Change:
add the following jutsu and stats to
Muramasa, Hisayo
buying 5 stat points into Taijutsu
add the following concentrations to her as well:
Projectile Weapons:The fundamental skill of [Projectile Weapons] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.
Sword Weapons:The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
*[Flawless Aim Style • Tracking]
D-Rank Taijutsu Discipline
After much training and study, the practitioner has learned how to read an opponent's movements and adjust their aim accordingly to compensate without penalty. This Discipline allows the practitioner to accurately hit moving targets, though sudden changes in the opponent's movements will still affect accuracy.
*[Flawless Aim Style • Dead Angle Targeting]
D-Rank Taijutsu Discipline
After much training and study, the practitioner has learned how to use projectiles at close range, even point-blank range, with the same Strength as attacks against more distant targets. This Discipline allows the practitioner to use Flawless Aim techniques against melee-range targets without excessive exposure to counterattack and without losing Speed, Strength, or accuracy.
*[Flawless Aim Style • Repeater Shot]
D-Rank Taijutsu Maneuver
Preparing multiple projectiles, the practitioner launches each of the projectiles at one or more targets. For each target beyond the first, the accuracy of each of the attacks is decreased, suffering a -1 Taijutsu penalty for each additional target.
*[Flawless Aim Style • Arcing Shot]
D-Rank Taijutsu Maneuver
The practitioner can launch projectiles in arcs up and over most obstacles, being able to accurately hit a target that is behind obstructions as if they were in the open. The practitioner must still be able to locate their target by some other means to ensure the projectile will hit its target.
*[Flawless Aim Style • Bouncing Shot]
D-Rank Taijutsu Maneuver
The practitioner launches a projectile at a shallow angle, targeting the ground or a hard surface. The shallow angle of the shot causes the projectile to bounce off of the surface, moving at -1 Speed and striking with -1 Strength after the bounce. This technique can be used to launch an attack from an unexpected angle or to shoot around, over, or under obstacles.
*[Flawless Aim Style • Evasive Maneuvers]
C-Rank Taijutsu Discipline
The practitioner has learned how to accurately launch projectiles while moving through the flow of combat. This Discipline represents the practitioner's ability to accurately launch projectiles while moving at full Speed, while jumping, rolling, sliding off the ground, or while performing other basic combat movements.
*[Flawless Aim Style • Forcible Redirection]
C-Rank Taijutsu Maneuver
The practitioner first launches a projectile at -1 Strength. Then, they launch a second projectile at full Strength, targeting the first projectile. The second projectile ricochets off of the first projectile, capable of changing direction within 360 degrees of the location of the first projectile upon impact. The practitioner first launches a projectile at -1 Strength. Then, they launch a second projectile at full Strength, targeting the first projectile. The second projectile ricochets off of the first projectile, capable of changing direction within 360 degrees of the location of the first projectile upon impact. The second projectile is treated as an attack with a -5 Strength penalty.
*[Flawless Aim Style • Hidden Shot]
C-Rank Taijutsu Maneuver
By launching two projectiles, one immediately after the other, the practitioner attempts to create a decoy for the second. The first projectile is often larger or of equal size, and the second projectile is slightly behind and below it, the second projectile hiding in the first projectile's shadow. This masks the second projectile and makes it more difficult for the opponent to completely avoid. Perceptive opponents who have an Instinct greater than the user’s Taijutsu may be able to see both projectiles clearly within a reasonable distance, though they'll still have to properly defend against it.
*[Flawless Aim Style • Twisting Path]
C-Rank Taijutsu Maneuver
Preparing a projectile, the practitioner launches the weapon with a slight tailspin, causing the flight path of the weapon to warp as it travels. The practitioner uses this slight change in the projectile's trajectory to hit a variety of targets that could not be targeted by normal means. This can be used to hit a target that is hiding behind another person or object, particularly useful against opponents behind human shields.
*[Flawless Aim Style • Uncanny Shot]
B-Rank Taijutsu Discipline
After much training and study, the practitioner is able to launch projectiles from previously impossible positions. This Discipline represents the practitioner's ability to launch projectile attacks without any detriment to their aim regardless of the position of their body. This includes while contorting their body or making rapid adjustments such as dodging attacks or performing acrobatic maneuvers.
