Rank Up

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Gara
Posts: 3399
Joined: Fri Jan 28, 2011 7:00 pm

Rank Up

Post by Gara » Sun Dec 10, 2023 4:23 pm

Application: Aisu, Hatsuyuki
Change: Ranking up to Sp. Jounin. Updated his clothes, personality, and history. Oh and his rank obviously.
Payment: N/A

Code: Select all

[center][size=250][b][color=skyblue]Early Snow[/color][/b][/size][/center]
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[center][size=150][b][color=skyblue][url=https://www.narutosaigen.com/forums/viewtopic.php?f=84&t=5937075]Aisu[/url], Hatsuyuki[/color][/b][/size][/center]
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[center][img=300,450]https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/58a42f39-adc6-46c1-bb40-06ba9acbe809/dgc5gbo-4c1e65a3-b41d-4a0d-a4ab-b150ee69fdab.png/v1/fit/w_828,h_1358,q_70,strp/_932_by_mexkwigo_dgc5gbo-414w-2x.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzU4YTQyZjM5LWFkYzYtNDZjMS1iYjQwLTA2YmE5YWNiZTgwOVwvZGdjNWdiby00YzFlNjVhMy1iNDFkLTRhMGQtYTRhYi1iMTUwZWU2OWZkYWIucG5nIiwiaGVpZ2h0IjoiPD0yMDk5Iiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uud2F0ZXJtYXJrIl0sIndtayI6eyJwYXRoIjoiXC93bVwvNThhNDJmMzktYWRjNi00NmMxLWJiNDAtMDZiYTlhY2JlODA5XC9tZXhrd2lnby00LnBuZyIsIm9wYWNpdHkiOjk1LCJwcm9wb3J0aW9ucyI6MC40NSwiZ3Jhdml0eSI6ImNlbnRlciJ9fQ.XZqxHrsxp-B-Nh-tTR434WN0FhfL5YseLyJp84PnhLI[/img][/center]

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[align=center][video=80,50]https://youtu.be/qal34e9v_pk[/video][/align]

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[center][table][tr][th][align=center]Shinobi and Physical Information[/align][/th][th][align=center]Stat and Mental Information[/align][/th][tr]
[td][center][b]Age:[/b] 18
[b]Gender:[/b] Male
[b]Height:[/b] 5’4”
[b]Weight:[/b] 120lbs
[b]Village:[/b] Kirigakure no Sato
[b]Rank:[/b] Special Jounin
[b]Primary Elemental Affinity:[/b] [color=skyblue]Hyouton[/color]
[b]Specialties:[/b] [color=skyblue]Kenjutsu[/color][/center][/td][td][table][tr][td][b][center]Chakra Pool:[/b]
22[/center][/td]
[td][b][center]Endurance:[/b]
20[/center][/td]
[td][b][center]Control:[/b]
20[/center][/td]
[td][b][center]Strength:[/b]
20[/center][/td][/tr]
[tr][td][b][center]Speed:[/b]
23[/center][/td]
[td][b][center]Willpower:[/b]
20[/center][/td]
[td][b][center]Power Rank:[/b]
B[/center][/td][/tr][/table][/td][tr]
[td][size=85]

[spoiler=Genin Clothing]Hatsuyuki, or Hatsu as most know him, completely plays up his clan's natural androgyny. He will often dress and style himself in a very feminine way, even going to far as to wear dresses and skirts. However, no matter how he is portraying himself for the day, he is always geared up for battle. His most common outfit is black leggings, with black combat boots, and a black turtle neck bodysuit that has the capability of covering his nose and mouth. He most often layers this with a cream-colored sweater, of an light blue haori. If he is dressing as a boy for the day he will usually wear a pair of loose fitting shorts over his leggings, or, on the days he is dressing as a girl, he will wear a skirt that stops just below his knees. In either case, he always wears a black pouch on each thigh to store various weapons, or other tools. Unlike some of his cousins, Hatsuyuki has eyes reminiscent of volcanic glass that contrast well with his porcelain skin. Depending on how he is dressing, whether as a boy or a girl, he will style his hair accordingly. When he is dressing as a girl he wears his hair down, using his headband as more of a decorative headband than a piece of gear. However, when he dresses as a boy, he wears his headband properly and uses the excess fabric to keep his hair pulled back into a high pony-tail.[/spoiler] [spoiler=Chuunin Clothing]His first layer of clothing exists solely as a plain deep black colored top, untextured and coarse, marked more as a tight shirt than anything. It appears to be made of a single piece of cloth, woven by a master with no increments of stitching or signs of thread used upon the piece. Said shirt hangs loosely from his figure, which he tucks into the umanori or divided hakama. This umanori, tied snugly at the waist with a navy piece of silk, is still different from the average ninja's. Each leg flutters down to the ankle, just where Hatsu's boots poke from beneath. Along the path to the foot, the umanori are split in eight places around the calf, each split is used to better circulate air to the wearer. As articles of clothing go, the rest of Hatsuyuki's ensemble is simple. Over the black-shirt is a simple vest, the brunt of which is pure white; however, along the neckline and the stitches are a ice blue inlay giving a more regal appearance. Hatsu's boots cover his calf muscles entirely, stopping just below his knees, and expose not only his toes, but most of his feet as there is only two straps holding the sole to his feet in order to allow full, unrestrained, movement. Hatsu wears a pitch black Haori that only connects in front of his abdomen, exposing his chest. His haori has a hood that is deep enough to keep his entire head hidden from view without restricting his eyesight. From time to time Hatsu will wear his Hirohito ring, but only when not on a mission. Hatsuyuki’s hair is kept in a long braid down the center of his back. He has the Hirohito family insignia tattooed on the underside of his tongue.[/spoiler][quote=Special Jounin Clothes]His first layer of clothing exists solely as a plain deep black colored top, untextured and coarse, marked more as a tight shirt than anything. It appears to be made of a single piece of cloth, woven by a master with no increments of stitching or signs of thread used upon the piece. Starting just below his jawline, this tight fitted shirt extends down to his hips and out to his wrists. While the shirt is tight enough to appear to have been painted on, it does not restrict his movement in any way. Much the same as when he was a Chuunin, Hatsuyuki wears divided hakama pants. Each leg flutters down to the ankle, just where Hatsu's boots poke from beneath. Along the path to the foot, the hakama are split in eight places around the calf, each split is used to better circulate air to the wearer. Hatsu's tabi boots cover his calf muscles entirely, stopping just below his knees, and are made primarily of a black dyed leather. Hatsuyuki keeps his hair tied up and away from his face in either a tight bun, or a high ponytail. He almost never wears his Hirohito ring.[/quote]

[/size][/td][td][size=85][spoiler=Chuunin Personality]Hatsuyuki has always been a very happy soul, however, this has recently changed due to experiencing the Chuunin exams. He has become quiet and reserved, preferring to allow others to speak while merely listening. He has also begun focusing more on his abilities as a shinobi, using it as a way to cope with having to kill his best friend. He routinely enters into seclusion where he will spend days, or even weeks, training alone. He believes this allows him a greater understanding of his techniques and himself.

When it comes to dating, Hatsu is simply uninterested in the entire concept. He knows that he has been in an arranged marriage since his birth, but has actively avoided meeting the woman he will marry and hopes that the clan can forget about the entire thing. This is not to say that he is a virgin. Whenever he feels the need for a carnal release he simply hires whichever gender he is interested in at the moment, takes care of business, and then goes on about his life.[/spoiler] The events leading up to Hatsuyuki’s promotion in rank have changed him on a fundamental level. And he is not sure if it is a good or a bad thing. Although still quiet, and reserved, he has found a very cruel, and sinister side of himself that seems to cause as much suffering as possible, as evidenced by him willingly drowning his enemies instead of killing them outright. He is still highly focused on his training, seeking to improve himself whenever possible. Hatsuyuki has stopped dressing as a female, and is working to rid himself of his childish tendencies. 
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[center][b][size=125]Equipment Information[/size][/b][/center]

