Soryuu Mod 1.2

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Kao
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Joined: Fri May 21, 2010 8:00 pm

Soryuu Mod 1.2

Post by Kao » Mon Jul 13, 2020 11:07 am

Application: Soryuu

Change:
-Add elemental channeling concentration
-Adding +10 CP, +10 control, +10 speed
-Updated all ninpou
- Removed Personal Barrier C, Personal Barrier B, Personal Barrier A
Removed JutsuShow
Personal Barrier D
D-Ranked Ninjutsu
After channeling his chakra, Soryuu breathes out chakra towards a target within 5 meters of his position at. The chakara moves at 5 speed, and when it reaches the target it expands around them, forming a dome-shaped barrier that protects them on all sides. The barrier can have up to a 4 meter diameter, and has a strength of 5. It lasts 3 posts or until destroyed.

Personal Barrier C
C-Ranked Ninjutsu
After channeling his chakra, Soryuu breathes out chakra towards a target within 5 meters of his position The chakara moves at 10 speed, and when it reaches the target it expands around them, forming a dome-shaped barrier that protects them on all sides. The barrier can have up to 6 meter diameter, and has a strength of 10. It lasts 5 posts or until destroyed.

Personal Barrier B
B-Ranked Ninjutsu
After channeling his chakra, Soryuu breathes out chakra towards a target within 5 meters of his position. The chakara moves at 20 speed, and when it reaches the target it expands around them, forming a dome-shaped barrier that protects them on all sides. The barrier can have up to a 9 meter diameter, and has a strength of 20. It lasts 7 posts or until destroyed.
-Updated all kaenton archives and customs
- Changed name of Heat Up (D) to Warm Up
-Added the following jutsu:

Heat Clone
C-Ranked Ninjutsu
After channeling his chakra, Soryuu creates an identical copy of himself formed of condensed heat, this copy having all of the user's own stats and being capable of utilizing any Kaenton techniques the user may know.

Mirage Field
C-ranked Ninjutsu
After channeling his chakra, Soryuu releases Kaenton into a 10 meter radius around them, causing heat to disperse in the air within that area. This heat will cause a minor increase of up to 5 degrees Celsius, but its real strength is in the way the hot air behaves. The behavior of the heated vs. cold hair causes a Mirage field where everything's appearance is slightly distorted, leaving them unable to properly gauge distances or the size of people and objects unless they have a perception technique of the appropriate rank, this technique lasting for the next seven posts.

Magma Touch
C-Ranked Ninjutsu
After channeling his chakra, Soryuu touches an object with his lil paw. The object must be a material that doesn't have an abnormally high melting point, must be inorganic and can only be a maximum of 1x1x1 meter large. If the object meets these criteria, the user can flood it with Kaenton chakra for a full post and heat it up. The heating up is done to such a point that the object actually melts into a hot pool and remains in that state for at least 3 posts, after which it begins to cool down at a normal rate (thus the rate at which it returns to normal depends on the temperature of the environment). This pool is extremely hot and capable of causing even fourth degree burns, but the user cannot control or mold it in any way and they will be damaged by it just like anybody else.

Sweltering Breath
B-Ranked Ninjutsu
After channeling his chakra, Soryuu will breathe out a shimmering wave of kaenton chakra that will spread around him in all directions for up to 40 meters. The heat will be hot enough to cause second degree burns to anyone within the chakra field. In addition, those who are in the kaenton field are subject to a -3 debuff to [Endurance] for every post they remain in the field, to a maximum of three posts. The field itself lingers for ten posts before dissipating.

Warm Embrace
B-Ranked Ninjutsu
After channeling his chakra, Soryuu will head butt up to three targets and simultaneously breathe out a visible pocket of kaenton which covers and clings to the target. The chakra raises the temperature around the target 3 degrees Celcius, and prevents the target's temperature from being raised further so long as the chakra surrounds them, essentially protecting them from being affected by the user's kaenton techniques ranked B rank lower. The chakra lasts 8 posts before fading.

-Added Suiton concentration

-Added the following jutsu:

*Suiton • Water Shuriken
D-Ranked Ninjutsu
After channeling chakra the user will form a shuriken of water that can be thrown up to 10 meters. When kai'd, this shuriken explodes with [Control] Strength and covers the immediate area in water. If not consumed, this technique lasts for three posts.

Puddle
D-Ranked Ninjutsu
After channeling his chakra, Soryuu will spit out suiton, covering the ground with water. The water spreads around him in all directions in a 10 meter diameter.

-Added Yuton style

-Added the following jutsu:

Boil
D-Ranked Ninjutsu
After channeling his chakra, Soryuu will touch an existing body of water and flood it with chakra. This chakra spreads throughout the water at [Control] speed and heats it up to a boil, applying the passive according to [Control] strength. If the body of water has another's chakra within it, Soryuu's [Control] must be greater than theirs in order to take effect.

