The Taishou of Iron!

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Ace Trainer
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The Taishou of Iron!

Post by Ace Trainer » Fri Feb 11, 2022 9:03 pm

Application: Shio
Change:
Alright,
First - Connections is now a Scaled perk.
Update his personality
Update his affinity to Status Genjutsu

Add this ability
Quote:
The Taishou

As the Taishou, Shio has access to the generations of knowledge of his predecessors. The millenium of experience endowed to him has given Shio the power of the [Taishou], a state he is able to enter where the collective knowledge actively empowers him. Shio can enter this state for up to 5 posts, during which he undergoes a physical transformation. Entering this transformation cause Shio to generate a [Swarm of Locusts], using his [Taishou Stat] in place of a sync stat. The swarm has no unique attributes or abilities, except that their presence in the air spreads chakra that elicits the effects of [Sage Mode: Euphoria]. This swarm lasts as long as he remains in the state. Additionally, as he masters this state, Shio produces an armor, sword, and bow, that manifest with [Control] speed and strength. The armor and weapons are produced by as ninpou, though they appear as proper armor; when destroyed they will fade away to energetic dust rather than breaking away. A byproduct of being the recipient of this knowledge, Shio no longer ages, and can only die through combat, meaning he is not effected by starvation, dehydration, and so forth in non-combat settings. Shio simply needs to will himself to enter the state and can do so instantaneously.
Completed Taishou StateShow
Through an intentional release, Shio can enter the Taishou State for [Endurance / 5] posts. When he does so, he will generate armor around him, a piece around his torso, greaves for both legs, sleeves for both arms, and a helmet. As the armor is generating, Shio will grow to 6'6" in height, and weight around 260lbs. His hair will grow long, to mid-back length, and form into a pony tail that will hang out the back of his helmet. He physically ages to the appearance of a mid-20 year old. Though not noticeable to most, Shio's body will also form a number of scars on it in various places, showing a place where each Taishou before him died from his wounds. The sword that forms after this transformation is roughly a meter in length, and is otherwise a standard katana with a sheath on his left hip.
Swarm of LocustsShow
A spiritual swarm of Locust, this swarm has no unique ability or attributes, except that it spreads chakra that initiates the effects of [Sage Mode: Euphoria] anywhere it goes. The swarm are standard size for locusts, roughly 8cm long each, with 6 legs, wings approximately 10cm across. They have small mandibles, and are a variety of green, yellow and brown colors.
Taishou StatEffect
1 Shio physically transforms, but does not manifest any armor or weapons.
10 Shio's transformation now includes a chestpiece and sword.
20 Shio's transformation now includes a chestpiece, and greaves for both legs in addition to swords.
30 Shio's transformation now includes a chestpiece, greaves, and sleeves for both arms, in addition to a sword.
40 Shio's transformation now includes a chestpiece, greaves, sleeves, a sword and bow.
50 Shio's transformation is now complete as described above.
Alrighty, now for some jutsu..

Some taijutsu
Topping GilgameshShow
Toppling Gilgamesh:
A taijutsu style used by Mistaki, Shio, which emphasizes his small size and stature to overcome opponents who are typically larger than him. As most opponents are not used to fighting such small targets, Shio is able to capitalize off of their size to leverage their own power against them, hide openings in his own approach, and abuse openings typically hard to take advantage of for larger opponents. This style focuses largely on creating openings to drop larger opponents to the ground so remove much of their fighting capacity.
Requirement: 5’6” or lower, 150lbs or lower, [Acrobatics], [Close Quarters Combat]
[Balance]
D-rank Taijutsu Maneuver
[Toppling Gilgamesh]
A core component of the style, any time the user parries an attack, they will strike the opponent in the same direction the technique is being parried, throwing the target off balance. This will often be enough to throw the target to the ground.

[Grapple]
D-rank Taijutsu Maneuver
[Toppling Gilgamesh]
A core component of the style, when the user parries an attack, they will grab the attacker and thrust them to the ground in whatever direction they were parried.

[Slap]
D-rank Taijutsu Maneuver
[Toppling Gilgamesh]
The user will do a downward, open-hand slap at the opponent, intending to strike them and send them towards the ground.

[Side Control]
C-rank Taijutsu Stance
[Toppling Gilgamesh]
Should an opponent be on the ground in the supine position, the user will mount the opponent placing their chest at a 90 degree angle against the target’s chest. In this stance, the user is exerting their strength against the opponent to prevent them from getting up, and leave the user in the dominant position to defend against strikes, giving the target [-3 Speed].

[Elbow Lock]
C-rank Taijutsu Maneuver
[Toppling Gilgamesh]; [Side Control]
Should the user get the target in [Side Control], they can grab the bicep of the arm nearest their face and rotate the targets arm interior to the body. As the do so, the user will rotate their own body, forcing the opponent onto their side, while they swing their legs over the target’s legs. This will have both of the targets legs (stack on top of each other on their side), locked in the user’s knee preventing them from kicking. Now in this position, the user will press their weight down on the targets up-facing shoulder, and wrap their arm around the target bicep, pressing the forearm towards the elbow. Due to the position, the target suffers [-3 Strength] for resisting this hold. Should the user have strength greater than the target, they can dislocate the target’s elbow. Should the target have strength greater than the user, they must retain the hold for a number of posts equal to the difference in order to dislocate the target’s elbow.

[Immobile]
C-rank Taijutsu Maneuver
[Toppling Gilgamesh][Full Mount]
While in the [Full Mount] stance, the user will shift themselves backwards, placing even more of their weight on the targets hips and upper thigh. They’ll move their feet to the targets biceps, pinning them in place. In this position, the targets suffers [-3 Strength], and should they be weaker than the user, will be unable to move. This maneuver is advantageous as it leaves the target immobile but allows the user to retain freedom of their arms and hands.

[Smal l Bodied]
C-rank Taijutsu Discipline
Most shinobi are well equipped and capable fighters, however fighting someone dramatically different to you in size can be difficult to adapt to. Shio capitalizes on this by using a lot of unconventional and sporadic movements, which makes it harder to adapt to when compounded with his smaller stature. Opponents larger than him will often have difficulty adapting to his fighting style, often making surprise attacks and effective debuffs very difficult to utilize against him.

[Fighter’s Box]
C-rank Taijutsu Discipline
[Toppling Gilgamesh]
When fighting anyone who is using a technique that relies on [Close Quarters Combat], Shio is able to use his small size to his advantage, getting inside the fighter with relative ease. His smaller size means he’s able to take advantage of openings in their form easier, and get closer to his target. So long as Shio is physically smaller (height and weight) than his opponent, and they are using a [Close Quarters Combat] based stance or maneuver, they are treated as having effectively [-3 Speed] when he is within their immediate reach. This allows Shio to more easily capitalize on and recognize openings.

[Transition]
C-rank Taijutsu Maneuver
[Toppling Gilgamesh][Guard]; [Full Mount] or [Side Control] or [Back Mount]
While in any of the stances for [Toppling Gilgamesh], if the user’s strength is higher than the target’s, they are able to execute a single strike to the target’s head, and then leverage the target’s weight to transition into the [Guard] position.

[Conversion]
C-rank Taijutsu Maneuver
[Toppling Gilgamesh]; [Full Mount] or [Side Control] or [Back Mount]
While in any of the stances for [Toppling Gilgamesh], if the user’s strength is higher than the target’s, they are able to execute a single strike to the target’s head, and then leverage the target’s weight to transition into any of the other stances.

[Full Mount]
B-rank Taijutsu Stance
[Toppling Gilgamesh]
Should an opponent be on the ground in the supine position, the user will mount the opponent, placing their rear in the opponent's hips, and both knees into the opponent's armpits. While in the full mount stance, a number of techniques become usable. While in this position, the opponent suffers [-6 Strength] due to the restriction of their body.

[Rear Naked Choke]
B-rank Taijutsu Maneuver]
[Toppling Gilgamesh][Back Mount Mount]
While in the Back Mount position, the user will transition to have the pit of their elbow over the target’s adam’s apple, pinching both carotid arteries with their bicep and forearm. Once in this position, the target does not have to remain in the back mount, and the user will often let the target move more freely in this position. Should the user have +10 Strength than the target, the target will typically instantly pass out. Should the user have more strength than the target, the target will typically pass out after 2 posts. Should the user’s strength be equal to or less than the target’s strength, the target will pass out after a number of posts equal to the difference +2.

[Guard]
B-rank Taijutsu Stance
[Toppling Gilgamesh]
When the user parries a strike, they will grab the strike and then collapse onto the ground with their weight and use their strength to pull the target down. As they collapse, they will swing their legs out, pulling the target into a guard, with the user on their back. In this stance, the user is able to control the target’s weight by shipping their lips to move the target’s hip, keeping them off balance and stopping the from utilizing their proper speed. While in this stance, the target suffers from [-3 Speed] and [-3 Strength].

[Assault Mount]
B-rank Taijutsu Maneuver
[Toppling Gilgamesh]; [Guard] or [Full Mount] or [Back Mount] or [Side Control]
Best used on unsuspecting targets, but can be used when the opening is appropriate, the user will jump and descend on the target. As they’re descending, the user will kick away any attempts at defending, throwing their full weight and strength into the target. As they make contact, the user will move into one of the Mount or [Guard] stances, throwing the target onto the ground and stunning them into a grapple.