[table][tr][th][align=center]Strapped On To Hatsuyuki's Back[/align][/th][tr]
[td][align=center]Held on to Hatsu's back by a black-colored silken sash is a katana that was gifted to him by his family upon graduating the academy. It has a simple white cord wrapped around the hilt, a gold plated pommel and guard, and a sheath made of stained redwood. The blade is twenty-six inches in length while the hilt is eight-inches in length.[/align][/td]
[/tr][/table][table][tr][th][align=center]Left Leg Thigh Pouch[/align][/th][th][align=center]Right Leg Thigh Pouch[/align][/th][tr]
[td][align=center]Within the thigh pouch on Hatsu's left leg are 5 four point shuriken.[/align][/td]
[td][align=center]Within the thigh pouch on Hatsu's right leg are 5 kunai.[/align][/td]
[tr][th][align=center]Left Hip Pouch[/align][/th][th][align=center]Right Hip Pouch[/align][/th][tr]
[td][align=center]5m of steel wire.[/align][/td][td][align=center]35 Senbon[/align][/td][tr][th][align=center]Wakizashi[/align][/th][th][align=center]Tanto[/align][/th][tr][td]Held on to Hatsu's back by a black-colored silken sash is a wakizashi that was gifted to him by his family upon graduating the academy. It has a simple white cord wrapped around the hilt, a gold plated pommel and guard, and a sheath made of stained redwood. The blade is eighteen inches in length while the hilt is eight-inches in length.[/td][td]Held on to Hatsu's back by a black-colored silken sash is a tanto that was gifted to him by his family upon graduating the academy. It has a simple white cord wrapped around the hilt, a gold plated pommel and guard, and a sheath made of stained redwood. The blade is eight inches in length while the hilt is six-inches in length.[/td]
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[center][b][big]Abilities and Concentrations[/big][/b][/center]
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[td][b][align=center][color=skyblue]Place Holder[/color][/align][/b][/td]
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[table][tr]
[td][b]Ninjutsu[/b][/td]
[td][b]Genjutsu[/b][/td][td][b]Taijutsu[/b][/td]
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[td][spoiler=Ninjutsu][quote=Charge & Augment Fuuinjutsu][color=#444F51][b]Charge& Augment Fuuinjutsu[/b][/color]
This user is able to utilize Charge & Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge & Augment Classification. Charge Fuuinjutsu are used to create jutsu-like effects using seals. Augment Fuuinjutsu are used to enhance or limit the power of whatever they are placed on.[/quote][quote=Hyouton][color=skyblue]Hyouton[/color] has the ability to dynamically [b]cool[/b] anything, rapidly decreasing the temperature of entities and areas via techniques and producing effects such as freezing, frostbite, and hypothermia. The temperature decrease, and the area they can decrease, is determined by the Control of techniques, with more talented Aisu able to create snap freezes that can kill with ease.
Inorganic targets can be frozen to a depth of [Control/10] metres per post if the Control of the Hyouton technique is greater than or equal to the Strength of the object. Organic targets experience the scaling effects below, unless healed by iijutsu or countered by techniques, of equivalent Control to the cooling effect, that provide warmth to the affected area for an equivalent length of time:

[spoiler=Hyouton Passive][table=2]≤14 Control[c]Targets suffer from first degree frostbite, with the affected area turning red, painful, and experiencing localised swelling.[c]15–24 Control[c]Targets suffer from second degree frostbite, with the affected area turning a pallid white and blistering with localised numbness. The target suffers from -1 to Endurance for the remainder of the thread or until healed.[c]25–34 Control[c]Targets suffer from third degree frostbite as the deep tissues and blood vessels within the affected area are subjected to the intense cooling. Hypothermia begins to set in, inducing shivering in the target and reducing their Endurance by -2 for the remainder of the thread or until healed. Without healing, the affected area turns black after 3 posts. [c]35–44 Control[c]Targets experience fourth degree frostbite throughout a wider affected area, with the surface freezing too rapidly for any colour change to occur. The affected area will become entirely numb, and severe hypothermia induces slurring of speech and loss of coordination in the target. Affected areas left untreated for over 5 posts are likely to experience permanent tissue death.[c]≥45 Control[c]Targets experience such intense flash-freezing that joints and muscles being to seize throughout their body as even deeper tissues become frozen. Permanent gangrenous tissue death becomes highly likely if the affected area is not healed within 3 posts. The target suffers from -3 to Endurance for the remainder of the thread or until healed.[/table][/spoiler][/quote][quote=Suiton][color=dodgerblue][b]Suiton Affinity[/b][/color]
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has a passive [color=dodgerblue][i]enveloping[/i][/color] effect.
[spoiler=Passive (Enveloping)]Suiton's effect is enveloping, meaning that suiton passively surrounds anything that it makes contact with. Suiton techniques that do not last over periods of times (i.e, exploding techniques) drench their opponents, but long term techniques will envelop anything they come in contact with and maintain a hold on it with the 3/4th strength of the technique, rounded down. This means that if a suiton wave is shot forward with 17 strength, it will envelope and move anything with it that does not have more than 12 strength to resist it. This allows Suiton to fill a very powerful role in eliminating tools from opponent's access and capturing targets.[/spoiler][/quote][quote=Fuuton Affinity][color=lightgreen][b]Fuuton Affinity[/b][/color]
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an [b]cutting[/b] effect.
[spoiler=Passive (Cutting)]Fuuton has a natural [b]cutting[/b] property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/2 the strength of the technique rounded down unless otherwise stated. This means if someone punched a 20 strength fuuton wall, they would get cuts on their hand applied with 10 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wound by essentially striking twice.[/spoiler][/quote][/td][td][spoiler=Genjutsu][quote=Sound Initiation]
This user has learn to use sound cues to initiate genjutsu. Allowing them to create sounds and sustain sounds to capture their targets in a genjutsu.[/quote][/spoiler][/td][td][spoiler=Taijutsu][quote="Deft Hands"]The fundamental skill of [b][Deft Hands][/b] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.[/quote]
[quote="Sword Weapons"] The fundamental skill of [b][Sword Weapons][/b] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.[/quote][quote=Stealth]The fundamental skill of [b][Stealth][/b] describes the user’s proficiency in remaining silent, unseen and unnoticed as they go about tasks. This facilitates their use of related Taijutsu.[/quote]

[quote=Perception]The fundamental skill of [b][Perception][/b] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.[/quote][quote=Weapons Crafting]
With large amounts of experience in the forge and with creation, individuals with this concentration are able to craft and create most types of weapons and armor. While this typically doesn’t grant the individual himself any additional powers, it allows him to make more powerful tempered gear for himself and shinobi than what can typically be found. However, those with such familiarity with weapons and armor are often skilled at noticing the strengths and weaknesses of weapons they face, and allow them to more easily exploit them.
[i]Requires [Deft Hands] Concentration[/i][/spoiler][/td]
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[center][b][size=125]Technique Information[/size][/b][/center]

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[spoiler=Hyouton Ninjutsu][b][color=skyblue]~Arctic Soul[/color][/b]
[i]D-Rank Ninjutsu[/i]
The user channels a small pulse of hyouton chakra throughout their own body, carefully reducing and controlling their internal body temperature to prevent overheating through any external means. This jutsu has no range and can only cool down the user's body to the point that it can cause first degree frostbite on contact. This technique can last for five posts.

[b][color=skyblue]~Ancient Wind[/color][/b]
[i]D-Rank Ninjutsu[/i]
The user channels a thin current of cooling hyouton into the air around them, mixing and weaving it around the warmer natural air to create a localised pressure differential and natural gusting wind. This can be used to push at and deflect airbourne entities within 10 metres of the user with [Control] strength, however is believed to be one of the oldest forms of hyouton ninjutsu ever devised by the ancient Aisu, who used it in a non-combat manner to master the waves and sail the oceans at speed.

[b][color=skyblue]~Chilly Day[/color][/b]
[i]D-Rank Ninjutsu[/i]
The user prepares a quantity of hyouton chakra within one of their limbs or weapons to begin this technique, and then attempts to make contact with an target. Upon striking, the hyouton will surge through the point of contact and into the target's body, shocking them with a distracting burst of intense cold and taking their breath away.

[b][color=skyblue]Chilled Aura[/color][/b]
[i]D-Rank Ninjutsu[/i]
The user creates a swirling sphere of snow that expands ten meters around them, and moves with them. Those that enter this domain of snow for an entire post will begin to have snow accumulate on their body and they will begin to suffer from frostbite based on the user's [Control]. This technique lasts for 3 posts.

[b][color=skyblue]~Ice Senbon[/color][/b]
[i]D-Rank Ninjutsu
Prerequisite: [[color=dodgerblue]Suiton[/color]] concentration[/i]
The user will thrust a hand forward while preparing this technique, forming a set of five senbon in front of their fingertips. The senbon can be collectively fired at any time over the next three posts at [Control] speed to hit with [Control] strength.

[b][color=skyblue]~Frost Burst[/color][/b]
[i]D-Rank Ninjutsu[/i]
Holding a throwable object or weapon in one hand, the user will channel hyouton chakra into it to prepare this technique. Once thrown during the next three posts, the temperature of the item will rapidly drop until it explodes, shattering into frozen shrapnel with the force of a single tag upon impact or at a 'kai' release from the user.

[b][color=skyblue]~Morning Chill[/color][/b]
[i]D-Rank Ninjutsu[/i]
The user will inhale deeply and saturate their breath with hyouton chakra before slowly exhaling to perform this technique. As they breathe out, the area within a 15 metre radius of their body will rapidly drop in temperature to freezing conditions. This technique will freeze any natural moisture in the air or any airbourne particulates created with less [Control] and create a veil of ice that distorts vision in the area.

[b][color=skyblue]Hyouton - Glacial Spikes[/b][/color]
[i]D-Rank Ninjutsu[/i]
After forming the required hand seals, the user stomps on the ground in order to send a wave of their Hyouton chakra outwards in a circle. This chakra fills the ground 10m around the user, and, within the next 4 posts, the user is able to cause spikes of ice to erupt from the ground with a speed and strength of [Control] by performing Kai.

[b][color=skyblue]~Breath Away[/color][/b]
[i]C-Rank Ninjutsu[/i]
The user prepares a quantity of hyouton chakra within one of their limbs or weapons to begin this technique, and then attempts to make contact with an target. Upon striking, the hyouton will surge through the point of contact and into the target's body, shocking them with a painful burst of intense cold and rapidly cooling the air within their lungs, resulting in a loss of -3 strength of the next four posts.

