Otonoko, Kirinotaka
Posted: Mon Nov 28, 2022 6:28 pm
Kirinotaka, Otonoko
Vexus, Needlehead
[Nindo]
General Information Age: 21
Gender: male
Height: 6 feet
Weight: 210 lbs
Physical Features:
Picture:
Personality: optimistic and goofy, but not nearly as carefree as he acts. Long ago, V "made a promise" to never "put out even one flame of life," and he's steadfastly held onto his pacifistic ideals ever since. Fun-loving and fond of loudly declaring that, "this world is made of Love and Peace," V might come off as an airhead, but as many would-be villains have painfully learned, it's not a wise to underestimate the O.G. For all his idealism, V has seen a lot of tragedy, and he's hell-bent on preventing any more. However, in moment's of physical conflict, he is serious .
Battle Information Village: Kirigakure
Rank: Slave
Companions: (0/1)
Affinity/Specialization: Taijutsu
Abilities and Concentrations
Jutsu
1. Jab.
Extend your lead hand straight out in front of you, turning your palm down to face the floor as you shift your weight forward.
2. Cross.
Extend your back hand straight out in front of you (not across your body, despite the name of this move) as you pivot on your back foot and shift your weight forward.
3. Lead Hand Hook
Imagine punching around a barrel directly in front of you, using your back hand to take a chin-level swing as you pivot on your back foot.
4. Back hand hook.
Imagine punching around a barrel directly in front of you, using your back hand to take a chin-level swing as you pivot on your back foot.
5. Lead Hand Upper Cut
Imagine punching through a vertical tube in front of you, starting low and driving upward your lead hand, finishing with your elbow pointing toward the floor as you pivot with your front foot.
6. Back Hand Upper Cut
Imagine punching through a vertical tube in front of you, starting low and driving upward your back hand, finishing with your elbow pointing toward the floor as you pivot with your back foot.
7. Shoulder Slip
Imagine dodging a punch that's coming straight at you. Turn your left shoulder in toward your right side as you pivot on the left foot, then return to boxer's stance. Turn your right shoulder toward your left side as you pivot on your right foot, then return to boxer's stance. Continue to alternate.
8. Roll Under
Imagine dodging a punch that's coming straight at you. Shift your weight into your left foot and bend your knees to lower your body toward the ground. Shift your weight into the right foot as you come back up to boxer's stance and continue to alternate sides.
9. Duck Under
Imagine someone punching through the air above your head while you duck for cover. Bend both knees to take a deep squat, keeping your fists up the entire time.
Hammer punch - This punch relies on the body weight to power it through to your opponent. It combines semi-circular and vertical movements.
Elbow - An elbow strike uses the elbow instead of the fist and can be quite powerful.
Knee - Knee strikes typically come from below up, but can also come from an angle.
Push kick - The push kick is your basic front kick, effective for landing a blow to the face or chest with the heel of the foot.
Side kick - This kick pushes out laterally and begins with a knee lift.
Back kick - This kick pushes back toward the rear, behind the person kicking.
Crescent kick - This kick draws on a chopping motion, striking with the top of the foot or the shin area.
Roundhouse kick - This kick comes from behind and involves a swing forward of the hip.
Parrying - This defensive maneuver basically relies on a kickboxer's hands to deflect blows by meeting the punch halfway and redirecting the movement.
Slip - If you learn no other defensive kickboxing move, this is the one to know. When you give your opponent the "slip," you rotate your body just in time for the punch to "slip" past you.
Defensive stance - If you are right-handed, your left foot will be in ahead of you and your right foot slightly behind. Knees are soft and ready for movement, while your core is engaged in anticipation. Hands are in a "ready" stance, up toward your cheeks as you prepare to fight. Note that varying kickboxing styles may dictate a different defensive stance.
Single Leg Attacks
Probably the most common shot you’ll see taken is a variation on a single leg attack. The wrestler targets the frontmost leg, lowers their level, and shoots in on a leg. Most often, this is a shot to outside of the forward leg, almost swinging the attacking wrestler behind his opponent. There is also the high-crotch single leg, also called a hi-C, which is done by dropping the opposite side knee and sliding into the forward leg, grabbing above the knee and then moving up to finish. There’s also sweep singles and low singles and all sorts of fancy stuff, but those two are maybe the most common shots you’ll see in college wrestling.
Double Leg Attacks
A more aggressive attack is the blast double, which involves a rapid level change and explosion forward, resulting in nearly a football-like tackle. They’re fun to watch, and even more fun to do.
Wrist tilts
Another excuse to show a DPS video, and a Spencer Lee match. Wrist tilts are the capturing of the wrist towards the body, then flipping the opponent over without the interference of that arm. Because it is a tilt, it isn’t really designed to pin. But if a wrestler is more focused on fighting that grip than getting off their back, they could get caught flat.
Arm bars
An arm bar is the locking of the offensive wrestler’s arm under one of the defensive wrestler’s arms, trapping it and using the advantageous position to roll the foe onto their back. There’s variations on this, too, but this Adam Coon pin shows the basics.
