[Inactive]Amano, Manabu

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[Inactive]Amano, Manabu

Post by Director » Mon Aug 14, 2017 2:41 pm

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Amano, Manabu


"There isn't one path to becoming great. I'll find mine."

General Information Age: 13
Gender: Male
Height: 5'5"
Weight: 107 lbs.
Physical Features:
  • Face/head: Manabu's mess of unruly black hair often hides his droopy, strained, dark green eyes. His eyes seem a little more mature than his age would suggest, though they seem to relax a bit when he's able to hide them behind a pair of glasses. His hair arranges itself into something of a puff, working against any attempts to style or contain it.
  • Body: Manabu is tall for his age, but hasn't built up much muscle on his form. His limbs are long and lean and a little awkward, but the right selection of clothing emphasizes his height in a positive way. His shoulders are starting to broaden as he matures, but are dropped slightly as he hunches his body forward when idle. His skin is light and mostly clear, but seems to have seen at least a good amount of time in the sun.
  • Notable Features: Manabu's narrow eyes are the easiest way to recognize him, but the observant would notice ink stains around the nails, fingertips, and the side of his palm. He sometimes has seals written onto his arms which can peak out of his clothing.
Clothing/Accessories: Manabu wears a dark blue jacket lined with white that has sleeves that go past his elbows and shoulders that are beefed up with pads similar to traditional flak jackets but with hidden pouch slots in it. The jacket is lined with removable pouches at the chest, back and sides of the waist, as well as three clasps on the back for weapons. He wears fingerless gloves that are slightly bulked starting at the wrist in a style similar to his jacket's shoulders and almost meet his jacket sleeves. Under his jacket he wears a dark grey skin tight short-sleeved shirt, which has a matching pair of bottoms that end under his knees. On top of the bottoms he wears dark blue shorts that end around the knees and has padded pouches strapped to the sides of the thigh and hips. His boots are closed-toe and are made thin similar to other sandals, but also go about halfway up his shin.
Manabu wears his forehead protector across his right shoulder guard and also sometimes wears a pair of sturdy framed black glasses. He stores a large scroll on his back that goes from his shoulder blade to his hip.

Personality:
  • General: Manabu is very studious and focuses quite easily on work when he needs to get something done, and the more personal investment he puts into a project the more intense his drive and focus. He's quiet when it comes to a social scene, happy to speak to people but less likely to engage in a larger group or speak to a group. He opens up more when he's with a single person, but even then tends to avoid attempts at humour or anything of the kind. He is quick to look up to people who are able to prove themselves as knowledgeable or skilled, even if he can't always understand their skills or the level of their strength.
  • Hopes/Dreams: Manabu wants to be great, and knows there are people out there who are great, but has yet to figure out what that means in the context of himself or how he'd get there. He feels that he'll end up there if he works hard enough, and the path will present itself while he looks for it.
  • Fears: The creeping fear in Manabu's mind is that there isn't anything more for him, and that he'll never be able to stand out or prove his worth. He's also very uncomfortable with the concept of zombies and the undead.
  • Combat Mentality: Manabu doesn't enjoy the concept of killing, but he knows that protecting oneself and others requires doing harm. This makes him approach combat as logically as he's able to, though he needs to set his own pace and keep it. He feels that with enough preparation anything can be achieved, and will do what he can to buy time and distract until he is able to make a plan work or wear his opponent down.

