[Accepted]Companion and Puppet Upgrades

For Zao

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Zao
Posts: 4025
Joined: Sun Aug 17, 2014 8:00 pm

[Accepted]Companion and Puppet Upgrades

Post by Zao » Fri Jan 25, 2019 10:00 pm

Application: Zao
Change:Ranking up Zao's puppet 'Juuki', changing the puppet's picture, changing the description a little, adding mechanisms from the training thread, and lastly turning the puppet into a Joruri by claiming my new companion with my unused Beast Master Perk.
  • Ranking up Juuki from E to D (4 points), D to C (6 points), and lastly C to B (12 Points) = 22 points total from Zao's cp.
  • Ranking up from E-to-B puppet now has 59 puppet stats.
  • Training the two mechanism for each rank E thru C, the puppet now has [14] usable mechanisms.
  • Adding four new mechanisms - A senbon launcher, wings, shoulder cannons, and a spirit core for the spirit.
  • Created a Sprit puppet out of Juuki with my new spirit companion, using my unclaimed Beast Master perk to claim Shi.
Payment: Mechanism Training Thread and 22 points
JuukiShow
General Info
Description: The current puppet has a standard humanoid shape to its large frame, being three meters tall and just over a meter wide at the shoulders. Created from chakra tempered metal with thick features that are designed to deal with the puppet's heavy weight in preparation for holding numerous weapons giving it a more mechanical or golem look than the traditional puppet. Designed to be a mid-to-long ranged combat puppet with four arms and two legs.

Rank: B
Puppet Stats: 59
  • Durability: 10
  • Mobility: 10
  • Strength: 19
  • Deftness: 20
Joruri Stats: 160/250
  • Durability: 10
  • Mobility: 30
  • Strength: 30
  • Deftness: 40
  • Stamina: 50
Total Mechanisms: 14
Mechanisms in Use: [8/14]
Tri Kunai Launcher (1 Mechanisms)Show
Description: The lower right arm acts as the base for a three part kunai launder. Each part of the launcher is made up of five "barrels" connected in a circle with the parts forming a triangle around the forearm before joining together upon the bicep portion of the arm where a large circular mechanism competes the launcher. Inside the circular mechanism is where the additional kunai are stored and loaded into the launchers. Each of the three parts are capable of launching a volley of five kunai up to twice per post, taking half a post to reload for each of the three parts of the kunai launcher. Holds a total of a 120 kunai in total. Capable of firing its projectiles at a speed equal to the puppet's [Deftness] and a strength equal to the puppet's [Strength].
Senbon Blaster (2 Mechanisms)Show
Description: A senbon launcher capable of launching a blast of senbon creating a small cloud of the steel needles. Attached to the lower portion of the lower left arm, the launcher operates in a cylinder style manner rotating through 'ammo pods' that contain twenty senbon within each. The launcher sprays forth all twenty of the senbon found within the pod in one blast. Capable of firing its projectiles at a speed equal to the puppet's [Deftness] and a strength equal to the puppet's [Strength]. After firing the cylinder rotates feeding a new pod into the firing mechanisms. Currently the weapon cylinder holds thirteen of the senbon 'ammo pods'.
Wings (1 Mechanism)Show
Description: A Set of four meter long and two meter wide wings that are affixed on either side of the upper back, extending up past the shoulders of the puppet that allow for the puppet to fly at a speed equal to the [Deftness] stat of the puppet, up a maximum of the puppet's [Mobility] stat.
Elemental Shoulder Cannons (3 Mechanism)Show
Description: A trio of side by side, shoulder mounted cannons that consists of two parts, the cannon portion and a turbine portion. The turbine in each is able to be activated by the spirit instilling the correct elemental chakra into the turbine which will then rapid spin building up a charge of the respected element (Raiton, Katon, or Fuuton). Once the charge is built up the cannon acts as a means to direct the built up elemental blast by releasing it in a forward blast. That power of the attack coming from the stats of the puppet, able to be released with a speed and strength equal to the [Deftness] of the puppet. The size of the blast having a diameter equal to [Deftness/3] and a range of [Deftnessx3] in meters. Each cannon can only be fired once per post with a one post cooldown between uses. The cannon's have the ability to move in order to track target's independent of the body or the other cannons and when not in used that are able to be retracted back on the right shoulder blade.
Spirit Core (1 Mechanism)Show
Description: A heart sized core contained the sealed spirit Shi, this is housed within the chest cavity of the puppet and has a durability equal to the [Stamina] stat of the spirit sealed within it. This turns the puppet into a Joruri allowing the spirit to fully control the puppet as though it was its own body.
Fuuin Inscribed on Puppet:
  • [Fuuinjutsu • Strength of Steel] - Located on puppet's upper back between its wings.
  • [Tsukimogami: Living Puppet] - On the spirit core located inside the puppet, containing the spirit Shi
Tsukimogami Sealed into Puppet:

