[Accepted]Abumi, Sakon

Konohagakure no Sato Jounin

User avatar
Mlemb
Posts: 13
Joined: Mon May 27, 2019 6:25 am
Location: United States

[Accepted]Abumi, Sakon

Post by Mlemb » Fri Jun 07, 2019 2:07 pm

Username: Mlemb
Points: 0/0
Prestige Perks: 0/0
Stat Trainings: (0/50)
Family Crest Abumi, Sakon
Abuko

[Helping others brings me happiness.]

General Information Age: 19
Gender: Male
Height: 6’2”
Weight: 175lbs
Physical Features:
  • Face/head:
    • Long soft light-mintgreen hair
    • large dark brows
    • ponytail
    • yellow eyes
    • purple circles on cheeks.
  • Body: Tall and athletic
  • Notable Features:
    • Mint Green hair
    • Purple Markings on cheeks
    • Black Marking above right Clavicle
    • Pony Tail
    • Thick eyebrows
    • Snakebite Piercings
    Clothing/Accessories:
    • Forehead Protector on Forehead
    • Black Fishnet Undershirt
    • Baggy Black Short-Sleeve Overshirt
    • White Pants
    • Utility Belt with 3 Pouches (2 on the left, 1 on the right)
    • Sandals.

    Picture:
    Personality: Easygoing, Loving, Passionately Helps others in need.
    • General: Sakon is a loving person, and would go out of his way for anyone. He always aims to please and do things to the best of his ability. He loves his home and would never want anything to happen to those who inhabit it. He is often seen smiling and talking to children, often giving piggyback rides to the really young ones.

      He never met his parents, and only knows they share the same hair and eyes as he does. No matter how dirty his hair seems to get, it is always very soft and has a bright mint color.

      He wishes to start a family in Konohagakure, hoping to have children someday.

    • Hopes/Dreams: Hopes to impact the world in a positive and profound way.
    • Fears: Losing those he cares for. Extreme Heights.
    • Combat Mentality: - Fast attacks that confuse the enemy - Will not hesitate to kill to protect those he cares for - will put his life on the line for those he cares deeply for

    Battle Information Village: Konohagakure no Sato
    Rank: Jounin
    • Ninjutsu: 35
    • Taijutsu: 20
    • Genjutsu: 5
    • Stamina: 20
    • Control: 25
    • Strength: 25
    • Speed: 50
    • Instinct: 20
    Equipment:
    • SwordsShow
      • Kodachi right hip above Tanto
      • (Kodachi has 20" blade and 9" hilt)
      • Tanto on the right hip below Kodachi
      • (Tanto has 10" blade and 4" hilt)
    • PouchesShow
      • Right PouchShow
        15 Kunai in right side pouch
      • Front Left PouchShow
        15 Senbon in the Front Left pouch
      • Rear Left PouchShow
        15 paper bombs in rear left pouch

Companions: (0/1)
Primary Affinity: Raiton

Abilities and Concentrations
Abilities
First Ability
Second Ability
Third Ability
Ninjutsu: Elemental Specialist:
Having devoted their lives to mastering the Elemental affinities, this shinobi is classified as an Elemental Ninjutsu Specialist. Elemental specialist are able to devote a total of 10 concentrations to elemental concentrations, unlike most people who are capped at 8. The user is not able to access any specializations that are marked for Ninjutsu Specialist, but instead, can now pick up concentrations marked for Elemental Specialists. Additionally, their two additional concentrations MUST be used for elements. They cannot use them for ninpou styles. However, they are only able to devote a max of 5 concentrations to Taijutsu, and a max of 5 concentrations to Genjutsu.

As a Ninjutsu Specialist, Sakon is able to utilize Ninjutsu concentrations reserved for specialists, but cannot utilize non-elemental ninjutsu specializations. Additionally they are able to enter the God Tier [45+] on select stats, and meaning as a specialist they can select stats to break into the God tier. These stats can only be Instinct, Speed, Control, and Stamina.
Flawless Aim Style:
This style of combat is favored by specialists preferring to use projectiles, often serving as a staple for taijutsu-based projectile users. Focusing on the synergy between their hands and senses they strive to make their reach as far as possible with flawless aim.
Requires [Projectile Weaponry] concentration
Ochiba:
Ochiba is a weapon style originating from the fire country, one of the few weapon styles developed by Shinobi and not Samurai. Ochiba translate as “Dead Leaf” As it is a weapon style that focuses on the use of a Kunai which are similar in appearance to a leaf. The kunai is held in a reversed manner, the handle comes up by the thumb and the blade comes down by the bottom of the hand. This allows for short, yet quick strikes and parries. Though this style is developed to use a kunai it can be transposed to other short weapons such as ninjato & tanto, though not all techniques will be available.
  • Requires [Deft Hands], and [Sword Weapons]

