[Inactive]Himitsu, Yuna

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[Inactive]Himitsu, Yuna

Post by Archives » Sun Jan 31, 2016 12:40 pm

Username: Dahlia
Points: 15/15
HIMITSU YUNA
YU

Without feeling or compassion, a shinobi merely becomes a tool, no different than a kunai.

General Information Age: 12
Gender: Female
Physical Features: Averagely built for her young age, Yuna stands at an even five feet tall with a build that is neither overly built or particularly scrawny. Her complexion is over all light, with pale skin, sand colored hair, and vibrant green eyes. Though she has a fairly pretty face, Yuna still retains some of the rounded shape from her "baby fat" she hasn't quite shaken off yet. Her long hair tends to be kept loose with the different layers allowed to move around freely and a single pair of barrettes used to pin bag her longest strand of bangs. Yuna seems to have a very relaxed and open posture in her day to day life, almost always accompanied by a bright smile.

  • Face/head:
  • Body: Though she has some basic muscle definition from training as a kunoichi, Yuna's physical build isn't particularly impressive or imposing especially to other shinobi. Having only started out in the field, Yuna is trying to become physically stronger, but currently only possess what most would consider typical of a fresh academy graduate.
  • Notable Features:Yuna's hands have several callouses across her palms and scars over her fingers and hand for her training with projectiles growing up.
Clothing/Accessories: Mostly preferring to walk around in the same outfit she uses for missions, Yuna isn't the most stylish girl and prefers simple clothing that she finds easy to move around in. Her most worn outfit consists of a blue jacket, pale blue on the torso and dark blue on the sleeves and hold with pinstripes, a dark blue and black hip wrap, and black tights with knee leggy shinobi sandals and wrist length fingerless gloves.

Picture:

Personality:
  • General: A bright and optimistic girl, Yuna is the sort to never have trouble finding a reason to smile. Her cheerful demeanor combined with her naturally energetic and excitable nature can make her a lot to take in for more reserved introverted individuals. An extrovert herself, Yuna genuinely enjoys being around people and getting to know them or even working with them when it comes to other shinobi. Friendly and warm she's an easy person to befriend if someone's willing.

    Yuna has a tendency to be idealistic. She wants to see the good in people and look at the best possible outcome, and can feel extremely let down when reality fails to meet those expectations. She strives to be the best person she can be both as a strong ninja, and a kind human being. Yuna is very empathetic and gentle at heart, something that while many would consider a set back for a ninja, Yuna takes pride in. Yuna looks favorably at kindness, bravery, and loyalty, and despises excessive force.

    Yuna despite being somewhat soft hearted is determined to increase her skill as a ninja and serve her village. A patriot of her country, Yuna's dream is to become a great kunoichi and protect the village and its people. However, she often feels discouraged by her lack of "natural talent" and her own self critical views of her skills. Yuna's self confidence is considerably low and she seeks approval from peers and mentors in order to bolster herself. This also gives her a strong work ethic and will to improve herself and become better than what she perceives herself as.
  • Hopes/Dreams: Become the greatest Kunoichi in Kiri
  • Fears: Failure, Insects
  • Combat Mentality:In a fight, Yuna rarely turns to pure strength or power to save the day. Instead she opts to be on the lookout for chances to gain the upper hand, or creative maneuvers and solutions to give her any sort of edge she can get. Focused and cautious she typically remains at a distance and strategies while avoiding her opponent's attacks or hiding and then strikes once she's thought out her strategy. In more fast paced and impulsive fights she does her best to think on her feet and gain the distance she needs to use her usual method.

