[Preapproval] The Way of Bushido

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TyDie
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[Preapproval] The Way of Bushido

Post by TyDie » Fri Dec 21, 2018 2:12 pm

Application: Naoki Hitsumaru

Change: I'm adding an ability on to Naoki that will require first that he unlock Ki Sabre style. It also might cost points? I'm unsure, that'll need to be discussed and brought up. So this will be put in a spoiler marked 'Preapproved - Way of Bushido'. Here it is:
Way of BushidoShow
Naoki, upon awakening his Ki, has finally begun to learn what it truly means to be a samurai. The internal conflict and guilt he has felt all of his life is slowly but surely being worked through and pushed aside in favor of his newfound philosophy; the Way of Bushido. This philosophy will eventually permeate every ounce of his being, and when combined with the power of his Ki, enables Naoki to access a wide variety of unique skills, each of which derives from a particular virtue found in the path of Bushido. This ability is attached to the 9th stat 'Bushido', and at each stat tier Naoki gains access to a new ability related to the path of Bushido. The abilities, and their related virtue, can be found below:
1 Bushido - ChugiShow
'Chugi' is defined as a Samurai's sense of loyalty to their companions and ideals, and a sense of duty related to serving and protecting those important to him. To this end, 'Chugi' manifests itself in the form of a permanent 'bubble' around Naoki's person, the size of which is a mere 2 meters around him, in which his awareness and reaction speed is beyond measure. should anything enter this short distance from a grain of sand to the smallest portion of a human body, Naoki will become automatically aware of its existence in full. Meaning that if even only a single finger from a person enters his bubble, he becomes aware of the entirety of the person. Within the area of this bubble, Naoki's reactions are based not on his actual reaction speed, but instead his ability to control the Ki that forms the bubble in the first place. Thus, any reactioned made within the bubble are based on his Control stat instead of his instinct stat.
5 Bushido - YuShow
'Yu' is defined simply as courage; the will to press on in the face of overwhelming adversity despite any fear the samurai may feel. For in the end, it is fear that leads to death. The power of 'Yu' has manifested in the form of a shell of Ki energy that Naoki can call upon in times of duress. This armor appears as a set of traditional samurai platemail, covering his body from head to toe. The armor itself appears silvery and transluscent, in accordance with the color of his Ki. This armor has a strength stat equal to the average of Naoki's specialty stats /4, and remains in place until broken. Due to the nature of samurai piecemail, breaking a single part of the armor would not break all of the armor at once; that particular piece of armor would be broken while the rest remained in tact.
10 Bushido - ReiShow
'Rei' is defined as respect, a Samurai's ability to always show proper courtesy and manners, even against opposition. In life, one only receives what they give. In line with that thought, 'Rei' manifests as the unique ability to appear by an ally's side, or vice versa. By making brief contact with a willing ally and focusing his Ki into that target, he creates a bond between he and his ally that allows either of the two to, once per thread, appear within one meter of the other instantaneously in a lightning fast burst of speed. There is no range limit on this ability, but the ability must first be initiated through touch, and as long as it is in effect both Naoki and his bonded ally will glow with a light silver vignette of energy. The use of this ability consumes both of Naoki's teleports for the thread, but does not consume any teleports from the affected ally.
15 Bushido - JinShow
'Jin' is defined as Compassion, and is one of the most important virtues along the Way of Bushido. Compassion is reserved not just for one's self and allies, but for one's enemies as well; all are deserving of compassion. 'Jin' manifests itself as the ability to mend the wounds of Naoki and others by a simple touch, forcing some of his bodily Ki into the wound in doing so. He can use this ability as many as (Bushido/5) times per thread, and using a single use of this enables him to mend a single wound of up to Moderate severity. He can however use multiple uses of this ability in a single touch to mend worse wounds, requiring an additional use per severity increase of the wound.
20 Bushido - ChiShow
'Chi' is defined as Wisdom, one's experience aquired through numerous struggles and choices made throughout one's life. A Samurai must always draw knowledge from the past, lest they be doomed to repeat it. 'Chi' manifests itself as the ability to, once per thread, meditate upon the wisdom gained through Naoki's path in life and use this experience to revitalize himself and clear his mind. This replenishes half of his maximum stamina, allowing him to continue the fight longer than most.
25 Bushido - MakotoShow
'Makoto' is defined simply as honesty; deception and misdirection are tools of the shinobi, while honesty is a part of the Samurai's honor. A Samurai's word is his oath, and it is never given lightly. 'Makoto' manifests itself as the ability to see the truth in all things, allowing Naoki to use his Bushido stat in place of his Genjutsu stat solely for the purpose of resisting and escaping the effects of Genjutsu. This also enables him to utilize his Ki in the form of a sort of 'kai', allowing him to flush Ki energy through his mind to purge any ill genjutsu effects from his psyche.
30 Bushido - MeiyoShow
'Meiyo' is defined as honor, as a Samurai must always be true. Never one to take a cheap shot or demean their opponents, a Samurai must be honorable in all things and in all ways. The manifestation of 'Meiyo' enables Naoki to force an opponent into an honorable duel by transporting both himself and a target into an alternate dimension, which appears as a simple meadow of low cut grass that spans 100 meters in all directions. Naoki can only tap into this ability once per thread, and both Naoki and the target will be stuck in this place until either one of the two is defeated, or (Bushido/5) posts has passed.
35 Bushido - GiShow
'Gi' is defined as Integrity, justice and righteousness. When a samurai puts their mind towards a task at hand, their sense of integrity and justice is so great that nothing can keep them from success. Thus, 'Gi' manifests itself as the uncanny ability to, once per thread, completely avoid death. Should Naoki encounter an attack that would otherwise leave him defeated, 'Gi' will activate automatically, preventing his death for a number of posts equal his (Bushido/5). In addition, while in this state of death suspension, Naoki is immune to the effects of poisons, genjutsu, and anything that would cause loss of control and/or an unwanted alteration of his perceptions. If at the end of this duration he receives no healing, and the wounds present are untreated, he will die as normal. In addition, anything along the lines of complete obliteration would nullify the power of 'Gi'.
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[Preapproval] The Way of Bushido

