Revamp Guide

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Ace Trainer
Posts: 16242
Joined: Sun Nov 23, 2008 7:00 pm

Revamp Guide

Post by Ace Trainer » Sun Nov 08, 2020 10:10 am

Sia:
Sat Nov 07, 2020 9:11 am
Sia:
Wed Oct 07, 2020 4:26 pm
Maido Points: 352/583

325 stats
bump since its been a month
250 stats
Mistaki ShioShiimu KozanGekko IndraShoshiki HeiyaHizashi Ikinari
Kirigakure No Sato
Kemurigakure no Sato

Taishou of Iron Country
Kirigakure No Sato
Genin
Experiment 81 v2
Sunagakure No Sato
Genin
The Soul Host
Iwagakure No Sato
Special Jounin
The Tungsten Princess
Sunagakure No Sato
Jounin
The Revolutionary
Past CharactersShow
[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
ChatangoShow
HonchkrOnu
ArticOnu
RichardUnknown
RichardGreen
RichardRed
RichardBlack
RichardGold
AlienHostRichardGold
ValidusWrecks
ValidusWreckingBall
NotOnu
ReallyisOnu
NotCdf
SunaOOCOnu
HolyCowMrSmith
GlobalModOnu
AdminOnu
CboxModOnu
SlaptasitcOnu

User avatar
Sia
Posts: 5305
Joined: Wed Oct 05, 2011 8:00 pm
User flair: Hwut?

Revamp Guide

Post by Sia » Sun Nov 08, 2020 3:04 pm

Thank you.

Do I post here for the companions as well?
A Compilation of Things to Keep in Mind on NSRPShow
Onu:
And then he tried to bang me and I asked if we could just cuddle so he knows I’m still upset about it
Kao:
Do you have one of him looking at daddy angrily
Kao:
boo fucking hoo
Onu:
validusrex#1137 — Today at 12:28 AM
25% American is still 100% FREE BABY LETS FUCKING GO
This Delightful Exchange:
Sinpoder: Where can I find a mentor?
Sinpoder: or is that Sia?
Nick: Sia is more of a palpatine than a mentor
Valkier:
Sia's the opposite, they know the system better than any of us but then ignores it to try do/allow whatever regardless 😛
Hayate:
Your intention doesn't matter if your action creates pain
Validusrex, Size of 15 Ryo Puppet Boat:
Half a kayak, large enough to fit one person bent-over or crossed-legged.
Siatupid:
There is peace in being trash.
Wright:
calling people pussies, bitches or whatever and threatening to hurt people makes you very much less than a man and much like a young boy
Onu:
You intentionally handicapping yourself is not a reason to change the system.
Onu:
It is not the mods job to build ideas for you, its our job to make them systematically acceptable. If there is a core concept to it that isn't acceptable, there is nothing any mod can say that will magically make it work.
Onu:
"Over half of the questions asked in the box can be answered by reading the rules."
Sia:
"Everything is banned until balanced."
Kabuto:
"Tourneys bring out the worst in people."
Tydie:
And part of why I scooped him is cus I wanted to make him a Toukai and people told me they thought it was a bad idea :/
so now Ryoga is a constant reminder to always do what I WANT to do, not what others think I should do
Tydie:
saigen is like the dysfunctional family you choose to be part of
Methtastic:
Crazy how elaborate the system is for a group of people who only finish a fight a tenth of the time after 2 months of arguing over 3 seconds of combat
Varian:
If you want to speed up the process you can just talk to one of the other staff members about it.
Most of them have been around longer than Director and can actually read.
The Best Fucking Chuunin Exam Ever:

User avatar
Texas
Posts: 1878
Joined: Fri May 24, 2013 8:00 pm

Revamp Guide

Post by Texas » Fri Feb 05, 2021 7:39 pm

Last edited by Texas on Tue Oct 19, 2021 9:31 pm, edited 1 time in total.
Characters
NameVillageRank
Hatake, TenzinKonohagakure no SatoBanin - [color=#BF0000]Text Color[/color]
Ishiguro, AkihikoKumogakure no SatoChuunin - [color=#FF4080]Text Color[/color]
Kisama, GinjiroHeart EmpireNatsubushi - [color=#80BF80]Text Color[/color]
Test Thread

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Flankingfox
Posts: 2528
Joined: Wed Dec 24, 2008 7:00 pm
Location: Everywhere except where you need me!

Revamp Guide

Post by Flankingfox » Thu Jun 10, 2021 8:57 pm

Karagata, Shiv: Stats (325) Points (94/487)
Characters
Name: Karagata, Shiv
Rank: Bannin
Village: Kirigakure no Sato
Missions: S:0 A:0 B:1 C:1 D:0
Name: Sarutobi, Shin
Rank: Genin
Village: Konohagakure
Missions: S:0 A:0 B:0 C:0 D:0
Name: Karagata, Okami
Rank: A-Ranked Criminal
Village: Kirigakure no Sato
Missions: S:0 A:0 B:0 C:0 D:0
Name: Tsukino, Jhin
Rank: Special Jounin
Village: Kirigakure no Sato
Missions: S:0 A:0 B:0 C:0 D:0
Shiv PersonalityShow
"Having been trained to follow orders and accomplish any task given to him, Shiv has become a desensitized killer with an elitist attitude, being utterly rude to those that he deems lesser than himself. This can be seen through his interaction with people as he is quite the remorseless and sarcastic individual. His disregard for those around him can be seen through his logic of comparing people to weapons. He is professional, calculating, and ambitious by nature, with his professional side only being shown when dealing with those that he deems worthy of his respect."

User avatar
Ace Trainer
Posts: 16242
Joined: Sun Nov 23, 2008 7:00 pm

Revamp Guide

Post by Ace Trainer » Fri Jun 11, 2021 12:31 am

Flankingfox:
Thu Jun 10, 2021 8:57 pm
Karagata, Shiv: Stats (325) Points (94/487)
250 stats
Mistaki ShioShiimu KozanGekko IndraShoshiki HeiyaHizashi Ikinari
Kirigakure No Sato
Kemurigakure no Sato

Taishou of Iron Country
Kirigakure No Sato
Genin
Experiment 81 v2
Sunagakure No Sato
Genin
The Soul Host
Iwagakure No Sato
Special Jounin
The Tungsten Princess
Sunagakure No Sato
Jounin
The Revolutionary
Past CharactersShow
[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
ChatangoShow
HonchkrOnu
ArticOnu
RichardUnknown
RichardGreen
RichardRed
RichardBlack
RichardGold
AlienHostRichardGold
ValidusWrecks
ValidusWreckingBall
NotOnu
ReallyisOnu
NotCdf
SunaOOCOnu
HolyCowMrSmith
GlobalModOnu
AdminOnu
CboxModOnu
SlaptasitcOnu

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Willoria
Posts: 12128
Joined: Fri Jul 31, 2009 8:00 pm
Location: Dancing with his Demons
User flair: Heart of Gold, Encased in Stone.
Contact:

Revamp Guide

Post by Willoria » Mon Jun 14, 2021 11:16 am

Heidrun
Ryo: 34/42
Stats: 160


Actually nevermind, sorry. Changed my mind on something ,lol
The Tales of the Aes Sedai Fukusha Reina - Iwagakure No Sato - Jounin - #EF2B2D Atsushi Cho - Tea Country - D Rank Samurai - #A34402 Hanzo - Sunagakure No Sato - Genin - #35C4AF

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Sia
Posts: 5305
Joined: Wed Oct 05, 2011 8:00 pm
User flair: Hwut?

Revamp Guide

Post by Sia » Thu Jul 01, 2021 6:55 pm

A Compilation of Things to Keep in Mind on NSRPShow
Onu:
And then he tried to bang me and I asked if we could just cuddle so he knows I’m still upset about it
Kao:
Do you have one of him looking at daddy angrily
Kao:
boo fucking hoo
Onu:
validusrex#1137 — Today at 12:28 AM
25% American is still 100% FREE BABY LETS FUCKING GO
This Delightful Exchange:
Sinpoder: Where can I find a mentor?
Sinpoder: or is that Sia?
Nick: Sia is more of a palpatine than a mentor
Valkier:
Sia's the opposite, they know the system better than any of us but then ignores it to try do/allow whatever regardless 😛
Hayate:
Your intention doesn't matter if your action creates pain
Validusrex, Size of 15 Ryo Puppet Boat:
Half a kayak, large enough to fit one person bent-over or crossed-legged.
Siatupid:
There is peace in being trash.
Wright:
calling people pussies, bitches or whatever and threatening to hurt people makes you very much less than a man and much like a young boy
Onu:
You intentionally handicapping yourself is not a reason to change the system.
Onu:
It is not the mods job to build ideas for you, its our job to make them systematically acceptable. If there is a core concept to it that isn't acceptable, there is nothing any mod can say that will magically make it work.
Onu:
"Over half of the questions asked in the box can be answered by reading the rules."
Sia:
"Everything is banned until balanced."
Kabuto:
"Tourneys bring out the worst in people."
Tydie:
And part of why I scooped him is cus I wanted to make him a Toukai and people told me they thought it was a bad idea :/
so now Ryoga is a constant reminder to always do what I WANT to do, not what others think I should do
Tydie:
saigen is like the dysfunctional family you choose to be part of
Methtastic:
Crazy how elaborate the system is for a group of people who only finish a fight a tenth of the time after 2 months of arguing over 3 seconds of combat
Varian:
If you want to speed up the process you can just talk to one of the other staff members about it.
Most of them have been around longer than Director and can actually read.
The Best Fucking Chuunin Exam Ever:

User avatar
CDF
Posts: 9155
Joined: Fri Jul 24, 2009 8:00 pm
Location: Like, everywhere, dude.

Revamp Guide

Post by CDF » Mon Aug 23, 2021 11:45 pm

viewtopic.php?&t=8104066/ Zai -
Points: 10/10
Virtual Points: 720
Stats 7/50 (267)


edit: onu says 195 stats and 2 perks
Last edited by CDF on Sun Aug 29, 2021 7:36 pm, edited 1 time in total.
- zenchou
Most intense. Mission. EVER.
[color=#C9B037]Ouji Hito Kazekage[/color] Sunagakure no Sato
Wakatsuki, Zai A-ranked Missing Ninja Kumogakure no Sato

User avatar
Zao
Posts: 4025
Joined: Sun Aug 17, 2014 8:00 pm

Revamp Guide

Post by Zao » Fri Aug 27, 2021 7:48 pm

Naegi, Chin

Points 10/10
Stats 210
CharactersShow
Active
Tsukino Hisato - Kiri Chuunin - Seven Swordsman Dagger

Saisuko Zao - Suna Bannin - Spirit Weapon Saint

Kyōhō Ken - The White Snake Sage - S Rank Assassin/Bounty Hunter

Aburame Hisato S-rank Mn / Inactive

Old CharactersShow
Inactive/Dead

Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Akujin - Konoha Genin, Art Ninjutsu Guy / Inactive

Toukai Touma - Kiri Genin / Inactive

Arashiyama, Toushi - Kumo Bannin / Dead

Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







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CDF
Posts: 9155
Joined: Fri Jul 24, 2009 8:00 pm
Location: Like, everywhere, dude.

Revamp Guide

Post by CDF » Mon Aug 30, 2021 6:34 pm

Points: 35/916
VP: 297
stats: 319
viewtopic.php?&t=8120457/ hito
- zenchou
Most intense. Mission. EVER.
[color=#C9B037]Ouji Hito Kazekage[/color] Sunagakure no Sato
Wakatsuki, Zai A-ranked Missing Ninja Kumogakure no Sato

User avatar
Sia
Posts: 5305
Joined: Wed Oct 05, 2011 8:00 pm
User flair: Hwut?

Revamp Guide

Post by Sia » Sat Oct 02, 2021 2:53 pm

https://www.narutosaigen.com/forums/vie ... 6145595/1/

Hisayo and Kayoko. I don't remember which stat total is which


186 into new stat total for henches

175 into new stat total for henches
Last edited by Sia on Sun Feb 27, 2022 3:57 am, edited 1 time in total.
A Compilation of Things to Keep in Mind on NSRPShow
Onu:
And then he tried to bang me and I asked if we could just cuddle so he knows I’m still upset about it
Kao:
Do you have one of him looking at daddy angrily
Kao:
boo fucking hoo
Onu:
validusrex#1137 — Today at 12:28 AM
25% American is still 100% FREE BABY LETS FUCKING GO
This Delightful Exchange:
Sinpoder: Where can I find a mentor?
Sinpoder: or is that Sia?
Nick: Sia is more of a palpatine than a mentor
Valkier:
Sia's the opposite, they know the system better than any of us but then ignores it to try do/allow whatever regardless 😛
Hayate:
Your intention doesn't matter if your action creates pain
Validusrex, Size of 15 Ryo Puppet Boat:
Half a kayak, large enough to fit one person bent-over or crossed-legged.
Siatupid:
There is peace in being trash.
Wright:
calling people pussies, bitches or whatever and threatening to hurt people makes you very much less than a man and much like a young boy
Onu:
You intentionally handicapping yourself is not a reason to change the system.
Onu:
It is not the mods job to build ideas for you, its our job to make them systematically acceptable. If there is a core concept to it that isn't acceptable, there is nothing any mod can say that will magically make it work.
Onu:
"Over half of the questions asked in the box can be answered by reading the rules."
Sia:
"Everything is banned until balanced."
Kabuto:
"Tourneys bring out the worst in people."
Tydie:
And part of why I scooped him is cus I wanted to make him a Toukai and people told me they thought it was a bad idea :/
so now Ryoga is a constant reminder to always do what I WANT to do, not what others think I should do
Tydie:
saigen is like the dysfunctional family you choose to be part of
Methtastic:
Crazy how elaborate the system is for a group of people who only finish a fight a tenth of the time after 2 months of arguing over 3 seconds of combat
Varian:
If you want to speed up the process you can just talk to one of the other staff members about it.
Most of them have been around longer than Director and can actually read.
The Best Fucking Chuunin Exam Ever:

User avatar
Das Kirb
Posts: 8717
Joined: Fri Dec 04, 2009 7:00 pm
User flair: .001%

Revamp Guide

Post by Das Kirb » Sat Jan 08, 2022 9:44 pm

Kouseki, Lee
0/48 points
7 VP
D and C coupon.
56 Stats (Old 15 cap system)

User avatar
Flankingfox
Posts: 2528
Joined: Wed Dec 24, 2008 7:00 pm
Location: Everywhere except where you need me!

Revamp Guide

Post by Flankingfox » Fri Jan 14, 2022 5:30 pm

Karagata, Okami 237 stats, 20 points
Characters
Name: Karagata, Shiv
Rank: Bannin
Village: Kirigakure no Sato
Missions: S:0 A:0 B:1 C:1 D:0
Name: Sarutobi, Shin
Rank: Genin
Village: Konohagakure
Missions: S:0 A:0 B:0 C:0 D:0
Name: Karagata, Okami
Rank: A-Ranked Criminal
Village: Kirigakure no Sato
Missions: S:0 A:0 B:0 C:0 D:0
Name: Tsukino, Jhin
Rank: Special Jounin
Village: Kirigakure no Sato
Missions: S:0 A:0 B:0 C:0 D:0
Shiv PersonalityShow
"Having been trained to follow orders and accomplish any task given to him, Shiv has become a desensitized killer with an elitist attitude, being utterly rude to those that he deems lesser than himself. This can be seen through his interaction with people as he is quite the remorseless and sarcastic individual. His disregard for those around him can be seen through his logic of comparing people to weapons. He is professional, calculating, and ambitious by nature, with his professional side only being shown when dealing with those that he deems worthy of his respect."

User avatar
Ace Trainer
Posts: 16242
Joined: Sun Nov 23, 2008 7:00 pm

Revamp Guide

Post by Ace Trainer » Tue Jan 18, 2022 1:22 am

Das Kirb:
Sat Jan 08, 2022 9:44 pm
Kouseki, Lee
0/48 points
7 VP
D and C coupon.
56 Stats (Old 15 cap system)
160 stats
Mistaki ShioShiimu KozanGekko IndraShoshiki HeiyaHizashi Ikinari
Kirigakure No Sato
Kemurigakure no Sato

Taishou of Iron Country
Kirigakure No Sato
Genin
Experiment 81 v2
Sunagakure No Sato
Genin
The Soul Host
Iwagakure No Sato
Special Jounin
The Tungsten Princess
Sunagakure No Sato
Jounin
The Revolutionary
Past CharactersShow
[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
ChatangoShow
HonchkrOnu
ArticOnu
RichardUnknown
RichardGreen
RichardRed
RichardBlack
RichardGold
AlienHostRichardGold
ValidusWrecks
ValidusWreckingBall
NotOnu
ReallyisOnu
NotCdf
SunaOOCOnu
HolyCowMrSmith
GlobalModOnu
AdminOnu
CboxModOnu
SlaptasitcOnu

User avatar
Ace Trainer
Posts: 16242
Joined: Sun Nov 23, 2008 7:00 pm

Revamp Guide

Post by Ace Trainer » Tue Jan 18, 2022 1:23 am

Flankingfox:
Fri Jan 14, 2022 5:30 pm
Karagata, Okami 237 stats, 20 points
179 stats

https://www.narutosaigen.com/forums/vie ... 9#p4186389
Mistaki ShioShiimu KozanGekko IndraShoshiki HeiyaHizashi Ikinari
Kirigakure No Sato
Kemurigakure no Sato

Taishou of Iron Country
Kirigakure No Sato
Genin
Experiment 81 v2
Sunagakure No Sato
Genin
The Soul Host
Iwagakure No Sato
Special Jounin
The Tungsten Princess
Sunagakure No Sato
Jounin
The Revolutionary
Past CharactersShow
[Kenketi Tenteki :: Kumogakure No Sato – Special Jounin]
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
[Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
ChatangoShow
HonchkrOnu
ArticOnu
RichardUnknown
RichardGreen
RichardRed
RichardBlack
RichardGold
AlienHostRichardGold
ValidusWrecks
ValidusWreckingBall
NotOnu
ReallyisOnu
NotCdf
SunaOOCOnu
HolyCowMrSmith
GlobalModOnu
AdminOnu
CboxModOnu
SlaptasitcOnu

User avatar
Sia
Posts: 5305
Joined: Wed Oct 05, 2011 8:00 pm
User flair: Hwut?

Revamp Guide

Post by Sia » Sun Mar 27, 2022 4:22 pm

A Compilation of Things to Keep in Mind on NSRPShow
Onu:
And then he tried to bang me and I asked if we could just cuddle so he knows I’m still upset about it
Kao:
Do you have one of him looking at daddy angrily
Kao:
boo fucking hoo
Onu:
validusrex#1137 — Today at 12:28 AM
25% American is still 100% FREE BABY LETS FUCKING GO
This Delightful Exchange:
Sinpoder: Where can I find a mentor?
Sinpoder: or is that Sia?
Nick: Sia is more of a palpatine than a mentor
Valkier:
Sia's the opposite, they know the system better than any of us but then ignores it to try do/allow whatever regardless 😛
Hayate:
Your intention doesn't matter if your action creates pain
Validusrex, Size of 15 Ryo Puppet Boat:
Half a kayak, large enough to fit one person bent-over or crossed-legged.
Siatupid:
There is peace in being trash.
Wright:
calling people pussies, bitches or whatever and threatening to hurt people makes you very much less than a man and much like a young boy
Onu:
You intentionally handicapping yourself is not a reason to change the system.
Onu:
It is not the mods job to build ideas for you, its our job to make them systematically acceptable. If there is a core concept to it that isn't acceptable, there is nothing any mod can say that will magically make it work.
Onu:
"Over half of the questions asked in the box can be answered by reading the rules."
Sia:
"Everything is banned until balanced."
Kabuto:
"Tourneys bring out the worst in people."
Tydie:
And part of why I scooped him is cus I wanted to make him a Toukai and people told me they thought it was a bad idea :/
so now Ryoga is a constant reminder to always do what I WANT to do, not what others think I should do
Tydie:
saigen is like the dysfunctional family you choose to be part of
Methtastic:
Crazy how elaborate the system is for a group of people who only finish a fight a tenth of the time after 2 months of arguing over 3 seconds of combat
Varian:
If you want to speed up the process you can just talk to one of the other staff members about it.
Most of them have been around longer than Director and can actually read.
The Best Fucking Chuunin Exam Ever:

User avatar
Joker
Posts: 449
Joined: Mon Jun 24, 2013 8:00 pm

Revamp Guide

Post by Joker » Sat Apr 02, 2022 11:52 pm

Hideki
46 Stats
257 Points
My thread
Characters
NameRankVillagePlotboardsSocalsStat Total
Awai, RaizouGeninKonohagakure[S:0 A:0 B:0 C:1 D:0]3 115

User avatar
FluffyGinja
Posts: 1837
Joined: Tue Jul 29, 2014 8:00 pm
User flair: Former Suna OOC

Revamp Guide

Post by FluffyGinja » Tue Apr 05, 2022 8:11 pm

Sueatsu

300/131
Active CharacterShow
Character NameAgeRankVillageCompanion(s)Training/Lonely ThreadSpeech Color Code
Hitoke, Ibuku14GeninKonohagakure No SatoN/AN/A#00A5DB
Ogata Amiya28B RankIwagakure No SatoN/AHow Does A Brick Wall Train?SlateGray
Past CharactersShow
Character NameAgeRankVillageCompanion(s)Training/Lonely ThreadSpeech Color Code
Kyoukan, Kureha [Inactive]30JouninKumogakure No SatoN/AN/A#d67082
Tamamushi, Shishi [Inactive]16ChuuninIwagakure No SatoN/AN/A#00b27a
Nara, Shikatsu [Inactive]26JouninKonohagakure No SatoN/AN/A#7251BC
Shirahama, Sueatsu [NPC]36KazekageSunagakure No SatoN/AN/A#f96b07
Jouchaku Chiane [Inactive]24Jounin (Bannin)Kirigakure No SatoN/ACome on Jouki, I'm boredLightCyan

User avatar
Valkier
Posts: 3325
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Revamp Guide

Post by Valkier » Sat Jul 09, 2022 11:10 am

Ogata Amiya -> 139 + a perk
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

User avatar
Gothmer
Posts: 1061
Joined: Sun Jul 28, 2013 8:00 pm

Revamp Guide

Post by Gothmer » Sun Nov 13, 2022 11:00 am

Inactive, but applied to reactivate.


He did start at Genin, if that matters.
Kuodachi 107/317
Koizumi, KuodachiKonohagakure no SatoJounin214 Stats

User avatar
Valkier
Posts: 3325
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Revamp Guide

Post by Valkier » Mon Nov 14, 2022 10:14 am

Gothmer:
Sun Nov 13, 2022 11:00 am
Inactive, but applied to reactivate.


He did start at Genin, if that matters.
Kuodachi 107/317
181 stats + a perk slot
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

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ThatGuy
Posts: 1747
Joined: Fri Jan 31, 2014 7:00 pm

Revamp Guide

Post by ThatGuy » Mon May 29, 2023 11:22 pm

Akio

52/232 This was the old 15 point stat system

He started at D-Rank
Last edited by ThatGuy on Mon May 29, 2023 11:34 pm, edited 3 times in total.
CharactersShow
Itotsuki, Abari Kirigakure Chuunin [color=#80a0ff]
Akio B-rank Other Countries [color=#ee4a2d]
Nara, Daisuke D-Rank Missing nin [color=#E4EC32]
Kisama, Yutaka Heart Empire Akibushi [color=#BF0000]
Akari, Touji Iwagakure Genin [color=#C0C0C0]

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ThatGuy
Posts: 1747
Joined: Fri Jan 31, 2014 7:00 pm

Revamp Guide

Post by ThatGuy » Thu Jun 01, 2023 12:57 am

Last edited by ThatGuy on Thu Jun 01, 2023 12:59 am, edited 1 time in total.
CharactersShow
Itotsuki, Abari Kirigakure Chuunin [color=#80a0ff]
Akio B-rank Other Countries [color=#ee4a2d]
Nara, Daisuke D-Rank Missing nin [color=#E4EC32]
Kisama, Yutaka Heart Empire Akibushi [color=#BF0000]
Akari, Touji Iwagakure Genin [color=#C0C0C0]

User avatar
Cheese
Posts: 947
Joined: Mon Jun 15, 2009 8:00 pm
Location: Lower Alabama

Revamp Guide

Post by Cheese » Tue Jun 06, 2023 2:10 pm

Trying to revamp?

Hokkaido Sinoko

180 stats / 74 total points

Would it be more feasible to just completely remake her as jounin?
[Genin • Konohagakure • Hokkaido SinokoChibi • Missions: S:0 A:0 B:0 C:0 D:0]
[Jounin • Kumogakure • Akiyama Aiko • No Companion • Missions: S:0 A:0 B:0 C:0 D:0]
[Genin • Kirigakure • Kobayashi Kimura • No Companion • Missions: S:0 A:0 B:0 C:0 D:0]

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Gara
Posts: 3386
Joined: Fri Jan 28, 2011 7:00 pm

Revamp Guide

Post by Gara » Sat Jun 10, 2023 1:11 am

Kirigakure CharactersShow
Aisu, FuyuhiroAisu, Hatsuyuki
Kirigakure GeninKirigakure Special Jounin
  • Chakra Pool: 7
  • Endurance: 7
  • Control: 7
  • Strength: 7
  • Speed: 7
  • Willpower: 5
  • Power Rank: D
  • Chakra Pool: 22
  • Endurance: 20
  • Control: 20
  • Strength: 20
  • Speed: 23
  • Willpower: 20
  • Power Rank: B
Hyouton SpecialistSword Specialist
TealDarkorchid
Other CharactersShow
Tiānhuǒ "Xiao" ZhīzǐThe Mimic
Sunagakure Iaido Specialist GeninD-Rank Nukenin
  • Chakra Pool: 8
  • Endurance: 8
  • Control: 8
  • Strength: 8
  • Speed: 8
  • Willpower: 8
  • Power Rank: D
  • Chakra Pool: 5
  • Endurance: 5
  • Control: 5
  • Strength: 10
  • Speed: 10
  • Willpower: 5
  • Power Rank: D
Tenkujutsu Trainee - Sword SpecialistStealth Specialist
BrownLightgreen

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Taiga
Raikage
Raikage
Posts: 11303
Joined: Sun Jul 24, 2011 8:00 pm
Location: Database
User flair: Why saigen people?!?

Revamp Guide

Post by Taiga » Tue Jun 13, 2023 10:11 am


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ThatGuy
Posts: 1747
Joined: Fri Jan 31, 2014 7:00 pm

Revamp Guide

Post by ThatGuy » Sun Jun 18, 2023 9:09 pm

Zurui, Koukai

16 stat points (He's a companion)

Shirai

26 stat points (also a companion)

I should note that these are the old 15 point stat system

If you need Akio's total points/ryo it is 232
Last edited by ThatGuy on Mon Jun 19, 2023 10:21 am, edited 3 times in total.
CharactersShow
Itotsuki, Abari Kirigakure Chuunin [color=#80a0ff]
Akio B-rank Other Countries [color=#ee4a2d]
Nara, Daisuke D-Rank Missing nin [color=#E4EC32]
Kisama, Yutaka Heart Empire Akibushi [color=#BF0000]
Akari, Touji Iwagakure Genin [color=#C0C0C0]

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Amy
Posts: 6858
Joined: Sat Oct 10, 2009 8:00 pm

Revamp Guide

Post by Amy » Sun Jun 25, 2023 12:04 am

I swear these revamps will be the death of me. I also need no codes for both companions, Kiyo, and Tsubaki and none of them have the quote option

If this is an annoying process I really only need Tsubaki and Kiyo, I put them all here just in case but those are the only two I actually NEED right now

Tsubaki - 236 stats - 146/159 points
Kiyo - 48 stats - 69/69 points

Minori - 44 stats - 0/0 points
Rai - 224 stats - 138/271 points
Rai Companion Kuro - 34 stats
Rai Companion Toraeru - 28 stats
Last edited by Amy on Sun Jul 02, 2023 8:15 pm, edited 2 times in total.
My CharactersShow
B-Rank MNKatō, Tsubaki #DC143C #C82848
Sp. Jounin • Kirigakure no Sato • Araki Kiyo #DDA0DD
Akibushi • Heart Empire • Kimura, Misaki
Genin • Iwagakure no Sato • Kazuma #00BF80

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Trusted Grader
Posts: 5365
Joined: Tue Feb 08, 2011 7:00 pm
Contact:

Revamp Guide

Post by Trusted Grader » Tue Jun 27, 2023 7:25 pm

Kitsui - Points: 0/20, Coupons: C, Virtual Points: 5, 24 Stats
Shikon

I need nocodes please
CharactersShow
Different Sides Of The War
Order
The Compassionate
Karagata, Yuuto
Special Jounin: Kiri
[Lightblue]
SSM
Sushi
The Lawful
Shoshiki, Amaya
Bannin: Iwa
[Palegoldenrod]
H.N.K
Wana, Ran
The Hunter
Inuzuka, Kitsui
Genin: Konoha
[Forestgreen]
N/A
Wana
Treasure Hunter
Amigaou, Mahalow
B-Rank: Suna
[Olive]
[N/A]
[N/A]
The Invisible
Nonki, Hotaru
Jounin / Spy: Kumo
[#7FA08C][Dimgray][Gray]
S.T.R.A.T.O.S
Kirie
The Mercenary
Nara, Chikara
S-Rank MN: Konoha
[Purple]
Setsuzoku
Chie, Yasu, Wakana, Ayuma, Shiryoku
The Cryomancer
Aisu, Yuri
Genin: Kiri
[Skyblue]
N/A
N/A
The Jashinist
Kijo, Nehan
S-Rank MN: Konoha
[Maroon]
Chishiki
Graw


Amaya's Book 1
Amaya's Book 2

User avatar
Valkier
Posts: 3325
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Revamp Guide

Post by Valkier » Sat Jul 08, 2023 9:12 am

Thatguy:
Mon May 29, 2023 11:22 pm
Akio: 145 + a perk slot

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1959682/]ThatGuy[/url]
[b]Points:[/b] 160/232
[b]Personal Renown:[/b] 283
[b]Coupon:[/b]  [x1 Free Word Training for Shirai]
[b]Companions:[/b] [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=5565584/1/]Zurui Koukai[/url], [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=5736451/1/]Shirai[/url] (2/5)
[hr]
[center][big][big][b]Akio[/b][/big][/big]


[A leader needs strength. Lucky for you I got plenty to spare.][/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 23

[b]Gender:[/b] Male

[b]Height:[/b]6'6

[b]Weight:[/b] 240 pounds

[b]Hair:[/b] Light brown crew cut

[b]Eyes:[/b] Brown

[b]Physical Features:[/b] Akio has a short scruffy beard the same color as his hair. The man has become a monster of sorts. Above average sized muscles combined with his height make him a sight to be feared. There are quite a few scars on his back and chest from his time as a bandit. One down the side of his body reaching from below his right armpit to his lower back. Another one that starts at the top of the sternum and reaches the bottom of his rib cage. Two side by side stab marks right next to his spine. Another two stab marks on his back just below his shoulder. Two stab marks near his heart and lastly one lone stab mark next to his bellybutton.