Battle Information Village: Konohagakure
Rank: Genin
  • Ninjutsu: 15
  • Taijutsu: 2
  • Genjutsu: 1
  • Stamina: 5
  • Control: 10
  • Strength: 3
  • Speed: 4
  • Instinct: 10
Equipment:
30x Kunai (4 Notes x6 Sealed, 3 in pouch on thigh, 2 in chest pouches, 1 sealed on right wrist)
30x Shuriken (4 Notes x6 Sealed, 6 in hip pouch)
60m x Wire (2 rolls, In back pouches on either side)
2x Simple Wire Winders (Pulls back in wires, Strength 1 / Speed 9)
2x Fuuma Shuriken (Foldable to 8 inch blade, central ring, unfolds into 17' shuriken. 1 in Back Pouch, 1 Sealed in Note)
10x Explosion Notes (D-Rank Power)
Seal-Sized Notebook (Kept in torso pocket)
Loose Note-sized Paper
2x Pen Brush (Stored in Note)
3x Ink Bottles (Stored in Note)
Note string/Paste
2x Small Scroll (Pouch Sized, 15cm X 2.5m opened)
1X Large Scroll (Kept on Back, 50cm X 10m opened)
Companions: (0/1)
Affinity: N/A
Abilities and Concentrations
Abilities
First Ability
Nature-Stable ChakraShow
The Amano family has no notable bloodline, so there is clear confusion over the source of the quirk in Manabu's chakra. He has no affinity for any element, in fact even Chakra Induction Paper will show no reactions regardless of the amount of his chakra it is exposed to. His chakra is strangely resistant or possibly immune to Nature Transformation, making him unable to use Elemental Jutsu. This quirk however makes Shape Transformation easier. As such Manabu has learned how to use Fuuinjutsu • Air Seal or similar techniques to create Fuuinjutsu at (Control)m distance, following the rules and requirements of those techniques (Such as hand motions).
Second Ability---------
Third Ability---------
Ninjutsu SpecialistShow
Having devoted their lives to mastering the arts of Ninjutsu, this shinobi is classified as a Ninjutsu Specialist. Ninjutsu specialist are able to devote a total of 10 concentrations to Ninjutsu, unlike most people who are capped at 8. However, they are only able to devote a max of 5 concentrations to Taijutsu, and a max of 5 concentrations to Genjutsu.

As a Ninjutsu Specialist, Manabu is able to utilize Ninjutsu concentrations reserved for specialists, and is able to enter the God Tier [45+] on select stats, and meaning as a specialist they can select stats to break into the God tier. These stats are Ninjutsu, Speed, Control, and Instinct.
Concentrations
Ninjutsu
Storage & Force Fuuinjutsu:
Storage & Force Fuuinjutsu
This user is able to utilize Storage Fuuinjutsu and Force Fuuinjutsu, making it possible for them to utilize any jutsu with the Storage or Force Classification. Storage Fuuinjutsu can be used to store supplies, weapons, armor, or anything in between. Force Fuuinjutsu are used to release, counteract, and capture energy.
Charge Fuuinjutsu:
Charge Fuuinjutsu
This user is able to utilize Charge Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge Classification. Charge Fuuinjutsu are used to create jutsu like effects out of seals.
Sensory:
Sensor
Sensors are shinobi who are able to activate a sixth sense which can locate and read chakra sources. Sensory is advantageous as it allows shinobi to perceive without using any of their conventional senses, which can easily be deceived. Sensors are able to collect a lot of information through the interpretation of this sixth sense.
Augment Fuuinjutsu:
Augment Fuuinjutsu
This user is able to utilize Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Augment Classification. Augment Fuuinjutsu are used to enhance or limit the power of whatever it's placed on.
Taijutsu
Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.
GenjutsuN/A

Jutsu
NinjutsuShow
NinpouShow
*[Ninjutsu • Tracking Device]
D-Ranked Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.

*[Ninjutsu • Wall]
D-Ranked Ninjutsu
After performing the correct hand seals the user causes a thin 3x3 meter flat barrier to form directly in front of them at a speed of 5. This barrier can take a hit of up to 5 strength before shattering, otherwise it lasts for 3 posts.

