Yozei Update

Rank Up + Jutsu

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Izanagi
Posts: 4029
Joined: Thu Feb 14, 2013 7:00 pm

Yozei Update

Post by Izanagi » Sat Jul 04, 2020 2:01 am

Application: viewtopic.php?&t=8105145/1/#new
Change:


Buy 4 Stats Endurance
Buy 4 Stats Control, 2 Stats Chakra Pool
Scaled Cultivate, +7 Stats (4 Endurance, 3 Chakra Pool) ,
Connections
Aging to 17

New Stats:
• Chakra Pool: 28
• Endurance: 20
• Control: 50
• Strength: 10
• Speed: 15
• Willpower: 10

Added Sankaton, TerraKinesis, and PyroKinesis concentrations.

Heirloom Weapon is now worth 110 Points (previously paid an additional 30 and got the perk at genin from event), increasing rank of spirit affected to A-rank. Adding option to use sheath and/or sword as a linear projectile attack.
Updated SwordShow
The Sword of the Yamabushi
This sacred Katana has been passed down through the Harukatsu family for generations. Named after an ancient monk tribe that forged the blade and utilized it to suppress spirits, this Katana has become an heirloom of fire country nobility. As the first descendant of the Harukatsu family to become a shinobi, this sword was presented to Yozei shortly after becoming a Chunin. The blade is 30 inches long with a 12-inch handle and stored in a deep red sheath adorned in ornate gold markings. Having harmonized with Yozei’s chakra the blades unique properties have become available to him to utilize. Both the Saya (Sheath) of the weapon and the blade itself have a unique effect.

Any Spirit that touches the Saya directly will find their will bound to the user for the course of the thread (up to A-Rank) Spirits. If this is a summoned spirit Yozei will take on the cost of the passive chakra drain, additionally, the original summoner may de-summon the spirit if their control stat is equal to or higher than Yozei’s. If Yozei is able to take command of a spirit he can banish them at will from the material plane. Spirits of a higher rank will simply feel their conviction falter and be less inclined to fight the wielder of this sword.

Any Spirit that directly touches the sword itself will be able to be harmed even if they don’t have a physical form (A-Rank and lower summons/spirits will be dispelled immediately). Higher rank spirits will feel excruciating pain from even a light touch and suffer wounds that are unable to be healed unless they return to their realm. Jinchurriki who are struck by the sword will have their form reduced by 1 each time they make contact with the sword and can not move up in form again for 3 posts afterward.

Beyond these two abilities, the sword and the sheath share a strong connection to one another. Both reflective of their connection to the owner of this weapon to retain a durability equivalent to Yozei’s Endurance stat as well as the blade and Saya sharing an innate connection, able to be fired away from each other in a linear fashion or recalled to the other, orienting itself to sheath itself back in the blade at will so long as Yozei is touching one or the other. The speed and Strength of the Saya or Blade moving away or toward its counterpart is equivalent to Yozei’s Control Stat. (110 Point Heirloom Weapon)
New KatonShow
Lesser Pyro Infusion
C-rank Ninjutsu
After channelling chakra the user fires a ball of chakra travelling at a speed of [Control] at a body of Katon, this infuses up to a 3m x 3m x 3m volume of fire to be manipulated with pyrokinesis, this infusion lasts 5 posts. The chakra ball while not physical can be blocked by any item containing chakra.

*[Pyrokinesis]
A-rank Ninjutsu
Having achieved notable mastery over Katon, the user is capable of shaping, directing, and manipulating existing bodies of the element without the need of hand seals or an existing technique. The range at which the user can manipulate the element is equal to the user's control times 2 metres. While the user can freely manipulate this element, they cannot produce the element naturally.
New DotonShow
*Doton • Binding Formation
D-Rank Ninjutsu
After channeling doton chakra into their foot the user will slam the ground within 5 meters of a target's feet with their heel, causing a formation of rock to shoot upwards at [Control] speed binding the target's feet at [Control] strength

Doton • Landmine
C-Rank Ninjutsu
After performing the correct hand seals the user will tap their foot on the ground charging up to a 25 meter radius around their foot with explosive chakra. This is armed at [Control] speed. For the next three posts if anyone steps on that area it will explode with at a [Control] Strength explosion.

Doton • Harden Earth
C-Rank Ninjutsu
After channelling chakra the user places their palm on the surface of a body of earth, channelling chakra into it and increasing the density of the earth in a 25 meter radius around whatever they touched. This earth is extra resilient to digging and takes strength stat equal to [Control] in order to even dent. Falling on this section of ground without a proper landing could also potentially increase damage.

Doton • Lesser Terra Infusion
C-Rank Ninjutsu
After performing the needed hand seals, the user places any part of their body onto a body of earth this infuses up to a 3m x 3m x 3m volume of earth to be manipulated with terrakinesis, this infusion lasts 5 posts.

Doton • Moving Earth Core
B-Rank Ninjutsu
After performing the correct hand seals the user places their palms on any earthen ground, channeling chakra into it allowing them to lower or raise any 5x5 meter segments of the ground within 40 meters at [Control] speed and strength. The maximum distance the segments can be lowered or raised is 40 meters. The user must keep their palms on the ground during the course of the jutsu. If they remove their palms at any time, the jutsu will end and they will not be able to raise or lower them any further without redoing the technique.

Superior Terra Infusion
A-rank Ninjutsu
After performing the needed hand seals the user places any part of their body onto a body of earth this infuses up to a 8m x 8m x 8m volume of earth to be manipulated with terrakinesis, this infusion lasts until the end of the thread

*[Terrakinesis]
A-rank Ninjutsu
Having achieved notable mastery over Doton, the user is capable of shaping, directing, and manipulating existing bodies of the element without the need of hand seals or an existing technique. The range at which the user can manipulate the element is equal to the user's control times 2 metres. While the user can freely manipulate this element, they cannot produce the element naturally.
SankatonShow
*[Rust Bullet]
D-Ranked Sankaton Ninjutsu
After doing the needed hand seals, the ninja gathers Sankaton chakra in their mouth, creating a blob. After spitting it out, it grows to a .5x.5.x5 meter diameter ball that travels at [Control] Speed, up to 10 meters away, eroding anything it strikes with [Control] strength.

