Kaso-ku Henkei
Kaso-ku Henkei: Kasoku Jikan
D-Rank Ninjutsu
The user will perform a series of hand seals, and then focus chakra into the palm of their hand. Once placed on an object the jutsu will cause time for that sole object or organism to speed up gradually. The longer the jutsu is held on the object the faster time starts to speed up, this jutsu has very little use on people as it would take a long time to have any affect on them. However if used on a small plant the user should be able to wilt in a little over a minute, as the time perceived without water will grown and the plant will rot.
Kaso-ku Henkei: Kasoku Suru Kokoro
D-Rank Ninjutsu
The user will do a series of hand seals, once completed the jutsu will accelerate the users mind. This jutsu utilizes exsus energy causing the mind to work faster, preserving and analyzing situations at a faster speed, almost twice as fast as normal brain functions. This jutsu can last up to the users stamina, however if it last over five post the user will start to feel extremely powerful headaches, getting worse every five additional posts.
Kaso-ku Henkei: Kasoku Sakushi
D-Rank Ninjutsu
The user will perform a series of hand seals, and then focus chakra into the palm of their hand. Once this jutsu connects, with an open palm strike to the opponent, the person the jutsu is acting upon will start to feel faster. This jutsu tricks the person being acted on by speeding up the connections in the brain, causing the actions one wants to perform to lag behind, leaving the person to think that they are moving faster while they really are moving the same speed, and loose reaction time. This affect last up to five posts.
Kaso-ku Henkei: Kasoku Kudō
D-Rank Ninjutsu
The user will perform a series of hand seals, and then focus chakra into the palm of their hand. Holding an object, or just simply touching one in motion will activate this jutsu, letting the user transfer energy into the object causing it to move much faster than before. The speed of the object is the original speed of the object thrown plus the users control/2.
Kaso-ku Henkei: Kasoku Obadoraibu
C-Rank Ninjutsu
The user will perform a series of hand seals, and then focus chakra into the palm of their hand. Holding an object, or just simply touching one in motion will activate this jutsu, letting the user transfer energy into the object causing it to move extremely faster than before. The speed of the object is the original speed of the object thrown plus the users control. If the total of the speed of jutsu's thrown is more than twice the speed+instinct of an enemy the objects acted upon will seem to just go from one place to the other, not being able to see them travel through the air.
Kaso-ku Henkei: Kasoku Hiro
C-Rank Ninjutsu
The user will perform a series of hand seals, and then focus chakra into the palm of their hand. Then if the user hits or places their open palm on the opponent it will cause that jutsu to gain fatigue twice as fast as normal. This jutsu makes there muscles use energy faster, making it so that even normal movements will leave the person feeling exhausted at the end of the jutsu, this jutsu lasts up to five post, however if the opponents stamina is less then ten they will feel depleted and out of energy before the five post are up, if it is more then ten when the five post are up the person affected will feel fatigued and sluggish but still fully capable to fight.
Kaso-ku Henkei: Kasoku Koka
C-Rank Ninjutsu
The user will perform a series of hand seals, and then focus chakra into the palm of their hand. Then the user will slap the open palm onto either their chest or another persons. This jutsu speeds up the processes of enemy jutsu, effectively cutting down the time in which the user is affected by half. This makes it so that the jutsu effect will wear off quicker than usual, however if it is an effect like poison that deals damage or could be fatal, this jutsu would make that effect happen twice as fast.
Kaso-ku Henkei: Kasoku Suru Me
B-Rank Ninjutsu
The user will perform a series of hand seals, and then focus chakra into their eyes. The users eyes would then be able to move faster and perceive their environment along with peoples actions much faster and much more accurately then before. This jutsu can even examine muscle movement of a person when the sole focus is on that one person, letting the user predict movements based on early muscle movement, however these predictions are not always right. The user is able to use this jutsu equal to their control stat. However if the jutsu is used continuously for over ten post the user's eyes will start to get weary and hurt, along with a slight headache, if used over twenty post the user vision will start to blur gradually along with headache, and over fourty the users eyes will temporarily shut in order to heal.
Kaso-ku Henkei: Chiyu Sokushin
B-Rank Ninjutsu
The user will perform a series of hand seals, and then focus chakra into the palm of their hand. After the user will place their palm over an open wound, this jutsu effects smaller would, mainly cuts and lacerations that aren't too deep. With the palm over the wound the user will speed up the natural healing process, causing wound to close in around a minute. If the palm is taken off the wound during the healing process the progress will not be retracted, the wound would just begin to heal at a normal pace again.