[Absorb]
B-rank Taijutsu Stance
[Toppling Gilgamesh]
Being smaller does not always mean faster, and opponents that are too fast can often be a major challenge to this style. To compensate, the user can enter this stance. Due to their small size, finding openings in the user can be harder. In this stance, the user intentionally creates an opening by taking a step forward, holding their left hand close to the chest, and extending the right arm out, while rotating their core to be perpendicular to whatever direction they are facing. While this serves as a good defensive stance and allows the user to quickly redirect their full power into an oncoming strike, it creates a small opening on their right rib cage. Should an opponent move to attack this opening, their left arm moves across their body to block the attack and then their right arm swings down into the opponent at full [Strength], which allows the user to knock them to the ground and collapse on top of the opponent. Due to the function of this technique, if an opponent attacks the specific opening, the attack is treated as having effectively -6 speed.

[Back Mount]
A-rank Taijutsu Stance
[Toppling Gilgamesh]
One of the most dominant stances in the style, when the opponent is on the ground in the prone position, the user will mount the target, wrapping their legs around the targets hips and upper thighs, and arms through the opponents armpits and on their necks. In this position, the target is greatly reduced in both their mobility and their ability to exert strength, giving them [-3 Strength] and [-6 Speed]. In this stance, a number of techniques become usable.

[Neck Break]
A-rank Taijutsu Maneuver
[Toppling Gilgamesh][Rear Naked Choke]
While in the [Rear Naked Choke], should the target pass out, or be stuck in the choke for more than 4 posts, the user can leverage the target’s depleting strength, and crank at their neck then suddenly jerk. In most cases, this will result in the breaking of the target’s neck and the severing of their spinal cord, killing them.

[Titan]
B-rank Taijutsu Stance
[Rigid Body]
A mixture of experience and raw strength, Shio is able to harden his body to resist slashing and stabbing attacks. By standing still and focusing his strength, he is able to treat any strike that is meant to cut or stab him by what is effectively -6 strength. This does not reduce the force of them impact, however, but makes it harder to cut him. So long as he remains still he can remain in this resistant state. Attacks that are a surprise, or specifically designed to cut through defenses are not effected by this reduction.

[Goliath]
B-rank Taijutsu Stance
[Rigid Body]
A mixture of experience and raw strength, Shio is able to harden his body to resist the damage of blunt attacks meant to cause bruising or broken bones. By standing still and focusing his strength, he is able to treat any strike that is meant to cause blunt or breaking damage by what is effectively -6 strength. This does not reduce the power of slashing or glancing blows, but makes it harder to cause bruising or internal damage. So long as he remains still he can remain in this resistant state. Attacks that are a surprise, or specifically designed to cut through defenses are not effected by this reduction.

[Gogmagogg]
B-rank Taijutsu Stance
[Rigid Body], [35 Endurance]
Due to being extremely hardy, Shio is able to focus to accelerate his bodily functions to rid himself of various afflictions and ailments. When under physical effects such as debuffs (concussions that cause debuffs, for example), or disease or poison, Shio can remain still, allowing his body to focus solely on addressing this effect in order to pass it. For every post he remains still, the duration of the effect is reduced as if 2 posts had passed.. However, this is an acceleration, meaning that he will feel the full course of the effect, simply at a faster rate. This does mean that if an effect would kill him, entering this state would accelerate the rate in which he dies.
And then some more..

And some genjutsu
GenjutsuShow
[Chakra Touch Initiator]
A-rank Genjutsu Technique
Prerequisite: [Emporer Hanzi's Fist][Touch Initiator][Sensory Initiator]
Due to Emporer Hanzi's Fist, Shio is able to directly touch chakra, and has learned to combine this skill with his Touch and Sensory Initiator. When Shio is wearing the gloves, he may cast and initiate [Touch] genjutsu by directly touching an source of chakra currently being controlled by an individual. rather than the individual themselves. When it does so, it operates as if he has touched them, their own chakra sense carrying the genjutsu back to them. This does not work on fire and forget techniques.

[Doubt]
A-rank Status Genjutsu
Shio will do a series of hand seals, then clap his hands, initiating the genjutsu in anyone who hears the clap. Anyone caught in this genjutsu will begin to seriously doubt anything they do. Even those with high resolve will find themselves questioning their decisions, often double, triple or even quadruple thinking before doing anything. The genjutsu causes even something as simple as taking a step to tumble into the various and many consequences this could have and how it might play out. While under this genjutsu, making decisions becomes much harder, and fighting seamlessly will often feel impossible for most who are incapable of being confident they're deciding what is the best move. This genjutsu lasts for 5 posts.

[Face Blindness]
A-rank Illusion Genjutsu
Shio will do a series of hand seals, initiating this genjutsu in anyone currently sensing his chakra. While under the effect of this technique, the target is unable to discern identifiable aspects of an individual, or identify who someone is. Everyone around them will be unrecognizeable, by their face, scent, sound of their voice, their chakra signature, or even their gait. While someone saying their name will alleviate this, if the target stops looking at said person for even an instant, they'll once again be unable to identify them. This makes it impossible to track someone while under the effect of this technique. This genjutsu lasts for 5 posts.

[Punishment]
S-rank Illusion Genjutsu
Shio will do a series of hand seals before coming in contact with someone. Should they make contact, this genjutsu will activate in the target. For the next 3 posts, every time they come in contact with Shio, their body will experience a flash of pain as if every nerve has suddenly been set on fire, if only for a moment. This incredible amount of pain is considered unbearable by most, and can be incredibly distracting, and make it virtually impossible to maintain contact with Shio, acting as a deterrent.

[Memory Stack]
S-rank Overlay Genjutsu
Prerequisite: 50 Willpower
One of Shio's more exemplary genjutsu, this overlay is intended to be used on large groups of people. The user will do a series of hand seals then produce an extremely loud noise, capturing anyone who hears it in the genjutsu. The overlay will cause the targets to relive the last 24 hours of their life in exactly the fashion it happened. The only exception is that the people in the events will be scrambled, meaning if they interacted with a shop owner, the owner would be a complete different person in this overlay. This 24 hour loop will repeat 20 times over the course of 3 posts, with the people changing each time, and then end. While genjutsu can't rewrite memories, this genjutsu aims to capitalize on flaws in the human memory, by "creating" a number of false memories, blurring out which one might be the proper memory.


Payment:
Training for...
Titan, Goliath, Balance, Grapple, Side Control, Full Mount, Assault Mount + Back Mont + Rear Naked Choke + Neck Break, Doubt + Face Blindness + Punishment

Total 88 ryo for jutsu after trainings, with Connections (12 jutsu), thats -24. So a total of 64 ryo.
And then we're going to send 140 to House of Chosen Children, which will turn into 196 thanks for Scaled Fundraiser

I'll post the nocode for the full app at the 1/2
Last edited by Ace Trainer on Tue Mar 15, 2022 10:40 pm, edited 5 times in total.
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Nick
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The Taishou of Iron!

Post by Nick » Sat Feb 12, 2022 1:07 pm

Commander
The user of this concentration is able to get verbal commands, exerting their [Willpower] against their targets. The effects of this technique most often manifest as debuffs to [Strength], [Speed] and [Endurance] up to -20. He can also give commands, which can be resisted by having a [Strength] or [Willpower] stat higher than the users [Willpower] - 5. << Why would this be allowed to break current debuff rules and go above/beyond what they normally can do?

Requirement: 5’6” or lower, 150lbs or lower, [Acrobatics], [Close Quarters Combat] << Haha, can he no longer use this once he enters Taishou form? Ah jeeze this style is a mess to read. Grappling is so hard to interpret with words alone.

All the commander jutsu should probably have a length before he needs to command again, similar to how we do Kiai type stuff. Can he maintain infinite commands all at once? Just one at a time? Do they need to be able to hear him for the jutsu to take effect?
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The Taishou of Iron!

Post by Ace Trainer » Mon Feb 21, 2022 12:03 am

The ability is actually meant to mean that he can do a combination of -20 through techniques, not that his techniques can do -20 individually. I did that to bypass the 3x stack limit, which should hopefully be okay since I'm using an ability slot for it. I edited it to make that more clear.

No, when he grows he can't use it. Or at least, by way of responsible roleplaying they'd be less effective.

I was using "eyes on them" in lieu of a set time limit, which has been okay in the past but I don't know if theres currently anything that works that way. If thats not okay then yeah I'll add [WP/5] or [WP/10] whichever is preferred. It was intended that he could utilize/maintain multiple commands at once. I did not think they need to be heard, its a WP check that the "action" for exertion of it is speaking, similar to if he punched to make a shockwave, they wouldn't need to see the punch to be hit by the shockwave, if that makes sense. I recognize that is harder to defend again, which is why I included the -5 for the WP check, which isn't currently needed on other WP Taijutsu concs currently.
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The Taishou of Iron!

Post by Valkier » Wed Mar 02, 2022 4:25 pm

I love the genjutsu, and the Toppling Gilgamesh stuff is pretty neat too, if a little hard to follow in places. But no particular problems except for:
[Gogmagogg] -> I disagree that a B-rank tai stance should be able to achieve the effects of S/T-style Tighten Time (particuarly on a character with a different pinnacle skill).

I started typing a whole bunch about the Commander before reading onwards and realising Nick already said a bunch of it...! I like that this can be resisted through Strength or Willpower vs. user's WP-5 -- honestly I feel like this should be how most, if not all, WP tai works.

