chosen as opposed to the jutsu effecting anyone within the area of the jutsu. The techniques to bestow powers onto others require equal amounts of taijutsu and stamina in order to be able to perform effectively.
Second Ability
Third Ability
Concentrations
Ninjutsu--
Taijutsu
Upper Body:
The fundamental skill of the [Upper Body] indicates the user’s proficiency with using their arms, chest and head in various ways to facilitate their use of related Taijutsu.
Lower Body:
The fundamental skill of [Lower Body] indicates the user’s proficiency in using their legs and feet in many different ways to facilitate their use of related Taijutsu.

Genjutsu
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Jutsu
NinjutsuShow
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TaijutsuShow
~Gift of Light
D-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target of their choice up to their [stamina] meters away. This bestowment causes its wielder to glow rather brightly in an aura around them with a 1m radius. This light is not blinding, but will provide more light than your average lantern for purposes of illuminating dark areas. This bestowment can last up to the Inji's [taijutsu]/2 in posts.

~Gift of Substitution
D-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target of their choice up to their [stamina] meters away. This bestowment causes its wielder to switch places with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 20 meter radius of the user. This technique may only be used a total of one time per wielder in a single thread.

~Gift of Sight
D-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target(s) of their choice up to their [stamina] meters away. This bestowment causes its wielders to gain the ability to see clearly in the dark. Not to be mistaken for nocturnal vision, this allows the wielders to see both in the light and in the dark. This bestowment can last up to the Inji's [taijutsu]/2 in posts.

~Gift of Courage
D-rank Taijutsu Bestowment
By performing a short speech, the Inji clan member is able to channel their Glory into a target of their choice up to their [stamina] meters away. This bestowment causes its wielders to gain an unshakable courage. Things that normally might cause the wielder any amount of hesitation or feelings of uncertainty no longer affect them, and they can operate uninhibited by any forms of fear. This bestowment can last up to the Inji's [taijutsu]/2 in posts.

~Gift of Relief
D-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target(s) of their choice up to their [stamina] meters away. This bestowment causes its wielders to become relieved of any pain they might be experiencing. This is not to be mistaken for as healing, and only allows the wielders to be more relaxed and not feel pain. It is important to note that this does not disable nerves; pain is still noticeable, but it doesn't 'hurt'. This bestowment can last up to the Inji's [taijutsu]/2 in posts

Gift of Warmth
D-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target of their choice up to their [stamina] meters away. This bestowment causes its wielder to have an aura around them with a 1m radius, which makes the wielder feel warmer than they normally would. This technique is mainly used to combat the weather, and the bestowment can last up to the Inji's [taijutsu]/2 in posts.

Gift of Coolness
D-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target of their choice up to their [stamina] meters away. This bestowment causes its wielder to have an aura around them with a 1m radius, which makes the wielder feel cooler than they normally would. This technique is mainly used to combat the weather, and the bestowment can last up to the Inji's [taijutsu]/2 in posts.

Gift of Confusion
C-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target(s) of their choice up to their [stamina] meters away. This bestowment causes its wielders to become confused. Short term memory becomes harder to remember, with the wielder more likely to forget what they are currently doing. This bestowment can last up to the Inji's [taijutsu]/5 in posts

~Gift of Gab
C-rank Taijutsu Bestowment
By performing a short poem, the Inji clan member is able to channel their Glory into a target of their choice up to their [stamina] meters away. This bestowment allows its wielder to use their own voice as a weapon, causing damage in a cone originating from their mouth with strength and speed equal to the wielders [strength+taijutsu]/2 up to a range equal to the wielders [stamina]. This bestowment can last up to the Inji's [taijutsu]/5 in posts.

~Gift of Slick
C-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target of their choice up to their [stamina] meters away. This bestowment grants its wielder a slick coating around their body, causing physical attacks on them to be more inclined to slip instead of hitting them directly. Attacks of a lower than the wielders [Stamina+Strength/2] will cause incoming physical attacks to slip off the wielder's body without much harm to the user. Attacks greater or equal to the same number will break the slick coating, forcing it to dissipate. This bestowment can last up to the Inji's [taijutsu]/5 in posts.

~Gift of Step
C-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target of their choice up to their [stamina] meters away. This bestowment enhances the wielder's legs, allowing them to jump midair. This should not be mistaken for flight, and the distance and speed is restricted to the physical capacity of the wielder, but the wielder can jump up to 2 additional times midair. This bestowment can last up to the Inji's [taijutsu]/5 in posts.

~Gift of Speed
C-rank Taijutsu Bestowment
By performing a short dance, the Inji clan member is able to channel their Glory into a target of their choice up to their [stamina] meters away. The wielder of this bestowment is granted +6 speed, but loses -6 control. This bestowment can last up to the Inji's [taijutsu]/5 in posts.
GenjutsuShow
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History
Historical AccountsShow
When Matsuo was born, his immediate family specialised in small theatre performances. These performances included singing, dancing, drumming, guitar playing and so on, but would always have a twist. The performance would be re-enacted like a magic show, with small surprises and funny comedy that got the audience engaged in the story. Using masks that covered their faces, the family could create multiple voice overs by switching masks. Thus become an on-going tradition.

After Matsuo got older and became more involved with the show, he was known as the little boy with the big loud voice. The mischievous child would always get away with doing something sneaky, but not without a song and dance as he did it, with a musical instrument in hand and a cackle of laughter. Eventually he became the star of the show, and as they travelled the rest of the world with the Inki Circus, Matsuo started to get more attention. It then gave him the idea of possibly perusing his own show. The only issue with this, was that it was uncanny for any Inki to leave and venture alone. So instead, he continued to hone his craft, learning more instruments and voices, whilst taking a lead role in the show.

By the time he was a late teenager, Matsuo was stuck in a dilemma. To stay and support his family, or to leave. He simply couldn't decide. He was comfortable where he was, had an abundance of wealth which went back to the clan, and knew the ins and outs of the country like the back of his hand. But there was always a lingering thought, a knock in the head that made him think about leaving.

He wasn't naturally gifted in strength. Or speed.

Would he be able to survive alone?

So by the time he was an adult, Matsuo became obsessed with a show about shinobi from the main villages. He could become stronger and give him more reasoning to leave. He got oni tattoos as a sign of respect to his family, and as he improved his own technique, he waited patiently for the day when he was given the opportunity to explore the world with his show performances.

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