Concentrations
Ninjutsu
ElementalShow
Raiton Affinity:
Raiton Affinity
A character with this concentration is able to utilize Raiton, and can make and use any custom or archived jutsu that require the Raiton affinity. Raiton has a shocking effect.
Katon:
Katon Affinity
A character with this concentration is able to utilize Katon, and can make and use any custom or archived jutsu that require the Katon affinity. Katon has a passive ignition effect.
Passive (Ingition)Show
Katon's effect is ignition, which means that all katon jutsu, regardless of effect, start and spread fire from their source. Once a jutsu has been performed, the fire from the jutsu spreads at 1/3rd the speed of the technique, rounded down. That means a C-rank katon jutsu that moves at 13 speed would create subsequent fires that spread at 4 speed. These secondary fires require flammable material to continuously spread, otherwise they will burn out on their own.
Additionally, the strength of burns on organic material from katon jutsu is determined by the strength stat of the individual jutsu.
  • 1-14 Strength Requirement: First Degree Burns
  • 15-24 Strength Requirement: Second Degree Burns
  • 25-34 Strength Requirement: Third Degree Burns
  • 35+ Strength Requirement: Fourth Degree Burns
Suiton:
Suiton Affinity
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has a passive enveloping effect.
Passive (Enveloping)Show
Suiton's effect is enveloping, meaning that suiton passively surrounds anything that it makes contact with. Suiton techniques that do not last over periods of times (i.e, exploding techniques) drench their opponents, but long term techniques will envelop anything they come in contact with and maintain a hold on it with the 3/4th strength of the technique, rounded down. This means that if a suiton wave is shot forward with 17 strength, it will envelop and move anything with it that does not have more than 12 strength to resist it. This allows Suiton to fill a very powerful role in eliminating tools from opponent's access and capturing targets.
Fuuton Affinity:
Fuuton Affinity
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an cutting effect.
Passive (Cutting)Show
Fuuton has a natural cutting property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/2 the strength of the technique rounded down unless otherwise stated. This means if someone punched a 20 strength fuuton wall, they would get cuts on their hand applied with 10 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wounds by essentially striking twice.
Ash release:
Ash Release
A character with this concentration is able to utilize Ash, an extension composed of Fuuton and Katon, and can make and use any custom or archived jutsu that require Ash. Ash has an clinging effect. You must be a former or present Konoha shinobi to utilize this concentration.
Passive (Clinging)Show
Ash naturally clings to anything it comes in contact with, which allows it to latch onto opponents and cause burns over a long period of time, limiting their ability to fight and weakening them substantially. The burning power of Ash is growth based, meaning all Ash jutsu will cause 1st degree burns at first contact, then get worse the longer contact is sustained. Below is a table detailing the worst the burn can get, based on the strength of the technique.
  • 1-14 Strength Requirement: First Degree Burns
  • 15-24 Strength Requirement: Second Degree Burns over 2 posts
  • 25-34 Strength Requirement: Third Degree Burns over 3 posts
  • 35+ Strength Requirement: Fourth Degree Burns over 4 posts.
Sankaton Affinity:
Sankaton Affinity
A character with this concentration is able to utilize Sankaton, and advanced form of Katon, and can make and use any custom or archived jutsu that require the Sankaton affinity. Sankaton has an eroding effect. Those without the Elemental Specialization cannot make custom Sankaton jutsu.
Passive (Erosion)Show
Sankaton is an incorporeal element that comes in the form of a fine red haze, that exudes warmth, and has the ability to erode. Anything physical that comes in contact with Sankaton is eaten by the energy, which consumes the Sankaton. This gives Sankaton incredibly powerful offensive and defensive capabilities. Sankaton jutsu are notoriously draining, and are known to push the user to the absolute limit. Sankaton jutsu are limited in size by their control prerequisite, which can make them difficult to use effectively. Sankaton is unaffected by energy based elements, and the two simply pass through them. This makes Sankaton's strength, and it's weakness non-matter based elements.
Iijutsu:
Iijutsu
This concentration allows for the user to use chakra to affect the biological processes of a living creature. This includes modifying, speeding up, or slowing down the biological processes. Iijutsu is known for it's advanced nature and requires precise chakra control to work effectively. It can be differentiated from normal techniques by the faint light green color of the chakra used in Iijutsu techniques.
Taijutsu
Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.
Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
Projectile Weapons:
The fundamental skill of [Projectile Weapons] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.
Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.
Stealth:
The fundamental skill of [Stealth] describes the user’s proficiency in remaining silent, unseen and unnoticed as they go about tasks. This facilitates their use of related Taijutsu.
Genjutsu
Warp Genjutsu:
This user has learned to combine the basics of Status and Illusion genjutsu, allowing them to use single techniques to create sensory illusions, as well as status changes on their target.
Sight Initiation:
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.