Cradles
If you’re like me, cradles were probably the only move you knew before you watched wrestling. They are achieved by lacing one arm over the opponents head and far shoulder, and into the body, and the other through the legs, aiming to lock your two arms together and flip your opponent over. A tight cradle is nearly inescapable and will almost certainly result in a pin. There are multiple kinds of cradles, such as a standing cradle which is achieved in neutral position, or a suicide cradle, which I think that Eierman fall qualifies as since he has to roll his own body to lock it. Again though, don’t fret the differences, as the fundamentals are the same.
History
Username: memberlist.php?mode=viewprofile&u=4065628
Ryo: 0/0
Prestige Perks: 0/0
Stat Trainings: (15/75)
Vexus, Needlehead
[Nindo]
General Information Age: 21
Gender: male
Height: 6 feet
Weight: 210 lbs
Physical Features:
- Body: Vexus is represented as a tall blond man, about 180 centimetres tall, with blue-green eyes. V's hair looks like needles, which sometimes betrays him, or gives his friends a chance to come up with nicknames for him (example: Needlehead). As a result, his entire body is a kaleidoscope of large scars, pieces of lost flesh replaced with metal plates, metal seams.
V's typical ensemble includes a long, crimson trenchcoat with a high collar, assorted straps, and black buttons. It has slits on both sides from the waist down, which allow for ease in running, jumping, and climbing. His right sleeve is simply part of the trenchcoat, but his left sleeve is secured by a series of black straps and buckles.
Underneath his coat, he wears form fitting dark pants and knee-high combat boots with retractable knives in the toes and circular metal plates at the knees. His top is black and sleeveless, and is also tight to his body. Occasionally he will wear a pair of light amber-colored glasses, although they are not prescription or used specifically for use in bright sun. - Notable Features:----
Picture:
Personality: optimistic and goofy, but not nearly as carefree as he acts. Long ago, V "made a promise" to never "put out even one flame of life," and he's steadfastly held onto his pacifistic ideals ever since. Fun-loving and fond of loudly declaring that, "this world is made of Love and Peace," V might come off as an airhead, but as many would-be villains have painfully learned, it's not a wise to underestimate the O.G. For all his idealism, V has seen a lot of tragedy, and he's hell-bent on preventing any more. However, in moment's of physical conflict, he is serious .
- General:
- Hopes/Dreams: Secretly to end slavery and introduce a more working system. However, fascinated by Iwagakure, that would be plan B.
- Fears: Killing someone by accident. Becoming restrained.
- Combat Mentality:------------
Battle Information Village: Kirigakure
Rank: Slave
- Chakra Pool: 1
- Endurance: 38
- Control: 1
- Strength: 35
- Speed: 50
- Willpower: 50
- Power Rank:
Companions: (0/1)
Affinity/Specialization: Taijutsu
Abilities and Concentrations
Abilities | |
---|---|
Explosive Gun. His right hand can become a weapon of mass destruction, and forms into an angel arm. His hand blast equals attack of the median of control and chakra pool. | |
Intuition. Can read people's intentions through body language. | |
Third Ability |
Concentrations | |
---|---|
Ninjutsu | [Perception: Stealth: Rigid Structure: Acrobatics: Deft Hands: Hafted Weapons: Polearm Weapons: Heavenly Body Control: Close Quarters Combat: ] |
Taijutsu | [Perception: Stealth: Rigid Structure: Acrobatics: Deft Hands: Hafted Weapons: Polearm Weapons: Heavenly Body Control: Close Quarters Combat:] |
Genjutsu | [Place them here] |
Jutsu
NinjutsuShow
Place Ninjutsu in here
TaijutsuShow
1. Jab.
Extend your lead hand straight out in front of you, turning your palm down to face the floor as you shift your weight forward.
2. Cross.
Extend your back hand straight out in front of you (not across your body, despite the name of this move) as you pivot on your back foot and shift your weight forward.
3. Lead Hand Hook
Imagine punching around a barrel directly in front of you, using your back hand to take a chin-level swing as you pivot on your back foot.
4. Back hand hook.
Imagine punching around a barrel directly in front of you, using your back hand to take a chin-level swing as you pivot on your back foot.
5. Lead Hand Upper Cut
Imagine punching through a vertical tube in front of you, starting low and driving upward your lead hand, finishing with your elbow pointing toward the floor as you pivot with your front foot.
6. Back Hand Upper Cut
Imagine punching through a vertical tube in front of you, starting low and driving upward your back hand, finishing with your elbow pointing toward the floor as you pivot with your back foot.
7. Shoulder Slip
Imagine dodging a punch that's coming straight at you. Turn your left shoulder in toward your right side as you pivot on the left foot, then return to boxer's stance. Turn your right shoulder toward your left side as you pivot on your right foot, then return to boxer's stance. Continue to alternate.
8. Roll Under
Imagine dodging a punch that's coming straight at you. Shift your weight into your left foot and bend your knees to lower your body toward the ground. Shift your weight into the right foot as you come back up to boxer's stance and continue to alternate sides.
9. Duck Under
Imagine someone punching through the air above your head while you duck for cover. Bend both knees to take a deep squat, keeping your fists up the entire time.
