[Accepted]Apep

Zao's Spirit Companion

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Zao
Posts: 4087
Joined: Sun Aug 17, 2014 8:00 pm

[Accepted]Apep

Post by Zao » Sat Sep 29, 2018 5:34 pm

Username: Zao
Owner: Saisuko Zao
Stat Trainings: (0/25)
Apep



General Information
Type: Spirit
Gender: Female
Age: 150
Appearance:
  • Face/head: She has the appearance of a hooded cobra with the spkey outline of its green hood, when fully opened a dot like eye can be found in the center of the hood The head of the serpent makes up about five meters of the snakes body with the rest of the slender body stretching out for another twenty meters. (25 meters total length). It's vertical slit eyes are gold in color and its mouth is filled with two rows of needle like teeth aside from the two meter long fangs concealed within the mouth.
  • Body: Long, slender body with as the skin along her back has spike like protrusions of skin running from the back of the head down to the tip of the snakes tail of the snakes olive drab color green skin. The body is about five meters in width through most of the body's length before tapering down at the end of the tail.
  • Notable Features: Monocle like eye on the back of the snakes head, its unique spikey cobra "hood", bright green eyes.
Personality:
  • General:The serpent considers herself and her species of serpent as a 'beast of antiquity', being a rather proud beast and sporting a bit of an ego. Even to the point of referring to herself at time in the third person. She enjoys the thrill of the hunt and will utilize any means to win, be that straight forward or under handed means to achieve her task/purpose/mission.
  • Hopes/Dreams: Currently searching for a worthy mate to continue her proud bloodline.
  • Fears: Has an inherent fear of mongooses, a natural predator of her species and never finding a suitable mate.
  • Combat Mentality:The snake has tremendous speed and utilizes it and impressive agility to either coil around and subdue prey or is she doesn't have the strength to do so then she will not hesitate to use her bite to inject venom into the target or 'spit' venom to temporarily blind a foe. If the spirit determines that that chances of winning are less than the chances of defeat then she isn't to proud to instantly utilize her speed and sly nature to escape and try again later with the prime opportunity presents itself to sneak attack or attack from range.
Battle Information Rank: A Rank
Stats 160/250
  • Ninjutsu: 1
  • Taijutsu: 35
  • Genjutsu: 1
  • Stamina: 27
  • Control: 1
  • Strength: 40
  • Speed: 40
  • Instinct: 15
Equipment:
VenomShow
Natural Venom: The old snake's venom is comparable to that of an Inland Taipan. On set after being envenomated include pain at the injection site, headache, nausea, vomiting, abdominal pain, and dizziness. The venom causes for the victim's blood, interfering with its ability to properly clot causing minor wounds to become more serious as it becomes more difficult to stop their bleeding. This also leads to them becoming more vulnerable to internal hemorrhaging.  As the neurotoxins within the venom begin to affect the muscles through out the body starting from the point of envenomation and spreading to the rest of the body.

This paralysis affects more than just the motor muscle as it also affects the respiratory muscles which ultimately ends at respiratory paralysis leading to the victim's own body causing them to suffocate. If the victim still manages to survive through medical treatment or healing abilities, the mycotoxin's within the venom cause myolysis, muscle damage, as the muscles within their body, mainly around the injection site, begin dissolve leading to lasting effects long after the bite if not treated with medical ninjutsu.

The venom coats the inside of the creature's mouth allowing for the weapons summoned by the snake to be coated with venom and for her to be able to spit it from her mouth at opponents. If the venom is sprayed onto a target the potent liquid can cause irritation on exposed skin, similar to a bad sun burn, and contact with the target's eyes will cause temporary blindness for up to three posts. Venom entering the blood stream through open wounds has a one post delayed effect before the onset of the symptoms.
  • 1st Post - Pain and burning sensation around the bite area.
  • 2nd Post - Headache, nausea, vomiting, and dizziness set in.
  • 3rd Post - Wounds begin to bleed more as the venom affects the bloods ability to clot.
  • 4th Post - Limb that was bite become numb followed by paralysis.
  • 5th Post - Total body paralysis, victim begins to suffocate as the paralysis includes respiratory paralysis, causing those those not within five [Stamina+Strength]/2 of the serpent's will succumb to the suffocation and pass out while those not within ten [Stamina+Strength]/2 of the serpent's will end up dying.
  • 6th Post - If the victim doesn't die the effects begin to fade and the respiratory paralysis dissipates.
  • 7th Post - Paralysis of the body fadesduring this post.
  • 8th Post - The remaining effects from the venom fade.
FangsShow
Fangs: The spirit has two of reverse curved fangs measuring around a meter in length meant for latching onto prey with and a set of two meter long fangs positioned at the front of her mouth for either directly sending her venom into the victim via a bite or expelling the venom in a conical spray like mist out to a distance equal to the length of her body and at a speed equal to the snake's strength stat and a max width of the same length.
Stored WeaponsShow

