Upgrades for Rika

User avatar
Kabu
Posts: 8027
Joined: Thu May 09, 2013 8:00 pm

Upgrades for Rika

Post by Kabu » Tue Sep 17, 2019 4:31 pm

Application: Rika
Change: Adding Pb stats, buying +5 stats from OPH, adding the partial puppet body ability, new equipment, jutsu, and buying 1 more stat point

Stats:
+3 Ninjutsu: 10->13
+5 Control: 10->15
+2 Strength: 8->10
+1 Speed: 9->10
+5 Instinct: 5->10

Ability:
Partial Puppet Body:
Common for those who have lost limbs, the user has turned part(s) of their body into a puppet. Unlike a complete Puppet Body, there is no “preservation device” as the user is still connected to their original chakra pathway. The user links their nervous and chakra pathway systems to the puppet and is able to control it as if it was apart of their body.

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[quote=Partial Puppet Body]Common for those who have lost limbs, the user has turned part(s) of their body into a puppet. Unlike a complete Puppet Body, there is no “preservation device” as the user is still connected to their original chakra pathway. The user links their nervous and chakra pathway systems to the puppet and is able to control it as if it was apart of their body.[/quote]
Equipment:

10 kunai; pouches holding 5 each worn on each thigh
Prototype Prosthetic:
With the severing of her left arm, while initially having been against such a thing, Rika has since adopted the use of a prosthetic puppet arm, the frame of said arm being made entirely of treated wood, its innards built so as to allow for the use of puppet mechanisms while still allowing for ease of use in everyday life.
MechanismsShow
Blade Hand:
Built primarily as a means to help her deal with melee combat, Rika's new hand possesses the ability to flatten out, the fingers coming together as the hand itself gains a bladed edge, her fuuton affinity allowing her to increase the cutting capability as well as extend the range by three inches should chakra be channeled through it.
Palm Whip:
A special sort of mechanism built to conserve space and lighten the load, when activated through a brief pulse of chakra funnels that same chakra through her palm, it emerging in the form of a whip, the length of which ranges from a single foot to a maximum of six feet. If need be, the whip can be detached and wielded by hand.
Chakra Cannon:
When activated this mechanism causes her hand and forearm to pull apart, revealing a barrel through which blasts of chakra can be fired either as a volley of softball sized orbs, up to three in succession, or a single cylindrical beam two meters in diameter. Either way it fires at a speed of ten, the orbs striking with a strength of three each while the beam strikes with a strength of five.
Grapple Hand:
With this mechanism, should her hand ever pop off whether willingly or otherwise, it will be revealed to have a length of rope attached allowing for it to be swung around and used for a number of tasks such as grabbing objects from a distance, climbing buildings, or even being used as a weapon amongst other uses.
Wind Shield:
Another mechanism built with the intent of lightening the load, this one when activated through a pulse of fuuton chakra causes a flap in her palm to open up, releasing a dome-shaped burst of wind with a diameter of approximately three meters in the immediate vicinity of the direction her arm is pointing, cutting those who get close and blocking incoming strikes with a strength of five.

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[quote=Prototype Prosthetic]With the severing of her left arm, while initially having been against such a thing, Rika has since adopted the use of a prosthetic puppet arm, the frame of said arm being made entirely of treated wood, its innards built so as to allow for the use of puppet mechanisms while still allowing for ease of use in everyday life.
[spoiler=Mechanisms]
[quote=Blade Hand]Built primarily as a means to help her deal with melee combat, Rika's new hand possesses the ability to flatten out, the fingers coming together as the hand itself gains a bladed edge, her fuuton affinity allowing her to increase the cutting capability as well as extend the range by three inches should chakra be channeled through it.[/quote]
[quote=Palm Whip]A special sort of mechanism built to conserve space and lighten the load, when activated through a brief pulse of chakra funnels that same chakra through her palm, it emerging in the form of a whip, the length of which ranges from a single foot to a maximum of six feet. If need be, the whip can be detached and wielded by hand.[/quote]
[quote=Chakra Cannon]When activated this mechanism causes her hand and forearm to pull apart, revealing a barrel through which blasts of chakra can be fired either as a volley of softball sized orbs, up to three in succession, or a single cylindrical beam two meters in diameter. Either way it fires at a speed of ten, the orbs striking with a strength of three each while the beam strikes with a strength of five.[/quote]
[quote=Grapple Hand]With this mechanism, should her hand ever pop off whether willingly or otherwise, it will be revealed to have a length of rope attached allowing for it to be swung around and used for a number of tasks such as grabbing objects from a distance, climbing buildings, or even being used as a weapon amongst other uses. It can be extended for a range of up to 30 meters.[/quote]
[quote=Wind Shield]Another mechanism built with the intent of lightening the load, this one when activated through a pulse of fuuton chakra causes a flap in her palm to open up, releasing a dome-shaped burst of wind with a diameter of approximately three meters in the immediate vicinity of the direction her arm is pointing, cutting those who get close and blocking incoming strikes with a strength of five.[/quote][/spoiler][/quote]
Jutsu:
Adding to KaentonShow
C-Ranked