Given that he can only use the Commander debuffs while in that transformation, which could only ever last 11 posts (@ Endurance/10) I'm more okay with the indefinite 'eyes on them' duration, since this adds additional counterplay as well as the str/wp stat check. Presumably these techniques also end if the Commander transformation finishes?
Given that they're ranged debuffs I would like to see the total amounts dropped by a rank. A-rank should only do -6, an S(50) would presumably cap at -18, etc.
Quote:
I did that to bypass the 3x stack limit
can you elaborate on how this works out? Isn't this ability, capping at -20 per stat, already within the 3x stack limit (assuming you'll have techs that can do more than -7 to a stat)

I'm still getting a bad gut feeling about ranged tai debuffs like this, so want some more eyes on this when ready. I'm hoping all the checks and caveats you've built in make it nice and balanced, though.
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The Taishou of Iron!

Post by Ace Trainer » Thu Mar 03, 2022 3:32 am

I didn’t realize there was existing Tighten Time techs that did that, so whoops! 😬 I’m happy to lower it to two posts, or increase the rank. However, I don’t think it being able to be done with S/T should necessarily disqualify it from being possible though other means. Especially since this is pretty explicitly one of the purposes of the endurance stat.



The commander techniques aren’t meant to be restricted to when he’s in Taishou form. It’s meant to be like…how the avatar can use all the elements (commander conc), but then also has the avatar state (Taishou state). I think it’d be a bit restrictive to do that.

So I guess first need to establish if that is okay.

But yes now that I’ve thought about it I suppose you’re correct with the x3 requirements so I suppose I’ll just remove the cap of -20?



I originally had this ability as a boost-less Nth stat. But was told that wasn’t necessary. I’m happy to reintroduce that if that would make you more comfortable with the ranged debuffs. Ultimately, if someone is faced with the other forms of these techniques they’re going to be debuffed in effect (I.e; if it’s one of these WP tai techniques that freezes people in place even if they have some resistance too it they’ll still be slowed down) so I figured having a proper number to it would be a little easier to manage.

Will switch down to ranged debuffs once we hammer these above out (y)
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The Taishou of Iron!

Post by TheLacarix » Sat Mar 05, 2022 5:28 am

Staff have come to a general consensus that WP Tai will not be able to cause debuffs.
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The Taishou of Iron!

Post by Ace Trainer » Sun Mar 06, 2022 3:02 pm

> I didn’t realize there was existing Tighten Time techs that did that, so whoops! 😬 I’m happy to lower it to two posts, or increase the rank. However, I don’t think it being able to be done with S/T should necessarily disqualify it from being possible though other means. Especially since this is pretty explicitly one of the purposes of the endurance stat.

Will need to help with this still :)

I removed the commander stuff and updated the ability to operate off an Nth stat and do an AoE debuff rather than a boost. It's still limited to 5 posts, the differential between Shio and those effected remains the same regardless of if Shio is boosted or they're debuffed.
As discussed on the discord, I'm okay with it being vulnerable to tenkujutsu because ancestral knowledge by way of a spirit or whatever reason we want to make up. And I'll add one of the reason I think this should be okay - Shio isn't getting any stronger here, but rather other people are getting weaker. Which means he doesn't get more dangerous, and is still just as vulnerable to high ranked jutsu (which scale off control so are unaffected by this).

Happy to work with it, but yeah. I'd like to be able to make something happen :)
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Post by Kabu » Thu Mar 10, 2022 4:12 am

[Smal l Bodied] <- How much larger do they have to be for this to really take effect? I feel like maybe there should be some kind of scale or something.
[Gogmagogg] <- Love the idea. Two posts would be better I think
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Post by Ace Trainer » Thu Mar 10, 2022 1:47 pm

I updated Gogmagogg to 2 posts.

Small Bodied I had originally tried to scale it but since its more of an abstract thing it was very odd. Given the style is built around Shio being smaller, I figured just a flat "if they're taller" than him should be sufficient. If not I can add like a window of 4 inches or something, I dunno.
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Post by TheLacarix » Fri Mar 11, 2022 12:47 am

Can you go into detail of his this physically manifests itself, other than simply being within range of the user. How does the debuff physically work, is it your chakra entering their system, is it pheromones or is there something else?

Sorry if you have already included this, but I couldn't see it anywhere.
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Post by TheLacarix » Fri Mar 11, 2022 1:26 am

Or is this an extension of Sage Mode: Euphoria?
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Post by Ace Trainer » Fri Mar 11, 2022 11:08 am

No it’s not included. It’s not an extension of Sage Mode.

It’s just a consequence of being in range of him, he’s so powerful everyone else gets weaker. I didn’t include a counter because I’m doing it in lieu of Nth stat boosting Shio; if I had done it as a boost to Shio the only way to counter it would be Tenkujutsu (which is why I said I was fine including that as an option). Since it’s just an inverted boost, I saw no reason to include anything that a boost wouldn’t
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Post by TheLacarix » Fri Mar 11, 2022 9:10 pm

I believe it will need a physical method, I'll talk with staff and get back to you asap
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Post by Ace Trainer » Tue Mar 15, 2022 12:17 pm

Oh sorry should have replied to this.

I’m not sure I agree since this is using an Nth stat but yeah lmk. If possible it’d be helpful to see some of it in this-week-at-Saigen or whatever so I can understand the thought process on the answer and can update in line with that rather than guessing if that makes sense. Thanks
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Post by Valkier » Tue Mar 15, 2022 4:16 pm

We've been mulling over the nth stat debuffs for a bit and now have a concensus -- although I see what you're trying to do I think there needs to be more consideration to the mechanics and balancing.

Staff have agreed that --
  • An AoE debuff has a lot more application than a self-buff, as it could affect multiple targets / debuff many people at once, compared to only boosting yourself, so the balancing should reflect this
  • As it's debuffing over a range, the effect should also be lessened. Debuff rules are fairly clear and even as an ability I'm dubious at allowing almost double the regular debuff limits especially without--
  • There should be some form of counterplay included, be it some form of stat check, method to resist/avoid/interrupt etc.
  • It can't be matched to a specialist stat in terms of balance because of the hard stat ceiling at endgame. A 250-stat specialist boost can only make use of +15 of the 25 possible stats, because the hard stat ceiling is at 265. Whereas by debuffing you're not subject to a similar limitation. If you faced a user doing a specialist boost, the two effects wouldn't cancel out evenly; they'd only boost by +15, but you could still debuff -25. So in it's current form this is outright better than a regular nth stat boost, so should be tuned down appropriately.
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Post by Ace Trainer » Tue Mar 15, 2022 8:21 pm

Okay, thanks (y)

Took the boosts out after the discord conversation and updated accordingly.
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Post by Niro » Tue Mar 15, 2022 10:23 pm

How big is the swarm? Do they radiate chakra just in their swarm size or does it radiate outward even further?
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Post by Ace Trainer » Wed Mar 16, 2022 11:29 am

The Taishou stat acts as his sync stat so it’s size would run off of that.

Just wherever they’re at, Euphoria lingers for 2 posts after the chakra has moved through the space per its description, so I didn’t think it needed to spread/be specific on that. But can if staff wants it.
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Post by Taiga » Sun Mar 20, 2022 10:04 am

I don't think you should get a mastery ability and sync stat all in one; seems a little broken in all honesty since you're getting two Nth stats in one.


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Post by Ace Trainer » Sun Mar 20, 2022 12:14 pm

I figured it could be justified in that the swarm is being limited to 5 posts. So I’m not getting full access to a swarm, and since there isn’t an Nth stat boosting I’m not getting full access to an Nth stat either. Just swarm and armor for 5 posts. Considering an Nth stat is typically an ability + 2 concentrations I think that’s a fair middle ground.
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Post by Taiga » Sat Mar 26, 2022 12:26 am

Discord chatting on this.


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Post by Taiga » Sat Mar 26, 2022 12:33 am

As a result of #regquestions; I'm cool with it.

Only points we discussed: further define the armor/weapon, scale it off of not WP. (I think it should be control)


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Post by Ace Trainer » Sat Mar 26, 2022 12:40 am

Edits made per discord
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Post by Taiga » Sat Mar 26, 2022 12:46 am

Ah, sorry. Missed you in the discord but I noticed one more thing.

that manifest with [Control] => that manifest with [Control] strength and at [Control] speed.

probably needs a speed is required but I'm not 100% sure on that, so you can say nah if you want. Not like we can't have you add it in later if we find it does.


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Post by Ace Trainer » Sat Mar 26, 2022 11:04 am

Fixed that 👌🏼
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Post by Taiga » Sat Mar 26, 2022 11:22 am

1/2


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Post by Ace Trainer » Sun Mar 27, 2022 12:22 pm