Payment:
+15 points for refunds
-17 points for jutsu (discounted with connections perk)
-90 points for stats

107 points total. New Kota point total is 843/1051

Code: Select all

 [b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1247717]Kao[/url]
[b]Owner:[/b] [url=https://www.narutosaigen.com/forums/viewtopic.php?f=83&t=8122163]Akari Kotaru[/url]
[b]Stat Trainings:[/b] (0/25)


[hr]

[center][big][big][big][big][big][b][color=#5B1BDA]Soryuu[/color][/b][/big][/big][/big][/big][/big]

[b][big][big][color=#0FD5E9]General Information[/big][/big][/b][/center][/color]

[float=right][img]https://i.pinimg.com/564x/b5/ac/09/b5ac09e541c7a774c5cca625096480e9.jpg[/img][/float]


[color=#F161D7][b]Type:[/b][/color] Spirit
[color=#F161D7][b]Gender:[/b][/color] Male
[color=#F161D7][b]Age:[/b][/color] 203

[color=#F161D7][b]Appearance:[/b][/color] Souryuu is a young, relatively small aqua-colored dragon spirit. His body length is 5'10", and he weighs 213 lbs. He has large, green eyes. Soryuu also has short spines that run down the length of his back; they appear to flow like water, and they as they flow the spines shift in color ranging from aqua to dark violet. There are thick scales covering his neck and chest. These scales change color depending on Soryuu's mood; they are bright, blue, and sparkle when he is cheerful, and darken to violet and churn when he is angry or in distress. He has long spines on his cheeks, some of which are made of bubbles. These bubbling spines also change appearance in response to Soryuu's emotions by boiling and turning to steam when he is feeling strong, negative emotions.

Soryuu has small wings, which he usually keeps folded against his body. He has a long, thick tail which ends in a violet and pink spade. This spade usually is whispy in appearance toward the tip, similar in appearance to steam. The dragon spirit also has very strong and muscular limbs, and his feet have long, retractable claws.

[color=#F161D7][b]Personality:[/b][/color] Soryuu is young for his species, evident by his playful and child-like nature. He often giggles, which sounds like a bubbling stream. He is able to speak and usually speaks in a manner similar to a child, though he is capable of more mature speech. He is also very mischievous and rarely takes things seriously, much to the annoyance of his master. He is rarely outright aggressive unless the situation calls for it. 

Despite his playful nature he is wary of most adult humans. He seems to be drawn to children and young teenagers, especially those who seem particularly moody or in distress. In such cases he tries to play with them in an attempt to improve their demeanor. 

[hr]

[center][b][big][big][color=#0FD5E9]History[/color][/big][/big][/b][/center]

Soryuu was born in a hot, watery realm, filled with deep pools and geysers that were large enough to swallow villages. For the first 150 years of his life Soryuu existed as all dragons of his species do: as a collection of tiny orbs of spirit energy. In this state he was the equivalent of an embryo, and he was sustained and nurtured by the realm itself. As he matured and gained sentience, his form began to coalesce to a larger collection of energy that looked much like a glowing egg. For the next 50 years he continued to mature within the safety and comfort of a boiling, poisonous spring.

At some point, he and other spirits from various realms were forcefully pulled into the human world, and were made to settle in the Catacombs beneath Iwagakure. This transfer made Soryuu's form unstable and he was often unable to maintain his egg-like form, and often broke apart into the tiny orbs of his earlier developmental stage. It was during this time that he met Kotaru and his teammates. Fascinated, he immediately took a liking to the jounin, and he even assisted in his recovery after the boy was injured in a fight with a gargantuan worm spirit. From that moment on, whenever Kotaru entered the Catacombs the spirit would find him, playfully rolling around the shinobi.

Soryuu eventually hatched and quickly sought out Kotaru during one of the latter's dangerous excursions into the Catacombs. After assisting Kotaru and ensuring his safety, the shinobi bluntly offered to enter into a spiritual contract, and Soryuu happily obliged. 

[hr]

[center][b][big][big][color=#0FD5E9]Battle Information[/color][/big][/big][/b][/center]
[color=#F161D7][b]Rank:[/b][/color] A-Ranked
[color=#F161D7][b]Stats[/b][/color]
[list][*][color=#F161D7]Chakra Pool:[/color] 35
[*][color=#F161D7]Control:[/color] 35
[*][color=#F161D7]Endurance:[/color] 20
[*][color=#F161D7]Strength:[/color] 20
[*][color=#F161D7]Speed:[/color] 30
[*][color=#F161D7]Willpower:[/color] 10
[/list]

[color=#F161D7][b]Equipment:[/b][/color] 

[color=#0FD5E9][b]Scales:[/b][/color] Soryuu is covered in sharp scales, ranging in size from 2 inch scales covering his hide, to 6 inch scales covering his neck and chest. These scales can be launched like projectiles using ninjutsu.

[color=#0FD5E9][b]Claws:[/b][/color] Soryuu has very sharp, 3 inch long retractable claws on his feet. He also has retractable 5 inch claws on the back of his feet. 

[color=#0FD5E9][b]Teeth:[/b][/color] He has sharp teeth chomp chomp.

[color=#F161D7][b]Primary Affinity:[/b][/color] Suiton
[color=#F161D7][b]Secondary Affinity:[/b][/color] Katon
[hr]
[center][b][big][big][color=#0FD5E9]Abilities and Concentrations[/color][/big][/big][/b][/center]
[table=1, Abilities]Soryuu was born in the Fussenkai, a realm filled with boiling springs and geysers. His species has evolved over the millennia to adapt to the harsh environment. Soryuu, like his brethren, is able to use the [color=coral]heat element[/color] known as Kaenton in the human realm. He is able to use this release without needing a concentration slot. [spoiler=Kaenton]Kaenton has to ability to heat anything, increasing its temperature, causing burns, and introducing people to heat strokes, dehydration, and even possibly death. Soryuu is naturally resistant to increased temperature, but even he can succumb to the excessive heat of the techniques. The heat increase, and the area he can increase, is determined by the rank of techniques. At higher ranks the element is able to create flashes of heat that can kill with ease.[/spoiler][/table]