*[Flawless Aim Style • Intercepting Shot]
B-Rank Taijutsu Maneuver
The practitioner is able to launch a projectile in the direct path of an oncoming solid mass attack (i.e. Doton). If the Strength of this projectile meets or exceeds the Strength of the attack it is clashing against, the attack is deflected away from the practitioner. If the projectile is only slightly weaker than the attack (-5 Strength or less), the attack is still partially deflected, though the practitioner must supplement their defense with other techniques or movements to fully avoid the attack. The practitioner must still be able to detect and track the attack in order to defend against it.
*[Flawless Aim Style • Advanced Hidden Shot]
B-Rank Taijutsu Maneuver
Prerequisite(s): *[Flawless Aim Style • Hidden Shot].
Building upon the principles found in the Hidden Shot technique, the practitioner launches two or more projectiles, the first projectile serving as the leading projectile and subsequent projectiles in the previous projectile's shadows. These projectiles can be launched in complex twisting trajectories, allowing both leading and subsequent projectiles to slip in and out of the other projectile's shadows. This makes it more difficult for the opponent to determine both the actual number of projectiles as well as their targeting paths and the order in which they will strike, making the attacks difficult to avoid. Perceptive opponents who have an Instinct greater than the user’s Taijutsu may be able to see the projectiles clearly within a reasonable distance, though they'll still have to properly defend against it.
Foresight
A-Ranked Taijutsu Stance
Prerequisite: Perception concentration
Due to their astute awareness the user is able to see even the most minute of changes, the user is able to easily predict the opponents strikes and as such greatly increase their ability to evade or respond accordingly so long as they have a [Taijutsu+Instinct]/2 greater than or equal to the opponent's Speed. This is most commonly used when surrounded by opponents, allowing the user to constantly be on the move; ducking, tilting and side-stepping in their efforts to move out of the path of incoming attacks.
Organized Chaos
A-Ranked Taijutsu Stance/Discipline
Prerequisite: Perception concentration
The user's mind will lock onto a number of targets up to their instinct stat, allowing the user to keep track of and fight against them without losing pacing or rhythm in battle. This allows the user to use their arsenal of attacks and expert levels of situational awareness to overwhelm even large groups of armed or unarmed opponents quickly. This is only possible if each opponent's ([Taijutsu+Speed+Instinct]/3-10) is lesser than their own [Taijutsu+Speed+Instinct]/3.
Uncanny Reaction
S-Rank Taijutsu Discipline
Prerequisite: Perception concentration, 50 Instinct
To Hisayo, the world moves differently than to most. She sees the patterns of movements of every little thing and knows exactly how things will play out. Chains of events, cause and effect, simple twitches of the muscle, change in heart rate. She observes it all. Hisayo reacts to things in such a way that most would think she sees into the future. Every sound, every movement, every breath, they all mean something, and her brain interprets them faster than those that generate them. She can react even to things which she has no vision of, hearing the subtle changes in movements. So long as Hisayo's (Instinct+Taijutsu+Speed)/3 is equal to the speed of someone or something's movement, she will be able to perceive, process, and decide how to react to it, as it is happening.
and add the following jutsu to Maido
Projectile Creation
E-Ranked Ninjutsu
By siphoning a tiny part of an already existing source of Chiton in tandem with her Sanguiskinesis, Maido can create kunai, shuriken, senbon, or arrows out of Chiton. She can create as many as she wishes and the created projectiles will keep their shape and strength for 3 posts after creation, though will remain infused.
Lesser Sanguiskinesis
D-Ranked Ninjutsu
Having achieved notable mastery over Chiton, the user is capable of shaping, directing, and manipulating existing bodies of the element without the need of hand seals or an existing technique. The range at which the user can manipulate the element is equal to the user's control times 0.5 meters. While the user can freely manipulate this element, they cannot produce the element naturally.
Minor Sanguiskinesis
C-Ranked Ninjutsu
Having achieved notable mastery over Chiton, the user is capable of shaping, directing, and manipulating existing bodies of the element without the need of hand seals or an existing technique. The range at which the user can manipulate the element is equal to the user's control times 1 meters. While the user can freely manipulate this element, they cannot produce the element naturally.
Payment:
25 Points for the stats on Hisayo
buying the tai pyramid with my 34 OPHP
0 (?) For the E-Ranked Chiton on Maido
1 point for the D-Ranked Chiton on Maido
2 Points for the C-Ranked Chiton on Maido