~Kaenton • Desert Aura
C-Ranked Ninjutsu
Prerequisite:~Kaenton • Heat Aura
By performing a series of handseals, the clan member can increase the temperature of the air around them. This creates a 5 meter diameter area of intense heat centered on the clan member for the following Seven posts. Anybody within the area will feel an intense heat that will drain 1 stamina every 2 posts. The user is not immune to this effect, but has their stamina drained at a slower rate of 1 stamina every 4 posts. This area travels with the user at a speed of 5. If the user moves faster than 5 speed, the area will follow behind at its max speed of 5.

~Kaenton • Minor Heat Deflection
C-Ranked Ninjutsu
Prerequisite: 5 Control
After doing the needed hand seals, the user places their hands outwards, with their palms out. As long as they keep their hands out in this way, they will channel Kaenton chakra outwards into a 5 meter radius around them, creating a Kaenton circulation system. Whenever ah flame or a Katon technique enters this area with strength less than the user's control, the user can deflect it. The flame/katon will always be dispersed along the edge of the radius until it reaches the opposite side of where it struck. This area lasts for up to 3 posts, or until it has deflected 3 attacks.

~Kaenton • Magma Touch
C-ranked Ninjutsu
After performing the needed hand seals, the user touches an object with their hand. The object must be a material that doesn't have an abnormally high melting point, must be inorganic and can only be a maximum of 1x1x1 meter large. If the object meets these criteria, the user can flood it with Kaenton chakra for a full post and heat it up. The heating up is done to such a point that the object actually melts into a hot pool and remains in that state for at least 3 posts, after which it begins to cool down at a normal rate (thus the rate at which it returns to normal depends on the temperature of the environment). This pool is extremely hot and capable of causing even fourth degree burns, but the user cannot control or mold it in any way and they will be damaged by it just like anybody else.

~Kaenton • Mirage Field
C-ranked Ninjutsu
After performing the proper hand seals, the user releases Kaenton into a 10 meter radius around them, causing heat to disperse in the air within that area. This heat will cause a minor increase of up to 5 degrees Celsius, but it's real strength is in the way the hot air behaves. The behavior of the heated vs. cold hair causes a Mirage field where everything's appearance is slightly distorted. Unless the individual has a Taijutsu and Instinct stat average higher than 15, they will find it impossible to gauge distances correctly. Additionally, objects and people will all appear larger than they actually are. This also affects the user, unless they have a Taijutsu technique to counteract it, or if their stats are sufficient so that they can merely adapt to it.

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C-Ranked

~Kaenton • Desert Aura
C-Ranked Ninjutsu
Prerequisite:~Kaenton • Heat Aura
By performing a series of handseals, the clan member can increase the temperature of the air around them. This creates a 5 meter diameter area of intense heat centered on the clan member for the following Seven posts. Anybody within the area will feel an intense heat that will drain 1 stamina every 2 posts. The user is not immune to this effect, but has their stamina drained at a slower rate of 1 stamina every 4 posts. This area travels with the user at a speed of 5. If the user moves faster than 5 speed, the area will follow behind at its max speed of 5.

~Kaenton • Minor Heat Deflection
C-Ranked Ninjutsu
Prerequisite: 5 Control
After doing the needed hand seals, the user places their hands outwards, with their palms out. As long as they keep their hands out in this way, they will channel Kaenton chakra outwards into a 5 meter radius around them, creating a Kaenton circulation system. Whenever ah flame or a Katon technique enters this area with strength less than the user's control, the user can deflect it. The flame/katon will always be dispersed along the edge of the radius until it reaches the opposite side of where it struck. This area lasts for up to 3 posts, or until it has deflected 3 attacks.

