Ain't nobody got time for that

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Director
Hokage
Hokage
Posts: 3518
Joined: Sun Apr 26, 2015 8:00 pm
Location: Before or after the explosion?
User flair: If you read this, you're gay.

Ain't nobody got time for that

Post by Director » Mon Aug 01, 2022 9:01 pm

Application: Awai, Fanho
Change: +35 Sage Mode Stats (I ain't training all of that lmao)
Payment: 140 points
Character: Awai, Fanho | Rank: Hokage | Village: Konoha | Color Code: [b][color=#682860]
Character: Konshi, Yuichi | Rank: Jounin | Village: Kumogakure | Color Code: [b][color=#0051BA]

User avatar
Director
Hokage
Hokage
Posts: 3518
Joined: Sun Apr 26, 2015 8:00 pm
Location: Before or after the explosion?
User flair: If you read this, you're gay.

Ain't nobody got time for that

Post by Director » Mon Aug 01, 2022 9:02 pm

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=2130922/]DirectorPr[/url]
[b]Points:[/b] 708/1222
[b]Companions:[/b] (0/1)
[b]Stat Trainings:[/b] (44/70)
[b]Prestige Slots: (6/6)[/b] [Omega], [Beast Master - Used], [Accountant (Scaled)],  [Legacy (Scaled)], Connections, Changed Chakra - ([color=#682860]Purple[/color])
[hr]
[table=2][center][big][b]Main Theme[/b][/big][/center][c][center][big][b]Battle Theme[/b][/big][/center][c][center]https://youtu.be/1YIyEnEDBdA?list=PLPaN6Wrl_xE09LFKm7Bwm1qeOZ-Kmgyz3[/center][c][center]https://youtu.be/iYZIUtDAFIw[/center][/table]
[center][b][big][big][url=https://www.narutosaigen.com/forums/viewtopic.php?f=85&t=5937076][color=gold]Awai[/color][/url], [color=grey]Fanho[/color][/big][/big][/b][/center]
[table][center][img]https://i.imgur.com/qRLJFYn.png[/img][/center][c][b]Age:[/b] 26
[b]Gender:[/b] Male
[b]Height:[/b] 6’0
[b]Weight:[/b] 180 lbs[/table]


[center][b][big]Description[/big][/b]
Fanho seems rather skinny and not muscular in the slightest from a first glance. However upon further inspection Fanho is quite toned. Alongside he is accented with having little hair on his body with slight dark grey hairs on his arms and legs. His hair on his head is grown out in a messy way which splays out from all sides draping even over his eyes a bit.

Fanho's clothing attire consists of a black t-shirt with a white middle zip hoodie over his shirt with the hood that drapes on his back. He bears the symbol of Konoha on the back of his jacket instead of a forehead protector. Fanho's pants drape down to two inches above his ankles that are colored a dark black. From there he has bandages that wrap from his knees down into his toeless boots. His toeless boots are thick soled shoes that are a dark blue thick leather. Fanho has a large back pouch on his belt that lays just underneath his hoodie slightly propping it up. On his right leg he has a kunai holster that holds his titular tools. Next to the back pouch along the left hand side of his belt are several scroll holsters and an extendable pen/ink jar.

[big][b]Forehead Protector[/b][/big]
Fanho has foregone the forehead protector for a much more vibrant way by emblazoning the symbol of Konoha on the back of his jacket. He still keeps a forehead protector in his back pouch just in-case.

[big][b]Personality[/b][/big]
Regardless of the age Fanho is still a joker and hospitable character, his personality hasn't changed much from his earlier years. Fanho still remains youthful, hopeful, and excitable as he'd ever be. Looking forward to the next day, a new encounter, and new skills to be learned. He enjoys the company of friends and others, and deep down believes in the [i]Will of Fire[/i] applying it to every situation. However a darker side of himself persists, Fanho has never faced a cold reality or truth in the wake of losing people. Being raised in an era of relative peace, he has yet to lose someone close to him, and deep down he hasn't realized that what frightens him the most is if he were to lose control of himself. He fears he wouldn't be able to be stopped due to the sheer rage he'd succumb to, but he hasn't realized this side of him that would awaken in him if he were to lose what he holds precious to himself.[/center]
[hr]
[table=3,][table=1,][center][b][big]Rank[/big][/b][/center][hr][center][color=#AF1E2D][b]Bannin (S-Rank Ninja)[/b][/color][/center][c][center][b][big]Village[/center][/big][/b][hr][center][big][color=orangered][b]Konohagakure no Sato[/b][/color][/big]
[img=50,50]http://vignette3.wikia.nocookie.net/shinobito/images/9/98/Naruto-konoha-symbol-i7.png/revision/latest?cb=20120602011750[/img][/center][/table][c][center][b][big]Stats[/b][/big][/center]
[hr]
[b](250)[/b]
[b]Chakra Pool:[/b] 40
[b]Endurance:[/b] 40
[b]Control:[/b] 50
[b]Strength:[/b] 30
[b]Speed:[/b] 50
[b]Will Power:[/b] 40
[i][b]Sage Mode:[/b][/i] 50[c][table=2][b][center][big]Chakra Affinities[/big][/center][/b][center][hr][b]Primary Affinity[/b]
[img=20,20]http://vignette4.wikia.nocookie.net/narutofanon/images/0/01/Light_Release_Icon.png/revision/latest?cb=20151101153100[/img] [color=gold][b]Hiton[/b][/color][/table][/table]
[table=2][big][b]Gear[/b][/big][c]
[spoiler=Strength of the People][quote=Strength of the People][center][big][color=cadetblue][b]Strength of the People[/b][/color][/big][/center]
The Strength of the People is a special set of gloves, and boot additions that feature iron soles and knuckles. These iron soles and knuckles release a blast of 50 strength chakra strike's alongside his own punches and kicks. He cannot use these strikes in pseudo or heavenly taijutsu, and must make direct contact to be able to make use of the strike. The 50 strength released costs equals to releasing a 50 strength chakra blast, and takes as long to charge based off Fanho's [b][Control][/b] stat. However they charge passively, allowing Fanho to do other things, and cast other jutsu as they charge. He can hold the strike's strength as long as he has chakra, and his chakra has not been nullified.[/quote][/spoiler]

