Ishiguro, Damon

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Davak
Posts: 156
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Location: CPH

Ishiguro, Damon

Post by Davak » Sat Jan 20, 2024 9:54 pm

Ishiguro, Damon

I cant die here, not yet…

General Information Age: 15
Gender: Male
Height: 5,7 ft
Weight: 152 lbs

Physical Features:
  • Face/head: Damon looks notably tiered almost always. Dark shadows stretch under his stern ivory coloured eyes, his silver hair is unkempt other than a single beaded strain and falls at different lengths held back only by his shinobi headband. He tends to cover his face with masks, or hoods as he feels more comfortable withdrawing his features.
  • Body: A lean build and of average height. Under normal circumstances Damon would pass as just about any other farm boy.
  • Notable Features: No visible scars or tattoos, it's his silver hair that truly stands out, along with his piercing gaze. Those with enough knowledge will spot the signature beige beads dangling from a string of dreaded hair, identifying him as an Ishiguro clansman.
Clothing/Accessories: A blend of traditional northern materials and styles, the practicality a shinobi requires, and an oversized fit best describe Damon's wardrobe. He has a knack for fur jackets, beneath which he typically wears a protective vest and arm guards. Traditional long, loose-fitting hakama trousers and a pouch attached to his waist complete his look. On missions, he relies on a pair of heavy boots to stay warm and maintain his footing in rough terrain. In social settings or during warmer seasons, he switches to combat sandals instead. A silver compass is worn like a necklace over his clothes.
ImageShow
Personality:
  • General: There is an unsettling aura about the boy, a palpable tension that unfolds the more you observe him. He might exude a composed demeanour on the surface, keeping mostly to himself and demonstrating the keen vigilance a shinobi should. But just under this facade lies the deep-seated anxiousness of a boy haunted by violence. His jittery eyes dart around crowds as if expecting a dagger in his back at any moment. He displays a clear lack of trust in those around him instead leveraging his paranoia against others. A maddening relationship with fear, where his gnawing anxiety fuel his actions rather than cripple him. Through his pursuit of self-preservation he has become a skilled tactician and will go to extreme lengths and deploy unorthodox schemes in order protect himself and achieve success on his missions. Whilst this, in turn, makes him a formidable shinobi you quickly come to realize that just like a thread stretched taut to its limit he too seems moments away from snapping under the strain.
  • Hopes/Dreams: At his core Damon seeks to end violence and the constant warfare that plagues his life. Having being struck by the crippling loss of his parents at a young age, as well as the death of friends and extended family he developed a twisted fantasy of pacifism. One which blurs the lines between justice and vengeance. He yearns for solace in the tranquil northern peaks, a frozen home above the clouds to mourn the departed and reflect in silence on what has been lost. He goes about achieving this with an inhumane ferociousness his morals twisted askew and bend in unnatural borderline dangerous ways.
  • Fears: The fear of death haunts the boy, not the fact that it is an inevitable part of life. But the stare of those dead eyes, flesh ravaged by time and decay, a spirit extinguished forever. The act of being killed the way so many of his loved ones have been colures his perception of the world, leaving him with a festering fear.
  • Combat Mentality: In battle, Damon will most often take on a supportive role. He chips down his opponents bit by bit until a few well-placed strikes will finish them off. He is a very tactical fighter who will leverage unorthodox plots and surprise attacks to throw opponents off and create openings for himself and his team. Having grown up in some of the harshest environments on the continent, he is by nature a very scrappy fighter who can make do with very little. Because of this, he can easily be underestimated by more versatile combatants. He will attempt to flip the momentum multiple times and reveal his absolutely merciless nature, not holding back from killing opponents outright, even if not necessary, as long as it means finishing a battle quickly. At his core, he is a survivor and will do what it takes to walk away with his life.

Battle Information Village: Kumogakure no Sato
Rank: Chuunin
  • Chakra Pool: 13
  • Endurance: 10
  • Control: 25
  • Strength: 10
  • Speed: 6
  • Willpower: 8
  • Sync Stat: 10
  • Power Rank: C-Rank
Equipment:Show
Large backpouch
  • 5 kunai
  • 10 shuriken
  • 10m of wire
  • 5 exploding tags
  • 1 smoke bomb
  • 1 flash bang.
Strapped to his back
Companions: (1/1)
Affinity/Specialization: Fuuton