Jutsu
NinjutsuShow
E RankShow
BasicShow
*[Basic Jutsu • Chakra Kai]
E-Ranked Ninjutsu
A jutsu used with the purpose of activating seals and a range of devices and weapons, this technique begins with a single handseal. Once this has been performed, the user will focus a dollop of their chakra into what they are looking to activate in order to complete the task. Seals activated with this technique must be within 20 + (Control/2) meters of the user's position.
D RankShow
BasicShow
*[Basic Jutsu • Act of Tree Climbing]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat.
*[Basic Jutsu • Act of Water Surface Walking]
D-Ranked Ninjutsu
A variation of the Act of Tree Climbing technique, this jutsu requires the user to focus a precise and balanced amount of chakra into the soles of his/her feet. By doing so, the user is able to walk on the surface of water as though it were a solid surface. Users with low control 2 or lower are much more likely to fall through the surface of the water, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat.
*[Basic Jutsu • Kai Release]
D-Ranked Ninjutsu
A rather simple technique that allows the user to escape from a genjutsu. The stat requirements for this technique can be found in the genjutsu rules.
*[Basic Jutsu • Change of Body Stance Technique]
D-Ranked Ninjutsu
After completing the necessary hand seals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 20 meter radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.
NinpouShow
*[Ninjutsu • Hidden Needles]
D-Ranked Ninjutsu
After performing the correct hand seals the user will focus chakra into their mouths and into up to five senbon within 3 feet of their position. The senbon will be summoned from their persons or nearby into the user's mouth, where they will be spit out aided by chakra at a speed of 6 and strength of 4. The senbon can be shot up to 7 meters away.
IiujutsuShow
*[Iijutsu • Sterilization Technique]
D-Ranked Ninjutsu
As sanitation cannot always be guaranteed in field operations, this technique provides a quick substitute to traditional sterilization methods. After focusing chakra into his/her hands, the user will channel the chakra throughout his/her upper body (torso, arms, hands, face). This chakra will chew away at harmful bacteria and other foreign bodies on the skin, cleansing it until it is thoroughly sterile, and can be spread to objects, most commonly surgical tools. Of course, this takes both concentration and time, and in order to sterilize the entire upper body, it will take a duration of one (1) post. Users of this technique can also choose to sterilize certain parts of their upper body or the wounds of another person instead, for a lesser concentration period. Once they are sanitized, they remain this way until coming in contact with more bacteria.
*[Iijutsu • Oxygen Flow]
D-Ranked Ninjutsu
Simple in its form yet highly effective in practice, the *[Iijutsu • Oxygen Flow] technique allows its users to clear obstructed airways, to perform less extensive CPR, and to give cells the oxygen they crave. After focusing chakra into the hands, the user will place both over the target's chest (through the back works as well). By allowing the chakra to be channeled throughout the lungs and up through the airways, any unseen, solid or liquid obstructions will be cleared from these passages and ejected through the mouth, allowing the patient to breathe more easily. Additionally, the hands can be placed over the heart to help oxygenate the body's cells. In this instance, users must be much more careful, as over-oxygenating cells can cause more harm than good. This technique takes the entirety of one post to perform.
*[Iijutsu • Blood Clot Technique]
D-Ranked Ninjutsu
This highly useful field technique is applied to bleeding wounds to help encourage the coagulation of the blood. After focusing chakra into his/her hands, the user will hover them over the bleeding wound and begin to channel chakra through it. The chakra will begin to thicken the blood, causing it to clot. Wounds must be dealt with one at a time, and the number of wounds that can be tended to within the three (3) posts that this technique lasts depends on their size. Small wounds take very little time to clot, while moderate wounds take one (1) post of concentration to clot, and large wounds take two (2) posts to clot. Although this technique stops the bleeding, the wound remains vulnerable and will require further care after this has been performed.
*[Iijutsu • Burn Ointment Technique]
D-Ranked Ninjutsu
A relatively simple and handy technique to have at hand, *[Iijutsu • Burn Ointment Technique] is used to alleviate pain caused by burn wounds. After focusing chakra into his/her hands, the user will hover them above the burn wound. As the chakra is channeled into and around the burn, it cools the area and works to prevent harmful, scar-producing blistering in the affected area. To provide this soothing relief to small areas of first degree burns, it's fairly quick to do. For small areas of second-degree burns, it takes one (1) post of concentration to achieve the same effects. This technique is ineffective when applied to larger areas or burns worse than second degree.
*[Iijutsu • Chakra Stitching]
D-Ranked Ninjutsu