[b]Clothing/Accessories:[/b] Towering above the people around him, Akio outfits his body as one would expect. Wearing the finest boots that stolen money can buy, they help him move over the muddiest, slipperiest ground. Long tan pants provide him good protection from the bugs that like to feast on his legs. His gang's crest is emblazoned across his shirt, usually obscured by the long black coat he wears. Last, but certainly not least, he wears two leather shoulderpieces with straps that hold his Kanabo in place on his back.

[b]Forehead Protector:[/b] N/A

[b]Personality:[/b] Akio is a very light hearted and friendly individual. Don't let that fool you however because he is the leader of a ruthless gang of bandits. He will not hesitate to rob you blind. Akio is an all or nothing kind of guy. The main reason his bandit crew is still alive is because of his risky manuevers. His crew would not hesitate to lay down their life for him. Akio feels leaders should fight alongside their people. He is there for every raid and every robbery. Another thing that should be noted is his generosity towards his crew. Everyone's shares are based off the effort they put in. This includes Akio meaning that one of his crew could get a better share than him. This is part of the reason they are so loyal. Akio would lay his life on the line to protect a friend. The bandit has somewhat of a sense of morals. He does not allow torture, rape or murder within his crew. The man is also against the killing of innocents. If they do not pose a threat then there is no need to kill them. 

[spoiler=HAPPY BIRTHDAY][img]http://pre08.deviantart.net/c4ae/th/pre/i/2015/121/0/a/comm_by_carlinette-d8rqhcw.png[/img][/spoiler]
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Rank:[/b] B-rank
[b]Village:[/b] Tea Country
[b]Chakra Affinities:[/b] Doton

[b]Stats[/b]
[list][*][b]Ninjutsu:[/b] 7
[*][b]Taijutsu:[/b] 9
[*][b]Genjutsu:[/b] 3
[*][b]Stamina:[/b] 8
[*][b]Control:[/b] 4
[*][b]Strength:[/b] 10
[*][b]Speed:[/b] 6
[*][b]Wit: [/b] 5
[/list]
[b]Equipment:[/b]A five foot long Kanabo is carried on Akio's back.

[b]Combat Style:[/b]
[quote=Shinden Kenjutsu]Shinden Kenjutsu is a style originating in Marsh Country that emphasizes heavy and damaging slashes from positions that allow flexibility and focus. Typically the user will draw their sword and then lift it over their shoulder or head, in a downward slashing angle to allow for gravity to act as an enhancer for the blow and because of this, heavier swords such as nodachi or odachi are typical fare for the style but the moves can be done with a katana. This style also emphasizes firm and powerful body movements to deal with the lack of blade defense afforded by the stance assumed.[/quote]

Akio stays up close and attempts to overwhelm the opponent with his strength. The combination of his Shinden and Strength is used for both intimidation and taking down the enemy. 
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[b]Abilities:[/b] [1/3][quote=Companion Master]Companion Master
This character specializes in the organization of others, and has committed part of their time in coordinating themselves with pets, summons, or henchmen in combat. This gives the user of this ability four[4] companions, each companion is separate from the other and can be any type of companion. There is no limit to ranks for companions[/quote]
[b]Ninjutsu Concentrations:[/b] (0/1)
[b]Taijutsu Concentrations:[/b] Shinden (1/2)
[b]Genjutsu Concentrations:[/b] (0/1)
[hr]
[center][b][big]Jutsu[/big][/b][/center]

[spoiler=Basic Jutsu]
[b]*[color=cadetblue][Basic Jutsu • Clone Technique][/color][/b]
E-Ranked Ninjutsu
After completing a set of handseals, the user forms a slight chakra 'body', thus creating a single, massless clone. The clone created from this technique is very basic and will dissipate when hit with anything. These clones do not possess vital signs or a unique chakra signature, meaning they don't disrupt the environment, and anything on their person is superficial. The clone has 1 in each stat. They are limited to basic movements.

[b]*[color=cadetblue][Basic Jutsu • Transformation Technique][/color][/b]
E-Ranked Ninjutsu
After completing the needed handseals, the user of this technique will be able to alter their physical appearance to match that of another person. By consistently emitting chakra throughout their body, the user is able to keep their appearance adjusted at the cost of their stamina draining over time. As this technique is quite strenuous to uphold, experienced shinobi may see more clearly through this delusive disguise. This technique lasts for a number of posts equal to that of the user's stamina.

[b]*[color=cadetblue][Basic Jutsu • Remote Exploding Tag][/color][/b]
E-Ranked Ninjutsu
After doing the needed hand seal, the user is able to detonate an explosive tag. This is able to be used on an exploding tag that the user has imputed their chakra into prior and can only activate a single tag at a time. If more are needed, the tags explode in sequence, starting with one of the user's choice.

[b]*[color=cadetblue][Basic Jutsu • Act of Tree Climbing][/color][/b]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

[b]*[color=cadetblue][Basic Jutsu • Act of Water Surface Walking][/color][/b]
D-Ranked Ninjutsu
A variation of the Act of Tree Climbing technique, this jutsu requires the user to focus a precise and balanced amount of charka into the soles of his/her feet. By doing so, the user is able to walk on the surface of water as though it were a solid surface. Users with low control 2 or lower are much more likely to fall through the surface of the water, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

[b]*[color=cadetblue][Basic Jutsu • Kai Release][/color][/b]
D-Ranked Ninjutsu
A rather simple technique that allows the user to escape from a genjutsu. The stat requirements for this technique can be found in the [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=?p=1470255&t=4614107]genjutsu rules.[/url]

[b]*[color=cadetblue][Basic Jutsu • Change of Body Stance Technique][/color][/b]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 20 yard radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.
[/spoiler]

[spoiler=shinden]
*[color=#8B2323][b]Shinden • Stream Splitting[/b][/color]
D-Rank Kenjutsu
Prerequisite: 5 Strength
Lifting their sword above their head the user of this technique drives it down in one fluid motion with their blade aimed to slash through or into whatever they are attacking. The force of this technique is amplified by the fact that their stance is aimed to enhance muscle tension and torque, allowing them to make the single slash a very powerful one. 

*[color=#8B2323][b]Shinden • Branch Cleaver[/b][/color]
D-Rank Kenjutsu
Prerequisite: 5 Strength
While the basic techniques of Shinden revolve around heavy slashes from standing positions this technique is about harnessing the same destructive potential while moving. Rushing at a foe quickly, the user slashes in a downward motion in order to maintain momentum. The sword is typically swung from right to left or from left to right instead of straight down, the attack usually stopping at waist level to keep from potentially stumbling. While less destructive than some Shinden techniques, it still retains utility in battles of movement.

*[color=#8B2323][b]Shinden • Fake Out[/b][/color]
D-Rank Kenjutsu
Prerequisite: 5 Strength
A technique designed to interrupt foes; the user pulls their hands up on their sword to expose more of the hilt while in typical Shinden stance. Once an opponent comes within range, the user yanks the hilt down in a smashing manner against the foe or a similar target. Afterwards, the user follows with a less damaging downward slash at a foe, making this effective for surprise purposes. 

*[color=#8B2323][b]Shinden • Grass Cutter[/b][/color]
D-Rank Kenjutsu
Prerequisite: 5 Strength
With a stance shift, the user quickly draws their weapon to their waist with the blade facing away from their body. The user then delivers a quick and brutal horizontal thrust forward, followed by a slice, inspiring its name by cutting down unwary opponents. The technique is defensive in nature, allowing the user to guard with the intent to counter.

[color=#8B2323][b]Shinden • Guard Breaker[/b][/color]
D-Rank Kenjutsu
Prerequisite: 5 Strength
This technique is for those pesky swords that get in the way of Akio's target. Bringing down his sword with all his might Akio will aim for the opponent's sword rather than them themselves. This attack is meant to break the opponent's guard and possibly their sword should the strength of the attack be strong enough.
[/spoiler]

[spoiler=Ninjutsu]
[b]*[color=cadetblue][Ninjutsu • Chakra Burst][/color][/b]
D-Ranked Nintaijutsu
A technique utilizing raw chakra, the Chakra Burst technique creates additional concussive force when striking. After channeling chakra into his/her fist, the user will attempt to make contact with the opponent. In the event that the strike is successful, the impact, beyond just being a normal punch, gains ½ the strength of an exploding tag.

[b]*[color=cadetblue][Ninjutsu • Pumped][/color][/b]
D-Ranked Ninjutsu
A technique focused on boosting the user's strength, Pumped begins with a set of handseals. Once they are completed, the user will focus chakra throughout their muscles to stimulate them. With this extra stimulation, users gain a firmer grasp over their body (+1 strength) at the cost of their control over other techniques (-1 control). This technique lasts for three (3) posts

[b]*[color=cadetblue][Ninjutsu • Tracking Device][/color][/b]
D-Ranked Ninjutsu
The most basic tracking technique available, Tracking Device requires the user to first imbue a strand of their own hair with chakra. Once this has been done, s/he will place it on their target. The user can track the general location of the strand of hair as long as it remains within a mile, at a minimum distance of 100 yards, of where s/he is currently. Otherwise, the chakra will dissipate at the end of six (6) posts.

[b]*[color=cadetblue][Ninjutsu • Combination Transformation Technique][/color][/b]
C-Ranked Ninjutsu
[b]Prerequisite:[/b] Both users must possess this technique
An advanced form of the Transformation Technique, this variation requires two people to use. After each has activated this technique, they will combine to create a single transformation with an appearance of their choosing. While in this form, they are able to use the physical characteristics of what they have turned into. The transformation can be no larger than two people. With two chakra pools contributing to this technique, it is not quite as strenuous to uphold as a single person transformation, but it still drains from the users' chakra pools. This technique lasts for a post amount determined by the average between both users' stamina stats.

[b]*[color=cadetblue][Ninjutsu • Dance of the Crescent Moon][/color][/b]
C-Ranked Nintaijutsu
[b]Prerequisite:[/b] [i]*[color=cadetblue][Ninjutsu • Shadow Clone Technique][/color][/i]
This advanced technique is performed in conjunction with the Shadow Clone Technique. As the user makes their way toward the opponent, s/he will initiate this technique's prerequisite in order to confuse the foe. The appearance of the clones is discreet as they appear around the user, thus allowing him/her to take advantage of the situation by striking from the opponent's blindside while this is happening. The number of clones formed during this technique is dictated by the Shadow Clone Technique.

[b]*[color=cadetblue][Ninjutsu • Basic Bodily Reinforcement][/color][/b]
C-Ranked Ninjutsu
[b]Prerequisite:[/b] User's averaged taijutsu and strength stats must be at least 5
A technique typically used by those with disciplined bodies and fair strength, [i]Basic Bodily Reinforcement[/i] further extends the use of the user's muscles using chakra. After channeling chakra throughout the musculature, the user is able to resist taijutsu at up to 5 strength and blunt attacks from weaponry for three (3) posts.

[b][color=cadetblue][Ninjutsu • Chakra Blast][/color][/b]
C-Ranked Nintaijutsu
A technique utilizing raw chakra, the Chakra Blast technique creates additional concussive force when striking. After channeling chakra into his/her fist, the user will attempt to make contact with the opponent. In the event that the strike is successful, the impact, beyond just being a normal punch, gains the strength of one and one half of an exploding tag.

[b]*[color=cadetblue][Ninjutsu • Shadow Clone Technique][/color][/b]
B-Ranked Ninjutsu
After forming the needed handseals, the user proceeds to create a number of clones of themselves (maximum is equal to the user's stamina). Unlike the Clone Technique, these clones are actual copies of the user in both appearance and substance. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but they will usually disperse after one or two solid blows. The clones will be created in roughly the same condition as the original and any experience the clones gain during their existence is transferred to the user once they are dispersed. Given that the clones are an exact replica of the user, they share the same stats except for stamina, which is determined by the number of clones presently in effect.

[b]*[color=cadetblue][Ninjutsu • Intermediate Bodily Reinforcement][/color][/b]
B-Ranked Ninjutsu
[b]Prerequisite:[/b] User's averaged taijutsu and strength stats must be at least 7; Basic Bodily Reinforcement
A technique typically used by those with disciplined bodies and fair strength, Intermediate Bodily Reinforcement further extends the use of the user's muscles using chakra. After channeling chakra throughout the musculature, the user is able to resist taijutsu at up to 7 strength and blunt attacks from weaponry for three (3) posts.

[b][color=cadetblue][Ninjutsu • Chakra Boom][/color][/b]
B-Ranked Nintaijutsu
A technique utilizing raw chakra, the Chakra Boom technique creates additional concussive force when striking. After channeling chakra into his/her fist, the user will attempt to make contact with the opponent. In the event that the strike is successful, the impact, beyond just being a normal punch, gainst the strength of two and a half exploding tags.

[b][color=cadetblue][Ninjutsu • Chakra Explosion][/color][/b]
A-Ranked Nintaijutsu
A technique utilizing raw chakra, the Chakra Explosion technique creates additional concussive force when striking. After channeling chakra into his/her fist, the user will attempt to make contact with the opponent. In the event that the strike is successful, the impact, beyond just being a normal punch, gains the strength of three and a half exploding tags.

[b]*[color=cadetblue][Ninjutsu • Adept Bodily Reinforcement][/color][/b]
A-Ranked Ninjutsu
[b]Prerequisite:[/b] User's averaged taijutsu and strength stats must be at least 9; Intermediate Bodily Reinforcement
A technique typically used by those with disciplined bodies and fair strength, Adept Bodily Reinforcement further extends the use of the user's muscles using chakra. After channeling chakra throughout the musculature, the user is able to resist taijutsu at up to 9 strength and blunt attacks from weaponry for three (3) posts.
[/spoiler][hr]
[center][b][big]History[/big][/b][/center]

Akio doesn't speak much about his life before joining his crew. His father was the founder of a village. Akio's mother died when he was very young so he has no memories of her. Growing up he had a simple life. Help around the house, make your bed and the like. When he turned 13 he met who would later become his wife. A girl named Eri. At age 18 they married and a few weeks later his father went missing. With the founder of the village gone it fell upon Akio to look after the city. He actually enjoyed it. Something about being a leader and helping others really appealed to him. It didn't last for long however. A group of bandits approached him about an overdue payment. It seemed that Akio's father ran away because he could not pay the bandits. Akio tried to reason with them but it resulted in the death of his wife and two stab wounds in his back. The bandits gave him one more month to come up with the money. Instead of paying them Akio simply left the village.

Having no where to go Akio began to live on the streets. Getting into fights left and right. In fact he had gotten pretty good at it. It was to the point where they needed multiple guards to subdue him. The anger from losing his wife made him eager for a fight. It wasn't long before Akio was well known in his new village as a troublemaker. It was then that his teacher found him. Admiring the strength the boy showed the Shinden master invited him into his home. The man thought that maybe if Akio could channel his anger into something he wouldn't be so lost. But Akio continued to get into scraps. Learning Shinden didn't seem to help him at all. Akio's sensei confronted him about it and in rage Akio killed the man.

Running far away from the unjust murder he just commit Akio joined what is now his crew. It was a small group of ten people plus their leader. The leader was cowardly and greedy. He often hid during raids and claimed the majority of the loot for himself. Not even a month after Akio joined he became fed up with them and challenged them to a duel for leadership. With the entire group's consent Akio fought the leader and killed him with one powerful shinden strike. Since then he has been the leader of the group and no one has challenged his position. The years changed Akio from a wrathful teen to a kind leader. Despite the horrors of being a bandit Akio tries to help where he can. Putting his crew before everyone else including himself. He had gained a family and he would be damned if anyone was going to try and hurt it.

After being a bandit leader for quite some time he met a girl by the name of Kotone. She reminded him of his old wife in a lot of ways. Eventually the two fell in love. Akio having to save her life on one occasion. The girl would come and go from the camp as she pleased but she went through the initiation like anyone else. It was a dark side of the crew but she pulled it off. After a while she left to the commune where an old friend needed her help. Disappearing for over ten months.

The giant took a day to celebrate. His entire crew went to the bar where they found a girl by the name of Tsubaki. A missing nin who Akio found interesting. After a night of conversation the man invited her to join the crew. They would grow on each other throughout their time spent together. Eventually Akio would see the girl as his own daughter.

Akio had been ambushed by a bunch of people looking for revenge. Thankfully he was saved by a man who just so happened to be a shinobi. They offered his crew homes and stable lives if he would help his cause. All he had to do was move to Marsh country and help out a little. Being one who would do anything for his crew the giant couldn't resist. It was too good of an offer fo pass up.
Abari: 136 + a perk slot

Code: Select all

[center][big][big][b]Itotsuki, Abari[/b][/big][/big]


[Hard work and dedication can erase the failures of the past, right? Right!?][/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 17
[b]Gender:[/b] Male
[b]Height:[/b] 5’9
[b]Weight:[/b] 180
[b]Physical Features:[/b]
[list][*][i]Face/head:[/i]  Abari has a gentle face that he tries to keep in a stoic expression. He has blood-red hair that reaches down to his shoulders, though he often ties it back into a ponytail. His deep blue eyes give off a sense of calm that he does not have.
[*][i]Body:[/i] Despite always being a rather frail child, Abari has managed to build a toned muscle structure. Though one might not be able to tell as he continues to carry himself in a way that makes him seem small.
[*][i]Notable Features:[/i]Abari has two scars on his torso from stab wounds that were improperly treated. One is on his stomach, to the left of his navel, and the other is above where his right kidney would be.[/list]
[b]Clothing/Accessories:[/b] Abari wears a black kimono with a pair of white cloth pants and a white cloth shirt under it. He has a ninja pouch he keeps around his waist and white socks, along with a pair of black open-toed shinobi sandals.
[b]Personality:[/b] 
[list][*][i]General:[/i] To call Abari a hard worker would be an understatement. He spends most of his free time either training or studying in an attempt to become a better shinobi. As a result, he has very few social skills. Not only is he extremely shy for a shinobi of his age, but he struggles with a crippling sense of self-doubt. Often leaving him caught in a vicious cycle of being eager to prove himself and then overly critical of his failures.
[*][i]Hopes/Dreams:[/i] A slave to his familial obligations, Abari wishes to be worthy of the Itotsuki name. This means he must become a skilled shinobi as well as carry the family legacy. While he has avoided acknowledging it due to his lack of confidence in his abilities, deep down Abari wishes to be one of the Seven Swordsmen of the Mist.
[*][i]Fears:[/i] There is nothing Abari fears more than failing to meet the expectations of his family and village. Though a close second is his fear of never being able to develop a meaningful relationship. 
[*][i]Combat Mentality:[/i]Abari tends to favor his kenjutsu in combat but has an array of Suiton and Chiton to aid him. In addition to this, he has learned Iijutsu to help himself and others on the field. His preferred method of combat is to keep close and use his swordsmanship, with his ninjutsu acting as a failsafe. [/list]
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Village:[/b] Kirigakure no Sato
[b]Rank:[/b] Chuunin

[list][*][b]Chakra Pool:[/b] 25
[*][b]Endurance:[/b] 23
[*][b]Control:[/b] 30
[*][b]Strength:[/b] 25
[*][b]Speed:[/b] 35
[*][b]Willpower:[/b] 20
[*][b]Power Rank:[/b] 158
[/list]
[b]Equipment:[/b] Abari keeps a two foot long sheathed katana on the left side of his hip. And a ninja pouch filled with 10 shuriken 10 kunai 4 smoke bombs and 4 explosive tags. 2 Syringes of [color=#090]Kyofu Toxin: Stage I.[/color]

[spoiler=Kyofu Toxin: Stage I]  [color=#090] Kyofu Toxin: Stage I [/color] 
D-rank Coating Poison 
After injecting this poison into the target or introducing it to an open wound, [color=#090] Kyofu Toxin: Stage I [/color]  will make the target feel nervous. While this does not hamper fighting capability much, it makes the victim feel on edge, making them think twice about what they do. This feeling, however, does slightly alter the target's thought process, thus reducing their willpower stat by 1. This poison takes one post to take effect and then lasts for a total of 3 posts. [/spoiler] 


[b]Companions:[/b] (0/1)
[b]Affinity/Specialization:[/b] Chiton
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[table=2, Abilities][b]First Ability[/b][c]
[c][b]Second Ability[/b][c]
[c][b]Third Ability[/b][c][/table]
[table=2, Concentrations][b]Ninjutsu[/b][c][Iijutsu], [Suiton], [Chiton][c]
[b]Taijutsu[/b][c][Sword Weapons], [Perception], [Deft Hands], [Medicine][c]
[b]Genjutsu[/b][c] N/A [/table]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Ninjutsu][spoiler=Mist Style] 
[spoiler=D-Rank]
*[color=#80a0ff][b]Hidden Mist Technique[/b][/color]
D-Ranked Ninjutsu
Prerequisite: Kiri-nin
Kirigakure no Jutsu is a Ninjutsu technique utilized by Hidden Mist Ninja. After forming the required hand seals, the ninja creates a blanket of mist which covers the area around them. The mist covers 10x10x10m area. The mist limits the visibility of those inside to 4 meters in any direction. This technique lasts a number of posts equal to 1/2 the user's Chakra Pool.

*[color=lightgreen][b]Moving Mist Technique[/b][/color]
D-Ranked Ninjutsu
After performing the correct hand seals, the user will cause the mist to shift and move in whatever direction they please. This mist moves at [Control] speed, and while casting this technique the user cannot move or cast other techniques.

*[color=lightgreen][b]Mist Anchor[/b][/color]
D-ranked Ninjutsu
After performing the correct hand seals, the user slowly moves their hand down, stabilizing the mist in the area. [Control] or lower strength fuuton jutsu will still work in the mist, but will no longer displace it, allowing the mist jutsu to be maintained easier. Additionally, the duration of the mist will be extended by 2 posts.

*[color=#80a0ff][b]Fading Mist Technique[/b][/color]
D-Rank Ninjutsu
After performing the correct hand seals, the user can control the transparency of the mist to become much more lucid or clear in a 2x2x2m area. If this is used on a blanket of mist with another's chakra within it, it requires a higher [Control] strength than the caster. This increased visibility lasts for up to 3 posts.

*[color=#80a0ff][b]Mist Bath[/b][/color]
D-rank Ninjutsu
While inside the mist, the user will form a series of hand seals, then hold a hand forward. From their hand 5 marble sized bullets of mist will form and shoot forward through the mist at [Control] speed and strength.
[/spoiler]
[spoiler=C-Rank]
*[color=#80a0ff][b]Thick Mist[/b][/color]
C-rank Ninjutsu
While inside the mist, the user will perform the correct seals and clasp their hands to initiate the jutsu. The water will increase and substantially grow in thickness. This will make anything that enters or is within the mist experience -3 speed so long as they are inside it. This technique lasts 4 posts.

*[color=#80a0ff][b]Mist Constriction[/b][/color]
C-rank Ninjutsu
After performing the correct handseals, the user will focus on a 3x3x3m area of mist. This mist will then become extremely dense, weighing down with [Control] strength. Anyone caught within this area with less than jutsu’s strength will be unable to move.

*[color=#80a0ff][b]Shrouding Mist Technique[/b][/color]
C-rank Ninjutsu
Prerequisite: [color=#80a0ff][b]Hidden Mist Technique[/b][/color]
After forming the required hand seals, the ninja creates a blanket of mist which covers the area around them. The mist covers 30x30x30m area. The mist limits the visibility of those inside to 3 meters in any direction, and dampens scents, weakening any advanced scent techniques, or controlled scent techniques by 2m. This technique lasts a number of posts equal to the user's 1/2 Chakra Pool.
[/spoiler]
[spoiler=B-Rank]
*[color=#80a0ff][b]Mist Maelstrom[/b][/color]
B-rank Ninjutsu
The user will do a series of hand seals, then throw their hands downwards. From the top of the mist cloud, water will rapidly condense, forming into golf ball size pebbles that will rain down with [Control] strength and speed, throughout the area of the mist for one post.

*[color=#80a0ff][b]Concealing Mist Technique[/b][/color]
B-rank Ninjutsu
Prerequisite: *[color=#80a0ff][b]Shrouding Mist Technique[/b][/color]
After forming the required hand seals, the ninja creates a blanket of mist which covers the area around them. The mist covers 40x40x40m area. The mist limits the visibility of those inside to 2 meters in any direction, and dampens scents, weakening any advanced scent techniques, or controlled scent techniques by 2m. Additionally, sound is dampened as well, which can make it more difficult to communicate plans through the mist without advanced hearing techniques. This technique lasts a number of posts equal to the user's 1/2 Chakra Pool.
[/spoiler]
[/spoiler]
[spoiler=Iijutsu]
[spoiler=D-Rank]
[b]*[color=#008b5e][Iijutsu • Sterilization Technique][/color][/b]
D-Ranked Ninjutsu
The user will channel the needed chakra throughout their upper body (torso, arms, hands, face) at [Control] Speed. This chakra will chew away at harmful bacteria and other foreign bodies on the skin, cleansing it until it is thoroughly sterile, and can be spread to objects, most commonly surgical tools. Users of this technique can also choose to sterilize certain parts of their upper body or the wounds of another person instead. Once they are sanitized, they remain this way until coming in contact with more bacteria.

[b]*[color=#008b5e][Iijutsu • CPR][/color][/b]
D-Ranked Ninjutsu
After focusing chakra into the hands, the user will place both over the target's chest or back. By allowing the chakra to be channeled throughout the lungs and up through the air ways, any unseen, solid or liquid obstructions will be cleared from these passages and ejected through the mouth, allowing the patient to breathe more easily. Additionally, the hands can be placed over the heart to stimulate it as if it was manually receiving CPR.

[b]*[color=#008b5e][Iijutsu • Blood Clot Technique][/color][/b]
D-Ranked Ninjutsu
After focusing chakra into their hands, the user will hover them over the bleeding wound and begin to channel chakra through it. The chakra will began to thicken the blood, causing it to clot at [Control] Speed. Wounds can be dealt with one limb at a time and the number of wounds that can be tended to within the three (3) posts that this technique lasts depends on their size. Although this technique stops the bleeding, the wound remains vulnerable and will require further care after this has been performed.

[b]*[color=#008b5e][Iijutsu • Bandage Technique][/color][/b]
D-Ranked Ninjutsu
The user may channel chakra into an object (such as a leaf, piece of cloth, etc.) in the absence of bandages to sterilize it and is able to apply it to the wound of a patient. Once applied, the selected object will adhere to the flesh around the wound, protecting it from bacteria and other harmful foreign bodies. Wounds covered by this jutsu not only are safeguarded against bacteria but also applied an antiseptic and burn ointment to further provide aid.

[b]*[color=#008b5e][Iijutsu • Diagnostic Check][/color][/b]
D-Ranked Ninjutsu
A technique used by medical shinobi to deduce what is going on with a patient. They will perform a hand seal and green chakra will cover their hands. From there, they may place them upon a number of patients equal to their [Chakra Pool]/2. Their chakra will travel through the patient at [Control] Speed before coming back to them and allowing the medical shinobi to be able to tell their patients temperature, blood pressure, oxygen saturation, and heart rate for as long as they have chakra.

[b]*[color=#008b5e][Iijutsu • Personal Protective Equipment][/color][/b]
D-Ranked Ninjutsu
When real latex equipment is not on hand, the user will perform a single hand seal and will focus chakra onto their hands, nose, and mouth to form a thin layer of chakra around them at [Control] Speed and Strength. This chakra will filter bacteria and other particles to and from the user, the environment, and their medical equipment. This technique can be held as long as the user has chakra.