[b][color=skyblue]~Frost Fire[/color][/b]
[i]C-Rank Ninjutsu[/i]
The user creates a circle in the air with motions of their arms or hands and unleashes a wave of prepared hyouton chakra through them at [Control] speed, attempting to intercept any katon or related techniques of equal or lesser strength. Upon making contact, the target technique will rapidly decrease in temperature to the point that it fizzles harmlessly out.[/spoiler][spoiler=Sekisetsu Taijutsu]Developed by the Aisu and most recently popularised by Aisu Haruna, Sekisetsu was derived from watching snow flurries dance through the air. Sekisetsu involves constant swaying back and forth, while switching a bladed weapon from hand to hand, and from standard position to a dagger-like inversed grip position. Practitioners of Sekisetsu rarely stay still for longer than a few seconds during combat and are constantly surging back and forth in an attempt to find an opening in an opponents' defense. Sekisetsu can be used with a variety of weapons, but typical practioners prefer tanto, wakizashi, and/or katana.
[i]Required Concentrations[/i]: [Sword Weapons], [Deft Hands]

[color=#48D1CC][b]*[Sekisetsu - Blade Shift][/b][/color]
[i]D-Rank Taijutsu Discipline[/i]
Blade Shift is a maneuver learned after hours of training, and allows the user to switch from a standard sword grip to a downwards dagger grip, and back again, seamlessly with either hand or between hands, and even in the middle of strikes or full maneuevers. This core element of Sekisetsu converts a practitioner into a highly unpredictable and opportunistic opponent.

[color=#48D1CC][b]*[Sekisetsu - Swaying Winds][/b][/color]
[i]D-Rank Taijutsu Stance[/i]
The most basic stance of Sekisetsu, the user of Swaying Winds sways side to side, and back and forth, mimicking the way a snow flurry moves and preventing obvious telegraphing of movements or strikes. Opponents will find it incredibly difficult to interpret or predict the user's next movements unless they have a visual perception technique of equal or higher rank.

[color=#48D1CC][b]*[Sekisetsu - Leaping Winds][/b][/color]
[i]D-Rank Taijutsu Manoeuvre
Prerequisite: [nocode][i]Blade Shift[/i][/nocode][/i]
The user will bring their blade upward from their hip in a wide, diagonally arcing slash, before immediately flipping the blade and slashing back down along the same path.

[color=#48D1CC][b]*[Sekisetsu - Rebuke][/b][/color]
[i]D-Rank Taijutsu Manoeuvre[/i]
The practitioner will use the pommel of their blade to attack their target by slamming it into them, usually aimed at weak spots on their body.

[color=#48D1CC][b]*[Sekisetsu - Ambidexterous][/b][/color]
[i]D-Rank Taijutsu Discipline[/i]
Through hours of rigorous training, the user has learned to not only wield a blade in either hand, but has also learned to dual wield two blades at once in any grip position, and can adapt learned manoeuvres, stances, and disciplines to function with either or both weapons.

[color=#48D1CC][b]*[Sekisetsu - Snowblind][/b][/color]
[i]D-Rank Taijutsu Manoeuvre
Prerequisite: [color=skyblue][nocode][color=skyblue]Hyouton[/color][/nocode][/color] concentration[/i]
The hyouton practitioner blend chakra into their mouth and then attempt to spit in their opponent's eyes, using the super-cooled saliva to temporarily blind the target and afflict the target with frostbite. They will then immediately follow-up with an upward slash to the target’s abdomen.

[color=#48D1CC][b]*[Sekisetsu - Layer of Ice][/b][/color]
[i]C-Rank Taijutsu Discipline
Prerequisite: [[color=skyblue][nocode][color=skyblue]Hyouton[/color][/nocode][/color] concentration[/i]
The hyouton practitioner will run their finger or tongue along their blade in an intimidating fashion, while simultaneously imbuing the weapon with hyouton chakra. For the next six posts each strike of the blade will cause frostbite equal to the scaling strength of the user's [Control].

[color=#48D1CC][b]*[Sekisetsu - Shifting Blades][/b][/color]
[i]C-Rank Taijutsu Discipline
Prerequisite: Blade Shift; Ambidextrous[/i]
A staple of the Sekisetsu Kenjutsu style, Shifting Blades allows the user to swap weapons between grips, and shift them between hands while dual wielding, simultaneously without any delay, even in the middle of a strike or maneuver. The user has become so seamless and proficient in the action that this can often occur without an opponent noticing, with targets being unable to follow the switching nature of blade positions without a visual perception technique of equal or higher rank.

[color=#48D1CC][b]*[Sekisetsu - Icy Hands][/b][/color]
[i]C-Rank Taijutsu Discipline[/i]
Icy Hands is a technique developed for use when cutting, and stabbing, an opponent is not an option. The user will fold their hands around the blades of their weapons, with their thumbs resting on the spine of the blades. This allows the user to utilize the hilt of their weapons as blunt maces, without cutting themselves from holding the weapon in a strange fashion. Experienced users with a [Speed] in excess of an opponent's can also use this technique to safely counter incoming strikes by grabbing the backside of a swung blade.

[color=#48D1CC][b]*[Sekisetsu - Shifting Winds][/b][/color]
[i]C-Rank Taijutsu Discipline
Prerequisite: Shifting Blades[/i]
As the wind shifts around any obstacle, so to does the user’s blades. Shifting Winds is the trained reaction of redirecting one’s own attack mid swing without losing momentum. Should the user’s Speed stat be great target’s, the target will be unable to follow the movement.[/spoiler]
[spoiler=Zantou Kenjutsu]*[color=#6F6E73][b][Zantou • Winter Solstice][/b][/color]
D-Rank Taijutsu Stance
The basic Stance of Zantou, the practitioner holds one blade forward, parallel to the ground, and holds the other high over the head, pointing toward the opponent. The low blade grants the practitioner the ability to quickly defend against an opponent's attack while the blade raised overhead allows the practitioner to either quickly attack or counterattack with a powerful downward swing or thrust. This pairing of defense and offense serves as one of the cores of Zantou's swordsmanship. Drawing in a deep breath, the practitioner also gathers up their energy and releases a [i]kiai[/i]. This Stance allows the practitioner to ignore non-critical distractions and minor environmental factors, such as small amounts of excess heat, small amounts of excess cold, small amounts of fatigue, and even small amounts of pain, allowing them to focus entirely on their opponents' movements and the tasks at hand. While in this Stance, the practitioner is conferred with a +2 increase to Strength and +1 increase to Will Power but suffers a -2 penalty to Chakra Pool and -1 penalty to Control. The practitioner may end this Stance whenever they so wish.

*[color=#6F6E73][b][Zantou • Winter River Flows][/b][/color]
D-Rank Taijutsu Discipline
The physical training and mental focus encouraged by Zantou allows for the practitioner to adapt quickly and take advantage of opportunities to attack when they present themselves in combat. This Discipline represents the practitioner's ability to alter the direction of their blade mid-cut. This can be used to work around a block, or simply to act as a powerful feint and strike all in the same motion without stopping. This Discipline can make a Zantou practitioner’s movements difficult to predict in a fight.

*[color=#6F6E73][b][Zantou • Shifting Winds][/b][/color]
D-Rank Taijutsu Discipline
[b]Prerequisite(s):[/b] [color=#48D1CC][b]*[Sekisetsu - Ambidexterous][/b][/color]
Complete control of the weapons one is wielding is a necessity to ensure a practitioner of Zantou is proficient in the style. This Discipline represents the practitioner's ability to switch either one of their swords (or both, if they wish) from standard grip to reverse grip reflexively, the movements to do so firmly trained into their muscle memory. This allows the Zantou practitioner to ensure that the cutting edges of their blades are always facing the opponent whenever they want them to be. This Discipline can make a Zantou practitioner’s movements difficult to predict in a fight.

*[color=#6F6E73][b][Zantou • Cold Snap][/b][/color]
D-Rank Taijutsu Maneuver
[b]Prerequisite(s):[/b] *[color=#6F6E73][i][Zantou • Winter River Flows][/i][/color].
While slashing an opponent, the practitioner twists their wrist while simultaneously channeling the momentum of the first attack into another slash in a different direction, allowing the practitioner to attack another area of the opponent's body with the same sequence of movements.

*[color=#6F6E73][b][Zantou • Falling Icicle][/b][/color]
D-Rank Taijutsu Maneuver
[b]Prerequisite(s):[/b] *[color=#6F6E73][i][Zantou • Winter River Flows][/i][/color].
This technique can be performed as a standalone technique, often supplemented by feinting a slash, or can be linked to another attack. The practitioner twists their wrist and channels their momentum into a downward thrust, lodging their blade into the opponent and potentially pinning them to the ground or another surface. The opponent can force the practitioner away if their Strength stat is higher than the practitioner's Strength stat, but doing so hastily can cause additional damage as the blade continues to expand the wound even further. Conversely, the practitioner can opt to twist the blade in the wound and pull it out, causing further damage to the opponent and possibly severing important tendons or veins.