When traditional stitching supplies aren't available, *[Iijutsu • Chakra Stitching] truly shines. After performing a short set of hand seals, the user will gently place his/her index finger at the base of the patient's wound. Once this is done, the user will lift his/her finger and touch it to the other side of the wound, causing a visible 'stitch' of chakra to appear. This is repeated until the wound has been pulled together. Although precision is key, this technique can still be performed relatively quickly. Small to moderate wounds take very little time to stitch, while large wounds will take one (1) post of work to mend. This technique drains a minuscule amount of chakra from the person it is attached to in order to keep the stitches going, theoretically, ad-infinitum, and can be canceled at any time by the user with a single hand seal. Any intensive or strenuous movements will cause the stitches to break.
SankatonShow
*[Corroding Hearts]
D-Ranked Sankaton Ninjutsu
After doing the needed hand seals, the ninja covers a small projectile in Sankaton chakra. Whenever the projectile hits a target, the sankaton will strike first, eroding the material it strikes, essentially increasing the power of the kunai by 5 strength.
RaitonShow
*Raiton • Static Shroud
D-Ranked Raiton Jutsu
After performing the correct hand seals the user covers their body in a layer of visible static which crackles around them for 4 posts. Anything which comes within 6 inches of their body will be repelled with a force of 5 strength and have the Raiton Shocking effect applied.
*Raiton • Bright Bolt
D-ranked Raiton Jutsu
After performing the correct hand seals the user will extend two fingers toward a target. A bolt of lightning will jump up to 10 meters from their fingers at a speed of 6, striking with a strength of 4.
*Raiton • Shock Double
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will create a copy of themselves out of Raiton chakra. The clone will be able to move with the stats labeled below, while also exploding with the force of a single exploding tag upon death (which also applies the raiton passive effect). The clone will only last for 3 posts.
Taijutsu: 2
Stamina: 1
Strength: 1
Speed: 2
*Raiton • Conductor
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will coat a weapon they are holding in Raiton electricity for 5 posts. This causes the shock effect to be produced on any contact with a target, while also granting blunt weapons the ability to cut through the skin to produce shallow wounds. This also works for thrown weapons, however, if the projectile remains out of contact with the user for more than 2 posts the technique will dissipate early.
*Raiton • Stun Gun
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will channel Raiton chakra to two of their fingers. They will then be able to fire up to three total bullet sized balls of concentrated lightning from their fingertips. These bullets will travel at 5 speed, but will not have any physical force. Instead, they will apply light electrical burns similar to a sun burn and will apply Raiton's shocking effect.
SuitonShow
*Suiton • Defensive Barrier
D-Rank Ninjutsu
After performing the correct hand seals the user will spray water created from the inside of their chest through their mouth. Once the water is expelled, it will form an umbrella shape that is concave to the user and about two meters in diameter. This defense is somewhat solid and can be formed in any direction the user can spit, up to five meters away. The defense is shot at a speed of 5 and has a strength of 5 and unless completely destroyed it lasts for three posts before falling lifelessly to the ground.
*Suiton • Water Shuriken
D-Rank Ninjutsu
After performing the correct hand seals the user will form a shuriken of water that can be thrown approximately 6 centimeters in diameter in their hand. When kai'd, this shuriken explodes with a force equal to a D-Rank explosion and covers the immediate area in water. If not consumed, this technique lasts for three posts.
*Suiton • Water Orb Technique
D-Rank Ninjutsu
After performing the correct hand seals the user will form a dense ball of water approximately 6 centimeters in diameter in their hands. Upon lurching forward, they will release the ball towards an opponent up to 10 meters away at a speed of 6 and with a strength of 4.
*Suiton • Propel Leap
D-Rank Ninjutsu
After channeling chakra into their hands the user will fire two jets of water from their hand, essentially hurling and propelling themselves in the opposite direction of their jets as if thrown by a strength of 5. Can be used once to throw themselves with 5 strength.
*Suiton • Wet Spot
D-Rank Ninjutsu
After performing the correct hand seals the user will expel a 3-meter diameter sphere of water from their mouth at speed of 5 up to 10 meters away. Upon impact, it will burst, spilling all over the immediate area making it extremely slippery. Those without 5 taijutsu or higher will not be able to hold their footing on this wet spot and will slip around.
C RankShow
RaitonShow
*Raiton • Galvanic Zone
C-ranked Raiton Jutsu
After performing the correct hand seals, the user will seep Raiton chakra in an area around them with a 20m diameter. The user's Raiton techniques will travel 5 points faster when they travel through this zone for 3 posts. This technique ends the moment the user leaves this area. They also return to normal speed upon leaving the area. This technique does not apply the shocking effect.
*Raiton • Sky Spear
C-ranked Raiton Jutsu
