[Denied]Yamanaka, Inokoga

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TyDie
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[Denied]Yamanaka, Inokoga

Post by TyDie » Tue Oct 02, 2018 9:08 pm

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Yamanaka, Inokoga
The Yellow King
"Kaiwan"

"I wonder what makes your mind tick? Let's have a look..."

General Information Age: 1,160
Gender: Male
Height: 6'0 (Varies)
Weight: 180 lbs (Varies)

Physical Features:
  • Face/head: Inokoga's primary body, The Yellow King, bears a pallid white mask as it's only facial feature. Behind this mask is a metallic skull, painted white to simulate the white color of bone. It's eyes are red with yellow sclerae.
  • Body: The Yellow King's body is thin and gaunt, while it's 'skin' is rigid and rubbery to the touch. Below the waist, it's legs consist of rubber tentacles that slither back and forth to move the body as needed.
  • Notable Features: The Yellow King's entire body is made of various mechanics; his skeleton is metallic and painted white, while his skin and muscles are made of a gelatinous, elastic rubbery substance. Viewing the Yellow King's body with it's cloak on appears normal enough, but seeing it without it's cloak would reveal just how bizarre and eldritch it truly is. More details on his body can be found in his
Clothing/Accessories: The only visible clothing of The Yellow King's body is it's titular bright yellow cloak, covering almost all of Inokoga's body. This cloak is lined with a protective fuuinjutsu, detailed in the Yellow King's spoiler in the equipment section. The cloak is kept closed with a large metallic clasp, which bears a strange rune that, in actuality, bears the same appearance as his Kinjutsu • Phantom's Chains seal. However, it is completely inert and useless, meant solely for decoration.

Personality:
  • General: There's a certain feeling that follows Inokoga around wherever he goes as a result of who and what he is. A certain creepiness that causes people to be unsure of whether he is truly human or not, commonly called the 'Uncanny Valley'. The way he moves, the way he speaks, the way he feels and smells are all so close to human, but the small differences between human and inhuman are offsetting enough to elicit a fright response for no understandable reason. Truly, after existing for so long, even Inokoga is unsure if he could consider himself "human" anymore. However, most of the time he hardly concerns himself with existential questions of that nature, as he is far too preoccupied with finding the next big thing to occupy his time. Inokoga is very spontaneous and impulsive, oftentimes doing things simply because he can and he wants to. Or at least, that's how it appears on the outside. Deep in his mind, where things simply don't work the way most minds work, it's hard to tell if Inokoga has some grand plan that he wishes to enact or if he's so mentally unstable that he simply does as he pleases without regard for any outcomes.

    In truth, both of these statements are true, and both of these statements are false; Therein lies the complexity of Inokoga's ageless mind. He does have certain quirks, such as a desire to impersonate and in extreme instances even become other people through the use of his Yamanaka and memory techniques. And while he is a very powerful, capable shinobi that could defeat most in a fight, ultimately that isn't what he wishes to do... not always, at least. There is only one thing that can be said with complete honesty about Inokoga; he absolutely loves to sow chaos and discord among people. Many of his endeavors and machinations are fulfilled with only that goal in mind; how much chaos can he create with his actions? How many lives can he influence with but a few actions of his own? These are the things that get Inokoga moving each day, and when paired with the patience of an insane mind that has survived over a millenium of solitude, it's easy to see why such a 'man' could prove to be one of the most dangerous living beings in existence.
  • Hopes/Dreams: To do what he wishes, when he wishes; impulsiveness as it's finest. To one day regain full control over his shattered sanity again.
  • Fears: Mortality. Shishire.
  • Combat Mentality: Inokoga is a master practitioner of all things chakra, but is especially proficient in Fuuinjutsu and his House's techniques. He is also capable of making alterations to the world itself using Jikukan ninjutsu, and can alter and steal memories utilizing his Memory control extension of the Yamanaka style. Lastly, he's incredibly capable of using raw ninpou for a variety of effects, and his unique physiology grants him numerous combat benefits.
PictureShow

Battle Information Village: Konohagakure no Sato

Rank: A-Rank Missing Ninja

Stats: (0/50)
  • Ninjutsu: 50
  • Taijutsu: 13
  • Genjutsu: 10
  • Stamina: 39
  • Control: 50
  • Strength: 15
  • Speed: 15
  • Instinct: 50
Equipment:
The Yellow KingShow
Inokoga's first and original body, named "The Yellow King", is fairly humanoid in appearance; it has two arms with an obviously humanoid design at a glance, albeit with a thin and gaunt form. However, There is clearly more to this form beneath the skin, as it's skeleton is made of metal and it's muscles are elastic bands that generate torque when manipulated. It's 'skin' is actually a series of 1 inch wide metal plates that rest together with no overlap or layering, and this outer layer appears to be an odd mixture of dark blacks and bright yellows. In the place of legs, the body moves around on two dozen rubbery tentacles, each with a 5 meter reach, slithering like a snake with little upper body movement or by flexing a dozen tentacles each together to function as proper legs. These tentacles can be folded and condensed to fit underneath The Yellow King's cloak seemlessly. In place of a face, the body bears a pallid mask, and beneath this mask is nothing but a skull. His eyes are made of glass and are enhanced via chakra to enable sight, and he has acoustic devices in his ears that react properly to sound waves. He can turn either of these functions off at will with an E rank's worth of chakra, and he has no sense of touch, taste or smell. He also cannot feel pain, as he has absolutely no human parts left to speak of, including a brain or nerves. Despite this, he is capable of speech using a device that creates sounds, similar to a voice box. The Yellow King also possesses Inokoga's original Tenketsu, enabling the use of chakra within the body. This body is constantly cloaked in a large yellow cloak, complete with a hood that covers it's head, creating a silhouette effect over it's masked face in most common lights. The cloak is kept closed with a large metallic clasp, which bears a strange rune that, in actuality, bears the same appearance as his Kinjutsu • Phantom's Chains seal. However, it is completely inert and useless, meant solely for decoration.
Unique features:Show
  • AFPU - The Automated Fuuinjutsu Production Unit, or AFPU for short, is a system of brushes and inkwells hidden throughout the inside of The Yellow King's body. Each of these systems is connected to the elastic bands within his form, enabling him to control both the inkwell drip systems and the brushes themselves as though they were part of his body. Without much of a tell at all, The Yellow King can generate fuuinjutsu seals on the inside of it's outer metallic layer, in a silvery ink that is clearly visible in contrast to his black and yellow body. The second part to this system is the 1 inch wide metal plates that make out the outer layer of his body; Each of these plates can be rotated at will at a speed equal to his own speed, piecing together seamlessly as they rotate in a sort of 'window shutter' fashion. Once rotated, any fuuinjutsu that was formerly on the inner layer will be facing outward, and if visible and charged, can be utilized as normal. This system does not enable him to charge more than one Fuuinjutsu at a time; it merely enables him to generate fuuinjutsu seals discreetly and without taking his focus away from other tasks.
  • Internal Storage Unit - Within The Yellow King's Stomach lies a secret compartment, measuring 8 x 8 x 6 inches, which can only be accessed via force or via him opening the chamber. He does this by folding all of the metal shutters of the front of his stomach and collapsing them down on top of each other. Inside is typically where his Kunai Anchors are kept, but anything fitting these dimensions could reasonably be stored inside of it.
FuuinjutsuShow
Below is a list of Fuuinjutsu techniques that are always present on The Yellow King's person, unless otherwise noted in specific threads:
  • Kinjutsu • Phantom's Chains - This heart sized fuuinjutsu seal is always present within The Yellow King's head, carved into the metal itself on the inside of the back of it's head.
  • Fuuinjutsu • Link - This seal is present on the acoustic devices within the Yellow King's head, and on the inside of it's masked face's lips. As always, it enables the body to speak and receive speech from others who bear the seal.
  • [Fuuinjutsu • Protection of Nug and Yeb] - This large protective seal is sown within The Yellow King's cloak in a silvery thread, reinforcing the strength of the cloak to resist all but the most powerful strikes.
AnchorsShow
Inokoga keeps a total of six 6 inch long Kunai anchored to each other, totalling twelve Kunai. Six of these are typically stored within his internal storage unit unless otherwise stated, while the remaining six are kept in secret pockets hidden within his sleeves, three to each arm. Since the internally stored Kunai are always touching him, at will he can appear where any of these other kunai are using Jikukan's rules.
General EquipmentShow
The following is general equipment that Inokoga keeps on his person while under the identity of "The Yellow King":
  • 15 6 inch long Kunai kept in a ninja pouch underneath his cloak
  • 10 tags containing his [Bursting Seal] Fuuinjutsu, attached to 10 kunai, kept in a separate pouch of his ninja pouch underneath his cloak
  • 5 smoke bombs, dangling from the belt on his hip, underneath his cloak
  • six unused scrolls, measuring 1 foot tall and 10 feet long when fully unraveled. These scrolls are stored within the library of his personal realm.
  • dozens of inkwells, 3 of which he carries on his person in his pouch under his cloak.
Companions: (0/1)
Affinity: Katon
Abilities and Concentrations
Ninjutsu SpecialistShow
Having devoted his life to mastering the arts of Ninjutsu, Inokoga is classified as a Ninjutsu Specialist. Ninjutsu specialist are able to devote a total of 10 concentrations to Ninjutsu, unlike most people who are capped at 8. However, they are only able to devote a max of 5 concentrations to Taijutsu, and a max of 5 concentrations to Genjutsu.