[u][b]Right/Left Arms and Legs[/b][/u]
[spoiler=Fuuinjutsu Loaded][color=black][b][nocode][color=black][b]Force Fuuinjutsu • Hidaki Smash[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Fuuinjutsu[/i][/nocode][/i]
Fanho will channel chakra creating the fuuinjutsu across his arms. This fuuinjutsu stores up to 50 strength worth of kinetic strength (IE. A punch, ball tossed with strength, etc). He can channel additional chakra to the fuuinjutsu to fill it with the strength or absorb it from an incoming attack taking the strength out of it and allowing him to redirect it.[/spoiler]

[u][b]Right Leg Pouch[/b][/u]
10x Kunai
20x Shuriken

[u][b]Medium Sized Back Belt Pouch[/b][/u]
5x flash bombs
5x smoke bombs
5x explosive tags
1x Fanho's Grey stranded Konoha Forehead Protector
30x shuriken
2x (3ft medical bandage rolls)
15ft of grey standard para-cord.

[u][b]Scroll Holsters/Pen Holster[/b][/u]
1x 6 inch scroll, left blank
1x 6 inch scroll, left blank.
1x 6 inch scroll, left blank.

1x 6 inch refillable ink pen.

[/table]
[table=1, Abilities and Concentrations][spoiler=Abilities (3/3)]
[spoiler=Will of Fire][quote=Will of Fire][center][size=150][b][color=orangered]Will of Fire[/color][/b][/size]
Fanho's body has the ability to charge itself and release a large Hiton chakra force via an explosion. While attributed to his sheer strong will inspired by Konoha's "Will of Fire", Fanho's body over time charges chakra based on his own whim with overwhelming Hiton force that needs to be discharged otherwise it will dissipate. While charging this energy and holding it, it will appear on Fanho's person as charged grey mini-nova rings that casually sparks off his body with glowing lines forming across him as it charges. The amount of strength Fanho can charge per post is dependent on his control to a max of his [Control] charged total. This ability works in that when Fanho charges say 40 strength, he can discharge one 40 strength explosion, and then he's back to 0 in reserve. However he can also release one 20 strength explosion, and then he's at 20 in reserves that can be charged up or used as another explosion. With the strength he charges he can either discharge it all at once or in parts, however the time until it dissipates remains the same if partially used. With taijutsu he can improve upon this release of strength directing it in different pseudo-heavenly techniques. These explosions carry the Hiton passive at its respective levels based on the strength of the explosion released. After hitting the max he can hold in [Control] amount, Fanho has [b][Control]/10[/b] posts (rounded up) to release this strength or else it dissipates.
[hr]
[table=2, Strength Charging Table][b]Control 1-9[/b][c]1 Strength Per Post[c][b]Control 10-19[/b][c]3 Strength Per Post[c][b]Control 20-29[/b][c]5 Strength Per Post[c][b]Control 30-39[/b][c]7 Strength Per Post[c][b]Control 40-50[/b][c]10 Strength Per Post[/table][/quote][/spoiler]

[spoiler=The Light's Rage][quote=The Light's Rage][center][big][big][b][color=gold]The Light's Rage[/color][/b][/big][/big][/center]
As Fanho's body takes abuse, his body will build up Hiton chakra off of the attacks and build up in strength so that he can release it in multiple explosions from his fists or in two large ones. Fanho's body will build up [b][1/2][/b] of an attack's strength in Hiton chakra that hits him, and store that for later usage up to his [b][Control]x2[/b] limit. Fanho cannot release more Hiton chakra than his [b][Control][/b] stat allows for. Fanho's body cannot negate the damage, nor does this ability block, absorb, or lessen the damage. Instead he uses it to build a rage-like meter in the form of Hiton chakra building, allowing him to release powerful hiton explosions from his fists. These explosions carry the Hiton passive at its respective levels based on the strength of the explosion released.[/quote][/spoiler]