[b][color=#008b5e][Iijutsu • Skin Seperation][/color][/b]
D-Ranked Ninjutsu
Typically used to make the autopsy process smoother, the [i]*[color=#008b5e][Iijutsu • Skin Separation][/color][/i] technique separates the skin of the corpse from the underlying muscle. After focusing chakra into his/her hands, the user will slowly move them over the desired area, usually holding them about an inch away from the body itself. As the chakra is channeled through the flesh, it will slowly sink to the final layer of the skin and begin to form a new layer between the skin and the muscle beneath. After this layer has fully formed, the chakra will stay there for four (4) posts, allowing the user to easily separate the flesh and muscle. This non-combat technique cannot be used on living beings as the postmortem physiology is different from that of a living creature.
[/spoiler]
[spoiler=C-Rank]
[b]*[color=#008b5e][Iijutsu • Local Anesthesia][/color][/b]
C-Ranked Ninjutsu
The user will channel chakra into their hands and then place them over a group of muscles. Their chakra will spread through the muscle group at [Control Speed and numbness will begin to creep throughout it, beginning with the flesh before seeping into the muscle below. This numbing begins where the user has placed his/her hands and spreads outward until the hands are removed. The numbness can only cause pain equivalent to being stabbed with a kunai to be nullified. Once numbed, the effects last for four (4) posts before fading.

[b]*[color=#008b5e][Iijutsu • Basic Antidote Technique][/color][/b]
C-Ranked Ninjutsu
The user will channel their chakra and then make a small incision on the patient before placing their hands over the new wound. As this chakra is channeled into the body, the poison is extracted and contained in a green orb of chakra in the user's palm at [Control] Speed. Once extracted, the liquid poison will be suspended in the containment orb. Their chakra then mutates the poison at [Control] speed and rearranges it into an antidote. This antidote is effective on C-rank or lower poisons and induces immunity to the specific poison the patient was ailed with for 7 posts.

[b]*[Iijutsu • Chakra Stitching][/color][/b]
C-Ranked Ninjutsu
The user performs a short set of hand seals and then will gently place their index finger at the base of the patient's wound. Once this is done, the user will lift their finger and touch it to the other side of the wound, causing a visible 'stitch' of chakra to appear and hold the wound together with [Control] Strength. This is repeated until the wound has been pulled together. Actions performed with more [Strength] or [Speed] than the [Control] used to create the stitch will destroy it.

[b]*[color=#008b5e][Iijutsu • Blood Transfer Technique][/color][/b]
C-Ranked Ninjutsu
The user must make small incisions into the patient and donors' bodies to open a vein. Once the vein has been opened, the user will begin to channel chakra into the donor and the patient at [Control] Speed. The patient's blood pressure will increase and stabilize itself while the donors blood pressure will decrease due to the transfer of blood. No more than 1 liter (2 pints) of blood can be transferred using this technique without repercussions such as fainting, loss of sensation, anemia, and death. In the event a donor is not available, the user may act as the donor. This also acts to allow the donor and patient to be a synthetic match so as to not send the patient into shock. This technique does not transfer KKG permanent or otherwise to the patient.

[b]*[color=#008b5e][Iijutsu • Skin Mask][/color][/b]
C-Ranked Ninjutsu
This particularly disturbing technique is typically utilized by medical-nin operating covertly. After obtaining a dead body, the user will channel chakra into the deepest layer of skin to carefully remove the facial skin from the underlying tissue. Once this has been done, the user will focus their chakra into the separated skin before applying it to his/her face. As this chakra makes contact with the user's skin, the skin cells will bond, creating a seamless mask. This new face remains stable for up to three (3) threads before it will begin to rot.

[b][color=#008b5e][Iijutsu • Medical Diagnosis Technique][/color][/b]
C-Ranked Ninjutsu
Perhaps one of the most important Iijutsu techniques to date, the [i]*[color=#008b5e][Iijutsu • Medical Diagnosis Technique][/color][/i] allows its users to probe another's body in search for medical answers. After focusing chakra into his/her hands, the user will begin to channel it into the patient's body. Using this chakra as an internal extension of his/her hand to feel for abnormalities and other issues, the user is often able to determine the problem after some time and concentration. In order for a thorough examination to provide sufficient answers, the user will focus for up to one (1) post, seeking signs of internal and external damage, organ malfunction and disease among other ailments. Although skilled medical-nin have the possibility to work faster, skill cannot be substituted in for thoroughness.

[b][color=#008b5e][Iijutsu • False Death][/color][/b]
C-Ranked Ninjutsu
This simple ninjutsu is comprised of the user's knowledge of the human body and the ability to mask all vital signs. By focusing chakra throughout the body to preserve its function while in this state, the user can appear to be dead as long as they have chakra to spare. This act can seem very realistic to the untrained opponent, but is foiled by sensor techniques, certain doujutsu and jutsu, and the [i]*[color=#008b5e][Iijutsu • Diagnostic Check][/color][/i] technique.

[b][color=#008b5e][Iijutsu • Skin Generation][/color][/b]
C-Ranked Ninjutsu 
Often utilized by medical-nin to heal small, superficial wounds or for producing excess skin to use in skin grafts, the [i]*[color=#008b5e][Iijutsu • Skin Generation][/color][/i] technique has its number of uses. After focusing chakra into his/her hands, the user will channel it into a small area of skin cells on the patient's body. This chakra will force the skin cells to multiply at an ample rate by confusing this area of the body into its reconstruction stage that is achieved during slumber. As this is a type of regeneration, users must keep in mind that each cell draws from nutrients in the patient's body, and as such, too much can cause serious harm. In order to regenerate medium-sized areas of superficial wounds, it takes one (1) post of concentration. Areas smaller than this take considerably less time. In the case that the skin sample is separate from the body, the cells can be multiplied more quickly than they could be otherwise. These types of samples are generally use for skin grafts. The [i]*[color=#008b5e][Iijutsu • Skin Generation][/color][/i] technique can be held for four (4) posts.

[b][color=#008b5e][Iijutsu • Removal Technique][/color][/b]
C-Ranked Ninjutsu
[b]Prerequisite:[/b] [i]*[color=#008b5e][Iijutsu • Blood Clot Technique][/color][/i]
In the event that a foreign object gets lodged into a patient's body, such as the point of shuriken or a senbon, the [i]*[color=#008b5e][Iijutsu • Removal Technique][/color][/i] can be utilized to retrieve it. After focusing chakra into his/her hands, the user will place them on either side of the wound in question. From here, the medical-nin will carefully manipulate the surrounding tissues by channeling chakra into them, coaxing the foreign object to the surface of the wound in order to extract it. Users of this technique are advised to analyze the severity of the wound beforehand, as more complex wounds will take longer than the one (1) post of concentration needed to extract most objects from superficial to moderate wounds. This technique should be used in conjunction with a tissue regeneration technique or the [i]*[color=#008b5e][Iijutsu • Blood Clot Technique][/color][/i]. The [i]*[color=#008b5e][Iijutsu • Removal Technique][/color][/i] can be held for a maximum of four (4) posts. 

[b][color=#008b5e][Iijutsu • Cleanse Technique][/color][/b]
C-Ranked Ninjutsu
In the event that creating an antidote is not possible, users of this technique can still help their patient fight off toxins, infections and other foreign bodies. After focusing chakra into his/her hands, the user will begin to channel it into the patient's body. As this chakra flows into the body, the leukocytes will react to its presence and begin to multiply rapidly. This influx of white blood cells takes one (1) post of concentration to create. Over the course of five (5) posts, the new and old leukocytes are able to fight off poisons that are C-Rank and below that have entered the body. During these final five posts, the medical-nin does [b]not[/b] need to continuously focus chakra into the patient. It will take care of itself at this point.
[/spoiler]
[/spoiler]
[spoiler=Suiton]
[spoiler=D-Rank]
*[color=dodgerblue][b]Suiton • Defensive Barrier[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will spray water created from the inside of their chest through their mouth. Once the water is expelled, it will form an umbrella shape that is concave to the user and about two meters in diameter. This defense is somewhat solid and can be formed in any direction the user can spit, up to 10 meters away. The defense is shot at [Control] Speed and has [Control] Strength and unless completely destroyed it lasts for three posts before falling lifelessly to the ground.

*[color=dodgerblue][b]Suiton • Water Shuriken[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will form a shuriken of water that can be thrown up to 10 meters. When kai'd, this shuriken explodes with [Control] Strength and covers the immediate area in water. If not consumed, this technique lasts for three posts.

*[color=dodgerblue][b]Suiton • Water Orb Technique[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will form a dense ball of water approximately 6 centimeters in diameter in their hands. Upon lurching forward, they will release the ball towards an opponent up to 10 meters away at [Control] Speed and Strength.

*[color=dodgerblue][b]Suiton • Propel Leap[/b][/color]
[i]D-Rank Ninjutsu[/i]
After channeling chakra into their hands the user will fire two jets of water from their hand, essentially hurling and propelling themselves in the opposite direction of their jets as if thrown by [Control] Strength.

*[color=dodgerblue][b]Suiton • Wet Spot[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will expel a 3 meter diameter sphere of water from their mouth at [Control] Speed up to 10 meters away. Upon impact it will burst spilling all over the immediate area making it extremely slippery. Those without 5 Strength or higher will not be able to hold their footing on this wet spot and will slip around.
[/spoiler]
[spoiler=C-Rank]
*[color=dodgerblue][b]Suiton • Rain Gun[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals the user expels three (3) 2-centimeter diameter droplets of water from their mouth in quick succession, each of which explode with [Control] Strength on impact, scattering water all over the immediate area. These droplets fly up to 25 meters away at [Control] Speed.

*[color=dodgerblue][b]Suiton • Clone[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals the user creates a clone of themselves comprised completely of suiton chakra. This clone has the users stats. It lasts for [Control/5] posts.

*[color=dodgerblue][b]Suiton • Crashing Wave[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals the user expels a massive tidal wave of water 10 meters wide and nearly 5 meters tall. This wave travels forward at a [Control] Speed and Strength for up to 25 meters before losing it's steam and failing.
[/spoiler]
[spoiler=B-Rank]
*[color=dodgerblue][b]Suiton • Water Prison[/b][/color]
[i]B-Rank Ninjutsu[/i]
After performing the correct hand seals the user is able to spew a large ball of water that stands at three meters in diameter. This ball rolls forward at the desired target up to 40 meters away and at [Control] Speed. Should this strike the target, they will become engulfed within the sphere. However, if this manages to strike multiple targets, it will envelop them as well, up to a total of 3 prisoners. One can resist being pulled into the ball if they have a strength higher than [Control]. The trapped targets will spin with the sphere and may become nauseated and dizzy from the disorientation. The technique lasts for a total of 4 posts before bursting.
[/spoiler]
[/spoiler]
[spoiler=Chiton]
[spoiler=D-Rank]
[b]*[color=#DC143C]Miracle Water[/color][/b]
D-Rank Chiton Ninjutsu
Doing a series of hand seals, the user will clap their hands together, using chakra to boost their cardiac performance, and increasing their speed by +3, however reducing their control by -3 for the 4 post duration of this technique.

[b]*[color=#DC143C]Blood Weapon[/color][/b]
D-Rank Chiton Ninjutsu
After performing the needed seals, the user will cause blood to break through their skin, forming a kunai in their hand. The kunai has [Control] strength, and can be thrown. After impact, if falls into a pool of blood that can then be used for other attacks.

[b]*[color=#DC143C]Bold Clotting[/color][/b]
D-Rank Ninjutsu
After performing the needed seals, the user will place their hand over an open wound up to five inches wide and two inches deep. After channeling Chiton chakra for a full post, the user will form a superficial blood-clot covering over the wound to prevent further bloodflow from it. While this cover doesn't completely heal the wound, it allows the target's body to recover from the wound naturally without agitation.

[b]*[color=#DC143C]Bathed In[/color][/b]
D-Rank Ninjutsu
After performing the needed seals, the user will slather blood on their body. By concentrating Chiton chakra in the blood, the user thins it out, allow the user to spread it over a larger area on their body. As a result, the user will look much more wounded and bloodier as a means to trick the opponent.

[b]*[color=#DC143C]Venipuncture[/color][/b]
D-Rank Ninjutsu
After performing the needed hand seals, the user will get a grip on their target, causing two needles from their palms to lash out into the target, pumping their blood into the target. Follow up techniques can be utilized with this jutsu to attack the opponent from the inside out.
[/spoiler]
[spoiler=C-Rank]
[b]*[color=#DC143C]Bloodied[/color][/b]
C-Rank Ninjutsu
After performing the needed seals, the user will channel Chiton chakra into a location on their body. From that location a 2ft long spike of chakra will shoot out from under their skin with [Control] strength at [Control] speed. The spike is sharp, and will either recede back into the body after use, or follow up jutsu can be used with it.

[b]*[color=#DC143C]Impaler[/color][/b]
C-Rank Ninjutsu
After performing the needed hand seals, the user will focus their chakra on a patch of their blood, at least a baseball in circumference, within 25m of their body. From the patch of blood 5 senbon will form, and fire in whatever direction they choose, at [Control] speed, with [Control] strength. This is most commonly used on blood they've gotten onto the enemy, firing directly into their skin.

[b]*[color=#DC143C]Blood Bond[/color][/b]
C-Rank Ninjutsu
The user will do a series of hand seals, coating their hands in blood once complete. The next object or person the user touches with either hand will hand ropes of blood grow from the blood on their hands, wrapping around the point of contact. These 4 ropes each hold on with [Control] strength, and can stretch up to 2m from the user. The jutsu lasts for up to 5 posts unless broken.

[b]*[color=#DC143C]Blood Bath[/color][/b]
C-Rank Ninjutsu
The user will do the necessary hand seals, then bite their tongue, causing it to bleed. A ball approximately the size of a baseball can then be spat out at [Control] speed, striking with [Control] strength. When it impacts a surface, the ball will explode with [Control] strength over a 1x1x1m area, covering the area in blood for future attacks.
[/spoiler]
[spoiler=B-Rank]
[b]*[color=#DC143C]Grips of War[/color][/b]
B-Rank Ninjutsu
After performing the needed seals, the user will begin exuding blood from a wound and condense it into a small sphere one foot in diameter. The sphere lasts for up to five posts afterwards. This sphere forms around the hand of the user, but does not deter the user from forming hand seals. By the user's manipulation, the sphere can sprout up to five tendrils at a time that can stretch up to 25 meters in any direction and can move at up to [Control] speed, grabbing onto things with up to [Control] strength.

[b]*[color=#DC143C]Infect[/color][/b]
B-Rank Ninjutsu
After wounding a target with a blood jutsu, the user can do additional seals, causing all the blood used in the jutsu to cause the wound to force itself into the target. This only works for blood directly in contact with a wound, so if the opponent is impaled by a blood spike, and they break the spike, only the portion of the spike still in contact with them would force itself into the wound. This allows them to use jutsu to attack the opponent internally.

[b]*[color=#DC143C]Red Cell Multiplication[/color][/b]
B-Rank Ninjutsu
The user will do a series of hand seals, focusing on a wound of theirs, or blood on the ground. Once the hand seals are complete, the user will throw their arm across their body. From wherever the blood is originating from, it will grow up, forming into a wall 10m in length and 3m in height. The wall forms at [Control] speed, and strength.
[/spoiler]
[spoiler=A-Rank]
[b]*[color=#DC143C]Revenge[/color][/b]
A-Rank Ninjutsu
Once the user has gotten some of their blood inside their target, they'll do a series of hand seals, causing their blood to flow into the targets arms. With a final seal, the blood with burst out of their arms with [Control] strength, which can only be stopped if the target has higher or equal strength otherwise it will break through their skin and mutilating their arms. This leaves huge open wounds in the targets arms and can cause a huge amount of damage.

[b]*[color=#DC143C]Choke Hold[/color][/b]
A-Rank Ninjutsu
If the user gets some of their blood on the opponent, they can do a series of hand seals to cause the blood to surge up to the opponent's neck, forming a choker around them. The blood squeezes their necks with [Control] strength. Though the jutsu has no speed, it repairs itself at 1/3rd [Control] in speed, forcing the target to repeatedly break the choker to stop it from coming back at choking them. This can be dangerous, and distracting. The choker lasts for 5 posts unless completely destroyed.
[/spoiler]
[/spoiler]
[/spoiler]
[spoiler=Taijutsu]
[spoiler=Yoshin]
[spoiler=D-Rank]
*[color=#C71585][b][Yoshin • Ambidexterity][/b][/color]
D-Rank Taijutsu Discipline
After practicing for a long amount of time with the concept of using both of their hands with equal skill, the user has developed a level of ambidexterity that allows them to utilize both hands equally and as effectively without any penalty. This extends to other methods of combat or simple everyday life as well.

*[b][color=#C71585][Yoshin • Track the Prey][/color][/b]
D-Rank Taijutsu Maneuver
A somewhat risky technique, the practitioner steps in aggressively for a split moment as a feint. The offensive nature of this feint is meant to prompt the opponent to reflexively block or dodge. The practitioner then follows this dodge and attacks the opponent with a slash or thrust, typically targeting a specific tendon, organ, joint, or nerve cluster.

*[b][color=#C71585][Yoshin • Break the Antlers][/color][/b]
D-Rank Taijutsu Maneuver
With a very quick snapping slash or thrust, the practitioner attacks the back of the opponent's weapon-wielding hand or hands. Opponents hit by this technique must have an Endurance equal to or higher than the practitioner's Speed to avoid being disarmed or losing the use of the affected hand until the end of their next post. This technique is only useful for short term debilitation of the hands and cannot cause any significant long term damage on its own.

*[b][color=#C71585][Yoshin • Hidden Trap][/color][/b]
D-Rank Taijutsu Maneuver
After taking the opponent's side either offensively or after evading an attack, the practitioner draws a quick, firm slash across the opponent's side, such as their oblique, rib cage, or arm. The attack is intended to both injure and startle the opponent, often used to disrupt an opponent's attack or sequence of attacks with the severity of the damage. A unique attack within Yoshin, this particular technique is meant to dig as deeply into the opponent and create cuts as wide as possible, many times slashing into bones to cause as much long term damage as possible. The depth and width of the cut can also cause serious blood loss over time. Opponents with an Rigid Structure technique of equal or higher rank can limit the amount of damage this technique causes.

*[b][color=#C71585][Yoshin • Whip Snare][/color][/b]
D-Rank Taijutsu Maneuver
Forgoing the typical practice of aiming one's blows to do the most critical damage possible, the practitioner instead lashes out at the opponent with a quick snapping slash or thrust. If the attack lands, the practitioner curves and angles the edge of their blade along the cut, making a shallower, irregular cut. While these cuts rarely cause any serious damage on their own, the nature of the cut not only make them difficult to mend or stitch, they also contribute to significant blood loss over time and are incredibly painful for the opponent. This can make moving and executing techniques more difficult for an opponent hit by this technique unless they have an Endurance equal to or higher than the practitioner's Speed.
[/spoiler]
[spoiler=C-Rank]
*[b][color=#C71585][Yoshin • Cripple the Paw][/color][/b]
C-Rank Taijutsu Maneuver
Moving in close to the opponent, the practitioner launches a series of quick, snapping slashes and thrusts to the opponent's hands, causing deep lacerations. These cuts damage the tendons in the opponent's hands, interfering with their dexterity. These cuts cover sensitive areas between the fingers, knuckle joints, or even potentially under fingernails. While the damage caused by this technique is not life-threatening, it imposes a persisting -3 Endurance penalty on the opponent, as well as making it incredibly painful, if not impossible, for the opponent to wield a weapon with their hand or hands. This penalty can be lifted if the opponent receives medical attention.

*[b][color=#C71585][Yoshin • Shatter the Hoof][/color][/b]
C-Rank Taijutsu Maneuver
A technique to disarm opponents, the practitioner launches a snapping slash or thrust at the opponent's forearm, severing several key tendons in the forearm. The damage caused to the muscles and tendons in the forearm by this technique can cause an opponent to drop whatever they are holding. Aside from being disarmed and causing significant pain, this technique also imposes a persisting -3 Strength penalty on the opponent due to the damage the muscles have sustained. This penalty can be lifted if the opponent receives medical attention.

*[b][color=#C71585][Yoshin • Bear Trap][/color][/b]
C-Rank Taijutsu Maneuver
Dropping low to the ground, the practitioner launches a quick, wide slash to the front of the opponent's shins. The cut targets a long nerve across the front of the shin which, if cut, can restrict the opponent's movements. Considering the size of the nerve being targeted and the relatively thin skin covering it, even cuts that only graze these nerves can be effective. Aside from causing significant pain, this technique also imposes a persisting -3 Speed penalty on the opponent due to movement of the legs becoming more difficult. This penalty can be lifted if the opponent receives medical attention.

*[b][color=#C71585][Yoshin • Incurvate Arrow][/color][/b]
C-Rank Taijutsu Maneuver
Targeting the opponents torso and abdomen, the practitioner launches a series of quick snapping slashes. These lashes produce a series of evenly spaced cuts across the target's abdomen and torso. While these cuts are not life-threatening, the damaged muscles prohibit the opponent from fully drawing strength from their core and back into their limbs. Aside from causing significant pain, this technique also imposes a persisting -3 Endurance penalty on the opponent due to the damage the muscles have sustained. This penalty can be lifted if the opponent receives medical attention.

*[b][color=#C71585][Yoshin • Sever the Tendon][/color][/b]
C-Rank Taijutsu Maneuver
Dropping low to the ground and hooking their blade around the back of an opponent's ankle, the practitioner draws a heavy slash against the ankle's tendon, immediately causing a jolt of intense pain. The pain causes even the slightest step to send shocks of pain through the nerve. Aside from causing significant pain, this technique also imposes a persisting -3 Speed penalty on the opponent due to being unable to place weight upon the foot. This penalty can be lifted if the opponent receives medical attention.
[/spoiler]
[spoiler=B-Rank]
[b][color=#C71585][Yoshin • Nerve Destruction][/color][/b]
B-Ranked Maneuver 
By performing a series of well calculated and precisely aimed stabs or cuts at an opponent's body, the user aims to pierce or slash their blade into any nerve clusters they can properly target. Common targets for this technique are the front of the shoulders, underneath the armpits, the solar plexus, the forearms and the thighs. Striking any one of these areas can effectively result in incapacitation, temporary paralysis or total body shock by sending waves of intense pain through the nerves in the area. Generally speaking, a target with high pain tolerance can resist many of the effects this technique causes.
[/spoiler]
[/spoiler]
[spoiler=Iaido]
[spoiler=D-Rank]
*[b][color=#8B658B][Iaido • Ancestral Focus][/color][/b]
D-Rank Taijutsu Discipline
The hallmark of Iaido is its practitioners abilities to launch an attack even when their swords are sheathed. This Discipline represents the practitioner's capacity to consistently execute a sword draw and slash all in one movement by gripping the edge of the scabbard and pulling the scabbard slightly forward before drawing the sword. This Discipline enables the practitioner to immediately draw their sword and attack at the start of combat.

*[b][color=#8B658B]*[Iaido • One with the Sheath][/color][/b]
D-Rank Taijutsu Discipline
[b]Prerequisite(s):[/b] [i]8 Speed.[/i]
The practitioner has learned how to more quickly and efficiently sheath his blades. The practitioner can now seamlessly transition from drawing their blade to slash to sheathing their blade, allowing the practitioner to sheath their sword in half the time, up to a maximum speed equal to their Speed score, for the more rapid execution of Iaido techniques.

*[b][color=#8B658B][Iaido • Mantra][/color][/b]
D-Rank Taijutsu Maneuver
A simple yet potent defense, especially against other weapons users, the practitioner partially draws the sword from its scabbard and blocks incoming attacks with the back of their blade. This technique is ineffective against opponents with higher Strength than the practitioner's Strength.

*[b][color=#8B658B][Iaido • Last Rites][/color][/b]
D-Rank Taijutsu Maneuver
A defensive technique particularly useful when an opponent is close to the practitioner or is clinching them in a grapple, the practitioner grabs the hilt of their sword with a reverse grip and rams the butt or pommel of the hilt into the opponent's body, pushing the opponent back a number of meters equal to the difference between their Strength scores. Conversely, against opponents with higher Strength than their own, the practitioner can use this technique to push themselves back a number of meters equal to their own Strength score. The speed and simplicity of the attack can push opponents away and give the practitioner the needed space to set up additional attacks.

*[b][color=#8B658B][Iaido • Clouding Eyes][/color][/b]
D-Rank Taijutsu Maneuver
[b]Prerequisite(s):[/b] [i]8 Speed.[/i]
A simple technique meant to cripple the target's vision, the practitioner draws the sword from its scabbard and aims a quick slash at the eyes. This technique can be done in any single direction to either target one or both of the opponent's eyes.

*[b][color=#8B658B][Iaido • Last Breath][/color][/b]
D-Rank Taijutsu Maneuver
The most iconic (and most basic) strike of Iaido, the practitioner quickly draws and cuts with their blade in a wide arc in one fluid motion. This simultaneous draw and attack straight from the scabbard makes Iaido well-suited for an initial surprise attack and for taking advantage of openings presented by the opponent.
[/spoiler]
[spoiler=C-Rank]
*[b][color=#8B658B][Iaido • Shinigami Draw][/color][/b]
C-Rank Taijutsu Discipline
Losing the use of one's hand or arm in a fight can be a death sentence, but Iaido has found a simple, elegant response to this desperate situation. Using their free hand, the practitioner momentarily braces the edge of their sword against the inside of the scabbard before drawing. While it does not confer the instant acceleration benefit of its parent technique, this Discipline does allow the practitioner to use Iaido techniques at their normal speed even with only one hand.

*[b][color=#8B658B][Iaido • One with the Sword][/color][/b]
C-Rank Taijutsu Discipline
[b]Prerequisite(s):[/b] *[color=#8B658B][i][Iaido • One with the Sheath].[/i][/color]
The practitioner has learned how to more quickly and efficiently sheath his blades even without the use of both hands. The practitioner can now sheath the blade just as quickly with one hand as could be done with two hands, and so long as the scabbard remains on their person, the practitioner will always have an exact knowledge of the position of their scabbard.

*[b][color=#8B658B][Iaido • Death’s Gate][/color][/b]
C-Rank Taijutsu Maneuver
[b]Prerequisite(s):[/b] [i]15 Speed.[/i]
Drawing upon the superlative speed of Iaido, the practitioner momentarily torques the muscles in their body to draw their sword from its scabbard and deliver a blindingly fast slash before sheathing their blade. Properly reading this attack requires the opponent to have a Perception technique of equal or higher rank than this technique. Otherwise, they cannot accurately read the attack and will be unlikely to completely avoid the attack, if at all.

*[b][color=#8B658B][Iaido • Ancestral Visage][/color][/b]
C-Rank Taijutsu Discipline
Using Iaido to its fullest requires a keen eye and quick reactions, enabling its users to target weaknesses and openings that their opponents present almost instantaneously. This Discipline represents the practitioner's ability to attack openings that present themselves, the practitioner now able to reflexively attack an opening in almost the same moment that it is observed. This Discipline reduces the gap of time between a practitioner recognizing a potential opening for attack and launching the attack to exploit said opening to almost nil.

*[b][color=#8B658B][Iaido • Peace in Death][/color][/b]
C-Rank Taijutsu Maneuver
[b]Prerequisite(s):[/b] [i]15 Speed.[/i]
An abnormally aggressive technique in Iaido, this technique serves as a preemptive counter, attacking the opponent in the split moment between drawing back to prepare an attack and launching said attack. Violently torquing the muscles in their legs, the practitioner more quickly accelerates to their maximum speed (or instantly accelerating to their max speed if their Strength is equal or higher than their Speed) than with normal movement. With this movement, the practitioner bolts toward the opponent and launches an attack, cutting the opponent as they pass to their side. This technique can be used while moving to immediately change direction instead before launching the attack. Properly reading this attack requires the opponent to have a Perception technique of equal or higher rank than this technique.

*[b][color=#8B658B][Iaido • Shinigami’s Wrath][/color][/b]
C-Rank Taijutsu Maneuver
[b]Prerequisite(s):[/b] [i]15 Speed[/i].
A technique refining the concept of targeting multiple opponents with a single draw, the practitioner uses their sheath hand to reverse grip the hilt. Using the one hand, the practitioner quickly torques their body and cuts with a reverse hand slash a full 360 degrees before immediately sheathing the blade. This technique can strike multiple opponents at once, and the reverse grip of the sword allows the practitioner to more easily defend against counterattacks immediately after.
[/spoiler]
[spoiler=B-Rank]
*[b][color=#8B658B][Iaido • One with the Spirit][/color][/b]
B-Rank Taijutsu Discipline
[b]Prerequisite(s):[/b] *[color=#8B658B][i][Iaido • One with the Sheath][/i][/color], *[color=#8B658B][i][Iaido • One with the Sword].[/i][/color]
Through incredible amounts of practice, the practitioner of Iaido has learned his weapon and its housing inside and out. The user of this weapon can now reflexively sheath their sword in its scabbard almost instantaneously by instinct with either one hand or both hands without even looking. This facilitates further use of other Iaido techniques.