As a Ninjutsu Specialist, Inokoga is able to utilize Ninjutsu concentrations reserved for specialists, and is able to enter the God Tier [45+] on select stats, meaning as a specialist he can select stats to break into the God tier. These stats are Ninjutsu, Speed, Control and Instinct.
Abilities: 3/3Show
Phantasmal Existence:
As part of his attempt to escape the inevitability of death, Inokoga performed what many would deem a Kinjutsu technique and sealed his consciousness within a lifeless, artificial body, using the power of Augment Fuuinjutsu and his Yamanaka techniques. As a result, Inokoga is now nothing more then a floating, detached consciousness; he no longer has a human body. However, using this ability, Inokoga is capable of inhabiting anything bearing the Kinjutsu • Phantom's Chains Seal as though it were his body. He does this using the Kinjutsu • Phantom Possession technique or some variant of it, and in doing so can switch between bodies at will, or can even control multiple bodies at once. However, should the Phantom's Chains seal of the current body or bodies he is inhabiting be destroyed, Inokoga's life will end. This also makes him immune to conventional healing methods.
Fractured Mind:
A consequence of his prolonged isolation, Inokoga's psyche has been broken into various pieces which all come together to make up the whole of his consciousness. As a result, he is more adept at taking splinters of his mind and separating them amongst other things than other Yamanaka; he is capable of splitting his consciousness as many times as he wishes without suffering the Yamanaka penalties when splitting his consciousness. However, this only applies while he is affecting things that do not have a conscious in the first place, or are willing to receive him. In the case of a living creature with it's own consciousness, Inokoga can exert no control or influence over them unless they allow him to, and can at any point exert their will to force him to suffer the Yamanaka penalties for splitting their consciousness, potentially forcing him out of their mind. In the case of targets with no consciousness, such as bodies he has prepared for his control using the 'Assimilation' Ability, he is able to control said bodies with little to no issue. However this is not without strain; no matter the circumstance, be it willing or unwilling, Inokoga suffers a -1 instinct per split of his consciousness, until his consciousness returns to him.
Assimilation:
As a result of Inokoga's fractured consciousness, occasionally pieces of his mind are lost to the aether. However, to compensate for this, it is also more malleable, and with the use of multiple high level ninjutsu techniques he can draw the conscious minds of other people into his own to keep himself together. This, combined with Inokoga's ability to steal memories and his ability to control inanimate objects and bodies that have no consciousness, enables him to assume permanent control of multiple bodies at once using fragments of the original consciousness that once inhabited the bodies in question. The process for doing so requires that Inokoga first use the "Memory Theft" jutsu to draw all of their memories into his own mind, gaining all the knowledge they have access to in their minds. He will then use the "Assimilate" technique to wipe the target's consciousness from their mind, effectively killing the target and merging their consciousness with his own. Finally, he will implant a fraction of his consciousness into their body to assume total control of it, utilizing it as if it were his own. He can also optionally transform the body to be artificial like his own by moving parts of the body he desires into a puppet body.

In doing so, he can operate these bodies as if the character in question were still alive, utilizing all of their jutsu, abilities and concentrations as if they were his own. He also develops a sort of 'hive mind' between these bodies, being able to utilize their senses as his own and vice versa, creating a telepathic link of sorts between the bodies. In essence, he becomes these bodies, and can speak and interact through any of these bodies as if they were him. As a result of this, Genjutsu that captures a single body effects all of the bodies simultaneously, even if only one body is caught in the genjutsu itself. In addition, in order to exhibit this long term control over his bodies, he must devote portions of his chakra to maintaining this permanent control. This results in a temporary -3 stamina from Inokoga for each body being controlled, but each body has it's own stamina pool to tap into and utilize for it's own jutsu. Upon those fragments of his consciousness being returned to him, he regains this stamina, but he does not regain any lost chakra as a result of this. This ability grants him 4 additional companion slots for the purpose of controlling multiple bodies.
ConcentrationsShow
Ninjutsu Concentrations: 9/10Show
Yamanaka:
The Yamanaka have created a secret series of ninjutsu techniques that allows the user to seize control, manipulate, and erase information from a targets conscious mind by overwhelming it with their own. This is most commonly used to take control of the target, allowing the Yamanaka to gain a situational advantage in battle. It can also be used to read the mind of a target, and create mental blocks in their thinking process. Requires 1 Ninjutsu Concentration, 2 above average Control, and 1 above average Instinct. While supplemental techniques can be of any rank, techniques that involve the manipulation of consciousness must be at least D-rank. Additional guidelines:
  • A Yamanaka cannot perform any jutsu their opponent knows, even while in possession of their body.
  • A Yamanaka can perform their own jutsu while in possession of an opponent, provided the opponent's body is compatible with the technique. (Example: A Yamanaka with Katon ninjutsu can perform said jutsu through their opponent if the opponent has the Katon concentration). The only exception to this is Yamanaka Clan techniques, which can be performed regardless of the opponent they are possessing. This drains from the Yamanaka's chakra pool, not the opponents.
  • A Yamanaka cannot do anything that would explicitly damage an opponent under their control, such as stabbing themselves with a Kunai, without damaging their real bodies as well.
  • A Yamanaka does not have inherent access to a possessed target's memories or thoughts, and must use a separate technique to gather such information.
Any jutsu that requires the full use of the user's consciousness will cause the body to go limp, while any jutsu that uses a piece of the consciousness will elicit an Instinct debuff based on rank:
  • D-rank: -3 Instinct for the duration of the technique.
  • C-rank: -5 Instinct
  • B-rank: -10 Instinct
  • A-rank: -20 Instinct
  • S-rank: -25 Instinct
The effectiveness of Yamanaka techniques are dependent on the Control and Instinct stats of the target:
The formula for this calculation is: (Control+Instinct)/2 versus the opponents (Control+Instinct)/2.
If the user's average is higher than the opponents average, their technique will be successful.
Memory Control:
A style that Inokoga considers to be the pinnacle of evolution within the Yamanaka family, Inokoga is capable of using ninjutsu to interact with memories in various ways. He is capable of making small alterations to someone's memory, causing them to remember certain things differently than they actually happened, or at higher level he can erase memories completely to make people forget things ever happened. He can also steal memories for himself, taking the memories of others and storing them within his mind, or within fuuinjutsu to be accessed later. These effects are normally temporary, but can be made permanent with higher level jutsu. To oppose these effects, a target must have an equal or higher (control+instinct)/2 than Inokoga
Storage & Force Fuuinjutsu:
This user is able to utilize Storage Fuuinjutsu and Force Fuuinjutsu, making it possible for them to utilize any jutsu with the Storage or Force Classification. Storage Fuuinjutsu can be used to store supplies, weapons, armor, or anything in between. Force Fuuinjutsu are used to release, counteract, and capture energy.
Augment Fuuinjutsu:
This user is able to utilize Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Augment Classification. Augment Fuuinjutsu are used to enhance or limit the power of whatever it's placed on.
Charge Fuuinjutsu:
This user is able to utilize Charge Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge Classification. Charge Fuuinjutsu are used to create jutsu like effects out of seals.
Sensory:
Sensor
Sensors are shinobi who are able to activate a sixth sense which can locate and read chakra sources. Sensory is advantageous as it allows shinobi to perceive without using any of their conventional senses, which can easily be deceived. Sensors are able to collect a lot of information through the interpretation of this sixth sense.
Advanced Channeling:
This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any ninjutsu that is designed to be channel, and there are no specified parameters in which a jutsu must fall to be channeled by this method. To get this concentration the user must be a Ninjutsu Specialist, and have picked Control as one of their specialized stats.
Iijutsu:
Iijutsu
This concentration allows for the user to user chakra to affect the biological processes of a living creature. This includes modifying, speeding up, or slowing down the biological processes. Iijutsu is known for it's advanced nature and requires precise chakra control to work effectively. It can be differentiate from normal techniques by the faint light green colour of the chakra used in Iijutsu techniques.
Quote:
Jikukan Ninjutsu
Practitioners of this art are able to manipulate Space/Time to create localized pockets within either, or both, that they have control over. An extremely advanced form on Ninjutsu, it demands a firm control and complex understanding of the fundamentals of chakra.
Personal RealmShow
PictureShow
Inokoga's realm, which he calls Carcosa, is a city suspended in perpetual night. Many of the tall spires look to be from another world entirely, constructed in alternating architectural designs that seem to fit cultures of lands far distant from the common lands of the world. The night sky is dotted with stars that let off a dimmer, darker blacklight instead of the traditional twinkling white light expected of stars. Two large, blackened suns give off the most light, coating the city in their dim luminescence. On one end of the city is a lake, with clouds of fog which occasionally swell towards the coast of Carcosa. This lake and it's fog are entirely cosmetic, and do not influence the city itself in any way. Indeed, most of the buildings are also inaccessible, and are merely for aesthetics. However, the main citadel, called 'The Throne of the Yellow King' functions as just that; Inokoga's home. Inside is a 100 meter long, 50 meter wide grand hall held aloft by giant golden columns, the tiles made of flawless marble, and the yellow throne at the end of this hall shines all on it's own with a golden yellow light.