Battle Information Village: Kirigakure no Sato
Rank: Genin

Stats: (0/50)
  • Ninjutsu: 5
  • Taijutsu: 5
  • Genjutsu: 5
  • Stamina: 5
  • Control: 5
  • Strength: 5
  • Speed: 5
  • Instinct: 5
Equipment: In various belt pouches: (30 Kunai, 30 Senbon, 30 Shuriken , 6 Explosive Tags, Strapped to Hip: (Fuma)
Companions: (0/1)
Primary Affinity: Fuuton
Secondary Affinity: Raiton
Abilities and Concentrations
Abilities
First Ability----------
Second Ability---------
Third Ability-------------
Concentrations
Ninjutsu
Raiton Affinity:
A character with this concentration is able to utilize Raiton, and can make and use any custom or archived jutsu that require the Raiton affinity. Raiton has a shocking effect.
Fuuton Affinity:
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an cutting effect
Taijutsu
Upper Body:
The fundamental skill of the [Upper Body] indicates the user’s proficiency with using their arms, chest and head in various ways to facilitate their use of related Taijutsu
Projectile Weapons:
The fundamental skill of [Projectile Weapons] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.
Genjutsu
Sight Initiation:
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.
Sight Initiation:
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.

Jutsu
NinjutsuShow
FuutonShow
D RankShow
*Fuuton • Vortex Screw
D-Ranked Fuuton Jutsu
After doing the needed hand seals, the user creates a small vortex of Fuuton chakra around a projectile in their hand that spins with a strength of 5. This causes the projectile to corkscrew through the air, allowing it to travel an extra 10m and applying the Fuuton passive when thrown. This doesn't make the projectile any faster, only increases its range and ability to cut.

*Fuuton • Enhanced Launch
D-Ranked Fuuton Jutsu
After doing the needed hand seals, the user gathers wind around their feet. Then, the user will use the wind to blast them from the ground, enabling them to leap into the air an extra 10 meters at 3 extra speed. The user also has 3 less Taijutsu until they once again touch the ground. Those with less than 5 Taijutsu (after deduction) will stumble and fall when trying to land. The Fuuton passive is not applied in this technique.

*Fuuton • Wind Skating
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+3 speed) but lowers their accuracy and agility (-3 Taijutsu). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off. The fuuton passive is not applied in this technique.

*Fuuton • Redirection
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user covers a projectile they are holding in fuuton empowered wind. Then, when the weapon has been thrown as normal, the user is able to change it's direction by up to 90 degrees once with no drop in momentum on the projectiles part. This technique only lasts one post.

*Fuuton • Wind Bullet
D-Ranked Fuuton Jutsu
After performing the required hand seals, the user expels a basket ball sized ball of wind from their mouth. This ball of wind travels up to 20m at 5 speed, and explodes with the strength of a single explosive tag on contact with solid matter or at the end of its range.
RaitonShow
D-RankShow
*Raiton • Static Shroud
D-Ranked Raiton Jutsu
After performing the correct hand seals the user covers their body in a layer of visible static which crackles around them for 4 posts. Anything which comes within 6 inches of their body will be repelled with a force of 5 strength and have the Raiton Shocking effect applied.

*Raiton • Bright Bolt
D-ranked Raiton Jutsu
After performing the correct hand seals the user will extend two fingers toward a target. A bolt of lightning will jump up to 10 meters from their fingers at a speed of 6, striking with a strength of 4.

*Raiton • Shock Double
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will create a copy of themselves out of Raiton chakra. The clone will be able to move with the stats labelled below, while also exploding with the force of a single exploding tag upon death (which also applies the raiton passive effect). The clone will only last for 3 posts.
Taijutsu: 2
Stamina: 1
Strength: 1
Speed: 2


*Raiton • Conductor
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will coat a weapon they are holding in Raiton electricity for 5 posts. This causes the shock effect to be produced on any contact with a target, while also granting blunt weapons the ability to cut through skin to produce shallow wounds. This also works for thrown weapons, however if the projectile remains out of contact with the user for more than 2 posts the technique will dissipate early.

*Raiton • Stun Gun
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will channel Raiton chakra to two of their fingers. They will then be able to fire up to three total bullet sized balls of concentrated lightning from their fingertips. These bullets will travel at 5 speed, but will not have any physical force. Instead, they will apply light electrical burns similar to a sun burn and will apply Raiton's shocking effect.
TaijutsuShow
D RankShow
*[Flawless Aim Style • Sentinel Stance]
D-Rank Taijutsu Stance
A stable and steady stance practiced by nearly all wishing to use projectiles. At this stage they are planted and focusing on their arms and shoulders, moving in smooth motions to mitigate unnecessary movements that may ruin their aim.