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[center][big][big][b]Mistaki, Shio[/b][/big][/big]
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[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 14
[b]Gender:[/b] Male
[b]Height:[/b] 5’6”
[b]Weight:[/b] 131lbs
[b]Physical Features:[/b] As far as physical features go, Shio is rather average for a boy his age. He is slim, with a visible jawline and hazel eyes. His hair is sloppy, neck length and black with grey and white strands peppered throughout it. As a Kawazaiwa he has the familial red dots on his palms, permanently marked on him. Shio wears large round glasses that are often hidden behind unrestrained locks of hair.
[b]Clothing/Accessories:[/b] Shio wears plain clothes, black shirt on black pants with a black belt. His clothes are slightly baggy on him. He wears his forehead protector on his head, high on his brow to hold his long hair out of his face. He wears standard ninja sandals. Shio does not wear the flak jacket typically worn by those of his rank.
[b]Personality:[/b] Shio is a far-cry from the boy raised in Kirigakure. Now the unconventional leader of one of the greatest non-shinobi forces of the world, Shio carries himself with discipline and purpose. Many would describe him as regal, slightly haughty, and driven. Unafraid to speak, abandoning the principles he was raised with, Shio asserts his authority, and can be rather demanding of the people around him. A boy who seeks excellence for himself and all those around him, Shio can be quite averse to failure, and will get very frustrated with those who struggle to succeed around him, or accomplish what he asks of them. However, one thing many people do not see of Shio is that he can be quite compassionate when eyes are off of him. Shio, having been raised in complex circumstances, empathizes with children like himself, and seeks them out in order to help them reach their true power and ability. He can be quite harsh on those who treat disadvantaged people unfairly or cruelly, but also believes that we have power over our destinies and some people simply choose to be in bad situations. 
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Village:[/b] [s]Kirigakure no Sato[/s] / Iron Country
[b]Rank:[/b] S-rank Missing Ninja / Taishou of Iron Country
[list][*][b]Chakra Pool:[/b] 43
[*][b]Endurance:[/b] 41
[*][b]Control:[/b] 40
[*][b]Strength:[/b] 46
[*][b]Speed:[/b] 30
[*][b]Willpower:[/b] 50
[/list]
[b]Equipment:[/b]
[list][*]Two kunai are kept strapped to each of his thighs.
[*]10 Exploding Tags, and 5 Smoke Tags are strapped to his belt.[/list]
[quote]A pair of gloves made of a special, chakra enhanced material, the wearer of Emperor Hanzi's Fists can interact with anything as if it were solid, without detriment to their bodies. The wearer of these gloves could hold a hand out and block a raiton blast, or slap away a fireball, or catch and throw back a wind blast, even grabbing water or mist as if it were a solid object is possible with the gloves. This however does not supplement the user's strength, they merely give the user the ability to physically touch and move chakra as they please.[/quote]
[b]Companions:[/b] (0/1)
[b]Primary Affinity:[/b] [Status Genjutsu]
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[table=2, Abilities][b]Sage Mode: Euphoria[/b][c]Shio’s chakra has a passive effect on the air around him, and when he releases it, causes the affected air to be highly absorbent of the naturally occurring energy of the world. The nature charged oxygen is then absorbed through the skin, mouth or nose, essentially inducing anyone who is breathing the air or present in it into a very minor form of Sage Mode. Because it is so minor, most do not realize they are in sage mode and instead say the state feels like a small burst of euphoria. This effect leaves the air charged with natural energy for 2 posts following exposure to his chakra.Those impacted have two effects occur for the entire duration they're in the area, and for 2 posts following the exit:[list][*]The euphoria caused by this state has a very acute neuromuscular effect that causes a -1 in Willpower. Any technique that counters neuromuscular effects, maintains heightened body control, or antidotes for neuromuscular toxins will counteract this. [*]The Euphoria also induces sensory in those affected. They are able to sense any beings with chakra within 30m of their bodies. Those without sensory techniques can not control this unrefined sensory and will simply be aware of where those they sense are with poor accuracy. Those with sensory techniques can control this as if it was a sensory technique, including turning it off.[/list]
[c][b]The Taishou[/b][c] As the Taishou, Shio has access to the generations of knowledge of his predecessors. The millenium of experience endowed to him has given Shio the power of the [Taishou], a state he is able to enter where the collective knowledge actively empowers him. Shio can enter this state for up to 5 posts, during which he undergoes a physical transformation. Entering this transformation cause Shio to generate a [Swarm of Locusts], using his [Taishou Stat] in place of a sync stat. The swarm has no unique attributes or abilities, except that their presence in the air spreads chakra that elicits the effects of [Sage Mode: Euphoria]. This swarm lasts as long as he remains in the state. Additionally, as he masters this state, Shio produces an armor, sword, and bow, that manifest with [Control] speed and strength. The armor and weapons are produced by as ninpou, though they appear as proper armor; when destroyed they will fade away to energetic dust rather than breaking away.  A byproduct of being the recipient of this knowledge, Shio no longer ages, and can only die through combat, meaning he is not effected by starvation, dehydration, and so forth in non-combat settings. Shio simply needs to will himself to enter the state and can do so instantaneously. 
[spoiler=Completed Taishou State]
Through an intentional release, Shio can enter the Taishou State for [Endurance / 5] posts. When he does so, he will generate armor around him, a piece around his torso, greaves for both legs, sleeves for both arms, and a helmet. As the armor is generating, Shio will grow to 6'6" in height, and weight around 260lbs. His hair will grow long, to mid-back length, and form into a pony tail that will hang out the back of his helmet. He physically ages to the appearance of a mid-20 year old. Though not noticeable to most, Shio's body will also form a number of scars on it in various places, showing a place where each Taishou before him died from his wounds. The sword that forms after this transformation is roughly a meter in length, and is otherwise a standard katana with a sheath on his left hip. [/spoiler]
[spoiler=Swarm of Locusts]
A spiritual swarm of Locust, this swarm has no unique ability or attributes, except that it spreads chakra that initiates the effects of [Sage Mode: Euphoria] anywhere it goes. The swarm are standard size for locusts, roughly 8cm long each, with 6 legs, wings approximately 10cm across. They have small mandibles, and are a variety of green, yellow and brown colors.[/spoiler] 
[table=2][b]Taishou Stat[/b][c][b]Effect[/b][c]
1 [c] Shio physically transforms, but does not manifest any armor or weapons.[c]
10 [c] Shio's transformation now includes a chestpiece and sword.[c]
20 [c] Shio's transformation now includes a chestpiece, and greaves for both legs in addition to  swords.[c]
30 [c] Shio's transformation now includes a chestpiece, greaves, and sleeves for both arms, in addition to a sword.[c]
40 [c] Shio's transformation now includes a chestpiece, greaves, sleeves, a sword and bow. [c]
50 [c] Shio's transformation is now complete as described above.[/table]
[c][b]Third Ability[/b][c] --[/table]
[table=2, Concentrations]
[b]Taijutsu (3)[/b][c][Rigid Structure][Close Quarter Combat][Perception][Acrobatics]
[c][b]Genjutsu Types(7)[/b][c][quote="Overlay Genjutsu"]This user has learned to create entire worlds in the heads of their targets. These genjutsu allow the user to completely recreate reality within the heads of their target, and interact with them in various ways through the techniques. Overlay stand out as a threat in genjutsu users as they lapse on a single second in real time, but can last extremely long in the heads of the target.[/quote]
[quote="Warp Genjutsu"]This user has learned to combine the basics of Status and Illusion genjutsu, allowing them to use single techniques to create sensory illusions, as well as status changes on their target.[/quote][quote="Status Genjutsu Genjutsu"]This user has learned how to utilize Status Genjutsu that impose mental and cognitive effects on their target.[/quote][quote=Illusion of Force Genjutsu]This user has learned to add a physical component when using genjutsu, allowing them to create the sensation of pulling, pushing, or evoking some force against their target.[/quote]
[quote="Advanced Channeling"]This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any genjutsu that is designed to be channel, and there are no specified parameters in which a jutsu must fall to be channeled by this method. Channeling Genjutsu causes the user to be surrounded in an aura of chakra while channeling the genjutsu, until the genjutsu is initiated.[/quote]
[quote=”Genjutsu Sensor”]Genjutsu Sensor is not actually a class of genjutsu, but instead a skill set derived from Genjutsu knowledge. When a genjutsu user places a target in a genjutsu, the user has an acute awareness that someone is in a genjutsu, and some level of understanding of what's happening within the genjutsu. This awareness allows them to make subtle manipulations and ensure their target has been captured. Through Genjutsu Sensor, the user is able to pull that awareness into the front of their mind, and perform additional techniques classed under genjutsu to derive information from that awareness. This allows them to do things like key in on the location of their target, feel their emotions, and other sensor like events.[/quote]
[quote=”Genjutsu Package”]Genjutsu Package is a variation on initiation, a technique performed prior to a genjutsu in order to modify it. Package works by condensing the genjutsu in a dense ‘package’ of chakra, and then retaining it. Each packaging technique designates how long a technique is packaged for, and the technique cannot be initiated in the target until the timer is up. However, for ever two[2] posts a technique is packaged, the cost to perform it is reduced by 1 rank. (An A-rank package for 4 posts would cost a C-rank’s chakra to perform.) However, if the technique is not initiated in the target post it comes unpackaged, the user pays 1.5x the cost of the jutsu. This allows genjutsu users to “hold on” to jutsu and release them when the target may not be as suspecting..[/quote]
[quote=Von Neumann Machine]
A custom model of genjutsu, these genjutsu increase in power over time, developing into stronger versions of themselves the longer they remain active without performing kai. VNM genjutsu [u]must[/u] start at their D-rank iteration, and cannot be initiated at higher ranks. Every other post they remain active, they increase in rank by 1. The user pays chakra each time it increases in rank. Due to their function, VNM genjutsu appear to last longer than standard genjutsu. Performing kai requires meeting the requirements for the [i]current[/i] rank, not the original.[/quote][c]
[b]Genjutsu Initiators (3)[/b][c]
[quote="Sound Initiation"]
This user has learn to use sound cues to initiate genjutsu. Allowing them to create sounds and sustain sounds to capture their targets in a genjutsu.[/quote][quote=Sensor Initiation]
This user has learned to use their chakra's presence to initiate genjutsu. Allowing them to initiate genjutsu in people who notice them with sensory techniques.[/quote][quote=Touch Initiation]
This user has learn to use physical sensations to initiate genjutsu. Allowing them to physical touch the target, or touch them with objects to capture their targets in genjutsu.[/quote]

[/table]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Genjutsu Package]
Package: D - Level 0
E-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an D-rank genjutsu of any style. However, unlike standard packaging genjutsu, this packaging technique allows the genjutsu to be performed at any time within the next two posts rather than requiring to be initiated immediately, but does not reduce any chakra costs. However, like packaging techniques if he does not initiate it in the 2 post span, he will pay 1.5x the cost of the technique.

