Change: Addition Jutsu (See Below )
Payment: 32 points
New Jutsu:
Taijutsu:
*[Flawless Aim Style • Hidden Shot]
C-Rank Taijutsu Maneuver
By releasing two projectiles back to back the user attempts to create a decoy for the second. The first projectile is often larger or of equal size and the second is slightly behind and below it, usually attempting to hide in the first’s shadow. This masks the attack to some degree. However, perceptive opponents who have an instinct greater than the user’s taijutsu may be able to see through the charade, provided they have means to do so.
*[Flawless Aim Style • Uncanny Shot]
B-Rank Taijutsu Discipline
Having advanced in their arts the practitioner is able to launch projectiles from inconceivable positions. No matter what position their body is in they’re capable of releasing attacks without any detriment to their aim. In addition, rapid adjustments such as dodging or spinning has no effect on their aim.
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Shado-Ken; Stealthy Hand:This is a style of melee combat that focuses on very precise and fast strikes at the sacrifice of power. It is also very favored by shinobi who have a very high taijutsu ability and wish to maintain a fight at very close range. Over all it boosts their own speed at a cost of their strength and concentration. Those who have mastered this style can unleash fast series of punches and blows to debilitate their target, and also defend themselves with superior taijutsu expertise.
Required Taijutsu Concentration:
Deft Hands
Upper Body
Perception
Flowing Hand (Tan-Fut Sao)
D-Rank: Taijutsu Maneuver
Prerequisite:
The user sets their arms in various trained but flowing positions called "Sao" in which they maintain an angle for their opponents strikes to catch and deflect away on. A user of this technique will block and deflect a punch or kick aimed at them with this technique, deflecting off an angle away from themselves and thus greatly lessening the damage from a strike, but not completely negating it, as the user will still take some minor damage, depending on strength. This maneuver is successful if the user's {Strength+Speed}/2 is greater then their target's {strength+speed}/2.
Hooking Hand (Fook Sao)
D-Rank: Taijutsu Maneuver
Prerequisite:
Extending their hand forward with the hand curled and the finger tips together, similar to a bird's beak, the user blocks and strikes in one fluid motion. With the position of the wrist and forearm, the user creates a "tunnel" to catch an opponent's wrist and trapping the opponent's limb. They will then strike out at their opponent's open side with their hand with quick speed. The opponent may resist the trapping of their limb if their strength is higher than the user's. It is otherwise released at the end of the manuever.
Shadowed Punch
D-Rank: Taijutsu Maneuver
Prerequisite:
Most used strike in the Stealthy Hand style. After a block/parry, or whenever the user feels and opening, they will punch straight out from their center-line at the target. The punch travels the shortest distance to the target, straight forward, making it very fast. It is not as powerful as other punches, but it has no wind up and does not telegraph itself to the opponent and thus hard to react to. When striking this way the user's attack moves at +3 speed, but has -3 strength.
Phasing Hand
D-Rank: Taijutsu Maneuver
Prerequisite:
Once the the user notices the threat of an oncoming weapon, they will extended their open hand and slap the flat side of the blade with their palm. This pushes the weapon aside, deflecting the oncoming attack. This is done in a very quick, well timed motion, allowing the user to protect their hand from harm. The user is successful should their {Taijutsu+Instinct}/2 be equal to or higher than the [strength+speed]/2 of their Target.
Faint Palm
D-Rank: Taijutsu Maneuver
Prerequisite:
Used as a means to catch the opponent by surprise and daze their target. The user will perform a quick feint, and then strike with their open palm, slamming it into their opponent's diaphragm. This is done in attempt to knock the wind out of their opponent, giving an opening to press an attack. This can be resisted if the target's Strength is higher than the user's.
Sliding Shadow
C-Rank: Taijutsu Maneuver
Prerequisite:
This technique is used to easily get into the opponents close guard, but also position themselves on either side or even behind their opponent in a very quick flowing motion. They will slide forward up to ten feet, ducking under, or parrying any blows until their reach their desired position. Once there they are primed to strike and assault their target with a new advantage. If successful, the target is in a compromised defensive situation, as the user is in such close proximity at such an advantageous position.