The actual dimensions of his realm extend 100 meters outside of the main citadel's front gate, 150 meters to the sides of the citadel into the city itself, and 200 meters above the city; high enough to rise and stand on top of the tower connected to the grand hall. The entrance to the tower itself is behind the Golden Throne, and it rises up a spiral stairway with several rooms branching off of it as one ascends the tower. Each of the rooms serve different purposes, including one room with a [Fuuinjutsu : Receiver] seal for teleportation purposes and a room full of blank scrolls, parchments and tags. At the height of the tower there is an overlook, allowing one to gaze out and view Carcosa in all it's glory.
Taijutsu Concentrations: 0/5Show
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Genjutsu Concentrations: 0/5Show
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History Twelve Hundred and fifteen years ago, before the 5 great villages came to be, before the title of "Hokage" was ever a thought in someone's head, the various clans and families that make up today's ninja population were freelance mercenaries for hire. Having sealed away the great spirits known as the genma, some of the earliest shinobi came together in their own families. Whether solely by birthright and genetics, or by secrets guarded as closely as one's life, these families developed the ability to control and manipulate chakra, and with it their own unique styles. The Yamanaka was one such family, and among the earliest Yamanaka there is one name that has long since been lost to the annals of time; Inokoga.

Inokoga was a relatively normal young man with a mind unlike any other produced by the Yamanaka family. The Yamanaka valued intelligence and tactical thinking even then, and many visionaries came out of the earliest Yamanaka members, but none quite like Inokoga. He was once told a story about one of the genma, one that his great great grandfather had the misfortune of angering... one that quite literally destroyed his soul. The story left such an impression on him, such a primal fear of mortality, that he dedicated his life to surpassing such human limitations. Alas, the manipulation of the soul was something far beyond his reach, but utilizing the powers of the Yamanaka clan, Inokoga managed the impossible; he create a system that would enable one to transfer their mind into an ageless body, testing this change on a small rat to prove that it was possible.

No more pain, no more human necessities, no more sickness... It was the closest to immortality that he could attain, at least at that time years ago. But the lack of technology in those days meant that his 'body' was considerably weaker than an actual human body, even with his great mind building it. And to make matters worse, when he introduced the idea to the Yamanaka family head at the time, he deemed the technique 'Kinjutsu' and forbid Inokoga from teaching or performing the jutsu ever again. Inokoga could not accept this, and that very night he abandoned his family and left for the world at large.

Of course, even back then, the families and clans of the world were incredibly protective of their secrets, and it wasn't long before Yamanaka shinobi were on Inokoga's trail. However, when they finally found him, all they found was what was left of him; a dissected body, devoid of anything save for a skeleton and skin. With no idea of what happened, the clan simply did what they could; they took what remained of the body back and burned it to ensure that anything left of him and his secrets were lost to the ages.

But he didn't die that day. No, Inokoga lived on, as he successfully transferred his mind into the closest thing he had on hand that he could modify to his purposes; a Bunraku puppet, given to him by his father. There was little he could do in this form; he had managed to transfer his Tenketsu into the tiny puppet, but he wasn't capable of much except for rudimentary movement. And so, with no other choices, he sat in silence As the puppet he inhabited was moved from place to place, eventually finding itself on the Shrimp Continent. Once there, he slipped away from the young child who had taken him and found a secluded cave in the middle of nowhere, and once there he simply sat... and waited. He waited, and waited, for centuries he waited. Year after year of solitude wearing down his sanity, but he refused to die. No, his fear of death was far greater than the loss of his sanity. He rationalized that he could recover that, he could put his mind back together if need be, somehow... but he couldn't manipulate souls. He couldn't rise from the dead. And so he waited...

About 400 years after this day, shortly after the founding of Konohagakure, the tiny puppet that was Inokoga was discovered by a young boy off searching for buried treasure, which was just an excuse to go on an adventure. This boy found Inokoga, and was immediately entranced by the aged old looking puppet. When he touched the puppet's body, Inokoga took his chance and, with a swift transfer into the body of this young boy, Inokoga was able to walk among the living again. Of course, this was temporary... as he was now, he needed a body devoid of a consciousness to assume permanent control. And this child was weak, far too weak for his needs. However, for the first time in centuries, Inokoga felt an odd sensation... hunger? but not for food, no... he needed to consume minds, consciousness. His own was fraying as a result of this isolation, he needed to hold it together by introducing more into his own consciousness.

So he wandered back to the village that this young boy came from, and in a matter of hours every human being in that small village was dead, their minds and memories consumed and made part of the whole that was Inokoga's consciousness reborn. He took this time to swap into a human body again, but he found that the feeling of inhabiting flesh once more was distasteful at best. So rather than stay in this body forever, he used it to scout the world, searching through the technology of the current century. Of course, a few things were better, but technology still wasn't quite where he wanted it to be for him to assume his full fledged form. SO, unfortunately, he had little choice but to return his consciousness to the Bunraku puppet in the cave after getting some work done on his proper body and stuffing it away in his realm of Carcosa.

Once more he waited, and as time passed people forgot about the day they found a village full of corpses with no discernable wounds or sickness to explain their deaths. A new village was born in the area, and once again his bunraku puppet body was found by a local explorer searching through what was now ruins long forgotten. Once more the cycle repeated; Inokoga awakened, consumed the nearest village, went scouring for technology to improve his true body, then returned to dormancy. Eventually this became a recurring thing in the area, so much so that people refused to colonize the area under fear of some creature who consumed your soul. The irony...