[spoiler=Sage Mode][quote=Sage Mode][center][big][b][color=darkolivegreen]Sage Mode[/color][/b][/big][/center]
Fanho has become in-tuned with nature chakra being able to achieve the legendary Sage Mode. His Sage Mode forms are capable of being active for as long as his [b][Sage Mode]/5[/b] rounded down. While in this mode Fanho's body has glowing lines that wrap around erratically like lightning bolts as harmless purple lightning lightly leaps off his body sparking.
[center][img=400,150]https://i.kym-cdn.com/photos/images/original/001/236/583/df1.gif[/img][/center]
[spoiler=Forms][table=4][b]Sage Mode Mastery[/b][c][b]Form Unlocked[/b][c][b]Ability Unlocked[/b][c][b]Stat Boost[/b][c]0[c][b]Form 0[/b][c]Due to the oneness with nature from training, in base form Fanho is passively buffed due to the oneness with nature chakra. While in this form Fanho is granted an ability known as [b]Nature's Embrace[/b] - Fanho's skin is as durable as his [Control] stat in strength.[c]No Boost[c]10[c][b]Form 1[/b][c]When in this form faint lines glow across the body as a noticeable sign of going into form.[hr]
While in this form Fanho is granted an ability known as [b]Nature's Conservation[/b] - Fanho's jutsu are capable of utilizing nature chakra to naturally heal itself, any damaged jutsu of Fanho's while in Sage Mode heals at 1/3rd the [Control] of the jutsu per post. I.e. If Fanho casts a barrier at 25 [Strength] (25 Control), and it takes 20 damage, it will passive heal 8 strength back per post.[c]+5 Control[c]20[c][b]Form 2[/b][c]When in this form the lines grow darker with light wisps of purple lightning can be seen leaping outwards. [hr]
While in this form Fanho is granted an ability known as [b]Nature's Manifold[/b] - While in Sage Mode Fanho is able to cast new jutsu while maintaining current ones. However this incurs a debuff of -5 Control per additional jutsu casted or if held it debuffs all the jutsu by (-5*number being held).[c]+5 Control, 
+5 Strength[c]30[c][b]Form 3[/b][c]When in this form the lines visibly glow purple and the lightning grows more intense radiating off his body arcing between close objects. [hr]
While in this form Fanho is granted an ability known as [b]Kinetic Succession[/b] - When Fanho strikes through a jutsu, it does a secondary hit equal to 1/2 the strength of the strike.[c]+5 Control
+10 Strength[c]40[c][b]Form 4[/b][c]When in this form a purple aurora can be seen expanding from Fanho as purple lightning with a white core arcs off from this form the lines vibrantly glowing on his skin and his eyes have a glow of white behind them. [hr]
While in this form Fanho is granted an ability known as [b]Kinetic Inversion[/b] - Fanho when focused is able to sap the kinetic strength of a target whether it be a weapon, jutsu, or strike by making contact with his hands. With this charge Fanho can then use this kinetic energy and release it in his punches and kicks in addition to his strength for the next [Control]/5 posts.[c]+5 Control
+5 Chakra Pool
+10 Strength[c]50[c][b]Form 4 Mastered[/b][c]When in this form an immense weight can be felt in the area as a purple aurora billows from Fanho with purple lightning with a white core arcs within while the lines have grown to a full on glow on Fanho's body and eyes glowing white from behind. [hr] Having mastered all the forms Fanho is capable of utilizing any of the abilities from Forms 1-4 in Form 0.[c]+5 Control
+10 Chakra Pool
+10 Strength[/table][/spoiler]
[/quote][/spoiler][/spoiler][spoiler=Concentrations (13/19)][table=3][spoiler=Ninjutsu Concentrations (7)][spoiler=Hiton][quote=Hiton][b][color=Gold]Hiton[/color][/b], also known as [b][color=gold]Light Release[/color][/b], is an elemental fusion that combines [b][color=yellow]Raiton[/color][/b] and [b][color=orangered]Katon[/color][/b] to create and manipulate hard light to accomplish various feats. Hiton starts as relatively weak jutsu that create light and distractions, but at high levels creates super heated lasers and grids of compressed light. Hiton jutsu are known for their [b]blinding[/b] quality that exists unless otherwise stated. This quality, combined with the burning power of raw light creates a powerful offensive style that has a game-changing supplemental ability. The brightness of Hiton jutsu, and the burning power they have is based on the strength of the technique.[spoiler=Passive][list][*][b]1-14 Strength:[/b] Uncomfortable heat, spotting in vision[*][b]15-24 Strength:[/b] First Degree Burns, momentary blindness with residual blurriness, spotting, lack of focus[*][b]25-34 Strength[/b] Second Degree Burns, temporary Blindness 1 - 2 posts[*][b]35+ Strength[/b] Third degree burns, blindness 3 posts[/list]
The [b]Blinding[/b] passive of Hiton reaches slightly farther than the max range of a jutsu. [list][*]Blinding Passives default reach: 0-10 meters
[*]Blinding Passives max reach: 11-20 meters (Passive deranked 1x)
[*]No effect after 20 meters[/list][/spoiler][/quote][/spoiler]
[spoiler=Hiton Advanced][quote="Hiton: Natural Light"][b][color=gold]Hiton: Natural Light[/color][/b]