Ability Storage Slots: 250/400

Serpent Sword: A fifteen meter long, dual edged straight blade sword. An eleven meter long blade, two meters in width and half a meter in thickness, with a plain looking wooden hilt that is four meters in length. Considered treasures of the specific snake species that Apep is from. Stored within the snake's storage ability, there are ten in total. 100 storage slots used, normally found in the spirit's mouth.

Serpent Kunai: Fashioned in an almost identical manner to that of the normal kunai, the throwing knives of the Serpent clan are two meters in length and 1/2 a meter at their widest point. Thirty of these are stored in the serpent's storage ability. 60 Storage Slots used, normally found in the spirit's mouth.

Serpent Senbon: Fashioned in an almost identical manner to that of the normal senbon , the throwing needles of the Serpent clan are two meters in length and 1/4 of a meter at their widest point. Forty five of these are stored in the serpent's storage ability. 90 storage slots used, normally found in the spirit's mouth.
Elemental Affinities: Suiton
Abilities and Concentrations
Abilities
First Ability
Gift of the SerpentShow
Gift of the Serpents:
The members of the Apep's serpent clan have their chakra networks wired a bit differently than other spirit. A large amount of their chakra network converges on or around the heart, this gathering of chakra causes hundreds or even thousands of natural storage seals to exist all over the inside of the body (based on stamina). These seals aren't subject to permanent damage; so long as the spirit is alive, the seals will completely repair themselves (after one thread). These seal are also able to combine themselves in order to store larger items or jutsu.

By absorbing weapons, items, and even jutsu, storing them in the "micro-seals" in their bodies, member of her clan can later use these items and jutsu by morphing or releasing them from their bodies. Members of the clan can store various amounts of objects or numbers of jutsu depending on the size of the object and their chakra reserves. The Serpent clan member is naturally able to summon forth one weapon at a time without the need for a jutsu to do so. All jutsu used with this ability are channeled.
Stamina and slots
  • 1-5 Stamina - 25 slots
  • 6-10 Stamina - 50 slots
  • 11-15 Stamina - 100 slots
  • 15-25 Stamina - 300 slots
  • 26-33 Stamina - 400 slots
  • 34-41 Stamina - 500 slots
  • 42-49 Stamina - 600 slots
  • 50 Stamina - 800 slots
Storage Sizes for Items and Jutsu
  • Small: Items up to 0.5 m in l/w/h - 1 slot
  • Medium: Items up to 2 m in l/w/h - 2 slots
  • Large: Items up to 5 m in l/w/h - 5 slots
  • Huge: Items up to 15 m in l/w/h - 10 slots
  • Gargantuan: Beyond 15 m l/w/h, items require 1 slot per meter in whatever dimension is largest. (E.g., a 25x20x2 m item would take 25 slots.)
Concentrations
Ninjutsu (0/1) [Place them here]
Taijutsu (3/4) [Snake Body, Stealth, Perception]
Genjutsu (1/1) [Sight]

Jutsu
NinjutsuShow

Place Ninjutsu in here
TaijutsuShow
Snake Body TaijutsuShow
Personal Style:
Apep utilizes a person style of fighting that best utilizes her strength in speed and a venomous bit to either quickly land a bite upon the target or to use her skills of evasion to escape. This style includes three concentrations: Stealth, Perception, and Snake Body.
[Silent Approach]
D-Ranked Taijutsu Discipline
A fundamental skill in a hunter’s repertoire, the user has learned to move at a walking pace without their movements making any discernible sounds. Even in thick foliage they are able to identify and navigate around fragile twigs and dry leaves and step on vegetation in a way as to not make a sound.

[Flick of the Tongue]
D-Ranked Taijutsu Discipline
Like any normal snake, the spirit will flick its tongue out of its mouth to 'taste' the chemicals in the air given off by all things allowing for the serpent to 'smell' the area around them. Using this method the snake is able to detect targets up to X meters away from their position with X being equal to the snakes instinct stat. Or to track scents left within the last three posts.