Post by Ace Trainer » Thu Dec 27, 2018 6:01 am

"Thus, any reactioned made within the bubble are based on his Control stat instead of his instinct stat." -- From Chugi

I'm not sure if this was intentional, but I think here you meant the Bushido Stat, not the Control stat.
"There is no range limit on this ability, but the ability must first be initiated through touch, and as long as it is in effect both Naoki and his bonded ally will glow with a light silver vignette of energy. " -- From Rei

This should clarify if it can be used across threads. I think right now its implied it cannot but it's unclear.
" This replenishes half of his maximum stamina, allowing him to continue the fight longer than most." -- From Chi

Quoth Ginja in This thread: "And since I said what I said at the beginning of this, one small issue with your first ability. Onu is correct, typically stamina regen abilities are tied to a 9th stat so that you don't just... get free stats."

I believe this is still pending discussion from the staff, etc. But the issue with the terminology of this technique is specifically "half of his maximum stamina", this should be rewritten as a classical stat boost, designating a +[##] in stamina. This is to prevent the stamina stat from being boosted over 50, which is where the problem is derived.

" allowing Naoki to use his Bushido stat in place of his Genjutsu stat solely for the purpose of resisting and escaping the effects of Genjutsu. This also enables him to utilize his Ki in the form of a sort of 'kai', allowing him to flush Ki energy through his mind to purge any ill genjutsu effects from his psyche." -- From Makoto

Assuming this is meant to work like Genma, Genma work by averaging the Mastery Stat & The Genjutsu stat, so this should also be [Bushido+Genjutsu]/2.