*[color=#6F6E73][b][Zantou • Eyes of the Snow Owl][/b][/color]
D-Rank Taijutsu Discipline
[b]Prerequisite(s):[/b] *[color=#6F6E73][i][Zantou • Ambidexterity][/i][/color].
The practitioner of Zantou must be capable of both defending and attacking within the same movement. This Discipline represents the practitioner's training and capacity to block an attack with one sword while simultaneously attacking with the other while wielding two or more weapons, making it more difficult for opponents to adequately block or counter the practitioner's attacks.[/spoiler][spoiler=Operator Techniques][Hunter’s Cryptolect]
D-Rank Taijutsu Discipline
A Head Hunter can convey a hundred meanings without ever opening their mouth. This discipline represents the user’s mastery of the Hunter’s Cryptolect, a secretive and complicated means of communication taught exclusively to members of Kirigakure’s Head Hunter Division. More than just a spoken or written language, the Cryptolect incorporates vocal, somatic, tonal and metered elements which can be used individually or together to convey detailed private messages. This grants practitioners the ability to communicate silently such as through hand signs and body language, cryptically through a scrambled written or spoken cipher, or even by hiding meanings and messages in plain sight by concealing elements of the Cryptolect into seemingly plain, everyday sentences, for example by using tones, accents, or hidden patterns in the meter of a phrase. This communication is innately cryptic and unintuitive, often interspersed with rogue elements to throw off a potential eavesdropper, making it nigh impossible to be realised—let alone properly interpreted—by anyone not trained in its particular use at the Head Hunter Division headquarters.

[b][Vigilance][/b]
[i]D-Rank Taijutsu Discipline[/i]
The user maintains a constant state of vigilance with respect to their immediate surroundings and all persons in their vicinity. This allows the user to effortlessly identify and recall the environment, obstructions, and structures around them to passively recognise entry and escape routes, vantage points, probable sources of cover, and so forth. Additionally, the user can quickly recognise and differentiate civilians from trained (D-rank or higher) persons, such as by analysing gait, body structure, reactions, deftness, and the target's awareness.

[b][Anaerobics][/b]
[i]D-Rank Taijutsu Discipline[/i]
Following dedicated training, the user is capable of moving and fighting for extended periods without breathing to minimise noise or avoid inhalation. The user can hold their breath for twice the usual amount of time without hindering their own abilities or actions.

[b][Breathe and Listen][/b]
[i]D-Rank Taijutsu Discipline[/i]
The user takes a deep breath and focuses their hearing on all the sounds in their vicinity, and is able to pick up on the sounds of movement within 15 metres of their position. They can accurately identify noises and the source, such as footsteps, the rustle of clothing, breathing, or the drawing of weapons. Areas with loud noises or crowds, or targets with specialised techniques to mask their sounds, can throw off the accuracy of this technique. 

[b][Just Listen][/b]
[i]C-Rank Taijutsu Discipline[/i]
Any time the user is moving, they have trained themselves to be attuned to the sound of people moving. This passive technique allows the user to accurately pinpoint targets within 30 metres of their location, and can differentiate the sounds of multiple people to separate targets and determine how many people are in a given area even if they can’t see them.

[b][Featherstep][/b]
[i]C-Rank Taijutsu Stance[/i]
The user has learned to move in a particular way to lighten the tread of their feet and with carefully placed steps. This allows the user to move without leaving any visible trail to all but the most experienced of trackers, eliminating obvious environmental disturbances and signs such as footprints, scuffs, displaced dirt, and so on. The lightfooted nature of this stance imparts a +6 to Speed at the cost of -6 to Strength as the user primes their muscles for swift and gentle movement rather than power.

[b][Projectile Whistles][/b]
[i]C-Rank Taijutsu Discipline[/i]
The user has attuned their hearing to the sound of things moving through the air within 30 metres of their person. This allows them to hear projectiles flying at them from a general location, even if they can’t see the source.

[b][Target Read][/b]
[i]C-Rank Taijutsu Discipline[/i]
The user has learned to accurately gauge their own speed and strength compared to that of a target, allowing them to determine a fairly accurate estimate as to how fast a target is moving or could potentially move, or how strong a target may be. This can help the user read their opponent's potential and better predict the flow of combat.[/spoiler][spoiler=Crafting Techniques][b]*[Weapons Crafting • Shinobi Tool Set][/b]
[i]D-rank Weapon Crafting Maneuver[/i]
The most common secondary weapons used by shinobi are shuriken, kunai, senbon, and arrows. Having spent so much time producing these specific weapons, this smith is able to produce said weapons at half the price, allowing them to buy 10 of the weapons for the price of 5.

[b]*[Weapons Crafting • Sword Weapons][/b]
[i]D-rank Weapon Crafting Maneuver[/i]
This smith has specifically learned how to craft various type of normal sword type weapons including daggers, short swords, and katana, reducing the production cost for them by half.

[b]*[Weapons Crafting • Hafted Weapon][/b]
[i]D-rank Weapon Crafting Maneuver[/i]
This smith has specifically learned how to craft various types of Hafted weapons such as axes, blunt weapons, flails and the like, reducing the production cost by half.

[b]*[Weapons Crafting • Faults][/b]
[i]D-rank Weapon Crafting Discipline[/i]
Perfectly crafted weapons are rare, few and far between. A skilled smith is able to recognize and strike against weak points in other weapons during battle. At this level, striking against these weak points reduces the Endurance of the equipment by -1.

[b]*[Weapons Crafting - Reforged: Strengthening][/b]
[i]D-Rank Weapon Crafting Maneuver[/i]
The user uses their refined knowledge of special blacksmithing methods, their chakra, and other materials to enhance the capability of a weapon or item by increasing its [Strength] and [Endurance] stat by 5 points each time the technique is used on the item. Due to the crafter's level of proficiency, they are able to perform this crafting enhancement at half the normal cost.

[b]*[Weapons Crafting • Tempering][/b]
[i]D-rank Weapon Crafting Discipline
Prerequisite: 5 Control[/i]
While often thought to be an enchanting process, the process of creating chakra tempered weapons is known to most any smith who has basic chakra control. The skill represents the smith’s ability to recognize minerals and ores that are good for accepting the tempering process, and know how to temper weapons with chakra. This ensures all equipment made by this crafter is tempered and does not require a static strength.[/spoiler]
[hr]
[center][b][big]History[/big][/b][/center][spoiler=History]

To say Hatsuyuki had a strange upbringing would be a vast understatement. Born to a pair Aisu Genin, who were fourteen and fifteen respectively, he was given the name Early Snow to denote his parents' young age. It was not until he was much older that Hatsu found out that his parents had been in an arranged marriage and that they chose to have him early on in order to fulfill their obligations to the clan. See, he didn't grow up with one set of parents, but two. Not because of divorce or death, but because his parents both preferred members of the same sex.

In order to "keep up appearances," his biological parents, instead of getting a divorce, moved their lovers into the house as "roommates" so that they could all live in a much bigger house. In a situation much like his own, Hatsu's elder sister was born to two gay parents as well, though from the Hirohito family. Yuri, being a few years Hatsu’s senior, helped prepare him for life in the academy by being his sparring partner when their parents began teaching him Taijutsu.By the time he had entered into the academy he had already begun practicing the Aisu clan’s Kenjutsu style as well as practicing with their Kekkei Genkai. 

It was obvious that, while not a prodigy, Hatsuyuki was naturally talented. Even though he primarily excelled at Taijutsu, it was clear from the very beginning that he did not lack in skill when it came to Ninjutsu, or even Genjutsu. However, it was due to his natural talent for Taijutsu that he was paired with a Genin primarily gifted with Genjutsu upon graduating from the academy. They were practically a match made in heaven as far as they were concerned. While he would rush their target in melee range, his partner Yusuke would use his Genjutsu for crowd control. With Yusuke being from a lower caste merchant family, he practically worshiped Hatsu and listened to him in every situation. This did not pose a problem for either of them in the beginning, that is, until they took their Chuunin exam. 

Yusuke panicked and begged the proctors to let him fight someone else. Hatsu, having been prepared for this moment months in advance by his family, waited calmly to the side as he watched his best friend’s pleas fall on deaf ears. He had already begged his family to arrange things differently once they told him what was going to happen, but they simply told him that there was nothing they could do. He had spent a month in meditation, refusing to meet with anyone as he focused on nothing but his sword. Once Yusuke finally realized that there was no way out of the situation he nearly went insane. It became all too easy for Hatsuyuki to cut down his best friend while he was in such a broken state. Truthfully, he knew in his heart that if Yusuke had been in the right mindset he would have lost. Yusuke’s Genjutsu were simply that good.