[Acceptance]
D-Ranked Taijutsu Discipline
The type of counter discipline. When faced with an extended limb, may it be an arm or leg, a snake will seek to attempt to capture the extended limb with her body, typically aiming for the most distal portion of the limb. This gives them an opportunity of controlling their opponent.

[Weapon Spit]
D-Ranked Taijutsu
Using her ability to summon a weapon into her mouth, the snake is then able to spit out the weapon or weapons using the same rules as if she had thrown the weapon. Using this technique she is able to spit either one sword, three kunai, or up to five senbon at once.

[Vibrations]
D-Ranked Taijutsu Discipline
The snake spirit is very adept with sensing vibrations through the earth allowing for her to be able to pick up on movement within a 15 meter radius of herself even in the absence of any sound.

[Lurking]
C-Ranked Taijutsu Discipline
This pseudo-camouflage technique doesn’t grant any form of true invisibility, simply it dictates user's ability to approach and stalk targets unseen. Much like the animals of the forest the user can seem to disappear simply by stepping into the foliage, knowing exactly how to navigate any natural or artificial cover that may present itself without exposing himself to visual identification save for the most perceptive of targets.

[Following the Path]
C-Ranked Taijutsu Discipline
Prerequisite: 15 Instinct
Having spent many years learning how to track animals and humans alike in a variety of environments, she is easily able to pick up on most trails, observing and analyzing footprints, scuff marks, broken branches and the like. Unless heavily marred by environmental factors the user can follow the physical sign of a trail even if it is several days or weeks old.

[Seeing the Heat]
C-Ranked Taijutsu Discipline
The user's sharp senses of the 'pits' on either side of the snake's face, that allows for the snake to sense changes in heat in a ninety degree fan in front of the snakes head, allowing for her to pick up on slight changes within Instinct meter radius of herself.

[Z Shake]
C-Ranked Taijutsu Maneuver
Giving the way the spirit is able to immediate change the direction and movement speed of the upper portion of her body when striking the snake is able to 'shake' around attacks by changing the direction of their attack or dodge to compensate for the opponent's strike.

[Snake's Awareness]
C-Ranked Taijutsu Discipline
Prerequisite: 15 Instinct
This technique is a kind of mental preparation for the constant movement and weaving about involved in the snakes style of movement and combat. This enables the snake to gather snippets of vision, sounds and tactile sensory information in order to be properly aware of the battlefield around them whether standing still or in rapid circular motion. Effectively be aware of the surroundings within Instinct/3 meters of their person, able to recognize when attacks are coming and the body positions of opponents.

[Coiling Around the Attack]
B-Ranked Taijutsu Maneuver
Utilizing the spirits speed and agility the snake will meet an on coming straight line attack from an opponent by forming their body into a coil that allows the attack to pass through the empty space in the middle of the coil before the snake attempts to bind around the limb or weapon used in the attack.

[Snake's Ascension]
B-Ranked Taijutsu Maneuver
A difficult attack to accomplish but good for setting up a string of further attacks. The user will sweep low with her tail in a powerful sweeping strike, attempting to knock their target's feet from beneath them. Before they fall, a snake twirls its body performing a second strike with either her head or tail in an attempt to launch them airborne a number of meters equal to the difference in the practitioner's strength from their target.

[Sudden Bite]
B-Ranked Taijutsu Maneuver
Focusing on pure speed, the snake takes a 1/2 post tensing her entire body in preparation, becoming briefly immobile. During this time she will look for a direct path and coil the body in a striking pose, head pointed forward towards the intended target. At the end of the brief charging time all of this pent up energy will be released with extreme force, leaping nearly instantaneously a number of yards equal to her strength and attempting to deliver a vicious venomous bite to the target. Often used as an opening attack and cannot be done more than twice per thread.

[Wave of the Tail]
B-Ranked Taijutsu Maneuver
Prerequisite: 35 Speed
A defensive strike designed to ward against ranged attacks. By raising her tail over head and sweeping it downwards she creates a powerful wall of wind that deflects most incoming attacks as if it was deflected by 1/2 of her strength. The “wall” of air is directly in front of snake and only as tall as they are, leaving her sides and back still undefended.