As with its parent element [color=gold]Hiton[/color], [User] can now manipulate natural light around them taking their control past just hard light, and into a realm of utilizing natural light to create absences of light, warp light around them, to use the light to brighten/heat up an area, or to reduce it. With this [User] can also make vision distorted by warping light around them. [color=gold]Hiton: Natural Light[/color] requires its jutsu to actively burn or blind rather than inheriting its parent's passive effects. [color=gold]Hiton: Natural Light[/color] goes off the same pyramid as plain [color=gold]Hiton[/color], and is granted fusion channeling.[/quote][/spoiler]
[spoiler=Jikukan][quote=Jikukan]Practitioners of this art are able to manipulate [color=#666699][b]Space/Time[/b][/color] to create localized pockets within either, or both, that they have control over. An extremely advanced form on Ninjutsu, it demands a firm control and complex understanding of the fundamentals of chakra.[/quote][/spoiler]
[spoiler=Advanced Channeling][quote=Ninjutsu: Advanced Channeling]This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any ninjutsu that is designed to be channel, and there are no specified parameters in which a jutsu must fall to be channeled by this method. To get this concentration the user must be a Ninjutsu Specialist, and have picked Control as one of their specialized stats.[/quote][/spoiler]
[spoiler=Storage & Force][quote=Storage & Force Fuuinjutsu]This user is able to utilize Storage Fuuinjutsu and Force Fuuinjutsu, making it possible for them to utilize any jutsu with the Storage or Force Classification. Storage Fuuinjutsu can be used to store supplies, weapons, armor, or anything in between. Force Fuuinjutsu are used to release, counteract, and capture energy.[/quote][/spoiler]
[spoiler=Charge & Augment Fuuinjutsu][quote=Charge & Augment Fuuinjutsu][color=#444F51][b]Charge & Augment Fuuinjutsu[/b][/color]
This user is able to utilize Charge & Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge & Augment Classification. Charge Fuuinjutsu are used to create jutsu-like effects using seals. Augment Fuuinjutsu are used to enhance or limit the power of whatever they are placed on.[/quote][/spoiler]
[spoiler=Sensory][quote=Sensory][b]Sensors[/b] are shinobi who are able to activate a sixth sense which can locate and read chakra sources. Sensory is advantageous as it allows shinobi to perceive without using any of their conventional senses, which can easily be deceived. Sensors are able to collect a lot of information through the interpretation of this sixth sense.[/quote][/spoiler]
[/spoiler][c][spoiler=Taijutsu Concentrations (6)]
[spoiler=Close Quarters Combat][quote=Close Quarters Combat]The fundamental skill of [b][Close Quarters Combat][/b] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc.[/quote][/spoiler]
[spoiler=Acrobatics][quote=Acrobatics]The fundamental skill of [b][Acrobatics][/b] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.[/quote][/spoiler]
[spoiler=Perception][quote=Perception]The fundamental skill of [b][Perception][/b] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.[/quote][/spoiler]
[spoiler=Rigid Structure][quote=Rigid Structure]The fundamental skill of [b][Rigid Structure][/b] describes the user’s ability to adeptly position and lock in their skeletal structure to efficiently absorb blows with minimal damage to their person. This facilitates their use of related Taijutsu.[/quote][/spoiler]
[spoiler=Projectile Weapons][quote=Projectile Weapons]The fundamental skill of [b][Projectile Weapons][/b] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.[/quote][/spoiler]
[spoiler=Medicine][quote=Medicine]The fundamental skill of [b][Medicine][/b] describes the user’s mental and physical ability to perform traditional and mainstream medicinal practices. This facilitates their use of related Taijutsu.[/quote][/spoiler][/spoiler][c][/table]
[/table]

[spoiler=History][center][b][big]History[/big][/b][/center]

Fanho's family was slightly larger than average as their peaceful lives grew along with their ninja career. Fanho being the youngest of his 4 siblings, those 4 siblings being a part of the same Jounin unit to carry out missions. His siblings began raising him to be a ninja at a young age as his parents passed away due to old age. While saddening, Fanho's family was still well off in the sense of financially. His family was your typical upper-middle class, but didn't wear or try flashy things. His family followed the traditional adage of the clan to stay out of most affairs, however Fanho desires to reach into the upper ninja classes and become a skilled ninja to protect his clan, family, and friends.

Fanho has had a typically easy life with minimal worries. His parents passed away at old age when he was 8, while this was heartbreaking to Fanho, he realized that his parents would want him to live his life and complete his goals. His parents also believed that mourning was insulting because people should celebrate life, and live their lives as it's what the dead would want. They wouldn't want people to mourn them, and ignore their own goals and objectives, but rather complete them in honor of the past. Fanho took this adage deep to heart, and created his nindo based on this ideology.

Fanho's nindo takes root in his desire to help others, whether it was school work, toys, or helping the elderly; he was always there to share a helping hand to better the village and everyone. These daily doses of helpfulness built up Fanho's strength, courage, empathy, and sympathy as he began to understand people more. As Fanho progressed he began to meet new individuals that helped shape him into the young adult he is growing into. He built up a relationship with his sensei, Teruin, Hayashi.

His sensei Teruin, Hayashi helped give Fanho insight into the ninja world, and the Will of Fire which burned strongly for Fanho. Their bonding over missions and training, helped guide Fanho towards a right of passage to protect those of the village, and become stronger so that he may be able to assist others when they are in need. Fanho also has made new friends since his time between Genin-Chuunin, those of the likes of Gene, Mitsurugi, and Ko, Aburame. Their Chuunin exam together helped sharpen Fanho's mind into figuring out the trick behind the exam that had caused such a challenge for them. However their teamwork earned them the rank-up to Chuunin ninja of Konoha. Fanho continues to train, and works hard striving to be better. He also strives to better his friendships and relationships with others always looking to help others even with his tight time schedule.

After a long couple years as being a Chuunin for most of his teenage years, he's matured quite a lot from his missions and experiences. From his first kill Fanho struggled with the thought of taking a life, and how eerily calm he was. The idea that a person could be that calm, and take another life is what phased him. It made him question whether or not he had regrets, if he really wanted to, or if something was mentally wrong within himself. Overcoming the idea of whether or not it was okay was something Fanho just resorted to resolve the conflict within himself. Suppressing the debate, and resorting to what was necessary for himself and his friends to survive. Deciding it was best to ignore it, than put any more thought into it.

After a few years as a Chuunin, and then becoming a member of ANBU recruited by the new Hokage, Natsuki, Takeo. Which being a part of the ANBU Fanho had been trained in a whole other art of espionage and combat. With now being recruited Fanho has entered a whole other forefront of being a part of village affairs. Not only that, but after being revealed that one of the new jinchuuriki hosts was Sarutobi, Taiga. Which after several attempts Fanho understands how he behaves and the reason behind it. Although Taiga's hatred for Fanho has made it hard for him to reach out to him to help pull him from his pit of loneliness.

During his time as a Chuunin, a mission with his lifelong friend Gene had taken place where the duo tracked down three other fellow Chuunin to bring them to face trial and justice. It was then where Fanho's opinion had worried him about his friend. Although his intentions were pure in protecting Konoha, it had made him question where the border lay on if he may go too far one day. After all he had almost executed him on the spot rather than leaving it up to trial which is what the mission was to be done. Albeit Fanho wasn't a rule-biter, he believed even though atrocities had happened, prison was what he deserved. Death would've been a quick release away from his problems.

