Ryo: 0/88
Prestige Perks: 0/0
Stat Trainings: (0/75)
Companions: (0/1)
Age: 16 Gender: Female Height: 5'5'' Weight: 120 lbs Physical Features:
Personality:
| Village: Rank: D Rank Minor Country
Primary Affinity: Fuuton (Wind) |
Abilities and Concentrations
Abilities | |||
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First Ability |
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Second Ability | |||
Third Ability |
Concentrations | |
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Ninjutsu | N/A |
Taijutsu | Close Quarters Combat The fundamental skill of [Close Quarters Combat] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc. Deft Hands The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways. Medicine The fundamental skill of [Medicine] describes the user’s mental and physical ability to perform traditional and mainstream medicinal practices. This facilitates their use of related Taijutsu. Perception The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu. |
Genjutsu | N/A |
Jutsu
Taijutsu:Arts of MedicineShowD Rank:*[Medicinal Style • Bandage Wrapping]
D-Rank Taijutsu Maneuver
The user knows how to utilize bandages, wrapping a wound in a manner that creates a near-perfect barrier from external forces, keeping the wound clean from bacteria. The bandage is tucked in place, preventing it from falling off, though excessive rubbing, pulling, or getting the bandage wet can cause it to fall off.
*[Medicinal Style • Wound Cleanse]
D-Rank Taijutsu Discipline
The user knows how to use sterile water or alcohol to clean out a wound, destroying any bacteria in the wound to prevent infection.
*[Medicinal Style • Injury Assessment]
D-Rank Taijutsu Discipline
Unlike the mystical means of diagnosis utilized through iijutsu, those who utilize the Arts of Medicine must learn the most effective manner to assess a patient. Learners of this discipline have learn the most effective manner to diagnose a patient, starting at the head, and assessing for head wounds, then moving down through the torso, both arms, the groin area, both legs, then the back. Those who learn this discipline will be able to account for any wounds that present with physical symptoms on a patient.
*[Medicinal Style • Pressure Points]
D-Rank Taijutsu Discipline
The user has learned all appropriate pressure points on a body. In the event of bleeding, they know where to apply pressure to slow the bleeding while treatment is administered.
*[Medicinal Style • Splint]
D-Rank Taijutsu Discipline
The user is able to create slings and wraps that support fractures, sprains, and breaks in patients.C Rank:*[Medicinal Style • Tourniquet]
C-Rank Taijutsu Discipline
The user has extensive knowledge on how to properly make and apply a tourniquet, and they can often make one out of whatever supplies are available, even scraps of clothing.
*[Medicinal Style • Air Way]
C-Rank Taijutsu Maneuver
The user is able to use makeshift supplies to obtain and maintain an airway in a patient through various methods, such as intubation or emergency cricothyroidotomy. This allows people to breathe even if they have obstructed airways.
*[Medicinal Style • Antidote]
C-Rank Taijutsu Maneuver
The user is able to assess the site of injection of a venom or poison into a patient, properly cut off circulation, and roll veins to force out the poison or venom. So long as they begin with the first post of injection, they can prevent the effects of venom or poison.
*[Medicinal Style • Medic]
C-Rank Taijutsu Discipline
Perhaps one of the most important disciplines of any aspiring Medic, one who has mastered this Discipline can maintain a clear mind when treating patients. Techniques of equal rank or lower that affect this character's emotional stability or distract them from their work will have no effect while they are treating patients."
*[Medicinal Style • Stitching]
C-Rank Taijutsu Maneuver
Assuming the medic has the proper tools to do so, this character is able to use sutures to stitch most minor and moderate wounds closed, preventing the progression of infection and deterioration of the wound.Bone Breaker StyleShowD Rank:*Fault Line
D-Rank Taijutsu Maneuver
The practitioner throws a palm strike towards an opponents leg utilizing all their momentum and force by swinging their shoulders and hips, targeting the opponent's thigh. Landing this strike causes immense discomfort and a hairline fracture in one of the bones, and if the opponent continues to heavily use and strain the targeted leg, the hairline fracture can degrade into a full severe fracture. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.
*Quaker
D-Rank Taijutsu Maneuver
Prerequisite: 10 strength.
This taijutsu utilizes the weaker spot of the fibula in the calf to snap the soft bone. This creates intense pain in their calf, making them unable to stand, and it causes immense pain on the damaged leg. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.
*Stop Pointing
D-Rank Taijutsu Maneuver
This technique requires the practitioner to get close and personal, grabbing the opponent and forcing them into an armbar. Once the opponent is forced into an armbar, the practitioner must then open up their fingers and bend them back with immense force until they break or dislocate. This prevents the opponent from forming handseals unless they relocate their fingers or mend the bone breakage. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.