~Kaenton • Magma Touch
C-ranked Ninjutsu
After performing the needed hand seals, the user touches an object with their hand. The object must be a material that doesn't have an abnormally high melting point, must be inorganic and can only be a maximum of 1x1x1 meter large. If the object meets these criteria, the user can flood it with Kaenton chakra for a full post and heat it up. The heating up is done to such a point that the object actually melts into a hot pool and remains in that state for at least 3 posts, after which it begins to cool down at a normal rate (thus the rate at which it returns to normal depends on the temperature of the environment). This pool is extremely hot and capable of causing even fourth degree burns, but the user cannot control or mold it in any way and they will be damaged by it just like anybody else.

~Kaenton • Mirage Field
C-ranked Ninjutsu
After performing the proper hand seals, the user releases Kaenton into a 10 meter radius around them, causing heat to disperse in the air within that area. This heat will cause a minor increase of up to 5 degrees Celsius, but it's real strength is in the way the hot air behaves. The behavior of the heated vs. cold hair causes a Mirage field where everything's appearance is slightly distorted. Unless the individual has a Taijutsu and Instinct stat average higher than 15, they will find it impossible to gauge distances correctly. Additionally, objects and people will all appear larger than they actually are. This also affects the user, unless they have a Taijutsu technique to counteract it, or if their stats are sufficient so that they can merely adapt to it.
Adding to PuppetryShow
*[Puppetry Style • Manipulate Advancing Blades]
C-Rank Ninjutsu
Prerequisite: *[Initiate Puppetry Technique]
This is a Ninjutsu technique used by Sand ninja. By attaching multiple chakra strings to their kunai, the puppeteer is able to hover multiple kunai around them before throwing them all forward. The puppeteer is able to hold an amount of kunai equal to their total ninjutsu and control.

*[Puppetry Style • Puppet Invisibility Technique]
C-Rank Ninjutsu
By channeling chakra to a puppet, the puppeteer is able to form a chakra coating over the puppet. This coating causes the puppet to become completely invisible as long as every piece of the puppet is completely still. Once the puppet moves, it becomes fully visible. This is a good technique for setting up an ambush or hiding the puppet.

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[b]*[Puppetry Style • Manipulate Advancing Blades][/b]
C-Rank Ninjutsu
[b]Prerequisite:[/b] [b]*[Initiate Puppetry Technique][/b]
This is a Ninjutsu technique used by Sand ninja. By attaching multiple chakra strings to their kunai, the puppeteer is able to hover multiple kunai around them before throwing them all forward. The puppeteer is able to hold an amount of kunai equal to their total ninjutsu and control.

[b]*[Puppetry Style • Puppet Invisibility Technique][/b]
C-Rank Ninjutsu
By channeling chakra to a puppet, the puppeteer is able to form a chakra coating over the puppet. This coating causes the puppet to become completely invisible as long as every piece of the puppet is completely still. Once the puppet moves, it becomes fully visible. This is a good technique for setting up an ambush or hiding the puppet.
Payment: 6 points for D-Rank puppet, 5 for 1 stat point, 1 for kunai, 18 for jutsu, 40 oph for +5 stats. total: 40 ophp, 30 points, and PB for stats and body mod
NPCsShow
Shinsen Kyoko - #99840A
Kyomu Nozomi - #5960A8
Ibakuro Rin - #9E4FA5
Nakiya Hotaru - #9E540A
Nakano Kiyomi - #8E47AD], Nakano Ayaka - #0C1C8C
Fukusha Nezumi - #E00747
Karagata yamada - #CE1126, Makura Ayame - #7251BC
Kabu's Test Thread

User avatar
Niro
Tsuchikage
Tsuchikage
Posts: 9886
Joined: Fri Dec 11, 2009 7:00 pm

Upgrades for Rika

Post by Niro » Sun Sep 22, 2019 5:16 pm

1/2
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

User avatar
Kao
Posts: 8256
Joined: Fri May 21, 2010 8:00 pm

[Accepted]Upgrades for Rika

Post by Kao » Mon Sep 30, 2019 9:22 pm

Accepted
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoJounin Iwagakure no Sato [color=#209DD3]
Yanagida Yukino Special Jounin Iwagakure no Sato [color=#a07ac2]
Ishiwara SetsunaChuunin Iwagakure no Sato[color=#E81D1D]
Enkouten Mai Jounin Iwagakure no Sato [color=#CE5412]
Aisu Namie Chuunin Kirigakure no Sato [color=#5bc2d4]
Awai FusaeA-Rank MNKonohagakure no Sato[color=#D95FEA]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman, clan leader [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

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