[Queen of this Land]
A-Ranked Taijutsu Stance
The snake will lift its head and front third of her body into the air in a type of defensive or warning posture. This stance concentrates a lot of the snake’s power and agility into her slender body, enabling the spirit to dash short distances (5m max) at maximum speed without acceleration time after a moment’s preparation. This is extremely taxing on the snake's stamina however, and costs 1 stamina each time the stance is used.

[Circling the Prey]
A-Ranked Taijutsu Maneuver
Prerequisite: 30 Speed
The snake will take a moment to prepare themselves before instantly slithering forth at full speed around an opponent in order to strike them from behind. The strength of this technique comes from the extreme acceleration used in it, causing those with 5 less [Taijutsu+Instinct/2] than the user’s speed to be unable to follow the user’s movement at all. The snake will then use this opportunity to deliver a bite or strike at the opponent from the new position.

[Slithering Flash Slash]
S-Rank Taijutsu Maneuver
Prerequisites: 40 Speed
Griping the sword horizontally in her mouth, the snake halts her movement for a split second, building up an immense amount of torque in her body's coiled muscles in this moment. After doing so, the spirit will release all of this built up torque in one explosive maneuver, dashing across the battlefield near instantly slashing with the sword in her mouth with such force that the ensuing slash can easily sever metal or flesh. This dash is made with such explosive speed that it creates a shockwave following her body to the end of their dash, pushing away anything within [10] meters of the snake with 4/5 of her strength in an attempt to protect herself should the attack miss it's mark. The distance that can be covered in the dash of the slash is equal to the average between her [(Speed+Strength)2] in meters. This technique is considered so fast that it consumes one of the 2 teleports allowed per thread.
GenjutsuShow

[Death is All Around]
D-Ranked Illusion Genjutsu
After forming a unique movement with her body, any victim that sees the snake's gaze focus upon them will be induced under the genjutsu. This causes the target to begin to smell the horrid odor of rotting flesh and decaying bodies. The illusion can cause nausea and vomiting from the target, depending on how sensitive their sense of smell is. The smell of the dead can also cause some mental stress on the target. This genjutsu lasts for three (3) posts

[Disrupting Gaze]
D-Ranked Illusion Genjutsu
After forming a unique movement with her body, any victim that sees the snake's gaze focus upon them will be induced under the genjutsu. This causes the target vision to become blurry for the next three posts or until dispelled, making it slightly harder to see and react to attacks.

History Born within the swampy mire within the Realm of Serpent, going from the bottom of the food chain of the other snakes and monsters within this area of the realm to one of the top predators due to her special lineage. At the age of around fifty she encountered a middle aged human, the first she'd ever encountered, and without a thought attempted to devour him as the bite turned into a fierce battle. But it only managed to last for a short while before she was defeated and then the man out of spite bound the snake to an area of the realm where he built a space-time teleportation platform to leave the realm.

Only she was bound to the platform, forced to protect it from others who wished to breach it and not only was the snake its protector but a powerful Tenku chakra based shield also helped to keep any spirits from being able to mess with the platform. It remained this way as the hatred for the man and humans in general was allowed to fester within the spirit as nearly a hundred years would pass like this until she was able to lay eyes on another human. It was a group of three men from the human realm, she managed to kill one before being subdued by the remaining two shinobi in the end.

But instead of killing the spirit the man actually used some powerful form of binding technique to force her into submission and soon after he drew her out of the realm she'd lived her entire life in and bound her to what he called his personal realm. This man was known to her only as master Zao...now the prideful serpent had to serve a human, but this human was a bit different than the first one he had met...
Last edited by Zao on Sun Oct 21, 2018 12:02 am, edited 12 times in total.
CharactersShow
Active
Tsukino Hisato - Kiri Chuunin - Seven Swordsman Dagger

Saisuko Zao - Suna Bannin - Spirit Weapon Saint

Kyōhō Ken - The White Snake Sage - S Rank Assassin/Bounty Hunter

Aburame Hisato S-rank Mn / Inactive

Old CharactersShow
Inactive/Dead

Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Akujin - Konoha Genin, Art Ninjutsu Guy / Inactive

Toukai Touma - Kiri Genin / Inactive

Arashiyama, Toushi - Kumo Bannin / Dead

Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







User avatar
Niro
Tsuchikage
Tsuchikage
Posts: 9872
Joined: Fri Dec 11, 2009 7:00 pm

Apep

Post by Niro » Sat Sep 29, 2018 6:16 pm

Poison needs a Strength/Stam/[Stam+Str]/2/something it can be survived at.