Abilities and Concentrations
Abilities
First Ability Swarm Spirit Summoning
Second Ability
Third Ability
Concentrations
Ninjutsu
Ishiguro:
Denjiton
Born to the Ishiguro clan, this user is able to utilize Disruption Release, a fusion composed of Raiton and Fuuton, and can make and use any custom or archived jutsu that require Denjiton. Denjiton has a cancelling effect.
Passive (Canceling)Show
Denjiton is used to cancel the effects of chakra, namely jutsu. Denjiton functions by creating areas where chakra is weakened and at higher levels outright canceled. When attempting to Cancel an opponents jutsu, the Strength of the Denjiton jutsu and the Control of the opponents jutsu are taken into account. If the Strength of the Denjiton jutsu is greater than the Control of the opponents jutsu, the jutsu will Cancel. The Control of the opponents jutsu is assumed to be equal to the jutsus rank unless there is a prerequisite on the jutsu for another Control amount which is then used, or if the jutsu is continuously channeled the Control used is the users actual Control. Jutsu and people who are Canceled dissipate into energy or become inert in the case of jutsu while people affected are unable to use chakra but are otherwise unharmed. Denjiton is incredibly difficult to master, takes large amount of control normally and for continuous jutsu larger amounts of chakra than usual per jutsu rank, but has proven itself to be an extremely dangerous element that an completely alter the flow of battle.
Charge & Augment Fuuinjutsu:
Charge& Augment Fuuinjutsu
This user is able to utilize Charge & Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge & Augment Classification. Charge Fuuinjutsu are used to create jutsu-like effects using seals. Augment Fuuinjutsu are used to enhance or limit the power of whatever they are placed on.
Iijutsu:
Iijutsu
This concentration allows for the user to user chakra to modify, speed up, or slow down the biological processes of a living creature. Iijutsu is known for it's advanced nature and requires precise chakra control to work effectively. It can be differentiate from normal techniques by the faint light green color of the chakra used in Iijutsu techniques.
Taijutsu
Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.
Alternative Weaponry:
The fundamental skill of [Alternative Weaponry] indicates the user's proficiency with rare, uncommon, or otherwise non-standard weapons that aren't typically grouped under other concentrations. This could be anything like Staves, Axes, Spears, Nunchakus, Shields, etc.
Genjutsu

Tenkujutsu
Tenkujutsu:
Tenkujutsu
The user of this style has a strong affinity towards spirits. They are able to utilize certain techniques to combat and subdue spirits, Jinchuuriki, Genma, etc. Practitioners have noted their chakra to gain a Maroon color tint when using these techniques. Tenkujutsu share a pyramid with the prerequisite concentration.

Jutsu
NinjutsuShow
Denjiton:
D-Rank:
~Denjiton • Booby Trap
D-rank Ninjutsu
The user does a series of hand seals, focusing chakra on a 2mx2m area within 5m of their body. Anyone who steps on that area will have a surge of Denjiton move through them, causing them to lose [3 control] to the strength of their jutsu if they have [control] stat below the user and making jutsu harder to control. This lasts for the next 3 posts.

~Denjiton • Weak Cancel
D-rank Ninjutsu
The user does a series of hand seals, then places their hand directly above or on a jutsu. It cancels the jutsu as long as it is below 15 meters in diameter, and has [control] strength or less.
C-Rank:
~Denjiton • Cancel
C-rank Ninjutsu
The user does a series of hand seals, and sends forth a pulse of denjiton chakra from their hands that travels at [control] Speed at a range of 15 meters. Any jutsu caught in the denjiton pulse will be assaulted by Denjiton chakra with [control] Strength.
Fuuinjutsu:
D-Rank:
*Fuuinjutsu • Removal
D-Rank Fuuinjutsu
After performing the necessary hand seals, the user will hold their hand over a seal, and begin to remove it. This removal will be successful as long as the user has more [Control] than that of which the Fuuinjutsu was sealed with.

*Charge Fuuinjutsu • Barrier Trap
D-Rank Fuuinjutsu
After placing four barrier tags in a square, the user draws a line connecting each of the tags. When kai'd, all the tags are set off simultaneously throwing up a barrier at a strength and speed of the user’s [Control]. This barrier lasts for 4 posts.
C-Rank:
*Augment Fuuinjutsu • Strengthen and Enhance
C-Rank Fuuinjutsu
After drawing the necessary seals on the object, the user will imbue the object with a strength equal to their [Control]. The size of this fuuinjutsu is contextual in terms of the object it is applied to and the strength it is enhanced to. For example, if imbued with 50 strength the object will have 90% of its surface space covered, while if only imbued with 25 strength roughly under half of its surface space would be taken up by the seal.
Iijutsu:
D-Rank:
*[Iijutsu • Diagnostic Check]
D-Ranked Ninjutsu
A technique used by medical shinobi to deduce what is going on with a patient. They will perform a hand seal and green chakra will cover their hands. From there, they may place them upon a number of patients equal to their [Chakra Pool]/2. Their chakra will travel through the patient at [Control] Speed before coming back to them and allowing the medical shinobi to be able to tell their patients temperature, blood pressure, oxygen saturation, and heart rate for as long as they have chakra.