Package: C - Level 0
E-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an C-rank genjutsu of any style. However, unlike standard packaging genjutsu, this packaging technique allows the genjutsu to be performed at any time within the next two posts rather than requiring to be initiated immediately, but does not reduce any chakra costs. However, like packaging techniques if he does not initiate it in the 2 post span, he will pay 1.5x the cost of the technique.

Package: B - Level 0
E-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an B-rank genjutsu of any style. However, unlike standard packaging genjutsu, this packaging technique allows the genjutsu to be performed at any time within the next two posts rather than requiring to be initiated immediately, but does not reduce any chakra costs. However, like packaging techniques if he does not initiate it in the 2 post span, he will pay 1.5x the cost of the technique.

Package: A - Level 0
E-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an A-rank genjutsu of any style. However, unlike standard packaging genjutsu, this packaging technique allows the genjutsu to be performed at any time within the next two posts rather than requiring to be initiated immediately, but does not reduce any chakra cost. However, like packaging techniques if he does not initiate it in the 2 post span, he will pay 1.5x the cost of the technique.

Package: S - Level 0
E-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an S-rank genjutsu of any style. However, unlike standard packaging genjutsu, this packaging technique allows the genjutsu to be performed at any time within the next two posts rather than requiring to be initiated immediately, but does not reduce any chakra cost. However, like packaging techniques if he does not initiate it in the 2 post span, he will pay 1.5x the cost of the technique.

Package: D - Level 1
D-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an D-rank genjutsu of any style, and requires 2 posts. By the end of 2 posts the genjutsu must be initiated, however it will only consume a E-ranks worth of chakra to perform the genjutsu.

Package: C - Level 1
D-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an C-rank genjutsu of any style, and requires 2 posts. By the end of 2 posts the genjutsu must be initiated, however it will only consume a D-ranks worth of chakra to perform the genjutsu.

Package: B - Level 1
D-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an B-rank genjutsu of any style, and requires 2 posts. By the end of 2 posts the genjutsu must be initiated, however it will only consume a C-ranks worth of chakra to perform the genjutsu.

Package: A - Level 1
D-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an A-rank genjutsu of any style, and requires 2 posts. By the end of 2 posts the genjutsu must be initiated, however it will only consume an B-ranks worth of chakra to perform the genjutsu.

Package: S - Level 1
D-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an S-rank genjutsu of any style, and requires 2 posts. By the end of 2 posts the genjutsu must be initiated, however it will only consume an A-ranks worth of chakra to perform the genjutsu.

Package: C - Level 2
C-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an C-rank genjutsu of any style, and requires 4 posts. By the end of 4 posts the genjutsu must be initiated, however it will only consume a E-ranks worth of chakra to perform the genjutsu.

Package: B - Level 2
C-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an B-rank genjutsu of any style, and requires 4 posts. By the end of 4 posts the genjutsu must be initiated, however it will only consume a D-ranks worth of chakra to perform the genjutsu.

Package: A - Level 2
C-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an A-rank genjutsu of any style, and requires 4 posts. By the end of 4 posts the genjutsu must be initiated, however it will only consume an C-ranks worth of chakra to perform the genjutsu.

Package: S - Level 2
C-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an S-rank genjutsu of any style, and requires 4 posts. By the end of 4 posts the genjutsu must be initiated, however it will only consume an B-ranks worth of chakra to perform the genjutsu.

Package: B - Level 3
B-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an B-rank genjutsu of any style, and requires 6 posts. By the end of 6 posts the genjutsu must be initiated, however it will only consume an E-ranks worth of chakra to perform the genjutsu.

Package: A - Level 3
B-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an A-rank genjutsu of any style, and requires 6 posts. By the end of 6 posts the genjutsu must be initiated, however it will only consume a D-ranks worth of chakra to perform the genjutsu.

Package: A - Level 4
A-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on an A-rank genjutsu of any style, and requires 8 posts. By the end of 8 posts the genjutsu must be initiated, however it will only consume an E-ranks worth of chakra to perform the genjutsu.

Package: S – Level 4
A-rank Package Genjutsu
Shio will add an additional series of hand seals on the end of a technique, packaging it instead of initiating it. This technique must be performed on a S-rank genjutsu of any style, and requires 8 posts. By the end of the 8 posts the genjutsu must be initiated, however it will only consume a D-ranks worth of chakra to perform the genjutsu.[/spoiler]

[spoiler=Genjutsu Sensory][Mole]
D-rank Illusion Genjutsu Sensory
Channeling chakra and then speaking out loud, anyone who hears his voice will be caught in this genjutsu. This genjutsu causes the target to see a mole on the back of their neck for 10 posts, should they look at it. Additionally, at any point while the genjutsu is active Shio is able to focus on anyone caught in it, getting a very vague, momentary sense of all 6 of their senses. This cannot be used to convey any information, but allows Shio to determine if their senses are active, letting him know what style of genjutsu to use.

[Mole]
D-rank Illusion Genjutsu Sensory
Channeling chakra and then release a burst of chakra, anyone who senses will be caught in this genjutsu. This genjutsu causes the target to see a mole on the back of their neck for 10 posts, should they look at it. Additionally, at any point while the genjutsu is active Shio is able to focus on anyone caught in it, getting a very vague, momentary sense of all 6 of their senses. This cannot be used to convey any information, but allows Shio to determine if their senses are active, letting him know what style of genjutsu to use.

[Mole]
D-rank Illusion Genjutsu Sensory
Channeling chakra and then utilize the [Rumble] technique, causing any who feel it to be caught in this genjutsu. This genjutsu causes the target to see a mole on the back of their neck for 10 posts, should they look at it. Additionally, at any point while the genjutsu is active Shio is able to focus on anyone caught in it, getting a very vague, momentary sense of all 6 of their senses. This cannot be used to convey any information, but allows Shio to determine if their senses are active, letting him know what style of genjutsu to use.

[Terminate]
D-rank Genjutsu Sensory
Because of Shio's advanced awareness of his genjutsu in his targets, he is able to at any point during the duration of a genjutsu, end it prematurely in his target with a single seal.

[Location]
C-rank Sensor Genjutsu
Shio will channel chakra, focusing on someone current caught in his genjutsu. So long as he is channeling, he'll be able to feel where that person is, regardless of the distance. He cannot use any other jutsu while utilizing this technique.

[Preparation]
C-rank Sensor Genjutsu
Shio will channel chakra, focusing on someone within his genjutsu. For the next 3 posts, any time they're about to do jutsu Shio will feel a sensation as their chakra wells up for the jutsu, giving him an opportunity to prepare for the attack. This jutsu lasts for 3 posts, or until the genjutsu ends in the target.

[Experience]
B-rank Sensor Genjutsu
Shio will channel chakra, focusing on an individual currently afflicted with a genjutsu. While he holds the final hand seal, he is able to experience everything about the genjutsu the target is currently experiencing by bringing it to the fore of his mind. This means feelings all feelings, and receiving all sensory information (sights, sounds, etc.). This allows Shio to gather understanding of their experiences in order to increase his combat ability.

[Genjutsu Eye]
A-rank Sensor Genjutsu
Shio will channel chakra, then focus on all targets currently initiated in a genjutsu. While this technique remains channeled, Shio can focus on individual chakra signature to get a precise idea of where they are up to 25m of his current location. He also has a passive direction and number to up to 50 meters. This technique requires focus and calls for Shio to close his eyes to focus on it. Even with high levels of Control and Instinct, this jutsu can be mentally taxing as it requires Shio to sort through the individual chakra sources in the sensor’s range.[/spoiler]

[spoiler=Genjutsu]
Fog
D-rank Illusion Genjutsu
Shio will channel chakra to perform this technique. Anyone who senses him channeling chakra will be caught in this genjutsu. For the next 5 posts they will see a fog around them, limiting vision to 5m. Because the fog is not real, it will not disappear if the target tries to disperse it.

Radiant
D-rank Illusion Genjutsu
Shio will channel chakra to perform this technique. Anyone who senses him channeling the chakra will be caught in this genjutsu. For the next 10 posts, anyone caught in the genjutsu that looks at Shio will see a soft light radiating from his body.

Ragnarok
D-rank Illusion Genjutsu
Shio will channel chakra then speak aloud, anyone who hears his voice will see the sky slowly begin to turn red, and remain that way for 10 posts. This does not change visibility in any way.

Gut Punch
C-rank Illusion of Force
Shio will do a series of hand seals, then speak out loud, focusing on a single individual around him. If that person hears him, they’ll suddenly feel a strike of [Will Power] strength at their stomach. The genjutsu and the aftereffects of it end after 2 posts.

Sweep
C-rank Illusion of Force
Shio will do a series of hand seals, then speak out loud, focusing on a single individual around him. If that person hears him, they’ll suddenly feel a strike of [Will Power] strength sweeping both of their feet, aiming to trip up anyone who isn’t strong enough to resist it. The genjutsu and the aftereffects of it end after 2 posts.

Skull Crusher
C-rank Illusion of Force
Shio will do a series of hand seals, then speak out loud, focusing on a single individual around him. If that person hears him, they’ll suddenly feel a strike of [Will Power] strength rocking at the crown of their head as if coming from the back. The genjutsu and the aftereffects of it end after 2 posts.

Savior
C-rank Status Genjutsu
Shio will do a series of hand seals, then speak aloud. Anyone who hears his voice will have a sudden sensation that Shio is a being of great power. The genjutsu immediately ends after this, leaving most people with a lingering sensation and no explanation for it.