Some bad coding in Fangs

[Disrupting Gaze] <-After b?

[Wave of the Tail] <-Need 35 for pseudo effects
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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Zao
Posts: 4087
Joined: Sun Aug 17, 2014 8:00 pm

Apep

Post by Zao » Sat Sep 29, 2018 10:30 pm

Gaze, Tail, and fang coding fixed.

Also reworking the ability to something different.

Edit: Think it is ready for another look now.
CharactersShow
Active
Tsukino Hisato - Kiri Chuunin - Seven Swordsman Dagger

Saisuko Zao - Suna Bannin - Spirit Weapon Saint

Kyōhō Ken - The White Snake Sage - S Rank Assassin/Bounty Hunter

Aburame Hisato S-rank Mn / Inactive

Old CharactersShow
Inactive/Dead

Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Akujin - Konoha Genin, Art Ninjutsu Guy / Inactive

Toukai Touma - Kiri Genin / Inactive

Arashiyama, Toushi - Kumo Bannin / Dead

Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







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Kao
Posts: 8252
Joined: Fri May 21, 2010 8:00 pm

Apep

Post by Kao » Fri Oct 05, 2018 3:30 am

• I think it makes more sense for the venom to be a battle involving the [str+stam]/2 of the opponent rather than strength alone

• The weapons need to say where the storage areas they're in are. Like, are the swords all kept in the mouth? the torso? etc.
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoJounin Iwagakure no Sato [color=#209DD3]
Yanagida Yukino Special Jounin Iwagakure no Sato [color=#a07ac2]
Ishiwara SetsunaChuunin Iwagakure no Sato[color=#E81D1D]
Enkouten Mai Jounin Iwagakure no Sato [color=#CE5412]
Aisu Namie Chuunin Kirigakure no Sato [color=#5bc2d4]
Awai FusaeA-Rank MNKonohagakure no Sato[color=#D95FEA]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman, clan leader [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

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Zao
Posts: 4087
Joined: Sun Aug 17, 2014 8:00 pm

Apep

Post by Zao » Fri Oct 05, 2018 7:43 am

Made it str+stam/2 for the stat battle.

Noted that the storage seals are generally found within the mouth for the weapons
CharactersShow
Active
Tsukino Hisato - Kiri Chuunin - Seven Swordsman Dagger

Saisuko Zao - Suna Bannin - Spirit Weapon Saint

Kyōhō Ken - The White Snake Sage - S Rank Assassin/Bounty Hunter

Aburame Hisato S-rank Mn / Inactive

Old CharactersShow
Inactive/Dead

Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Akujin - Konoha Genin, Art Ninjutsu Guy / Inactive

Toukai Touma - Kiri Genin / Inactive

Arashiyama, Toushi - Kumo Bannin / Dead

Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







User avatar
Kao
Posts: 8252
Joined: Fri May 21, 2010 8:00 pm

Apep

Post by Kao » Fri Oct 05, 2018 10:49 am

1/2
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoJounin Iwagakure no Sato [color=#209DD3]
Yanagida Yukino Special Jounin Iwagakure no Sato [color=#a07ac2]
Ishiwara SetsunaChuunin Iwagakure no Sato[color=#E81D1D]
Enkouten Mai Jounin Iwagakure no Sato [color=#CE5412]
Aisu Namie Chuunin Kirigakure no Sato [color=#5bc2d4]
Awai FusaeA-Rank MNKonohagakure no Sato[color=#D95FEA]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman, clan leader [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

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Valkier
Posts: 3333
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Apep

Post by Valkier » Mon Oct 15, 2018 4:50 pm

Overall I love it - But I'm afraid the ability is making me pause. While I see that it comes from the old Sakugu clan, reviewing it here I feel that the amount of storage offered is too high given the sizes/quantity it can take.

I'd like to see the numbers dropped - perhaps to about 1/4 of the current? Given the large amount of equipment currently stored only takes up 125 slots, I think this would be more reasonable, but I'm happy for the number to be adjusted with regards to the below, too-

I'd also like to see dimensions on what constitutes small/medium/large items, including either a maximum item size or a scale to work out slots used for excessively large items-- because the "small = kunai; medium = bow; large = claymore" scale doesn't lend itself well to huge, 15 x 2 metre swords! Given the relative size differences between small/med/large, a weapon of that size should certainly be in a much higher category. I'm thinking of something like:
* Small: Items up to 0.5 m in l/w/h - 1 slot
* Medium: Items up to 2 m in l/w/h - 3 slots - includes everything currently covered by the "large" description above
* Large: Items up to 5 m in l/w/h - 6 slots
* Huge: Items up to 15 m in l/w/h - 10 slots - should account for your biggest currently stored weapons, at the same cost
* Gargantuan: Beyond 15 m l/w/h, items require 1 slot per metre in whatever dimension is largest. E.g., a 25x20x2 m item would take 25 slots.