Hammer punch - This punch relies on the body weight to power it through to your opponent. It combines semi-circular and vertical movements.
Elbow - An elbow strike uses the elbow instead of the fist and can be quite powerful.
Knee - Knee strikes typically come from below up, but can also come from an angle.
Push kick - The push kick is your basic front kick, effective for landing a blow to the face or chest with the heel of the foot.
Side kick - This kick pushes out laterally and begins with a knee lift.
Back kick - This kick pushes back toward the rear, behind the person kicking.
Crescent kick - This kick draws on a chopping motion, striking with the top of the foot or the shin area.
Roundhouse kick - This kick comes from behind and involves a swing forward of the hip.
Parrying - This defensive maneuver basically relies on a kickboxer's hands to deflect blows by meeting the punch halfway and redirecting the movement.
Slip - If you learn no other defensive kickboxing move, this is the one to know. When you give your opponent the "slip," you rotate your body just in time for the punch to "slip" past you.
Defensive stance - If you are right-handed, your left foot will be in ahead of you and your right foot slightly behind. Knees are soft and ready for movement, while your core is engaged in anticipation. Hands are in a "ready" stance, up toward your cheeks as you prepare to fight. Note that varying kickboxing styles may dictate a different defensive stance.
Single Leg Attacks
Probably the most common shot you’ll see taken is a variation on a single leg attack. The wrestler targets the frontmost leg, lowers their level, and shoots in on a leg. Most often, this is a shot to outside of the forward leg, almost swinging the attacking wrestler behind his opponent. There is also the high-crotch single leg, also called a hi-C, which is done by dropping the opposite side knee and sliding into the forward leg, grabbing above the knee and then moving up to finish. There’s also sweep singles and low singles and all sorts of fancy stuff, but those two are maybe the most common shots you’ll see in college wrestling.
Double Leg Attacks
A more aggressive attack is the blast double, which involves a rapid level change and explosion forward, resulting in nearly a football-like tackle. They’re fun to watch, and even more fun to do.
Wrist tilts
Another excuse to show a DPS video, and a Spencer Lee match. Wrist tilts are the capturing of the wrist towards the body, then flipping the opponent over without the interference of that arm. Because it is a tilt, it isn’t really designed to pin. But if a wrestler is more focused on fighting that grip than getting off their back, they could get caught flat.
Arm bars
An arm bar is the locking of the offensive wrestler’s arm under one of the defensive wrestler’s arms, trapping it and using the advantageous position to roll the foe onto their back. There’s variations on this, too, but this Adam Coon pin shows the basics.
Cradles
If you’re like me, cradles were probably the only move you knew before you watched wrestling. They are achieved by lacing one arm over the opponents head and far shoulder, and into the body, and the other through the legs, aiming to lock your two arms together and flip your opponent over. A tight cradle is nearly inescapable and will almost certainly result in a pin. There are multiple kinds of cradles, such as a standing cradle which is achieved in neutral position, or a suicide cradle, which I think that Eierman fall qualifies as since he has to roll his own body to lock it. Again though, don’t fret the differences, as the fundamentals are the same.
GenjutsuShow
Place Genjutsu in here
History
Historical AccountsShow
Background
V is not human, but a human-like Plant, inter-dimensional beings that are tapped as a source of power and energy. As a Plant, his body does not physically age past his mid-twenties, though he is 150. As "independent" plants, he and his twin brother K are capable of consciously using their immense energy to perform incredible destructive feats, although V was bopped on the head as a kid, he doesn't remember how to use said feats.
V and his twin brother K were discovered aboard a spaceship ship by Remmy seemingly born from one of the Plants powering the ship. Rem raises them over the course of one year, where they quickly grow from infants to young children.
While experimenting with the ship's databases, K accidentally disrupts the navigation system, triggering an alarm and waking the dormant passengers aboard. Rem quickly corrects the system and sends the passengers back to sleep, but one awakened crewmember, Dr. Willy discovers V and K. He agrees to keep their existence a secret after talking with Rem. The ship exploded and they escaped. V landed in water and floated to shore. He was picked up by a slave owner.
.
V is not human, but a human-like Plant, inter-dimensional beings that are tapped as a source of power and energy. As a Plant, his body does not physically age past his mid-twenties, though he is 150. As "independent" plants, he and his twin brother K are capable of consciously using their immense energy to perform incredible destructive feats, although V was bopped on the head as a kid, he doesn't remember how to use said feats.
V and his twin brother K were discovered aboard a spaceship ship by Remmy seemingly born from one of the Plants powering the ship. Rem raises them over the course of one year, where they quickly grow from infants to young children.
While experimenting with the ship's databases, K accidentally disrupts the navigation system, triggering an alarm and waking the dormant passengers aboard. Rem quickly corrects the system and sends the passengers back to sleep, but one awakened crewmember, Dr. Willy discovers V and K. He agrees to keep their existence a secret after talking with Rem. The ship exploded and they escaped. V landed in water and floated to shore. He was picked up by a slave owner.
.
Username: memberlist.php?mode=viewprofile&u=4065628
Ryo: 0/0
Prestige Perks: 0/0
Stat Trainings: (15/75)