*[Annihilation: Introduction]
D-Ranked Sankaton Ninjutsu
Rather than using hand seals, the ninja is required to put their hands in a specific formation, as if gripping a basketball with each hand. As they do this, a .5x.5x.5m diameter film of pure Sankaton chakra is created in the space between their hands. The film can then be moved around and controlled within a 10m area of the user, weakening the strength of anything that passes through it by [Control] strength, and causing anything smaller than the film to completely disappear.

*[Annihilation: Rising Action]
D-Ranked Sankaton Ninjutsu
Rather than using hand seals, the ninja is required to put their hands in a specific formation, as if gripping a basketball with each hand. As they do this, a 1x1x1m diameter block of Sankaton chakra is created in the space between their hands. The block can be controlled and moved freely within 10m of the user. Whenever this ball comes in contact with any physical substance, it eats and corrodes the substance, instantly destroying whatever it hits, but only equal to the volume of the ball, where it hit, otherwise eroding it with [Control] Strength.

[Deadly Touch]
D-Ranked Sankaton Ninjutsu
The user will channel chakra, causing Sankaton to form around one of their hands. The next time their hand comes in contact with something, the Sankaton will spread through it, causing burns on contact, and eroding up to 0.5 meters of material with [Control] Strength. This jutsu can be risky as it's possible for the user to accidentally touch themselves with the Sankaton.

[Corrosion Clone]
C-Ranked Sankaton Ninjutsu
After performing the necessary hand seals, the user will create a clone out of their Sankaton chakra. This clone will have the users stats. It lasts for [Control/5] posts. Whenever it comes in contact with any type of weapon, attack, or person, it 'explodes' into a mass of Sankaton chakra, that attaches itself to and devours any metallic objects within the thin mist it creates. The mist covers a 5x5x5m area, but is widely distributed, which lessens the damage it does to organic material, only causing first degree burns to anyone who passes through it.

[Annihilation: Depth Charge]
C-Ranked Sankaton Ninjutsu
Rather than use a normal method of volume eating, this jutsu uses another method of Annihilation Sankaton chakra. Channelling chakra, the user coats a small weapon in Sankaton chakra. Whenever this projectile/piercing tip hits something, it immediately erodes the material in front of it, boring holes up to 1 meter in depth in front of the weapon, and eroding/weakening structures by [Control} Strength.

*[Defense at the Final Second]
C-Ranked Sankaton Ninjutsu
By doing a string of hand seals, the ninja creates a 15 inch diameter ball of Sankaton chakra too shoot up to 25m away from their body at [Control] speed. If this ball comes in contact with matter, it activates, corroding the object, instantly destroying whatever it hits, but only at an equal volume of the ball, taking up the same volume of the ball as well. Otherwise it erodes with [Control] Strength on contact.

*[Annihilation: Climax]
B-Ranked Sankaton Ninjutsu
Rather than using hand seals, the ninja is required to put their hands in a specific formation, as if gripping a basketball with each hand. As they do this, a 2x2x2m diameter ball of pure Sankaton chakra is created in the space between their hands. The ball can then be shot off at [Control] Speed up to 40m. Whenever this ball comes in contact with any physical substance, it eats and corrodes the substance, instantly destroying whatever it hits, but only equal to the volume of the ball, where it hit. Otherwise eroding with [Control] Strength.

Code: Select all

[color=orangered][b]Username:[/b][/color] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1852564/]Izanagi[/url]
[color=orangered][b]Points:[/b][/color] 1/150
[color=orangered][b]Prestige Perks:[/b][/color] 4/4 [[s]Heirloom[/s], Scaling Accountant, Connections, Scaled Cultivate]
[hr]
[center][size=150][b][color=orangered]Natsuki ‘Harukatsu’ Yozei[/color][/b][/size]
[/center]
[hr]
[center][b][size=150][color=orangered]General Information[/color][/size][/b][/center]
[color=orangered][b]Age:[/b][/color] 17
[color=orangered][b]Gender:[/b][/color] Male
[color=orangered][b]Height:[/b][/color] 5’10
[color=orangered][b]Weight:[/b][/color] 153lbs
[color=orangered][b]Physical Features:[/b][/color] 
[list]
[*][i]Face/head:[/i] The young man prefers to grow his hair to a mid-length, sporting a messy yet well-kept look. The coloration of his hair is brown at its base though there is a distinct red tone that in some lighting even takes on pink tinges. Generally speaking however it would be fair to consider his hair coloring close to that of a light russet or even bordering on auburn. His face is quite handsome, clear and very clean. Lastly his eyes are a light cerulean blue, more akin to his mother’s than his fathers though they too maintain quite the potential for striking crispness. Typically his eyes convey more a sense of serenity, intelligence and aloofness rather than intimidation or power. 

[*][i]Body:[/i] Yozei is moderately tall, filling out into a lean and athletic disposition though lacking any true bulk with only some definition, particularly in his stomach.  His skin is quite clear and unmarred, perhaps slightly on the pale side due to a tendency to spend much of his time studying indoors. 

[*][i]Notable Features:[/i]Yozei’s most notable features would likely be either his radiant and silky hair or his vibrant eyes. Overall his appearance is one of a clean-cut, crisp looking attractive young man right down to his clear skin and porcelain white teeth.
[/list]

[color=orangered][b]Clothing/Accessories:[/b][/color] Yozei sports a variety of clothes and styles, preferring to alternate between several comfortable outfits. Having grown up in a royal household he is accustomed to keeping his clothing immaculate. Though he grew up wearing various formal outfits he had adopted a more casual look since moving to Konoha. Unless he is on a mission he will wear civilian clothes in the form of jeans and sweaters. When on mission he will typically wear a more durable pair of grey pants and a deep green t-shirt. 

[color=orangered][b]Picture:[/b][/color] [img]https://i.pinimg.com/564x/d0/c1/e1/d0c1e1008127300eca2f7e94a74a103b.jpg[/img]
 
[color=orangered][b]Personality:[/b] [/color]
[list]
[*][i]General:[/i] Yozei is typically a very calm and collected individual. He enjoys strategics and out-thinking others as well as engaging in friendly banter and debates. Often he will be rather distant at first around new people as he still feels very much an outsider to the shinobi lifestyle, though as he warms up to new acquaintances he can prove to be quite kind and friendly, if not somewhat on the quiet side.  