Depression
C-rank Warp Genjutsu
Doing a series of hand seals, Shio will release a pulse of chakra. Anyone who senses this will be caught in his genjutsu. They will suddenly feel a tinge of depression strike them, as Shio moves closer to them it will fade but as he moves further it will intensify. This lasts for 5 posts.

Focus
C-rank Warp Genjutsu
Doing a series of hand seals, Shio will speak aloud mentioning in his speech an object. The target will feel an intense draw towards whatever the focus of the desire is. This draw will also cause a sort of tunnel vision in the target’s sight, causing a blurring of their peripherals and making it hard to focus on anything but the target.This lasts for up to 5 posts.

Conqueror
C-rank Warp Genjutsu
Doing a series of hand seals, and releasing a surge of chakra, this genjutsu will activate in anyone who senses the chakra. Those impacted will feel a sudden wave of fear every time they look at anyone that they consider adversarial, and may believe they are much stronger or intimidating than they truly are. After 3 posts the genjutsu will end.

*[Genjutsu • Doubt
C-Ranked Status Genjutsu
The user will do a series of hand seals, then whistle, initiating the genjutsu in anyone who hears the whistle. For the next three posts, the victims of this technique will feel tinges of doubt when listening to other people talk. While the doubt isn't strong, it creates a slight feeling that can be used to dissuade them from following instructions of other people if utilized properly.

Clamp
C-rank Illusion of Force Genjutsu
The user will do a series of handseals then release a surge of chakra towards their target. Should the target sense this, they’ll suddenly feel as if their hands are swelling. For a single post they’ll be able to perform kai, otherwise after this for 5 posts they will feel [Will Power] strength restraining their fingers if they try to move them, preventing them from grabbing anything or performing seals.

Death
B-rank Overlay Genjutsu
Doing a series of hand seals, Shio will send a surge of chakra towards an individual, if they sense it Shio will capture a target in this overlay technique. Immediately the target will suddenly feel an intense pain as a kunai slides across their throat, slicing it open. For 3 posts the target will feel the life slip from their bodies, bleeding from their throats, then the genjutsu ends.

Touch of God
B-rank Warp Genjutsu
Shio will channel chakra to perform this technique, then reach to touch a person. The contact will initiate this genjutsu, causing any pain they’re experiencing to begin to subside over the course of 5 posts and they will see any wounds they have slowly start to close (though they won’t actually). On the 5th post before the genjutsu ends, all their wounds will appear to rip back open and the pain will quickly return to them.

Intimidation
B-rank Illusion Genjutsu
The user will channel chakra and then take a step forward towards their target. If their target senses the user when doing so, they'll be trapped in the genjutsu. For the next 5 posts, every step the user takes towards the target will make them seem larger, more daunting, and scarier. This illusion can be mixed with other aspects to intimidate their target out of fighting.

Sweet Dreams
A-rank Status Genjutsu
Shio will do the hand seals for this technique then speak out loud, “And now, you sleep.”, for the post following this, an overwhelming drowsiness will overcome anyone afflicted with the genjutsu, and if they do not kai out of the genjutsu prior to the end of the post, will fall into a deep sleep. It takes 15 Willpower to resist this effect, and the standard Control to kai it.

Paralysis
A-rank Warp Genjutsu
Channeling chakra, this genjutsu will activate in anyone who senses him doing so. Fear will rock through the target’s body, as they will suddenly feel a sense of doubt and fear moving through them. By the end of the post, if they do not perform Kai they will feel their body being restrained by [Will Power] strength for 5 posts, unable to move unless they can overpower it.

Fright
A-rank Overlay Genjutsu
Shio will do a series of hand seals, causing a sharp flare in his chakra. Anyone who senses this flare will be captured in an Overlay world for 4 posts, in this Overlay they will actually just be a ghost, as they float behind Shio’s body for 4 posts while he completely slaughters a small village of people. They’ll be helpless and unable to turn away as they witness him bloodily murder men, women and children without regard, leaving nothing but blood and death in his wake. At the end of the 4 posts the genjutsu ends.

Assassin
A-rank Illusion Genjutsu
The user will do a series of hand seals, then clash two kunai together to make a loud metallic ringing sound. Anyone within 30m of the user that hears this sound will be caught in the genjutsu. At any point during the duration of this genjutsu, Shio can cause himself to disappear for a moment, and reappear by any of the individuals captured in the genjutsu, where he can strike them with the kunai and then return to his original position. When he vanishes like this, all ways of sensing him will vanish as well, but he cannot move in this moment. All people captured in this illusion see the same thing, meaning he cannot cause people to see him appear in different places, and he must return to his “starting” position before vanishing again to strike another target. Any wounds he gives will feel real, and have the appropriate amount of pain associated with it for the entire duration of this technique. This genjutsu lasts for 5 posts. 

[Chakra Touch Initiator]
A-rank Genjutsu Technique
Prerequisite: [Emporer Hanzi's Fist][Touch Initiator][Sensory Initiator]
Due to Emporer Hanzi's Fist, Shio is able to directly touch chakra, and has learned to combine this skill with his Touch and Sensory Initiator. When Shio is wearing the gloves, he may cast and initiate [Touch] genjutsu by directly touching an source of chakra currently being controlled by an individual. rather than the individual themselves. When it does so, it operates as if he has touched them, their own chakra sense carrying the genjutsu back to them. This does not work on fire and forget techniques.

[Doubt]
A-rank Status Genjutsu
Shio will do a series of hand seals, then clap his hands, initiating the genjutsu in anyone who hears the clap. Anyone caught in this genjutsu will begin to seriously doubt anything they do. Even those with high resolve will find themselves questioning their decisions, often double, triple or even quadruple thinking before doing anything. The genjutsu causes even something as simple as taking a step to tumble into the various and many consequences this could have and how it might play out. While under this genjutsu, making decisions becomes much harder, and fighting seamlessly will often feel impossible for most who are incapable of being confident they're deciding what is the best move. This genjutsu lasts for 5 posts. 

[Face Blindness]
A-rank Illusion Genjutsu
Shio will do a series of hand seals, initiating this genjutsu in anyone currently sensing his chakra. While under the effect of this technique, the target is unable to discern identifiable aspects of an individual, or identify who someone is. Everyone around them will be unrecognizeable, by their face, scent, sound of their voice, their chakra signature, or even their gait. While someone saying their name will alleviate this, if the target stops looking at said person for even an instant, they'll once again be unable to identify them. This makes it impossible to track someone while under the effect of this technique. This genjutsu lasts for 5 posts.

[Punishment]
S-rank Illusion Genjutsu
Shio will do a series of hand seals before coming in contact with someone. Should they make contact, this genjutsu will activate in the target. For the next 3 posts, every time they come in contact with Shio, their body will experience a flash of pain as if every nerve has suddenly been set on fire, if only for a moment. This incredible amount of pain is considered unbearable by most, and can be incredibly distracting, and make it virtually impossible to maintain contact with Shio, acting as a deterrent.

[Memory Stack]
S-rank Overlay Genjutsu
Prerequisite: 50 Willpower
One of Shio's more exemplary genjutsu, this overlay is intended to be used on large groups of people. The user will do a series of hand seals then produce an extremely loud noise, capturing anyone who hears it in the genjutsu. The overlay will cause the targets to relive the last 24 hours of their life in exactly the fashion it happened. The only exception is that the people in the events will be scrambled, meaning if they interacted with a shop owner, the owner would be a complete different person in this overlay. This 24 hour loop will repeat 20 times over the course of 3 posts, with the people changing each time, and then end. While genjutsu can't rewrite memories, this genjutsu aims to capitalize on flaws in the human memory, by "creating" a number of false memories, blurring out which one might be the proper memory.

[Heat Death]
S-rank Overlay Genjutsu
Prerequisites: 50 Willpower
Shio will channel chakra, then touch his target, capturing them in the overlay. In the moment that happens the target will suddenly feel their vision warp, the world becoming oblong and strange, as if looking at it through a fisheye lens. Everything will fade to white and the target will be left sitting in a room with Shio sat opposite of them. For the next 15 posts, the duration of the genjutsu, they can speak, move, and even perform techniques. However, Shio is in full control of their entire sensory-motor system. He can bring them excruciating pain, and soothe immediately after. Control their movements, stop them from speaking. He also has complete control of the reality within the room, allowing him to summon visuals, create events and happenings, and otherwise warp the reality to whatever he would like. Additionally, Shio has complete control over how time passes within this reality, allowing him to make it feel as if only minutes have passed, or entire centuries. This technique is taxing on the user and stuns their chakra circulatory system, disabling the use of jutsu after it ends for 1 post.

Messiah
S-rank Status Genjutsu
Prerequisite: 50 Will Power, the user must remain speaking for the duration of the genjutsu.
A genjutsu designed to be performed on large groups, after forming the proper hand seals, the user will speak. They can speak on any topic, and anyone who hears their voice while this genjutsu is active will be captured in it. This technique lasts for 10 posts, but will end prematurely if the user stops speaking at any point. Because the initiator is rolling with their voice, the impact of the technique is based on the length they’ve been within it, not the length in which it’s been active.
1st post: The afflicted will feel an overwhelmingly desperate urge to find the source of the voice and keep their eyes on the source.
2nd Post: Once they have seen the user, the afflicted will feel a sudden feeling of both reverence and fear that gets increasingly powerful over the course of the technique. Those without strong wills will feel as if they need to surrender, hopelessness sinking into their gut,
3rd Post: The afflicted will feel weakness through their body, increasing as any distance between themselves and the user is reduced, making resistance and the even movement incredibly mentally taxing.
4th Post: Anyone within the genjutsu this long will feel their willpower draining from them, most often completely paralyzed by the overwhelming authority of the user.
5th Post; Most anyone will have felt all power drained from their body, falling to their knees in reverence, fear, and obedience.
For all posts following this feeling is only increased and compounded.
The user cannot act in a way that would bring harm to any of the victims of this technique or the technique will end.[/spoiler]
[spoiler=Von Neumann Genjutsu]
Torture: Embed
D-rank Von Neumann Illusion
The user will do a series of hand seals to perform this technique. Should anyone touch the user in this post, they will be caught in the genjutsu. Upon touching them, they will see Shio suddenly strike them with a kunai then return to whatever position he was at, dropping the kunai on the ground. The user will have a minor wound somewhere on their body from the strike, which will cause minimal pain. The genjutsu lasts for 10 posts. 