[table=2, Concentrations][b][color=#F161D7]Ninjutsu[/color][/b][c] [spoiler=Advanced Channeling: Elemental Ninjutsu]This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any elemental Ninjutsu that is designed to be channeled, and there are no specified parameters in which a jutsu must fall to be channeled by this method.[/spoiler][spoiler=Suiton][color=dodgerblue][b]Suiton Affinity[/b][/color]
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has a passive [color=dodgerblue][i]enveloping[/i][/color] effect.
[spoiler=Passive (Enveloping)]Suiton's effect is enveloping, meaning that suiton passively surrounds anything that it makes contact with. Suiton techniques that do not last over periods of times (i.e, exploding techniques) drench their opponents, but long term techniques will envelop anything they come in contact with and maintain a hold on it with the 3/4th strength of the technique, rounded down. This means that if a suiton wave is shot forward with 17 strength, it will envelope and move anything with it that does not have more than 12 strength to resist it. This allows Suiton to fill a very powerful role in eliminating tools from opponent's access and capturing targets.[/spoiler][/spoiler][c]
[b][color=#F161D7]Taijutsu[/color][/b][c][spoiler=Acrobatics]The fundamental skill of [b][Acrobatics][/b] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.[/spoiler][c]
[b][color=#F161D7]Genjutsu[/color][/b][c]---[/table]
[hr]
[center][b][big][big][color=#0FD5E9]Jutsu[/color][/big][/big][/b][/center]
[spoiler=Ninjutsu][color=#42D0F3][b]Scale Projectile[/b][/color]
D-Ranked Ninjutsu
After rhythmically shaking the spines on his back to perform seals, Soryuu focuses chakra into the scales on his neck or chest and releases one as a projectile. The scale travels at [Control] speed 5 strength. It can travel up to 10 meters. 

[color=#42D0F3][b]Personal Barrier [/b][/color]
D-Ranked Ninjutsu
After rhythmically shaking the spines on his back to perform seals, Soryuu breathes out chakra towards a target within 10 meters of his position. The chakara  moves at [Control] speed, and when it reaches the target it expands around them, forming a dome-shaped barrier that protects them on all sides. The barrier can have up to a 4 meter diameter, and has a strength of [Control] It lasts 4 posts or until destroyed.

[b][color=#42D0F3]Chakra Burst[/color][/b]
D-Ranked Ninjutsu
After rhythmically shaking the spines on his back to perform seals then gathering chakra into his tail, Soryuu will then attempt to strike his target and if successful, he will release additional concussive force in the form of an outward explosion at [Control] strength from his tail. If he does not strike a target within 3 posts the jutsu dissipates.

[color=#42D0F3][b]Ticking[/color][/b]
D-Ranked Ninjutsu
After rhythmically shaking the spines on his back to perform seals then gathering chakra into his tail , Soryuu will cover his body in unstable chakra. When he comes into contact with a target with five or more strength, the chakra will gather at the point of impact and explode outward with the force of his [Control] This chakra can be activated within 3 posts.

[color=#42D0F3][b]Deafen[/b][/color]
D-Ranked Ninjutsu
Soryuu rhythmically shakes the spines on his back then gatehers chakra to his ears, which will render him deaf until he dispels the jutsu. It can be held as long as he has chakra, but once it is dispelled it has a cool down of 2 posts before it can be used again.

[color=#42D0F3][b]Deny[/color][/b]
C-Ranked Ninjutsu
After rhythmically shaking the spines on his back, Soryuu releases a blast of chakra that erupts from him, expanding from all sides. The chakra moves at [Control] speed and pushes back obstacles with [Control] strength. The chakra wave expands for up to 25 meters before dissipating.

[color=#42D0F3][b]Rush[/color][/b]
C-Ranked Ninjutsu
In a pinch, Soryuu rhythmically shakes the spines on his back then gathers his chakra in his his muscles and tenses, then quickly releases it to give him a burst of speed. His speed increases by +6, but his strength suffers as a result, resulting in -6 in the stat.

[color=#42D0F3][b]Hone[/color][/b]
C-Ranked Ninjutsu
In a pinch, Soryuu rhythmically shakes the spines on his back then gathers his chakra in his his muscles and tenses, then quickly releases it to give him to increase his ease of movement and flexibility.  His strength increases by +6, but his speed suffers as a result, resulting in -6 in the stat.

[color=#42D0F3][b]Concentric Blast[/color][/b]
B-Ranked Ninjutsu
After rhythmically shaking the spines on his back, Soryuu gathers chakra within his mouth and then expels it. The chakra is released as several concentric circles, the first being half a meter in diameter, the second being 1 meter in diameter, and the third being 2 meters in diameter. Each chakra blast moves at [Control] speed and hits with [Control] strength. They can travel up to 40 meters before dissipating. 

[b][color=#42D0F3]Rattrap[/color][/b]
B-Ranked Ninjutsu
After rhythmically shaking the spines on his back, Soryuu will imbue an item with his chakra that is no larger than a basketball. The next thing to touch the object within 3 posts will feel the chakra lurch off the object, surging into their body and overwhelming them. For those with less than [Control] Strength they will find themselves immobile for the next 5 posts. If the target that touches the object has [Control] or higher Strength, they will find themselves unaffected.
[/spoiler]
[spoiler=Kaenton][color=coral][b]Body Temperature Control[/color][/b]
D-Ranked Ninjutsu
A pure channeling jutsu, Soryuu is able to channel Kaenton chakra to parts of his body, heating them up by up to 20 degrees Celsius. This jutsu has no range and can only warm up the user's body, allowing for first degree burns on contact.