*[b][color=#8B658B][Iaido • Phantom Funeral][/color][/b]
B-Rank Taijutsu Maneuver
[b]Prerequisite(s):[/b] [i]35 Speed.[/i]
The superlative speed of Iaido is harnessed to attain seemingly supernatural feats. By momentarily torquing the muscles in their arms, the practitioner manages slashes so fast that they spawn vacuum blades that follow the trajectory of their original attack. This attack spawns a single vacuum blade that travels up to a number of meters equal to half the practitioner's Speed, rounded down, and hits with 1/2 the Strength of the original attack, rounded down. If this technique is used in tangent with a melee attack, the vacuum blade strikes immediately after the original attack is finished, potentially sealing the opponent's guard and creating an opening. This technique can be used in conjunction with other techniques.
[/spoiler]
[/spoiler]
[/spoiler]
[spoiler=Genjutsu]N/A[/spoiler]


[hr]
[center][b][big]History[/big][/b][/center][spoiler=Historical Accounts]
The once great Itotsuki family is now reduced to a mere three members. This means that Abari is the one and only hope of continuing the family's legacy. So from an early age, he was instructed in battle strategy, history, and various other things a noble should know. Even if they had lost their status a long time ago, his father still expected the family to carry themselves like nobles. The pressure led to Abari completely enveloping himself in his training. When he was enrolled in the academy, he was a model student. Though he often crumbled under the immense pressure he put on himself so he was never at the top of his class. His only personal pursuit was swordsmanship, which he put on the same level as his other studies. Abari had managed to teach himself the basics of Yoshin without a teacher, which led to a slight increase in confidence.
 
Genin life was rather slow for the boy. He kept training and studying as usual, but now he would go on the occasional mission. At one point, he even received compliments on his swordsmanship, which motivated him for a short time. Eventually, he saved up enough money from his missions to buy himself a new sword. Hearing about a skilled blacksmith in the slums, he made his way there. Despite always being so unsure of his abilities, the boy got cocky and thought himself able to handle some of the local thugs. But they caught him off guard and stabbed him multiple times, viciously beating him afterwards and taking his sword, money, and, for a moment, his life. Thankfully, a retired shinobi had taken to helping people in the slums with Iijutsu and was able to resuscitate the boy.
 
After the attack, Abari had gotten progressively more unstable. He continued to dive headfirst into his training but found himself coming apart at the seams with every minor failure. His promotion to Chuunin had only made it worse. With a higher rank came more expectations, and with more expectations came more chances to fail. Hoping to help her child, Abari’s mother pushed him to meet more people. Even going as far as attempting to hire someone to be his friend. While the socializing helped, Abari was still filled with an immense sense of self-hatred. So, hoping to improve himself, he went on a three month training trip with expert swordsmen. The Abari that returned was physically much stronger than he had ever been, and had learned how to hide his problems much better. While he still feared the prospect of going up in rank, the expectations of his family still weighed heavily upon him. So he knew it was time to start shooting for Jounin.

[/spoiler][hr]
[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1959682] ThatGuy [/url]
[b]Ryo:[/b] 150/304
[b]Prestige Perks:[/b] 0/0
[b]Stat Trainings:[/b] (0/75)
[hr]
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

User avatar
Valkier
Posts: 3325
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Revamp Guide

Post by Valkier » Sat Jul 08, 2023 9:13 am

Cheese:
Tue Jun 06, 2023 2:10 pm
Trying to revamp?

Hokkaido Sinoko

180 stats / 74 total points

Would it be more feasible to just completely remake her as jounin?
Sinoko: 135 stats

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=639133/]Queso Gemela[/url]
[b]Points[/b] 70/74
[b]Prestige Perks:[/b] 0/0
[b]Stat Trainings:[/b] (0/50)
 
[hr]
[table][center][img]https://poderesunidos.files.wordpress.com/2011/11/poderesunidos-konoha-aldea-oculta-de-la-hoja_02.png?w=200&h=200[/img][/center][color=#AB4E52][big][big][big][big][big][center]Hokkaido Sinoko[/center][/big][/big][/big][/big][/big][/color][center][color=#AB4E52][u][i]"[color=#45A19C]I am a prankster of extraordinary measures. It’s in my genes.[/color]"[/i][/u][/color][/center]
[/table]
[table=3][color=#45A19C][color=#AB4E52]Title:[/color] Genin
[color=#45A19C][color=#AB4E52]Age:[/color] 17
[color=#AB4E52]Gender:[/color] Female
[color=#AB4E52]Height:[/color] 5’4’’
[color=#AB4E52]Weight:[/color] 110 lbs
 
[color=#AB4E52]Hair:[/color] Very short, and bright [color=red][b]red[/b][/color] in color. Her hair barely brushes the nape of her neck.
 
[color=#AB4E52]Eyes:[/color] Bright blue
 
[color=#AB4E52]Body Build:[/color] Sin is a very slender and petite girl, often appearing younger than she really is. 
 
[color=#AB4E52]Traits:[/color] Sin's hands are lightly scarred with many little nicks from her younger days of fumbling weapons, and calloused from years of climbing trees and roofs. 
 
[color=#AB4E52]Clothing[/color]
Sin prefers loose-fitting clothing while lounging around her cabin, mostly consisting of pajama pants and large t-shirts that she stole from her father before he left the village. However, when out and about in the village, expecting company, or generally anywhere else she might be seen by people, Sin dons a black undershirt, with short sleeves and a mesh area that only reaches from her neck down to just under her collarbones. The rest of the undershirt under her collarbones is solid black fabric. Her bottom half is covered by black shorts that transition into fishnets, and end just above her knees. Over the undershirt and shorts is a short pink kimono (though she has been known to wear various other light colors) that falls to about mid-thigh and has a band around the top to keep it in place and not cover the undershirt. Her open-toed ninja sandals look far better for fashion than for combat, being fairly open but for just behind the toes and around her ankle, but they get the job done (and this is coming from the child who liked going barefoot when she was younger). The outfit is completed by nearly elbow-length black fingerless gloves and gray wristbands around her wrists, over the glove.
 
[color=#AB4E52]Forehead Protector:[/color] Sin wears her forehead protector around her hips, with white fabric instead of the traditional navy blue or black.[/color][/color][color=#63BFBA][color=#63BFBA][c][big][color=#AB4E52][center]P
r
a
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E
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[/center][/color][/big] [c][color=#45A19C]
Sin is a very friendly, bubbly person, the kind that you can count on to brighten your day. She is also very social person who loves to laugh and hang out with her friends, even when she isn't feeling very social. She is pretty happy-go-lucky and optimistic. Her idea of a good time is pulling pranks on her few close friends and family, though just being around people is great fun. In fact, Sin adores surrounding herself with people, mostly to keep herself entertained and to further her own social skills by interacting with various sorts of people. She tends to act before she thinks, which has gotten her in a fair bit of trouble, but Sin just rolls with the punches and moves on with her life. 
 
But Sin does have a stubborn streak and a fiercely independent attitude. She refuses to rely too heavily on anyone, but not to the point of refusing assistance. Sin is also tremendously protective and somewhat possessive of her father, often resulting in an outburst should someone speak badly about him in any way. She puts her family and friends before all else, which may or may not affect her mission performance, and dreams of becoming stronger - becoming ANBU, even - so that she can protect her village and its people, as well as her own precious few. [/color][color=#77D3CE]
 
[right][color=#AB4E52][u][i]"[color=#45A19C]The best time to make friends is before you need them.[/color]"[/i][/u][/color][/right]
[/color][/color][/color][/table][color=#45A19C][color=#63BFBA]
[/color][/color][table=3][center][color=#AB4E52][big][big][big][big][big][big]H
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K
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[/big][/big][/big][/big][/big][/big][/color][/center][big][big][big][big][big][big][c]
[center][img]http://i45.tinypic.com/351zejt.png[/img]
 
[color=#AB4E52][u][i]"[color=#45A19C]Konoha's Prankster Extraordinaire[/color]"[/i][/u][/color][c][center][color=#45A19C][big][big][big][big][big][big]S
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O[/big][/big][/big][/big][/big][/big][/color][/center][/center][/big][/big][/big][/big][/big][/big][center][center]
[/center][/center][/table][center]
[/center][table=1][color=#45A19C][u][color=#AB4E52][big]Weaponry[/big][/color][/u]
 
[color=#45A19C][color=#AB4E52]Main Hand Weapon:[/color] Sin's main hand weapon is a regular-sized frying pan that she uses in conjunction with various Katon jutsu. She simply hangs it by its handle on a hook connected to her ninja pouch when its not in use.
 
[/color][/color][/table][color=#45A19C][color=#45A19C]
[/color][/color][color=#45A19C][color=#45A19C]
[/color][/color][table=3][center][color=#45A19C][big]{[color=#AB4E52]Ninjutsu[/color][/big][big]}[/big] 25
[big]{[color=#AB4E52]Taijutsu[/color][/big][big]}[/big] 20
[big]{[color=#AB4E52]Genjutsu[/color][/big][big]}[/big] 15
[big]{[color=#AB4E52]Stamina[/color][/big][big]}[/big] 25
[big]{[color=#AB4E52]Control[/color][/big][big]}[/big] 24
[big]{[color=#AB4E52]Strength[/color][/big][big]}[/big] 23
[big]{[color=#AB4E52]Speed[/color][/big][big]}[/big]
 23
[big]{[color=#AB4E52]Instinct[/color][/big][big]}[/big] 25
[/color][/center][color=#45A19C][c][big][color=#45A19C][color=#AB4E52]Specialty[/color][/color][/big][/color][color=#AB4E52][color=#45A19C][color=#45A19C][big]}[/big] Close ranged combat
[big][color=#AB4E52]Mission Success Rate[/color][/big][/color][/color][/color][color=#AB4E52][color=#45A19C][color=#45A19C][big]}[/big] N/A
[big][color=#AB4E52]Preferred Terrain[/color]}[/big] Forest
 
[big][color=#AB4E52]Primary Affinity[/color][/big][big]}[/big] [color=orangered]Katon[/color]
[big][color=#AB4E52]Secondary Affinities[/color][/big][big]}[/big] -[c][color=#45A19C][color=#45A19C][u][color=#AB4E52][big]Shinobi Tools[/big][/color][/u]
 
-12x exploding tags in ninja pouch.
-10x shuriken in ninja pouch.
-100 ft of wire in ninja pouch.
-3x flash bombs in ninja pouch.
-10x kunai in ninja pouch.
-small water canteen that holds about 2 pints of water, hanging on a hook connected to her ninja pouch[center]
[color=#AB4E52][u][i]"[color=#45A19C]If you did it, run. If you didn't, run anyway.[/color]"[/i][/u][/color] [/center]
[/color][/color][/color][/color][/color][/table]
[table][big][big][color=#45A19C][u][color=#AB4E52]Abilities[/color][/u][/color][/big][c]
[/big][table=2][b]First Ability[/b][c]----------
[c][b]Second Ability[/b][c]---------
[c][b]Third Ability[/b][c]-------------[/table][/table]
[table][big][big][color=#45A19C][u][color=#AB4E52]Concentrations[/color][/u][/color][/big][c]
[/big][table=2][b]Ninjutsu[/b][c][quote=Katon][color=orangered][b]Katon Affinity[/b][/color]
A character with this concentration is able to utilize Katon, and can make and use any custom or archived jutsu that require the Katon affinity. Katon has a passive [color=orangered][i]ignition[/i][/color] effect.
[spoiler=Passive (Ingition)]Katon's effect is [b]ignition[/b], which means that all katon jutsu, regardless of effect, start and spread fire from their source. Once a jutsu has been performed, the fire from the jutsu spreads at 1/3rd the speed of the technique, rounded down. That means a C-rank katon jutsu that moves at 13 speed would create subsequent fires that spread at 4 speed. These secondary fires require flammable material to continuously spread, otherwise they will burn out on their own. 

Additionally, the strength of burns on organic material from katon jutsu is determined by the ninjutsu stat requirement. [list][*]1-10 Ninjutsu Requirement : 1st Degree Burns
[*]11-20 Ninjutsu Requirement: Second Degree Burns
[*]21-35 Ninjutsu Requirement: Third Degree Burns
[*]36+ Ninjutsu Requirement: Fourth Degree Burns[/list][/spoiler][/quote][c]
[b]Taijutsu[/b][c][Place them here][c]
[b]Genjutsu[/b][c][Place them here][/table][/table]
[table][big][big][color=#45A19C][u][color=#AB4E52]Jutsu[/color][/u][/color][/big][c]

[/big][spoiler=Jutsu][b]*[color=#80A0FF][Ninjutsu • Chakra Burst][/color][/b]
D-Ranked Ninjutsu
After channeling chakra into one of her fists, Sin will then attempt to strike her target and if successful, she will release additional concussive force in the form of an outward explosion at D-Rank force from her fist. If she does not strike a target within 3 posts the jutsu dissipates.[/spoiler]
[spoiler=Katon Jutsu][color=orangered][b]Katon • Hot Potato[/b][/color]
D-Rank Nintaijutsu
Pre-Requisite: Heated Blade
After heating her frying pan with Heated Blade, Sin will place any number of small, metal projectiles (kunai, senbon, shuriken) into the pan along with a small amount of water. After half a post the water and shinobi tools will become scalding hot to the touch. Sin will then fling the contents of the pan at her opponent, attempting to both impale and burn the target.
 
*[color=orangered][b]Katon • Fireball[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals Sin draws in a deep breath before exhaling out a 1/2 meter diameter fireball at the opponent. It travels up to 10 meters away at a speed of 6 and a strength of 4.
 
*[color=orangered][b]Katon • Heated Blade[/b][/color]
[i]D-Rank Ninjutsu[/i]
By channeling katon chakra into a metal weapon or blade, Sin will cause it to grow hotter and cover the blade in flames. The imbued weapon will be able to carve through defenses of 5 or less strength with ease.
 
*[color=orangered][b]Katon • Flame Jet[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals Sin draws in a deep breath before exhaling out a cone that is up to five meters long and three meters wide at its base. The cone travels at a speed of 6 and pushes with a strength of 4.
 
*[color=orangered][b]Katon • Flame's Shadow[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals, Sin will create a copy of themselves out of katon chakra. The clone will be able to move with the stats labelled below, while also exploding with the force of a single exploding tag upon death into a burst of flames. The clone will only last for 3 posts.[list][*][b]Taijutsu:[/b] 2[*][b]Stamina:[/b] 1[*][b]Strength:[/b] 1[*][b]Speed:[/b] 2[/list]*[color=orangered][b]Katon • Ripple[/b][/color]
[i]C-Rank Ninjutsu[/i]
By channeling katon chakra into her body, Sin will release a short, uncontrolled burst of flame outward from her body that travels just a few centimeters and lasts hardly a second. The short-lived burst of flame pushes outward with a strength of 10.
 
*[color=orangered][b]Katon • Great Fireball[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals, Sin draws in a deep breath before exhaling a thin stream of flames up to 15 meters away at a speed of 10. Either at 15 meters, or if the stream makes impact with anything, the stream will erupt into a spherical C-Rank explosion, scattering flames all over the immediate area.
 
*[color=orangered][b]Katon • Scattering Flames[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals, Sin will puff her chest before spitting out a torrent of 15 individual fireballs, each 2 centimeter diameter. The fireballs are shot for up to 10 meters away at a speed of 9 and a strength of 1.
 
*[color=orangered][b]Katon • Erupting Burning Finger[/b][/color]
[i]C-Rank Ninjutsu[/i]
By channeling chakra into her fingers, Sin then attempts to make contact with the opponent. In the event that the strike is successful, the fingers release a C-Rank Explosion of fire outward towards the target's body. If unused, lasts 3 posts.

*[color=orangered][b]Katon • Bomb Creation[/b][/color]
[i]C-Rank Ninjutsu[/i]
By channeling katon chakra into any item, Sin will turn it into a ticking time bomb. Either when 3 posts are up or when activated through the use of Chakra Kai, the object will explode, releasing all the katon chakra in it in a C-Rank explosion and scattering flames in the immediate area.

*[color=orangered][b]Katon • Flame Armor[/b][/color]
[i]B-Rank Ninjutsu[/i]
After the needed hand seals, Sin will release katon outward from her body rapidly as the fire twists around her. This fire forms a pseudo-defense against taijutsu because for the next three posts if anyone comes into contact with it they will receive severe second degree burns. Additionally, this technique can be used offensively for that reason.

*[color=orangered][b]Katon • Flame Lash[/b][/color]
[i]B-Rank Ninjutsu[/i]
After performing the correct hand seals the user breathes out gently and sends a wire-thin line of flames at a target. The line can travel up to 20 meters from the user at a speed of 20. If it connects to a target the contact point has all of the chakra forced into it at once, releasing flames all over the target and igniting them with ease.[/spoiler]
 
[/table][color=#45A19C][color=#45A19C][color=#45A19C]
[/color][/color][/color][table=1][big][big][color=#45A19C][u][color=#AB4E52]History[/color][/u][/color][/big][/big]
[c][color=#45A19C]Hokkaido Sinoko was born to a single mother in her brother's home, a place she would spend most of her childhood. Mariko, her mother, only remained with her brother Ita and Sin for a short time, disappearing soon after her daughter's first birthday. Hokkaido Ita then took over raising his niece by himself, only taking what short-term missions he had to so that the two would have enough money to get by, and so he wouldn't have to be away for too long. From the very beginning, Ita told his young ward exactly who he was, and refused to be anything more than the doting uncle. Of course he knew who her father was, and Ita wasn't going to deny him the right of that precious title if and when the two ever met... and if and when Ita ever decided whether or not to burden him with raising a daughter alone, on top of his own duties. 
 
Being a shinobi himself made it difficult for Ita to deny Sin's enrollment in the ninja academy. Oh yes, he agonized over it, knowing that by allowed his niece to become a shinobi, he was effectively signing her death warrant. But for a shinobi like himself to deny his ward her wish to follow his footsteps... it would be pretty hypocritical of him. 
 
While a very bright child, Sin had... issues. Being raised by only her uncle, and thus in a male-dominated household with no mother figure whatsoever, has the girl a mostly male mindset. She greatly preferred running with the boys in her class to the point that she was openly rude toward the girls. Her grades were average, and her school record was peppered with detentions and various other disciplinary actions, as Sin adored pulling pranks on her classmates and even some teachers. Ita himself had been called to the school many times to discuss Sin's troublemaking, though he only saw it as a child trying to express herself and did nothing to correct the problem other than an occasional reprimand. 
 
Then, Sin graduated at age 13. Her first two teams didn't exactly work out, but her second mentor, Yasashikaze Seiken, went on to obtain another genin for Squad 4's second try. It was during this time on Squad 4 that Sin began to open up more to girls, though remaining disapproving of their 'girly' ways. It was also during this time that she met her father: Nara Tousha, the Hokage. The two were nearly personality doubles, and Sin left her uncle's house to move into Tousha's cabin on Nara clan grounds, and has been living there since.

Two years ago, Nara Tousha left the village - and his title as Hokage - to travel the world in search of Sin's mother. Both of them firmly believed Mariko was still alive, but Tousha would not allow Sin to abandon her training to accompany him. Added to that the disappearance of her mentor Seiken, Sin was left in a quiet, empty cabin on Nara clan grounds at 15, unwilling to leave and move back in with her uncle just in case Tousha returned. She wanted to be the first to know of any news of her parents, be it returning to the village or their bodies being found. She spent her time productively of course - her goal hadn't changed one bit. One day, she would make it to ANBU, and go out herself to find them. 
[/color]
[/table][color=#45A19C]
[right][color=#AB4E52][u][i]"[color=#45A19C]I didn't do it this time, I swear![/color]"[/i][/u][/color] [img]http://gif-favicon.com/images/flowers/flower-sunflower-yellow-transparent-background-0150-10031.gif[/img][/right]

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Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

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Valkier
Posts: 3325
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Revamp Guide

Post by Valkier » Sat Jul 08, 2023 9:14 am

Gara:
Sat Jun 10, 2023 1:11 am
viewtopic.php?f=85&p=4161939#p4161939

64 stats 15/25 points.
Taiyo: 62 stats

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1509336]Gara[/url]
[b]Points:[/b] 15/25
[b]Prestige Perks:[/b] 0/0
[b]Stat Trainings:[/b] (0/50)
[hr]
[center][big][big][b][url=https://www.narutosaigen.com/forums/viewtopic.php?f=85&t=5944860]Hyuuga[/url], Taiyo[/b][/big][/big]

"Without passion life is meaningless."[/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 14
[b]Gender:[/b] Male
[b]Height:[/b] 5'8"
[b]Weight:[/b] 180lbs
[b]Physical Features:[/b]

Hyuuga Taiyo is a slender boy, though his body is devoid of almost any fat. His muscles are quite prominent, though more so in his arms than in his legs. He has fair skin which is marked by the usual type of scars seen on Genin. However, his body is also marked with multiple Fuuinjutsu that have been branded on to his body by Taiyo himself. On his left temple is a three inch by three-inch dragon's eye fuuin that changes his usual milky white Hyuuga eye into a fiery copper-toned eye. This fuuinjutsu is always active. On his right temple is a pound sign fuuinjutsu known as Stabilizer. This fuuinjutsu is always active. On Taiyo's right shoulder blade is an eight-inch by eight-inch kanji fuuin that reads "Protect." This fuuin is always active. On his left calf muscle is a four-inch by four-inch kanji fuuin that reads "Speed." On Taiyo's left shoulder blade is a six-inch by six-inch fuuin that takes the form of the kanji for "Strength." His raven black hair falls to the middle of his back, and the style in which it is kept changes day to day.

[b]Clothing/Accessories:[/b]

Taiyo does not dress like one would expect a typical Genin to dress. In fact, he actually attempts to dress as if every day of his ninja career was the most important mission of his life. Every inch of his body below his jawline is covered in a thick linen wrapping, used to cushion physical attacks on his body, and directly on top of this is a black mesh shirt, and pants. On top of the mesh shirt, Taiyo wears an incredibly loose, long-sleeved, white shirt, where the sleeves hang six inches past his hands, allowing him to conceal weaponry within them. As for pants, his are made of a thick black leather, which further adds to his protection, without restricting too much of his movement, due to their looseness. He does, however, wear Konohagakure's typical sandal, though his are black. Each piece of clothing, including the linen wrappings, is marked with Taiyo's Basic Strengthening seal. Taiyo wears his headband on his forehead, however, the excess cloth of the headband covers Taiyo's left eye, temple, and his left ear.

[b]Picture:[/b] [center][img=300,400]https://i.pinimg.com/originals/7e/6d/d0/7e6dd0123f4e4fbb39cb7d46e1273376.jpg[/img][/center]
[b]Personality:[/b]

Despite being a killer in training, Taiyo is very much like every normal male teenager; highly perverted, and with a massive sex drive. While he is completely professional while on missions, training, or around higher ranking shinobi, and clan elders, whenever he is alone, or with his friends, he will constantly make one bad sex joke after another. While his jokes, and puns, are not always sex-related, they are usually very bad, though he always thinks they are hilarious. He falls in love with every pretty man, and woman, he sees, and goes into week-long depression mode whenever they "break his heart." While he is very much willing to sleep with whoever, Taiyo does want to eventually meet a nice Hyuuga that he can settle down with when he is older. He is a sucker for love, and loves corny romance novels, though they are his deepest, darkest secret.

Whenever Taiyo is not making a fool of himself he is very hard working and completely committed to his training, and life as a shinobi. He is constantly learning to perfect his archery, and his fuuinjutsu arts, and constantly berates himself for not being able to utilize Jyuuken. His clan is his life, and Taiyo would give his life up in a heartbeat for any of his fellow clansmen, even if he did not like them as a person. While he is completely devoted to his clan, Taiyo does not care very much for the village. He loves his home but does not like the way that they are accepting of everyone and everything. Taiyo believes that Konohagakure should look out for itself, and cut all ties with other countries, and villages such as Sunagakure. This, however, is a product of his older sister running her mouth, and not something Taiyo came to think by himself.

[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Village:[/b] Konohagakure
[b]Rank:[/b] Genin

[quote=Ninjutsu Specialist]Having devoted their lives to mastering the arts of Ninjutsu, this shinobi is classified as a Ninjutsu Specialist. Ninjutsu specialist are able to devote a total of 10 concentrations to Ninjutsu, unlike most people who are capped at 8. However, they are only able to devote a max of 5 concentrations to Taijutsu, and a max of 5 concentrations to Genjutsu. 

As a Ninjutsu Specialist,
Taiyo is able to utilize Ninjutsu concentrations reserved for specialists and is able to enter the God Tier [45+] on select stats, and meaning as a specialist they can select stats to break into the God Tier. These stats can only be [Ninjutsu], [Strength], [Control], and [Stamina].[/quote]

[list][*][b]Ninjutsu:[/b] 7
[*][b]Taijutsu:[/b] 10
[*][b]Genjutsu:[/b] 4
[*][b]Stamina:[/b] 8
[*][b]Control:[/b] 10
[*][b]Strength:[/b] 9
[*][b]Speed:[/b] 9
[*][b]Instinct: [/b] 5
[/list]
[b]Equipment:[/b] Taiyo's Yew wood bow was crafted for him by his "uncle" Takashi of the Senju clan, and was stained so that it is a deep brown, almost black, color. It has Taiyo's Basic Strengthening Fuuinjutsu inscribed on it.

On Taiyo's right hip are two cylindrical quivers that hold fifteen arrows each. These quivers are designed to hold the arrows in place even when hung upside down.

Quiver #1 holds 15 basic arrows, while quiver #2 holds five arrows that have a smoke screen exploding tag wrapped around the shaft, five that have a flashbang tag wrapped around the shaft, and five that have exploding tag seals wrapped around their shafts.

Scorch Dragon's Eye Fuuinjutsu: Left Temple
Stabilizer Fuuinjutsu: Right Temple
Fire Retardant Fuuinjutsu: Right Shoulder Blade
Basic Strengthening Fuuinjutsu: Left Shoulder Blade
Speed Boost Fuuinjutsu: Left Calf

The Clockwork Compound Bow was given to Hyuuga Taiyo by his siblings as a birthday gift when he turned fourteen. The bow is made of gears of varying sizes and has a hidden senbon launcher just above the grip. This launcher holds five senbon at a time and fires them with a speed, and strength, of 5 when the button on the bow grip is pressed. However, this bow also has another function; near the leather-wrapped grip is a crank that, when wound up, applies an electrical charge that has the shocking power of a C rank Raiton ninjutsu to the currently nocked arrow. This charge is also applied to the senbon should they be fired after the crank is turned.[/spoiler]

[b]Companions:[/b] (0/1)
[b]Primary Affinity:[/b] [color=orangered]Katon[/color]
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[table=2, Abilities][quote=Byakugan][i][color=AntiqueWhite]Byakugan Doujutsu[/color][/i]
One of the most famed doujutsu in the world, [b][color=antiquewhite]Byakugan[/color][/b] is the bloodline limit of the Hyuuga Clan. When active, the clan member gains 360 degree vision and Penetrative vision, allowing the Hyuuga clan to see the Tenketsu of their enemies. Their telescopic vision can be activated via jutsu. As such, the Byakugan is capable of ability channeling, allowing the Hyuuga to activate their Doujutsu techniques without hand seals. It should be noted that while using their telescopic vision the Hyuuga experiences tunnel vision, making it difficult to see their surroundings.

Prolonged usage of the Byakugan is strenuous and requires a high level of endurance. The maximum operating time a user can utilize their Byakugan at a time is equal to their stamina stat divided by 4 rounded down, to a minimum of one post. Upon reaching the max duration, the stress of using their Byakugan to it’s limit causes a cooldown period of 1/2 of the duration time, to a minimum of one post. During this cooldown period, the Byakugan cannot be activated and attempting to do so will cause physical pain. Duration is based off total posts where the Byakugan is activated, meaning users can turn it on and off to have a shorter cooldown.[/quote][c]
[c][b]Second Ability[/b][c]
[c][b]Third Ability[/b][c][/table]
[table=2, Concentrations][b]Ninjutsu[/b][c][quote=Katon][color=orangered][b]Katon Affinity[/b][/color]
A character with this concentration is able to utilize Katon, and can make and use any custom or archived jutsu that require the Katon affinity. Katon has a passive [color=orangered][i]ignition[/i][/color] effect.
[spoiler=Passive (Ingition)]Katon's effect is [b]ignition[/b], which means that all katon jutsu, regardless of effect, start and spread fire from their source. Once a jutsu has been performed, the fire from the jutsu spreads at 1/3rd the speed of the technique, rounded down. That means a C-rank katon jutsu that moves at 13 speed would create subsequent fires that spread at 4 speed. These secondary fires require flammable material to continuously spread, otherwise they will burn out on their own. 

Additionally, the strength of burns on organic material from katon jutsu is determined by the ninjutsu stat requirement. [list][*]1-14 Strength Requirement: First Degree Burns[*]15-24 Strength Requirement: Second Degree Burns[*]25-34 Strength Requirement: Third Degree Burns[*]35+ Strength Requirement: Fourth Degree Burns[/list][/spoiler][/quote][quote=Charge & Augment Fuuinjutsu][color=#444F51][b]Charge& Augment Fuuinjutsu[/b][/color]
This user is able to utilize Charge & Augment Fuuinjutsu, making it possible for them to utilize any jutsu with the Charge & Augment Classification. Charge Fuuinjutsu are used to create jutsu-like effects using seals. Augment Fuuinjutsu are used to enhance or limit the power of whatever they are placed on.[/quote][c]
[b]Taijutsu[/b][c][quote=Deft Hands]The fundamental skill of [b][Deft Hands][/b] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.[/quote][quote=Projectile Weapons]The fundamental skill of [b][Projectile Weapons][/b] indicates the user’s proficiency with weapons designed to attack from afar, such as bows, shuriken, senbon, launchers and the like. This facilitates their use of related Taijutsu.[/quote][quote=Close Quarters Combat]The fundamental skill of [b][Close Quarters Combat][/b] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example, but not limited to, advanced kicks, grapples, advanced punches, etc.[/quote][c]
[b]Genjutsu[/b][c][Place them here][/table]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Hyuuga Ninjutsu][i][color=AntiqueWhite]~Byakugan: Telescopic Vision[/color][/i]
D Rank Ninjutsu
Prerequisite: 10 Control
By channeling a small amount of chakra to the Hyuuga's Byakugan, the clan member uses their doujutsu to zoom in like a telescope, allowing them to see much farther away. In doing so, the Hyuuga member is able to see up to 250 meters away as though they were mere feet away. It should be noted that while using their telescopic vision the Hyuuga experiences tunnel vision, making it difficult to see their surroundings. This jutsu can be maintained as long as the Hyuuga channels chakra to their eyes.[/spoiler][spoiler=Jyuuken][color=antiquewhite][b][i]Jyuuken :: Scorching Fist[/i][/b][/color]
D-Rank NinTaijutsu
[I]Prerequisites:[/i] Deft Hands, 6 Control, [color=orangered]Katon[/color]
Taiyo will focus his Katon chakra into his fingertips before attempting to strike the target's tenketsu. As long as the strike is successful Taiyo will release the Katon chakra in his fingertips the moment contact is made. These strikes cause first degree burns internally directly underneath Taiyo's fingertips. 