*[Ninjutsu • Multiple Chakra Kai]
C-Ranked Ninjutsu
Despite requiring both hands and more time than *[Basic Jutsu • Chakra Kai], Multiple Chakra Kai allows the user to activate up to five objects simultaneously, up to 20 + (Control/2) meters away.
Fuuinjutsu • Store and ForceShow
*Fuuinjutsu • Tool Storage
D-Rank Storage Fuuinjutsu
After drawing a seal formula on a surface, appropriate in size to the weapon being sealed but no larger than 3x9 inches, the user forms the needed hand seals then may place as many of that singular object into the scroll as desired. When done, the user performs another set of hand seals and touches the seal closing it off as the seal condenses to the shape of the object stored. This seal is the only known sealing applications that allows depth storage and unfortunately this cannot be done at larger sizes. Tools can only be released at a maximum of 10 at a time, and are released with zero force.

*Fuuinjutsu • Explosive Tag
D-Rank Force Fuuinjutsu
After drawing an 2x5 inch seal formula on a surface the user forms the needed hand seals then touches the seal, arming it with their chakra. Upon being kai'd, the tag releases it's stored energy as a D-Rank Explosion of concussive force outward from itself.

*Fuuinjutsu • Minor Weapon Defense
D-Rank Storage & Force Fuuinjutsu
By having an empty scroll with a seal formula placed on it, the user is able to use the seal as a defensive measure. Holding a single, one-handed hand seal, the user attempts to block the incoming small sized weapon (kunai or smaller) with the scroll. Right before contact is actually made, the weapon will be sealed into the seal. This seal cannot be used multiple times, and if the incoming projectile has more than 5 strength, it will overpower it, making the technique useless.

*Fuuinjutsu • Tattoo
D-Rank Storage Fuuinjutsu
Developed for clandestine operations originally, instead of using ink and paper, the user draws a seal onto their body the size of the item they are sealing into their body. Upon doing a set of hand seals, the user then slides the item into the tattoo and performs a second seal, causing the seal to go dormant. When kai'd the seal releases the stored item.

*Fuuinjutsu • Storage Strike
C-Rank Storage & Force Fuuinjutsu
Used in conjunction with storage seals, the user forms the needed hand seals then touches the storage seal causing it to release up to three of the objects stored in it simultaneously, as if they were thrown at a strength of 10. The three objects will be released in a small spread, only a few inches apart from each other.
Fuuinjutsu • ChargeShow
*Fuuinjutsu • Air Seal
D-Rank Charge Fuuinjutsu
A truly unique move in that it can be used alongside other Fuuinjutsu, by channeling into their finger as they draw in the air directly in front of them, the user releases raw chakra the lingers for a small amount of time, allowing it to be used as a seal formula. This technique consumes chakra equal to the cost of the technique.

*Fuuinjutsu • Barrier Trap
D-Rank Charge Fuuinjutsu
After placing four exploding tags in a 10 meter radius, the user draws a line connecting each of the tags. When kai'd, all the tags are set off simultaneously.

Fuuinjutsu • Tracking Tag
D-Rank Charge Fuunjutsu
Prerequisites: *Ninjutsu • Tracking Device
By drawing a 2x5 inch seal onto a note or surface and being Kai'd, the user is able to track the seal's location over a distance similar to the Tracking Device it derives its design from. The user can know the exact location over a 7 meter distance, a broad location from 20m and a direction from 100m. The seal is more obvious than a strand of hair, but lasts as long as it remains whole.

Fuuinjutsu • Detection Barrier Seal
C-Rank Charge Fuuinjutsu
This technique uses a minimum of four 2x5 inch seals but can be reused to create more seals and expand their range. Each seal acts as an anchor point for an array up to a 20x20 meters in size. When something passes into the array that is at least the size of a cat, the seals will trigger a warning message to the original user. Within 100 meters, the user will know the approximate size of what passed into the array, while within 250 meters they will only know that it was tripped. This technique alone cannot trigger any other traps or defenses, and will last as long as four seals in range of one another are whole.