[*][i]Hopes/Dreams:[/i] More than anything Yozei strives to gain the respect of his comrades but not for his family heritage on either side. Instead he simply wishes to live up to his own potential for his own sake and to be recognized for that effort. That being said there is a part within him that wishes to regain the good graces of the Harukatsu and prove to his family that he is more than a bastard and that he and his mother deserve every bit of their respect. He too wishes to be seen in a good light by his father and receive praise and honor his name, even if he does feel that he would rather be allowed to keep the name of his birthright. 

[*][i]Fears:[/i] He fears being judged before others have a chance to get to know him. Having lineage of Fire Countries royal family as well as the current Hokage he realizes that many will have high expectations of him and treat him differently than the others in some way or another because of it. 

[*][i]Combat Mentality:[/i]When engaged in combat Yozei prefers to implement keen strategy and observation skills in order to gain the upper hand. When he does attack it is swift and efficient, sometimes implementing short bursts of overwhelming force or other times taking down a foe with subtly and precision. Whatever the attack method the young genin will attempt to conserve his chakra and make every move count. 
[/list]

[hr]
[center][b][size=150][color=orangered]Battle Information[/color][/size][/b][/center]
[color=orangered][b]Village:[/b][/color] Konoha
[color=orangered][b]Rank:[/b][/color] Special Jounin

[color=orangered][b]Stats:[/b][/color] (48/75)   
[list]
[*][color=#FF0000][b]Chakra Pool:[/b][/color] 28
[*][color=#FF0000][b]Endurance:[/b][/color] 20
[*][color=#FF0000][b]Control:[/b][/color] 50
[*][color=#FF0000][b]Strength:[/b][/color] 10
[*][color=#FF0000][b]Speed:[/b][/color] 15
[*][color=#FF0000][b]Willpower:[/b][/color] 10
[/list]

[color=orangered][b]Equipment:[/b][/color]
[i]Left Hip:[/i]
[color=Red][b]The Sword of the Yamabushi[/color][/b]
This sacred Katana has been passed down through the Harukatsu family for generations. Named after an ancient monk tribe that forged the blade and utilized it to suppress spirits, this Katana has become an heirloom of fire country nobility. As the first descendant of the Harukatsu family to become a shinobi, this sword was presented to Yozei shortly after becoming a Chunin. The blade is 30 inches long with a 12-inch handle and stored in a deep red sheath adorned in ornate gold markings. Having harmonized with Yozei’s chakra the blades unique properties have become available to him to utilize. Both the Saya (Sheath) of the weapon and the blade itself have a unique effect.

Any Spirit that touches the Saya directly will find their will bound to the user for the course of the thread (up to A-Rank) Spirits. If this is a summoned spirit Yozei will take on the cost of the passive chakra drain, additionally, the original summoner may de-summon the spirit if their control stat is equal to or higher than Yozei’s. If Yozei is able to take command of a spirit he can banish them at will from the material plane. Spirits of a higher rank will simply feel their conviction falter and be less inclined to fight the wielder of this sword. 

Any Spirit that directly touches the sword itself will be able to be harmed even if they don’t have a physical form (A-Rank and lower summons/spirits will be dispelled immediately). Higher rank spirits will feel excruciating pain from even a light touch and suffer wounds that are unable to be healed unless they return to their realm. Jinchurriki who are struck by the sword will have their form reduced by 1 each time they make contact with the sword and can not move up in form again for 3 posts afterward. 

Beyond these two abilities, the sword and the sheath share a strong connection to one another. Both reflective of their connection to the owner of this weapon to retain a durability equivalent to Yozei’s Endurance stat as well as the blade and Saya sharing an innate connection, able to be fired away from each other in a linear fashion or recalled to the other, orienting itself to sheath itself back in the blade at will so long as Yozei is touching one or the other.  The speed and strength of both the Saya and the Blade moving away or toward its counterpart is equivalent to Yozei’s Control Stat. (110 Point Heirloom Weapon)

[i]Right Thigh:[/i]
Kunai Holster
-10 kunai
-10 Shuriken
-3 Exploding tags

[i]Hip Pouch:[/i]
-10 exploding tagged kunai
-1 flash grenade
-1 smoke grenade

[color=orangered][b]Companions:[/b][/color] (0/1)
[color=orangered][b]Affinity:[/b][/color] Katon
[hr]
[center][b][size=150][color=orangered]Abilities and Concentrations[/color][/size][/b][/center]
[table][tr][th]Abilities[/th]
[/tr]
[tr][td][b]First Ability[/b][/td]
[td][color=#800000][b]The Dark Prince[/b][/color]
While hunting Spirits during the Sunagakure outbreak Yozei was unknowingly cursed by an ancient spirit, part of its chakra merging with his own and laying dormant within him for over a year. Either at will or whenever Yozei finds himself in a critical situation, suffering extreme injury, stress or emotional turmoil this chakra will consume him causing his skin to darken as his skin seems to crack, these lines glowing with the appearance of flames as his eyes too glow like flames. His chakra color will change to black with a red outline which undulates like flames. When entering this form Yozei loses 5 Endurance for the duration of the thread, not to be stacked if he was to enter the form more than once. This grants him Regeneration based on his control. Additionally, he will be able to manifest a long bladed chain composed of dense black chakra with the same red outer aura. This chain can manifest from either one of his arms, wrapping around his forearm and able to extend up to 25 meters in length. At the tip of the chain is a pointed blade 8 inches in length. The durability, Strength and Speed of this chain is equal to Yozei’s control, capable of manipulating the chain with his chakra. While in this form Yozei will lose access the the [Sword Weapons] Concentration and instead be able to utilize techniques requiring the [Chain Weapons] Concentration, able to perform taijutsu with this weapon while utilizing chakra to manipulate it. Yozei can remain in this form for a maximum of 8 posts after which there is a 2 post cooldown before he can enter it again. While in this form Yozei’s personality shifts, removing any sense of emotional attachment or empathy as his actions become more ruthless and detached in nature. 