[color=antiquewhite][b][i]Jyuuken :: Chakra Needles[/i][/b][/color]
D-Rank NinTaijutsu
[i]Prerequisite: 6 Control[/i]
After forming the required hand seals and channeling chakra into the tips of his fingers, Taiyo will create six-inch needles out of chakra that extends out of the tips of his fingers. As Taiyo strikes his targets these needles will break off in the targets' bodies. These needles remain solid so long as they remain attached to Taiyo's fingers, as he constantly channels chakra into them, and will dissipate after three posts once they break off of his fingers. Once these needles dissipate they will leave gaping holes within whatever they were stabbed into.

~[color=Antiquewhite][b]Jyuuken :: White Haze Dance[/color][/b]
[i]D-rank Nintaijutsu Maneuver[/i]
After channeling chakra into their palm, the user will strike harder than usually performed in Jyuuken. While normally the softest touch is enough to inject the chakra to damage the internal structures of the body, this technique is designed to accompany the user's attack with a blast of chakra, throwing those with a strength less than the user's [(strength+control)/2] back 5 meters through the air.

~[color=Antiquewhite][b]Jyuuken :: White Haze Dagger[/color][/b]
[i]D-rank Nintaijutsu Maneuver[/i]
After channeling chakra into their hand, the user will skilfully dodge an incoming strike performed with an arm. The user will then strike the place where the bicep and triceps meet on that arm, injecting their chakra between the muscles for a painful effect. The arm will then have its strength reduced by 1 for the remainder of the thread or until medical attention is provided.

~[color=Antiquewhite][b]Jyuuken :: Twin Striking Palm[/color][/b]
[i]D-rank Nintaijutsu Maneuver[/i]
Often used as a finishing strike, the user will charge chakra through their palms before they deliver the blow. They will then strike with one palm inverted over the other into the opponent’s abdomen. The chakra that is injected directly into the opponent’s solar plexus causes significant pain and stands a very large chance of winding the opponent providing their stamina does not exceed the user’s [(strength+Control)/2]-5.[/spoiler][spoiler=Katon]*[color=orangered][b]Katon • Flame Jet[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user draws in a deep breath before exhaling out a cone that is up to five meters long and three meters wide at it's base. The cone travels at a speed of 6 and pushes with a strength of 4.

*[color=orangered][b]Katon • Fireball[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user draws in a deep breath before exhaling out a 1 foot diameter fireball at the opponent. It travels up to 10 meters away at a speed of 6 and a strength of 4.

*[color=orangered][b]Katon • Flame's Shadow[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals, the user will create a copy of themselves out of katon chakra. The clone will be able to move with the stats labelled below, while also exploding with the force of a single exploding tag upon death into a burst of flames. The clone will only last for 3 posts.[list][*][b]Taijutsu:[/b] 2[*][b]Stamina:[/b] 1[*][b]Strength:[/b] 1[*][b]Speed:[/b] 2[/list]

[color=orangered][b][i]Seal Branding[/i][/b][/color]
D-Rank Ninjutsu
After performing the required hand seals Taiyo will focus his Katon based chakra into his fingertip, which then allows him to brand any Fuuinjutsu that he knows on to organic material.
[/spoiler]
[spoiler=Flawless Aim][quote=Flawless Aim Style]This style of combat is favored by specialists preferring to use projectiles, often serving as a staple for taijutsu-based projectile users. Focusing on the synergy between their hands and senses they strive to make their reach as far as possible with flawless aim.
[b]Requires[/b] [Projectile Weaponry] concentration[/quote]

[b]*[color=blueviolet][Flawless Aim Style • Sentinel Stance][/color][/b]
D-Rank Taijutsu Stance
A stable and steady stance practiced by nearly all wishing to use projectiles. At this stage they are planted and focusing on their arms and shoulders, moving in smooth motions to mitigate unnecessary movements that may ruin their aim. 

[b]*[color=blueviolet][Flawless Aim Style • Multi-shot][/color][/b]
D-Rank Taijutsu Maneuver
The practitioner is able to knock multiple arrows upon a single shot, loosing all of them simultaneously. Their accuracy suffers from this, taking a cumulative -2 Strength for each additional shot. 

[b]*[color=blueviolet][Flawless Aim Style • Arcing Shot][/color][/b]
D-Rank Taijutsu Maneuver
The practitioner is able to shoot in arcs up and over most obstacles, being able to accurately hit a target that is behind obstructions as if they were in the open. Granted, they must know of their target’s location or have another means of detecting them. 

[b]*[color=blueviolet][Flawless Aim Style • Tracking][/color][/b]
D-Rank Taijutsu Discipline
This allows the user to hit a moving target so long as it is moving in a way predictable to the user. They must still take into account travel time, and sudden changes in path will still affect the outcome.

[b]*[color=blueviolet][Flawless Aim Style • Rapid Shot][/color][/b]
D-Rank Taijutsu Stance
The user will hold multiple projectiles in their hands to reduce the amount of time needed between each shot. When required they can quickly and fluidly draw more projectiles and keep up a steady stream of attacks. However, while utilizing this Stance the users feet must be planted, limiting the range of their assault, and their ability to be mobile while using it.

[b]*[color=blueviolet][Flawless Aim Style • Hidden Shot][/color][/b]
C-Rank Taijutsu Maneuver
By releasing two projectiles back to back the user attempts to create a decoy for the second. The first projectile is often larger or of equal size and the second is slightly behind and below it, usually attempting to hide in the first’s shadow. This masks the attack to some degree. However, perceptive opponents who have an instinct greater than the user’s tai may be able to see through the charade, provided they have means to do so. 

[b]*[color=blueviolet][Flawless Aim Style • Twisting Path][/color][/b]
C-Rank Taijutsu Maneuver
By adding a spin to the weapon before it is launched the user is able to give the it a warping motion as it flies through the air. With much practice, the user is able to predict the weapon’s shifting motion and aim accordingly. This can be used to hit a target that is hiding behind another person or object, and is especially useful against a human shield.

[b]*[color=blueviolet][Flawless Aim Style • Evasive Maneuvers][/color][/b]
C-Rank Taijutsu Discipline
The user has learned to maintain accuracy while on the move. This allows the user to move at full speed and even change directions without interrupting their rhythm.[/spoiler]
[spoiler=Fuuinjutsu][color=orangered][b][i]Scorch Dragon’s Eye[/i][/b][/color]
D-Rank Augment Fuuinjutsu
Prerequisites: Byakugan, 10 Control
A unique Fuuinjutsu developed by Taiyo, Scorch Dragon’s Eye alters the Byakugan of the seal bearer. The eye marked with this fuuinjutsu is flooded with Katon based chakra and acts like a magnifying glass placed in front of the sun. This allows the user to manifest D-rank flames, up to 3x3x3 meters in size, wherever they focus their gaze, up to 15 meters away. However, before the flames ignite there is an excessive build up of heat on the target area. Should Taiyo's line of sight be interrupted before the flames are created he will have to start the process over again. Because of the large build-up of Katon based chakra in the eye, the seal barer’s eye is a fiery copper color. This fuuinjutsu is three-inches by three-inches and is shaped like a dragon's eye. The seal is placed on the temple near the eye being augmented.

[color=antiquewhite][b][i]Stablizer[/i][/b][/color]
D-Rank Augment Fuuinjutsu
Prerequisites: ~Byakugan: Telescopic Vision
A unique Fuuinjutsu developed by Taiyo, while active this technique stabilizes the chakra in the bearer’s eyes doubling the amount of time that the bearer is able to use their Byakugan. However, it cuts the range of their vision in half. I.e. 250 meters would become 125 meters. This fuuinjutsu takes the form of a pound sign.

[color=aqua][b][i]Fire Retardant[/i][/b][/color]
D-Rank Augment Fuuinjutsu
A unique Fuuinjutsu developed by Taiyo, while active this technique causes whatever is marked with this seal to be flame resistant. This seal allows whatever is marked to resist D rank Katon Ninjutsu that have five strength or less without getting burned. This fuuin is eight-inches by eight-inches and takes the shape of the kanji for Protect.

[color=aqua][b][i]Basic Strengthening[/i][/b][/color]
D-Rank Augment Fuuinjutsu
A unique Fuuinjutsu developed by Taiyo, while active this technique causes whatever is marked with this seal to be strengthened by five. This fuuin is six-inches by six-inches and takes the shape of the kanji for Strength.

[color=aqua][b][i]Speed Boost[/i][/b][/color]
D-Rank Augment Fuuinjutsu
A unique Fuuinjutsu developed by Taiyo, while active this technique causes whatever is marked with this seal to gain +3 to their speed stat, while also gaining a -3 to their strength stat. This technique can be turned on, or off, with Kai. This fuuin is four-inches by four-inches and takes the shape of the kanji for Speed.
[/spoiler]


[hr]
[center][b][big]History[/big][/b][/center][spoiler=Historical Accounts]Taiyo's life has always been fairly easy even for someone from the Hyuuga clan. He had two parents that loved him, eight older sisters, and three older brothers, all who did their best to help take care of him. Because he was the baby of the family Taiyo was doted on by everyone, however, the person that doted on Taiyo the most was his father's lifelong friend from the Senju clan; Senju Takashi. Takashi and Taiyo's father had been on the same squad as genin and had been through many near death experiences together, and thus had become as close as brothers. The only trouble that Taiyo had growing up was that, once he entered the academy, was that everyone believed that Taiyo was now old enough to help take care of himself, and so he no longer had everyone's attention.

However, his uncle Takashi had always doted on him and treated him as his own son. This caused Taiyo to go to the elder man, and his husband, for help with his studies. While Taiyo's family all loved him dearly, they were all active shinobi of at least the Chuunin level, and so were often very busy. Takashi, however, never turned Taiyo away, and was the inspiration for Taiyo's love of Fuuinjutsu, while Takashi's husband taught Taiyo archery. With his uncles' help, Taiyo passed through the academy with relative ease, though he always struggled with Genjutsu. After becoming a genin at eleven years of age, Taiyo had been training with Hiroshi, Takashi's husband, to better perfect his archery when he had unlocked his Byakugan. His uncles were overjoyed for Taiyo, as were his parents and siblings. It was only a few days later that the rite of passage party had been thrown for Taiyo. When it was time for Taiyo to speak in front of the clan he spoke of a master archer from the clan's past, and spoke with reverence. The clan leader, and the rest of the clan, all cheered for Taiyo when he finished he speaking. Recently Taiyo has been training his hardest, as well as completing as many missions as possible.[/spoiler]
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Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

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Valkier
Posts: 3325
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Revamp Guide

Post by Valkier » Sat Jul 08, 2023 9:15 am

Taiga:
Tue Jun 13, 2023 10:11 am
Inyo: 105 stats + a perk slot

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1623885/]Jesse[/url]
[b]Points:[/b] 0/0
[b]Coupon:[/b] 30 Points Off Weapon
[hr]
[center][big][big][b]Shishi, Inyo[/b][/big][/big]
[center]https://www.youtube.com/watch?v=3tzE98pQH08

[i]"Heavenly bodies above, hear my prayer, descend from the cosmos, Leo, King of Beasts!"[/i]

[img]http://pre14.deviantart.net/d621/th/pre/i/2015/217/8/7/lion_no_armor_and_armor_by_nikolasdraperivey-d94apks.jpg[/img]
[/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 16
[b]Gender:[/b] Male
[b]Height:[/b] 5'7"
[b]Weight:[/b] 140 Lbs.
[b]Physical Features:[/b]
[list][*][i]Face/head:[/i] Inyo has a large forehead and strong, bold features including a wide jaw and a powerful looking nose. His brow is permanently stuck in a fierce, determined expression and his amber eyes glow with red hot fire. His thick and wild blond hair is tied back in dreads, forming a mane-like visage about his head. His beard is rather weak, and light blond hairs dot his chin adding a scruffy look that screams more "lion cub" than "king of beasts."
[*][i]Body:[/i] Inyo's skin is a olive-golden color. When one thinks of the Shishi inheritor of the Leo spirit, one tends to think of massive hulking men fitting of the title "King of the Beasts". Inyo, however is smaller and agiler then his predecessors appearing more like a jungle cat than a ruler of the plains. He's well proportioned, and decently toned. His skin is tough to the touch and along with his the scars on his body it's clear that he has trained extensively in combat.
[*][i]Notable Features:[/i] A scar of what was once a decent sized gash in the middle of his forehead. As a prideful man, he doesn't like to talk about this particular scar.[/list]
[b]Clothing/Accessories:[/b] Inyo wears loose slacks, a pair of boots that go up to his knees, and a black vest. The vest has a fur-covered hood, again adding to the allusion of a [i]mane[/i] and that of a lion. He covers his neck in a read bandana.  A pair of goggles or a head band, or some kind of accessory generally holds back his dreads. Last, a pair of black leather and white cloth gloves cover his hands and forearms.
[b]Personality:[/b]
[list][*][i]General:[/i] Inyo is an extremely crass, egotistical, and prideful character. For a smaller Leo, he tends to talk larger than his predecessors and view himself as far greater than he is. This in part because he has an inferiority complex, coming from a house of legendary men and [i]heroes[/i]. Never one to back down from a fight, he is easily manipulated by his need to be "brave" and show no fear.
[*][i]Hopes/Dreams:[/i] Inyo hopes to create a greater legacy than his predecessors, and become the best Leo there ever was. To him, being the champion of Leo is the greatest purpose in his life, but also the greatest fear because greater man had walked the path before him.
[*][i]Fears:[/i] Inyo fears he will not be a good champion of Leo, and will not surpass his predecessors.
[*][i]Combat Mentality:[/i] Aggressive. A natural hunter, Inyo likes to use fast-paced head on assaults from the get-go to take down his opponents. When obstacles arise, he prefers to use brute strength to force himself through.[/list]
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Village:[/b] [b]Lightning Country[/b]
[b]Rank:[/b] [i]C-Rank[/i]

[b]Stats:[/b] (Trainings 0/50)
[list][*][b]Ninjutsu:[/b] 1
[*][b]Taijutsu:[/b] 15
[*][b]Genjutsu:[/b] 1
[*][b]Stamina:[/b] 10 (15-5)
[*][b]Control:[/b] 1
[*][b]Strength:[/b] 45
[*][b]Speed:[/b] 20
[*][b]Instinct: [/b] 12
[/list]
[b]Equipment:[/b]
[b][color=#FF0000]C[/color][color=#FF2F00]o[/color][color=#FF5F00]s[/color][color=#FF8F00]m[/color][color=#FFBF00]i[/color][color=#FFEF00]c[/color] [color=#AFFF00]L[/color][color=#7FFF00]e[/color][color=#4FFF00]g[/color][color=#1FFF00]e[/color][color=#00FF0F]n[/color][color=#00FF3F]d[/color] [color=#00FF9F]-[/color] [color=#00FEFF]T[/color][color=#00CFFF]h[/color][color=#009FFF]e[/color] [color=#003FFF]S[/color][color=#000FFF]w[/color][color=#1F00FF]o[/color][color=#4F00FF]r[/color][color=#7F00FF]d[/color] [color=#DF00FF]o[/color][color=#FF00EF]f[/color] [color=#FF008F]L[/color][color=#FF005F]e[/color][color=#FF002F]o[/color][/b]
The Sword of Leo is a mythical and legendary weapon said to be forged from the cosmic dust of the stars that make up the constellation Leo. It features a large silver handle, almost a foot long in length, with an ornate and large 7 inch guard that resembles a lion with a flowing mane. It's blade is like a massive katana blade that measures just about 3 feet long. The blade is truly magnificent, it's 1.5 inch width  seemingly lacking any depth, as if it was as thin as paper. The blade has a white center and it's edges glow with a myriad of colors, like the cosmos. What makes this sword truly unique is it does not exist in the world, and instead, when the user and only the user wishes to use it is summoned. Essentially, the blade can be toggled on and off. The energy based blade rotates and pulses constantly, making the sword a chainsaw of sorts. It passively cuts and pushes through whatever it touches with [b][20][/b] strength.

Beyond the blade, the sword is bound to an ancient [i]living entity[/i]. The spirit of Leo. While rumoured only those of Shishi blood can perform the oath and summon the spirit, when chakra (C-Rank level) and contacts it's hilt, the Spirit of Leo is summoned. Essentially the sword is also a gateway for the spirit.
[b]Companions:[/b] (1/1) The Spirit of Leo
[b]Affinity:[/b] [color=orangered]Katon[/color]
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[table=2, Abilities][b]Lion's Presence[/b]
[i]2 Ability Slot[/i]
Inyo's body naturally emits chakra-infused pheromones into the immediate area. Like that of an Alpha in the animal kingdom or the king of beasts itself, his presence effects those nearby causing them to suffer performance abilities in their best skill. Anyone within [Stamina] x 2 Meters to lose -7 to one stat in either Ninjutsu, Genjutsu, or Taijutsu. Whichever of the three is highest will be effected. As a result of the chakra lost in order to from his body infusing his pheromones with Chakra, Inyo suffers a permanent -5 Stamina debuff. The pheromones also have an additionally ability in that they cause a chemical reaction in the brain that brings about "performance issues", causing those within the same range to lose access to 1 of their Ninjutsu/Genjutsu-based abilities, at the users choice. This ability isn't physically removed, but rather the user is unable to use it temporarily. Companion abilities for pets physically present/summons and Body Mods cannot be effected by this ability, as such users must choose from their remaining abilities.


[/table]
[table=2, Concentrations][b]Ninjutsu[/b][c]N/A[c]
[b]Taijutsu[/b][c][quote=Close Quarters Combat]The fundamental skill of [b][Close Quarters Combat][/b] indicates the user's proficiently to efficiently utilize martial arts and advanced combat moves involving the body for example but not limited to, adv kicks, grapples, adv punches, etc.[/quote]
[quote=Acrobatics]The fundamental skill of [b][Acrobatics][/b] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.[/quote]
[quote=Sword Weapons] The fundamental skill of [b][Sword Weapons][/b] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.[/quote]
[quote=Shields and Armor] The fundamental skill of [b][Shield & Armor][/b] indicates the user’s proficiency with shields and other pieces of armor. This facilitates their use of related Taijutsu.[/quote]
[c]
[b]Genjutsu[/b][c]N/A[/table]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Basic Maneuvers]
[color=#777][b][nocode][color=#777][b]Skillful Wield[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
With a solid foundation of knowledge on their choice of weaponry, those with the Skillful Wield technique are able to utilize their weapon more fully. By knowing the weapon's weakest points, the user is able to avoid presenting these areas to damage during combat, thus making their weapon less likely to break by means of recklessness.

[color=#777][b][nocode][color=#777][b]Seamless Skill[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
A skill utilized by those on the path to mastery of their weapon, users of Seamless Skill are actively able to transition between offensive and defensive usage of the aforementioned weapon. By transitioning so seamlessly, the user is able to save a marginal amount of energy while attacking.

[color=#777][b][nocode][color=#777][b]Wild Instincts[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
Like a lion, Inyo's senses are in tune with his surroundings to the point that sudden sounds or anything unusual will draw at least a small portion of his attention- like a twig breaking or leaves rustling. This makes it less easy to surprise him.

[color=#777][b][nocode][color=#777][b]Air Superiority[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
[i]Req:[/i] [Acrobatics]
Inyo is able to contort, and otherwise control his body while under abnormal situations. Namely being able to use his momentum to better dodge mid-air, and allowing great feats of taijutsu that normally require ones feet planted firmly on the ground.

[color=#777][b][nocode][color=#777][b]Acrobatics[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
[i]Req:[/i] [Acrobatics]
With intensive training on finding ones core and inner stability, those with the Well-Balanced skill find it incredibly hard to fall by accident. Whether balancing on a high-wire, the tip of a weapon, being pushed over, or otherwise hard to balance situations, it will take much more than normal to knock them off their feet.

[color=#777][b][nocode][color=#777][b]Cat's Landing[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Acrobatics]
Inyo has trained to leap from high heights and take it in stride to the point of it becoming second-nature. This can completely negate damage from a height of ([Taijutsu] x 2) meters. Anything more is up to the situation.

[color=#777][b][nocode][color=#777][b]Defensive Leap[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Maneuver Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Acrobatics]
Inyo has spent a considerable amount of time mastering his bodies speed and strength, as-well the timing and precision so that he may seamlessly over-leap strikes aimed at his legs, while also maintaining the flexibility to adjust and defend himself while airbourne.

[color=#777][b][nocode][color=#777][b]Follow-through[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Maneuver Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Sword Weapons]
A move meant to tax the space an opponent unintentionally makes while withdrawing their weapon or limb from a parry. As the opponent pulls back, usually from a bind, Inyo follows it with his sword, shield, or limb, etc in effect causing the opponent to pull his strike into themselves. This simple move is surprisingly powerful at catching opponents off guard, and in the case of those parrying with weapons, often can cause them to drop their weapon or lose control of it temporarily.

[color=#777][b][nocode][color=#777][b]Slipping Parry[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Maneuver Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Sword Weapons]
Inyo utilizes the differences in blades, materials, and angles to offensively take over a parry. Starting from a bind/parry position, Inyo rotates and slides his weapon's blade downward while applying forward force. At the same time, he rotates his shoulders and upper arms to push the opponents blade up and away with this power, and upon hitting the hilt of the blade, rotates their blade and pulls away slightly. Performed in one fluid motion, this allows him to slip past the hilt and slash at the hand. This technique is generally effective against staves, axes, katana, or weapons with small-hilts, however loses more effectiveness against blades with large hilts, unless it can cut through the hilt...

[color=#777][b][nocode][color=#777][b]Bi-sidual[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Discipline Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Close Quaters Combat]
Inyo has spent considerable time training both sides of his body to be used in tandem to the utmost of their capabilities. In short, this means he is capable of using both sides of his body as if they were his dominant side, in short ambidextrous but not limited to just his hands but his legs and general locomotion.

[color=#777][b][nocode][color=#777][b]Pounce[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
Inyo will rush forward and leap towards his opponent, throwing his full weight at them in a tackle/pounce. If they are off-kilter this is especially effective. If successful, he'll use his the force of his action to knock the opponent to the ground then position himself on top of them to finish the with a strike from a blade or weapon.

[color=#777][b][nocode][color=#777][b]Pride of the Pride[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Stance Taijutsu[/i][/nocode][/i]
Inyo will make use of the bodies natural counterweights to step heavily into his hits, slightly launching himself forward with each strike, weather slamming something away with a shield or slashing with his sword. From this stance, he is able to raise the sheer power of his movements. While not providing an actual stat bonus, in battles of evenly matched or closely matched strengths, this can give Inyo the winning edge or allow him to be on par.[/spoiler]
[spoiler=The Way of the Pride]A fierce clan of warriors with the utmost military training, all Shishi are schooled in the way of combat, learning the same maneuvers and tactics to insure an overwhelming cohesion on the field in battle.
[spoiler=The Lion | Tank]While not all Shishi prefer thick armor and massive shields, all Shishi are trained to use their shield and armor with maximum efficiency so that when on the front-line of battle they can not only hold their position, but push the opponent back with finessed usage of their tools of war. Requires:[Shield & Armor], [Swords], and [Close Quarters Combat]

[color=antiquewhite][b][nocode][color=antiquewhite][b]Angled Approach[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
Inyo moves his shield, and when necessary his armored body, at angles that accentuate the curves of the equipment. This limits the incoming damage to the equipment and increases the successful block chance, for example the curves can cause straight on attacks to "slip" and graze rather than puncture. This allows a Shishi to get the absolute most out of the durability of their equipment, and also prevent themselves from unnecessary harm.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Shield Uppercut[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Maneuver Taijutsu[/i][/nocode][/i]
Starting from a low position, Inyo pushes himself upwards with his legs and rotates his core to create a high amount of torque while simultaneously moving his shield up towards an opponents chin or chest. This punch delivers a high amount of force capable of knocking people equal to his strength or less off their feet. For opponents weaker than Inyo, for every point of strength he has over them they are sent flying 1/2 meter into the air. Those weaker than him can also have their teeth and jaw broken by this extremely volatile strike.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Member of the Pride[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Stance Taijutsu[/i][/nocode][/i]
By planting their feet firmly and squarely, the Shishi lowers the stance minimizing their body's target area, then holds their shield firmly before them, increasing their defensive posture. Though slower (-5 Speed), the Shishi gains more power in this form, increasing their strength (+5 Strength) and fortitude, making it hard to knock them over, push them back, or break them. From the side of their shield they can use their weapon to attack those before them- making it the fundamental move of the famous Shishi Shield Wall.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Counter-Attack[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
When an opponent swings at Inyo he will move his shield, or when necessary his arm, to intercept the blow in an upward, back-handed sweeping motion. This fluid motion allows him to intercept the attack and push the incoming weapon or limb up and away, forcing the opponent to extend past their shoulder into an extremely unstable position thus creating a large opening. Generally this can knock people off balance and even cause weaker opponents to drop their weapon. The true dangerous part of this technique however is during the opening, Inyo can then strike with his free hand to finish an opponent.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Shield Chuck[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
The Front-Line Shishi is to never abandon their shield- however there are moments when necessary. Given a shields relatively hefty weight and sharp-edges, this can turn a shield into a very good throwing weapon, especially effective at close-range or when attacking infrastructure. Planting their feet and pivoting their body, the Shishi will use their built up torque to chuck their shield at full strength at an opponent. When landed this can in most cases shock an opponent and knock the air out of them, and in best cases where the Shishi posses equal or greater strength crush ribs. Critical aiming can allow the technique to even remove heads.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Make-Shift Shield[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Discipline Taijutsu[/i][/nocode][/i]
A shield is a necessary piece of equipment for front-line Shishi. As such, in times when a shield is not available, the Shishi is adept at adapting nearby objects to shields and holding them correctly, giving near-shield-like efficiency. With this discipline, these objects can be used in shield-based jutsu. This can be broken boards, stone, or even pieces of steel or concrete pulled from collapsed buildings or rubble.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Indomitable Pride[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
When a Shishi on the front-line faces a stronger opponent, there is but one task: survive and hold. As such, the Shishi will forgo their weapon, sheathing it and instead using both hands to hold their shield. When defending, they always push up in and angled move, using their strength behind the shield to knock their opponents attacks back as they come. In this state, the Shishi can defend against strikes from physically stronger opponents (Up to 3 Point difference.)

[color=antiquewhite][b][nocode][color=antiquewhite][b]Shield Slam[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
Due to Inyo being weaker than other Shishi, he had to find ways to generate more power. From a running start, Inyo will raise his shield to his shoulder and put his body behind it before leaping and throwing himself into an opponent. This uses his speed and sheer momentum coupled with his weight and that of a shield to smash into his opponent with incredible force, at [(Speed + Strength)/2)] strength. If he connects, to most this can knock the wind out of them and knock them off their feet, causing a good blow. If he is stronger than the target by at least 5 strength, this creates many fractures throughout the frame of the target (relative to the point of impact). If the target attempts to move past 2/3rds their speed, these fractures will fully break, crippling them. If the target has 5 or less strength than Inyo, it can break their ribs and puncture their lungs with ease. The risk however comes that in, if Inyo misses, it means that his opponent can counter-attack a lot easier.
[/spoiler]
[/spoiler]


[hr]
[center][b][big]History[/big][/b][/center][spoiler=Historical Accounts]
The Shishi family is an ancient nomadic family that existed for centuries roaming the rocky highlands and fertile valleys between Rock and Lightning Country. Extremely early historical records even indicate the Shishi was one of the original families that fought spirits far before the time of shinobi. They are known for producing exceptional artifacts and equally exceptional defensive warriors, clad in armor and trained to fight behind indomitable shields. Legend even speaks of a cosmic material, born of an comet that struck a valley in the Lightning Country which eventually became the permanent home of the Shishi. Post-nomadism the family fed warriors to many of the countries around their home, including Rock, Snow, Lightning, and Pebble country. Their warriors often serving as paid guards or various other defensive details. With each generation, the family had one specific warrior who was above the rest, [i]The Lion.[/i]  The Lion's inherited gift allowed him or her to fight even the most skilled shinobi or samurai on equal footing. Generally, the first born of the first born in each generation of the Shishi family is passed an ancient sword which binds the wielder with an ancient spirit- referred to as Leo, who once empathized with the humans and offered them protection from the other spirits. The inheritor of this bond is bestowed with mighty powers, far beyond normal man, and an incredible sword.