After performing the correct hand seals, the user will create a two-meter-long rod of lightning in their hand. They are then able to launch it at 15 speed in a single direction. Upon contact, the spear will explode with the force of a single explosive tag and apply the Raiton shocking effect. If it has not been launched by the end of the second post it will dissipate.
*Raiton • Voltaic Zone
C-ranked Raiton Jutsu
After performing the correct hand seals, the user will seep Raiton chakra in an area around them with a 20m diameter. This will produce an electric current on the ground in this area visible as crackling lightning on the surface. Any other than the user who steps into this zone will have the shocking effect applied and their legs will sustain first-degree electrical burns. This current lasts 3 posts, while it ends immediately if the user leaves the area.
*Raiton • Golden Birds
C-ranked Raiton Jutsu
After performing the correct hand seals, the user creates two orbs of lightning the size of basketballs slightly above their head. They are then able to direct these orbs at a speed of 10 at their will, however, they may not move while doing this. These orbs cannot leave a 40m diameter around the user and detonate with the power of a single explosive tag each on contact with a solid. These orbs last a maximum of 4 posts and may be self-destructed at any moment in their lifespan at the user's will.
*Raiton • Jamming Pulse
C-ranked Raiton Jutsu
After performing the correct hand seals, the user emits a wave of electricity from their palm in a single direction. This is produced as a 10m wide line which extends 2m into the air and travels up to 25m from the user at 10 speed. The wave will apply the shocking effect and reduce the speed of any living thing it strikes by 5 points for 3 posts by electrically interfering with the brain's nervous signals.
B RankShow
RaitonShow
*Raiton • Castle of Sky
B-ranked Raiton Jutsu
The user will first perform the correct hand seals before releasing a basketball sized orb of lightning 15m into the air. The orb will then cascade sheets of lightning down in the shape of a dome over the caster, with a 15m radius. This dome, apart from being exceptionally loud, forms a sort of protection against attacks. It comes into being at 20 speed and is able to redirect hits of up to 20 strength in a downward direction. These sheets of lightning also serve as visual obscurity. This technique lasts for up to 3 posts depending on the user's discretion.
A RankShow
RaitonShow
S RankShow
TaijutsuShow
D RankShow
Flawless AimShow
*[Flawless Aim Style • Sentinel Stance]
D-Rank Taijutsu Stance
A stable and steady stance practiced by nearly all wishing to use projectiles. At this stage they are planted and focusing on their arms and shoulders, moving in smooth motions to mitigate unnecessary movements that may ruin their aim.
*[Flawless Aim Style • Multi-shot]
D-Rank Taijutsu Maneuver
The practitioner is able to knock multiple arrows upon a single shot, loosing all of them simultaneously. Their accuracy suffers from this, taking a cumulative -2 Strength for each additional shot.
*[Flawless Aim Style • Arcing Shot]
D-Rank Taijutsu Maneuver
The practitioner is able to shoot in arcs up and over most obstacles, being able to accurately hit a target that is behind obstructions as if they were in the open. Granted, they must know of their target’s location or have another means of detecting them.
*[Flawless Aim Style • Tracking]
D-Rank Taijutsu Discipline
This allows the user to hit a moving target so long as it is moving in a way predictable to the user. They must still take into account travel time, and sudden changes in the path will still affect the outcome.
*[Flawless Aim Style • Rapid Shot]
D-Rank Taijutsu Stance
The user will hold multiple projectiles in their hands to reduce the amount of time needed between each shot. When required they can quickly and fluidly draw more projectiles and keep up a steady stream of attacks. However, while utilizing this Stance the user's feet must be planted, limiting the range of their assault, and their ability to be mobile while using it.
OchibaShow
*Ochiba • Single Finger Draw
D-Ranked Taijutsu Maneuver
Utilizing this Maneuver, the user is able to quickly draw a kunai from its holster. This is done by placing their finger through the lip of the holder and into the ring of the pommel, flicking it up and out quickly, having the kunai in the user’s hand within an instant.
*Ochiba • Oaken Defense
D-Ranked Taijutsu Maneuver
Prerequisite: 10 Speed
A technique that specializes in fighting Samurai and equalizing the battlefield. The user will wait for their target to attack, and will quickly counter this by gliding the blade of their kunai onto the opponent's blade. The user will quickly move in towards their opponent while also sliding their kunai closer and closer to the opponent's hilt. This will force the angle of their blade to be raised and leaves the opponent wide open for attack.
*Ochiba • Dance Detour
D-Ranked Taijutsu Maneuver
Prerequisite: 10 Speed
A technique that relies highly on speed, much like a floating leaf being swept away by the wind, the user will attempt to slap away any incoming melee strikes or projectiles with their kunai. The average of the user's speed and strength needs to be higher than the strength the projectile was thrown at, using the momentum of their own speed to deflect the strike.
*Ochiba • Extending Branch
D-Ranked Taijutsu Maneuver
Prerequisite: 8 Taijutsu
Using extremely quick thinking, if the user attempts to land a hit but their kunai is just short of hitting their target, they can very quickly spin the kunai on their finger, effectively extending its reach by a few inches.