*[Flawless Aim Style • Tracking]
D-Rank Taijutsu Discipline
This allows the user to hit a moving target so long as it is moving in a way predictable to the user. They must still take into account travel time, and sudden changes in path will still affect the outcome.

*[Flawless Aim Style • Rapid Shot]
D-Rank Taijutsu Stance
The user will hold multiple projectiles in their hands to reduce the amount of time needed between each shot. When required they can quickly and fluidly draw more projectiles and keep up a steady stream of attacks. However, while utilizing this Stance the users feet must be planted, limiting the range of their assault, and their ability to be mobile while using it.
GenjutsuShow
D RankShow
*[Genjutsu • Smell Of The Deceased]
D-Ranked Illusion Genjutsu
An illusionary jutsu that, after performing the necessary hand seals, causes the target to begin to smell rotting flesh and decaying bodies. The jutsu can cause nausea and vomiting from the target, depending on how sensitive their sense of smell is, and begins once the victim witnesses the user perform the hand seals. The smell of the dead can also cause some mental stress on the target. This genjutsu lasts for three (3) posts.

*[Genjutsu • Paranoid]
D-Ranked Illusion Genjutsu
The user will do a series of hand seals, then point indiscriminately. Should the target see the pointing motion, they'll be captured in this genjutsu. For the following 4 posts, the target will see a shadow in the corner of their eyes, constantly shifting out of view when they attempt to look at it.

History
Historical AccountsShow
Born in Kirigakure no Sato's merchant caste Yuna was taught to respect and admire the village's shinobi like all civilians. As she grew up hearing stories of daring and heroic ninja and how they served the village, she became fascinated by the thought of becoming a shinobi herself. She craved the admiration others threw at the village's ninja and began practicing with weapons from her family's store inventory at a young age. Her family proved extremely supportive of this goal and scraped together nearly every extra penny they earned to buy their daughter study materials. Yuna taught herself basic skills for two years before trying her hand at gaining acceptance into the academy.

Her hard work paid off and landed Yuna a spot in Academy 2. From her very first term Yuna was aware that she was in the minority and surrounded by children from a higher social status, many of whom had been able to get in much younger than her due to having a head start from their backgrounds. Several of these classmates weren't afraid to point this out to her either. Determined to prove her right to be there Yuna used her every free moment practicing her skills and studying.

Yuna did well during the first core and absorbed herself in the lessons. Whatever she hadn’t learned from her outside studying she did her best to focus on, and eventually managed to catch up with her more privileged peers in general knowledge. The written exams were easy for her after having spent so much time devoted to studying her lessons.

The second core of the academy provided some difficulty in the beginning due to her lack of experience with using her chakra outside of private practicing. With time she was able to close the distance and able to perform all the basic jutsu required and even began delving into experimenting with elemental jutsu outside of class. She trained in her off time with scrolls either borrowed from classmates or bought by her parents. When the test came Yuna was able to perform basic tai, gen, and ninjutsu skills as instructed by the teacher not noticeably standing out more in any of them than the other.

The third core came and Yuna was pushed to her absolute limit both mentally and physically on several occasions. She pushed through the rigorous training and stress while continuing her outside training with weapons and her delvings into wind and lightning style jutsu, and in the end managed to push through the rigorous and taxing regimen. Then came the final test. Yuna had been assigned to a team with two young men both from local clans. Yuna managed to convince them of using a more strategic approach rather than outright challenging all of the other teams. Her team set up and ambush from elevated ground, with Yuna’s job to be to provide ranges support as her teammates took them down at close and mid range. She used her raiton and fuuton to disable their opponents and threw projectiles to lure them into the ideal position for her team members to take down. In all Yuna and her group defeated three other teams over the course of the trip.

Yuna’s skillset was noted for being advanced for her background, and her scores on the final tests were revealed to be all passing scores in the end. Yuna was allowed to graduate on her first try, and became a genin not long after turning twelve. After she dedicated herself to continuing her strict training of studying raiton and fuuton jutsu with her weapons, eventually mastering the basic levels and moving on towards becoming a stronger shinobi.

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