*[Iijutsu • Blood Clot Technique]
D-Ranked Ninjutsu
After focusing chakra into their hands, the user will hover them over the bleeding wound and begin to channel chakra through it. The chakra will began to thicken the blood, causing it to clot at [Control] Speed. Wounds can be dealt with one limb at a time and the number of wounds that can be tended to within the three (3) posts that this technique lasts depends on their size. Although this technique stops the bleeding, the wound remains vulnerable and will require further care after this has been performed.
Ninpou:
D-Rank:
*[Ninjutsu • Chakra Burst]
D-Ranked Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion with [Control] Strength from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.

*[Ninjutsu • Wall]
D-Ranked Ninjutsu
After performing the correct hand seals the user causes a thin 3x3x1 meter flat barrier to form within 10 meters of them at [Control] Speed and has [Control] Strength. It lasts for 3 posts.
C-Rank:
*Ninjutsu • Spiritualism Technique]
C-Ranked Ninjutsu
The base technique for summoning, the Spiritualism Technique allows users to bring forth their summons to fight on their behalf. Once an agreement has been made between the user and their summon, they will be able to use this technique to call upon it at any time unless stated otherwise. The chakra used for this technique varies, as it is dependent on the size and rank of what is being summoned. Once it has been summoned, the initial cost of the summon is equivalent to its rank. It is paid upon being summoned and then the same cost is paid as often as follows:
D-Rank: Free to maintain once summoned.
C-rank: 10 posts
B-rank: 9 Posts
A-rank: 7 Posts
S-rank: 5 posts
TaijutsuShow
Sanpōzan:
The "Three Treasures of the Mountains" is a mainly defensive Taijutsu style practiced in a few monasteries in the Northern Regions. It relies on the usage of a three-section staff and focuses on disarming, disabling, or otherwise incapacitating one's opponent.
Requirements: [Alternative Weaponry][Perception]
D-Rank:
Sanpōzan・Pray at the Peak
D-Ranked Taijutsu Stance
The foundational stance of the Sanpōzan style. Standing sideways, legs open and an arms lengths apart, knees slightly bent, ready to spring into action. Lifting the end piece above head level with one hand and the other arm stretched out pointing the front section of the staff at the opponent. In this stance, the user will have a plethora of options to block incoming blows.

Sanpōzan・Chant with the Clouds
D-Ranked Taijutsu Stance
A basic requisite for mastering Sanpōzan, is the art of controlling the momentum and speed of the staff whilst its spinning. Whether standing or in motion the user begins rotating the central staff with both hands. The force of the rotation is amplified by the two spinning outer sections. Whilst in this stance the user is optimally setup to deflect incoming physical projectiles, while also leverage momentum of the spinning staff to make unpredictable movements.

Sanpōzan • Sing to the Mountain
D-Ranked Taijutsu Stance
The offensive stance of the style, mostly focused on combating unarmed opponents. The user holds an outer sections of the staffs in each hand and effectively wielders them like two swords. So while the middle section can still be used to block attacks they can close in on their opponents much more effectively and bombard them with quicker, smaller strikes.
C-Rank:
Sanpōzan・Gaze onto the Valley
C-Ranked Taijutsu Discipline
A mental preparation to find balance between the momentum generated by swinging the three sections of the staff and the fast pace of battle. Once in action the user will be able to maximise the awareness of their own staffs position and also that of the opponents. The user becomes exceptionally mindful of their immediate surroundings within 15m, able to recognise the body positions of opponents and that of his staffs sections.
GenjutsuShow
Place Genjutsu in here
TenkujutsuShow
C-Rank:
*Spirit Binding • [Seishin Kanri]
C-rank Tenkujutsu
After preforming the necessary hand seals, the user shoots out a chain of Maroon Chakra at [Control] Speed & Strength that wraps around a spirit. If the spirit stays sealed within this chain for 4 posts, the spirit is subjected to the control of the user of the technique, regardless of contracts up to 4 posts. If the spirit has more Strength than the chain, it can be easily broken free of. This jutsu can only be used on similar and lower-ranked spirits.

Companions
Devils DustShow
...

History
Historical AccountsShow
Born into the caring embrace of his proud parents, he was treated as a gift to their war-torn, conflict-riddled world and showered with love and affection raised in the mighty Ishiguro tower of Kumogakure's western district.

