Change: Big mod. Lots of changes. Let's get started.
Adding all of these jutsu:
Drunken Fist • Throw One Back
D-Rank Taijutsu Maneuver
Prerequisite: Must have some form of alcohol to consume
The user takes their container of alcohol and brings it to their lips, tilting it upwards and taking a shot's worth of a drink. Imbibing alcohol like this increases the user's Endurance by 3 for 3 posts as the alcohol dulls the user's sense of pain, making them seem tougher than they actually are.
Drunken Fist • Hold My Sake
D-Rank Taijutsu Stance
The basic and default stance of all Drunken Fist, the user enters this stance by holding their arms out in front of them, one arm extended out further than the other while the opposite is kept closer and curled inwards towards the body with both hands further curled inwards, pinkie and ring fingers curled against their palms while the thumb, index and middle fingers are held out so as to mimic the gesture of holding a sake cup. Simultaneously, the user will sway and tilt from side to side and in circles in an erratic and unpredictable fashion while the legs are held in a position that seems counterintuitive, with one leg forward but both feet angled inwards. Assuming this stance makes the user's movements harder to follow and predict while also increasing the user's Speed by 2 and reducing their Strength by 2 for as long as they maintain this stance.
Drunken Fist • Get Your Own Drink!
D-Rank Taijutsu Discipline
The user makes full use of their ability to use unorthodox, sudden and unpredictable movements to snap their body to and fro, arms and legs, torso and head swiveling around obstacles as needed to get around objects or parts of the opponent's body in order to keep away or otherwise avoid an object within the user's hand, to get at and take something from an opponent's hands or otherwise create openings for strikes that come from unusual angles and positions.
Ninjutsu • Shadow Clone Shuriken
C-Rank Ninjutsu
The user will channel chakra into a projectile as they throws it then the projectile will emit a puff of smoke that reveals a 30 meter wall of that projectile moving at the same Speed and Strength as the user out into the initial throw, creating up to the user's Control x 3 number of said projectile. These projectiles impact in the same way as the weapon thrown, and disappear after they've hit a target.
Buying the following item for 16 Ryo:
Coms Device:This modern marvel of technology fits snugly as a headset over most people's heads, and an extendable antenna allows communication over long distances to keep troops in line... or simply as a personal communication device. Only requiring the barest whisper and a slight change in a dial on the side to choose a channel to send the message to, these communication devices are spread throughout the soldiers of the Heart Empire, making it easy to have backup when necessary. Within the Heart Empire, or anywhere that a booster has been set up (such as active warzones, or the trains that pass through the Heart Empire), the range is theoretically infinite. Outside of the bounds of the boosters, they are still able to communicate effectively up to 500m away.
Buying the following stats:
Chakra Pool: +5
Endurance: +1
Control: +5
Strength: +1
Speed: +5
Willpower: +5
Adding the following ability on Shiun:
Prodigy:Adding the following Concentrations as per the Prodigy ability:Shiun Kinoko is particularly talented and is able to use two additional concentrations, bringing her total to 20.
Sensory:Sensor
Sensors are shinobi who are able to activate a sixth sense which can locate and read chakra sources. Sensory is advantageous as it allows shinobi to perceive without using any of their conventional senses, which can easily be deceived. Sensors are able to collect a lot of information through the interpretation of this sixth sense.
Illusion of Force Genjutsu:Finally, slightly altering my Concept Initiation custom to also require Illusion of Force. Nothing else, just adding it as a requirement.This user has learned to add a physical component when using genjutsu, allowing them to create the sensation of pulling, pushing, or evoking some force against their target.
Payment: Drunken Fist techs trained here:
viewtopic.php?f=230&t=8345176
Com Device from here for 16 ryo:
viewtopic.php?f=228&t=8221816
Buying the Shadow Shuriken Jutsu from Fanho for 3 ryo:
viewtopic.php?f=85&t=5944886
40 ryo from my own funds used on 10 stats
50 Ryo from the Heart Coffers spent on the other 10 stats
I should also clarify that I have the Fundraiser perk which is why the coma device is 16 instead of 19 Ryo, just fyi.