Nearing the end of his Chuunin days, Fanho was promoted to Specialist Jounin quickly earning him the title of the Mamorinuku's Katameru Division's head. As he was one of the most skilled fuuinjutsu experts, as well as most fond of the village's defenses he rightfully took the place. However his own doubts took over as he led over even more prominent or higher ranked shinobi. One even being a Bannin. However he was assured by the head at the time, Aina that it wasn't rank that regarded skill for a position. This gave him an ease for the position he held, which he served greatly doing several scouting and fuuinjutsu touch-up missions.

During his time as a Specialist Jounin he became more skilled in the art of ninjutsu, furthering his studies in mastering the finer arts behind it. Learning more fuuinjutsu, the intricacies that lay behind it, and as well as stronger ninpou. However during this time tragedy befell the young shinobi as Zakuro left the village one night attempting to disappear under the darkness of night. However Fanho would be the first to respond that night as the storm howled, setting the mood between the two. An uncommunicated battle between the two fought in nature, and a fierce one fought between the two. It was the night Fanho's doujutsu was entirely destroyed leaving him blind. However his eye sight came back in the form of two transplanted normal ones from a deceased shinobi who decided to donate his organs. Even though the eyes were blue, they quickly shifted to grey once being implanted as part of Fanho's genetics even without the doujutsu.

Adjusting to the change in abilities was hard at first, but now Fanho had been getting used to not relying on it so heavily. Focusing on other senses to heighten their ability. This helped curve whatever he lacked sensory skills in. Soon after his failure to bring Zakuro back, he was oddly promoted to Jounin. Although Fanho didn't see why he was promoted, the council had assured him when he asked that it was due to his abilities to lead the Katameru division. Not only that, but his recent success in missions had also prompted them to let him lead a team of Genin. After his past two attempts which quickly dissolved as the troubled teens struggled to find worth in teamwork of a shinobi lifestyle, he had hoped that things would be different this time around.

Fanho's new promotion to Bannin has sparked an ever more strong desire to become the Hokage and to protect Konoha. With power sweltering in his body, he aches to protect his people, and ensure a lasting peace. As Fanho asserts himself as one of the strongest shinobi in the village, he expands out looking towards the horizon of Suna and Kumo to become stronger. To learn from those there, and to expand his experience. After all his raw strength will only carry him so far, the technical battle logic is something earned. Not only will he strength his mind, but the bonds with those villages.[/spoiler]
Coded VersionShow
Username: DirectorPr
Points: 708/1222
Companions: (0/1)
Stat Trainings: (44/70)
Prestige Slots: (6/6) [Omega], [Beast Master - Used], [Accountant (Scaled)], [Legacy (Scaled)], Connections, Changed Chakra - (Purple)
Main ThemeBattle Theme
Awai, Fanho
Age: 26
Gender: Male
Height: 6’0
Weight: 180 lbs
Description
Fanho seems rather skinny and not muscular in the slightest from a first glance. However upon further inspection Fanho is quite toned. Alongside he is accented with having little hair on his body with slight dark grey hairs on his arms and legs. His hair on his head is grown out in a messy way which splays out from all sides draping even over his eyes a bit.

Fanho's clothing attire consists of a black t-shirt with a white middle zip hoodie over his shirt with the hood that drapes on his back. He bears the symbol of Konoha on the back of his jacket instead of a forehead protector. Fanho's pants drape down to two inches above his ankles that are colored a dark black. From there he has bandages that wrap from his knees down into his toeless boots. His toeless boots are thick soled shoes that are a dark blue thick leather. Fanho has a large back pouch on his belt that lays just underneath his hoodie slightly propping it up. On his right leg he has a kunai holster that holds his titular tools. Next to the back pouch along the left hand side of his belt are several scroll holsters and an extendable pen/ink jar.

Forehead Protector
Fanho has foregone the forehead protector for a much more vibrant way by emblazoning the symbol of Konoha on the back of his jacket. He still keeps a forehead protector in his back pouch just in-case.

Personality
Regardless of the age Fanho is still a joker and hospitable character, his personality hasn't changed much from his earlier years. Fanho still remains youthful, hopeful, and excitable as he'd ever be. Looking forward to the next day, a new encounter, and new skills to be learned. He enjoys the company of friends and others, and deep down believes in the Will of Fire applying it to every situation. However a darker side of himself persists, Fanho has never faced a cold reality or truth in the wake of losing people. Being raised in an era of relative peace, he has yet to lose someone close to him, and deep down he hasn't realized that what frightens him the most is if he were to lose control of himself. He fears he wouldn't be able to be stopped due to the sheer rage he'd succumb to, but he hasn't realized this side of him that would awaken in him if he were to lose what he holds precious to himself.

Rank
Bannin (S-Rank Ninja)
Village
Konohagakure no Sato
Stats
(250)
Chakra Pool: 40
Endurance: 40
Control: 50
Strength: 30
Speed: 50
Will Power: 40
Sage Mode: 50
Chakra Affinities
Primary Affinity
Hiton
Gear
Strength of the PeopleShow
Strength of the People:
Strength of the People The Strength of the People is a special set of gloves, and boot additions that feature iron soles and knuckles. These iron soles and knuckles release a blast of 50 strength chakra strike's alongside his own punches and kicks. He cannot use these strikes in pseudo or heavenly taijutsu, and must make direct contact to be able to make use of the strike. The 50 strength released costs equals to releasing a 50 strength chakra blast, and takes as long to charge based off Fanho's [Control] stat. However they charge passively, allowing Fanho to do other things, and cast other jutsu as they charge. He can hold the strike's strength as long as he has chakra, and his chakra has not been nullified.
Right/Left Arms and Legs
Fuuinjutsu LoadedShow
[color=black][b]Force Fuuinjutsu • Hidaki Smash[/b][/color]
[i]C-Rank Fuuinjutsu[/i]
Fanho will channel chakra creating the fuuinjutsu across his arms. This fuuinjutsu stores up to 50 strength worth of kinetic strength (IE. A punch, ball tossed with strength, etc). He can channel additional chakra to the fuuinjutsu to fill it with the strength or absorb it from an incoming attack taking the strength out of it and allowing him to redirect it.
Right Leg Pouch
10x Kunai
20x Shuriken

Medium Sized Back Belt Pouch
5x flash bombs
5x smoke bombs
5x explosive tags
1x Fanho's Grey stranded Konoha Forehead Protector
30x shuriken
2x (3ft medical bandage rolls)
15ft of grey standard para-cord.