"Naoki can only tap into this ability once per thread, and both Naoki and the target will be stuck in this place until either one of the two is defeated, or (Bushido/5) posts has passed." -- From Meiyo

Since this is basically Realm & Space/Time, there should be some measure of the stamina drain it takes from Naoki in order to maintain this realm, keep the person in it. Also, for the sake if clarity it should be made known that any technique that would free someone from a Realm would also free the person from this place too.
"In addition, while in this state of death suspension, Naoki is immune to the effects of poisons, genjutsu, and anything that would cause loss of control and/or an unwanted alteration of his perceptions. If at the end of this duration he receives no healing, and the wounds present are untreated, he will die as normal. In addition, anything along the lines of complete obliteration would nullify the power of 'Gi'." -- From Gi

Again, clarity for the sake of Clarity. Like the stances in Art of Medicine, this should clarify that if say, Naoki's hamstring is sliced apart, they won't be able to walk since their leg won't work, or something to that effect.
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[Preapproval] The Way of Bushido

Post by TyDie » Thu Dec 27, 2018 3:26 pm

For the record, I would like you to avoid posting in my applications in the future because you're not staff and as stated previously, I don't like you.

But for the sake of argument I'll respond to your check.
Chugi - No I meant his control. The entire ability is Ki based, and control is Ki based, so his reactions are control based.

Rei - I mean, *nothing* should last between threads unless its a permanent effect, but I can clarify this I suppose.

Chi - I can't seem to find it any more, but the rules on ability based stamina boosting said that you could use an ability to replenish up to half of your total stamina as a one time thing. If clarification is needed, I could just state that I replenish stamina equal to the bushido stat, to a maximum of my stamina stat. That would retain what i'm trying to do here without 'giving me free stats' because the stats i'm getting back are directly related to another stat, the Bushido stat.

Makoto - The genma kai rules apply to creatures who have far more to them than just an added Kai benefit, and none of them have an actual written ability related to Kai (in fact i've never even seen any written rules related to ability stat based Kai / Genma kai before, but I won't say it's not there just cus I haven't seen it.) That said however, i'm devoting an entire portion of this ability to this. My goal here is to overcome genjutsu through 'the power of truth' and base the kai solely off of his Bushido stat. Added drawbacks can be put in place as necessary but I see no reason why that shouldn't be allowed.

Meiyo - Yeah, any form of S/T based techniques would be capable of escaping from this alternate realm, but I feel it important to note that Naoki is not this realm's architect. It's neutral ground, he's not taxing himself to keep someone there because it's not a realm of his creation. As an added note, He's stuck there too. For the entire duration, Both Naoki and the affected target are going to be stuck there. It's an 'honor duel', cus Meiyo is honor.

Gi - I mean, if at all possible i'd like to push this one far, since it's a capstone ability. Amputation, for example, would probably be his undoing, but aside from that I don't see why he couldn't surpass physical limitation through the power of his Ki, or just the power of his body alone.
Now that that's out there, i'm going to reiterate that I would like Onu to avoid my apps in the future, for the above stated reasons.
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[Preapproval] The Way of Bushido

Post by Sanjuro » Tue Jan 01, 2019 11:02 pm

Okay, I'm gonna be honest from the get go and tell you I'm coming at this with a bias, because I hate 9th stat abilities that are just used to buy a bunch of other abilities. With that warning out of the way, here we go.

Chugi: I don't like the fact that you're using this as a means to bypass your non-specialist stats. By having it go off of Control instead of Bushido (like any other of your abilities in this 9th stat ability), it's kind of obvious that this is: I want 50 Instinct when I can't have 50 Instinct. It should be tied to your Bushido stat if it's not going to key off of Instinct. Also, what do you mean by 'existence in full'? Does this allow you to sense their stats, whether they're under Gen, etc. like Mind's Eye can? Or is it just telling you their full body position in regards to your location regardless of how much of their actual body is within your field of sensing?