...Or something like that. I just spitballed some numbers, so feel free to think about it more seriously to find a balanced scale with respect to the total capacities.
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

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Zao
Posts: 4087
Joined: Sun Aug 17, 2014 8:00 pm

Apep

Post by Zao » Mon Oct 15, 2018 8:53 pm

How's that look?
CharactersShow
Active
Tsukino Hisato - Kiri Chuunin - Seven Swordsman Dagger

Saisuko Zao - Suna Bannin - Spirit Weapon Saint

Kyōhō Ken - The White Snake Sage - S Rank Assassin/Bounty Hunter

Aburame Hisato S-rank Mn / Inactive

Old CharactersShow
Inactive/Dead

Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Akujin - Konoha Genin, Art Ninjutsu Guy / Inactive

Toukai Touma - Kiri Genin / Inactive

Arashiyama, Toushi - Kumo Bannin / Dead

Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







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Varian
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Apep

Post by Varian » Wed Oct 17, 2018 8:15 am

Yeah I much prefer the current write up of the ability

1/2
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Sun IchiC-RankDungeon CountryN/A
Fukusha YujiGeninIwagakure No SatoN/a

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Niro
Tsuchikage
Tsuchikage
Posts: 9872
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Apep

Post by Niro » Wed Oct 17, 2018 4:04 pm

Not gonna remove your 1/2

[Slithering Flash Slash] <-Should be a fraction of her Strength or Speed rather than a flat 30 Strength
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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Zao
Posts: 4087
Joined: Sun Aug 17, 2014 8:00 pm

Apep

Post by Zao » Wed Oct 17, 2018 5:16 pm

Fixed. Is 3/4 her strength fine considering it is an S-rank?
CharactersShow
Active
Tsukino Hisato - Kiri Chuunin - Seven Swordsman Dagger

Saisuko Zao - Suna Bannin - Spirit Weapon Saint

Kyōhō Ken - The White Snake Sage - S Rank Assassin/Bounty Hunter

Aburame Hisato S-rank Mn / Inactive

Old CharactersShow
Inactive/Dead

Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Akujin - Konoha Genin, Art Ninjutsu Guy / Inactive

Toukai Touma - Kiri Genin / Inactive

Arashiyama, Toushi - Kumo Bannin / Dead

Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







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Niro
Tsuchikage
Tsuchikage
Posts: 9872
Joined: Fri Dec 11, 2009 7:00 pm

Apep

Post by Niro » Wed Oct 17, 2018 10:41 pm

I'd go for 4/5 or so myself
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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Zao
Posts: 4087
Joined: Sun Aug 17, 2014 8:00 pm

Apep

Post by Zao » Thu Oct 18, 2018 9:14 am

Cool, edited.
CharactersShow
Active
Tsukino Hisato - Kiri Chuunin - Seven Swordsman Dagger

Saisuko Zao - Suna Bannin - Spirit Weapon Saint

Kyōhō Ken - The White Snake Sage - S Rank Assassin/Bounty Hunter

Aburame Hisato S-rank Mn / Inactive

Old CharactersShow
Inactive/Dead

Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Akujin - Konoha Genin, Art Ninjutsu Guy / Inactive

Toukai Touma - Kiri Genin / Inactive

Arashiyama, Toushi - Kumo Bannin / Dead

Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







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Kao
Posts: 8252
Joined: Fri May 21, 2010 8:00 pm

Apep

Post by Kao » Sun Oct 21, 2018 2:03 am

[Accepted]
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoJounin Iwagakure no Sato [color=#209DD3]
Yanagida Yukino Special Jounin Iwagakure no Sato [color=#a07ac2]
Ishiwara SetsunaChuunin Iwagakure no Sato[color=#E81D1D]
Enkouten Mai Jounin Iwagakure no Sato [color=#CE5412]
Aisu Namie Chuunin Kirigakure no Sato [color=#5bc2d4]
Awai FusaeA-Rank MNKonohagakure no Sato[color=#D95FEA]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman, clan leader [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

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