*Drunk Goggles
D-Rank Taijutsu Maneuver
The practitioner claps their opponent's ear with the palm of their hand, swinging wide to gather as much force as possible before the strike. This causes bleeding and a ringing sensation in the opponent's ear, hampering their ability to hear properly. This also causes an influx of pressure in the opponent's ear canal, compromising the opponent's balance. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.
*Right in the Sniffer
D-Rank Taijutsu Maneuver
The practitioner positions themselves in a fighting stance and performs a quick jab with their dominant hand striking their opponent's nose in an attempt to break the cartilage. This causes immense pain and hampers their sense of smell as it fills with blood. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.C Rank:*Radius Locator
C-Rank Taijutsu Maneuver
Pre-Requisite: 10 strength
The practitioner sidesteps the opponent's punch and grasps the striking arm with their corresponding hand before raising their free arm and ramming their elbow into the opponent's elbow with their full force. This strike cleanly breaks the opponent's radius bone in two pieces. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.
*Look Over There
C-Rank Taijutsu Maneuver
The practitioner throws a hooking punch into the side of their opponent's face around the orbit socket, twisting on the ball of their foot to add some extra force to the strike. Making contact with the blow will cause bleeding and swelling in the opponent's afflicted eye, making them go temporarily blind in the targeted eye until they receive medical attention. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.
*Pelvis Grinder
C-Rank Taijutsu Maneuver
Prerequisite: 10 Strength
The practitioner grabs the opponent by the shoulders and attempts to drive their knee ininto the opponent's pelvis full-force, using the hard part of their knee cause a localized fracture.This fracture inhibits the opponent's ability to sprint or run, and it causes them to stand at an awkward angle, inhibiting their ability to stand in a stable fighting position. It also causes the opponent to be off-balance as they attempt to relieve the pain by putting more pressure into their knees. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.
*This is a Library
C-Rank Taijutsu Maneuver
Prerequisite: 10 Strength
The practitioner throws an uppercut or hooking punch, attempting to dislocate the opponent's jaw. The practitioner will twist on the ball of their foot to add some extra force to the strike. Striking the opponent's jaw will dislocate it, causing them to be unable to speak or move their jaw. It will also cause immense pain and swelling. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.
*Knee Bender
C-Rank Taijutsu Maneuver
Prerequisite: 10 Strength
The practitioner closes in and delivers a powerful snap kick to the opponent's knee, attempting to bend it completely backwards, dislocating it or breaking the joint outright. This causes the opponent unable to stand on the afflicted leg without struggling to balance themselves. This also causes immense pain in the opponent's joint, making the injury hard to heal naturally. The practitioner's Strength must be 5 points higher than the opponent's Endurance to achieve the desired effect of this technique.Kūgāpou StyleShowD Rank:*Kūgāpou • Soft Paws
D-Ranked Taijutsu Maneuver
Soft Paws is a bare-handed deflection technique and is used against bladed weapons. At this level, the practitioner is able to read the angles of the attacks to place the flat of their hand against the flat of the blade and push it away without getting cut by the weapon. However, prolonged use of this technique will cause the practitioner to suffer bruises on their hands.
*Kūgāpou • Soft Elbow
D-Ranked Taijutsu Maneuver
Requirement: *Kūgāpou • Soft Paws
After using Soft Paws to slap a blade away, the practitioner will continue moving forwards while jutting out their elbow. The momentum from the target's original attack that was slapped away, coupled with the sudden defenselessness of the target after having their attack deflected, makes for a powerful counter-attack. The elbow can be aimed anywhere on the torso and above, but is usually aimed at the target's face.
*Kūgāpou • Down Paw
D-Ranked Taijutsu Maneuver
Whenever a bladed weapon is coming towards the practitioner, they can slam their palm against the top of the blade, pushing it downwards. This can either cause the sword to miss or, if the practitioner's Strength is equal to or higher than the Strength of the attack, can force the sword into the ground. This technique only works on blades that aren't double-edged.
*Kūgāpou • Down Rush
D-Ranked Taijutsu Maneuver
Requirement: *Kūgāpou • Down Paw
After using Down Paw to drive the opponent’s blade downward or into the ground, the practitioner will rush forward and ram their shoulder into the opponent, driving them back and away from their weapon or even taking the weapon from them outright.
Ninjutsu:Basic JutsuShowD Rank:*[Basic Jutsu • Clone Technique]
D-Ranked Ninjutsu
After completing a set of handseals, the user forms a slight chakra 'body', thus creating a single, massless clone. The clone created from this technique is very basic and will dissipate when hit with anything. These clones do not possess vital signs or a unique chakra signature, meaning they don't disrupt the environment, and anything on their person is superficial. The clone has 1 in each stat. They are limited to basic movements.