The longer time went on, the more he seemed to lose himself, until eventually his mind was so frayed that he was no longer the same person. By the year 1210, the man known as Inokoga had forgotten his name, much of his past, and the reason why he had done all of this in the first place. After being awakened in recent years to a mind that was truly interesting, with memories of a world far more advanced than what he had expected, Inokoga knew that it was time. However, rather than take control of this shinobi, he chose to bond with them, and worked together with them to produce the finishing touches for his true form. Now that his body is complete, Inokoga 'The Yellow King' has risen after a millenium of dormancy, and intends to bring utter chaos to the world as he attempts to put back together his mind and remember what he once was.
Last edited by TyDie on Fri Oct 05, 2018 8:50 pm, edited 4 times in total.
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Village of OriginCharacter Name & LinkRankColor
Sunagakure no SatoHenrin EmiGenin[color=darkgoldenrod][b][/b][/color]
Konohagakure no SatoIbakuro AiyaChuunin[color=#8CD600][/color]
Sunagakure no SatoKouseki TakumaGenin[color=#003893][b][/b][/color], [b][color=#AFBCDB][/color][/b]
Kirigakure no SatoKazuki RyuChuunin[color=#dc143c][/color], [b][color=#C71585][/color][/b]
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TyDie
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Yamanaka, Inokoga

Post by TyDie » Tue Oct 02, 2018 9:09 pm

Jutsu
NinpouShow
[Shadow Clone Change of Body Stance]
D Ranked Ninjutsu
A technique Inokoga devised to help deceive and manipulate situations to his advantage, this jutsu functions exactly like the basic Change of Body stance Technique. After channeling a bit of chakra through his body, Inokoga will focus on the chakra within one of his shadow clones and instantly switch places with it in a poof of white smoke. This jutsu has a maximum range of 20 meters, can only be used once per thread, and counts as one of two teleportations for the thread.

*[Ninjutsu • Chakra Burst]
D-Ranked Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion at D-Rank force from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.

[Stand]
D-Ranked Ninjutsu
After channeling chakra through his body, Inokoga creates a small barrier, no larger than a meter in diameter. This barrier doesn't do anything by itself, but can be changed by other jutsu. The barrier is solid and allows the user to stand on it for up to 3 posts before it gives in. This jutsu allows for the user to create up to 3 barriers with this jutsu but only up to 10 meters away from him.

[Shadow Clone Kunai]
D Ranked Ninjutsu
Inokoga will channel chakra throughout his body before funneling the chakra into a Kunai held in his hand. Inokoga will then throw the Kunai, and as the Kunai flies through the air the chakra within the Kunai will be released, causing two Kunai of the exact same make to poof into existence within inches of the original. These Kunai are just as real and damaging as the original Kunai and poof out of existence after they make contact and deal damage.

[Ninjutsu • Sealless Chakra Kai]
D-Ranked Ninjutsu
With his superb chakra control, Inokoga will channel chakra into a single object or fuuinjutsu seal, activating them without any need for a hand seal of any kind. The range on this technique is 20 + (control/2) meters.

*Ninjutsu • Spiritualism Technique]
C-Ranked Ninjutsu
The base technique for summoning, the Spiritualism Technique allows users to bring forth their summons to fight on their behalf. Once an agreement has been made between the user and their summon, they will be able to use this technique to call upon it at any time unless stated otherwise. The chakra used for this technique varies, as it is dependent on the size and rank of what is being summoned. Once it has been summoned, the user will experience a constant drain on their chakra for as long as the summon is in place. This drain is also dependent on the size and rank of the summon.

[Ninjutsu • Sealless Multiple Chakra Kai]
C-Ranked Ninjutsu
With his superb chakra control, Inokoga will channel chakra into as many as 5 different seals or objects at once, activating them without any need for a hand seal of any kind. The range on this technique is 20 + (control/2) meters.

[Advanced Transformation Technique]
C-Ranked Ninjutsu
An advanced form of the Transformation Technique, after channeling some chakra through his body, Inokoga will coat and mold chakra around his body into the shape and form of something or someone which is no more than twice his size at a speed of 4. This technique's true advantage is that the disguise is given physical substance. This means, for example, if they transform into something with claws, they will have claws that can physically be used. For the disguises 5 post duration, if it is damaged by a hit of 16 or more strength, the disguise "poofs" from existence. This includes collateral damage caused by striking an opponent that may occur to the disguise.

[Soundproof]
C Ranked Ninjutsu
By channeling a bit of chakra through his body, Inokoga can create a 10 meter diameter spherical barrier centered around anything within 20 meters of his person. This barrier does not prevent anyone from entering or exiting it, but those outside the barrier cannot hear anything inside of it. Those inside the barrier can still hear what is outside the barrier.

[Prolong]
C Ranked Ninjutsu
Inokoga will channel a bit of chakra and release a small beam of chakra from his hand that will fly out with a speed of 10 for 15 meters. This jutsu does nothing to anyone else, but if it encounters any of Inokoga's barriers it will charge the barrier with chakra, prolonging it's lifespan for 2 more posts.

[Shadow Clone Technique]
B-Ranked Ninjutsu
After channeling chakra through his body, Inokoga proceeds to create a number of clones of himself (maximum is equal to 1/3rd of Inokoga's stamina). Unlike the Clone Technique, these clones are actual copies of Inokoga in both appearance and substance. Inokoga's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but they will usually disperse after one or two solid blows. The clones will be created in roughly the same condition as the original and any experience the clones gain during their existence is transferred to the user once they are dispersed. Given that the clones are an exact replica of Inokoga, they share the same stats except for stamina, which is determined by the number of clones presently in effect.

[Safe Room]
B Ranked Ninjutsu
After channeling chakra through his body Inokoga will create a cube shaped barrier within 25 meters of his person, materializing at a speed of 20. This barrier can be up to 15x15x15 meters, but can be any size smaller than this as well. Regardless of size, this barrier can withstand blows of up to 20 strength before breaking, and lasts for 4 posts before dispersing.

[Endure]
B Ranked Ninjutsu
After channeling a large amount of chakra through his body, Inokoga will place his hand on one of his barriers and focus into it, causing it to glow vibrantly. As long as Inokoga maintains this jutsu, the barrier is treated as having 20 strength more than normal. He cannot move or do anything else while maintaining this jutsu, and it drains his stamina at a rate of 1 per post to maintain it.

[Reinforce]
B-Ranked Ninjutsu
Inokoga will channel chakra throughout his body before directing this chakra into a barrier within 30 meters of his position at a speed of 20. Once the chakra reaches this barrier, the barrier will begin to glow with the added strength, increasing it's total strength by 10 and adding an additional post of duration to it. The extra strength lasts for 4 posts.

[Blasting Orbs]
B-Ranked Ninjutsu
Inokoga channels chakra throughout his body, gathering this chakra in the palms of his hands to form two separate orbs of unstable, black chakra. These orbs can be thrown like throwing weapons and after reaching a max distance of 30 meters, making contact with something, or being activated by the Kai technique, each orb will explode with the strength of 4 exploding tags. They last for 4 posts, or until expended.

[The Bunker]
A Ranked Ninjutsu
After channeling a large amount of chakra Inokoga will create a cube shaped barrier within 30 meters of his person at a speed of 20. This barrier has a maximum size of 20x20x20 meters, but can be any size smaller than this as well. Regardless of size, this barrier can withstand blows of up to 30 strength before breaking, and lasts for 15 posts before dispersing.

[Advanced Shadow Clone Technique]
A-Ranked Ninjutsu
After channeling a large amount of chakra Inokoga proceeds to create a number of clones of himself (maximum is equal to 1/3rd the user's stamina). Unlike the Clone Technique, these clones are actual copies of Inokoga in both appearance and substance. Inokoga's chakra is evenly distributed among every clone, giving each clone an equal fraction of Inokoga's overall power. The clones are capable of performing jutsu on their own and can even bleed, but they will usually disperse after one or two solid blows. The clones will be created in roughly the same condition as the original and any experience the clones gain during their existence is transferred to Inokoga once they are dispersed. Given that the clones are an exact replica of Inokoga, they share the same stats except for stamina, which is determined by the number of clones presently in effect. The advantage of this form of the technique is that once dispersed, the chakra distributed to the clones returns to Inokoga, allowing any un-used chakra to be regained, slowing the draining usage of this technique. The chakra returns to Inokoga at a different rate depending on Inokoga's control.
1-15 Control: 1/5
16-25: 2/5
26-35: 3/5
36+: 4/5

[Presence of Yigg]
A-Ranked Ninjutsu
Prerequisite: 30 Ninjutsu
Inokoga channels his chakra into the ground at his feet, creating a glowing area 25m in radius that spreads at 20 speed. This area lingers for the next 5 posts, during which time anything that touches the affected area apart from Inokoga will find itself immobilized if their strength is below 40 for the next 5 posts. If the target that touched the affected area has 40 strength or more, they will be unaffected.