Despite training in an entirely new sword style, Hatsuyuki has found himself not within the ranks of the Seven Swordsmen, but with the ranks of the Head Hunters. While he has mainly performed menial tasks for the organization within the confines of the village, the most prominent mission they have seen him included in was the massacre an island inhabited by pirates. He was by no means in a leadership position on the mission, merely a rank and file, but he was found to have performed well enough to warrant a promotion to Special Jounin.[/spoiler]
[hr]
[b]Username:[/b] [url=https://www.narutosaigen.com/forums/ucp.php]Gara[/url]
[b]Ryo:[/b] 10/108
[b]Prestige Perks:[/b] 0/1
[b]Stat Trainings:[/b] (2/75)
[b]Organization Jutsu:[/b] 100/150
[b]Organization Equipment:[/b] 0/150
[hr]
Last edited by Gara on Sun Dec 10, 2023 7:17 pm, edited 2 times in total.
Kirigakure CharactersShow
Aisu, FuyuhiroAisu, Hatsuyuki
Kirigakure GeninKirigakure Special Jounin
  • Chakra Pool: 7
  • Endurance: 7
  • Control: 7
  • Strength: 7
  • Speed: 7
  • Willpower: 5
  • Power Rank: D
  • Chakra Pool: 22
  • Endurance: 20
  • Control: 20
  • Strength: 20
  • Speed: 23
  • Willpower: 20
  • Power Rank: B
Hyouton SpecialistSword Specialist
TealDarkorchid
Other CharactersShow
Tiānhuǒ "Xiao" ZhīzǐThe Mimic
Sunagakure Iaido Specialist GeninD-Rank Nukenin
  • Chakra Pool: 8
  • Endurance: 8
  • Control: 8
  • Strength: 8
  • Speed: 8
  • Willpower: 8
  • Power Rank: D
  • Chakra Pool: 5
  • Endurance: 5
  • Control: 5
  • Strength: 10
  • Speed: 10
  • Willpower: 5
  • Power Rank: D
Tenkujutsu Trainee - Sword SpecialistStealth Specialist
BrownLightgreen

User avatar
Gara
Posts: 3399
Joined: Fri Jan 28, 2011 7:00 pm

Rank Up

Post by Gara » Sun Dec 10, 2023 4:23 pm

PreviewShow
Early Snow
Aisu, Hatsuyuki

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Shinobi and Physical Information
Stat and Mental Information
Age: 18
Gender: Male
Height: 5’4”
Weight: 120lbs
Village: Kirigakure no Sato
Rank: Special Jounin
Primary Elemental Affinity: Hyouton
Specialties: Kenjutsu
Chakra Pool:
22
Endurance:
20
Control:
20
Strength:
20
Speed:
23
Willpower:
20
Power Rank:
B

Genin ClothingShow
Hatsuyuki, or Hatsu as most know him, completely plays up his clan's natural androgyny. He will often dress and style himself in a very feminine way, even going to far as to wear dresses and skirts. However, no matter how he is portraying himself for the day, he is always geared up for battle. His most common outfit is black leggings, with black combat boots, and a black turtle neck bodysuit that has the capability of covering his nose and mouth. He most often layers this with a cream-colored sweater, of an light blue haori. If he is dressing as a boy for the day he will usually wear a pair of loose fitting shorts over his leggings, or, on the days he is dressing as a girl, he will wear a skirt that stops just below his knees. In either case, he always wears a black pouch on each thigh to store various weapons, or other tools. Unlike some of his cousins, Hatsuyuki has eyes reminiscent of volcanic glass that contrast well with his porcelain skin. Depending on how he is dressing, whether as a boy or a girl, he will style his hair accordingly. When he is dressing as a girl he wears his hair down, using his headband as more of a decorative headband than a piece of gear. However, when he dresses as a boy, he wears his headband properly and uses the excess fabric to keep his hair pulled back into a high pony-tail.
Chuunin ClothingShow
His first layer of clothing exists solely as a plain deep black colored top, untextured and coarse, marked more as a tight shirt than anything. It appears to be made of a single piece of cloth, woven by a master with no increments of stitching or signs of thread used upon the piece. Said shirt hangs loosely from his figure, which he tucks into the umanori or divided hakama. This umanori, tied snugly at the waist with a navy piece of silk, is still different from the average ninja's. Each leg flutters down to the ankle, just where Hatsu's boots poke from beneath. Along the path to the foot, the umanori are split in eight places around the calf, each split is used to better circulate air to the wearer. As articles of clothing go, the rest of Hatsuyuki's ensemble is simple. Over the black-shirt is a simple vest, the brunt of which is pure white; however, along the neckline and the stitches are a ice blue inlay giving a more regal appearance. Hatsu's boots cover his calf muscles entirely, stopping just below his knees, and expose not only his toes, but most of his feet as there is only two straps holding the sole to his feet in order to allow full, unrestrained, movement. Hatsu wears a pitch black Haori that only connects in front of his abdomen, exposing his chest. His haori has a hood that is deep enough to keep his entire head hidden from view without restricting his eyesight. From time to time Hatsu will wear his Hirohito ring, but only when not on a mission. Hatsuyuki’s hair is kept in a long braid down the center of his back. He has the Hirohito family insignia tattooed on the underside of his tongue.
Special Jounin Clothes:
His first layer of clothing exists solely as a plain deep black colored top, untextured and coarse, marked more as a tight shirt than anything. It appears to be made of a single piece of cloth, woven by a master with no increments of stitching or signs of thread used upon the piece. Starting just below his jawline, this tight fitted shirt extends down to his hips and out to his wrists. While the shirt is tight enough to appear to have been painted on, it does not restrict his movement in any way. Much the same as when he was a Chuunin, Hatsuyuki wears divided hakama pants. Each leg flutters down to the ankle, just where Hatsu's boots poke from beneath. Along the path to the foot, the hakama are split in eight places around the calf, each split is used to better circulate air to the wearer. Hatsu's tabi boots cover his calf muscles entirely, stopping just below his knees, and are made primarily of a black dyed leather. Hatsuyuki keeps his hair tied up and away from his face in either a tight bun, or a high ponytail. He almost never wears his Hirohito ring.


Chuunin PersonalityShow
Hatsuyuki has always been a very happy soul, however, this has recently changed due to experiencing the Chuunin exams. He has become quiet and reserved, preferring to allow others to speak while merely listening. He has also begun focusing more on his abilities as a shinobi, using it as a way to cope with having to kill his best friend. He routinely enters into seclusion where he will spend days, or even weeks, training alone. He believes this allows him a greater understanding of his techniques and himself.

When it comes to dating, Hatsu is simply uninterested in the entire concept. He knows that he has been in an arranged marriage since his birth, but has actively avoided meeting the woman he will marry and hopes that the clan can forget about the entire thing. This is not to say that he is a virgin. Whenever he feels the need for a carnal release he simply hires whichever gender he is interested in at the moment, takes care of business, and then goes on about his life.
The events leading up to Hatsuyuki’s promotion in rank have changed him on a fundamental level. And he is not sure if it is a good or a bad thing. Although still quiet, and reserved, he has found a very cruel, and sinister side of himself that seems to cause as much suffering as possible, as evidenced by him willingly drowning his enemies instead of killing them outright. He is still highly focused on his training, seeking to improve himself whenever possible. Hatsuyuki has stopped dressing as a female, and is working to rid himself of his childish tendencies.