*[Basic Jutsu • Transformation Technique]
D-Ranked Ninjutsu
After completing the needed handseals, the user of this technique will be able to alter their physical appearance to match that of another person. By consistently emitting chakra throughout their body, the user is able to keep their appearance adjusted at the cost of their Chakra Pool draining over time. As this technique is quite strenuous to uphold, experienced shinobi may see more clearly through this delusive disguise. This technique lasts for a number of posts equal to that of the user's (Chakra Pool/2).
*[Basic Jutsu • Chakra Kai]
D-Ranked Ninjutsu
A jutsu used with the purpose of activating seals and a range of devices and weapons, this technique begins with a single handseal. Once this has been performed, the user will focus a dollop of their chakra into what they are looking to activate in order to complete the task. Seals activated with this technique must be within 10 meters of the user's position.
*[Basic Jutsu • Act of Tree Climbing]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's Chakra Pool.
*[Basic Jutsu • Act of Water Surface Walking]
D-Ranked Ninjutsu
A variation of the Act of Tree Climbing technique, this jutsu requires the user to focus a precise and balanced amount of charka into the soles of his/her feet. By doing so, the user is able to walk on the surface of water as though it were a solid surface. Users with low control 2 or lower are much more likely to fall through the surface of the water, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's Chakra Pool.
*[Basic Jutsu • Kai Release]
D-Ranked Ninjutsu
A rather simple technique that allows the user to escape from a genjutsu. The user will form a single ram seal and focus to reset their chakra system to purge themselves of foreign chakra. The stat requirements for this technique can be found in the genjutsu rules.
*[Basic Jutsu • Change of Body Stance Technique]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 10 meter radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.
History Senkensha Yuka was a priestess in a small mining community in Frost Country. Unlike most in her country however, she did not follow the religion of Kyoujiru. She declared herself priestess of an unnamed Dragon god, a fact that while it caused some tensions among her community, was largely ignored by many as she also functioned as a half decent medic. What very few realized however was that her belief had gone so far as her finding an ability within herself to transform into a beautiful humanoid red dragon, yet her beliefs and her ability spurred her own obsessions with certain myths and legends. Specifically she became obsessed with the myth of Kiyohime. According to the myth, the woman Kiyohime fell in love with a monk named Anchin, and when he rejected her she turned into a great serpent in her rage and killed him. Over time, Yuka became so obsessed with the legend that she was convinced it was her destiny, foretold by her god, that she was Kiyohime reborn. When a shinobi, one Natsuki Takeo, came to her mining community to help, she was immediately taken with him, convincing herself that he was her Anchin.
She considered her daughter who came from their 'meeting' to be a blessing from the gods. The girl's unique appearance from birth only lent to this idea in her mind. She raised the girl within the community. Mika was always a carefree child, her unique qualities seemed to be accepted by those around her. She loved to play and often had to be fetched out of the mine itself as she insisted on "following her friends". But two years ago her world changed. It seemed the community had had enough with her mother's fanaticism after all and their home was set aflame as they slept. Mika managed to get out, but her mother did not. And sadly escaping was not the end of her suffering. When she was spotted by villagers the girl thought it all had to be some horrible accident and they would save her, yet instead she was attacked.
Mika only made it out because of a single miner who couldn't stand to see a child hurting. He managed to get her away from the crowd and out of town, but from there even his own issues came to light as he simply dropped her off with a cloak and a sack with a couple of her belongings left in it. From that day forward Mika was an orphan, as well as homeless. Her unique appearance meant no orphanage would take her in, and most were too scared of her to help her. She wandered Frost Country, often hiding in her cloak and sometimes even stealing a little here and there just to survive, all the while wishing someone would just help her.
In her travels, at the age of 11, she was soon found by the most unlikely of creatures, a great dragon named Kori. Through him she found herself a new family, a new organization, and a new home. She now lives in a place she feels is perfect and has learned from members of her new family how to use the secrets of Ninjutsu, how to transform herself that she now has a 'normal' appearance to show the world but also a place to be free to be herself if she so wishes. In her mind, she is free. She has even picked up an instrument that she has been learning to play in her time, the shamisen. She spent five years being raised by Kori, by Katsu, and the rest of the family of the Titans. She learned how to stand up for herself. It was as if she was frozen in time for awhile and simply lived her life. She was protected and was allowed to become a naive child for a time, though at one point that naivety was shaken when she met a man named Shinjiro who threatened her family. Still after that she continued to grow and learn from her family, and learn many secrets of chakra from them. To this day she lives in River Country with them, learning what she can and now determined to become stronger. Age has pushed aside naivety and the girl finds herself curious for more, striving for strength.