[Singularity]
A-Ranked Ninjutsu
Inokoga will channel chakra into an existing barrier of his own creation, causing the barrier to slowly shrink in on itself with a speed of 10, but with an immense strength of 50. This barrier will shrink until everything within it is compressed as tightly as it can, usually causing the death of all within this barrier. After compressing everything within as much as possible, the barrier will dissipate.

[Prison of Chaugnar Faugn]
S-Ranked Ninjutsu
Prerequisite: 45 Ninjutsu, 45 Control, Jikukan concentration
Inokoga will gather a large amount of chakra within himself before using it to form a barrier around a particular target area. This barrier can range anywhere from 5x5x5 meters to as many as 100x100x100 meters, and forms with 40 speed and 50 strength. Once the barrier is formed, it begins to glow brightly with chakra, which prevents dimensional travel of any kind that would take the opponent through it's borders. This includes Substitution, Body Flicker, Open Space Jikukan techniques, or any such variant of teleportation. including transportation to one's personal realm. Teleportation within the barrier still applies, and he can perform a single hand seal to deactivate the anti teleportation effect, doing another hand seal to reactivate it if he chooses. This lasts for 7 posts, or until Inokoga wills the barrier to dissipate with a single hand seal.

[Aegis of Shub-Niggurath]
S Ranked Ninjutsu
Prerequisite: 50 Ninjutsu, 45 control
One of Inokoga’s most powerful defenses, He begins by channeling an immense amount of chakra through his body. Once complete, a palpable hue of Black chakra will surround his body, a visual signifier of the jutsu in effect. For the next 8 posts, a barrier of appropriate size will spring into existence to intercept any attack that Inokoga wishes to defend against. This technique can spawn two separate barriers during it's duration, and these barriers can vary in size and shape from a square small enough to block a single senbon to a 3 meter diameter spherical barrier that encases his entire body. Regardless of the size, these barriers appear with a speed of 50 and can withstand up to 50 strength worth of damage before shattering. The barriers can last for as long as the duration of the jutsu itself, but with a small channel of chakra Inokoga can will the barriers to dissipate.

[Cloak of Nyarlathotep]
S-Ranked Ninjutsu
Prerequisite: 50 Control
Inokoga will channel chakra throughout his body before releasing this chakra in the form of a small aura around his person extending 50 meters in all directions. Anyone within this aura is masked from any attempts at sensory ninjutsu, unless the sensor's control is equal to or greater than Inokoga's. During this time, anything that is in this 50 meter area is masked, but instead of appearing as a void of sensory info, the area simply appears as it normally would. This cloak lasts for 8 posts.
Jikukan (Space-Time Ninjutsu)Show
[Open Space • Purge]
C-Ranked Jikukan Ninjutsu
A simple technique made for use within his personal realm, Inokoga will channel chakra throughout his realm, forming a pulse of chakra that extends throughout the entire realm at a speed of 10. Once this chakra makes contact with any chakra signature aside from his own, the chakra will disrupt their presence in his realm, sending them back to the physical plane in whatever spot they were in before they entered his realm.

[Close Space • Anchor]
C-Ranked Jikukan Ninjutsu
Inokoga will channel chakra throughout his body, then touch an object he’s turned into an anchor. The anchor will then close, no longer acting as a means to move through space.

[Open Space • Realm Divination Technique]
C-Ranked Jukukan Ninjutsu
Inokoga will channel chakra throughout his body before holding his palms out in front of him, releasing the chakra to create a 1x1 meter 'window' of jikukan chakra. This window allows Inokoga to look into it, viewing his realm or the real world. This means that Inokoga can use the window to look into his realm without actually being there, or he can use it to look outside of his realm at the area he was in before he entered the realm. In the case of the former, he can use the window to view any section of his realm at will, and in the case of the latter he can view the world outside as if he were standing where he was before he entered his realm. The window is visible from the other side, but it is one way, allowing Inokoga to see through it but not the other way around. This lasts for 2 posts.

[Open Space • Portal Technique]
C-Ranked Anchoring Ninjutsu
Prerequisite: 19 Ninjutsu
Inokoga begins by channeling chakra through his body, then he releases this chakra into the area around him. This chakra will create two 8x8 meter portals anywhere within 30 meters of his person. These portals must also be within 30 meters of each other, and they are created at a speed of 19. These portals are linked together through Inokoga's realm, meaning that anything that goes through one passes through his realm for a brief moment before coming out of the other portal and vice versa. These portals last for 2 posts.

[Open Time • Resume]
C-Ranked Jikukan Ninjutsu
Inokoga will channel chakra through his body, then focus on anything he’s Closed Time on. Time will resume for that target, no longer Closed.

[Open Space • Through the Gates]
B-Ranked Jikukan Ninjutsu
Prerequisite: [Fuuinjutsu • The Gate]
After channeling a large amount of chakra through his body, Inokoga will picture the location of one of his [Fuuinjutsu • The Gate] Seals. Once the image of the area is in his mind, Inokoga will force this chakra into his hands and rip space in front of him, creating a 3 meter diameter rift that connects to the Fuuinjutsu. This allows Inokoga to transport himself instantaneously across vast distances. The rift only remains open for a single post or until Inokoga uses it, whichever comes first.

[Open Space • Object Recall]
B-Ranked Jikukan Ninjutsu
Prerequisite: [Fuuinjutsu: Space Marker]
Inokoga will channel chakra throughout his body before holding out his hand as if grasping something. After doing so, his chakra will reach out through space itself to grab hold of anything bearing his [Fuuinjutsu: Space Marker] Seal, bringing the object in question to his hand regardless of distance or who's possession it is currently in.

[Tighten Time: Run the Course]
B-Ranked Jikukan Ninjutsu
Inokoga will gather chakra within himself before subjecting himself to the effects of rapidly increased time. In doing so, he causes any bodily affects (Aside from permanent effects such as Fuuinjutsu) to accelerate through 4 posts of duration in an instant. This effects detrimental techniques such as debuffs and poisons as well as beneficial techniques such as buffs and transformations, but it only effects things that are taking place within Inokoga himself.

[Expand Time • Longevity]
B-Ranked Jikukan Ninjutsu
Inokoga channels chakra throughout his body, charging himself with Jikukan chakra and causing his body to glow slightly with the power of the chakra within him. The next ninjutsu that Inokoga casts within 3 posts other than another Jikukan technique that has a post duration will absorb the Jikukan chakra within him, causing the jutsu to last 4 posts longer than normal.

[Open Space • Seeking Truth]
A-Ranked Jikukan Ninjutsu
Inokoga will channel chakra through his body, then reach out into the air in front of him and physically grab “space” pulling apart his two hands to tear apart Space right in front of them up to 3x3 meters. This tear is new, and will cause the universe to self correct and make a personal realm for Inokoga. This technique is required for Inokoga to have any techniques that involve the use of a personal realm. This technique can only be used once to create a personal realm, but can be used repeatedly in order to enter that realm. An Architect using this technique within their realm will merit no reaction, while using it within someone else’s realm will allow the user to enter their own. Specifics on the Realm can be found within the Jikukan spoiler.

[Recycle & Open Space • True Link]
A-Ranked Jikukan Ninjutsu
Inokoga will channel chakra through his body, then place one hand on an any object small enough to fit in his grasp. Upon doing so, he will Recycle Space, creating an exact duplicate of that object. The duplicate of said object will act as an Anchor, turning both objects into links to each other. Should any party aside from the Architect come in contact with either anchor, they’ll be instantly transported to the other Anchor either a) they elect to or b) their control is less than the control of the Architect. The Architect can opt to use the Anchor at any point as well, should they so choose.

[Open Space • Omnipresence of Yog-Sothoth]
S-Ranked Jikukan Ninjutsu
Prerequisite: 50 Ninjutsu, 50 Control, 50 Stamina
Inokoga channels jikukan chakra throughout his body, gathering a colossal amount of power within himself before letting it fill the air around him. This creates a 200x200x200 meter area of shimmery, distorted air, a visual sign of the Jikukan jutsu in effect. Within this area, Inokoga is master of Space itself, and can open as many as (control/3) portals at will. These portals have a maximum size of 3 meters in diameter, open with 50 speed, and both the starting portal and parent portal must stay within the area of the technique. However, he can open and close these portals at will without hand seals or additional chakra, enabling him to drastically change the flow of a fight by controlling where everything and everyone is. Inokoga is still subject to the teleportation limits of Jikukan however, unless this takes place in his realm. This lasts for 3 posts.
Yamanaka JutsuShow
~[Absent Mind, Rigid Body]
E-ranked Ninjutsu
As the Yamanaka's consciousness leaves their body, they'll force chakra throughout their body in order to make it rigid, preventing it from falling over while their mind is absent. This drains a negligible amount of chakra every post due to being such a low ranked technique.