[color=coral][b]Heat Aura[/color][/b]
D-Ranked Ninjutsu
After channeling his chakra, Soryuu can increase the temperature of the air around them. This creates a 10 meter diameter area of heat centered on him for the next seven posts. Anybody within the area will feel an intense heat that will usually cause them to perspire, feel thirst and in general make them uncomfortable.

[color=coral][b]Heat Pocket[/color][/b]
D-Rank Ninjutsu
After channeling his chakra, Soryuu focuses on an area within 10 meters of his position and creates an 2x2x2 meter area dense with kaenton chakra. Objects within this area rapidly heat up about 15 degrees celsius. Metal items within this area become uncomfortable to touch, and cause first degree burns with sustained contact. People who remain within this area for two or more posts will swelter, and their skin will begin to burn. By post four, exposed skin will suffer first degree burns. This technique lasts 7 posts.

[color=coral][b]Sweltering Bite[/color][/b]
D-Ranked Ninjutsu
After channeling his chakra, Soryuu focuses kaenton chakra in his mouth. Within 3 posts he will bite a target, flooding chakra into their body. The heat will cause their body temperature to increase several degrees, making them feel uncomfortable and sluggish, causing them to lost -1 speed for 2 posts. 

[color=coral][b]Mirage Clone[/color][/b]
D-Ranked Ninjutsu
After channeling his chakra, Soryuu creates a distortion of heat in front of him. This distortion bends light in a way that makes it look like the user. It has no defensive or offensive capabilities and only looks like the user, but is still just a chakra shell with heat inside. Upon contact, the clone dissipates, releasing a cloud of heat into its immediate surroundings. The heat is hot enough to cause first degree burns.

[color=coral][b]Desert Aura[/color][/b]
C-Ranked Ninjutsu
Prerequisite: [color=coral]Heat Aura[/color]
After channeling his chakra, Soryuu can increase the temperature of the air around him. This creates a 5 meter diameter area of intense heat centered on the clan member for the following five posts, causing great discomfort to those within. Additionally those aside from the user within the area will feel an intense heat that will drain 1 endurance per post for the next two posts. This area travels with the user at a speed of [Control]. If the user moves faster than [Control] speed, the area will follow behind at the speed with which it was cast. 

[color=coral][b]Heat Clone[/b][/color]
C-Ranked Ninjutsu
After channeling his chakra, Soryuu creates an identical copy of himself formed of condensed heat, this copy having all of the user's own stats and being capable of utilizing any Kaenton techniques the user may know.

[color=coral][b]Warm Up[/b][/color]
C-Ranked Ninjutsu
Soryuu will channel chakra, then flood an area surrounding him with kaenton. This creates an area around him 20 meters in diameter in which, due to the higher heat of the area, the strength of katon techniques are increased. Whenever a katon technique enters the area, its strength is increased by 5. This effect last 7 posts.

[color=coral][b]Mirage Field[/color][/b]
C-ranked Ninjutsu
After channeling his chakra, Soryuu releases Kaenton into a 10 meter radius around them, causing heat to disperse in the air within that area. This heat will cause a minor increase of up to 5 degrees Celsius, but its real strength is in the way the hot air behaves. The behavior of the heated vs. cold hair causes a Mirage field where everything's appearance is slightly distorted, leaving them unable to properly gauge distances or the size of people and objects unless they have a perception technique of the appropriate rank, this technique lasting for the next seven posts.

[color=coral][b]Magma Touch[/b][/color]
C-Ranked Ninjutsu
After channeling his chakra, Soryuu touches an object with his lil paw. The object must be a material that doesn't have an abnormally high melting point, must be inorganic and can only be a maximum of 1x1x1 meter large. If the object meets these criteria, the user can flood it with Kaenton chakra for a full post and heat it up. The heating up is done to such a point that the object actually melts into a hot pool and remains in that state for at least 3 posts, after which it begins to cool down at a normal rate (thus the rate at which it returns to normal depends on the temperature of the environment). This pool is extremely hot and capable of causing even fourth degree burns, but the user cannot control or mold it in any way and they will be damaged by it just like anybody else. 

[color=coral][b]Heat Wave[/color][/b]
B-Ranked Ninjutsu
After channeling his chakra, Soryuu channels Kaenton chakra to his wings, then spreads them out to either side of his body. As they do so, a wave of heat will grow from them over the course of the next 5 posts at [Control] speed. The wave is capable of causing second degree burns on whatever it touches. It is visible as a constantly shimmering wave, which is easily noticeable.

[color=coral][b]Heat Up[/b][/color]
B-Ranked Ninjutsu
Soryuu will channel chakra, then flood an area surrounding him with kaenton. This creates a sweltering hot area around him 40 meters in diameter in which the strength of katon techniques are increased. Whenever a katon technique enters the area, its strength is increased by 10. This effect last 10 posts.

[color=coral][b]Sweltering Breath[/color][/b]
B-Ranked Ninjutsu
After channeling his chakra, Soryuu will breathe out a shimmering wave of kaenton chakra that will spread around him in all directions for up to 40 meters. The heat will be hot enough to cause second degree burns to anyone within the chakra field. In addition, those who are in the kaenton field are subject to a -3 debuff to [Endurance] for every post they remain in the field, to a maximum of three posts. The field itself lingers for ten posts before dissipating.