This all fell apart shortly after his fourth birthday when his father, an experienced ninja did not return home as usual. He had been killed during an undefined scouting mission. Damon was still too young to fully process meaning and consequences of the tragedy. His mother, on the other hand, was deeply affected. She first closed herself off from her family before choosing to leave Kumo with her son and settle with relatives in the northern region.

Their simple life in the countryside did not last for long. As the Great War intensified, the diminished presence of shinobi in the region lead to more frequent raids by nomadic barbarians. In a single night, Damon's world was shattered in such an attack, as he lost most of his extended family as well as his mother. Struck down before his eyes.

Just over seven years old, he opted to be taken into the care of an orphanage. He spent two years there, with more and more orphans admitted as the war claimed the lives of both shinobi and civilians. Once of age, fueled by rage and promises of vengeance, he enrolled in the Northern Ninja Academy. Harboring the secret elemental technique of the Ishiguro and an unexpected affinity for chakra control, he showed promise as a Genin candidate and passed his exams successfully. As a newly minted ninja, he formed a team of three with a group of trusted friends. They began taking on low-level missions far off in the north, chasing off wild boars, aiding in construction projects far out in the many unsettled valleys, and patrolling strips of relevant farm land.

Their team is further empowered when an experienced and recent veteran joins their team as its leader, enabling them to take on even more challenging quests together. An almost family-like relationship is formed while camping out in the wilds during harsh winter storms, protecting caravans from nightly raids, and rescuing wanderers lost in the treacherous mountains.

The Chuunin exams were coming up in the capital and the groups signed up just before going on a final mission together. What was supposed to be a simple retrieval mission of a stolen artifact, turned into a living nightmare when the object in question was discovered to be harbouring a vile spirit. Conflict erupted deep inside a desolate mining shaft once used as a bandit outpost. Only Damon and the Jounin leading them escaped with their lives.

More determined than ever, even without the support of the now deeply saddened and traumatized veteran, Damon seeks out the Chuunin exams, begrudgingly returning to the Kumogakure province, leaving his beloved Northern home behind. He pulls off a stellar victory during the exams, relying on unusual survival tactics and his hardened battle experience.

Endowed with his new rank, at 15 years of age, he now decides to return to the capital of Kumogaruke.

Username: Davak
Organization Equipment: 0/0
Organization Jutsu: 0/0
Ryo: 0/0
Prestige Perks: 0/0
Stat Trainings: (0/75)
Last edited by Davak on Wed Jan 31, 2024 12:56 pm, edited 17 times in total.

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Kabu
Posts: 8010
Joined: Thu May 09, 2013 8:00 pm

Ishiguro, Damon

Post by Kabu » Sun Jan 21, 2024 11:53 am

This is a mostly good app but you need to spend all of your startup ryo or you lose it, you cannot keep it. Also for your Tenkujutsu you can't have that B rank without grabbing another C rank first.
NPCsShow
Shinsen Kyoko - #99840A
Kyomu Nozomi - #5960A8
Ibakuro Rin - #9E4FA5
Nakiya Hotaru - #9E540A
Nakano Kiyomi - #8E47AD], Nakano Ayaka - #0C1C8C
Fukusha Nezumi - #E00747
Karagata yamada - #CE1126, Makura Ayame - #7251BC
Kabu's Test Thread

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Davak
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Ishiguro, Damon

Post by Davak » Sun Jan 21, 2024 12:10 pm

Hey thanks for the fast reply!

On Tenkujutsu can you double check, think it works:
"The pyramid for Tenkujutsu begins at C-rank, except Realm Summoning which begins at B-rank."

Kinda major bummer bout havin to spend all tht sweet sweet Ryo, ruined my scheming =P But after studying for like two weeks comin round with a rule thats not stated anywhere, hurts. Ofc will abide need a little bit to think about it but it would be a great if someone where to add this somewhere so for it not to be a surprise for newbies like me.

Mebe here under the Ryu per rank.

Will reply again once I am ready thanks again!

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Davak
Posts: 156
Joined: Sat Feb 06, 2016 7:00 pm
Location: CPH

Ishiguro, Damon

Post by Davak » Mon Jan 22, 2024 4:19 pm

Aight donezel washington!
Quick math after the update:
  • D-Rank x 11 = 44
  • C-Rank x 5 = 30
  • Three-Section Staff = 3
  • Stat x 2 = 8
= 85

Changes:
  • Added multiple custom Taijutsu
  • Added Taijutsu concentrations
  • Added Three-Section Staff item
Last edited by Davak on Tue Jan 23, 2024 1:45 am, edited 1 time in total.