~[Conciousness Return]
E-Ranked Ninjutsu
A staple technique to the Yamanaka Clan, by channeling a small amount of chakra the Yamanaka can expel their consciousness from anything or anyone that it currently inhabits, returning all pieces of their consciousness to their body over the course of a full post.

[Mind Lapse]
D-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka will project a portion of their consciousness at a target at a speed of 5 and a range of 10 meters. If the chakra makes contact with a target and the target has a (Control+Instinct)/2 less than the user's (Control+Instinct)/2, the target will forget whatever they were doing or had planned to do. However, it doesn't prevent future processes.

[Memory Exchange]
D-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka will place their hand upon the head of a willing target, and summon up one of their own memories to be transferred into the target's brain. They can only exchange one memory, and it is a one-way transfer as the user can only transfer one memory and cannot receive any other memory. The target will only receive the visual experience of the memory, and will not feel the physical or mental effects of the memory. After the memory has been transferred the technique ends.

[Thought Insertion]
D-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka sends a portion of their consciousness out at a speed of 5 and a range of 10 meters. If it makes contact with the target, the Yamanaka can insert a single conscious thought into the target's head. Things such as "this is a bad idea", "Don't go in there" and "attack this." The target will be unable to discern where the thought appeared from if they have a (Control+Instinct)/2 less than the user's (Control+Instinct)/2

[Mental Conveyance]
D-Ranked Ninjutsu
By channeling a small amount of chakra through their body, the Yamanaka can send a brief telepathic message to anyone within 20 meters of them. This jutsu is great for sending short messages to a target without the need to speak aloud and risk others hearing. The target in question is completely able to push the telepathic thoughts from their head, and must be willing to hear the Yamanaka out to make out the message.

[Phantom Tagalong]
D-Ranked Ninjutsu
Inokoga will channel a small amount of chakra through his body before placing a hand on a willing target. Upon doing so, he will release a small portion of his consciousness into their body, enabling him to experience all that they experience for the next 4 posts. He can see through their eyes, hear through their ears, and feel all feelings they feel. He cannot, however, exert any form of control over the target, and is merely a spectator to events that occur while his mind resides within the willing subject.

[Mind Body Change]
C-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka projects their consciousness towards a target with a speed of 10 and a range of 15 meters. If this makes contact, the mind of the victim is forced to watch as the Yamanaka controls their actions. If the target has a (Control+Instinct)/2 more than the user's (Control+Instinct)/2, they can overpower the intruder and force them out of their body. Control allows them to control basic movement. It should be noted that any damage the possessed opponent suffers will be reflected on the Yamanaka's original body. If avoided or resisted, the consciousness takes one post to find its way back to the body. Lasts for 4 posts, during which the user's body goes limp.

[Mind Body Wander]
C-Ranked Ninjutsu
After channeling chakra through their body, a Yamanaka will anchor their consciousness to an inanimate, chakra-less object. While anchored, the Yamanaka's consciousness must remain within thirty meters of that object and is capable of seeing and hearing what is going on around them. If said object moves, the Yamanaka will be forced to move with it up to a speed of 10 or take an entire post for the consciousness to find its way back to the body. Lasts for 5 posts, during which the user's body goes limp.

[Communion of Mind with Mind]
C-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka projects a portion of their consciousness with a speed of 10 and a range of 15 meters. If this makes contact, the Yamanaka and the target will be able to relay their thoughts to one another. Has a maximum range of 20 meters and only works on a willing target. Lasts for 5 posts.

[Forced Thought]
C-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka projects a portion of their consciousness with a speed of 10 and a range of 15 meters. If this makes contact, the Yamanaka can force the target to conjure thoughts based on a single subject or memory. If the user tries to force the target to think of something they have no knowledge of, the jutsu will have no effect. Only works on the target if they have a (Control+Instinct)/2 less than the user's (Control+Instinct)/2. Lasts for 5 posts.

[Mind Reading]
C-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka projects a portion of their consciousness with a speed of 10 and a range of 15 meters. If this makes contact, the Yamanaka can read the target's conscious thoughts. While typically this technique can only be used to learn the target's current thoughts, when used in conjunction with ~Forced Thought, this technique can serve as a valuable interrogation method. Only works if the target has a (Control+Instinct)/2 less than the user's (Control+Instinct)/2. Lasts for 5 posts.

[Mental Block: Harm]
B-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka will send out chakra towards a single target within 25 meters of them at a speed of 20 in a straight line. Should this chakra make contact with the target, the Yamanaka will be able to prevent that target from actively thinking about harming anyone, unless they themselves are under attack and must defend themselves. A target can resist the effects of this jutsu if their (control+Instinct)/2 is equal to or higher than the Yamanaka's (Control+Instinct)/2. This prevents the target from actively making the decision to attack anyone, and also prevents them from performing actions that they know will result in harming someone else directly or indirectly. Examples include paying off thugs to attack someone, performing a jutsu to hurt someone, and setting a trap that could hurt someone. As a note, should the Yamanaka do anything that would result in directly or indirectly harming the target, the jutsu will end prematurely. This jutsu lasts for 5 posts.

[Phantom Break]
B-Ranked Ninjutsu
The Yamanaka will channel chakra through their body, then sned their chakra towards a target at a speed of 20 for 20 meters in a straight line. Should this chakra make contact with the target, the Yamanaka will force the target to believe that a bone in their body has been broken. As a result, their mind will create pain in the area around the bone, as the mind believes it has been injured and therefore sends pain signals to alert the body of the injury. While under the effect of this technique, the target will feel a level of pain equal to that of a broken bone in order to heavily discourage the target from using said limb. A target can resist this technique if their (control+Instinct)/2 is higher than the Yamanaka's (Control+Instinct)/2. This jutsu lasts for 5 posts.

Mind Transfer
B-Ranked Ninjutsu
After channeling chakra throughout the body, the Yamanaka projects their consciousness towards a target with a speed of 20 and a range of 20 meters. If this makes contact, the mind of the victim is forced to watch as the Yamanaka controls their actions. If the target has a (Control+Instinct)/2 more than the user's (Control+Instinct)/2 they will be able to fight off the Yamanaka's control. Control allows them to control movement, speech, and jutsu control based off the restrictions of the Yamanaka. It should be noted that any damage the possessed opponent suffers will be reflected on the Yamanaka's original body. If avoided or resisted, the consciousness takes one post to find its way back to the body. Lasts for 6 posts, during which the user's body goes limp.

[Astral Projection]
A-Ranked Ninjutsu
Inokoga will begin by channeling chakra throughout his body before releasing his consciousness from his bodies, letting his body fall limp as his consciousness separates from him. Unlike most Yamanaka techniques requiring that the consciousness be bound to an object or person, this technique allows Inokoga's consciousness to travel around, unbound by anything other than the maximum distance of the technique, which is 60 meters. Inokoga's consciousness cannot interact with the environment in any way, but it can pass through barriers and doors as if they weren't there. He can also hear and see normally, as though he himself was actually there, and he can move with a speed of 25. While he is inperceivable to basic human senses, a sensor ninja could detect the disturbance his consciousness makes as normal. He is also incapable of performing any other techniques while in this state. This jutsu lasts for a maximum of 6 posts.

Mind Takeover
A-Ranked Ninjutsu
After channeling chakra throughout the body, the Yamanaka projects their consciousness towards a target with a speed of 25 and a range of 25 meters. If this makes contact, the mind of the victim is forced to watch as the Yamanaka controls their actions. If the target has a (Control+Instinct)/2 more than the user's (Control+Instinct)/2 they will be able to fight off the Yamanaka's control. Control allows them to control movement, speech, jutsu control based off the restrictions of the Yamanaka, and the ability to see memories. It should be noted that any damage the possessed opponent suffers will be reflected on the Yamanaka's original body. If avoided or resisted, the consciousness takes one post to find its way back to the body. Lasts for 8 posts, during which the user's body goes limp.