That having been said, Inyo is not the first born, but he is [i]The Lion.[/i] He was born second to the 23rd Lion, [url=https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/92643e86-8878-4a4b-a8f1-2f36032cb2be/d4ljreb-6ace584e-5328-4e62-b282-9c9e6b479eda.jpg/v1/fill/w_1024,h_744,q_70,strp/shishi_oh_the_white_lion_by_lalilulelo2003_d4ljreb-fullview.jpg]Shishi Taro[/url]. Taro was an extraordinarily large man and a giant in life. He had helped rebuild villages after disasters, defend countries, and even fought against foreign shinobi. Even the second son of a lion was an honorable existence, and Inyo had nothing but respect for his father.

Childhood for Shishi is strict, and as the son of the lion, it was only stricter. He grew up within the Shishi castle, which was built to hide a village, underground network, and the cosmic material that birthed The Lion himself. All young men born into the family trained from the moment they could walk in politics, strategy, and battle. Their bodies and minds were hardened to be military elite. This was particularly tough for Inyo because he was one of the smallest members ever born into his family and carried a free-spirit and lazy attitude. Due to his small stature, the other children had quite the advantage in in close-combat and he often finished last, much to his father's disappointment. Still, his older brother Yofumi held the spotlight and allowed him to get by without too much shame.

At the age of 13 he took the Test of Pride. By 13 he was still far smaller than the other boys of the family- or [i]clan[/i] and expectations were low. Inyo however was no fool. In truth, Inyo was clever and he had trained every day for months... But unlike most in the clan he did not train his strength or power. He had trained his [i]speed[/i] and [i]mind[/i]. The young lion used this speed to his advantage and overwhelmingly was able to surprise his opponents in the tournament, placing second in his year.

HIs brother and father were shocked, pleasantly so. Despite his size he had proved to have the heart and cunning of a [i]Lion.[/i] This earned him the moniker [i]Highborne Cub[/i].

That said, Inyo's elder sibling, Shishi Yofumi was perhaps the most talented swords men in three generations of Shishi. Without a doubt, it was certain that Taro would retire and hand his blade to Yofumi and he did. With Taro far past his prime, Yofumi stepped up to lead the family and be the Lion... however unfortunately two years later Yofumi died at the battle of the steppes. Yofumi defended a small village against a very large and dangerous group of Missing Ninja, likely an S-Rank threat. Though Yofumi successfully thwarted the attack, he ultimately succumbed to his wounds and died. A short-lived lion, Yofumi was a true hero and brought honor to the clan.

Inyo's uncle, Asuba was furious at the death of Yofumi, and urged the council and others to make him the next Lion. However, the council handed the title back to Taro, fearing Asuba's external facing foreign policy would be far too much for the Shishi to handle.

This however made a peculiar situation. Taro was well into his fifties... and his ailing body was not fit to be the Lion anymore. Yet, the younger generation was not ready, most still children. After much consideration the clan and Taro agreed to pass it to his second son- something not heard of before. With that, Inyo became [i]the Lion[/i]. Due to his rather young age, Inyo often trained alongside his father, his father acting as his military advisor and still retaining many of the clerical positions that were included with being the Lion. Wisdom came with age, after all.[/spoiler]
Leo companion: 34 stats

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1623885/]Jesse[/url]
[b]Points:[/b] 0/0
[b]Coupon:[/b] 30 Points Off Weapon
[hr]
[center][big][big][b]Shishi, Inyo[/b][/big][/big]
[center]https://www.youtube.com/watch?v=3tzE98pQH08

[i]"Heavenly bodies above, hear my prayer, descend from the cosmos, Leo, King of Beasts!"[/i]

[img]http://pre14.deviantart.net/d621/th/pre/i/2015/217/8/7/lion_no_armor_and_armor_by_nikolasdraperivey-d94apks.jpg[/img]
[/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 16
[b]Gender:[/b] Male
[b]Height:[/b] 5'7"
[b]Weight:[/b] 140 Lbs.
[b]Physical Features:[/b]
[list][*][i]Face/head:[/i] Inyo has a large forehead and strong, bold features including a wide jaw and a powerful looking nose. His brow is permanently stuck in a fierce, determined expression and his amber eyes glow with red hot fire. His thick and wild blond hair is tied back in dreads, forming a mane-like visage about his head. His beard is rather weak, and light blond hairs dot his chin adding a scruffy look that screams more "lion cub" than "king of beasts."
[*][i]Body:[/i] Inyo's skin is a olive-golden color. When one thinks of the Shishi inheritor of the Leo spirit, one tends to think of massive hulking men fitting of the title "King of the Beasts". Inyo, however is smaller and agiler then his predecessors appearing more like a jungle cat than a ruler of the plains. He's well proportioned, and decently toned. His skin is tough to the touch and along with his the scars on his body it's clear that he has trained extensively in combat.
[*][i]Notable Features:[/i] A scar of what was once a decent sized gash in the middle of his forehead. As a prideful man, he doesn't like to talk about this particular scar.[/list]
[b]Clothing/Accessories:[/b] Inyo wears loose slacks, a pair of boots that go up to his knees, and a black vest. The vest has a fur-covered hood, again adding to the allusion of a [i]mane[/i] and that of a lion. He covers his neck in a read bandana.  A pair of goggles or a head band, or some kind of accessory generally holds back his dreads. Last, a pair of black leather and white cloth gloves cover his hands and forearms.
[b]Personality:[/b]
[list][*][i]General:[/i] Inyo is an extremely crass, egotistical, and prideful character. For a smaller Leo, he tends to talk larger than his predecessors and view himself as far greater than he is. This in part because he has an inferiority complex, coming from a house of legendary men and [i]heroes[/i]. Never one to back down from a fight, he is easily manipulated by his need to be "brave" and show no fear.
[*][i]Hopes/Dreams:[/i] Inyo hopes to create a greater legacy than his predecessors, and become the best Leo there ever was. To him, being the champion of Leo is the greatest purpose in his life, but also the greatest fear because greater man had walked the path before him.
[*][i]Fears:[/i] Inyo fears he will not be a good champion of Leo, and will not surpass his predecessors.
[*][i]Combat Mentality:[/i] Aggressive. A natural hunter, Inyo likes to use fast-paced head on assaults from the get-go to take down his opponents. When obstacles arise, he prefers to use brute strength to force himself through.[/list]
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Village:[/b] [b]Lightning Country[/b]
[b]Rank:[/b] [i]C-Rank[/i]

[b]Stats:[/b] (Trainings 0/50)
[list][*][b]Ninjutsu:[/b] 1
[*][b]Taijutsu:[/b] 15
[*][b]Genjutsu:[/b] 1
[*][b]Stamina:[/b] 10 (15-5)
[*][b]Control:[/b] 1
[*][b]Strength:[/b] 45
[*][b]Speed:[/b] 20
[*][b]Instinct: [/b] 12
[/list]
[b]Equipment:[/b]
[b][color=#FF0000]C[/color][color=#FF2F00]o[/color][color=#FF5F00]s[/color][color=#FF8F00]m[/color][color=#FFBF00]i[/color][color=#FFEF00]c[/color] [color=#AFFF00]L[/color][color=#7FFF00]e[/color][color=#4FFF00]g[/color][color=#1FFF00]e[/color][color=#00FF0F]n[/color][color=#00FF3F]d[/color] [color=#00FF9F]-[/color] [color=#00FEFF]T[/color][color=#00CFFF]h[/color][color=#009FFF]e[/color] [color=#003FFF]S[/color][color=#000FFF]w[/color][color=#1F00FF]o[/color][color=#4F00FF]r[/color][color=#7F00FF]d[/color] [color=#DF00FF]o[/color][color=#FF00EF]f[/color] [color=#FF008F]L[/color][color=#FF005F]e[/color][color=#FF002F]o[/color][/b]
The Sword of Leo is a mythical and legendary weapon said to be forged from the cosmic dust of the stars that make up the constellation Leo. It features a large silver handle, almost a foot long in length, with an ornate and large 7 inch guard that resembles a lion with a flowing mane. It's blade is like a massive katana blade that measures just about 3 feet long. The blade is truly magnificent, it's 1.5 inch width  seemingly lacking any depth, as if it was as thin as paper. The blade has a white center and it's edges glow with a myriad of colors, like the cosmos. What makes this sword truly unique is it does not exist in the world, and instead, when the user and only the user wishes to use it is summoned. Essentially, the blade can be toggled on and off. The energy based blade rotates and pulses constantly, making the sword a chainsaw of sorts. It passively cuts and pushes through whatever it touches with [b][20][/b] strength.

Beyond the blade, the sword is bound to an ancient [i]living entity[/i]. The spirit of Leo. While rumoured only those of Shishi blood can perform the oath and summon the spirit, when chakra (C-Rank level) and contacts it's hilt, the Spirit of Leo is summoned. Essentially the sword is also a gateway for the spirit.
[b]Companions:[/b] (1/1) The Spirit of Leo
[b]Affinity:[/b] [color=orangered]Katon[/color]
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[table=2, Abilities][b]Lion's Presence[/b]
[i]2 Ability Slot[/i]
Inyo's body naturally emits chakra-infused pheromones into the immediate area. Like that of an Alpha in the animal kingdom or the king of beasts itself, his presence effects those nearby causing them to suffer performance abilities in their best skill. Anyone within [Stamina] x 2 Meters to lose -7 to one stat in either Ninjutsu, Genjutsu, or Taijutsu. Whichever of the three is highest will be effected. As a result of the chakra lost in order to from his body infusing his pheromones with Chakra, Inyo suffers a permanent -5 Stamina debuff. The pheromones also have an additionally ability in that they cause a chemical reaction in the brain that brings about "performance issues", causing those within the same range to lose access to 1 of their Ninjutsu/Genjutsu-based abilities, at the users choice. This ability isn't physically removed, but rather the user is unable to use it temporarily. Companion abilities for pets physically present/summons and Body Mods cannot be effected by this ability, as such users must choose from their remaining abilities.


[/table]
[table=2, Concentrations][b]Ninjutsu[/b][c]N/A[c]
[b]Taijutsu[/b][c][quote=Close Quarters Combat]The fundamental skill of [b][Close Quarters Combat][/b] indicates the user's proficiently to efficiently utilize martial arts and advanced combat moves involving the body for example but not limited to, adv kicks, grapples, adv punches, etc.[/quote]
[quote=Acrobatics]The fundamental skill of [b][Acrobatics][/b] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.[/quote]
[quote=Sword Weapons] The fundamental skill of [b][Sword Weapons][/b] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.[/quote]
[quote=Shields and Armor] The fundamental skill of [b][Shield & Armor][/b] indicates the user’s proficiency with shields and other pieces of armor. This facilitates their use of related Taijutsu.[/quote]
[c]
[b]Genjutsu[/b][c]N/A[/table]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Basic Maneuvers]
[color=#777][b][nocode][color=#777][b]Skillful Wield[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
With a solid foundation of knowledge on their choice of weaponry, those with the Skillful Wield technique are able to utilize their weapon more fully. By knowing the weapon's weakest points, the user is able to avoid presenting these areas to damage during combat, thus making their weapon less likely to break by means of recklessness.

[color=#777][b][nocode][color=#777][b]Seamless Skill[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
A skill utilized by those on the path to mastery of their weapon, users of Seamless Skill are actively able to transition between offensive and defensive usage of the aforementioned weapon. By transitioning so seamlessly, the user is able to save a marginal amount of energy while attacking.

[color=#777][b][nocode][color=#777][b]Wild Instincts[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
Like a lion, Inyo's senses are in tune with his surroundings to the point that sudden sounds or anything unusual will draw at least a small portion of his attention- like a twig breaking or leaves rustling. This makes it less easy to surprise him.

[color=#777][b][nocode][color=#777][b]Air Superiority[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
[i]Req:[/i] [Acrobatics]
Inyo is able to contort, and otherwise control his body while under abnormal situations. Namely being able to use his momentum to better dodge mid-air, and allowing great feats of taijutsu that normally require ones feet planted firmly on the ground.

[color=#777][b][nocode][color=#777][b]Acrobatics[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
[i]Req:[/i] [Acrobatics]
With intensive training on finding ones core and inner stability, those with the Well-Balanced skill find it incredibly hard to fall by accident. Whether balancing on a high-wire, the tip of a weapon, being pushed over, or otherwise hard to balance situations, it will take much more than normal to knock them off their feet.

[color=#777][b][nocode][color=#777][b]Cat's Landing[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Acrobatics]
Inyo has trained to leap from high heights and take it in stride to the point of it becoming second-nature. This can completely negate damage from a height of ([Taijutsu] x 2) meters. Anything more is up to the situation.

[color=#777][b][nocode][color=#777][b]Defensive Leap[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Maneuver Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Acrobatics]
Inyo has spent a considerable amount of time mastering his bodies speed and strength, as-well the timing and precision so that he may seamlessly over-leap strikes aimed at his legs, while also maintaining the flexibility to adjust and defend himself while airbourne.

[color=#777][b][nocode][color=#777][b]Follow-through[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Maneuver Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Sword Weapons]
A move meant to tax the space an opponent unintentionally makes while withdrawing their weapon or limb from a parry. As the opponent pulls back, usually from a bind, Inyo follows it with his sword, shield, or limb, etc in effect causing the opponent to pull his strike into themselves. This simple move is surprisingly powerful at catching opponents off guard, and in the case of those parrying with weapons, often can cause them to drop their weapon or lose control of it temporarily.

[color=#777][b][nocode][color=#777][b]Slipping Parry[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Maneuver Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Sword Weapons]
Inyo utilizes the differences in blades, materials, and angles to offensively take over a parry. Starting from a bind/parry position, Inyo rotates and slides his weapon's blade downward while applying forward force. At the same time, he rotates his shoulders and upper arms to push the opponents blade up and away with this power, and upon hitting the hilt of the blade, rotates their blade and pulls away slightly. Performed in one fluid motion, this allows him to slip past the hilt and slash at the hand. This technique is generally effective against staves, axes, katana, or weapons with small-hilts, however loses more effectiveness against blades with large hilts, unless it can cut through the hilt...

[color=#777][b][nocode][color=#777][b]Bi-sidual[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Discipline Taijutsu[/i][/nocode][/i]
[i]Prerequisite:[/i] [Close Quaters Combat]
Inyo has spent considerable time training both sides of his body to be used in tandem to the utmost of their capabilities. In short, this means he is capable of using both sides of his body as if they were his dominant side, in short ambidextrous but not limited to just his hands but his legs and general locomotion.

[color=#777][b][nocode][color=#777][b]Pounce[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
Inyo will rush forward and leap towards his opponent, throwing his full weight at them in a tackle/pounce. If they are off-kilter this is especially effective. If successful, he'll use his the force of his action to knock the opponent to the ground then position himself on top of them to finish the with a strike from a blade or weapon.

[color=#777][b][nocode][color=#777][b]Pride of the Pride[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Stance Taijutsu[/i][/nocode][/i]
Inyo will make use of the bodies natural counterweights to step heavily into his hits, slightly launching himself forward with each strike, weather slamming something away with a shield or slashing with his sword. From this stance, he is able to raise the sheer power of his movements. While not providing an actual stat bonus, in battles of evenly matched or closely matched strengths, this can give Inyo the winning edge or allow him to be on par.[/spoiler]
[spoiler=The Way of the Pride]A fierce clan of warriors with the utmost military training, all Shishi are schooled in the way of combat, learning the same maneuvers and tactics to insure an overwhelming cohesion on the field in battle.
[spoiler=The Lion | Tank]While not all Shishi prefer thick armor and massive shields, all Shishi are trained to use their shield and armor with maximum efficiency so that when on the front-line of battle they can not only hold their position, but push the opponent back with finessed usage of their tools of war. Requires:[Shield & Armor], [Swords], and [Close Quarters Combat]

[color=antiquewhite][b][nocode][color=antiquewhite][b]Angled Approach[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Discipline Taijutsu[/i][/nocode][/i]
Inyo moves his shield, and when necessary his armored body, at angles that accentuate the curves of the equipment. This limits the incoming damage to the equipment and increases the successful block chance, for example the curves can cause straight on attacks to "slip" and graze rather than puncture. This allows a Shishi to get the absolute most out of the durability of their equipment, and also prevent themselves from unnecessary harm.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Shield Uppercut[/b][/color][/nocode][/b][/color]
[i][nocode][i]D-Rank Maneuver Taijutsu[/i][/nocode][/i]
Starting from a low position, Inyo pushes himself upwards with his legs and rotates his core to create a high amount of torque while simultaneously moving his shield up towards an opponents chin or chest. This punch delivers a high amount of force capable of knocking people equal to his strength or less off their feet. For opponents weaker than Inyo, for every point of strength he has over them they are sent flying 1/2 meter into the air. Those weaker than him can also have their teeth and jaw broken by this extremely volatile strike.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Member of the Pride[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Stance Taijutsu[/i][/nocode][/i]
By planting their feet firmly and squarely, the Shishi lowers the stance minimizing their body's target area, then holds their shield firmly before them, increasing their defensive posture. Though slower (-5 Speed), the Shishi gains more power in this form, increasing their strength (+5 Strength) and fortitude, making it hard to knock them over, push them back, or break them. From the side of their shield they can use their weapon to attack those before them- making it the fundamental move of the famous Shishi Shield Wall.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Counter-Attack[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
When an opponent swings at Inyo he will move his shield, or when necessary his arm, to intercept the blow in an upward, back-handed sweeping motion. This fluid motion allows him to intercept the attack and push the incoming weapon or limb up and away, forcing the opponent to extend past their shoulder into an extremely unstable position thus creating a large opening. Generally this can knock people off balance and even cause weaker opponents to drop their weapon. The true dangerous part of this technique however is during the opening, Inyo can then strike with his free hand to finish an opponent.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Shield Chuck[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
The Front-Line Shishi is to never abandon their shield- however there are moments when necessary. Given a shields relatively hefty weight and sharp-edges, this can turn a shield into a very good throwing weapon, especially effective at close-range or when attacking infrastructure. Planting their feet and pivoting their body, the Shishi will use their built up torque to chuck their shield at full strength at an opponent. When landed this can in most cases shock an opponent and knock the air out of them, and in best cases where the Shishi posses equal or greater strength crush ribs. Critical aiming can allow the technique to even remove heads.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Make-Shift Shield[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Discipline Taijutsu[/i][/nocode][/i]
A shield is a necessary piece of equipment for front-line Shishi. As such, in times when a shield is not available, the Shishi is adept at adapting nearby objects to shields and holding them correctly, giving near-shield-like efficiency. With this discipline, these objects can be used in shield-based jutsu. This can be broken boards, stone, or even pieces of steel or concrete pulled from collapsed buildings or rubble.

[color=antiquewhite][b][nocode][color=antiquewhite][b]Indomitable Pride[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
When a Shishi on the front-line faces a stronger opponent, there is but one task: survive and hold. As such, the Shishi will forgo their weapon, sheathing it and instead using both hands to hold their shield. When defending, they always push up in and angled move, using their strength behind the shield to knock their opponents attacks back as they come. In this state, the Shishi can defend against strikes from physically stronger opponents (Up to 3 Point difference.)

[color=antiquewhite][b][nocode][color=antiquewhite][b]Shield Slam[/b][/color][/nocode][/b][/color]
[i][nocode][i]C-Rank Maneuver Taijutsu[/i][/nocode][/i]
Due to Inyo being weaker than other Shishi, he had to find ways to generate more power. From a running start, Inyo will raise his shield to his shoulder and put his body behind it before leaping and throwing himself into an opponent. This uses his speed and sheer momentum coupled with his weight and that of a shield to smash into his opponent with incredible force, at [(Speed + Strength)/2)] strength. If he connects, to most this can knock the wind out of them and knock them off their feet, causing a good blow. If he is stronger than the target by at least 5 strength, this creates many fractures throughout the frame of the target (relative to the point of impact). If the target attempts to move past 2/3rds their speed, these fractures will fully break, crippling them. If the target has 5 or less strength than Inyo, it can break their ribs and puncture their lungs with ease. The risk however comes that in, if Inyo misses, it means that his opponent can counter-attack a lot easier.
[/spoiler]
[/spoiler]


[hr]
[center][b][big]History[/big][/b][/center][spoiler=Historical Accounts]
The Shishi family is an ancient nomadic family that existed for centuries roaming the rocky highlands and fertile valleys between Rock and Lightning Country. Extremely early historical records even indicate the Shishi was one of the original families that fought spirits far before the time of shinobi. They are known for producing exceptional artifacts and equally exceptional defensive warriors, clad in armor and trained to fight behind indomitable shields. Legend even speaks of a cosmic material, born of an comet that struck a valley in the Lightning Country which eventually became the permanent home of the Shishi. Post-nomadism the family fed warriors to many of the countries around their home, including Rock, Snow, Lightning, and Pebble country. Their warriors often serving as paid guards or various other defensive details. With each generation, the family had one specific warrior who was above the rest, [i]The Lion.[/i]  The Lion's inherited gift allowed him or her to fight even the most skilled shinobi or samurai on equal footing. Generally, the first born of the first born in each generation of the Shishi family is passed an ancient sword which binds the wielder with an ancient spirit- referred to as Leo, who once empathized with the humans and offered them protection from the other spirits. The inheritor of this bond is bestowed with mighty powers, far beyond normal man, and an incredible sword.

That having been said, Inyo is not the first born, but he is [i]The Lion.[/i] He was born second to the 23rd Lion, [url=https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/intermediary/f/92643e86-8878-4a4b-a8f1-2f36032cb2be/d4ljreb-6ace584e-5328-4e62-b282-9c9e6b479eda.jpg/v1/fill/w_1024,h_744,q_70,strp/shishi_oh_the_white_lion_by_lalilulelo2003_d4ljreb-fullview.jpg]Shishi Taro[/url]. Taro was an extraordinarily large man and a giant in life. He had helped rebuild villages after disasters, defend countries, and even fought against foreign shinobi. Even the second son of a lion was an honorable existence, and Inyo had nothing but respect for his father.

Childhood for Shishi is strict, and as the son of the lion, it was only stricter. He grew up within the Shishi castle, which was built to hide a village, underground network, and the cosmic material that birthed The Lion himself. All young men born into the family trained from the moment they could walk in politics, strategy, and battle. Their bodies and minds were hardened to be military elite. This was particularly tough for Inyo because he was one of the smallest members ever born into his family and carried a free-spirit and lazy attitude. Due to his small stature, the other children had quite the advantage in in close-combat and he often finished last, much to his father's disappointment. Still, his older brother Yofumi held the spotlight and allowed him to get by without too much shame.

At the age of 13 he took the Test of Pride. By 13 he was still far smaller than the other boys of the family- or [i]clan[/i] and expectations were low. Inyo however was no fool. In truth, Inyo was clever and he had trained every day for months... But unlike most in the clan he did not train his strength or power. He had trained his [i]speed[/i] and [i]mind[/i]. The young lion used this speed to his advantage and overwhelmingly was able to surprise his opponents in the tournament, placing second in his year.

HIs brother and father were shocked, pleasantly so. Despite his size he had proved to have the heart and cunning of a [i]Lion.[/i] This earned him the moniker [i]Highborne Cub[/i].

That said, Inyo's elder sibling, Shishi Yofumi was perhaps the most talented swords men in three generations of Shishi. Without a doubt, it was certain that Taro would retire and hand his blade to Yofumi and he did. With Taro far past his prime, Yofumi stepped up to lead the family and be the Lion... however unfortunately two years later Yofumi died at the battle of the steppes. Yofumi defended a small village against a very large and dangerous group of Missing Ninja, likely an S-Rank threat. Though Yofumi successfully thwarted the attack, he ultimately succumbed to his wounds and died. A short-lived lion, Yofumi was a true hero and brought honor to the clan.

Inyo's uncle, Asuba was furious at the death of Yofumi, and urged the council and others to make him the next Lion. However, the council handed the title back to Taro, fearing Asuba's external facing foreign policy would be far too much for the Shishi to handle.

This however made a peculiar situation. Taro was well into his fifties... and his ailing body was not fit to be the Lion anymore. Yet, the younger generation was not ready, most still children. After much consideration the clan and Taro agreed to pass it to his second son- something not heard of before. With that, Inyo became [i]the Lion[/i]. Due to his rather young age, Inyo often trained alongside his father, his father acting as his military advisor and still retaining many of the clerical positions that were included with being the Lion. Wisdom came with age, after all.[/spoiler]
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

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Valkier
Posts: 3325
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Location: U.K.

Revamp Guide

Post by Valkier » Sat Jul 08, 2023 9:16 am

Thatguy:
Sun Jun 18, 2023 9:09 pm
Zurui, Koukai

16 stat points (He's a companion)

Shirai

26 stat points (also a companion)

I should note that these are the old 15 point stat system

If you need Akio's total points/ryo it is 232
Koukai: 20 stats

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1959682/]ThatGuy[/url]
[b]Leader:[/b] [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=5642111/1/]Akio[/url]
[hr]
[center][big][big][b]Zurui, Koukai[/b][/big][/big]


[To get anywhere in this world you need to set aside foolish ideals like honor or morals.][/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 19
[b]Gender:[/b] Male
[b]Height:[/b]5'11"
[b]Weight:[/b] 170 pounds
[b]Hair:[/b] Koukai has long green hair with bangs that stop just above his eyes. His hair usually looks like he just crawled out of bed despite his attempts at grooming it
[b]Eyes:[/b] Green
[b]Physical Features:[/b] Koukai has a slightly above average build. He usually has a bored or tired look on his face. Just below his collar bone Koukai has a scar reaching down to his sternum.
[b]Clothing/Accessories:[/b] Being with the bandits Koukai doesn't have much in the clothes department. He wears a fairly worn out brown tunic with a white cloth shirt underneath. He also wears slightly torn up brown pants that have been cut at the bottom to prevent him from stepping on the ends of them. Koukai wears a pair of worn out shoes with holes in the bottom.
[b]Forehead Protector:[/b] N/A
[b]Personality:[/b] Koukai's outward personality depends on who he is trying to manipulate at the moment. His true personality is quite cold-hearted. Koukai is not one to make ties with anyone. At all. Unless someone has something to offer Koukai will think nothing of them. Even if they were seemingly best friends Koukai will turn on them. Most of his life is spent manipulating others for personal gain. All he cares about is gaining power and he will throw aside anything it takes to acquire more. Koukai has both skill in combat and a cunning mind. Koukai has a very condescending personality though he does not show it outwardly unless angered. Koukai is very cool and calculated so it takes a lot to piss him off. Despite his condescending personality Koukai is by no means egotistical.
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Rank:[/b] D-Rank
[b]Village:[/b] Land of Tea
[b]Chakra Affinity:[/b] Fuuton

[b]Stats[/b]
[list][*][b]Ninjutsu:[/b] 1
[*][b]Taijutsu:[/b] 2
[*][b]Genjutsu:[/b] 1
[*][b]Stamina:[/b] 2
[*][b]Control:[/b] 1
[*][b]Strength:[/b] 2
[*][b]Speed:[/b] 3
[*][b]Wit: [/b] 4
[/list]
[b]Equipment:[/b] Koukai carries a two foot long sheathed katana on his left hip

[b]Combat Style[/b] Koukai tends avoid fights as much as possible. Using others to fight for him. But should he catch himself in a fight he relies on his above average intellect.
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[b]Abilities:[/b] [0/1]
[b]Ninjutsu Concentrations:[/b] (0/1)
[b]Taijutsu Concentrations:[/b] (0/1)
[b]Genjutsu Concentrations:[/b] (0/1)
[hr]
[center][b][big]Jutsu Information[/big][/b][/center]
[b]Jutsu:[/b]
[spoiler=Taijutsu]
[b]*Piggy Back[/b]
D-Ranked Taijutsu
Prerequisites: User must weigh at least 170lbs
A technique typically used by heavier built characters, users of Piggy Back will attempt to latch onto their opponent by any means possible. The purpose of this technique is to overwhelm the opponent with the sudden weight. Those with a strength stat of 4 or less are easily overcome, while those with 5-6 strength are usually surprised, but not overwhelmed. It is ineffective on anyone with a strength above this.

 [b]*Skillful Wield[/b]
D-Ranked Taijutsu
Prerequisite: 3 wit
With a solid foundation of knowledge on their choice of weaponry, those with the Skillful Wield technique are able to utilize their weapon more fully. By knowing the weapon's weakest points, the user is able to avoid presenting these areas to damage during combat, thus making their weapon less likely to break by means of recklessness.

[b]*Seamless Skill[/b]
D-Ranked Taijutsu
Prerequisite: 3 wit
A skill utilized by those on the path to mastery of their weapon, users of Seamless Skill are actively able to transition between offensive and defensive usage of the aforementioned weapon. By transitioning so seamlessly, the user is able to save a marginal amount of energy while attacking.

[b]*Spin[/b]
D-Ranked Taijutsu
Utilized when the user is vulnerable on the ground, this technique allows him/her to get up easily while expelling nearby weapons and people. To perform Spin, the user swings their legs around above them, causing them to spin around. This subsequently knocks away the objects and people in their proximity at a strength equal to the user's while allowing the user to get to get up.

[b]*Cartwheel[/b]
D-Ranked Taijutsu
By applying an otherwise basic movement to combat, users are able to close distance between themselves and their opponent using a cartwheel before striking. Being as simple as it sounds, users will cartwheel toward opponents before bringing their feet down on top of them with the momentum gained from the cartwheel. This technique can be used in rapid succession to close more distance.