*Ochiba • Round and Round
D-Ranked Taijutsu Maneuver
The user will start by performing an extremely quick and powerful slash aimed at the target, and then continuing with that movement, they will spin themselves around and follow up with a powerful roundhouse kick.
C RankShow
Flawless AimShow
OPEN
OchibaShow
*Ochiba • Somersault Assault
C-Ranked Taijutsu Maneuver
The user waits for an attack by the enemy, baiting them into aiming for their head. When the opponent strikes they will take a step back in order to dodge, crouch down, and run at the target. If they successfully get to their target, the user will then attempt to land a few quick slashes with their kunai, do a backbend, and flip their legs back to get away from the opponent. While doing this, they will also try to slam their feet into the opponent’s jaw.
*Ochiba • Guerilla Warfare
C-Ranked Taijutsu Discipline
The user has become a master at movement and energy expenditure being able to make the best of quick movements while also being able to maintain awareness and escape from a sticky situation. They utilize the utmost of their speed to make every movement count and can create quick formulated movements that are efficient.
*Ochiba • Leaf Duster
C-Ranked Taijutsu Stance
The user will place their middle finger through the pommel of the kunai, gripping it so the blade hangs out of the side of the palm, using the weapon as a knuckleduster. The user will keep their hands up to protect the face in this stance as they prepare for maneuvers mostly hand to hand based, but blades at the ready should they need them. Any physical punches used with this technique will add blunt damage.
*Ochiba • Blinding Leaf
C-Ranked Taijutsu Maneuver
Prerequisite: 15 Speed
Utilizing their kunai as a throwing weapon, the user sprints at their opponent and when they are less than a meter away, whilst sprinting, they will toss their kunai directly at their target’s face. If the attack is done correctly, it will simultaneously blind the target by blocking the majority of their vision and distract them. Also, it creates the appearance that the user is actually thrusting with the kunai instead of releasing it, allowing them the opportunity to strike.
*Ochiba • Spare Ribs
C-Ranked Taijutsu Maneuver
A simple, yet effective strike. Often used in correlation with Ochiba • Oaken Defense, however not required. The user simply needs to be up close, they will swing their kunai in a horizontal motion towards their opponent's rib cage, aiming for the cavities between the ribs and damaging any organ behind it. The user will then turn the kunai, breaking the rib if their strength is 5 higher than the opponents and even has a chance of separating it entirely from the rib cage.
B RankShow
Flawless AimShow
OPEN
OchibaShow
*Ochiba • Relent
B-Ranked Taijutsu Maneuver
The user will begin by dashing around the opponent, so they are facing their back. They will then deliver a very fast slice from shoulder blade to shoulder blade, effectively making all arm movements intensely painful. While doing that, with their leg, the user will deliver a powerful kick aimed at the back of their knee. This is to get the opponent down to one knee. The target's strength must be 10 higher than the user's to resist the buckle. Once they are on their knee, the target will be open to a variety of attacks.
*Ochiba • Tendon Tension
B-Ranked Taijutsu Maneuver
Prerequisite: 25 Speed
A technique that relies heavily on speed, the user lowers themselves down taking a loose stance, rocking back and forth on their tip toes. The user will slice the target's ankle from the front to the back, adding more power as it reaches the achilles tendon. This will likely cut it completely making the tendon useless.
*Ochiba • Last Mistake
B-Ranked Taijutsu Maneuver
When fighting a sword user, the user tries to bait the opponent into performing a slash with their weapon. Expecting it to come, the user will quickly block the strike with their kunai, stopping the momentum of the attack. The user will then open up their hand and allow the kunai to loosely hang on their finger. Then, the user will try to grab onto the wrist of the opponent and quickly pull them to the ground, and also kicking at the target's front foot, pushing it towards their back one, weakening their footing and making them easier to topple. While doing so, the user’s free hand will be placed on the opponent’s back, trying to aid in pushing the target to the ground or at least stagger them. While the opponent is falling forward or is staggered, the user will very quickly grab onto their kunai and thrust it forward into the opponent’s chest, usually the heart or lungs.
A RankShow
Flawless AimShow
OPEN
OchibaShow
*Ochiba • Dance of The Devil
A-Ranked Taijutsu Maneuver
Prerequisite: 30 Speed
Though often used in correlation with Ochiba • Single Finger Draw it is not a requirement, as long as the kunai is already withdrawn. The user will lower themselves down and side step thrusting upwards and cutting the targets hamstrings, making their legs useless so they fall to the floor. In a fluid motion, they will pirouette to the opposite side and slice the target's throat as they are falling. If the targets taijutsu+instinct/2 is less than the user’s speed, they won’t see the user move until it’s too late.
S RankShow
Flawless AimShow
OPEN
OchibaShow
OPEN
GenjutsuShow
OPEN