Circular Hand (Huen Sao)
C-Rank: Taijutsu Stance
Prerequisite:
With an open hand, the user intercepts their opponents strike very similar to the use of the flowing hand technique. The user then rotates their hand inward at the wrist, completing a circle. This dissipates the power of the opponents strike as it blocks it. This is an effective parry to a taijutsu strike, or quick series of blows. The user can deflect an attack if the user's {Strength+Speed}/2 is greater then their target's {strength+speed}/2(-3).
Somber Hand
C-Rank: Taijutsu Maneuver
Prerequisite: Phasing Hand
Used to turn an opponent's weapon against them. When the opponent strikes out with a weapon, they slap the flat of the blade with their palm protecting their body and hand from harm. They will continue pushing the weapon in an arc and forcing it back at their opponent. This redirects the attack of the opponent back at them. This can be resisted should the opponent's strength be equal to or higher than the user's {Taijutsu+Strength}/2.
Rolling Shadow
B-Rank: Taijutsu Maneuver
Prerequisite: Shadowed Punch
Used once the user is in close proximity to the target and they have a sufficient opening. The user will strike with a series of straight punches at the user's torso, stomach and head. Although the user strikes quickly, they take focus to aim and strike deliberately at key joints and muscle groups. The user will unleash this volley of punches with their Speed +6, but the devoted offensive assault takes their concentration and focus, making them have a -6 instinct during the maneuver, as the concentrate specifically on their target at cost of awareness of their surroundings. Regardless, the user batters and bombards their opponent with a lightning fast flurry of strikes, pummeling that side of their body in a fast pace barrage.
NOCODES:
[b]*[color=blueviolet][Flawless Aim Style • Hidden Shot][/color][/b]
C-Rank Taijutsu Maneuver
By releasing two projectiles back to back the user attempts to create a decoy for the second. The first projectile is often larger or of equal size and the second is slightly behind and below it, usually attempting to hide in the first’s shadow. This masks the attack to some degree. However, perceptive opponents who have an instinct greater than the user’s taijutsu may be able to see through the charade, provided they have means to do so.
[b]*[color=blueviolet][Flawless Aim Style • Uncanny Shot][/color][/b]
B-Rank Taijutsu Discipline
Having advanced in their arts the practitioner is able to launch projectiles from inconceivable positions. No matter what position their body is in they’re capable of releasing attacks without any detriment to their aim. In addition, rapid adjustments such as dodging or spinning has no effect on their aim.
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[quote=Shado-Ken; Stealthy Hand]
This is a style of melee combat that focuses on very precise and fast strikes at the sacrifice of power. It is also very favored by shinobi who have a very high taijutsu ability and wish to maintain a fight at very close range. Over all it boosts their own speed at a cost of their strength and concentration. Those who have mastered this style can unleash fast series of punches and blows to debilitate their target, and also defend themselves with superior taijutsu expertise.
[b]Required Taijutsu Concentration:[/b]
[i]Deft Hands[/i]
[i]Upper Body[/i]
[i]Perception[/i][/quote]
[color=#B5E2BF]Flowing Hand (Tan-Fut Sao)[/color]
D-Rank: Taijutsu Stance
Prerequisite:
The user sets their arms in various trained but flowing positions called "Sao" in which they maintain an angle for their opponents strikes to catch and deflect away on. A user of this technique will block and deflect a punch or kick aimed at them with this technique, deflecting off an angle away from themselves and thus greatly lessening the damage from a strike, but not completely negating it, as the user will still take some minor damage, depending on strength. This maneuver is successful if the user's {Strength+Speed}/2 is greater then their target's {strength+speed}/2.
