Change:
[Control]strength, and takes on several unique properties as well. When the user enters this form, they gain access to several abilities and boosts. This transformation lasts for 5 posts and can only be activated once per thread.
- [10 Mastery] Stage 1: Abyssal chakra becomes visible on the skin of Airon, glowing a faint blood-red hue. Activating this heals moderate wounds in 1 post. +3 Chakra Pool, +2 Speed.
- [20 Mastery] Stage 2: Airon will build off the previous form, except now the chakra turns black and forms into robe-like clothing. Activating this heals extensive injuries in 1 post. +5 Chakra Pool, +5 Speed
- [30 Mastery] Stage 3: With more mastery over abyssal chakra Airon begins to embody Lord Jashin itself. Adding from Stage 2, the robe gains skull’s that line the top hem of his robe near his neck, shin, and elbow’s. Activating this heals critical injuries in 1 post. +5 Chakra Pool, +5 Speed, +5 Strength
- [40 Mastery] Stage 4: The final form of this technique involves abyssal chakra from the realm of Jashin wrapping around the user forming robe-like clothing. Skulls line the top hem of his robe near the neck, shin and elbow bones dangling from his shoulder, and skulls dangle also from his sleeves. Purple feathers of an unholy nature also extend from each of these skulls. The robes are torn in appearance, and rings are attached throughout the robe itself, talons at the ends of the robes near the feet. Activating this will heal all lethal wounds currently being suffered by Airon in 1 post. +7 Chakra Pool, +7 Speed, +6 Strength.
- [50 Mastery] Stage 4 Ascended: Having achieved complete mastery of this Jashinist blessing, the user is now able to enter Abyssal Constellation without being injured. Indistinguishable visually from Stage 4, it’s still slightly stronger than it’s predecessor. Activating this will heal the user from all up to lethal wounds currently being suffered by Airon and allow the user to continue fighting after the head is severed and abyssal chakra will temporarily reattach the head of the user until either the transformation ends or is permanently reattached through another method, though the range of this ability is no more than 50m and the effect is immediate. +8 Chakra Pool, +5 Control, +5 Speed, +2 Strength, +5 Endurance
Mastery 10: Paralyzing Touch - By contacting the foe with physical touch through contact with his skin, the foe is administered with abyssal chakra that causes paralytic affects to be felt in opponents that scale based on overall mastery of the transformation.
- 1-10 Mastery: Tingling, acute numbness. [5 posts]
- 11-30 Mastery: Loss of Sensation. [5 posts]
- 31-40 Mastery: Localized Paralysis. [5 posts]
- 40+ Mastery: Diffuse Paralysis on pro-longed contact (Equivalent of 1 post) Lasts for [5 posts]
- 30-40 Mastery: 3rd degree burns, destroying all nerve endings and destroying the entirety of the epidermis & dermis.
- 41-45 Mastery: Muscle is completely eaten and broken down by the affliction.
- 50 Mastery: Bone is broken down and begins to disintegrate before the opponents very eyes.
S-Ranked Jashin Rite
Prerequisite: Must be in Abyssal Constellation Mode
By stabbing the hilt of the scythe into the ground, Airon can cause the area to begin populating up to one dozen 5x5 Jashinist Seals at [control speed] on the ground and can be spread as close or as far apart as the user would like, up to a 50m radius. These seals act as mines or can be used to trigger Jashin Rites when stepped on by the user. When stepped on/triggered by an enemy, they will explode into purple abyssal chakra flame with an impact strength of [control] while also conflagrating the enemy with its fiery mist. The purple flames double as both physical and chakra burns, the afflicted areas receiving a healing debuff of ¾’s the speed it normally takes to heal a wound.
Payment:
12 Ryo on application to be used for the S-Ranked Jashin Rite