[/td]
[/tr]
[tr][td][b]Second Ability[/b][/td]
[td]---------
[/td]
[/tr]
[tr][td][b]Third Ability[/b][/td]
[td]-------------[/td]
[/tr]
[/table]
[table][tr][th]Concentrations[/th]
[/tr]
[tr][td][b]Ninjutsu[/b][/td]
[td][quote="Katon"][color=orangered][b]Katon Affinity[/b][/color]
A character with this concentration is able to utilize Katon, and can make and use any custom or archived jutsu that require the Katon affinity. Katon has a passive [color=orangered][i]ignition[/i][/color] effect. [/quote]

[quote="Doton"][color=saddlebrown][b]Doton Affinity[/b][/color]
A character with this concentration is able to utilize Doton, and can make and use any custom or archived jutsu that require the doton affinity. Doton has a passive [color=saddlebrown][i]enduring[/i][/color] effect. [/quote]

[quote=Elemental Ninjutsu: Advanced Channeling]
This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any elemental Ninjutsu that is designed to be channel, and there are no specified parameters in which a jutsu must fall to be channeled by this method.[/quote] 
[quote=Sankaton Affinity][color=brown][b]Sankaton Affinity[/b][/color]
A character with this concentration is able to utilize Sankaton, and advanced form of Katon, and can make and use any custom or archived jutsu that require the Sankaton affinity. Sankaton has an [b]eroding[/b] effect.
[spoiler=Passive (Erosion)]Sankaton is an incorporeal element that comes in the form of a fine red haze, that exudes warmth, and has the ability to [b]erode[/b]. Anything physical that comes in contact with Sankaton is eaten by the energy, which consumes the Sankaton. This gives Sankaton incredibly powerful offensive and defensive capabilities. Sankaton jutsu are notoriously draining, and are known to push the user to the absolute limit. Sankaton jutsu are limited in size by their control prerequisite, which can make them difficult to use effectively. Sankaton is unaffected by energy based elements, and the two simply pass through them. This makes Sankaton's strength, and it's weakness non-matter based elements.[/spoiler][/quote]

[quote=Pyrokinesis][color=orangered][b]Pyrokinesis[/color][/b]
After achieving notable mastery over a single element, the user has developed an expert control over it. Without needing the use of hand seals or an existing technique, the user can shape and direct any existing body of the element of their mastery.[/quote]

[quote=Terrakinesis][color=saddlebrown][b]Terrakinesis[/b][/color]
After achieving notable mastery over a single element, the user has developed an expert control over it. Without needing the use of hand seals or an existing technique, the user can shape and direct any existing body of the element of their mastery.[/quote][/td]
[/tr]
[tr][td]

[b]Taijutsu[/b][/td]
[td]
[quote="Sword Weapons"] The fundamental skill of [b][Sword Weapons][/b] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.[/quote]
[/td]
[/tr]
[tr][td]
[b]Genjutsu[/b][/td]
[td][quote="Sight Initiation"]
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.[/quote]
[/td]
[/tr]
[tr][td][/td]
[/tr]
[/table]

[hr]
[center][b][size=150]Jutsu[/size][/b][/center]

[spoiler=Katon] [b][color=orangered]Katon • Scorching Blade[/color][/b]
D-Ranked Ninjutsu
By channelling chakra into a metal weapon or blade the user will cause it to glow a deep red as condensed flames envelop the blade, refining their Katon chakra to enhance the strength of their weapon. The imbued weapon will be reinforced with flames equal in strength to the user’s control, able to cut through defences weaker than its strength with ease while also cauterizing wounds that it may cause. Lasts 5 posts unless dissipated by other means. 

[b][color=orangered]Katon • Flaming Crescent Slash[/color][/b]
D-Rank Ninjutsu
Channeling Katon chakra into a bladed weapon the metal will produce a thin aura of flame along the blade. When the user makes a strike with the weapon, they can then release a 3-meter-long, 0.5 meter thick crescent of fire which then travels at a speed and strength equal to the users control. The base distance this arc of flames travels is 10 meters. 

[b][color=orangered]Katon • Flickering Embers[/color][/b]
D-Rank Ninjutsu
After channeling Katon chakra through his chest and into his mouth the user will exhale, producing a breath of hundreds of minuscule Katon embers, easily capable of setting alight and spreading fire over anything they touch. The base range of this technique is 10 meters and the embers move at a speed and burn with a strength equal to the users control. 

[b][color=orangered]Katon • Signal Flare[/color][/b]
D-Rank Ninjutsu
After forming a brief set of handseals the user will focus chakra to his hand and raise his arm, firing off a 1-meter diameter plume of fire that travels at a speed equal to the user’s control. If aimed at the sky it will hover for 5 posts, the maximum distance this flame can travel is 10 meters. This fire is unique in that it will burn in place with a strength equal to the user’s control but will not spread. The glow produced is particularly notable, capable of illuminating a 30-meter diameter in a soft red glow.

[color=orangered][b][Katon • Fireball][/color][/b]
D-Rank Ninjutsu
Channeling chakra the user focuses Katon chakra into one of their hands. This causes a fireball ranging from 6 inches in diameter to 1 meter to form in the palm of their hand. The fireball can be fired off with a strength and speed up to the user’s control. If not fired within 5 posts, the ball will dissipate harmlessly. 

[b][color=orangered]Katon • Awaken[/color][/b]
C-Ranked Ninjutsu
By channeling chakra into their blade, the user is able to cause a mass of flames to converge around their blade, changing it to look like a two handed great sword instead of its normal amount, effectively increasing the reach of the blade by 2 meters and widening the blade by 0.5 meters. The fire from the blade burns with a strength equal to the user’s control and lasts for 5 posts unless dissipated by other means.

[color=orangered][b][Katon • Mythical Fire Phoenix][/color][/b]
C-Rank Ninjutsu
After performing the needed hand seals, the user draws in a deep breath before emitting it in the form of a series of 6 fireballs, about the size of a basketball at a speed and strength equal to the user’s control. The ninja can also hurl projectiles, obscured in these same flames provided they are able to match the speed. To the opponent, the attack appears to be only the balls of flame, making it more difficult to defend against the secondary hidden threat. The flames can travel up to 25 meters before dissipating and upon impact they explode with strength equal to the users control. 

[color=orangered][b]Katon • Bomb Creation[/b][/color]
[i]C-Rank Ninjutsu[/i]
By channeling katon chakra into any item, the user will turn it into a ticking time bomb. Either when 6 posts are up or when activated through the use of Chakra Kai, the object will explode with flames equal in strength to the user’s control in a 15x15 meter explosion, scattering flames over the entire area.