Kaso-ku Henkei: Kingu Kurimuzon
A-Rank Ninjutsu
Prerequisite Jutsu: Kaso-ku Henkei: Kasoku Suru Me
The user channels their chakra into their entire body while focusing on the predicted image. As the eyes watch the body will be able to follow the prediction of what will happen and the events that will take place over the next couple of seconds. The amount of seconds this jutsu can effect is the users control stat/4. Then once the image is perceived of the next ten seconds the user will speed up those seconds and effectively remove himself from them. "During" this period of time, other people will be unable to experience anything that happened and will retain no memories of it either. People affected by the jutsu will carry out their actions in which they were already going to do in those ten seconds, as this jutsu does not affect opponents besides speeding up time to the point where their actions happen to fast to preserve it. After the allotted time frame, they will suddenly find themselves in the situation they were supposed to be afterwards. On the other hand, the user remains fully conscious during the erased time and only he can re-adjust his actions. The user moves with the speed up time as a void filled with juxtapositions of what would have happened during this period, allowing him to think out the next best action, however while this cut happens the user is not able to touch anyone else being affected as the jump is too fast.
Kei-jō Henkei
Kei-jo Henkei: Kunai Morudo
D-Rank Ninjutsu
The user channels their chakra in their hands and by placing a hand on an object the user will be able to invert the object into a shape of a kunai. This weapon would need to be snapped off of the object after the inversion and would only work with a hard material.
Kei-jo Henkei: Pōrudansā
D-Rank Ninjutsu
The user channels their chakra in their hands, and will place both hands on the ground and invert the ground to stick out in a long cylinder shape. This creates a 6' long staff that is able to be broken away from the ground and fought with. This jutsu works best with a hard surface such as rocks or wood, as dirt would fall apart.
Kei-jo Henkei: Hanten Kiba
D-Rank Ninjutsu
The user channels their chakra in their hands will place both hands on the ground, inverting the ground in front and around him in a circle. This inversion will cause multiple spikes to implode out of the ground around him, if the surface is a hard material their form will hold.
Kei-jo Henkei: Shōkibo Hanten
D-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hands on the ground or an object. After pressing the users palm to the object it will invert, that is implode at first and reform into the same form but inverted. The user is able to do this on small sized objects, objects about three feet tall and three feet wide.
Kei-jo Henkei: Hanten Suringushotto
D-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hands on a flat object. By touching the object with the users palm, after a moment, the flat object will invert slightly, making the corners snap and jump off whatever surface the flat object is on. This creates a snapping nose and launches the object towards whatever direction it is facing, the user can also touch only corners of the object in order to make it shoot in a certain direction. The object travels at a speed of the users control/4.
Kei-jo Henkei: Hanten Konpakuto Suringushotto
C-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hands on a flat object. By touching the object with the users palm, after a couple of second as the object builds up elastic force, the flat object will invert slightly, making the corners snap and jump off whatever surface the flat object is on. This creates a snapping nose and launches the object towards whatever direction it is facing, the user can also touch only corners of the object in order to make it shoot in a certain direction. The object travels at a speed of the users control/2.
Kei-jo Henkei: Chūkan Sukēru Hanten
C-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hands on the ground or an object. After pressing the users palm to the object it will invert, that is implode at first and reform into the same form but inverted. The user is able to do this on medium sized objects, objects about six feet tall and six feet wide.
Kei-jo Henkei: Hanten Tsume
C-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hands on the ground or an object. The object affected is inverted and coiled out in an attempt to grab and immobilize the enemy. This jutsu works as in a coil pattern and once the initial inversion has happened it will not be able to be controlled or moved, the movement happens at the start of the jutsu.
Kei-jo Henkei:
C-Rank Ninjutsu
Kei-jo Henkei: Hanten-shitsu
B-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hands on the ground or an object. As the hands are placed on the ground it will trigger the ground or object affected to invert in a way that resembles a room, propping up into a sealed of square room. This jutsu is used mostly for trapping enemies and the dimensions of the room can be equal to the users control stat (in ft.).