[/spoiler]
[hr]
[center][b][big]History[/big][/b][/center]
Koukai grew up on a farm in the land of tea. The entire income of his family depended on the farm that they kept. Most of Koukai's life was spent taking care of the farm with his family. Koukai always saw his life as tiresome and boring. It was a nuisance. This is likely what gave him his bedhead and lazy look. Everyday he would wake up and spend all day working and what little time he had to himself was spent with family. Koukai couldn't stand being the lowest of the low. A peasant as he put it. 

They made a decent amount of money off what they grew. Merchants would often travel through Koukai's farm and buy food and such from his family and neighboring farmers. But that life did not last for long. Akio's crew raided Koukai's farm. He attempted to defend his farm but was struck down by Akio leaving a scar under his collarbone. When Akio turned to leave from a successful raid Koukai stopped him. He made an offer to the bandit. If he was willing to let Koukai join his group then Koukai would give him information on when the wealthiest merchants were scheduled to arrive to purchase from and sell to the village.

Akio agreed on one condition. Koukai had to prove his loyalty to the group. Without any hesitation Koukai cut down his father and mother. Walking into the house he found his siblings hiding. Koukai slaughtered them and brought the bodies outside for Akio to see. This was Koukai's chance to move up in the world. Akio was shocked with Koukai's work but saw potential in the boy. From that day forward Koukai was a member of the bandit group that destroyed his family's farm. His family's death was seen as simply another casualty from the raid and Koukai was assumed dead. Koukai quickly realized that nothing changed after joining the bandit group. He was still a 'peasant'. It wasn't enough to travel with greatness. Koukai wanted to control the group. Akio would be a puppet of sorts.
Shirai: 45 stats

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1959682/]ThatGuy[/url]
[b]Leader:[/b] [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=5642111/1/#new]Akio[/url]
[hr]
[center][big][big][b]Shirai[/b][/big][/big]

[I'll patch ya up... But it'll cost ya!][/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 17
[b]Gender:[/b] Male
[b]Height:[/b] 5'8
[b]Weight:[/b] 125
[b]Hair:[/b] Long unkempt blonde hair reaches down to Shirai's chin in the front and the top of his shoulders in the back.
[b]Eyes:[/b] Blue
[b]Physical Features:[/b] To say Shirai was a scrawny kid would be an accurate statement. Not only did he lack in the muscle department but his height served to make the lack of muscles that much more evident. On his chest he adorns a couple stab wounds one next to his belly button and the other on his side next to his rib cage. Shirai hasn't grown any facial hair yet and has a seemingly permanent smirk or smile on his face.
[b]Clothing/Accessories:[/b] Being a relatively poor kid for most of his life Shirai doesn't wear anything fancy. Reflecting his slacker personality Shirai wears loose black pants and torn up shoes with black socks. He wears a sleeveless white shirt with the words "Bandage for Hire" scribbled across the front. Though this shirt is usually covered by the heavy blue coat he wears over it. 
[b]Forehead Protector:[/b] N/A
[b]Personality:[/b] As much as he'd want you to believe it Shirai is not heartless. The kid is actually a pretty caring individual. But he's equally as selfish. Usually only helping people because he knows he can get some money out of it. The main reason he's stayed with the crew as long as he has was the pay. He's a joker to a fault. Always saying whatever he thinks is funny. Even if it would earn himself a beating. But annoying people to the point that they resort to hitting him just makes things even funnier for him. Another thing that might be noted is his laziness. Anytime the boy gets a chance to slack off he takes it. Being notorious for finding places to nap uninterrupted when he's supposed to be doing something. His personality often makes him the outcast of the group and he's okay with that. Having lived a good deal of his life on the streets he grew used to looking out for himself and only himself. Not only is he a medical prodigy but he is also quite clever overall. Not just in a formal aspect either. Shirai has a good deal of street smarts. Giving him a bit of a reputation as a street rat. 

[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Rank:[/b] C-rank
[b]Village:[/b] Tea Country
[b]Chakra Affinities:[/b] Raiton

[b]Stats[/b]
[list][*][b]Ninjutsu:[/b] 3
[*][b]Taijutsu:[/b] 3
[*][b]Genjutsu:[/b] 3
[*][b]Stamina:[/b] 3
[*][b]Control:[/b] 5
[*][b]Strength:[/b] 3
[*][b]Speed:[/b] 3
[*][b]Wit: [/b] 3
[/list]
[b]Equipment:[/b] In Shirai's backpack there is a medical kit containing: two scalpels, a pair of tweezers, 2 25-foot long rolls of gauze, 4 empty syringes, a needle with 10 feet of thread, two rags, a towel, A 25-foot long roll of tape, 10 alcohol wipe pads, a pair of scissors and a small bottle (8 ounces) of sterilizing alcohol.

[b]Combat Style:[/b] Shirai tries his best to stay out of fights. His role in combat is healing the wounded rather than making them. Though if forced to fight he knows very light martial arts. Not enough to warrant him a student in any particular style but enough to where he isn't completely helpless.
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[b]Abilities:[/b] [0/3]
[b]Ninjutsu Concentrations:[/b] (0/2)
[b]Taijutsu Concentrations:[/b] (0/2)
[b]Genjutsu Concentrations:[/b] (0/2)
[hr]
[center][b][big]Jutsu[/big][/b][/center]

[spoiler=Taijutsu]
[b]Proper disinfection[/b]
E-rank Taiijutsu
Prerequisite: Alcohol wipes, bandages
With the use of his alcohol pads Shirai can properly clean a wound before wrapping it with bandages to ensure it doesn't get infected. While a simple technique this can be vital when it comes to healing wounds without chakra.


[b]*Delicate Hands [/b]
D-rank Taiiijutsu
A simple medical jutsu, the user is able to handle things with great care, minimizing the risk of bruising or tissue damage, and also of breaking a delicate object they may be holding. More a passive manner of holding things than an actual jutsu, this technique requires no chakra to use, but by utilizing it, one may handle with even greater care.

[b]Quick stitch technique[/b]
D-rank Taiijutsu
Prerequisite: 3 Tai, Needle and thread
Shirai has learned how to quickly stitch wounds under pressure. With a steady and deft hand he can stitch minor wounds within half a post. Anything bigger will take a full post to stitch. This technique can be performed on himself (provided it be possible for him to reach the wound).

[b]Precise Incision [/b]
D-Rank Taiijutsu
Prerequisite: *Delicate Hands, 3 tai, 3 Wit, Scalpel
After plenty of practice Shirai can now make careful and precise cuts. Avoiding any arteries or veins (unless of course that's where the incision is to be made) he makes incisions with no error. This is a passive technique.

[b]Object Removal [/b]
C-Rank Taiijutsu
Prerequisite: *Delicate Hands, 3 Tai, Tweezers
Though it might seem like a straightforward process removing shrapnel and the like from a person's wound takes a very careful hand. Shirai knows how to keep his hand steady and remove things from inside a wound with tweezers keeping from fumbling and making things worse.
[/spoiler]

[spoiler=Basic Jutsu]
[b]*[color=cadetblue][Basic Jutsu • Clone Technique][/color][/b]
E-Ranked Ninjutsu
After completing a set of handseals, the user forms a slight chakra 'body', thus creating a single, massless clone. The clone created from this technique is very basic and will dissipate when hit with anything. These clones do not possess vital signs or a unique chakra signature, meaning they don't disrupt the environment, and anything on their person is superficial. The clone has 1 in each stat. They are limited to basic movements.

[b]*[color=cadetblue][Basic Jutsu • Transformation Technique][/color][/b]
E-Ranked Ninjutsu
After completing the needed handseals, the user of this technique will be able to alter their physical appearance to match that of another person. By consistently emitting chakra throughout their body, the user is able to keep their appearance adjusted at the cost of their stamina draining over time. As this technique is quite strenuous to uphold, experienced shinobi may see more clearly through this delusive disguise. This technique lasts for a number of posts equal to that of the user's stamina.

[b]*[color=cadetblue][Basic Jutsu • Remote Exploding Tag][/color][/b]
E-Ranked Ninjutsu
After doing the needed hand seal, the user is able to detonate an explosive tag. This is able to be used on an exploding tag that the user has imputed their chakra into prior and can only activate a single tag at a time. If more are needed, the tags explode in sequence, starting with one of the user's choice.

[b]*[color=cadetblue][Basic Jutsu • Act of Tree Climbing][/color][/b]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

[b]*[color=cadetblue][Basic Jutsu • Act of Water Surface Walking][/color][/b]
D-Ranked Ninjutsu
A variation of the Act of Tree Climbing technique, this jutsu requires the user to focus a precise and balanced amount of charka into the soles of his/her feet. By doing so, the user is able to walk on the surface of water as though it were a solid surface. Users with low control 2 or lower are much more likely to fall through the surface of the water, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

[b]*[color=cadetblue][Basic Jutsu • Kai Release][/color][/b]
D-Ranked Ninjutsu
A rather simple technique that allows the user to escape from a genjutsu. The stat requirements for this technique can be found in the [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=?p=1470255&t=4614107]genjutsu rules.[/url]

[b]*[color=cadetblue][Basic Jutsu • Change of Body Stance Technique][/color][/b]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 20 yard radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.

[/spoiler]

[hr]
[center][b][big]History[/big][/b][/center]
Shirai was borne to two members of the Yakuza. His father was the leader of a small branch in the area and his mother served as an underground doctor for the group. That being said money was never an issue in the family. While they were not living luxurious they were better off than most in the town. Growing up Shirai idolized his mother. She saved lives every day. At a very young age he tried to imitate her. His mother noticed and taught him some of the basics of medical work. It took years but he eventually was able to do some minor jobs himself. Though he never did so on an actual person. 

Age thirteen is when his life started to change. Shirai accidentally blabbed some information on the Yakuza's actions which resulted in multiple deaths. The actions of the group were table talk at his house so sometimes he forgot just how important the information was. Normally this would result in Shirai's death despite his age. Even though he was the son of their leader the Yakuza demanded the kid's blood. Shirai's parents could not bring themselves to give up the boy. Giving him a good deal of cash and some medical supplies they smuggled him out of the village. Shirai would have to live on his own from then on. Never to see his parents again.

The cash lasted him a while but eventually he ended up on the streets. It was there that he learned to con people out of their money. But that wasn't the only way he kept himself alive. He became an underground doctor much like his mother. Charging high prices Shirai patched up anyone willing to pay. Between that and conning people he got buy just fine. Though with the occasional ass kicking from unhappy civilians. After getting stabbed from a deal gone wrong Akio saved the boy. Noticing how well he patched himself up Akio offered the boy a spot in his crew. They were in need of a medic. After a bit of haggling Shirai agreed to tag along as a medic but not a member of the crew.

However it wasn't long before he became an unofficial member of the crew. Sure just about everyone hated the kid but there was no denying he was important to the crew. Even as a new member joined. Tsubaki. Out of everyone in the crew Shirai got along with her the best. It wasn't long before they became close friends. They built a reputation as a really good medical team in the crew. Everyone felt safe knowing those two would be there to patch them up. Naturally when the girl was kidnapped by some Yakuza and tortured Shirai was the one to lead the charge. Knowing the most about the streets and the organization he was able to track her down. Even going so far as to be willing to die trying to save her. But thankfully Akio showed up and rescued both of them. After that incident things have been a little tense between the Yakuza and Akio's crew. Despite the truce that was made. 
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

User avatar
Valkier
Posts: 3325
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Revamp Guide

Post by Valkier » Sat Jul 08, 2023 9:19 am

Amy:
Sun Jun 25, 2023 12:04 am
I swear these revamps will be the death of me. I also need no codes for both companions, Kiyo, and Tsubaki and none of them have the quote option

If this is an annoying process I really only need Tsubaki and Kiyo, I put them all here just in case but those are the only two I actually NEED right now

Tsubaki - 236 stats - 146/159 points
Kiyo - 48 stats - 69/69 points

Minori - 44 stats - 0/0 points
Rai - 224 stats - 138/271 points
Rai Companion Kuro - 34 stats
Rai Companion Toraeru - 28 stats
Tsubaki: 196 stats + a perk slot

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=845229/]Amy[/url]
[b]Points:[/b] 146/159
[b]Prestige Perks:[/b] 0/0
[b]Stat Trainings:[/b] (0/50)
[hr]
[center][big][big][b]Katō Tsubaki[/b][/big][/big]

Having a soft heart in a hard world takes courage and strength.[/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 19

[b]Gender:[/b] Female

[b]Physical Features:[/b] Tsubaki stands at an average height, about 5’6” and is rather slim at about 135lbs.  She has nice, well developed curves and not large but toned muscles due both to her training in Kumo as well as living her life as a bandit.  Her skin has browned in recent years from living mostly outdoors though dark would still never be quite the right word to describe her.  Honey brown hair only accentuates her deep hazel brown eyes.  Cascading down to her shoulder blades with bangs that end around eye level, very few of her ends are even, as cutting her own hair is not as easy as one might expect. Despite its length, she rarely keeps her hair down as it usually gets in the way, instead wearing it up in a bun or ponytail most of the time.

The more years she accumulates as a bandit, the more marks of one she bears, though so far she has been spared from anything too large. A slightly crooked nose and fingers, and thin white lined scars scattered across her hairline and wrists remain the worst visible ones so far.  To date, her biggest scar is mostly invisible, hidden in the hair on the back of her head.  Only when her hair is parted just so does the line of missing hair become noticeable.

[b]Clothing/Accessories:[/b] Comfort is king for the bandit girl.  Fashion is simply not practical when running around the woods all day.  A pair of black pants that are nearly skin tight through the knees and that flare off after that until they reach her shoes, covering them completely. On top she wears t-shirts of different colors, often an icy blue, emerald green, or burnt orange. The shirts tend to have deep necklines and are sleeveless. Over her t-shirts she tends to wear a blue-ish grey vest or a large green sweatshirt when its colder.

She wears a pair of black and royal blue closed toe shoes on her feet with elastic straps rather than laces. When it’s even colder out she wears an old coat, dark grey in color, that reaches her knees and buttons up the front.

[spoiler=Tsubaki][center][img]http://i125.photobucket.com/albums/p52/tomboy99952/NSRP/MyStyle15_zpsf49acfc0.jpg[/img][/center][/spoiler]

[b]Personality:[/b] Tsubaki is complicated and simple all at the same time, which all in all just makes her confusing.  At her core, she’s the nicest person you could ever find with morals that run deeper than most can understand.  Though she is generally a nice and pleasant person, she might not help everyone she comes across.  But for those who she is loyal to, for those who she loves and who own a piece of her, Tsubaki would do anything and everything within her power for them.  Be it a kind word or a strong hand she will always step up to the plate for those she cares about, often at the risk of her own safety.

Recently though, she has undoubtedly been developing an issue with authority.  Whether this stems from a lack of rebellion during her teenage years in the hidden village or everything that she went through to get where she is, or even maybe an exhaustion over feeling like a protected victim, the knowledge doesn’t lessen the attitude.  Rolling eyes, heavy sighs, and a general argumentative air about her, Tsubaki is only getting worse at following orders when she decides there is a problem with it, when she decides that she doesn’t agree.  Maybe it makes her feel like a child, or makes her feel useless or powerless, but no matter what it is she will break away, leading to a worse attitude on her end and a tension that is getting harder and harder to live with. Currently unable to accept following order blindly anymore.

Tsubaki’s battle tactics change depending on the situation.  As a bandit there are times she’s a fighter and times she’s a medic.  As a fighter she’s fast and she’s the one to draw people out, expose their openings, rarely the one to get the final strike in.  As a medic she is fast and to the point.  Efficient and effective.  But no matter what mode she is in, she is serious and calm.  In control of her emotions under the weight of the lives that hang in the balance under her control.
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Village:[/b] [s]Kumogakure no Sato[/s]
[b]Rank:[/b] B-Rank Missing Nin

[list][*][b]Ninjutsu:[/b] 35
[*][b]Taijutsu:[/b] 25
[*][b]Genjutsu:[/b] 20
[*][b]Stamina:[/b] 30
[*][b]Control:[/b] 35
[*][b]Strength:[/b] 24
[*][b]Speed:[/b] 34
[*][b]Instinct:[/b] 33
[/list]
[b]Equipment:[/b] 5x Kunai on right hip holster
10x Paper bombs in a pouch on her left hip

On her back she carries a pack that contains her collection of medical equipment held closed by a buckle. The following are all contained in said pack:
1x Collapsible bowl
3x Water purifying tablets
1x Suturing kit including eight needles and 2 spools of 100ft stitching thread
2x Scalpels
3x Sealed 5/8 syringes with needles
5x Extra scalpel blades
1x Pair of scissors
1x Pair of hemostats
1x Thermometer
1x Pen light
1x 50ft roll of gauze, four inches wide
1x 20ft roll of medical tape, two inches wide
5ft of rubber tubing to be used for tourniquets
4x 1ft long wooden sticks to be used for splints
1x 12x12in towel
Her forehead protector with the symbol crossed out

[b]Companions:[/b] (0/1)
[b]Affinity:[/b] Suiton
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[table=2, Abilities][b]First Ability[/b][c]
[c][b]Second Ability[/b][c]
[c][b]Third Ability[/b][c][/table]
[table=2, Concentrations][b]Ninjutsu[/b][c][quote=Iijutsu]This concentration allows for the user to user chakra to affect the biological processes of a living creature. This includes modifying, speeding up, or slowing down the biological processes. Iijutsu is known for it's advanced nature and requires precise chakra control to work effectively. It can be differentiate from normal techniques by the faint light green colour of the chakra used in Iijutsu techniques.[/quote][quote=Suiton][color=dodgerblue][b]Suiton Affinity[/b][/color]
A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the suiton affinity. Suiton has an [color=dodgerblue][i]enveloping[/i][/color] effect.[/quote][c]
[b]Taijutsu[/b][c][quote=Arts of Medicine]This user has educated themselves in traditional medicine, and is able to treat and care for wounds in methods taught to medicine men and doctors that don't utilize chakra.[/quote][/table]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Ninjutsu][spoiler=Suiton Ninjutsu][spoiler=D-Rank][quote=D-Rank]*[color=dodgerblue][b]Suiton • Defensive Barrier[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will spray water created from the inside of their chest through their mouth. Once the water is expelled, it will form an umbrella shape that is concave to the user and about two meters in diameter. This defense is somewhat solid and can be formed in any direction the user can spit, up to five meters away. The defense is shot at a speed of 5 and has a strength of 5 and unless completely destroyed it lasts for three posts before falling lifelessly to the ground.

*[color=dodgerblue][b]Suiton • Wet Spot[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will expel a 3 meter diameter sphere of water from their mouth at speed of 5 up to 10 meters away. Upon impact it will burst spilling all over the immediate area making it extremely slippery. Those without 5 taijutsu or higher will not be able to hold their footing on this wet spot and will slip around.

*[color=dodgerblue][b]Suiton • Water Orb Technique[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will form a dense ball of water approximately 6 centimeters in diameter in their hands. Upon lurching forward, they will release the ball towards an opponent up to 10 meters away at a speed of 6 and with a strength of 4.

*[color=dodgerblue][b]Suiton • Propel Leap[/b][/color]
[i]D-Rank Ninjutsu[/i]
After channeling chakra into their hands the user will fire two jets of water from their hand, essentially hurling and propelling themselves in the opposite direction of their jets as if thrown by a strength of 5. Can be used once to throw themselves with 5 strength.[/quote][/spoiler][spoiler=C-Rank][quote=C-Rank]*[color=dodgerblue][b]Suiton • Clone[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals the user creates a clone of themselves comprised completely of suiton chakra. This clone is incapable of jutsu, however it's liquid nature makes it a very capable taijutsu combatant. This clone lasts for 5 posts. [list][*][b]Taijutsu:[/b] 6[*][b]Stamina:[/b] 8[*][b]Strength:[/b] 7[*][b]Speed:[/b] 6[/list]

*[color=dodgerblue][b]Suiton • Crashing Wave[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals the user expels a massive tidal wave of water 10 meters wide and nearly 5 meters tall. This wave travels forward at a speed of 10 and with a strength of 10 for up to 15 meters before losing it's steam and failing.[/quote][/spoiler][/spoiler][spoiler=Iijutsu][spoiler=E-Rank][quote=E-Rank][b]*[color=#008b5e][Iijutsu • Thermometer][/color][/b]
E-Ranked Ninjutsu
This simple technique is utilized by medical-nin in place of traditional thermometers, although it is not as accurate. After forming a single handseal and focusing chakra into an object in his/her hand, the user can place it within the mouth (or rear) of the patient. If the patient's temperature is above normal body temperature, the chakra within the object will clump together near the top of it, while if the body temperature is below average, the chakra will form much lower down on the object. This technique can be held as long as the user has chakra.[/quote][/spoiler][spoiler=D-Rank][quote=D-Rank][b]*[color=#008b5e][Iijutsu • Sterilization Technique][/color][/b]
D-Ranked Ninjutsu
As sanitation cannot always be guaranteed in field operations, this technique provides a quick substitute to traditional sterilization methods. After focusing chakra into his/her hands, the user will channel the chakra throughout his/her upper body (torso, arms, hands, face). This chakra will chew away at harmful bacteria and other foreign bodies on the skin, cleansing it until it is thoroughly sterile, and can be spread to objects, most commonly surgical tools. Of course, this takes both concentration and time, and in order to sterilize the entire upper body, it will take a duration of one (1) post. Users of this technique can also choose to sterilize certain parts of their upper body or the wounds of another person instead for a lesser concentration period. Once they are sanitized, they remain this way until coming in contact with more bacteria.

[b]*[color=#008b5e][Iijutsu • Oxygen Flow][/color][/b]
D-Ranked Ninjutsu
Simple in its form yet highly effective in practice, the [i]*[color=#008b5e][Iijutsu • Oxygen Flow][/color][/i] technique allows its users to clear obstructed airways, to perform less extensive CPR, and to give cells the oxygen they crave. After focusing chakra into the hands, the user will place both over the target's chest (through the back works as well). By allowing the chakra to be channeled throughout the lungs and up through the air ways, any unseen, solid or liquid obstructions will be cleared from these passages and ejected through the mouth, allowing the patient to breathe more easily. Additionally, the hands can be placed over the heart to help oxygenate the body's cells. In this instance, users must be much more careful, as over-oxygenating cells can cause more harm than good. This technique takes the entirety of one post to perform.

[b]*[color=#008b5e][Iijutsu • Blood Clot Technique][/color][/b]
D-Ranked Ninjutsu
This highly useful field technique is applied to bleeding wounds to help encourage the coagulation of the blood. After focusing chakra into his/her hands, the user will hover them over the bleeding wound and begin to channel chakra through it. The chakra will began to thicken the blood, causing it to clot. Wounds must be dealt with one at a time, and the number of wounds that can be tended to within the three (3) posts that this technique lasts depends on their size. Small wounds take very little time to clot, while moderate wounds take one (1) post of concentration to clot, and large wounds take two (2) posts to clot. Although this technique stops the bleeding, the wound remains vulnerable and will require further care after this has been performed.

[b]*[color=#008b5e][Iijutsu • Chakra Stitching][/color][/b]
D-Ranked Ninjutsu
When traditional stitching supplies aren't available, *[Iijutsu • Chakra Stitching] truly shines. After performing a short set of handseals, the user will gently place his/her index finger at the base of the patient's wound. Once this is done, the user will lift his/her finger and touch it to the other side of the wound, causing a visible 'stitch' of chakra to appear. This is repeated until the wound has been pulled together. Although precision is key, this technique can still be performed relatively quickly. Small to moderate wounds take very little time to stitch, while large wounds will take one (1) post of work to mend. This technique drains a minuscule amount of chakra from the person it is attached to in order to keep the stitches going, theoretically, ad-infinitum, and can be cancelled at any time by the user with a single handseal. Any intensive or strenuous movements will cause the stitches to break.

[b]*[color=#008b5e][Iijutsu • Bandage Technique][/color][/b]
D-Ranked Ninjutsu
Prerequisite: *[Iijutsu • Sterilization Technique]
A simple yet vital medical technique, the *[Iijutsu • Bandage Technique] provides its users with the ability to create makeshift bandages out of any suitable material they desire. After channeling chakra into an object (such as a leaf, piece of cloth, etc.), the user is able to apply it to the wound of a patient. Once applied, the selected object will adhere to the flesh around the wound, protecting it from bacteria and other harmful foreign bodies. Objects used for the bandage technique are automatically sterilized in the process. These bandages drain a minuscule amount of chakra from the person it is attatched to in order to keep them stuck on, theoretically, ad-infinitum, and can be cancelled at any time by the user with a single handseal. While not as effective at stopping bleeding as the [Iijutsu • Chakra Stitching] technique, they hold on much better in the case that strenuous movement is necessary.[/quote][/spoiler][spoiler=C-Rank][quote=C-Rank][b]*[color=#008b5e][Iijutsu • False Death][/color][/b]
C-Ranked Ninjutsu
[b]Prerequisite:[/b] 5 Iijutsu
This simple ninjutsu is comprised of the user's knowledge of the human body and the ability to mask all vital signs. By focusing chakra throughout the body to preserve its function while in this state, the user can appear to be dead as long as they have chakra to spare. This act can seem very realistic to the untrained opponent, but is foiled by sensor techniques, certain doujutsu and jutsu, and the [i]*[color=#008b5e][Iijutsu • Medical Diagnosis Technique][/color][/i] technique.

[b]*[color=#008b5e][Iijutsu • Numbing][/color][/b]
C-Ranked Ninjutsu
This field-oriented technique is used in place of typical anesthetics when they're not at hand. After focusing chakra into the hands, the user will place them over a group of muscles. As the chakra is channeled through the chosen area, numbness will begin to creep throughout it, beginning with the flesh before seeping into the muscle below. Small areas of numbness require very little time, while medium-sized areas (equivalent to half a limb) require one (1) post to numb, and anything larger than an entire limb requires two (2) posts of concentration to numb. This numbing begins where the user has placed his/her hands and spreads outward until the hands are removed. The numbness can only cause pain equivalent to being stabbed with a kunai to be nullified. Once numbed, the effects last for four (4) posts before fading.

[b]*[color=#008b5e][Iijutsu • Medical Diagnosis Technique][/color][/b]
C-Ranked Ninjutsu
[b]Prerequisite:[/b] 5 Iijutsu
Perhaps one of the most important Iijutsu techniques to date, the [i]*[color=#008b5e][Iijutsu • Medical Diagnosis Technique][/color][/i] allows its users to probe another's body in search for medical answers. After focusing chakra into his/her hands, the user will begin to channel it into the patient's body. Using this chakra as an internal extension of his/her hand to feel for abnormalities and other issues, the user is often able to determine the problem after some time and concentration. In order for a thorough examination to provide sufficient answers, the user will focus for up to one (1) post, seeking signs of internal and external damage, organ malfunction and disease among other ailments. Although skilled medical-nin have the possibility to work faster, skill cannot be substituted in for thoroughness.

[b]*[color=#008b5e][Iijutsu • Basic Antidote Technique][/color][/b]
C-Ranked Ninjutsu
[b]Prerequisite:[/b] User's averaged Instinct and Control stats must be 10 or above
A useful, but particularly taxing technique, the [i]*[color=#008b5e][Iijutsu • Basic Antidote Technique][/color][/i] is performed on poisoned patients. After focusing chakra into his/her hands, the user will make a small incision (with a knife, scalpel, etc.) on the patient and then place his/her hands over the new wound. As this chakra is channeled into the body, it extracts the poison out of it and into the user's palm. After one (1) post of the extraction process, the user will remove his/her hand, and place it over a container of some sort (anything that can bear liquid). From here, the liquid poison will be ejected from the hand along with the remaining chakra that was used to extract it. As this chakra interacts with the poison over the course of a second post, its molecules will be rearranged to form the antidote for the poison in question. This works only on C-Rank or lower poisons. The antidote takes a total of three (3) posts to fully rid the body of the poison.

[b]*[color=#008b5e][Iijutsu • Imperfect Cure][/color][/b]
C-Ranked Ninjutsu
[b]Prerequisite:[/b] [i]*[color=#008b5e][Iijutsu • Basic Antidote Technique][/color][/i]
Formulated to work in conjunction with the [i]*[color=#008b5e][Iijutsu • Basic Antidote Technique][/color][/i], [i]*[color=#008b5e][Iijutsu • Imperfect Cure][/color][/i] extends upon the antidote created in the aforementioned technique. Once the antidote has been concocted following the description of the [i]*[color=#008b5e][Iijutsu • Basic Antidote Technique][/color][/i], the user will begin to channel additional chakra throughout the antidote to make it especially potent. This increased potency not only rids the body of the C-Rank or lower liquid poison that was in the body over the (3) posts it takes to work, but also induces an immunity in the patient which lasts for seven (7) posts.

[b]*[color=#008b5e][Iijutsu • Blood Transfer Technique][/color][/b]
C-Ranked Ninjutsu
A simple technique that requires its users to sacrifice a little to save a life, the[i]*[color=#008b5e][Iijutsu • Blood Transfer Technique][/color][/i]does exactly what its name suggests. To prepare for this procedure, the user must make a small incision into the patient's body and follow by opening a vein. Once the vein has been open, the user will begin to channel chakra into it. Over the course of one (1) post, the patient's blood will gain density and stabilize itself. Users of this technique must be aware that their own blood will dilute over the duration of this technique, as it is essentially transferring blood from their bodies to the patient's. No more than 1 liter (2 pints) of blood can be transferred using this technique without severe repercussions for the user.