[color=coral][b]Warm Embrace[/color][/b]
B-Ranked Ninjutsu
After channeling his chakra, Soryuu will head butt up to three targets and simultaneously breathe out a visible pocket of kaenton which covers and clings to the target. The chakra raises the temperature around the target 3 degrees Celcius, and prevents the target's temperature from being raised further so long as the chakra surrounds them, essentially protecting them from being affected by the user's kaenton techniques ranked B rank lower. The chakra lasts 8 posts before fading.

[color=coral][b]Intensify[/b][/color]
A-Ranked Ninjutsu
Soryuu will channel chakra, then flood an area surrounding him with kaenton. This creates a shimmering, sweltering hot area around him 65 meters in diameter in which the strength of katon techniques are increased. Whenever a katon technique enters the area, its strength is increased by 13. This effect last 12 posts.
[/spoiler]
[spoiler=Suiton][color=dodgerblue][b]*Suiton • Water Shuriken[/b][/color]
[i]D-Ranked Ninjutsu[/i]
After channeling chakra the user will form a shuriken of water that can be thrown up to 10 meters. When kai'd, this shuriken explodes with [Control] Strength and covers the immediate area in water. If not consumed, this technique lasts for three posts.

[b][color=dodgerblue]Puddle[/color][/b]
[i]D-Ranked Ninjutsu[/i]
After channeling his chakra, Soryuu will spit out suiton, covering the ground with water. The water spreads around him in all directions in a 10 meter diameter.

[/spoiler]
[spoiler=Yuton][quote=Yuton]Soryuu is able to use [color=#72DAC9][b]Yuton[/b][/color], or boiling water, a combination of kaenton and suiton. Yuton has properties of its parent releases. Like suiton, the jutsu have an [i]enveloping[/i] effect; jutsu will envelop and hold targets at 1/2 strength of the technique, rounded down. Yuton jutsu also are affected by kaenton, which heats the water enough to cause burns based on the jutsu’s strength: [list]1-14: Uncomfortable heat [*]15-24: First degree burns [*]25-34: Second degree burns [*]35+: Third degree burns[/list]

[color=#72DAC9][b]Boil[/b][/color]
[i]D-Ranked Ninjutsu[/i]
After channeling his chakra, Soryuu will touch an existing body of water and flood it with chakra. This chakra spreads throughout the water at [Control] speed and heats it up to a boil, applying the passive according to [Control] strength. If the body of water has another's chakra within it, Soryuu's [Control] must be greater than theirs in order to take effect.
[/quote]

[/spoiler]
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoJounin Iwagakure no Sato [color=#209DD3]
Yanagida Yukino Special Jounin Iwagakure no Sato [color=#a07ac2]
Ishiwara SetsunaChuunin Iwagakure no Sato[color=#E81D1D]
Enkouten Mai Jounin Iwagakure no Sato [color=#CE5412]
Aisu Namie Chuunin Kirigakure no Sato [color=#5bc2d4]
Awai FusaeA-Rank MNKonohagakure no Sato[color=#D95FEA]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman, clan leader [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

User avatar
Niro
Tsuchikage
Tsuchikage
Posts: 9844
Joined: Fri Dec 11, 2009 7:00 pm

Soryuu Mod 1.2

Post by Niro » Mon Jul 13, 2020 11:14 am

What's Yuton? I think Boiling is Steam's passive?
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

User avatar
Kao
Posts: 8242
Joined: Fri May 21, 2010 8:00 pm

Soryuu Mod 1.2

Post by Kao » Mon Jul 13, 2020 11:48 am

Oh uhhh Yuton is

Soryuu is able to use Yuton, or boiling water, a combination of kaenton and suiton. Yuton has properties of its parent releases. Like suiton, the jutsu have an enveloping effect; jutsu will envelop and hold targets at 1/2 strength of the technique, rounded down. Yuton jutsu also are affected by kaenton, which heats the water enough to cause burns based on the jutsu’s strength:
1-14: Uncomfortable heat
15-24: First degree burns
25-34: Second degree burns
35+: Third degree burns
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoJounin Iwagakure no Sato [color=#209DD3]
Yanagida Yukino Special Jounin Iwagakure no Sato [color=#a07ac2]
Ishiwara SetsunaChuunin Iwagakure no Sato[color=#E81D1D]
Enkouten Mai Jounin Iwagakure no Sato [color=#CE5412]
Aisu Namie Chuunin Kirigakure no Sato [color=#5bc2d4]
Awai FusaeA-Rank MNKonohagakure no Sato[color=#D95FEA]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman, clan leader [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

User avatar
Niro
Tsuchikage
Tsuchikage
Posts: 9844
Joined: Fri Dec 11, 2009 7:00 pm

Soryuu Mod 1.2

Post by Niro » Mon Jul 13, 2020 12:15 pm

There's no concentration for it on his sheet which is why I was confused
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

User avatar
Kao
Posts: 8242
Joined: Fri May 21, 2010 8:00 pm

Soryuu Mod 1.2

Post by Kao » Mon Jul 13, 2020 12:18 pm

Yeah I’m adding it. And apparently combining concs and they have lower passive affects is just a style, not an concentration . We talked about it on the discord since Hayate and Dia both have salt water. Hayate is style, Dia is conc
Coded AppShow
Username: Kao
Owner: Akari Kotaru
Stat Trainings: (0/25)


Soryuu

General Information


Type: Spirit
Gender: Male
Age: 203

Appearance: Souryuu is a young, relatively small aqua-colored dragon spirit. His body length is 5'10", and he weighs 213 lbs. He has large, green eyes. Soryuu also has short spines that run down the length of his back; they appear to flow like water, and they as they flow the spines shift in color ranging from aqua to dark violet. There are thick scales covering his neck and chest. These scales change color depending on Soryuu's mood; they are bright, blue, and sparkle when he is cheerful, and darken to violet and churn when he is angry or in distress. He has long spines on his cheeks, some of which are made of bubbles. These bubbling spines also change appearance in response to Soryuu's emotions by boiling and turning to steam when he is feeling strong, negative emotions.