Code: Select all

[spoiler=Juuki]
[big][center][b]General Info[/b][/center][/big]

[center][img]https://i.postimg.cc/6pDn7QBM/a34d7eb7e3ca65e296361ebcef85759d.jpg[/img][/center]

[b]Description[/b]: The current puppet has a standard humanoid shape to its large frame, being three meters tall and just over a meter wide at the shoulders. Created from chakra tempered metal with thick features that are designed to deal with the puppet's heavy weight in preparation for holding numerous weapons giving it a more mechanical or golem look than the traditional puppet. Designed to be a mid-to-long ranged combat puppet with four arms and two legs. 
 
[b]Rank[/b]: B
[b]Puppet Stats[/b]: 59
[list][*]Durability: 10
[*]Mobility: 10
[*]Strength: 19
[*]Deftness: 20
[/list]
[b]Joruri Stats[/b]: 160/250
[list][*]Durability: 10 
[*]Mobility: 30
[*]Strength: 30
[*]Deftness: 40
[*]Stamina: 50
[/list]

[b]Total Mechanisms[/b]: 14 
[b]Mechanisms in Use[/b]: [8/14]
[spoiler=Tri Kunai Launcher (1 Mechanisms)]
[center][img]https://i.postimg.cc/zGnXjDnt/20181219_225715.jpg[/img][/center]
[b]Description[/b]: The lower right arm acts as the base for a three part kunai launder. Each part of the launcher is made up of five "barrels" connected in a circle with the parts forming a triangle around the forearm before joining together upon the bicep portion of the arm where a large circular mechanism competes the launcher. Inside the circular mechanism is where the additional kunai are stored and loaded into the launchers. Each of the three parts are capable of launching a volley of five kunai up to twice per post, taking half a post to reload for each of the three parts of the kunai launcher. Holds a total of a 120 kunai in total. Capable of firing its projectiles at a speed equal to the puppet's [Deftness] and a strength equal to the puppet's [Strength].

[/spoiler]
[spoiler=Senbon Blaster (2 Mechanisms)]
[center][img]https://i.postimg.cc/s2sf0FmV/20181221_132600.jpg[/img][/center]
[b]Description[/b]: A senbon launcher capable of launching a blast of senbon creating a small cloud of the steel needles. Attached to the lower portion of the lower left arm, the launcher operates in a cylinder style manner rotating through 'ammo pods' that contain twenty senbon within each. The launcher sprays forth all twenty of the senbon found within the pod in one blast. Capable of firing its projectiles at a speed equal to the puppet's [Deftness] and a strength equal to the puppet's [Strength]. After firing the cylinder rotates feeding a new pod into the firing mechanisms. Currently the weapon cylinder holds thirteen of the senbon 'ammo pods'.
[/spoiler]
[spoiler=Wings (1 Mechanism)]
[center][img]https://i.postimg.cc/HkGkX878/20181221_132456.jpg[/img][/center]
[b]Description[/b]: A Set of four meter long and two meter wide wings that are affixed on either side of the upper back, extending up past the shoulders of the puppet that allow for the puppet to fly at a speed equal to the [Deftness] stat of the puppet, up a maximum of the puppet's [Mobility] stat.
[/spoiler]
[spoiler=Elemental Shoulder Cannons (3 Mechanism)]
[center][img]https://i.postimg.cc/qq712ZGY/20190113-125450.jpg[/img][/center]
[b]Description[/b]:  A trio of side by side, shoulder mounted cannons that consists of two parts, the cannon portion and a turbine portion. The turbine in each is able to be activated by the spirit instilling the correct elemental chakra into the turbine which will then rapid spin building up a charge of the respected element (Raiton, Katon, or Fuuton). Once the charge is built up the cannon acts as a means to direct the built up elemental blast by releasing it in a forward blast. That power of the attack coming from the stats of the puppet, able to be released with a speed and strength equal to the [Deftness] of the puppet. The size of the blast having a diameter equal to [Deftness/3] and a range of [Deftnessx3] in meters. Each cannon can only be fired once per post with a one post cool down between uses. The cannon's have the ability to move in order to track target's independent of the body or the other cannons and when not in used that are able to be retracted back on the right shoulder blade.
[/spoiler]
[Spoiler=Spirit Core (1 Mechanism)]
[b]Description[/b]: A heart sized core contained the sealed spirit [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=8118184/1/#p4164421]Shi[/url], this is housed within the chest cavity of the puppet and has a durability equal to the [Stamina] stat of the spirit sealed within it. This turns the puppet into a Joruri allowing the spirit to fully control the puppet as though it was its own body.
[/spoiler]