Kei-jo Henkei: Kin'niku Hanten
B-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hand on an enemies body. Once the palm connects with the enemy the jutsu will target the muscles underneath the targeted area, and thus inverting it. This process of inversion causes a lot of pain as the enemies muscles splits and rips apart while turning inside out under the skin. While this process is going on the muscle would be rendered useless and even after inversion would still be much weaker than before.
Kei-jo Henkei: Hone Hanten
B-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hand on an enemies body. Once the palm connects with the enemy the jutsu will target the bone that is underneath the targeted area, and thus inverting it. This process causes a tremendous amount of pain as muscle tissue and skin can be damaged as the bone expands and reforms. Along with the initial damage the bone itself will end up inverted, leaving the soft cartilage on the outside and the hard outside shell in the thin middle.
Kei-jo Henkei: Nejire-tai
A-Rank Ninjutsu
The user channels their chakra in their body and internally inverts their body. This jutsu has to be done with extreme caution to not only keep the body from inverting too far, causing injury, but also when correcting the body to not alter it. This jutsu slightly inverts parts of the body in order to dodge attacks, most of the time the effects of the jutsu are slightly pulling in limbs or slightly twisting in a part of the body in order for the attack to glide by.
Kei-jo Henkei: Shishi no Hanten
A-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hand on an enemies Limb. This can very from small body parts like the hand or fingers, to bigger parts like the forearm. As the blow from the palm connect to the limb the jutsu inverts the limb, breaking it and rendering it unusable.
Kei-jo Henkei: Saigo no Tān
S-Rank Ninjutsu
The user channels their chakra in their hands and places the palm of their hand on either an opponent's chest over the heart or forehead. This jutsu inverts either the heart or the brain according to which part of the body is targeted, thus killing the person affected.
Ryo-ku Henkai
Ryo-ku Henkai: Jūryoku Banjīsunappu
D-Rank Ninjutsu
The user channels their chakra in their hands and transitions their chakra into two objects. After placing their hand on each object, transerfing the chakra, the user is able to release each object and they will be pulled together.
Ryo-ku Henkai: Jūryoku Ketsuro
D-Rank Ninjutsu
The user channels their chakra in their hands and places his palms on a surface with an open center. The user then transfers chakra into the object his hands are placed on, causing it to crumble into the center of the open space. This jutsu is not able to make the object the force is acting upon any smaller but it is able to crush it into a tightly packed version, squashing anything inside.
Ryo-ku Henkai: Jūryoku Hanten
D-Rank Ninjutsu
The user channels their chakra in their hands and hits an enemy with an open palm strike. After the attack has connect the person affected by this jutsu will have lost their sense of gravity, in a way where their entire system is inverted. That being trying to raise an arm would cause you to lower it, trying to step to the right would cause the person affected to step to the left. This effect can linger up to five posts.
Ryo-ku Henkai: Guravuiton Yūchi
C-Rank Ninjutsu
The user channels their chakra in their hands and, by using a strong compression of gravity between the users hands and a object, will cause the object to be pulled or attracted to the users hand. This works in way which after the initiation compression the user has no control over where the object or person affected is pulled too, and at what speed, as the course can be altered by outside sources. However the initial compression if not altered will be enough to pull and object or person to the users hand, in which the speed pulling on the person affected is the users control stat/2.
Ryo-ku Henkai: Guravuiton Hanpatsu
C-Rank Ninjutsu
The user channels their chakra in their hands and, by a using a strong snapping of gravity between the users hands and a object, will cause the object to be repealed. This works in way which after the initiation snap the user has no control over where the object or person affected is repealed too, and at what speed. However the initial snap can help determine this, as the speed of the launch off the snap can be up to the users control stat/2.
Ryo-ku Henkai: Karui Ankā
B-Rank Ninjutsu
After performing hand seals the user will become the Anchor of a reverse gravitational force, this jutsu limits are the user control stat in feet. After the jutsu has been performed the user will become the center of gravity, working in the way of a reverse gravitational phenomenon, effectively making the gravity shifts so that people and objects are repelled from the user. Thus, any unfixed object will fall away from him as if the Earth was a giant cliff but then return to normal once they fall sufficiently away from the user. Likewise, anyone positioned above the user will fall upward. The user is unaffected and can freely move around, and by default, the users gravity always makes him attracted to the surface below his feet, making him able to walk on any surface, even vertical ones, thus shifting gravity once again.