History
Historical AccountsShow
He's humorous, proud, gentle and perhaps a little too lonely. This isn't surprising considering for someone with his position.

Since childhood, Sakon has never known his parents. His earliest memory was being adopted into a house in Konohagakure no Sato, to a loving, significantly older, family that wanted him. He started to seek information about his birth parents often asking what they looked like, what they did for a living, and what their personalities were, all to no avail. His adoptive parents never knew his birth parents, and only knew him. He realized that he was slightly different than many of the residents in Konoha, starting with his brightly colored mint green hair. No matter how dirty his hair had gotten, it was always super soft and immaculate. His eyes are also yellow, and as a child, he never noticed that many others with the same color eyes.

His adoptive parents were both ninjas in Konoha and often tried to persuade Sakon to join the academy once he was of age.
Sakon accepted wholeheartedly as he saw his adoptive parents always helping others, and was deeply inspired to do the same. He started training immediately, hoping to one-day master ninjutsu so that he can protect his adoptive parents, and find answers to the whereabouts of his birth parents. The training was hard and he started it at a very young age, earlier than most other prospective students. He often practiced in his backyard while his adoptive parents watched.

At the age of 10, he entered the academy, a competitive studying atmosphere focusing on teamwork, and helping others. During the next three years, the young child would learn about the three main subjects in the course curriculum: Ninjutsu, Taijutsu, and Genjutsu. Since he had been practicing for a while only on ninjutsu, he didn't know too much in the way of Taijutsu or Genjutsu. When learning these subjects he took careful consideration in a variety of techniques in order to help him in the future.

He focused on honing his skills in Taijutsu and Genjutsu, though he focused more on Taijutsu as he believed it would help him much more in the future. Long grueling hours of training is what it took for him to catch up to his peers in those two categories. He spent most of his time outside.

By the age of 12 he was able to pass the tests required to graduate the academy. The will of Fire proves an inspiration to the young ninja, the day he graduated he rushed home to tell his adoptive parents. They were so proud of him, and he felt loved.

As a newly promoted genin, he was placed on a three-man team which he was assigned in terms of his ninjutsu abilities, which he spent most of his time honing. He still has a strong desire to become a shinobi that helps those in need and aims to always protect others to the best of his ability. He made a few friends during this time and worked really hard to learn the things his sensei was teaching them. He improved a lot in terms of teamwork and learned a little more about tactics and Taijutsu.

Sakon was able to pass his chuunin exams at the age of 15, after working extremely hard on bettering himself and working with others. He also had a goal to master ninjutsu and eventually come up with his own signature style. He never had to do anything too dangerous yet, even after being sent on a few missions as a chuunin. It was a fairly peaceful time, and he was able to continue making friends and improving himself. He always took the lead role, as he felt that one of the best ways to help others, was to lead.

Sakon never experienced death first hand until his adoptive father passed away peacefully in his home. The last words he said to Sakon was to keep following his ninja way, to always aim to help those in need, and to promise to take care of his adoptive mother. "I will always be proud of you son, always..." was said softly before he went to bed the previous night, Sakon none the wiser that his adoptive father would pass away in his sleep. His adoptive father was 78 years old. This made him think of death, as well as his goals in life. His adoptive mother was 67 at the time of his passing, and he started to worry for her as well. From then on Sakon kicked his training up a notch, learned some medical ninjutsu, and kept his goals simple but higher than the last.

By 19 years old he was Promoted to Jounin after showing aptitude in leadership, ninjutsu, problem-solving, team coordinating, and a deep desire to protect those who were unable to protect themselves. He was an extremely strong ninjutsu user for his age, focusing on elemental Jutsu such as Fuuton, and Suiton, The jutsus of his adoptive parents. His determination to get better and stronger was heightened by this promotion, and he slowly started working on the mixing of Fuuton and Suiton chakras, though to no immediate avail, he will continue working on this from then on. He hasn't been on any missions yet as a Jounin as he was just recently promoted, but he looks forward to the good that his team can do.

He currently explores the various countrysides of Konoha trying to learn more about the people residing here. After an astonishing adventure around Konoha, he is venturing out in a strange world. But with his powers and sense of goodwill, there's nothing to stop him from climbing to the top. He could quickly become somebody who could change the world.
But who really knows what will happen; he is currently still growing up and learning new things. He feels like there's more people to meet in this world. Luckily he has great friends to support him.
Last edited by Mlemb on Sat Jun 15, 2019 4:38 am, edited 6 times in total.
Sakon
Character CardShow

User avatar
Strategist
Posts: 1497
Joined: Sat Apr 11, 2015 8:00 pm

Abumi, Sakon

Post by Strategist » Fri Jun 07, 2019 9:32 pm

1/2

User avatar
Kao
Iwa OOC
Iwa OOC
Posts: 7375
Joined: Fri May 21, 2010 8:00 pm

Abumi, Sakon

Post by Kao » Fri Jun 07, 2019 10:20 pm

Hi, welcome to Saigen. There's a few things on this that need fixing

• The weight needs a unit of measurement

• Charge Fuuinjutsu is reserved for Ninjustu specialists. As an Elemental Ninjutsu specialist, you can't have this concentration without a paid ability - which you can't have at startup.