Torture: Infect
C-rank Von Neumann Warp
[b]Prerequisite:[/b] Torture: Embed
After [Torture: Embed] has been active for 2 posts, on the 3rd post it will grow into this technique. The wound the target believes they’ve received will suddenly start to burn hot, and they will see the wound beginning to turn black. The target will have the thought of poison come to mind for a moment, which is often sufficient enough to let them believe they’ve been poisoned. This genjutsu lasts for the remaining duration of its predecessor.

Torture: Restraint
B-rank Von Neumann Warp
[b]Prerequisite:[/b] Torture: Infect
After [Torture: Infect] has been active for 2 posts, on the 3rd post it will grow into this technique. The target will begin to feel intense burning sensations in their shoulders, abdominal and hips. The more the target moves, the more intense the sensation will become. The target will begin to get a sense of panic that can be overwhelming for some, and will likely begin taking whatever methods they can to try and suspend the poisonous effects. At this stage the target will continually have thoughts of poison jumping into their head randomly, often convincing them they’ve been poisoned. This genjutsu lasts for the remaining duration of it’s predecessor.

Torture: Whip
A-rank Von Neumann Warp
[b]Prerequisite:[/b] Torture: Restraint
After [Torture: Restraint] has been active for 2 posts, on the 3rd post it will grow into this technique. The target will see Shio pull a whip out from his equipment. Whenever Shio makes a punching motion, they will see him using the whip to last out and strike them, regardless of the distance between them, unable to dodge it. The strike from the whip hits with [Willpower] strength, and each strike leaves the target with a new wound that will also begin to turn black like the initial injury. Due to the intense pain and burning sensations from the “poison” the target will often be rendered helpless. This genjutsu lasts for the remaining duration of it’s predecessor.

Torture: Torturer
S-rank Von Neumann Overlay
[b]Prerequisite:[/b] Torture: Whip
After [Torture: Whip] has been active for 2 posts, on the 3rd post it will grow into this technique. The target will be brought into an overlay. The world around them will remain entirely the same, but will begin growing darker and darker. Any allies they had on the battlefield will become stationary, simply watching. They will see Shio rapidly approach them. For the remaining duration of this technique, Shio is able to unleash any amount of pain or torture he pleases on the target, keeping them entirely restrained as he injures them to his leisure. At the very end of the genjutsu, the user will see Shio kick them in the chest, striking with [Willpower] strength, and causing them to stumble backwards as the world returns to normal. This genjutsu lasts for the remaining duration of it’s predecessor.[/spoiler]

[spoiler=Taijutsu]

[Presence of a Saint]
D-rank Taijutsu Discipline
[Perception]
Shio carries himself with a proper demeanor at all times, evoking the image of a religious figure. This can make it harder for those with low Will Power to attack him unexpectedly. Shio must remain keenly aware of his surroundings in order to ensure his demeanor is not interrupted.

[Focus]
D-rank Taijutsu Discipline
[Perception]
Shio’s Will Power is incredibly high due to his genjutsu skill, and he can exert this Will Power to focus, able to clear out distractions with ease. This allows Shio to ignore information his senses pick up that are not particularly relevant to his current task. Everything is still perceived (not making him immune to genjutsu initiation) but allows him to ignore it mentally, keeping him clear of distractions and tricks.

[Balancing Act]
D-rank Taijutsu Discipline
[Rigid Structure]
A combination of extreme deftness and bodily reinforcement, Shio is incredibly difficult to knock off balance. This means Shio is incredibly well at keeping his balance, even against techniques designed to knock people off balance, and he can maintain his balance even when under dizzying effects.

[b]Braced[/b]
D-rank Taijutsu Discipline
[Close Quarters Combat][Rigid Structure]
With high strength and skilled in close quarters combat, Shio has trained himself to receive virtually any blow and remove knockback. So long as the strike is not great than 5 his own strength, Shio will not be thrown back or pushed back under any circumstances.

[b]Killing Intent[/b]
D-rank Taijutsu Discipline
[Perception]
Shio is able to amplify his killing intent to [Will Power] meters, making everyone in the area aware of his vicious nature.

[Split]
D-rank Taijutsu
[Hanzi’s Fists][Rigid Structure]
Utilizing the ability of Hanzi’s fist, Shio will hold both hands out palms touching, with one hand pointed forward and the other slightly angled out and facing downward. This causes any ninjutsu his hands touch to split, moving around his hands rather than striking him. The angle of his hands causes the break created to split completely around his body protecting him from harm unless the jutsu can double back from where it came to hit Shio from behind.

[Crowd Mentality]
C-rank Taijutsu Discipline
[Perception]
Shio’s life as the center of a religious movement means he has spent a lot of time in crowds, and has learned to watch and monitor crowds. As such, Shio is able to easily pick out information about a crowd and use it to his advantage. He’s also able to easily notice outliers in a crowd, those who don’t fit in, or won’t fall in with everyone else, allowing him to key in on them and pay special attention.

[Convincing]
C-rank Taijutsu Discipline
[Perception][Crowd Mentality]
Using his keen sense of perception, Shio is able to closely watch any number of people while speaking, allowing him to use their responses to guide any sort of speech in the direction he wants. By closely monitoring for responses and making micro changes to how he’s behaving and speaking he can ensure he’s received positively. This makes it easy for Shio to tap into crowd mentality.

[Clinch Break]
C-rank Taijutsu Maneuver
[Acrobatics]
Having excellent flexibility and body control, Shio can escape clinches with ease. This technique allows him to slither and slip out of grasps relatively well, effectively reducing the strength of anyone clinching him by 3.

[Immovable Force]
C-rank Taijutsu Discipline
[Rigid Structure]
While rather simple in execution, Shio is able to remain in place regardless of what force is exerted against him. His ability to stand firm, combined with his immense strength means that any force acting upon him is treated as if it has -3 strength, and must be greater than his own to be able to cause him to move against his will. This means faced against even the strongest of winds, blasts, explosions, and recoil, Shio is able to remain in place. Techniques meant to disorient will nullify this effect.
[/spoiler]
[spoiler=Topping Gilgamesh]
[quote=Toppling Gilgamesh]
A taijutsu style used by Mistaki, Shio, which emphasizes his small size and stature to overcome opponents who are typically larger than him. As most opponents are not used to fighting such small targets, Shio is able to capitalize off of their size to leverage their own power against them, hide openings in his own approach, and abuse openings typically hard to take advantage of for larger opponents. This style focuses largely on creating openings to drop larger opponents to the ground so remove much of their fighting capacity.
[b]Requirement:[/b] 5’6” or lower, 150lbs or lower, [Acrobatics], [Close Quarters Combat][/quote]

[Balance]
D-rank Taijutsu Maneuver
[Toppling Gilgamesh]
A core component of the style, any time the user parries an attack, they will strike the opponent in the same direction the technique is being parried, throwing the target off balance. This will often be enough to throw the target to the ground.

[Grapple]
D-rank Taijutsu Maneuver
[Toppling Gilgamesh]
A core component of the style, when the user parries an attack, they will grab the attacker and thrust them to the ground in whatever direction they were parried. 

[Slap]
D-rank Taijutsu Maneuver
[Toppling Gilgamesh]
The user will do a downward, open-hand slap at the opponent, intending to strike them and send them towards the ground. 

[Side Control]
C-rank Taijutsu Stance
[Toppling Gilgamesh]
Should an opponent be on the ground in the supine position, the user will mount the opponent placing their chest at a 90 degree angle against the target’s chest. In this stance, the user is exerting their strength against the opponent to prevent them from getting up, and leave the user in the dominant position to defend against strikes, giving the target [-3 Speed]. 

[Elbow Lock]
C-rank Taijutsu Maneuver
[Toppling Gilgamesh]; [Side Control]
Should the user get the target in [Side Control], they can grab the bicep of the arm nearest their face and rotate the targets arm interior to the body. As the do so, the user will rotate their own body, forcing the opponent onto their side, while they swing their legs over the target’s legs. This will have both of the targets legs (stack on top of each other on their side), locked in the user’s knee preventing them from kicking. Now in this position, the user will press their weight down on the targets up-facing shoulder, and wrap their arm around the target bicep, pressing the forearm towards the elbow. Due to the position, the target suffers [-3 Strength] for resisting this hold. Should the user have strength greater than the target, they can dislocate the target’s elbow. Should the target have strength greater than the user, they must retain the hold for a number of posts equal to the difference in order to dislocate the target’s elbow. 

[Immobile]
C-rank Taijutsu Maneuver
[Toppling Gilgamesh][Full Mount]
While in the [Full Mount] stance, the user will shift themselves backwards, placing even more of their weight on the targets hips and upper thigh. They’ll move their feet to the targets biceps, pinning them in place. In this position, the targets suffers [-3 Strength], and should they be weaker than the user, will be unable to move. This maneuver is advantageous as it leaves the target immobile but allows the user to retain freedom of their arms and hands.