[Kinjutsu • Phantom Possession]
A-Ranked Ninjutsu
Prerequisite: 35 Control
After channeling a large amount of chakra through his body, Inokoga will point his hand towards anything bearing the Kinjutsu • Phantom's Chains seal, releasing his chakra towards the seal at a speed of 25. Inokoga's consciousness will then be transferred in it's entirety into the seal, leaving whatever he was inhabiting completely lifeless. Should this connection be interrupted for any reason before its complete, Inokoga's consciousness will come slamming back into the seal he was inhabiting while casting this technique, stunning him for a post.

[Kinjutsu • Multiple Phantom Possession]
S-Ranked Ninjutsu
Prerequisite: 45 Control, Kinjutsu • Phantom Possession
After channeling a large amount of chakra through his body, Inokoga will send out this chakra, carrying fragments of his consciousness, towards any number of things bearing the Kinjutsu • Phantom's Chains seal at a speed of 35 within a range of 80 meters. Inokoga's consciousness will then exert control over the bodies in question until he chooses to shift his consciousness to something else. Should these connections be interrupted for any reason before the transfer is complete, the fragments of Inokoga's consciousness will come slamming back into the seal he was inhabiting while casting this technique, stunning him for a post.

[Assimilate]
S-Ranked Ninjutsu
Prerequisite: 40 Ninjutsu, 45 Control
Inokoga first begins by channeling a large amount of chakra throughout his body, then placing his hands on a willing, restrained or unconscious target. After doing so, Inokoga will flood their mind with his chakra, filling their mind with his own consciousness before using the power of his mind to overtake the target's consciousness and meld it with his own. This process takes a total of 3 posts to complete, and once completed the target is considered dead. After completion, Inokoga can utilize the portion of the target's consciousness he just assimilated to control their lifeless body, as detailed in the "assimilation" ability.
Memory ControlShow
[To Search One's Mind]
D-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka will actively recall a specific memory of an event with their conscious mind and enter that memory with their consciousness. Once "in" their memories, they are a separate entity from their original body that experienced the memory and are able to move around and see things the original may have only glanced at. This new self is unable to interact with or alter the memory in any way, but the Yamanaka is able to grasp details that they may have originally missed when living through these experiences.

[Memory Rip]
B-Ranked Ninjutsu
After channeling chakra through their body, the Yamanaka places their hand upon the target's head as they pull a memory from the target to visualize and experience. From here the Yamanaka copies the memory for themselves being able to recall it at anytime as if it were their own. However the Yamanaka may be resisted if the target has a (Control+Instinct)/2 less than the user's (Control+Instinct)/2. This will cause a painful disconnection for the Yamanaka as they are yanked out of the target's consciousness.

[Memory Theft]
S-Ranked Ninjutsu
Prerequisite: 40 Ninjutsu, 50 Control
After channeling a large amount of chakra throughout his body, Inokoga will place his hands on the side of a willing, restrained or unconscious target. He will then flow this chakra into their mind, using it to draw forth memory after memory from the target's mind into his own. The speed with which this occurs is based on the target's (Control+instinct)/2 vs Inokoga's: for every difference of 10 that exists between Inokoga's stats and the targets, he can complete this process in one less post. At maximum, this takes 10 posts to complete, and at minimum only one. Once completed, Inokoga can choose to let the target retain these memories and keep his copies, or he can then erase their memories completely, turning them into an amnesiac.
FuuinjutsuShow
[Fuuinjutsu: Genjutsu Kai]
D Ranked Charge Fuuinjutsu
A fuuinjutsu that Inokoga places on a target's head, this seal was made for the purpose of aiding those who need him to free them from a Genjutsu without him needing to be in the fray of combat. By creating the seal, Inokoga stores a genjutsu Kai within the seal, allowing him to activate it later as long as he is within range to Kai the seal. In doing so, he can release someone from a genjutsu with his stats at a -5 Genjutsu.

Fuuinjutsu • Explosive Tag
D-Ranked Force Fuuinjutsu
After drawing an 2x5 inch seal formula on a surface the user channels chakra through their body then touches the seal, arming it with their chakra. Upon being kai'd, the tag releases it's stored energy as a D-Ranked Explosion of concussive force outward from itself.

Fuuinjutsu • Segmented Seal Creation
D-Ranked Charge Fuuinjutsu
Similar to the Fuuinjutsu • Air Seal technique, this is a jutsu meant to alter the way that Inokoga writes his Fuuinjutsu. By producing a series of smaller seals that all occupy the same size restriction as the original fuuinjutsu seal and filling each individual seal with chakra, Inokoga is capable of making the fuuinjutsu in question in a segmented fashion. By doing so, he is capable of separating each individual seal from each other and putting them back together to activate them, without losing chakra in the process. For the purpose of activation, a single Kai is all that is needed, and although it requires more time to construct seals in this way, the chakra cost is unaltered.

[Fuuinjutsu: Supply Storage]
D-Ranked Storage Fuuinjutsu
By writing out the needed fuuinjutsu on a scroll, the user is able to seal almost any type of supply. The size is nearly endless, as long as the fuuin to match it is the same size as the item that's stored. Unlike normal Storage jutsu, this is an entirely noncombat jutsu and cannot be unsealed during battle, due to the exactness of the seal.

[Fuuinjutsu: Condition]
D Ranked Iijutsu Augment Fuuinjutsu
Prerequisite: Iijutsu Concentration
This simple two part seal is created with the purpose of letting Inokoga know the physical conditions of anyone bearing it. To start, Inokoga places the seal on a target's chest, which is then linked to the parent seal on the back of his left hand. By placing the seal on the target's chest, Inokoga can turn on the seal and monitor their health so long as they are within 30 meters of his person. This seal will tell Inokoga what areas are have been damaged, such as if their arm or leg has been gashed, and will also tell them how close they are to death on a scale of 1 to 10. This is not nearly as accurate as the Medical Diagnosis technique given the difference in range, but it gives Inokoga the bare minimum knowledge needed to make proper arrangements to save lives.

Fuuinjutsu • Link
C-Ranked Augment Fuuinjutsu
By placing a small seal behind the ear and on the inside of the lip, then channeling a bit of chakra, the user creates an audio link between themselves and any targets they personally place this seal combination on. While hearing is always active, channeling chakra into the seal allows effected targets to speak, their words being stored and transmitted to the other seals.

Fuuinjutsu • Secret Seal
C-Ranked Augment Fuuinjutsu
After drawing an approximately 1x2 inch seal formula on a targets tongue, the user will chant off a list of words then after channeling chakra through their body touches the seal to activate it. As long as the seal remains on the targets tongue, their ability to speak those words is removed.

[Bursting Seal]
C-Ranked Force Fuuinjutsu
Inokoga begins by inscribing a foot long, four inch wide seal on a surface, then fills it with chakra. With a release seal, Inokoga can cause the fuuinjutsu to explode with the force of two exploding tags

*[Seal Analysis]
C-Ranked Removal Fuuinjutsu
Prerequisite: 1 S-Ranked Fuuinjutsu
Fuuinjutsu is an extremely formulaic style of jutsu, the seal itself almost forming a "source code" of sorts to the actual purpose of the seal. After the appropriate hand seals, the user will touch the seal, scanning it carefully with their chakra and analyzing the handiwork of the seal. Due to the complexity of seals, it takes a significant amount of time to tell more than the rank and whether or not a seal may have negatives to being removed. Outside of combat however, where time is a plenty, adept fuuinjutsu user can study a seal in depth learning most of it's secrets.

[Fuuinjutsu • Gentle Repose]
C-Ranked Augment Fuuinjutsu
Prerequisite: Iijutsu Concentration
Inokoga will first inscribe this 3 inch diameter seal somewhere on tissue that is capable of decaying. This could be as small as an organ such as a heart, or as large as a full fledged corpse. He will then fill the seal with chakra, which will constantly flow within the tissue. In doing so, it prevents tissue decay for as long as the seal remains intact

[Blasting Seal]
B-Ranked Force Fuuinjutsu
Inokoga begins by inscribing an 18 inch long, 6 inch wide seal on a surface, then fills it with chakra. With a release seal, Inokoga can cause the fuuinjutsu to explode with the force of four exploding tags. Unlike other explosive techniques however, this explosion is shaped in a cone, releasing the explosive force in the direction that the fuuinjutsu is facing once activated.