Scroll Holsters/Pen Holster
1x 6 inch scroll, left blank
1x 6 inch scroll, left blank.
1x 6 inch scroll, left blank.

1x 6 inch refillable ink pen.
Abilities and Concentrations
Abilities (3/3)Show
Will of FireShow
Will of Fire:
Will of Fire
Fanho's body has the ability to charge itself and release a large Hiton chakra force via an explosion. While attributed to his sheer strong will inspired by Konoha's "Will of Fire", Fanho's body over time charges chakra based on his own whim with overwhelming Hiton force that needs to be discharged otherwise it will dissipate. While charging this energy and holding it, it will appear on Fanho's person as charged grey mini-nova rings that casually sparks off his body with glowing lines forming across him as it charges. The amount of strength Fanho can charge per post is dependent on his control to a max of his [Control] charged total. This ability works in that when Fanho charges say 40 strength, he can discharge one 40 strength explosion, and then he's back to 0 in reserve. However he can also release one 20 strength explosion, and then he's at 20 in reserves that can be charged up or used as another explosion. With the strength he charges he can either discharge it all at once or in parts, however the time until it dissipates remains the same if partially used. With taijutsu he can improve upon this release of strength directing it in different pseudo-heavenly techniques. These explosions carry the Hiton passive at its respective levels based on the strength of the explosion released. After hitting the max he can hold in [Control] amount, Fanho has [Control]/10 posts (rounded up) to release this strength or else it dissipates.

Strength Charging Table
Control 1-91 Strength Per Post
Control 10-193 Strength Per Post
Control 20-295 Strength Per Post
Control 30-397 Strength Per Post
Control 40-5010 Strength Per Post
The Light's RageShow
The Light's Rage:
The Light's Rage As Fanho's body takes abuse, his body will build up Hiton chakra off of the attacks and build up in strength so that he can release it in multiple explosions from his fists or in two large ones. Fanho's body will build up [1/2] of an attack's strength in Hiton chakra that hits him, and store that for later usage up to his [Control]x2 limit. Fanho cannot release more Hiton chakra than his [Control] stat allows for. Fanho's body cannot negate the damage, nor does this ability block, absorb, or lessen the damage. Instead he uses it to build a rage-like meter in the form of Hiton chakra building, allowing him to release powerful hiton explosions from his fists. These explosions carry the Hiton passive at its respective levels based on the strength of the explosion released.
Sage ModeShow
Sage Mode:
Sage Mode Fanho has become in-tuned with nature chakra being able to achieve the legendary Sage Mode. His Sage Mode forms are capable of being active for as long as his [Sage Mode]/5 rounded down. While in this mode Fanho's body has glowing lines that wrap around erratically like lightning bolts as harmless purple lightning lightly leaps off his body sparking.
FormsShow
Sage Mode MasteryForm UnlockedAbility UnlockedStat Boost
0Form 0Due to the oneness with nature from training, in base form Fanho is passively buffed due to the oneness with nature chakra. While in this form Fanho is granted an ability known as Nature's Embrace - Fanho's skin is as durable as his [Control] stat in strength.No Boost
10Form 1When in this form faint lines glow across the body as a noticeable sign of going into form.
While in this form Fanho is granted an ability known as Nature's Conservation - Fanho's jutsu are capable of utilizing nature chakra to naturally heal itself, any damaged jutsu of Fanho's while in Sage Mode heals at 1/3rd the [Control] of the jutsu per post. I.e. If Fanho casts a barrier at 25 [Strength] (25 Control), and it takes 20 damage, it will passive heal 8 strength back per post.
+5 Control
20Form 2When in this form the lines grow darker with light wisps of purple lightning can be seen leaping outwards.
While in this form Fanho is granted an ability known as Nature's Manifold - While in Sage Mode Fanho is able to cast new jutsu while maintaining current ones. However this incurs a debuff of -5 Control per additional jutsu casted or if held it debuffs all the jutsu by (-5*number being held).
+5 Control,
+5 Strength
30Form 3When in this form the lines visibly glow purple and the lightning grows more intense radiating off his body arcing between close objects.
While in this form Fanho is granted an ability known as Kinetic Succession - When Fanho strikes through a jutsu, it does a secondary hit equal to 1/2 the strength of the strike.
+5 Control
+10 Strength
40Form 4When in this form a purple aurora can be seen expanding from Fanho as purple lightning with a white core arcs off from this form the lines vibrantly glowing on his skin and his eyes have a glow of white behind them.
While in this form Fanho is granted an ability known as Kinetic Inversion - Fanho when focused is able to sap the kinetic strength of a target whether it be a weapon, jutsu, or strike by making contact with his hands. With this charge Fanho can then use this kinetic energy and release it in his punches and kicks in addition to his strength for the next [Control]/5 posts.
+5 Control
+5 Chakra Pool
+10 Strength
50Form 4 MasteredWhen in this form an immense weight can be felt in the area as a purple aurora billows from Fanho with purple lightning with a white core arcs within while the lines have grown to a full on glow on Fanho's body and eyes glowing white from behind.
Having mastered all the forms Fanho is capable of utilizing any of the abilities from Forms 1-4 in Form 0.
+5 Control
+10 Chakra Pool
+10 Strength
Concentrations (13/19)Show
Ninjutsu Concentrations (7)Show
HitonShow
Hiton:
Hiton, also known as Light Release, is an elemental fusion that combines Raiton and Katon to create and manipulate hard light to accomplish various feats. Hiton starts as relatively weak jutsu that create light and distractions, but at high levels creates super heated lasers and grids of compressed light. Hiton jutsu are known for their blinding quality that exists unless otherwise stated. This quality, combined with the burning power of raw light creates a powerful offensive style that has a game-changing supplemental ability. The brightness of Hiton jutsu, and the burning power they have is based on the strength of the technique.
PassiveShow
  • 1-14 Strength: Uncomfortable heat, spotting in vision
  • 15-24 Strength: First Degree Burns, momentary blindness with residual blurriness, spotting, lack of focus
  • 25-34 Strength Second Degree Burns, temporary Blindness 1 - 2 posts
  • 35+ Strength Third degree burns, blindness 3 posts
The Blinding passive of Hiton reaches slightly farther than the max range of a jutsu.
  • Blinding Passives default reach: 0-10 meters
  • Blinding Passives max reach: 11-20 meters (Passive deranked 1x)
  • No effect after 20 meters
Hiton AdvancedShow
Hiton: Natural Light:
Hiton: Natural Light