Yu: Permanent potential 50 Strength Armour that doesn't entirely shatter like all other chakra-based armour abilities with no stamina drain or other drawbacks to creating it. You can understand why I'm sceptical of this, yes? Especially given the recent ruling that renders this armour unbreaking by anything short of 150 Strength worth of damage Per Piece. It should shatter in it's entirety when broken and honestly should have a cap on how strong it can become, whether that's limited by Bushido stat or your Specialist Average – something, I don't know.

Rei: No range, infinite duration, specialist-breaking Space-Time. Give it a range, pay for breaking specialist restrictions.

Jin: Is the healing instant or is it using Regeneration table? If it is, is it keyed off Control, Bushido, Stamina? Is it based off yours or theirs? Needs clarification.

Chi: The rules for regaining stamina via an Ability at the moment: 'Boosting stamina via an ability does grant additional chakra, but is a one-off boost, the ability cannot be deactivated then reactivated for more chakra.' This is specifically a Boost. Requires + to Stam. This is subject to change pending staff discussions.

Makoto: Same ruling as Onu gave. Average of Gen+Bushido.

Meiyo: No stamina drain, specialist-breaking Space-Time. Pay for breaking specialist restrictions, same stamina drain as any Space-Time user dragging someone into their realm.

Gi: If you want to argue that it's the power of his ability keeping him going, it should limit his physical stats to the Bushido stat for the duration, same as an elemental body that is incapable of being poisoned or otherwise physically hampered. The unaffected by Genjutsu part I think is pushing it too far. I'd be less uncomfortable with having the capacity to ignore Genjutsu that he could otherwise Kai using the Makoto section, but yeah.

Honestly, 8 abilities for the cost of a single 9th stat and the loss of only 35 stats that you weren't going to spend in Nin/Gen etc anyway is way too much in my opinion. There should be a limit to how much you can pull with a 9th stat, especially one so ridiculous diverse as this. Sensory, Permanent Body Armour, Space-Time, Regen, Elemental Body, Anti-Gen.
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[Preapproval] The Way of Bushido

Post by TyDie » Tue Jan 01, 2019 11:29 pm

Chugi - control is one of Naoki's specialist stats, but i could have it go off of the average of all 4 like the rest of his abilitied if you prefer it that way.

Yu - first of all, its not chakra based. Second, i see your point and i can fix this. Its cap is the average of his 4 spec stats.

Rei - not s/t, body flicker. Its specifically described as super fast movement. I can give it a range too, how about 1 meter for each specialty stat, capping at 200 meters?

Jin - its instant. But for the sake of clarity i used the regen table for the size / severity of wounds that it can heal (personally i think iijutsu should use this too, much simpler)

Chi - i cant seem to find the damn announcement but im clearly not the only person who rememberer the chakra restore rule as refunding up to half of your stamina..ill await staff deliberation before discussing this one further.

Makoto - this is the one i expected the most resistance for, and the one im most adamant about. At current the only real way to combat genjutsu, or at least to reliably escape from it once caught, is to know genjutsu and have the stat to reflect that. And i think thats bogus, because no other style forces you to know that style to fight it. Im willing to include other negatives, such as a high stamina drain, or a cooldown / amount of uses per thread, or standing still for x duration while doing it...

But to require the gen stat destroys this character's core concept: no chakra. Ever.

Meiyo - realtalk i expected this to break S/T lol, but i physically cant buy s/t cus the rule is i would need to meet the stat prereqs (which i obviously cant do). So ill have to think up another way to do this 'honor duel' thing... any advice is appreciated xD

Gi - this one was actually a recommendation by ginja, who believes any sort of death suspension should alsp come with some major buffs since, well, you're probably gonna die. He suggested something offensive like explosive strikes but since Naoki is a pacifist i went with this instead. I would like ginja's weigh in on this since it was his suggestion. Also the 'limit to his bushido' makes no sense cus other forms of death denial like the Fushinkou dont have that.
Your check was good my dude. I didnt detect much bias, but if its not your shtick or your uncomfortable checking it feel free to pass me over. im sure someone will get me :)
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[Preapproval] The Way of Bushido

Post by Kao » Mon Jan 21, 2019 12:10 am

Staff is currently discussing how much can be put into a single ability/9th stat.
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[Preapproval] The Way of Bushido

Post by TyDie » Sat Jan 26, 2019 3:01 pm

Take your time. No rush.
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[Preapproval] The Way of Bushido

Post by Valkier » Tue Feb 12, 2019 5:07 pm

Hey Ty, apologies for this having sat for so long! We're a little short staffed, but have been reviewing it. Unfortunately, a lot of the feedback is similar to what has been said above, but I'll go through as much of it as I can still. I'll go piece by piece like the others have.