[Smal l Bodied]
C-rank Taijutsu Discipline
Most shinobi are well equipped and capable fighters, however fighting someone dramatically different to you in size can be difficult to adapt to. Shio capitalizes on this by using a lot of unconventional and sporadic movements, which makes it harder to adapt to when compounded with his smaller stature. Opponents larger than him will often have difficulty adapting to his fighting style, often making surprise attacks and effective debuffs very difficult to utilize against him. 

[Fighter’s Box]
C-rank Taijutsu Discipline
[Toppling Gilgamesh]
When fighting anyone who is using a technique that relies on [Close Quarters Combat], Shio is able to use his small size to his advantage, getting inside the fighter with relative ease. His smaller size means he’s able to take advantage of openings in their form easier, and get closer to his target. So long as Shio is physically smaller (height and weight) than his opponent, and they are using a [Close Quarters Combat] based stance or maneuver, they are treated as having effectively [-3 Speed] when he is within their immediate reach. This allows Shio to more easily capitalize on and recognize openings. 

[Transition]
C-rank Taijutsu Maneuver
[Toppling Gilgamesh][Guard]; [Full Mount] or [Side Control] or [Back Mount]
While in any of the stances for [Toppling Gilgamesh], if the user’s strength is higher than the target’s, they are able to execute a single strike to the target’s head, and then leverage the target’s weight to transition into the [Guard] position. 

[Conversion]
C-rank Taijutsu Maneuver
[Toppling Gilgamesh]; [Full Mount] or [Side Control] or [Back Mount]
While in any of the stances for [Toppling Gilgamesh], if the user’s strength is higher than the target’s, they are able to execute a single strike to the target’s head, and then leverage the target’s weight to transition into any of the other stances. 

[Full Mount]
B-rank Taijutsu Stance
[Toppling Gilgamesh]
Should an opponent be on the ground in the supine position, the user will mount the opponent, placing their rear in the opponent's hips, and both knees into the opponent's armpits. While in the full mount stance, a number of techniques become usable. While in this position, the opponent suffers [-6 Strength] due to the restriction of their body. 

[Rear Naked Choke]
B-rank Taijutsu Maneuver]
[Toppling Gilgamesh][Back Mount Mount]
While in the Back Mount position, the user will transition to have the pit of their elbow over the target’s adam’s apple, pinching both carotid arteries with their bicep and forearm. Once in this position, the target does not have to remain in the back mount, and the user will often let the target move more freely in this position. Should the user have +10 Strength than the target, the target will typically instantly pass out. Should the user have more strength than the target, the target will typically pass out after 2 posts. Should the user’s strength be equal to or less than the target’s strength, the target will pass out after a number of posts equal to the difference +2. 

[Guard]
B-rank Taijutsu Stance
[Toppling Gilgamesh]
When the user parries a strike, they will grab the strike and then collapse onto the ground with their weight and use their strength to pull the target down. As they collapse, they will swing their legs out, pulling the target into a guard, with the user on their back. In this stance, the user is able to control the target’s weight by shipping their lips to move the target’s hip, keeping them off balance and stopping the from utilizing their proper speed. While in this stance, the target suffers from [-3 Speed] and [-3 Strength]. 

[Assault Mount]
B-rank Taijutsu Maneuver
[Toppling Gilgamesh]; [Guard] or [Full Mount] or [Back Mount] or [Side Control]
Best used on unsuspecting targets, but can be used when the opening is appropriate, the user will jump and descend on the target. As they’re descending, the user will kick away any attempts at defending, throwing their full weight and strength into the target. As they make contact, the user will move into one of the Mount or [Guard] stances, throwing the target onto the ground and stunning them into a grapple. 

[Absorb]
B-rank Taijutsu Stance
[Toppling Gilgamesh]
Being smaller does not always mean faster, and opponents that are too fast can often be a major challenge to this style. To compensate, the user can enter this stance. Due to their small size, finding openings in the user can be harder. In this stance, the user intentionally creates an opening by taking a step forward, holding their left hand close to the chest, and extending the right arm out, while rotating their core to be perpendicular to whatever direction they are facing. While this serves as a good defensive stance and allows the user to quickly redirect their full power into an oncoming strike, it creates a small opening on their right rib cage. Should an opponent move to attack this opening, their left arm moves across their body to block the attack and then their right arm swings down into the opponent at full [Strength], which allows the user to knock them to the ground and collapse on top of the opponent. Due to the function of this technique, if an opponent attacks the specific opening, the attack is treated as having effectively -6 speed. 

[Back Mount]
A-rank Taijutsu Stance
[Toppling Gilgamesh]
One of the most dominant stances in the style, when the opponent is on the ground in the prone position, the user will mount the target, wrapping their legs around the targets hips and upper thighs, and arms through the opponents armpits and on their necks. In this position, the target is greatly reduced in both their mobility and their ability to exert strength, giving them [-3 Strength] and [-6 Speed]. In this stance, a number of techniques become usable. 

[Neck Break]
A-rank Taijutsu Maneuver
[Toppling Gilgamesh][Rear Naked Choke]
While in the [Rear Naked Choke], should the target pass out, or be stuck in the choke for more than 4 posts, the user can leverage the target’s depleting strength, and crank at their neck then suddenly jerk. In most cases, this will result in the breaking of the target’s neck and the severing of their spinal cord, killing them.
[/spoiler]

[spoiler=Ninjutsu][]Barrier[]
D-rank Nintaijutsu
Requires: Hanzi's Fist
When interacting with anything that requires Hanzi's Fist for Shio to manipulate, he can do basic channel to channel chakra into the gloves, forcing a barrier 2m tall, 1m wide to form from the gloves with [Control] speed and strength, expanding the protection the gloves grant.

[]Pulse[]
D-rank Ninjutsu
Shio will charge chakra momentarily, then release a single pulse of chakra in every direction from his body that will surge out [Control x2] meters. This pulse of chakra generates no effect to anyone it touches but charges the air in accordance with Shio’s [Sage Mode: Euphoria] ability, and any active techniques.

[]Double Jump[]
D-rank Nintaijutsu
While in combat, Shio can do a basic channel to channel chakra into his feet, releasing a burst of chakra that allows him to jump again as if he was on the ground. This technique lacks the force to be combat useable, and due to the low rank of the technique can only be used once before the user has to touch the ground again.

[]Suppress[]
C-rank Ninjutsu
As Shio’s chakra causes the air to initiate sage mode in others, he has developed this technique to cancel out the effects in people. By doing hand seals and focusing on a individual, he can send a burst of chakra at them at [Control] speed, that will dispel the effects of his ability should it strike them.

[]Enhance[]
C-rank Ninjutsu
Shio will do a series of hand seals, for the next 5 posts, his [Sage Mode] will increase the amount of ambient energy it pulls in, strengthening the Euphoria effect. This will have it's debuff increased by -3, increasing the range of sensory granted by +10m, and require any techniques used to counter its effects to be equal to or greater than this technique's rank.

[]Empower[]
B-rank Ninjutsu
Shio will do a series of hand seals, for the next 5 posts, his [Sage Mode] will increase the amount of ambient energy it pulls in, strengthening the Euphoria effect. This will have it’s debuff increased by -5, increasing the range of the sensory granted by +20m while also refining it to the point of being able to recognize exact positions and requires any techniques used to counter its effects to be equal to or greater than this technique’s rank.[/spoiler]

[hr]
[center][b][big]History[/big][/b][/center][spoiler=Historical Accounts]Born to a mother and father of the Kawazaiwa family, there are hardly anything exceptional about Shio’s birth or infancy. His mother and father, however, belonged to a small pseudo-religious sect in the Kawazaiwa family that believed in the power of the human voice. As Shio learned to speak, his talent for the spoken word raised alarms within the sect, and soon after, his was brought forward to the heads who designated him the avatar, the voice of the Universe. Shio was raised as a central pillar to this small sect, pounded with knowledge, given every resource. Through this, it was revealed his great talent. By 5 he was already a skilled shinobi, hardly able to convey complex thoughts he was able to master jutsu with incredible ease, manipulate chakra, and perhaps most curiously, illicit incredibly potent genjutsu in combat.

The day of his 6th birthday, he was submitted to the academy, and took his oath of the voice. With this oath he swore to hold his voice in highest regard, it temper his words, to speak only with purpose. In the academy, Shio performed not only above his peers, but well above even some of his teachers. He excelled in the academy, using overlay genjutsu to manipulate time for learning to allow him to pick up more information in less time. He graduated with flying colors, at the top of his class. He now acts as a genin, studying and expanding his skills.

Shio would move on to take the chuunin exam by 8, promote to special jounin quickly thereafter, and be named Jounin by 10 years of age. Chosen as a representative of the village's strength, Shio was sent on international missions to bring other countries under Kirigakure’s authority. However, Shio got lost from his convoy on one of these missions, and was unable to find his way back. He has since been classified as an S-rank missing ninja and wanders the world collecting followers and allegedly trying to find his way home.

During the Great War, Shio would wander, conquering land and eventually moving on Iron Country. While many of the forces were out, Shio would move in on the country and usurp the seat of the Taishou during his absence. Upon their return, Shio would challenge the Taishou to battle, fighting the sword master with his bare hands. Shio would walk out the only man alive, and take the title of Taishou where he now sits, ruling over the land of samurai.[/spoiler][hr]
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Kabu
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The Taishou of Iron!

Post by Kabu » Sun Mar 27, 2022 12:24 pm

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