[color=orangered][b]Katon • Great Fireball[/b][/color]
[i]C-Rank Ninjutsu[/i]
After chanelling chakra, the user draws in a deep breath before exhaling a 1-inch thin stream of fire up to 25 meters away at a speed equal to the user’s control. At any point the user desires or if the stream of flames makes an impact with anything, the stream will erupt into a spherical 15-meter diameter ball of flames that impacts and burns with strength equal to the user’s control. This jutsu can be maintained for up to 2 full posts before loosing form and spreading normally. 

[color=orangered][b]Katon • Ripple[/b][/color]
[i]C-Rank Ninjutsu[/i]
By channeling katon chakra into their body, the user can store this charged katon chakra for up to 5 posts before releasing a burst of flame around their entire body, coming outwards from them. This sphere of roiling fire pushes outward with Strength and Speed equal to the user’s control. the flames extend up to 25 meter from the user at their discretion, able to be reduced to a shorter range to conserve chakra. Due to the fire pushing outward the user remains unharmed. 

[color=orangered][b]Lesser Pyro Infusion[/color][/b]
[i]C-rank Ninjutsu[/i]
After channelling chakra the user fires a ball of chakra travelling at a speed of [Control] at a body of Katon, this infuses up to a 3m x 3m x 3m volume of fire to be manipulated with pyrokinesis, this infusion lasts 5 posts. The chakra ball while not physical can be blocked by any item containing chakra.

[color=orangered][b][Katon • Flame Whip][/color][/b]
B-Rank Ninjutsu
Channelling chakra into his hand Yozei will manifest a 5-meter long whip of flames that can extend to a maximum length of 40 meters, expanding and retracting at will. The user’s hand will be protected from the flames of the whip which maintains a strength equal to the users control and can be controlled to a limited extent, able to freely wrap around limbs or objects as well as strike out with speed equal to the user’s control. This jutsu lasts for 5 posts and is capable of leaving deep gashes in solid objects, cauterizing wounds, and burning through most materials as well as spreading flames in the wake of each strike. 

[color=orangered][b][Katon • Mage Fireball][/color][/b]
B-Rank Ninjutsu
Channelling chakra into a free hand Yozei will form a 1-meter diameter and very dense ball of fire which hovers 50cm away from the user’s hand which is protected with a layer of chakra against the heat of the flames. With a small secondary burst of chakra the user can release the projectile at a speed and Strength equal to the users control. Upon impact the fireball will explode, spreading flames over a 40x40 meter area and continuing to expand and burn everything in its path. The explosion diameter can be scaled down to conserve chakra. 

[color=orangered][b]Katon • Afterburn[/color][/b]
[i]B-Rank Ninjutsu[/i]
Channeling chakra into a Katon ninjutsu within 40 meters of him Yozei can increase the strength of the technique by up to half of his control. This does not require him to stay within range of the affected area nor prevent him from utilizing other jutsu during the duration of its effect. 

[color=orangered][b]Katon • Flash Fire[/color][/b]
[i]B-Rank Ninjutsu[/i]
After forming handseals Yozei will place his hand on any solid structure. His chakra will then course through the material, able to pass through defenses containing foreign chakra so long as his control is higher than his opponents, before igniting in a blazing fire. The flames will spontaneously erupt, displaying only a brief flicker before consuming an area up to 40 meter in diameter, discounting any distance traveled through a surface. The flames manifest with a strength and speed equal to the user’s control.

[color=orangered][b]Katon • Combustion[/color][/b]
[i]B-Rank Ninjutsu[/i]
After channeling chakra into his thumb and one of his fingers Yozei will also focus on a location within 40 meters of his position. By snapping his fingers, he will trigger an explosion with strength equal to his control that explodes to cover up to a 25x25x25 meter cube or sphere. An instant before the flames detonate a sharp cracking sound and visible chakra gathered at the focal point will give a brief indication of the explosion to come.

[color=orangered][b]Katon • Apocolype[/color][/b]
[i]A-Rank Ninjutsu[/i]
After forming hand seals Yozei will raise one of his arms, conjuring a large amount of chakra in the sky at an elevation up to 65 meters away from him. This will cause 10 fireballs, each 5 meters in diameter to rain down over a 50x50 meter grid at a speed and strength equal to his control. This technique is incredibly effective against large defenses or simply spreading flames across a battlefield.

[color=orangered][b]Katon • Dragon Flame Bomb[/color][/b]
[i]A-Rank Ninjutsu[/i]
After channeling chakra, Yozei will inhale deeply before exhaling to fire up to 4 volleys of 3-meter long 1 meter wide bursts of flame that travel at a speed and strength equal to his control up to a distance of 65 meters. Upon impact, each of these projectiles will expand to a diameter of 15 meters.

[b][color=orangered]*[Pyrokinesis][/color][/b]
[i]A-rank Ninjutsu[/i]
Having achieved notable mastery over Katon, the user is capable of shaping, directing, and manipulating existing bodies of the element without the need of hand seals or an existing technique. The range at which the user can manipulate the element is equal to the user's control times 2 metres. While the user can freely manipulate this element, they cannot produce the element naturally.

[color=orangered][b]Katon • The All-Consuming Dragon Fire[/color][/b]
[i]A-Rank Ninjutsu[/i]
A devastating technique capable of decimating landscapes and suppressing powerful foes, the all-consuming dragon fire is initiated by channeling a large amount of chakra, culminating in Yozei’s chest. Exhaling, the jutsu will manifest as a dragon shaped torrent of fire. This winged dragon extends up to 50 meters in length, though can be created smaller and grown into its full size. The dragon is fully controlled by the user so long as they maintain focus, lasting for up to 8 posts. The dragon can move up to 65 meters away from the user, extended by higher control. The dragon moves at a speed and strikes and burns with a strength equal to the users control. [/spoiler]
[spoiler=Doton][color=saddlebrown][Earth Element • Rock Control][/color]
[i]D-Ranked Ninjutsu[/i]
After channeling chakra into the earth, the user can control up to 5 rocks, no more than 1 meter in diameter, breaking them out of the ground or using existing rocks and hardening them to up to his control in strength. Then with hand gestures alone he can launch them as a group at an opponent at a speed of [Control] and strength of [Control] . The user has limited control over the launch of the rocks, being able to send them in an arc or change their direction one time. They can be sent a maximum distance of 15 meters and must be within 10 meters of the user when initiating the technique. 

[color=saddlebrown][b]Doton • Blockade[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will form a solid stone wall up to 10 meters away from them at [Control] speed. The wall has [Control] strength and is 5x5x2 meters large.