Soryuu has small wings, which he usually keeps folded against his body. He has a long, thick tail which ends in a violet and pink spade. This spade usually is whispy in appearance toward the tip, similar in appearance to steam. The dragon spirit also has very strong and muscular limbs, and his feet have long, retractable claws.

Personality: Soryuu is young for his species, evident by his playful and child-like nature. He often giggles, which sounds like a bubbling stream. He is able to speak and usually speaks in a manner similar to a child, though he is capable of more mature speech. He is also very mischievous and rarely takes things seriously, much to the annoyance of his master. He is rarely outright aggressive unless the situation calls for it.

Despite his playful nature he is wary of most adult humans. He seems to be drawn to children and young teenagers, especially those who seem particularly moody or in distress. In such cases he tries to play with them in an attempt to improve their demeanor.

History Soryuu was born in a hot, watery realm, filled with deep pools and geysers that were large enough to swallow villages. For the first 150 years of his life Soryuu existed as all dragons of his species do: as a collection of tiny orbs of spirit energy. In this state he was the equivalent of an embryo, and he was sustained and nurtured by the realm itself. As he matured and gained sentience, his form began to coalesce to a larger collection of energy that looked much like a glowing egg. For the next 50 years he continued to mature within the safety and comfort of a boiling, poisonous spring.

At some point, he and other spirits from various realms were forcefully pulled into the human world, and were made to settle in the Catacombs beneath Iwagakure. This transfer made Soryuu's form unstable and he was often unable to maintain his egg-like form, and often broke apart into the tiny orbs of his earlier developmental stage. It was during this time that he met Kotaru and his teammates. Fascinated, he immediately took a liking to the jounin, and he even assisted in his recovery after the boy was injured in a fight with a gargantuan worm spirit. From that moment on, whenever Kotaru entered the Catacombs the spirit would find him, playfully rolling around the shinobi.

Soryuu eventually hatched and quickly sought out Kotaru during one of the latter's dangerous excursions into the Catacombs. After assisting Kotaru and ensuring his safety, the shinobi bluntly offered to enter into a spiritual contract, and Soryuu happily obliged.

Battle Information Rank: A-Ranked
Stats
  • Chakra Pool: 35
  • Control: 35
  • Endurance: 20
  • Strength: 20
  • Speed: 30
  • Willpower: 10
Equipment:

Scales: Soryuu is covered in sharp scales, ranging in size from 2 inch scales covering his hide, to 6 inch scales covering his neck and chest. These scales can be launched like projectiles using ninjutsu.

Claws: Soryuu has very sharp, 3 inch long retractable claws on his feet. He also has retractable 5 inch claws on the back of his feet.

Teeth: He has sharp teeth chomp chomp.

Primary Affinity: Suiton
Secondary Affinity: Katon
Abilities and Concentrations
Abilities
Soryuu was born in the Fussenkai, a realm filled with boiling springs and geysers. His species has evolved over the millennia to adapt to the harsh environment. Soryuu, like his brethren, is able to use the heat element known as Kaenton in the human realm. He is able to use this release without needing a concentration slot.
KaentonShow
Kaenton has to ability to heat anything, increasing its temperature, causing burns, and introducing people to heat strokes, dehydration, and even possibly death. Soryuu is naturally resistant to increased temperature, but even he can succumb to the excessive heat of the techniques. The heat increase, and the area he can increase, is determined by the rank of techniques. At higher ranks the element is able to create flashes of heat that can kill with ease.
Concentrations
Ninjutsu
Advanced Channeling: Elemental NinjutsuShow
This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any elemental Ninjutsu that is designed to be channeled, and there are no specified parameters in which a jutsu must fall to be channeled by this method.
SuitonShow
Suiton Affinity
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has a passive enveloping effect.
Passive (Enveloping)Show
Suiton's effect is enveloping, meaning that suiton passively surrounds anything that it makes contact with. Suiton techniques that do not last over periods of times (i.e, exploding techniques) drench their opponents, but long term techniques will envelop anything they come in contact with and maintain a hold on it with the 3/4th strength of the technique, rounded down. This means that if a suiton wave is shot forward with 17 strength, it will envelope and move anything with it that does not have more than 12 strength to resist it. This allows Suiton to fill a very powerful role in eliminating tools from opponent's access and capturing targets.
Taijutsu
AcrobaticsShow
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.
Genjutsu---

Jutsu
NinjutsuShow
Scale Projectile
D-Ranked Ninjutsu
After rhythmically shaking the spines on his back to perform seals, Soryuu focuses chakra into the scales on his neck or chest and releases one as a projectile. The scale travels at [Control] speed 5 strength. It can travel up to 10 meters.

Personal Barrier
D-Ranked Ninjutsu
After rhythmically shaking the spines on his back to perform seals, Soryuu breathes out chakra towards a target within 10 meters of his position. The chakara moves at [Control] speed, and when it reaches the target it expands around them, forming a dome-shaped barrier that protects them on all sides. The barrier can have up to a 4 meter diameter, and has a strength of [Control] It lasts 4 posts or until destroyed.