• Flawless Aim is a style, not a concentration, so that shouldn't be listed in the Concentrations section. Same for the Ochiba Style

• For your jutsu, please include the descriptions that are listed along with the techniques.

• For your ninjutsu, your jutsu pyramids are a little off. You need one more lower rank jutsu than you do of the higher one, and each ninjutsu type is a separate pyramid. So for your iijutsu, of example, you need four D ranks before you can have 3 C ranks, and same for sensory and raiton.

D ranks and C ranks, however, cap at 5. So once you have 5 D ranks and 5 C ranks, you're good - but B+ still needs to follow this pyramid system
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoSpecial Jounin Iwagakure no Sato [color=#177ba6]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

User avatar
Mlemb
Posts: 13
Joined: Mon May 27, 2019 6:25 am
Location: United States

Abumi, Sakon

Post by Mlemb » Fri Jun 07, 2019 10:23 pm

Okay will revise! Thank you very much!
Sakon
Character CardShow

User avatar
Mlemb
Posts: 13
Joined: Mon May 27, 2019 6:25 am
Location: United States

Abumi, Sakon

Post by Mlemb » Sat Jun 08, 2019 1:46 am

Kao:
Fri Jun 07, 2019 10:20 pm
Hi, welcome to Saigen. There's a few things on this that need fixing

• The weight needs a unit of measurement

• Charge Fuuinjutsu is reserved for Ninjustu specialists. As an Elemental Ninjutsu specialist, you can't have this concentration without a paid ability - which you can't have at startup.

• Flawless Aim is a style, not a concentration, so that shouldn't be listed in the Concentrations section. Same for the Ochiba Style

• For your jutsu, please include the descriptions that are listed along with the techniques.

• For your ninjutsu, your jutsu pyramids are a little off. You need one more lower rank jutsu than you do of the higher one, and each ninjutsu type is a separate pyramid. So for your iijutsu, of example, you need four D ranks before you can have 3 C ranks, and same for sensory and raiton.

D ranks and C ranks, however, cap at 5. So once you have 5 D ranks and 5 C ranks, you're good - but B+ still needs to follow this pyramid system
I believe I have fixed everything you have asked! :)
Sakon
Character CardShow

User avatar
Mlemb
Posts: 13
Joined: Mon May 27, 2019 6:25 am
Location: United States

Abumi, Sakon

Post by Mlemb » Mon Jun 10, 2019 10:41 pm

Ready for check
Sakon
Character CardShow

User avatar
Niro
Posts: 7411
Joined: Fri Dec 11, 2009 7:00 pm

Abumi, Sakon

Post by Niro » Tue Jun 11, 2019 11:24 am

Looks good to me, only thing I'm going to ask before accepting this is for a Konoha OOC to do a history check.

Almost there!
#MakeIwaGreatAgain
NameVillageRankTeam
Kosuke [color=#DC143C]Miracle CountryC-rank
Tatsuo [color=#940839]IwaBanninTeam 18 Jousai
Kinomichi [color=limegreen]IwaGenin

User avatar
Strategist
Posts: 1497
Joined: Sat Apr 11, 2015 8:00 pm

Abumi, Sakon

Post by Strategist » Mon Jun 17, 2019 10:24 am

1/2

User avatar
Director
Konoha OOC
Konoha OOC
Posts: 3052
Joined: Sun Apr 26, 2015 8:00 pm
Location: Please return to Georgia, United States, North America, Earth, Milky Way Galaxy, some where in the fucking universe

Abumi, Sakon

Post by Director » Mon Jun 17, 2019 7:20 pm

History is all good.
Awai, FanhoShow
Awai Fanho [b][color=#682860]
Hiton, Advanced Hiton, Sensory, Jikukan, Storage & Force Fuuin, Augment Fuuin, Charge Fuuin, Advanced Channeling
Konoha Smash
Konohagakure No SatoJouninNin: 40 Tai: 35 Gen: 27 Stam: 50 Cont: 50 Streng: 35 Sped: 45 Inst: 35 Mamorinuku

User avatar
Niro
Posts: 7411
Joined: Fri Dec 11, 2009 7:00 pm

Abumi, Sakon

Post by Niro » Fri Jun 21, 2019 10:54 am

Accepted
#MakeIwaGreatAgain
NameVillageRankTeam
Kosuke [color=#DC143C]Miracle CountryC-rank
Tatsuo [color=#940839]IwaBanninTeam 18 Jousai
Kinomichi [color=limegreen]IwaGenin

LOCKED

Return to “Completed”