[color=#B5E2BF]Hooking Hand (Fook Sao)[/color]
D-Rank: Taijutsu Maneuver
Prerequisite:
Extending their hand forward with the hand curled and the finger tips together, similar to a bird's beak, the user blocks and strikes in one fluid motion. With the position of the wrist and forearm, the user creates a "tunnel" to catch an opponent's wrist and trapping the opponent's limb. They will then strike out at their opponent's open side with their hand with quick speed. The opponent may resist the trapping of their limb if their Strength is higher than the user's. It is otherwise released at the end of the manuever.
[color=#B5E2BF]Shadowed Punch[/color]
D-Rank: Taijutsu Maneuver
Prerequisite:
Most used strike in the Stealthy Hand style. After a block/parry, or whenever the user feels and opening, they will punch straight out from their center-line at the target. The punch travels the shortest distance to the target, straight forward, making it very fast. It is not as powerful as other punches, but it has no wind up and does not telegraph itself to the opponent and thus hard to react to. When striking this way the user's attack moves at +3 speed, but has -3 strength.
[color=#B5E2BF]Phasing Hand[/color]
D-Rank: Taijutsu Maneuver
Prerequisite:
Once the the user notices the threat of an oncoming weapon, they will extended their open hand and slap the flat side of the blade with their palm. This pushes the weapon aside, deflecting the oncoming attack. This is done in a very quick, well timed motion, allowing the user to protect their hand from harm. The user is successful should their {Taijutsu+Instinct}/2 be equal to or higher than the [strength+speed]/2 of their Target.
[color=#B5E2BF]Faint Palm[/color]
D-Rank: Taijutsu Maneuver
Prerequisite:
Used as a means to catch the opponent by surprise and daze their target. The user will perform a quick feint, and then strike with their open palm, slamming it into their opponent's diaphragm. This is done in attempt to knock the wind out of their opponent, giving an opening to press an attack. This can be resisted if the target's Strength is higher than the user's Strength.
[color=#B5E2BF]Sliding Shadow[/color]
C-Rank: Taijutsu Maneuver
Prerequisite:
This technique is used to easily get into the opponents close guard, but also position themselves on either side or even behind their opponent in a very quick flowing motion. They will slide forward up to ten feet, ducking under, or parrying any blows until their reach their desired position. Once there they are primed to strike and assault their target with a new advantage. If successful, the target is in a compromised defensive situation, as the user is in such close proximity at such an advantageous position.
[color=#B5E2BF]Circular Hand (Huen Sao)[/color]
C-Rank: Taijutsu Stance
Prerequisite:
With an open hand, the user intercepts their opponents strike very similar to the use of the flowing hand technique. The user then rotates their hand inward at the wrist, completing a circle. This dissipates the power of the opponents strike as it blocks it. This is an effective parry to a taijutsu strike, or quick series of blows. The user can deflect an attack if the user's {Strength+Speed}/2 is greater then their target's {strength+speed}/2(-3).
[color=#B5E2BF]Somber Hand[/color]
C-Rank: Taijutsu Maneuver
Prerequisite: Phasing Hand
Used to turn an opponent's weapon against them. When the opponent strikes out with a weapon, they slap the flat of the blade with their palm protecting their body and hand from harm. They will continue pushing the weapon in an arc and forcing it back at their opponent. This redirects the attack of the opponent back at them. This can be resisted should the opponent's strength be equal to or higher than the user's {Taijutsu+Strength}/2.
[color=#B5E2BF]Rolling Shadow[/color]
B-Rank: Taijutsu Maneuver
Prerequisite: Shadowed Punch
Used once the user is in close proximity to the target and they have a sufficient opening. The user will strike with a series of straight punches at the user's torso, stomach and head. Although the user strikes quickly, they take focus to aim and strike deliberately at key joints and muscle groups. The user will unleash this volley of punches with their Speed +6, but the devoted offensive assault takes their concentration and focus, making them have a -6 instinct during the maneuver, as the concentrate specifically on their target at cost of awareness of their surroundings. Regardless, the user batters and bombards their opponent with a lightning fast flurry of strikes, pummeling that side of their body in a fast pace barrage.