[color=saddlebrown][b][Earth Element • Dust Cloud][/b][/color]
[i]D-Rank Ninjutsu[/i]
After forming the necessary hand seals the user will focus their chakra into the ground around an opponent who is within 10 meters of their position. At a speed of [Control] dirt and dusk will rise up around them, swirling to a diameter of 10 meters. Small rocks will continue to pelt them with [Control] strength as the dirt obscures their vision. If the target has a means of protecting their eyes against the dirt one would be able to make out vague shapes and movements through the cloud. After 3 posts the dirt and rocks will settle.

[color=saddlebrown][b][Earth Element • Misdirection][/color][/b]
[i]D-Ranked Ninjutsu[/i]
By channeling chakra into the earth the user is able to remove any footprints or otherwise marred areas of earth or create false tracks and markings within a 15-meter diameter of himself, the affected area of earth will blend in seamlessly with its surrounding soil masking any sign of distortion. If used in a streamlined manner this technique can be used passively in order to erase his tracks as they are made making following users trail incredibly difficult by traditional means. 

[color=saddlebrown][b]*Doton • Binding Formation[/b][/color]
[i]D-Rank Ninjutsu[/i]
After channeling doton chakra into their foot the user will slam the ground within 5 meters of a target's feet with their heel, causing a formation of rock to shoot upwards at [Control] speed binding the target's feet at [Control] strength

[color=saddlebrown][b]Doton • Landmine[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals the user will tap their foot on the ground charging up to a 25 meter radius around their foot with explosive chakra. This is armed at [Control] speed. For the next three posts if anyone steps on that area it will explode with at a [Control] Strength explosion.

[color=saddlebrown][b]Doton • Harden Earth[/b][/color]
[i]C-Rank Ninjutsu[/i]
After channelling chakra the user places their palm on the surface of a body of earth, channelling chakra into it and increasing the density of the earth in a 25 meter radius around whatever they touched. This earth is extra resilient to digging and takes strength stat equal to [Control] in order to even dent. Falling on this section of ground without a proper landing could also potentially increase damage.

[color=saddlebrown][b]Doton • Lesser Terra Infusion[/color][/b]
[i]C-Rank Ninjutsu[/i]
After performing the needed hand seals, the user places any part of their body onto a body of earth this infuses up to a 3m x 3m x 3m volume of earth to be manipulated with terrakinesis, this infusion lasts 5 posts.

[color=saddlebrown][b][Earth Element • Mole Hiding][/b][/color]
[i]C-Rank Ninjutsu[/i]
After forming handseals, the user will submerge into the ground. The user can then dig through the earth with the use of chakra. The user can travel underground, up to 15 meters deep for up to 5 posts before needing to recast the jutsu. The maximum distance the user can travel is 25 meters per use. Additionally, the earth can only be moved at a maximum speed equal to [Control], limiting the user’s speed at which they can travel through the ground. Using this technique does, however, create a tunnel of sorts, allowing the user to create a series of tunnels for various purposes though the user can close the tunnel behind them as they move should they choose in which case the earth compresses with [Control] strength.  

[color=saddlebrown][b][Earth Element • Earth Flow][/b][/color]
[i]C-Ranked Ninjutsu[/i]
This simple jutsu only requires the channeling of chakra and contact with the earth within a 25m radius of the designated section of earth. The affected earth in its base form can be up to 5 meters long and wide. By flowing chakra intro the ground the user can cause this section of earth to shift or flow suddenly at a speed equal to [Control], pulling strength of [Control] in an attempt to knock an opponent off balance, sweep them away or put strain on their knee or ankle. 

[color=saddlebrown][b][Earth Element • Samurai Armor][/b][/color]
[i]C-Ranked Ninjutsu[/i]
Channelling chakra throughout one’s body the user will encase themselves in a semi-malleable full body rock armor. The rock takes on the appearance of an ornate samurai battle armor, complete with a removable helmet as well as shoulder guards. The many tiles overlap and cover his arms, chest and legs utilizing dark brown coloring and a thinner layer of rock between the tiles and along joints. Though the back of his hands are protected the palms and fingers remain bare.  This armor forms at a speed of [Control] and possesses [Control] strength.

[color=saddlebrown][b]Doton • Moving Earth Core[/b][/color]
[i]B-Rank Ninjutsu[/i]
After performing the correct hand seals the user places their palms on any earthen ground, channeling chakra into it allowing them to lower or raise any 5x5 meter segments of the ground within 40 meters at [Control] speed and strength. The maximum distance the segments can be lowered or raised is 40 meters. The user must keep their palms on the ground during the course of the jutsu. If they remove their palms at any time, the jutsu will end and they will not be able to raise or lower them any further without redoing the technique.

[b][color=saddlebrown] Doton • Superior Terra Infusion[/b][/color]
[i]A-rank Ninjutsu[/i]
After performing the needed hand seals the user places any part of their body onto a body of earth this infuses up to a 8m x 8m x 8m volume of earth to be manipulated with terrakinesis, this infusion lasts until the end of the thread

[b][color=saddlebrown]*[Terrakinesis][/color][/b]
[i]A-rank Ninjutsu[/i]
Having achieved notable mastery over Doton, the user is capable of shaping, directing, and manipulating existing bodies of the element without the need of hand seals or an existing technique. The range at which the user can manipulate the element is equal to the user's control times 2 metres. While the user can freely manipulate this element, they cannot produce the element naturally. [/spoiler]

[Spoiler=Sankaton]*[color=brown][b][Rust Bullet][/b][/color]
D-Ranked Sankaton Ninjutsu
After doing the needed hand seals, the ninja gathers Sankaton chakra in their mouth, creating a blob. After spitting it out, it grows to a .5x.5.x5 meter diameter ball that travels at [Control] Speed, up to 10 meters away, eroding anything it strikes with [Control] strength.

*[color=brown][b][Annihilation: Introduction][/b][/color]
D-Ranked Sankaton Ninjutsu
Rather than using hand seals, the ninja is required to put their hands in a specific formation, as if gripping a basketball with each hand. As they do this, a .5x.5x.5m diameter film of pure Sankaton chakra is created in the space between their hands. The film can then be moved around and controlled within a 10m area of the user, weakening the strength of anything that passes through it by [Control] strength, and causing anything smaller than the film to completely disappear.