[Marked]
B Ranked Augment Fuuinjutsu
Inokoga will scribe this small, 2 inch diameter spiral fuuin on a target surface and fill it with a bit of his chakra. Thereafter, Inokoga can activate the seal from any distance. If he is within 10 miles of it he will have a general idea of what direction the seal is in, and within 1 mile he can pinpoint the location of the seal.

[Fuuinjutsu • Mind Transfer]
B-Ranked Charge Fuuinjutsu
Prerequisite: ~Mind Transfer
After scribing this 18 inch long, 6 inch wide fuuinjutsu on a surface, usually one of Inokoga's arms, Inokoga will activate the seal upon making physical contact with a target's body. If done correctly, the seal will release Inokoga's consciousness in it's entirety into the target's body, in a similar manner to the ~Mind Transfer technique.

[Fuuinjutsu: Space Marker]
B-Ranked Augment Fuuinjutsu
Prerequisite: Jikukan Concentration
A fuuin that covers up about 8 cm of space, this fuuin acts only as a marker that keeps track of a location within space. By itself, it does nothing, but it allows Inokoga to use specific Jikukan techniques to interact with whatever this fuuin is attached to, regardless of distance. Inokoga cannot use this as a means of teleporting himself to a location.

Kinjutsu • Phantom's Chains
A-Ranked Augment Fuuinjutsu
Prerequisite: 35 Control
This heart-sized Augment Fuuinjutsu serves as the link keeping Inokoga's consciousness tied to the world of the living. After being placed on an object, Inokoga can thereafter use the Kinjutsu • Phantom Possession technique or some variant to swap his consciousness into the Fuuinjutsu, granting him control over the body in question indefinitely. This cannot be used on a living being who has a consciousness; it must be used on either a lifeless body or a creature who's consciousness has been erased.

[Fuuinjutsu • The Gate]
A Ranked Augment Fuuinjutsu
Prerequisite: Space-Time Concentration
Inokoga will scribe this 2 meter tall, 1 meter wide door-shaped fuuinjutsu formula on a surface large enough to hold said seal. Thereafter, he can use the seal as a target for certain space-time teleportation techniques, allowing him to teleport anything or anyone anywhere that one of these seals exists, walking out of it as though it were a door. There is no distance limitation on a space time technique that targets this seal as it's teleportation point, but the space time technique must be made specifically to teleport to this seal.

[Fuuinjutsu • Repulsion]
A-Ranked Charge Fuuinjutsu
Prerequisite: 30 Ninjutsu, 30 Control
This seal, taking up about 2x2 feet worth of space, is most commonly applied to Inokoga's chest. Once charged and activated, the seal releases a pure pulse of raw force that extends for 50 meters in all directions at 10 speed, but impacting with 50 strength. This slow but steady destruction is meant to discourage any attempts at closing in on Inokoga.

[Fuuinjutsu • Protection of Nug and Yeb]
S-Ranked Augment Fuuinjutsu
This 2x2 meter seal, when applied to a surface, reinforces the strength of said surface to resist blows of up to 35 strength. Disruption of the seal or breaking the reinforced strength will render the seal useless until repaired.

[Fuuinjutsu • Comatose]
S-Ranked Augment Fuuinjutsu
This seal, when placed on the entirety of a target's forehead, utilizes Inokoga's Yamanaka abilities to prevent any and all conscious thought in the target. Once activated, the target is perpetually unconscious, unable to be awoken by anything until the fuuinjutsu is removed.
Active Characters
Village of OriginCharacter Name & LinkRankColor
Sunagakure no SatoHenrin EmiGenin[color=darkgoldenrod][b][/b][/color]
Konohagakure no SatoIbakuro AiyaChuunin[color=#8CD600][/color]
Sunagakure no SatoKouseki TakumaGenin[color=#003893][b][/b][/color], [b][color=#AFBCDB][/color][/b]
Kirigakure no SatoKazuki RyuChuunin[color=#dc143c][/color], [b][color=#C71585][/color][/b]
Iwagakure No SatoHiraku KenjiBannin S-Rank Missing Ninja[b][color=slategray][/color][/b]
Iwagakure No SatoFukusha JinsaiJounin[color=#BF0000][/color], [b][glow=orangered][color=#000000][/color][/glow][/b]

User avatar
TyDie
Posts: 7396
Joined: Sat Apr 27, 2013 8:00 pm
Location: Manassas VA

Yamanaka, Inokoga

Post by TyDie » Tue Oct 02, 2018 9:11 pm

This is a Redo of Kuro Aisu, below is a breakdown of all that he was worth and how those points were spent on this character:

D ranks - 41 x 2 = 81
C ranks - 35 x 3 = 105
B ranks - 21 x 5 = 105
A ranks - 12 x 7 = 84

Weapon points - 69 total

Total = 444 Points

https://www.tapatalk.com/groups/naruto_ ... 61#p358761 - wave emitter mod
https://www.tapatalk.com/groups/naruto_ ... 36#p348136 - bow and arrow mod
viewtopic.php?f=91&t=8064753&p=4043184#p4043184 - Poison Mod

Inokoga's point spending total:
AFPU / Internal Storage: CURRENTLY UNPRICED
2 - explosive tags
2- smoke bombs
6 scrolls - UNPRICED
15 Kunai - 1 point

Jutsu:
2E - 2
16D - 32
20C - 70
17B - 85
12A - 84
9S - 90

2+32+70+85+84+90 = 361
+5 for currently priced weapons = 366 points total spent.

The AFPU / Internal Storage are unpaid for currently and need to be priced, and so does my scrolls (if I even need to pay for those)
Active Characters
Village of OriginCharacter Name & LinkRankColor
Sunagakure no SatoHenrin EmiGenin[color=darkgoldenrod][b][/b][/color]
Konohagakure no SatoIbakuro AiyaChuunin[color=#8CD600][/color]
Sunagakure no SatoKouseki TakumaGenin[color=#003893][b][/b][/color], [b][color=#AFBCDB][/color][/b]
Kirigakure no SatoKazuki RyuChuunin[color=#dc143c][/color], [b][color=#C71585][/color][/b]
Iwagakure No SatoHiraku KenjiBannin S-Rank Missing Ninja[b][color=slategray][/color][/b]
Iwagakure No SatoFukusha JinsaiJounin[color=#BF0000][/color], [b][glow=orangered][color=#000000][/color][/glow][/b]

User avatar
TyDie
Posts: 7396
Joined: Sat Apr 27, 2013 8:00 pm
Location: Manassas VA

Yamanaka, Inokoga

Post by TyDie » Sat Oct 06, 2018 7:25 pm

On second thought, I'd like this denied. Im chasing Kenji, and I need to let the idea of a "sooper gawd of chakra" die with him.
Active Characters
Village of OriginCharacter Name & LinkRankColor
Sunagakure no SatoHenrin EmiGenin[color=darkgoldenrod][b][/b][/color]
Konohagakure no SatoIbakuro AiyaChuunin[color=#8CD600][/color]
Sunagakure no SatoKouseki TakumaGenin[color=#003893][b][/b][/color], [b][color=#AFBCDB][/color][/b]
Kirigakure no SatoKazuki RyuChuunin[color=#dc143c][/color], [b][color=#C71585][/color][/b]
Iwagakure No SatoHiraku KenjiBannin S-Rank Missing Ninja[b][color=slategray][/color][/b]
Iwagakure No SatoFukusha JinsaiJounin[color=#BF0000][/color], [b][glow=orangered][color=#000000][/color][/glow][/b]

User avatar
Kao
Posts: 8252
Joined: Fri May 21, 2010 8:00 pm

[Denied]Yamanaka, Inokoga

Post by Kao » Sun Oct 07, 2018 1:04 am

[Denied]
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoJounin Iwagakure no Sato [color=#209DD3]
Yanagida Yukino Special Jounin Iwagakure no Sato [color=#a07ac2]
Ishiwara SetsunaChuunin Iwagakure no Sato[color=#E81D1D]
Enkouten Mai Jounin Iwagakure no Sato [color=#CE5412]
Aisu Namie Chuunin Kirigakure no Sato [color=#5bc2d4]
Awai FusaeA-Rank MNKonohagakure no Sato[color=#D95FEA]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman, clan leader [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

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