As with its parent element Hiton, [User] can now manipulate natural light around them taking their control past just hard light, and into a realm of utilizing natural light to create absences of light, warp light around them, to use the light to brighten/heat up an area, or to reduce it. With this [User] can also make vision distorted by warping light around them. Hiton: Natural Light requires its jutsu to actively burn or blind rather than inheriting its parent's passive effects. Hiton: Natural Light goes off the same pyramid as plain Hiton, and is granted fusion channeling.
JikukanShow
Jikukan:
Practitioners of this art are able to manipulate Space/Time to create localized pockets within either, or both, that they have control over. An extremely advanced form on Ninjutsu, it demands a firm control and complex understanding of the fundamentals of chakra.
Advanced ChannelingShow
Ninjutsu: Advanced Channeling:
This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any ninjutsu that is designed to be channel, and there are no specified parameters in which a jutsu must fall to be channeled by this method. To get this concentration the user must be a Ninjutsu Specialist, and have picked Control as one of their specialized stats.
Storage & ForceShow
Storage & Force Fuuinjutsu:
This user is able to utilize Storage Fuuinjutsu and Force Fuuinjutsu, making it possible for them to utilize any jutsu with the Storage or Force Classification. Storage Fuuinjutsu can be used to store supplies, weapons, armor, or anything in between. Force Fuuinjutsu are used to release, counteract, and capture energy.
Charge & Augment FuuinjutsuShow
Charge & Augment Fuuinjutsu:
Charge & Augment Fuuinjutsu
This user is able to utilize Charge & Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge & Augment Classification. Charge Fuuinjutsu are used to create jutsu-like effects using seals. Augment Fuuinjutsu are used to enhance or limit the power of whatever they are placed on.
SensoryShow
Sensory:
Sensors are shinobi who are able to activate a sixth sense which can locate and read chakra sources. Sensory is advantageous as it allows shinobi to perceive without using any of their conventional senses, which can easily be deceived. Sensors are able to collect a lot of information through the interpretation of this sixth sense.
Taijutsu Concentrations (6)Show
Close Quarters CombatShow
Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc.
AcrobaticsShow
Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.
PerceptionShow
Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.
Rigid StructureShow
Rigid Structure:
The fundamental skill of [Rigid Structure] describes the user’s ability to adeptly position and lock in their skeletal structure to efficiently absorb blows with minimal damage to their person. This facilitates their use of related Taijutsu.
Projectile WeaponsShow
Projectile Weapons:
The fundamental skill of [Projectile Weapons] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.
MedicineShow
Medicine:
The fundamental skill of [Medicine] describes the user’s mental and physical ability to perform traditional and mainstream medicinal practices. This facilitates their use of related Taijutsu.
HistoryShow
History Fanho's family was slightly larger than average as their peaceful lives grew along with their ninja career. Fanho being the youngest of his 4 siblings, those 4 siblings being a part of the same Jounin unit to carry out missions. His siblings began raising him to be a ninja at a young age as his parents passed away due to old age. While saddening, Fanho's family was still well off in the sense of financially. His family was your typical upper-middle class, but didn't wear or try flashy things. His family followed the traditional adage of the clan to stay out of most affairs, however Fanho desires to reach into the upper ninja classes and become a skilled ninja to protect his clan, family, and friends.

Fanho has had a typically easy life with minimal worries. His parents passed away at old age when he was 8, while this was heartbreaking to Fanho, he realized that his parents would want him to live his life and complete his goals. His parents also believed that mourning was insulting because people should celebrate life, and live their lives as it's what the dead would want. They wouldn't want people to mourn them, and ignore their own goals and objectives, but rather complete them in honor of the past. Fanho took this adage deep to heart, and created his nindo based on this ideology.

Fanho's nindo takes root in his desire to help others, whether it was school work, toys, or helping the elderly; he was always there to share a helping hand to better the village and everyone. These daily doses of helpfulness built up Fanho's strength, courage, empathy, and sympathy as he began to understand people more. As Fanho progressed he began to meet new individuals that helped shape him into the young adult he is growing into. He built up a relationship with his sensei, Teruin, Hayashi.