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Kabu
Posts: 8010
Joined: Thu May 09, 2013 8:00 pm

Ishiguro, Damon

Post by Kabu » Mon Jan 22, 2024 7:17 pm

Yes realm summoning starts at B rank but it's still a part of Tenkujutsu and thus follows the same rules on setting a foundation, you need at least two C rank Tenkujutsu before you have access to it.
NPCsShow
Shinsen Kyoko - #99840A
Kyomu Nozomi - #5960A8
Ibakuro Rin - #9E4FA5
Nakiya Hotaru - #9E540A
Nakano Kiyomi - #8E47AD], Nakano Ayaka - #0C1C8C
Fukusha Nezumi - #E00747
Karagata yamada - #CE1126, Makura Ayame - #7251BC
Kabu's Test Thread

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Davak
Posts: 156
Joined: Sat Feb 06, 2016 7:00 pm
Location: CPH

Ishiguro, Damon

Post by Davak » Tue Jan 23, 2024 1:53 am

Alles klar my bad.
So for my understanding pls help me here, there are three pyramids in Tenkujutsu:
- Kuchiyose
- Ochiiru
- Shizumeru

I thought these would be like elemental concentrations in Ninjtusu? So each has its own separate pyramid or are they all still treated under one?


But fixed! Changed the math a bit added some Ninpou took of a C-Rank Taijutsu

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Niro
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Ishiguro, Damon

Post by Niro » Sun Jan 28, 2024 9:47 am

Tenkujutsu is like Genjutsu and Taijutsu where it's all treated under one
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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Davak
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Ishiguro, Damon

Post by Davak » Sun Jan 28, 2024 10:34 am

Coolio, any other edits I should make?

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Kanade
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Ishiguro, Damon

Post by Kanade » Tue Jan 30, 2024 3:24 pm

That B rank you took out went to stats, I count 80 ryo used, everything looks to be in order except that you have to choose either Raiton OR fuuton for specialization (if you want one or the other) If you're thinking of taking things that have more to do with Raiton I would go for that, if more fuuton go with that. When you've done this PM me in discord and I'll 1/2 it.
~~My characters~~
Iwagakure Jounin: Kanade Enkouten
Thread Tracker for Kanade (previously Chiaki): viewtopic.php?f=105&t=8345273&p=4197389#p4197389
Kirigakure Genin: Achiyo
Heart Samurai: Kyudo-ite, Kasuri
Sunagakure Genin: Kouseki, Kagayaki
Sunagakure Jounin: Naegi, Aihachi

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Kanade
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Ishiguro, Damon

Post by Kanade » Tue Jan 30, 2024 3:45 pm

1/2 per the discord discussion
~~My characters~~
Iwagakure Jounin: Kanade Enkouten
Thread Tracker for Kanade (previously Chiaki): viewtopic.php?f=105&t=8345273&p=4197389#p4197389
Kirigakure Genin: Achiyo
Heart Samurai: Kyudo-ite, Kasuri
Sunagakure Genin: Kouseki, Kagayaki
Sunagakure Jounin: Naegi, Aihachi

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Texas
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Ishiguro, Damon

Post by Texas » Wed Jan 31, 2024 8:41 am

2 super minor thing that doesn't get rid of the 1/2. I'll 2/2 after this. Standing Sidwards? did you mean sideways? Also, for the 3 sectional staff. Do you mind giving us the size of it?

Sanpōzan・Pray at the Peak
D-Ranked Taijutsu Stance
The foundational stance of the Sanpōzan style. Standing sidewards, legs open and an arms lengths apart, knees slightly bent, ready to spring into action. Lifting the end piece above head level with one hand and the other arm stretched out pointing the front section of the staff at the opponent. In this stance, the user will have a plethora of options to block incoming blows.
Characters
NameVillageRank
Hatake, TenzinKonohagakure no SatoBannin - [color=#BF0000]Text Color[/color]
Ishiguro, AkihikoKumogakure no SatoChuunin - [color=#FF4080]Text Color[/color]
Kisama, GinjiroHeart EmpireNatsubushi - [color=#80BF80]Text Color[/color]
MurasakiIwagakure no SatoGenin - [color=#FF8040]Text Color[/color]
Test Thread

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Davak
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Ishiguro, Damon

Post by Davak » Wed Jan 31, 2024 12:57 pm

Boom, added some material and size specifications to the staff. And thanks for the grammar correct, bit a n*zi on tht stuff so all good come at me if you see it!

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Niro
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Ishiguro, Damon

Post by Niro » Sun Feb 04, 2024 2:33 pm

2/2
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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