Chakra Burst
D-Ranked Ninjutsu
After rhythmically shaking the spines on his back to perform seals then gathering chakra into his tail, Soryuu will then attempt to strike his target and if successful, he will release additional concussive force in the form of an outward explosion at [Control] strength from his tail. If he does not strike a target within 3 posts the jutsu dissipates.

Ticking
D-Ranked Ninjutsu
After rhythmically shaking the spines on his back to perform seals then gathering chakra into his tail , Soryuu will cover his body in unstable chakra. When he comes into contact with a target with five or more strength, the chakra will gather at the point of impact and explode outward with the force of his [Control] This chakra can be activated within 3 posts.

Deafen
D-Ranked Ninjutsu
Soryuu rhythmically shakes the spines on his back then gatehers chakra to his ears, which will render him deaf until he dispels the jutsu. It can be held as long as he has chakra, but once it is dispelled it has a cool down of 2 posts before it can be used again.

Deny
C-Ranked Ninjutsu
After rhythmically shaking the spines on his back, Soryuu releases a blast of chakra that erupts from him, expanding from all sides. The chakra moves at [Control] speed and pushes back obstacles with [Control] strength. The chakra wave expands for up to 25 meters before dissipating.

Rush
C-Ranked Ninjutsu
In a pinch, Soryuu rhythmically shakes the spines on his back then gathers his chakra in his his muscles and tenses, then quickly releases it to give him a burst of speed. His speed increases by +6, but his strength suffers as a result, resulting in -6 in the stat.

Hone
C-Ranked Ninjutsu
In a pinch, Soryuu rhythmically shakes the spines on his back then gathers his chakra in his his muscles and tenses, then quickly releases it to give him to increase his ease of movement and flexibility. His strength increases by +6, but his speed suffers as a result, resulting in -6 in the stat.

Concentric Blast
B-Ranked Ninjutsu
After rhythmically shaking the spines on his back, Soryuu gathers chakra within his mouth and then expels it. The chakra is released as several concentric circles, the first being half a meter in diameter, the second being 1 meter in diameter, and the third being 2 meters in diameter. Each chakra blast moves at [Control] speed and hits with [Control] strength. They can travel up to 40 meters before dissipating.

Rattrap
B-Ranked Ninjutsu
After rhythmically shaking the spines on his back, Soryuu will imbue an item with his chakra that is no larger than a basketball. The next thing to touch the object within 3 posts will feel the chakra lurch off the object, surging into their body and overwhelming them. For those with less than [Control] Strength they will find themselves immobile for the next 5 posts. If the target that touches the object has [Control] or higher Strength, they will find themselves unaffected.
KaentonShow
Body Temperature Control
D-Ranked Ninjutsu
A pure channeling jutsu, Soryuu is able to channel Kaenton chakra to parts of his body, heating them up by up to 20 degrees Celsius. This jutsu has no range and can only warm up the user's body, allowing for first degree burns on contact.

Heat Aura
D-Ranked Ninjutsu
After channeling his chakra, Soryuu can increase the temperature of the air around them. This creates a 10 meter diameter area of heat centered on him for the next seven posts. Anybody within the area will feel an intense heat that will usually cause them to perspire, feel thirst and in general make them uncomfortable.

Heat Pocket
D-Rank Ninjutsu
After channeling his chakra, Soryuu focuses on an area within 10 meters of his position and creates an 2x2x2 meter area dense with kaenton chakra. Objects within this area rapidly heat up about 15 degrees celsius. Metal items within this area become uncomfortable to touch, and cause first degree burns with sustained contact. People who remain within this area for two or more posts will swelter, and their skin will begin to burn. By post four, exposed skin will suffer first degree burns. This technique lasts 7 posts.

Sweltering Bite
D-Ranked Ninjutsu
After channeling his chakra, Soryuu focuses kaenton chakra in his mouth. Within 3 posts he will bite a target, flooding chakra into their body. The heat will cause their body temperature to increase several degrees, making them feel uncomfortable and sluggish, causing them to lost -1 speed for 2 posts.

Mirage Clone
D-Ranked Ninjutsu
After channeling his chakra, Soryuu creates a distortion of heat in front of him. This distortion bends light in a way that makes it look like the user. It has no defensive or offensive capabilities and only looks like the user, but is still just a chakra shell with heat inside. Upon contact, the clone dissipates, releasing a cloud of heat into its immediate surroundings. The heat is hot enough to cause first degree burns.

Desert Aura
C-Ranked Ninjutsu
Prerequisite: Heat Aura
After channeling his chakra, Soryuu can increase the temperature of the air around him. This creates a 5 meter diameter area of intense heat centered on the clan member for the following five posts, causing great discomfort to those within. Additionally those aside from the user within the area will feel an intense heat that will drain 1 endurance per post for the next two posts. This area travels with the user at a speed of [Control]. If the user moves faster than [Control] speed, the area will follow behind at the speed with which it was cast.

Heat Clone
C-Ranked Ninjutsu
After channeling his chakra, Soryuu creates an identical copy of himself formed of condensed heat, this copy having all of the user's own stats and being capable of utilizing any Kaenton techniques the user may know.

Warm Up
C-Ranked Ninjutsu
Soryuu will channel chakra, then flood an area surrounding him with kaenton. This creates an area around him 20 meters in diameter in which, due to the higher heat of the area, the strength of katon techniques are increased. Whenever a katon technique enters the area, its strength is increased by 5. This effect last 7 posts.