His sensei Teruin, Hayashi helped give Fanho insight into the ninja world, and the Will of Fire which burned strongly for Fanho. Their bonding over missions and training, helped guide Fanho towards a right of passage to protect those of the village, and become stronger so that he may be able to assist others when they are in need. Fanho also has made new friends since his time between Genin-Chuunin, those of the likes of Gene, Mitsurugi, and Ko, Aburame. Their Chuunin exam together helped sharpen Fanho's mind into figuring out the trick behind the exam that had caused such a challenge for them. However their teamwork earned them the rank-up to Chuunin ninja of Konoha. Fanho continues to train, and works hard striving to be better. He also strives to better his friendships and relationships with others always looking to help others even with his tight time schedule.

After a long couple years as being a Chuunin for most of his teenage years, he's matured quite a lot from his missions and experiences. From his first kill Fanho struggled with the thought of taking a life, and how eerily calm he was. The idea that a person could be that calm, and take another life is what phased him. It made him question whether or not he had regrets, if he really wanted to, or if something was mentally wrong within himself. Overcoming the idea of whether or not it was okay was something Fanho just resorted to resolve the conflict within himself. Suppressing the debate, and resorting to what was necessary for himself and his friends to survive. Deciding it was best to ignore it, than put any more thought into it.

After a few years as a Chuunin, and then becoming a member of ANBU recruited by the new Hokage, Natsuki, Takeo. Which being a part of the ANBU Fanho had been trained in a whole other art of espionage and combat. With now being recruited Fanho has entered a whole other forefront of being a part of village affairs. Not only that, but after being revealed that one of the new jinchuuriki hosts was Sarutobi, Taiga. Which after several attempts Fanho understands how he behaves and the reason behind it. Although Taiga's hatred for Fanho has made it hard for him to reach out to him to help pull him from his pit of loneliness.

During his time as a Chuunin, a mission with his lifelong friend Gene had taken place where the duo tracked down three other fellow Chuunin to bring them to face trial and justice. It was then where Fanho's opinion had worried him about his friend. Although his intentions were pure in protecting Konoha, it had made him question where the border lay on if he may go too far one day. After all he had almost executed him on the spot rather than leaving it up to trial which is what the mission was to be done. Albeit Fanho wasn't a rule-biter, he believed even though atrocities had happened, prison was what he deserved. Death would've been a quick release away from his problems.

Nearing the end of his Chuunin days, Fanho was promoted to Specialist Jounin quickly earning him the title of the Mamorinuku's Katameru Division's head. As he was one of the most skilled fuuinjutsu experts, as well as most fond of the village's defenses he rightfully took the place. However his own doubts took over as he led over even more prominent or higher ranked shinobi. One even being a Bannin. However he was assured by the head at the time, Aina that it wasn't rank that regarded skill for a position. This gave him an ease for the position he held, which he served greatly doing several scouting and fuuinjutsu touch-up missions.

During his time as a Specialist Jounin he became more skilled in the art of ninjutsu, furthering his studies in mastering the finer arts behind it. Learning more fuuinjutsu, the intricacies that lay behind it, and as well as stronger ninpou. However during this time tragedy befell the young shinobi as Zakuro left the village one night attempting to disappear under the darkness of night. However Fanho would be the first to respond that night as the storm howled, setting the mood between the two. An uncommunicated battle between the two fought in nature, and a fierce one fought between the two. It was the night Fanho's doujutsu was entirely destroyed leaving him blind. However his eye sight came back in the form of two transplanted normal ones from a deceased shinobi who decided to donate his organs. Even though the eyes were blue, they quickly shifted to grey once being implanted as part of Fanho's genetics even without the doujutsu.

Adjusting to the change in abilities was hard at first, but now Fanho had been getting used to not relying on it so heavily. Focusing on other senses to heighten their ability. This helped curve whatever he lacked sensory skills in. Soon after his failure to bring Zakuro back, he was oddly promoted to Jounin. Although Fanho didn't see why he was promoted, the council had assured him when he asked that it was due to his abilities to lead the Katameru division. Not only that, but his recent success in missions had also prompted them to let him lead a team of Genin. After his past two attempts which quickly dissolved as the troubled teens struggled to find worth in teamwork of a shinobi lifestyle, he had hoped that things would be different this time around.

Fanho's new promotion to Bannin has sparked an ever more strong desire to become the Hokage and to protect Konoha. With power sweltering in his body, he aches to protect his people, and ensure a lasting peace. As Fanho asserts himself as one of the strongest shinobi in the village, he expands out looking towards the horizon of Suna and Kumo to become stronger. To learn from those there, and to expand his experience. After all his raw strength will only carry him so far, the technical battle logic is something earned. Not only will he strength his mind, but the bonds with those villages.
Character: Awai, Fanho | Rank: Hokage | Village: Konoha | Color Code: [b][color=#682860]
Character: Konshi, Yuichi | Rank: Jounin | Village: Kumogakure | Color Code: [b][color=#0051BA]

User avatar
Kanade
Posts: 1555
Joined: Sat Apr 23, 2022 2:44 pm
Location: Inside your house
User flair: Of a thousand jutsu

Ain't nobody got time for that

Post by Kanade » Mon Aug 01, 2022 9:05 pm

1/2 e z p z
~~My characters~~
Iwagakure Jounin: Kanade Enkouten
Thread Tracker for Kanade (previously Chiaki): viewtopic.php?f=105&t=8345273&p=4197389#p4197389
Kirigakure Genin: Achiyo
Heart Samurai: Kyudo-ite, Kasuri
Sunagakure Genin: Kouseki, Kagayaki
Sunagakure Jounin: Naegi, Aihachi

User avatar
Valkier
Posts: 3333
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Ain't nobody got time for that

Post by Valkier » Tue Aug 02, 2022 3:12 am

I guess I could get around to it...
2/2

Appreciate the nocode!
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

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