Equipment Information
Strapped On To Hatsuyuki's Back
Held on to Hatsu's back by a black-colored silken sash is a katana that was gifted to him by his family upon graduating the academy. It has a simple white cord wrapped around the hilt, a gold plated pommel and guard, and a sheath made of stained redwood. The blade is twenty-six inches in length while the hilt is eight-inches in length.
Left Leg Thigh Pouch
Right Leg Thigh Pouch
Within the thigh pouch on Hatsu's left leg are 5 four point shuriken.
Within the thigh pouch on Hatsu's right leg are 5 kunai.
Left Hip Pouch
Right Hip Pouch
5m of steel wire.
35 Senbon
Wakizashi
Tanto
Held on to Hatsu's back by a black-colored silken sash is a wakizashi that was gifted to him by his family upon graduating the academy. It has a simple white cord wrapped around the hilt, a gold plated pommel and guard, and a sheath made of stained redwood. The blade is eighteen inches in length while the hilt is eight-inches in length.Held on to Hatsu's back by a black-colored silken sash is a tanto that was gifted to him by his family upon graduating the academy. It has a simple white cord wrapped around the hilt, a gold plated pommel and guard, and a sheath made of stained redwood. The blade is eight inches in length while the hilt is six-inches in length.
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Abilities and Concentrations
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Ninjutsu GenjutsuTaijutsu
NinjutsuShow
Charge & Augment Fuuinjutsu:
Charge& Augment Fuuinjutsu
This user is able to utilize Charge & Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge & Augment Classification. Charge Fuuinjutsu are used to create jutsu-like effects using seals. Augment Fuuinjutsu are used to enhance or limit the power of whatever they are placed on.
Hyouton:
Hyouton has the ability to dynamically cool anything, rapidly decreasing the temperature of entities and areas via techniques and producing effects such as freezing, frostbite, and hypothermia. The temperature decrease, and the area they can decrease, is determined by the Control of techniques, with more talented Aisu able to create snap freezes that can kill with ease.
Inorganic targets can be frozen to a depth of [Control/10] metres per post if the Control of the Hyouton technique is greater than or equal to the Strength of the object. Organic targets experience the scaling effects below, unless healed by iijutsu or countered by techniques, of equivalent Control to the cooling effect, that provide warmth to the affected area for an equivalent length of time:
Hyouton PassiveShow
≤14 ControlTargets suffer from first degree frostbite, with the affected area turning red, painful, and experiencing localised swelling.
15–24 ControlTargets suffer from second degree frostbite, with the affected area turning a pallid white and blistering with localised numbness. The target suffers from -1 to Endurance for the remainder of the thread or until healed.
25–34 ControlTargets suffer from third degree frostbite as the deep tissues and blood vessels within the affected area are subjected to the intense cooling. Hypothermia begins to set in, inducing shivering in the target and reducing their Endurance by -2 for the remainder of the thread or until healed. Without healing, the affected area turns black after 3 posts.
35–44 ControlTargets experience fourth degree frostbite throughout a wider affected area, with the surface freezing too rapidly for any colour change to occur. The affected area will become entirely numb, and severe hypothermia induces slurring of speech and loss of coordination in the target. Affected areas left untreated for over 5 posts are likely to experience permanent tissue death.
≥45 ControlTargets experience such intense flash-freezing that joints and muscles being to seize throughout their body as even deeper tissues become frozen. Permanent gangrenous tissue death becomes highly likely if the affected area is not healed within 3 posts. The target suffers from -3 to Endurance for the remainder of the thread or until healed.
Suiton:
Suiton Affinity
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the Suiton affinity. Suiton has a passive enveloping effect.
Passive (Enveloping)Show
Suiton's effect is enveloping, meaning that suiton passively surrounds anything that it makes contact with. Suiton techniques that do not last over periods of times (i.e, exploding techniques) drench their opponents, but long term techniques will envelop anything they come in contact with and maintain a hold on it with the 3/4th strength of the technique, rounded down. This means that if a suiton wave is shot forward with 17 strength, it will envelope and move anything with it that does not have more than 12 strength to resist it. This allows Suiton to fill a very powerful role in eliminating tools from opponent's access and capturing targets.
Fuuton Affinity:
Fuuton Affinity
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an cutting effect.
Passive (Cutting)Show
Fuuton has a natural cutting property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/2 the strength of the technique rounded down unless otherwise stated. This means if someone punched a 20 strength fuuton wall, they would get cuts on their hand applied with 10 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wound by essentially striking twice.
GenjutsuShow
Sound Initiation:
This user has learn to use sound cues to initiate genjutsu. Allowing them to create sounds and sustain sounds to capture their targets in a genjutsu.
TaijutsuShow
Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.
Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
Stealth:
The fundamental skill of [Stealth] describes the user’s proficiency in remaining silent, unseen and unnoticed as they go about tasks. This facilitates their use of related Taijutsu.
Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.
Weapons Crafting:
With large amounts of experience in the forge and with creation, individuals with this concentration are able to craft and create most types of weapons and armor. While this typically doesn’t grant the individual himself any additional powers, it allows him to make more powerful tempered gear for himself and shinobi than what can typically be found. However, those with such familiarity with weapons and armor are often skilled at noticing the strengths and weaknesses of weapons they face, and allow them to more easily exploit them.
Requires [Deft Hands] Concentration

Technique Information
Hyouton NinjutsuShow
~Arctic Soul
D-Rank Ninjutsu
The user channels a small pulse of hyouton chakra throughout their own body, carefully reducing and controlling their internal body temperature to prevent overheating through any external means. This jutsu has no range and can only cool down the user's body to the point that it can cause first degree frostbite on contact. This technique can last for five posts.

~Ancient Wind
D-Rank Ninjutsu
The user channels a thin current of cooling hyouton into the air around them, mixing and weaving it around the warmer natural air to create a localised pressure differential and natural gusting wind. This can be used to push at and deflect airbourne entities within 10 metres of the user with [Control] strength, however is believed to be one of the oldest forms of hyouton ninjutsu ever devised by the ancient Aisu, who used it in a non-combat manner to master the waves and sail the oceans at speed.

~Chilly Day
D-Rank Ninjutsu
The user prepares a quantity of hyouton chakra within one of their limbs or weapons to begin this technique, and then attempts to make contact with an target. Upon striking, the hyouton will surge through the point of contact and into the target's body, shocking them with a distracting burst of intense cold and taking their breath away.

Chilled Aura
D-Rank Ninjutsu
The user creates a swirling sphere of snow that expands ten meters around them, and moves with them. Those that enter this domain of snow for an entire post will begin to have snow accumulate on their body and they will begin to suffer from frostbite based on the user's [Control]. This technique lasts for 3 posts.

~Ice Senbon
D-Rank Ninjutsu
Prerequisite: [Suiton] concentration

The user will thrust a hand forward while preparing this technique, forming a set of five senbon in front of their fingertips. The senbon can be collectively fired at any time over the next three posts at [Control] speed to hit with [Control] strength.

~Frost Burst
D-Rank Ninjutsu
Holding a throwable object or weapon in one hand, the user will channel hyouton chakra into it to prepare this technique. Once thrown during the next three posts, the temperature of the item will rapidly drop until it explodes, shattering into frozen shrapnel with the force of a single tag upon impact or at a 'kai' release from the user.

~Morning Chill
D-Rank Ninjutsu
The user will inhale deeply and saturate their breath with hyouton chakra before slowly exhaling to perform this technique. As they breathe out, the area within a 15 metre radius of their body will rapidly drop in temperature to freezing conditions. This technique will freeze any natural moisture in the air or any airbourne particulates created with less [Control] and create a veil of ice that distorts vision in the area.

Hyouton - Glacial Spikes
D-Rank Ninjutsu
After forming the required hand seals, the user stomps on the ground in order to send a wave of their Hyouton chakra outwards in a circle. This chakra fills the ground 10m around the user, and, within the next 4 posts, the user is able to cause spikes of ice to erupt from the ground with a speed and strength of [Control] by performing Kai.

~Breath Away
C-Rank Ninjutsu
The user prepares a quantity of hyouton chakra within one of their limbs or weapons to begin this technique, and then attempts to make contact with an target. Upon striking, the hyouton will surge through the point of contact and into the target's body, shocking them with a painful burst of intense cold and rapidly cooling the air within their lungs, resulting in a loss of -3 strength of the next four posts.

~Frost Fire
C-Rank Ninjutsu
The user creates a circle in the air with motions of their arms or hands and unleashes a wave of prepared hyouton chakra through them at [Control] speed, attempting to intercept any katon or related techniques of equal or lesser strength. Upon making contact, the target technique will rapidly decrease in temperature to the point that it fizzles harmlessly out.
Sekisetsu TaijutsuShow
Developed by the Aisu and most recently popularised by Aisu Haruna, Sekisetsu was derived from watching snow flurries dance through the air. Sekisetsu involves constant swaying back and forth, while switching a bladed weapon from hand to hand, and from standard position to a dagger-like inversed grip position. Practitioners of Sekisetsu rarely stay still for longer than a few seconds during combat and are constantly surging back and forth in an attempt to find an opening in an opponents' defense. Sekisetsu can be used with a variety of weapons, but typical practioners prefer tanto, wakizashi, and/or katana.
Required Concentrations: [Sword Weapons], [Deft Hands]

*[Sekisetsu - Blade Shift]
D-Rank Taijutsu Discipline
Blade Shift is a maneuver learned after hours of training, and allows the user to switch from a standard sword grip to a downwards dagger grip, and back again, seamlessly with either hand or between hands, and even in the middle of strikes or full maneuevers. This core element of Sekisetsu converts a practitioner into a highly unpredictable and opportunistic opponent.

*[Sekisetsu - Swaying Winds]
D-Rank Taijutsu Stance
The most basic stance of Sekisetsu, the user of Swaying Winds sways side to side, and back and forth, mimicking the way a snow flurry moves and preventing obvious telegraphing of movements or strikes. Opponents will find it incredibly difficult to interpret or predict the user's next movements unless they have a visual perception technique of equal or higher rank.

*[Sekisetsu - Leaping Winds]
D-Rank Taijutsu Manoeuvre
Prerequisite: [i]Blade Shift[/i]

The user will bring their blade upward from their hip in a wide, diagonally arcing slash, before immediately flipping the blade and slashing back down along the same path.

*[Sekisetsu - Rebuke]
D-Rank Taijutsu Manoeuvre
The practitioner will use the pommel of their blade to attack their target by slamming it into them, usually aimed at weak spots on their body.

*[Sekisetsu - Ambidexterous]
D-Rank Taijutsu Discipline
Through hours of rigorous training, the user has learned to not only wield a blade in either hand, but has also learned to dual wield two blades at once in any grip position, and can adapt learned manoeuvres, stances, and disciplines to function with either or both weapons.

*[Sekisetsu - Snowblind]
D-Rank Taijutsu Manoeuvre
Prerequisite: [color=skyblue]Hyouton[/color] concentration

The hyouton practitioner blend chakra into their mouth and then attempt to spit in their opponent's eyes, using the super-cooled saliva to temporarily blind the target and afflict the target with frostbite. They will then immediately follow-up with an upward slash to the target’s abdomen.

*[Sekisetsu - Layer of Ice]
C-Rank Taijutsu Discipline
Prerequisite: [[color=skyblue]Hyouton[/color] concentration

The hyouton practitioner will run their finger or tongue along their blade in an intimidating fashion, while simultaneously imbuing the weapon with hyouton chakra. For the next six posts each strike of the blade will cause frostbite equal to the scaling strength of the user's [Control].