Mirage Field
C-ranked Ninjutsu
After channeling his chakra, Soryuu releases Kaenton into a 10 meter radius around them, causing heat to disperse in the air within that area. This heat will cause a minor increase of up to 5 degrees Celsius, but its real strength is in the way the hot air behaves. The behavior of the heated vs. cold hair causes a Mirage field where everything's appearance is slightly distorted, leaving them unable to properly gauge distances or the size of people and objects unless they have a perception technique of the appropriate rank, this technique lasting for the next seven posts.

Magma Touch
C-Ranked Ninjutsu
After channeling his chakra, Soryuu touches an object with his lil paw. The object must be a material that doesn't have an abnormally high melting point, must be inorganic and can only be a maximum of 1x1x1 meter large. If the object meets these criteria, the user can flood it with Kaenton chakra for a full post and heat it up. The heating up is done to such a point that the object actually melts into a hot pool and remains in that state for at least 3 posts, after which it begins to cool down at a normal rate (thus the rate at which it returns to normal depends on the temperature of the environment). This pool is extremely hot and capable of causing even fourth degree burns, but the user cannot control or mold it in any way and they will be damaged by it just like anybody else.

Heat Wave
B-Ranked Ninjutsu
After channeling his chakra, Soryuu channels Kaenton chakra to his wings, then spreads them out to either side of his body. As they do so, a wave of heat will grow from them over the course of the next 5 posts at [Control] speed. The wave is capable of causing second degree burns on whatever it touches. It is visible as a constantly shimmering wave, which is easily noticeable.

Heat Up
B-Ranked Ninjutsu
Soryuu will channel chakra, then flood an area surrounding him with kaenton. This creates a sweltering hot area around him 40 meters in diameter in which the strength of katon techniques are increased. Whenever a katon technique enters the area, its strength is increased by 10. This effect last 10 posts.

Sweltering Breath
B-Ranked Ninjutsu
After channeling his chakra, Soryuu will breathe out a shimmering wave of kaenton chakra that will spread around him in all directions for up to 40 meters. The heat will be hot enough to cause second degree burns to anyone within the chakra field. In addition, those who are in the kaenton field are subject to a -3 debuff to [Endurance] for every post they remain in the field, to a maximum of three posts. The field itself lingers for ten posts before dissipating.

Warm Embrace
B-Ranked Ninjutsu
After channeling his chakra, Soryuu will head butt up to three targets and simultaneously breathe out a visible pocket of kaenton which covers and clings to the target. The chakra raises the temperature around the target 3 degrees Celcius, and prevents the target's temperature from being raised further so long as the chakra surrounds them, essentially protecting them from being affected by the user's kaenton techniques ranked B rank lower. The chakra lasts 8 posts before fading.

Intensify
A-Ranked Ninjutsu
Soryuu will channel chakra, then flood an area surrounding him with kaenton. This creates a shimmering, sweltering hot area around him 65 meters in diameter in which the strength of katon techniques are increased. Whenever a katon technique enters the area, its strength is increased by 13. This effect last 12 posts.
SuitonShow
*Suiton • Water Shuriken
D-Ranked Ninjutsu
After channeling chakra the user will form a shuriken of water that can be thrown up to 10 meters. When kai'd, this shuriken explodes with [Control] Strength and covers the immediate area in water. If not consumed, this technique lasts for three posts.

Puddle
D-Ranked Ninjutsu
After channeling his chakra, Soryuu will spit out suiton, covering the ground with water. The water spreads around him in all directions in a 10 meter diameter.
YutonShow
Yuton:
Soryuu is able to use Yuton, or boiling water, a combination of kaenton and suiton. Yuton has properties of its parent releases. Like suiton, the jutsu have an enveloping effect; jutsu will envelop and hold targets at 1/2 strength of the technique, rounded down. Yuton jutsu also are affected by kaenton, which heats the water enough to cause burns based on the jutsu’s strength:
  • 1-14: Uncomfortable heat
  • 15-24: First degree burns
  • 25-34: Second degree burns
  • 35+: Third degree burns
Boil
D-Ranked Ninjutsu
After channeling his chakra, Soryuu will touch an existing body of water and flood it with chakra. This chakra spreads throughout the water at [Control] speed and heats it up to a boil, applying the passive according to [Control] strength.
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoJounin Iwagakure no Sato [color=#209DD3]
Yanagida Yukino Special Jounin Iwagakure no Sato [color=#a07ac2]
Ishiwara SetsunaChuunin Iwagakure no Sato[color=#E81D1D]
Enkouten Mai Jounin Iwagakure no Sato [color=#CE5412]
Aisu Namie Chuunin Kirigakure no Sato [color=#5bc2d4]
Awai FusaeA-Rank MNKonohagakure no Sato[color=#D95FEA]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman, clan leader [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

User avatar
TheLacarix
Posts: 1309
Joined: Wed Apr 01, 2020 4:12 pm

Soryuu Mod 1.2

Post by TheLacarix » Tue Jul 14, 2020 5:58 am

1/2
CharactersShow

The White Eyed Demon of the Leaf
Aizawa, Yoru
S-Rank - Bannin
Konohagakure - ANBU

Shiazu, Ico
D-Rank - Genin
Kirigakure

Aono, Ikuto
A-Rank - Shogun
Land of Tea

Hondo (Aizawa), Haru
C-Rank
Land of Tea

User avatar
Niro
Tsuchikage
Tsuchikage
Posts: 9844
Joined: Fri Dec 11, 2009 7:00 pm

Soryuu Mod 1.2

Post by Niro » Tue Jul 14, 2020 11:34 am

Accepted
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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