*Fuuinjutsu • Four Seal Barrier Formation
C-Rank Charge Fuuinjutsu
After drawing 4 approximately 2x5 inch surfaces, the user forms a set of hand seals arming the tags. When finished, they will place the tags into a square formation up to 15x15 meters in size. After setting the seals in their desired locations, the user may kai any one of the seals at anytime to activate the Jutsu, causing a barrier the size of the formation to pop up around the area in-between at a speed of 8. The barrier has a strength of 12.
Fuuinjutsu • AugmentShow
*Fuuinjutsu • Link
C-Rank Augment Fuuinjutsu
By placing a small seal behind the ear and on the inside of the lip, then performing a short set of hand seals, the user creates an audio link between themselves and any targets they personally place this seal combination on. While hearing is always active, channeling chakra into the seal allows effected targets to speak, their words being stored and transmitted to the other seals.

Fuuinjutsu • Receiver Seal
C-Rank Augment Fuuinjutsu
Prerequisites: Signal-Based Fuuinjutsu such as Fuuinjutsu • Tracking Tag[/b], and *Fuuinjutsu • Link
This seal is only around 1x1 inches and can be placed directly only to the user's skin above their waist or on clothing or accessories worn on the chest or higher. It is matched with an additional component that can be added to any Fuuinjutsu the user knows that sends a signal to them. This increases the functionality and range of these techniques, doubling the range that C-Rank and below Fuuinjutsu can be sensed and allowing the user to differentiate between up to Control / 2 different reporting seals at once. This seal can be placed onto other people (skin only) and it will allow them to track and detect the user's techniques designed to report to that seal.
*Fuuinjutsu • Endure
C-Rank Augment Fuuinjutsu
By doing the needed hand seals, the ninja inscribes the fuuinjutsu onto a surface (non-organic). This seal releases chakra into the structure, strengthening it to a durability of 10. If the object is stronger than 10, there is no effect. This effect persists as long as the seal does, or the item is intact.
Fuuinjutsu • RemovalShow
*D-Rank Seal Removal
D-Rank Removal Fuuinjutsu
Prerequisite: 5 D-Rank Fuuinjutsu
After performing the correct hand seals, the user traces the outline of a D-Rank Fuuinjutsu. After doing so, the user places their hand over the seal, removing the seal. This does not protect against any traps that may occur as a result of removing a seal.
SensoryShow
*[Sensory Style • Beyond Senses]
C-Rank Ninjutsu
Prerequisites: Ninjutsu/Control/Instinct stats of 10
This sensor jutsu is used by shinobi to feel chakra sources within a radius of 25 meters. While this jutsu is fairly helpful in sensing chakra, it is unable to actually pinpoint specific chakras outside of 10 feet. This only gives the Shinobi an idea of how many entities with chakra are present in their general area.
TaijutsuShow
None
GenjutsuShow
None

History
Historical AccountsShow
Manabu was born to Masato Amano, a communications Jutsu supporter, and Natsumi Amano, a nurse. The two of them were happy to have a healthy son and he met their expectations by showing skill in Chakra molding and did well in the Academy. However towards the end of his Academy training, as students started to move into the starting Elemental Jutsu, Manabu began to have increasing difficulty keeping up with his class. His teacher's couldn't explain the issue and their instructions and the boy's intense focus never seemed to produce any inklings of an elemental technique. When he failed to produce even the simplest Katon technique, they attempted other elements seen in his family, but to no avail. The fact that tests run with Chakra Induction Paper still produced no changes mystified the teachers, who came to accept that he may just need more time to develop.

Manabu threw himself into intensive study while his peers worked on developing skills in Taijutsu, Genjutsu and Elemental techniques. His study turned him away from normal Jutsu development and into the chakra-manipulating channels of Fuuinjutsu. Though the seal-focused techniques weren't able to produce elemental effects they did expand how he thought about chakra and taught him a lot of techniques that he took to heart and started to use as his personal style. When he finally graduated from the Academy he was able to show off enough knowledge to disable and remove Fuuinjutsu. He has plans to dedicate himself to learning more of these techniques, and wants to find the limit to his knowledge and creativity.
Character: Awai, Fanho | Rank: Hokage | Village: Konoha | Color Code: [b][color=#682860]
Character: Konshi, Yuichi | Rank: Jounin | Village: Kumogakure | Color Code: [b][color=#0051BA]

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