*[Sekisetsu - Shifting Blades]
C-Rank Taijutsu Discipline
Prerequisite: Blade Shift; Ambidextrous

A staple of the Sekisetsu Kenjutsu style, Shifting Blades allows the user to swap weapons between grips, and shift them between hands while dual wielding, simultaneously without any delay, even in the middle of a strike or maneuver. The user has become so seamless and proficient in the action that this can often occur without an opponent noticing, with targets being unable to follow the switching nature of blade positions without a visual perception technique of equal or higher rank.

*[Sekisetsu - Icy Hands]
C-Rank Taijutsu Discipline
Icy Hands is a technique developed for use when cutting, and stabbing, an opponent is not an option. The user will fold their hands around the blades of their weapons, with their thumbs resting on the spine of the blades. This allows the user to utilize the hilt of their weapons as blunt maces, without cutting themselves from holding the weapon in a strange fashion. Experienced users with a [Speed] in excess of an opponent's can also use this technique to safely counter incoming strikes by grabbing the backside of a swung blade.

*[Sekisetsu - Shifting Winds]
C-Rank Taijutsu Discipline
Prerequisite: Shifting Blades

As the wind shifts around any obstacle, so to does the user’s blades. Shifting Winds is the trained reaction of redirecting one’s own attack mid swing without losing momentum. Should the user’s Speed stat be great target’s, the target will be unable to follow the movement.
Zantou KenjutsuShow
*[Zantou • Winter Solstice]
D-Rank Taijutsu Stance
The basic Stance of Zantou, the practitioner holds one blade forward, parallel to the ground, and holds the other high over the head, pointing toward the opponent. The low blade grants the practitioner the ability to quickly defend against an opponent's attack while the blade raised overhead allows the practitioner to either quickly attack or counterattack with a powerful downward swing or thrust. This pairing of defense and offense serves as one of the cores of Zantou's swordsmanship. Drawing in a deep breath, the practitioner also gathers up their energy and releases a kiai. This Stance allows the practitioner to ignore non-critical distractions and minor environmental factors, such as small amounts of excess heat, small amounts of excess cold, small amounts of fatigue, and even small amounts of pain, allowing them to focus entirely on their opponents' movements and the tasks at hand. While in this Stance, the practitioner is conferred with a +2 increase to Strength and +1 increase to Will Power but suffers a -2 penalty to Chakra Pool and -1 penalty to Control. The practitioner may end this Stance whenever they so wish.

*[Zantou • Winter River Flows]
D-Rank Taijutsu Discipline
The physical training and mental focus encouraged by Zantou allows for the practitioner to adapt quickly and take advantage of opportunities to attack when they present themselves in combat. This Discipline represents the practitioner's ability to alter the direction of their blade mid-cut. This can be used to work around a block, or simply to act as a powerful feint and strike all in the same motion without stopping. This Discipline can make a Zantou practitioner’s movements difficult to predict in a fight.

*[Zantou • Shifting Winds]
D-Rank Taijutsu Discipline
Prerequisite(s): *[Sekisetsu - Ambidexterous]
Complete control of the weapons one is wielding is a necessity to ensure a practitioner of Zantou is proficient in the style. This Discipline represents the practitioner's ability to switch either one of their swords (or both, if they wish) from standard grip to reverse grip reflexively, the movements to do so firmly trained into their muscle memory. This allows the Zantou practitioner to ensure that the cutting edges of their blades are always facing the opponent whenever they want them to be. This Discipline can make a Zantou practitioner’s movements difficult to predict in a fight.

*[Zantou • Cold Snap]
D-Rank Taijutsu Maneuver
Prerequisite(s): *[Zantou • Winter River Flows].
While slashing an opponent, the practitioner twists their wrist while simultaneously channeling the momentum of the first attack into another slash in a different direction, allowing the practitioner to attack another area of the opponent's body with the same sequence of movements.

*[Zantou • Falling Icicle]
D-Rank Taijutsu Maneuver
Prerequisite(s): *[Zantou • Winter River Flows].
This technique can be performed as a standalone technique, often supplemented by feinting a slash, or can be linked to another attack. The practitioner twists their wrist and channels their momentum into a downward thrust, lodging their blade into the opponent and potentially pinning them to the ground or another surface. The opponent can force the practitioner away if their Strength stat is higher than the practitioner's Strength stat, but doing so hastily can cause additional damage as the blade continues to expand the wound even further. Conversely, the practitioner can opt to twist the blade in the wound and pull it out, causing further damage to the opponent and possibly severing important tendons or veins.

*[Zantou • Eyes of the Snow Owl]
D-Rank Taijutsu Discipline
Prerequisite(s): *[Zantou • Ambidexterity].
The practitioner of Zantou must be capable of both defending and attacking within the same movement. This Discipline represents the practitioner's training and capacity to block an attack with one sword while simultaneously attacking with the other while wielding two or more weapons, making it more difficult for opponents to adequately block or counter the practitioner's attacks.
Operator TechniquesShow
[Hunter’s Cryptolect]
D-Rank Taijutsu Discipline
A Head Hunter can convey a hundred meanings without ever opening their mouth. This discipline represents the user’s mastery of the Hunter’s Cryptolect, a secretive and complicated means of communication taught exclusively to members of Kirigakure’s Head Hunter Division. More than just a spoken or written language, the Cryptolect incorporates vocal, somatic, tonal and metered elements which can be used individually or together to convey detailed private messages. This grants practitioners the ability to communicate silently such as through hand signs and body language, cryptically through a scrambled written or spoken cipher, or even by hiding meanings and messages in plain sight by concealing elements of the Cryptolect into seemingly plain, everyday sentences, for example by using tones, accents, or hidden patterns in the meter of a phrase. This communication is innately cryptic and unintuitive, often interspersed with rogue elements to throw off a potential eavesdropper, making it nigh impossible to be realised—let alone properly interpreted—by anyone not trained in its particular use at the Head Hunter Division headquarters.

[Vigilance]
D-Rank Taijutsu Discipline
The user maintains a constant state of vigilance with respect to their immediate surroundings and all persons in their vicinity. This allows the user to effortlessly identify and recall the environment, obstructions, and structures around them to passively recognise entry and escape routes, vantage points, probable sources of cover, and so forth. Additionally, the user can quickly recognise and differentiate civilians from trained (D-rank or higher) persons, such as by analysing gait, body structure, reactions, deftness, and the target's awareness.

[Anaerobics]
D-Rank Taijutsu Discipline
Following dedicated training, the user is capable of moving and fighting for extended periods without breathing to minimise noise or avoid inhalation. The user can hold their breath for twice the usual amount of time without hindering their own abilities or actions.

[Breathe and Listen]
D-Rank Taijutsu Discipline
The user takes a deep breath and focuses their hearing on all the sounds in their vicinity, and is able to pick up on the sounds of movement within 15 metres of their position. They can accurately identify noises and the source, such as footsteps, the rustle of clothing, breathing, or the drawing of weapons. Areas with loud noises or crowds, or targets with specialised techniques to mask their sounds, can throw off the accuracy of this technique.

[Just Listen]
C-Rank Taijutsu Discipline
Any time the user is moving, they have trained themselves to be attuned to the sound of people moving. This passive technique allows the user to accurately pinpoint targets within 30 metres of their location, and can differentiate the sounds of multiple people to separate targets and determine how many people are in a given area even if they can’t see them.

[Featherstep]
C-Rank Taijutsu Stance
The user has learned to move in a particular way to lighten the tread of their feet and with carefully placed steps. This allows the user to move without leaving any visible trail to all but the most experienced of trackers, eliminating obvious environmental disturbances and signs such as footprints, scuffs, displaced dirt, and so on. The lightfooted nature of this stance imparts a +6 to Speed at the cost of -6 to Strength as the user primes their muscles for swift and gentle movement rather than power.

[Projectile Whistles]
C-Rank Taijutsu Discipline
The user has attuned their hearing to the sound of things moving through the air within 30 metres of their person. This allows them to hear projectiles flying at them from a general location, even if they can’t see the source.

[Target Read]
C-Rank Taijutsu Discipline
The user has learned to accurately gauge their own speed and strength compared to that of a target, allowing them to determine a fairly accurate estimate as to how fast a target is moving or could potentially move, or how strong a target may be. This can help the user read their opponent's potential and better predict the flow of combat.
Crafting TechniquesShow
*[Weapons Crafting • Shinobi Tool Set]
D-rank Weapon Crafting Maneuver
The most common secondary weapons used by shinobi are shuriken, kunai, senbon, and arrows. Having spent so much time producing these specific weapons, this smith is able to produce said weapons at half the price, allowing them to buy 10 of the weapons for the price of 5.

*[Weapons Crafting • Sword Weapons]
D-rank Weapon Crafting Maneuver
This smith has specifically learned how to craft various type of normal sword type weapons including daggers, short swords, and katana, reducing the production cost for them by half.