[b]Fuuin Inscribed on Puppet[/b]: 
[list][*][Fuuinjutsu • Strength of Steel] - Located on puppet's upper back between its wings.
[*][Tsukimogami: Living Puppet] - On the spirit core located inside the puppet, containing the spirit [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=8118184/1/#p4164421]Shi[/url]
[*]
[*]
[/list]

[b]Tsukimogami Sealed into Puppet[/b]: 
[list][*]
[*]
[*]
[*]

[/list]
[/spoiler]

Last edited by Zao on Mon Jan 28, 2019 5:07 pm, edited 1 time in total.
CharactersShow
Active
Tsukino Hisato - Kiri Chuunin - Seven Swordsman Dagger

Saisuko Zao - Suna Bannin - Spirit Weapon Saint

Kyōhō Ken - The White Snake Sage - S Rank Assassin/Bounty Hunter

Aburame Hisato S-rank Mn / Inactive

Old CharactersShow
Inactive/Dead

Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Akujin - Konoha Genin, Art Ninjutsu Guy / Inactive

Toukai Touma - Kiri Genin / Inactive

Arashiyama, Toushi - Kumo Bannin / Dead

Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







User avatar
Sanjuro
Posts: 3130
Joined: Fri Jul 02, 2010 8:00 pm
Location: Australia

Companion and Puppet Upgrades

Post by Sanjuro » Sun Jan 27, 2019 10:41 pm

The Senbon Blaster and Tri-Kunai launcher need which stats they actually tie into. Other than that, looks good.
Name Village Rank Color Code
Hirohito, Hideki Kirigakure Bannin #0047AB
Higurashi, Kazuo Iwagakure Special Jounin #FFC40C
Akechi, Gendo Cold Country C-Rank pink
Courtesy of SiaShow


User avatar
Zao
Posts: 4025
Joined: Sun Aug 17, 2014 8:00 pm

Companion and Puppet Upgrades

Post by Zao » Mon Jan 28, 2019 5:07 pm

Added.
CharactersShow
Active
Tsukino Hisato - Kiri Chuunin - Seven Swordsman Dagger

Saisuko Zao - Suna Bannin - Spirit Weapon Saint

Kyōhō Ken - The White Snake Sage - S Rank Assassin/Bounty Hunter

Aburame Hisato S-rank Mn / Inactive

Old CharactersShow
Inactive/Dead

Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Akujin - Konoha Genin, Art Ninjutsu Guy / Inactive

Toukai Touma - Kiri Genin / Inactive

Arashiyama, Toushi - Kumo Bannin / Dead

Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







User avatar
Kabu
Posts: 7946
Joined: Thu May 09, 2013 8:00 pm

Companion and Puppet Upgrades

Post by Kabu » Fri Feb 01, 2019 10:08 pm

1/2
NPCsShow
Shinsen Kyoko - #99840A
Kyomu Nozomi - #5960A8
Ibakuro Rin - #9E4FA5
Nakiya Hotaru - #9E540A
Nakano Kiyomi - #8E47AD], Nakano Ayaka - #0C1C8C
Fukusha Nezumi - #E00747
Karagata yamada - #CE1126, Makura Ayame - #7251BC
Kabu's Test Thread

User avatar
Niro
Tsuchikage
Tsuchikage
Posts: 9844
Joined: Fri Dec 11, 2009 7:00 pm

Companion and Puppet Upgrades

Post by Niro » Mon Feb 04, 2019 10:23 am

[Accepted]
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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