Chugi:
What does "becomes aware of the entirety of the person" entail? I find it odd that this 9th-stat ability grants something that scales with control, instead of the 9th stat, though. Especially as it allows you to use one of your special stats to essentially gain 50 instinct too, which is not one of your specialist stats & thus otherwise unachieveable. I know the range is limited, but it's still circumventing the stat&spec system. I feel like it should scale with Bushido alone.

Yu:
Since it has no cost to use, I wouldn't mind seeing a duration and formation speed, too. As before I think it should be tied in some way to the Bushido stat, especially as it's superior in every way to conventional armour. If it is broken, how often/quickly can it be re-used?

Rei:
Your suggestion above for range seems fine - this is otherwise okay with that change.

Jin:
Instantaneous, free, multi-use regen has several issues I'm afraid. This is enough to be an ability by itself, honestly, and (since it costs nothing) breaks the usual rules of regen which either incur a per-use stamina cost (i.e. jutsu) or a constant -x to stamina. By using multiple charges at once it immediately becomes faster and more effective than Iijutsu, too -- it's a "better than Iijutsu" ability which by itself is something we don't allow.

Chi:
While I did remember the same rule you're using here, reviewing Onu's input and discussing with other staff suggests that he is correct in this case -- but this needs further staff discussion to finalise, so I'll wait on this part and get back to you once the rest is sorted. My only other input here is that stamina refresh abilities are also typically a slot by themselves, or the major part of one.

Makoto:
Tydie:
The genma kai rules apply to creatures who have far more to them than just an added Kai benefit,
The same is also true for this ability! But I'm quite against this part as currently written; it really feels like a way to circumvent the stat/spec system restrictions to grant yourself one of the big benefits (gen defence) of a high gen stat, without having to invest any stats there. You're essentially getting an extra 35 stats via this part of the ability alone by not having to put them into genjutsu to get the effect you're looking for (I realise that you still can't *use* genjutsu, unlike investing in the gen stat would grant, but gen defence is still a significant part of the gen stat. And as the theme for your character is not to use nin/gen, you're not actually penalising yourself here by not using the gen stat. It's all win-win, which doesn't feel balanced).

Maiyo:
It seems you're working on this one -- Sanj and Onu's feedback is the same I would give, I'm afraid -- so I'll wait and see how it changes as we progress here.

Gi:
By itself, this one may be okay - though as others said, the genjutsu prevention on top is perhaps a bit much unless it's balanced along with Makoto changes (i.e. immune to only that which Makoto can prevent). However, when paired with Jin, this goes from 'death boost' territory right into 'safe free boost with no drawbacks' -- because he has plenty of time during the death suspension to recover, which he can do at any time and instantly, even for fatal injuries by using several charges -- and thus prevent death. Combined, those two ability parts take this to a whole new level, which I don't feel is balanced/fair. If he can't recover from the death state and will inevitably die, then perhaps it's a different story.


In all.... Yeah, unfortunately as said before, it's just far too much all in one ability slot. Perhaps it can fit into two or three slots, but that's going to depend on some hefty balancing of several of the above parts. Once each is viable, perhaps we can better judge what is/isn't going to fit within 1/2/3 slots.
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[Preapproval] The Way of Bushido

Post by Niro » Mon Feb 18, 2019 5:23 pm

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[Preapproval] The Way of Bushido

Post by Niro » Tue Feb 26, 2019 11:52 am

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NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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