*[Weapons Crafting • Hafted Weapon]
D-rank Weapon Crafting Maneuver
This smith has specifically learned how to craft various types of Hafted weapons such as axes, blunt weapons, flails and the like, reducing the production cost by half.

*[Weapons Crafting • Faults]
D-rank Weapon Crafting Discipline
Perfectly crafted weapons are rare, few and far between. A skilled smith is able to recognize and strike against weak points in other weapons during battle. At this level, striking against these weak points reduces the Endurance of the equipment by -1.

*[Weapons Crafting - Reforged: Strengthening]
D-Rank Weapon Crafting Maneuver
The user uses their refined knowledge of special blacksmithing methods, their chakra, and other materials to enhance the capability of a weapon or item by increasing its [Strength] and [Endurance] stat by 5 points each time the technique is used on the item. Due to the crafter's level of proficiency, they are able to perform this crafting enhancement at half the normal cost.

*[Weapons Crafting • Tempering]
D-rank Weapon Crafting Discipline
Prerequisite: 5 Control

While often thought to be an enchanting process, the process of creating chakra tempered weapons is known to most any smith who has basic chakra control. The skill represents the smith’s ability to recognize minerals and ores that are good for accepting the tempering process, and know how to temper weapons with chakra. This ensures all equipment made by this crafter is tempered and does not require a static strength.

History
HistoryShow

To say Hatsuyuki had a strange upbringing would be a vast understatement. Born to a pair Aisu Genin, who were fourteen and fifteen respectively, he was given the name Early Snow to denote his parents' young age. It was not until he was much older that Hatsu found out that his parents had been in an arranged marriage and that they chose to have him early on in order to fulfill their obligations to the clan. See, he didn't grow up with one set of parents, but two. Not because of divorce or death, but because his parents both preferred members of the same sex.

In order to "keep up appearances," his biological parents, instead of getting a divorce, moved their lovers into the house as "roommates" so that they could all live in a much bigger house. In a situation much like his own, Hatsu's elder sister was born to two gay parents as well, though from the Hirohito family. Yuri, being a few years Hatsu’s senior, helped prepare him for life in the academy by being his sparring partner when their parents began teaching him Taijutsu.By the time he had entered into the academy he had already begun practicing the Aisu clan’s Kenjutsu style as well as practicing with their Kekkei Genkai.

It was obvious that, while not a prodigy, Hatsuyuki was naturally talented. Even though he primarily excelled at Taijutsu, it was clear from the very beginning that he did not lack in skill when it came to Ninjutsu, or even Genjutsu. However, it was due to his natural talent for Taijutsu that he was paired with a Genin primarily gifted with Genjutsu upon graduating from the academy. They were practically a match made in heaven as far as they were concerned. While he would rush their target in melee range, his partner Yusuke would use his Genjutsu for crowd control. With Yusuke being from a lower caste merchant family, he practically worshiped Hatsu and listened to him in every situation. This did not pose a problem for either of them in the beginning, that is, until they took their Chuunin exam.

Yusuke panicked and begged the proctors to let him fight someone else. Hatsu, having been prepared for this moment months in advance by his family, waited calmly to the side as he watched his best friend’s pleas fall on deaf ears. He had already begged his family to arrange things differently once they told him what was going to happen, but they simply told him that there was nothing they could do. He had spent a month in meditation, refusing to meet with anyone as he focused on nothing but his sword. Once Yusuke finally realized that there was no way out of the situation he nearly went insane. It became all too easy for Hatsuyuki to cut down his best friend while he was in such a broken state. Truthfully, he knew in his heart that if Yusuke had been in the right mindset he would have lost. Yusuke’s Genjutsu were simply that good.

Despite training in an entirely new sword style, Hatsuyuki has found himself not within the ranks of the Seven Swordsmen, but with the ranks of the Head Hunters. While he has mainly performed menial tasks for the organization within the confines of the village, the most prominent mission they have seen him included in was the massacre an island inhabited by pirates. He was by no means in a leadership position on the mission, merely a rank and file, but he was found to have performed well enough to warrant a promotion to Special Jounin.

Username: Gara
Ryo: 10/108
Prestige Perks: 0/1
Stat Trainings: (2/75)
Organization Jutsu: 100/150
Organization Equipment: 0/150
Last edited by Gara on Sun Dec 10, 2023 7:17 pm, edited 2 times in total.
Kirigakure CharactersShow
Aisu, FuyuhiroAisu, Hatsuyuki
Kirigakure GeninKirigakure Special Jounin
  • Chakra Pool: 7
  • Endurance: 7
  • Control: 7
  • Strength: 7
  • Speed: 7
  • Willpower: 5
  • Power Rank: D
  • Chakra Pool: 22
  • Endurance: 20
  • Control: 20
  • Strength: 20
  • Speed: 23
  • Willpower: 20
  • Power Rank: B
Hyouton SpecialistSword Specialist
TealDarkorchid
Other CharactersShow
Tiānhuǒ "Xiao" ZhīzǐThe Mimic
Sunagakure Iaido Specialist GeninD-Rank Nukenin
  • Chakra Pool: 8
  • Endurance: 8
  • Control: 8
  • Strength: 8
  • Speed: 8
  • Willpower: 8
  • Power Rank: D
  • Chakra Pool: 5
  • Endurance: 5
  • Control: 5
  • Strength: 10
  • Speed: 10
  • Willpower: 5
  • Power Rank: D
Tenkujutsu Trainee - Sword SpecialistStealth Specialist
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Ace Trainer
Posts: 16282
Joined: Sun Nov 23, 2008 7:00 pm

Rank Up

Post by Ace Trainer » Sun Dec 10, 2023 6:08 pm

Your organization jutsu section is miscounted - the count comes from the org costs, not the characters costs. So a d-rank is worth 10 and a C-rank is worth 15. Just fyi
Mistaki ShioShiimu KozanGekko IndraShoshiki HeiyaHizashi Ikinari
Kirigakure No Sato
Kemurigakure no Sato

Taishou of Iron Country
Kirigakure No Sato
Genin
Experiment 81 v2
Sunagakure No Sato
Genin
The Soul Host
Iwagakure No Sato
Special Jounin
The Tungsten Princess
Sunagakure No Sato
Jounin
The Revolutionary
Past CharactersShow
[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
ChatangoShow
HonchkrOnu
ArticOnu
RichardUnknown
RichardGreen
RichardRed
RichardBlack
RichardGold
AlienHostRichardGold
ValidusWrecks
ValidusWreckingBall
NotOnu
ReallyisOnu
NotCdf
SunaOOCOnu
HolyCowMrSmith
GlobalModOnu
AdminOnu
CboxModOnu
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User avatar
Gara
Posts: 3399
Joined: Fri Jan 28, 2011 7:00 pm

Rank Up

Post by Gara » Sun Dec 10, 2023 7:17 pm

Fixed
Kirigakure CharactersShow
Aisu, FuyuhiroAisu, Hatsuyuki
Kirigakure GeninKirigakure Special Jounin
  • Chakra Pool: 7
  • Endurance: 7
  • Control: 7
  • Strength: 7
  • Speed: 7
  • Willpower: 5
  • Power Rank: D
  • Chakra Pool: 22
  • Endurance: 20
  • Control: 20
  • Strength: 20
  • Speed: 23
  • Willpower: 20
  • Power Rank: B
Hyouton SpecialistSword Specialist
TealDarkorchid
Other CharactersShow
Tiānhuǒ "Xiao" ZhīzǐThe Mimic
Sunagakure Iaido Specialist GeninD-Rank Nukenin
  • Chakra Pool: 8
  • Endurance: 8
  • Control: 8
  • Strength: 8
  • Speed: 8
  • Willpower: 8
  • Power Rank: D
  • Chakra Pool: 5
  • Endurance: 5
  • Control: 5
  • Strength: 10
  • Speed: 10
  • Willpower: 5
  • Power Rank: D
Tenkujutsu Trainee - Sword SpecialistStealth Specialist
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Niro
Tsuchikage
Tsuchikage
Posts: 9872
Joined: Fri Dec 11, 2009 7:00 pm

Rank Up

Post by Niro » Sun Dec 17, 2023 12:10 pm

1/2
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

User avatar
Ace Trainer
Posts: 16282
Joined: Sun Nov 23, 2008 7:00 pm

Rank Up

Post by Ace Trainer » Tue Dec 19, 2023 12:37 pm

2/2
Mistaki ShioShiimu KozanGekko IndraShoshiki HeiyaHizashi Ikinari
Kirigakure No Sato
Kemurigakure no Sato

Taishou of Iron Country
Kirigakure No Sato
Genin
Experiment 81 v2
Sunagakure No Sato
Genin
The Soul Host
Iwagakure No Sato
Special Jounin
The Tungsten Princess
Sunagakure No Sato
Jounin
The Revolutionary
Past CharactersShow
[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
ChatangoShow
HonchkrOnu
ArticOnu
RichardUnknown
RichardGreen
RichardRed
RichardBlack
RichardGold
AlienHostRichardGold
ValidusWrecks
ValidusWreckingBall
NotOnu
ReallyisOnu
NotCdf
SunaOOCOnu
HolyCowMrSmith
GlobalModOnu
AdminOnu
CboxModOnu
SlaptasitcOnu

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