*[color=brown][b][Annihilation: Rising Action][/b][/color]
D-Ranked Sankaton Ninjutsu
Rather than using hand seals, the ninja is required to put their hands in a specific formation, as if gripping a basketball with each hand. As they do this, a 1x1x1m diameter block of Sankaton chakra is created in the space between their hands. The block can be controlled and moved freely within 10m of the user. Whenever this ball comes in contact with any physical substance, it eats and corrodes the substance, instantly destroying whatever it hits, but only equal to the volume of the ball, where it hit, otherwise eroding it with [Control] Strength.

[color=brown][b][Deadly Touch][/b][/color]
D-Ranked Sankaton Ninjutsu
The user will channel chakra, causing Sankaton to form around one of their hands. The next time their hand comes in contact with something, the Sankaton will spread through it, causing burns on contact, and eroding up to 0.5 meters of material with [Control] Strength. This jutsu can be risky as it's possible for the user to accidentally touch themselves with the Sankaton. 

[color=brown][b][Corrosion Clone][/b][/color]
C-Ranked Sankaton Ninjutsu
After performing the necessary hand seals, the user will create a clone out of their Sankaton chakra. This clone will have the users stats. It lasts for [Control/5] posts. Whenever it comes in contact with any type of weapon, attack, or person, it 'explodes' into a mass of Sankaton chakra, that attaches itself to and devours any metallic objects within the thin mist it creates. The mist covers a 5x5x5m area, but is widely distributed, which lessens the damage it does to organic material, only causing first degree burns to anyone who passes through it.

[color=brown][b][Annihilation: Depth Charge][/b][/color]
C-Ranked Sankaton Ninjutsu
Rather than use a normal method of volume eating, this jutsu uses another method of Annihilation Sankaton chakra. Channelling chakra, the user coats a small weapon in Sankaton chakra. Whenever this projectile/piercing tip hits something, it immediately erodes the material in front of it, boring holes up to 1 meter in depth in front of the weapon, and eroding/weakening structures by [Control} Strength.

*[color=brown][b][Defense at the Final Second][/b][/color]
C-Ranked Sankaton Ninjutsu
By doing a string of hand seals, the ninja creates a 15 inch diameter ball of Sankaton chakra too shoot up to 25m away from their body at [Control] speed. If this ball comes in contact with matter, it activates, corroding the object, instantly destroying whatever it hits, but only at an equal volume of the ball, taking up the same volume of the ball as well. Otherwise it erodes with [Control] Strength on contact.

*[color=brown][b][Annihilation: Climax][/b][/color]
B-Ranked Sankaton Ninjutsu
Rather than using hand seals, the ninja is required to put their hands in a specific formation, as if gripping a basketball with each hand. As they do this, a 2x2x2m diameter ball of pure Sankaton chakra is created in the space between their hands. The ball can then be shot off at [Control] Speed up to 40m. Whenever this ball comes in contact with any physical substance, it eats and corrodes the substance, instantly destroying whatever it hits, but only equal to the volume of the ball, where it hit. Otherwise eroding with [Control] Strength. [/Spoiler]

[spoiler=Taijutsu][color=#444F51]Crescent Slash[/color]
D-Rank Kenjutsu
[i]Prerequisite:[/i] [Sword Weapons]
A swift and precise strike, the user will lunge forward, leading with their right foot. In a rotating arm motion they will deliver a diagonal upwards slash while rocking their body through the motion and then rotating their shoulders as they deliver a secondary slash in an downwards motion attacking from the other side before settling back into their ready stance.  [/spoiler]
[spoiler=Genjutsu][color=#CDC1C5][b]Divide and Conquer[/b][/color]
D-Rank Illusion Genjutsu
After performing the necessary hand seals the user will draw and tilt their bladed weapon, witnessing this shifting motion will initiate the genjutsu. Suddenly the user will appear to split into three individuals with the real one lost among them. Typically one figure will move straight towards the target while the other two branch off to flank. Which are the illusions is completely up to the user’s discretion. When struck the illusions will disperse like ordinary clones. Otherwise this jutsu lasts for up to 3 posts. [/spoiler]


[hr]

[center][b][size=150]History[/size][/b][/center]
[spoiler=History]
Yozei’s story begins as an outcast. A stone’s throw from living the life most commoners would dream of. His mother was Harukatsu Megami a proud woman of one of the royal lineages that govern Fire Country. Though he was fortunate to be allowed to grow up within the royal palace he was destined never to inherit the title of Daimyo that his grandfather would come to possess. The reason being that Yozei was deemed a bastard, born out of wedlock to an unknown father. For this he and his mother were looked down upon greatly by the rest of his family and yet kept close and under careful scrutiny and supervision so as to not spread word of this dishonor to the family name. 

His entire life was spent within the shelter of their great estate. The boy was forbidden from appearing in public or straying far from his mother’s side. While he was treated kindly enough on the few occasions when family would visit there was always a subtle tenseness permeating the air, as if allowing themselves to care too strongly for him would somehow corrupt their own positions. As a young boy however Yozei hardly seemed to notice. 

Though he wasn’t doted on by servants as most royals would be the boy was permitted a wide array of tutors and was expected to learn formal etiquette and be held to a high standard of aptitude. By the age of 8 he was well versed in arithmetic, literacy, art and strategy games. He was also instructed in falconry, archery and basic swordsmanship. It seemed he would grow into a fine young man, perhaps being allowed to marry into a lesser family one day and be given a small region to preside over. 

His life was to take a sudden and unexpected turn however when his mother announced that he would be taking a trip with her. Not just any trip at that but one to meet his father. The thought filled the boy with excitement but also anxiety and fear. He had never travelled outside the estates large gardens and fields. Moreover on the few occasions he had asked about his father he had been told only that he was a man whom his mother had met in her travels. That he was a skilled warrior and a brave man but one not suitable for her hand in marriage. 

Arriving in Konoha was like nothing Yozei could have imagined. The village contained an unmistakable presence of strength and wonder. Even entering the village in relative secrecy he saw more people than he had ever been exposed to before, men, women and children. Most of which armed. He had thought himself crazy when he had glimpsed some of them leap through the air and run up walls without any effort at all. In all his studies none had ever told him of the existence of shinobi or what possibilities existed in this world. Like any boy would, the thought that his father possessed some form of supernatural training and ability filled him with wonder. All of a sudden he imagined that same potential flowing throughout his body and he was torn. Was everything he knew until now about to be lost? Was his mother going to abandon him here? As much as he yearned to learn more about his father and what this place was the thought of parting from his mother and the safety of the palace terrified him.

When his mother strode into the lavish office of the Hokage, leader of these people of Konoha, Yozei clung to her as he first took in the sight of his father. The man was large and powerful. Dressed in his red and white robes it was hard to imagine what his mother had meant by him not being qualified to wed royal blood. It was evident he was a leader to these people and commanded great authority and respect. Though, the bearded leader did retain a sense of ruggedness, giving the impression of a leader chosen more for military experience and a warrior’s skill rather than a keen political mind. Perhaps that was the difference. At first he was afraid of the man, wary to be introduced to him, but the kindness in his eyes shone through and soon the boy found himself longing once more to get to know this man.

It was later that evening when his mother told him of the arrangement she had discussed with his father, the 17th Hokage, Natsuki Takeo. He was to stay in Konoha now, be trained as a shinobi and live with his father. Megami too would make Konoha her home now though would often be away on business, her position as liaison between Konoha and the royal family restored. Moreover Yozei would be granted a last name, the name of his father. For the first time he felt accepted and truly recognized, it was a great honor to be granted the name of Natsuki though in his heart the boy clung to the idea that the name of Harukatsu was his birthright. Often he would continue to think of himself as such and continued in his determination to be realized by his mother’s side of the family. 

The first year living in Konoha became the most difficult year of his life. He was thrown into the academy a few days later, starting well over a month later than his classmates which already painted a picture of him as an outcast. The concept of chakra was completely foreign to him, combined with his unease being surrounded in a classroom setting and he quickly became overwhelmed and filled with anxiety. His mother insisted that he be homeschooled and given private tutors though the Hokage remained firm that he must learn to grow with the people of the village, that teamwork and comradery were essential aspects in becoming a leaf shinobi. And so he pressed on, taking extra lessons on the weekends from various tutors and on occasion his father. 

Slowly Yozei began to develop in his understanding. His work ethic was among the most impressive of his class and he excelled in practical applications of intelligence. Equations, history, and tactics were easily absorbed and soon he began to understand and memorize the mechanics of chakra and its applications. His academic grades began to soar though even into his second year he was unable to use chakra, instead relying on his swordsmanship during spars. 

Outside of the academy Yozei continued to feel out of place. Though he carried his father’s name he continued to consider himself a Harukatsu. Most of the time he resided with his mother though his father kept a room for him at his home in which Yozei stayed whenever his mother was out of town. Even in the household of his father however the boy kept to himself, rarely straying from his room. Takeo had his own family, two young children and a woman whom he loved living under the same roof. Nonetheless he valued the occasional one on one time he got with his father, developing a growing bond though remaining somewhat distant from his half-siblings Takeshi and Kaori as well as their mother Aina. However he didn’t feel out of place with everyone, Takeo’s sister, Yozei’s aunt, Ayame visited often and went out of her way to bond with the boy and tutor him personally as well as make sure he had time for fun and emotional support. There too was the Bannin Yoru, his uncle whom always treated him kindly, giving the boy another strong role model to look up to. 

In his third year at the academy Yozei began to truly shine. His grasp on chakra finally clicked and soon he was developing quite a keen level of control, making good headway on learning the various basic jutsu. Finally the children at the academy began to take him seriously. Previously many had mocked him, others had tried to get close to him for shallow reasons but none had felt like true friends and comrades. By his fourth and final year Yozei had become one of the most popular kids in his class, his talent had skyrocketed to the top of the class. He had even learned how to harness Katon release jutsu, combining them with his swordsmanship to deadly efficiency. Kids flocked to him as it became clear that he possessed the talent of a Hokage’s child after all. Despite this newfound popularity and recognition Yozei didn’t let it go to his head. It all still felt rather superficial, he wouldn’t stop aspiring for success but more than that he simply longed for a genuine connection to people, to feel truly a part of the village and valued for himself as a person rather than his lineage. At the age of 13 Yozei graduated on schedule, becoming a Genin and a shinobi of Konoha. Where he would go from there only time would tell.[/spoiler]

Payment: Buy 4 Stats (+4 Endurance) = 12 Points =30-12= 18 Points
Rank Up + 40 Points = 58 Points,
5 D-ranks, 7 C-ranks, 2 B-ranks, 2 A rank (with connections) = 39 Points
58-39 = 19
Buy 6 Stats for 18 Points (+ 4 Stats Control, 2 Chakra Pool), Scaled Cultivate, +7 Stats (4 Endurance, 3 Chakra Pool)
Final Points remaining 1/150 (already updated on app code)
Last edited by Izanagi on Sat Jul 04, 2020 11:27 am, edited 1 time in total.

Natsuki Takeo - 17th Hokage, former Anbu Commander [DEAD]
Karagata Shinjiro - Kiri Bannin; Jinchuuriki, Overseer of the Seven Swordsmen of the Mist, Kintsugi
Haziwara Youji- Iwagakure Chunin
Takeda Ichiro - A-Rank Waterfall Country; Black Wake, Chishiki, Setsuzoku
Hyuuga Takeshi - Konoha Special Jounin; Anbu
Jouchaku Shigeko - Kiri Genin; HHD

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TheLacarix
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Yozei Update

Post by TheLacarix » Sat Jul 04, 2020 6:30 am

1/2
CharactersShow

The White Eyed Demon of the Leaf
Aizawa, Yoru
S-Rank - Bannin
Konohagakure - ANBU

Shiazu, Ico
D-Rank - Genin
Kirigakure

Aono, Ikuto
A-Rank - Shogun
Land of Tea

Hondo (Aizawa), Haru
C-Rank
Land of Tea

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Ace Trainer
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Yozei Update

Post by Ace Trainer » Mon Jul 06, 2020 10:58 pm

Accepted
Mistaki ShioShiimu KozanGekko IndraShoshiki HeiyaHizashi Ikinari
Kirigakure No Sato
Kemurigakure no Sato

Taishou of Iron Country
Kirigakure No Sato
Genin
Experiment 81 v2
Sunagakure No Sato
Genin
The Soul Host
Iwagakure No Sato
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The Tungsten Princess
Sunagakure No Sato
Jounin
The Revolutionary
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[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
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