[b]*[color=#008b5e][Iijutsu • Bone Fracture Technique][/color][/b]
C-Ranked Nintaijutsu
[b]Prerequisite:[/b] [i]*[color=#008b5e][Iijutsu • Chakra Scalpel][/color][/i]
Once the [i]*[color=#008b5e][Iijutsu • Chakra Scalpel][/color][/i] has been activated, users may choose to use this jutsu as an alternative to the aforementioned technique's usual action. When in close range, the user will attempt to jab his/her charged hand at the opponent, seeking to connect with a bone. If successful, the chakra will be released into the opponent's body as a sharp, precise burst to the area of contact, causing the bone to fracture. If this area is struck again in the same spot, the bone will inevitably break. This technique does not harm anything but the bone—not even the skin—and is dispelled after three (3) posts or until contact with the opponent is made. However, since both hands are charged, the user has two chances with this technique per use (one per hand).[/quote][/spoiler][spoiler=B-Rank][quote=B-Rank][b]*[color=#008b5e][Iijutsu • Chakra Scalpel][/color][/b]
B-Ranked Ninjutsu
Perhaps one of the most dangerous and revered Iijutsu honed by medical-nin, the [i]*[color=#008b5e][Iijutsu • Chakra Scalpel][/color][/i] is no precision instrument. After performing the necessary handseals, the user will begin to focus an ample amount of chakra into his/her hands. Once charged with chakra, the user will attempt to place his/her hands on the target. If the user is able to connect the entirety of his/her palm, the chakra will be released into the opponent's body, slicing tissue, organs and veins up to 4 inches from the surface in an area roughly the size of the user's hand. The skin remains unblemished by this technique, as it only causes small to moderate [i]internal[/i] wounds. As this technique is dangerous and mostly uncontrolled, the precision needed to kill instantaneously is lost. The chakra used in this technique is highly visible when first activated and emanates from both hands for a duration of three (3) posts or until contact with the opponent is made.

[b]*[color=#008b5e][Iijutsu • Bone Regeneration Technique][/color][/b]
B-Ranked Ninjutsu
Although simple to explain, the [i]*[color=#008b5e][Iijutsu • Bone Regeneration Technique][/color][/i] requires both skill and patience in order to mend the fractured or broken bones of patients. After focusing chakra into the hands, the user will begin to channel it through the area of the break or fracture. As this chakra makes contact with the bone, it will stimulate the calcium production of the body and begin to mend the bone. To mend small-to-medium breaks, it takes one (1) post of concentration, while fractures are usually very quick to mend. Multiple breaks can be mended during the use of this technique as it lasts for a total of five (5) posts or until canceled. Users should beware that, like other regenerations of this kind, the nutrient stores of the patient's body are being depleted during its use, and too many uses of this technique in a short span of time can cause serious damage.[/quote][/spoiler][/spoiler][/spoiler]


[hr]
[center][b][big]History[/big][/b][/center][spoiler=Historical Accounts][spoiler=Life In the Village]Tsubaki was always the person least likely to abandon her village for a life of running around aimlessly, looking for something more. Both of her parents were Shinobi and Tsubaki was never really given the chance to do anything else which is what most likely started the series of events that led Tsubaki to leave her village behind. It wasn’t that she was completely against joining the Academy but she would have appreciated being asked. She drew much attention in the Academy due to her sweet nature and endearing attitude. Most teachers thought it would eventually go to her head but much to their surprise, Tsubaki always took the attention in stride and stayed very much grounded.

To the surprise of herself, she excelled in the Academy and merely claimed it was genetics when she was praised on her fast learning. The first clue that led Tsubaki to believe she was in the wrong place was her lack of conviction for learning any one thing. All it took was one student praising one style or weapon for Tsubaki to try her hand at it, thinking that maybe that was where her passion was. Without fail, though, it wouldn’t work out and she would move onto something else. This left her average with nothing special to show for all of her work except for a strong ability to predict what others were going to do.

Her well-rounded ability was what enabled her to be able to graduate to a Genin. She had entertained mild hope that her parents would let her quit one she graduated. It was more than enough for her but it didn’t seem to be enough for them. She was thrown onto a team of Genin she didn’t know and was forced to make nice and constantly train. The one thing her parents could never say was that she did anything half-heartedly. She didn’t want to train but she did and she threw herself into it. Her strength intensified and so did her brain as she studied what others did and how they worked. As expected her team loved her and unbeknownst to her, the two young gentlemen on her team had childhood crushes on her. Their advances were no use though, no matter how obvious they were, Tsubaki never understood their game and thought them as only being polite.

Constantly encouraged to choose a style and become more specialized, Tsubaki resisted it. She was already being forced into something she didn’t want, a lifestyle she didn’t choose and the last thing she wanted was to try to develop a style that would only take up more of her time. She did just fine with her basics even though her parents would beg to differ. To make them happy, she did branch off into Iijutsu, knowing her team needed someone with medical knowledge. With her sweet attitude, the role fit her well but the extra work did nothing but harden her further against the village she was supposed to love.

By the time the Chuunin exams came around, Tsubaki was the best member of her squad. No one knew her distaste for the life though and she couldn’t blame them as a smile was only seen on her face. The Chuunin exams were the last straw though. The level of fighting, the pain, the blood, and the general aspect of what the rest of her life would be finally caused the realization to appear that the only way out of this life was to leave. Her parents wouldn’t listen to her, she had been trying for years to make them listen. No, it was time to take things into her own hands. Her team passed the exams, of course, and given their level of skill were sent on gradually harder and harder missions. Still constantly faking her good attitude, Tsubaki started watching and waiting for the perfect moment to leave, to go experience something new.

Months and months after passing exams, the perfect opportunity announced itself. Sent on a retrieval mission far outside the gates of Kumo, there would be no better time. The Genin they were bringing home was easy enough to catch and Tsubaki thought it a fair trade – him for her. He actually managed to badly injure one of her teammates before they had him under control. Shouting that she needed supplies to help her wounded comrade, she ran off into the woods and just didn’t stop. They were near enough to the country line that she would be long gone before her group reached home considering one wounded and one to keep an eye on the Genin.

It was days before she stopped running, ending up somewhere in the midst of Bear Country eventually. Her nerves were shot and she was exhausted and dirty, but she felt free. She didn’t stop though, she was too close for comfort. After resting for a day or two she continued moving, making her way through the small countries before eventually making it to Tea Country where she finally felt as relaxed as she could feel. She had heard things during her early travels of being hunted but she blended in enough that no one ever got close. She couldn’t imagine being followed all the way to Tea Country but she couldn’t know for sure. It was where she stayed now, still on edge and unsure of what to do with herself. She had no idea what she was doing and she was too nervous to travel far. Her pride and anger at her parents were the only things stopping her from going back at the moment.[/spoiler][spoiler=Life After the Village]In the early days of being out of Kumo and trying to settle down, Tsubaki got on a ship bound for some far off country. She didn’t care where it was going only that it was taking her further away from Kumo and everything she hated. It was only by her own poor luck that she got trapped on the ship from hell. The ship of the damned.

A missing ninja from Konohagakure no Sato by the name of Enma had chosen her ship to terrorize. He had taken a particular interest in her. Seemed to be amused by her attempts to protect the boy she had fallen for. Despite everything though, Tsubaki had been unable to make a difference, unable once again to take control of her life. Everyone was slaughtered in front of her before she was knocked out by Enma and taken to an uninhabited island.

On this island, she went through things that she still did not remember. Things came to her in pieces still, certain memories still burned into her brain. Ones that came back and haunted her from time to time. With no memory of how she got off the island, Tsubaki had woken up back in Tea Country. Back where she started. After doing a few patch jobs on the street and realizing it wasn’t working, Tsubaki picked up a job helping out a local dive bar in exchange for board and food. It was here that she met Akio.

Coming in for drinks with a portion of his crew, he had taken a liking to her after she stood up to him. She had taken a liking to him as well. Despite being a big bad bandit, he was kind to her. He offered her a place in his crew and she accepted, despite the anxiety over it. It wasn’t an easy transition. She had been scarred by what happened to her and it took her a long time to warm up to the crew but it happened, slowly. Especially when the camp’s current medic, Shirai, took a liking to her. His goofy personality and constant teasing aggravated her and brought her out of her shell. Bringing them closer together.

Together with the crew, Tsubaki has been through a lot.  She has saved and been saved.  Been put in more danger than she would have ever have imagined but she would never change anything.  Despite the danger, despite the struggles, the fighting, the arguments, Tsubaki is home when she is with Akio and Shirai and the crew.  Between the kidnappings and the fighting and the hiding of her budding romance with Shirai...she knows that she could never leave them.
[/spoiler][/spoiler]

Kiyo: 120 stats

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=845229/]Amy[/url]
[b]Points:[/b] 69/69
[b]Personal Renown:[/b] 120/120
[b]Coupon:[/b]
[b]Companions:[/b] (0/1)
[hr]
[center][big][big][b]Araki Kiyo[/b][/big][/big]

[To be outstanding...Get comfortable with being uncomfortable.][/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 19

[b]Gender:[/b] Female

[b]Height:[/b] 5’6”

[b]Weight:[/b] 140lbs

[b]Hair:[/b] Kiyo’s hair is black and is cut fairly short and asymmetrical.  On the right side her hair just brushes her shoulder while on the left side it reaches about mid-neck length.  Slightly shorter than even that in the back, all of the ends are jagged and uneven.

[b]Eyes:[/b] Dark green eyes.

[b]Physical Features:[/b] Though relatively tall, Kiyo is a smaller woman all around.  Athletic and lean, she’s quite toned though no one would ever call her muscular or guess that she had any strength to her.  Slightly tanned, Kiyo tends to always have an amused look on her face.  Bright eyed, it looks as though Kiyo is always looking for a way to amuse herself, normally at the expense of others.  It doesn’t make a lot to make her smile, especially with a small smirk always pulling up the right side of her her mouth.

She has several scars across her body, the marks of any successful ninja.  The only significant ones are the triple ones on her right forearm from when she had to fight a large wildcat.  The other is one that crosses upwards on her left hip from a sword-wound during her early days as a Special Jounin.

[b]Clothing/Accessories:[/b] Kiyo has gone through many clothing changes in her life from not caring to what she wore to over analyzing down to the shade of color she was wearing.  Now, she’s pretty relaxed about what she wears usually dressing in a low-cut patterned Kimono that normally only reaches her knees.  A belt the width of her palm laces around her waist and holds her ninja tools.  On her feet are simple and light black sandals.

Occasionally, she’ll dress lazily in a pair of very light linen pants, black in color.  Along with that she’ll wear a form fitting v-neck shirt with cap sleeves.

[b]Forehead Protector:[/b] Worn loosely around her neck usually though she ties it in place on her forehead when going on a mission or doing any official business.

[b]Personality:[/b] When Kiyo was a child she wasn’t quite the trouble-maker of her class but she wasn’t far off.  Instead, she was the one who sat off in the corner, laughing at the trouble-maker and saying sarcastic remarks to herself.  Often, those around her caught onto what she was saying and enjoyed laughing along with her which only served to worsen her sarcastic attitude over the years.

Along with discovering the enjoyment of using sarcasm, Kiyo discovered that she quite enjoyed making others uncomfortable.  Not by making them do anything embarrassing or dangerous...well, normally not embarrassing or dangerous.  She claimed that it was to help them overcome something that was holding them back but at first it was purely for her own enjoyment.  Over the years though, the more she said it, the more true it became true for her.

Though rare, normally only occurring on dangerous missions, Kiyo has been known to have her serious moments.  In these times she as professional as they come and it’s what has allowed her to press on to Special Jounin despite her generally ornery seeming attitude.
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Rank:[/b] Sp. Jounin
[b]Village:[/b] Kirigakure no Sato
[b]Chakra Affinities:[/b] Fuuton

[b]Stats[/b]
[list][*][b]Ninjutsu:[/b] 6
[*][b]Taijutsu:[/b] 4
[*][b]Genjutsu:[/b] 6
[*][b]Stamina:[/b] 7
[*][b]Control:[/b] 7
[*][b]Strength:[/b] 5
[*][b]Speed:[/b] 6
[*][b]Wit: [/b] 7
[/list]
[b]Equipment:[/b]
x30 Shuriken in two holsters, one on each hip
x20 Kunai in two holsters, one on each hip behind her Shuriken
x50 Senbon in a pouch on her back right hip
x1 Hunting style knife in a clip on her back left hip.  The handle is six inches long and the double serrated blade is eight inches long.
x6 Flash bombs in a small pouch on her left hip in front
x6 Smoke bombs in the same pouch as her flash bombs
x3 Explosive tags lining the inside of her belt

[b]Combat Style:[/b] Kiyo’s personality travels easily into her style of fighting.  She’s loud, an antagonizer, using her wit and sarcasm to confuse and annoy her opponents.  Despite being a Special Jounin she hasn’t quite delved into a single style, still exploring her options.
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[b]Abilities:[/b] [0/3]
[b]Ninjutsu Concentrations: (1/3)[/b][quote=Fuuton]
This user has learned to use the [color=lightgreen]Fuuton[/color] affinity, allowing them access to Fuuton jutsu. Fuuton jutsu are known for their ability to cut, disperse and enhance.[/quote]
[b]Taijutsu Concentrations: (0/2)[/b]
[b]Genjutsu Concentrations: (0/3)[/b]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Ninpou][quote=D-Rank][b]*[color=cadetblue][Ninjutsu • Chakra Rope][/color][/b]
D-Ranked Ninjutsu
A supplementary technique used to create a raope of chakra, this technique begins with a short set of handseals. Once these have been completed, the user will hold their arms apart and form the rope between them. The rope can be variable lengths to a max of 3 meters in length. It is highly resistant to cutting by any normal object and can resist weak strength techniques quite well. The rope, while resilient, does not provide any defense and finds its use in tying up people or animals, as rope usually does. The rope lasts for a time equal to the user's stamina stat (to a maximum of 7).

[b]*[color=cadetblue][Ninjutsu • Hidden Needles][/color][/b]
D-Ranked Ninjutsu
Upon forming the necessary handseals, the user will focus chakra into theirs mouths and into senbon within 2 feet of their position. The senbon will be summoned into the user's mouth, where they can be spit out at a speed of the user's Control up to a max of 3. The maximum distance these senbon travel is thirty yards.

[b]*[color=cadetblue][Ninjutsu • Chakra Burst][/color][/b]
D-Ranked Nintaijutsu
A technique utilizing raw chakra, the Chakra Burst technique creates additional concussive force when striking. After channeling chakra into his/her fist, the user will attempt to make contact with the opponent. In the event that the strike is successful, the impact, beyond just being a normal punch, gains ½ the strength of an exploding tag.

[b]*[color=cadetblue][Ninjutsu • Tracking Device][/color][/b]
D-Ranked Ninjutsu
The most basic tracking technique available, Tracking Device requires the user to first imbue a strand of their own hair with chakra. Once this has been done, s/he will place it on their target. The user can track the general location of the strand of hair as long as it remains within a mile, at a minimum distance of 100 yards, of where s/he is currently. Otherwise, the chakra will dissipate at the end of six (6) posts.

[b]*[color=cadetblue][Ninjutsu • Speedster][/color][/b]
D-Ranked Ninjutsu
A technique focused on boosting the user's speed, Speedster begins with a set of handseals. After they are completed, the user will focus chakra throughout their legs to stimulate them. With this extra stimulation, users are able to run more quickly (+1 speed) at the cost of their control over other techniques (-1 control). This technique lasts for three (3) posts[/quote][quote=C-Rank][b]*[color=cadetblue][Ninjutsu • Bind][/color][/b]
C-Ranked Ninjutsu
[b]Prerequisite:[/b] [i]*[color=cadetblue][Ninjutsu • Chakra Rope][/color][/i] and 6 control
A technique utilizing Chakra Rope, Bind allows users to bind opponents at a range. After forming the necessary handseals and taking hold of the rope created in Chakra Rope, users gain limited control over the rope's range of movements. While most of the movements are fairly basic, the user can use this additional control to wind the rope around an opponent's body, binding them with a rope as strong as mentioned in Chakra Rope.

[b]*[color=cadetblue][Ninjutsu • Dance of the Crescent Moon][/color][/b]
C-Ranked Nintaijutsu
[b]Prerequisite:[/b] [i]*[color=cadetblue][Ninjutsu • Shadow Clone Technique][/color][/i]
This advanced technique is performed in conjunction with the Shadow Clone Technique. As the user makes their way toward the opponent, s/he will initiate this technique's prerequisite in order to confuse the foe. The appearance of the clones is discreet as they appear around the user, thus allowing him/her to take advantage of the situation by striking from the opponent's blindside while this is happening. The number of clones formed during this technique is dictated by the Shadow Clone Technique.

[b]*[color=cadetblue][Ninjutsu • Combination Transformation Technique][/color][/b]
C-Ranked Ninjutsu
[b]Prerequisite:[/b] Both users must possess this technique
An advanced form of the Transformation Technique, this variation requires two people to use. After each has activated this technique, they will combine to create a single transformation with an appearance of their choosing. While in this form, they are able to use the physical characteristics of what they have turned into. The transformation can be no larger than two people. With two chakra pools contributing to this technique, it is not quite as strenuous to uphold as a single person transformation, but it still drains from the users' chakra pools. This technique lasts for a post amount determined by the average between both users' stamina stats.[/quote][quote=B-Rank][b]*[color=cadetblue][Ninjutsu • Rattrap][/color][/b]
B-Ranked Ninjutsu
[b]Prerequisite:[/b] 7 control
A particularly useful jutsu in the art of trapping, Rattrap stuns foes foolish enough to touch the items affected by this technique. After forming a set of handseals, the user will imbue chakra into up to three objects that are no larger than a basketball. Once this has been done, they will place the objects wherever they wish and wait for a target to take the bait. If one of these affected objects is touched by an opponent, it will cause full body paralysis for two (2) posts. Opponents with strength higher than the user's control+ninjutsu/2 (to a maximum of 7) will be able to break free immediately. If the items are not touched, they will lose their effect after two (2) posts.

[b]*[color=cadetblue][Ninjutsu • Shadow Clone Technique][/color][/b]
B-Ranked Ninjutsu
After forming the needed handseals, the user proceeds to create a number of clones of themselves (maximum is equal to the user's stamina). Unlike the Clone Technique, these clones are actual copies of the user in both appearance and substance. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but they will usually disperse after one or two solid blows. The clones will be created in roughly the same condition as the original and any experience the clones gain during their existence is transferred to the user once they are dispersed. Given that the clones are an exact replica of the user, they share the same stats except for stamina, which is determined by the number of clones presently in effect.[/quote][/spoiler][spoiler=Fuuton Ninjutsu][quote=D-Rank][color=lightgreen]*Wind Element • Wind Screw[/color]
D-ranked Ninjutsu
After doing the needed hand seals, the user creates a small vortex of Fuuton chakra around a projectile in their hand. This creates a small drill bit which can be used to “drill” into whatever the object hits. It lasts for three posts or if the projectile is thrown, twenty yards from the user before dissipating. This doesn't make the projectile any faster, only increases its ability to cut.

[color=lightgreen]*Wind Element • Air Cushion[/color]
D-rank Ninjutsu
After forming a short string of hand seals, air will compact itself into a 4 meter radius "cushion" of sorts that is used to soften a fall from a great height. This won't prevent all damage but it will prevent major injury. It can be used up to twenty yards away from the user. It lasts until the end of the post it’s used in and dissipates after one use.

[color=lightgreen]*Wind Element • Air Gun[/color]
D-rank Ninjutsu
After forming the needed hand seals, the user will take a deep breath before blowing it out in the form of a football-sized bullet. If hit by it, it can cause many small cuts at the place of impact. The further this is shot, the weaker it becomes, becoming completely ineffective at twenty-five yards.

[color=lightgreen]*Wind Element • Wind Launch Technique[/color]
D-Ranked Ninjutsu
After completing the needed hand seals, a tightly packed circular gust of wind forms right at the feet of the user. The moment someone leaps on it, it sends that person flying in the direction they jumped on it. It's quite powerful and can send an average-sized person and anything else that lands on it over fifteen yards at their base speed in a straight line. It disappears after one use or lasts unused for three posts. A strength of four or higher is required to resist the effect of this technique.

[color=lightgreen]*Wind Element • Wind Skating[/color]
D-Ranked Ninjutsu
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+1 speed) but lowers their accuracy (-1 Taijutsu). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off.[/quote][quote=C-Rank][color=lightgreen]*Wind Element • Godly Wind from the Mountains[/color]
C-Ranked Ninjutsu
After forming the necessary hand seals, the user will thrust their hands forward as a vortex of wind blasts through with a speed of (Nin+Control)/2 with a max of eight. The vortex's direction can be controlled with a Control stat of at least five. The control, however, is limited; it can only be moved in a 45 degree angle, up to three times. A hit from this vortex packs a large push back force, though the person can avoid being pushed back with a strength of three or greater. Control of this Jutsu fades after two posts and spans an area five feet wide and up to fifteen feet in length. Direct hits result in long but shallow cuts on the victim's body, covering the whole radius of the techniques point of contact, no deeper than half an inch.

[color=lightgreen]*Wind Element • Divine Wind[/color]
C-Ranked Ninjutsu
After forming the needed hand seals, the user generates three spinning pillars of wind up to eight meters away from them. The spinning pillars are thirty feet in height and five feet in width and will twirl around the user for two posts. The pillars can be used to knock back people or objects that have five or less strength or to fan flames and can move with a speed equal to the users (Nin+Control)/2, with a maximum speed of eight. Contact with these pillars results in cuts on the victim's body no more than three quarters of an inch deep. If the cut goes deep enough to hit bone, it will make a small fracture, but not be able to cut through entirely.

[color=lightgreen]*Wind Element • Gale Wind Palm[/color]
C-Ranked Ninjutsu
After the user forms the needed hand-seals, a strong gust of wind will be launched at any opponent within a fifteen foot range. This increases the speed of a weapon thrown with this Jutsu to equal the user's control (max of six) and can also potentially knock back foes within ten feet who have a strength of three or less.[/quote][quote=B-Rank][color=lightgreen]*Wind Element • Pressure Damage[/color]
B-Ranked Ninjutsu
After making the required hand seals, the user will focus chakra into their mouth. They will release the wind chakra as a large sphere with an eight foot radius that has a maximum range of fifty feet. Should the target be hit within the first thirty feet, the attack will inflict the maximum amount of damage, causing a blunt strike with a strength of six but also numerous deep cuts. At the max range the damage will be reduced a strength of four and cuts of lesser intensity.

[color=lightgreen]*Wind Element: Spinning Shield of Winds[/color]
B-Ranked Ninjutsu
Forming the necessary hand seals and focusing on the area in front of them, the user causes air to rapidly spin in a circular motion, creating strong currents that resemble a small tornado that has a radius of six feet. Instead of deflecting attacks, however, the vortex, which spins at a speed equal to the user's (Nin+Control)/2, with a max of 10, will draw in whatever is near it and hurl it back at the opponent. This does not draw in Jutsu - only weapons, projectiles, and debris of up to 150 pounds. If a person were to touch one of these vortexes, their skin would be rubbed raw in a matter of seconds. Opponents with a strength of six or higher can break through the vortex to attack the user. The tornado lasts for three posts and needs four posts to cool down.[/quote][/spoiler]



[hr]
[center][b][big]History[/big][/b][/center]

Kiyo was born to a small Karagata family, only her parents and one older brother.  Though she was by no means ignored by her parents it was clear to her that they had higher expectations for him.  Bigger dreams, bigger goals.  She didn't feel neglected though, as she looked up to her older brother.  Wanted the most for him too and so when he trained, she trained, following after him even if she didn't have to.  She was an easy going child, relaxed in most things she did, finding amusement in those around her.  It was the little things they did that caused her to smirk at them and throw a snide comment their way.

While it wasn't that Kiyo thought she was better than them she simply didn't understand how their brains worked.  They all seemed to simple that she couldn't resist a deadpan expression and false sincerity every time someone said something stupid to her or asked her something they should have already known.  Because of this she was identified as a bit of a problem child in the academy at first, quickly demolishing such ideas.  She soon proved that she had more than a quick wit and a smart mouth having a real knack for the ninja arts.  Much like her brother, she neither excelled in anything nor failed in anything walking a comfortable line down the middle.

She graduated from the Academy on time and spent several years jumping around on different teams, never finding a perfect fit.  Most could only deal with her sarcasm for so long before tiring of it.  It was difficult knowing when the young girl was being serious or not and her answer of "What do you think?" only raised more questions.  Eventually though, she found a team to take the exams with and through the combination of hard work and talent, she was able to earn her promotion to Chuunin where her personality truly began to flourish.

Simply mocking those around her was no longer enough and she began to purposefully put people in awkward situations just to see how they acted.  Pinpointing people's flaws and poking at them just enough to put them over their line of comfort.  Whether this meant saying something oh so mildly [i]inappropriate[/i] or quite literally bringing them over the line by taking them somewhere they didn't belong, Kiyo was only too happy to do so.  While it often caused her some strife, she enjoyed doing it especially when she realized it tended to help people overcome something that was holding them back, allowing them to press onward and grow themselves.

Her promotion to Special Jounin came as a bit of surprise to the young girl at the age of seventeen.  She had been taking missions regularly but she also slacked off a lot otherwise.  Whether partying with her brother or sleeping until noon there was no denying that the girl knew how to play as hard as she worked.  But there was a finesse in the way she worked, in the way her teammates spoke of her, that had made its way to the ears of the village and they wanted to see more of her.  Kiyo had accepted the promotion gratefully, grinning from ear to ear, wondering what extra trouble she could cause with her new rank.

Minori: 105 stats + a perk slot

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=845229]Amy[/url]
[b]Points:[/b] 0/0
[b]Prestige Perks:[/b] 0/0
[b]Stat Trainings:[/b] (0/75)
[hr]
[center][big][big][b]Notome, Minori[/b][/big][/big]
Nori

[Lust and greed are more gullible than innocence.][/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 14
[b]Gender:[/b] Female
[b]Height:[/b] 5’3”
[b]Weight:[/b] 118lbs
[b]Physical Features:[/b] Nori stands slightly shorter than most of her peers though not so much she stands out for that reason. She has large, deep blue eyes and distinct cheekbones that frame them nicely. Her body manages to be slender but not thin, an athletic build if nothing else. She worked just as hard to prevent herself from becoming bony as she did to make sure she didn’t become too apparently muscular. Her skin is soft and often just slightly flushed around her cheeks. Her dark brown hair is long and usually worn in well secured bun on the back of her head if she’s not dressing up for something, leaving her bangs to frame her face.

For her Fuuinjutsu, Nori has begun getting tattoos across her body, all intricate line work to obscure the fuuin seals so that they would be impossible to pick out from the rest of the tattoos. At the moment they are mostly focused on her shoulders and biceps.

[b]Clothing/Accessories:[/b] A royal blue tunic-style top adorns Nori’s upper body, the sleeves going just past her elbows. It has a low cut neck line with stitching down the front to accentuate her ever developing shape. A gold patch is stitched into the shoulder area of the left sleeve that compliments the golden locket that she wears. On her lower body she wears tight black pants with one left and one right outside thigh pocket. Simple black ninja sandals protect her feet.

[center][img]https://media.discordapp.net/attachments/573306238792630285/642146893358694410/amyrequesttattooremoval.png?width=354&height=464[/img][/center]

[b]Personality:[/b] Nori is, if you were to ask her, a happy girl if also a bit of a try hard. She does her best to see the good in people and in the world and even when burned she never stops trying. She understands that it makes her seem naive to people because they assume that she isn’t aware of what the world is really like but in reality she knows all too well. By being a friend to everyone she meets, by offering smiles to strangers and well wishes to those who don’t like her, Nori tries to be something better than the world. Something, someone, that people can rely on and look to. An unchanging rock in a storm. Her earnestness can be as frustrating as it is endearing but those who come to know Nori know that they can always rely on her.

The only times that she ever willing lets anger or hatred take over is when someone is threatening her family, her friends, or those of her village. She entertains no qualms about taking care of business and is willing to do whatever it takes to keep the ones she loves safe.

[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Village:[/b] Iwagakure no Sato
[b]Rank:[/b] Genin

[list][*][b]Ninjutsu:[/b] 10
[*][b]Taijutsu:[/b] 4
[*][b]Genjutsu:[/b] 2
[*][b]Stamina:[/b] 6
[*][b]Control:[/b] 8
[*][b]Strength:[/b] 3
[*][b]Speed:[/b] 5
[*][b]Instinct:[/b] 6
[/list]
[b]Equipment:[/b] Nori has the following equipment kept in the pockets on her pants:
x5 Shuriken in her left pocket
x15 Exploding Tags in her right pocket

Using [spoiler=Tattoo]*[color=black][b]Fuuinjutsu • Tattoo[/b][/color]
[i]D-Rank Storage Fuuinjutsu[/i]
Developed for clandestine operations originally, instead of using ink and paper, the user draws a seal onto their body the size of the item they are sealing into their body. Upon doing a set of hand seals, the user then slides the item into the tattoo and performs a second seal, causing the seal to go dormant. When kai'd the seal releases the stored item.[/spoiler] Nori stores the following on her body:

x5 Kunai on her right bicep
x5 Kunai on her left bicep

[b]Companions:[/b] (0/1)
[b]Primary Affinity:[/b] Fuuton
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[table=2, Abilities][b]First Ability[/b][c]
[c][b]Second Ability[/b][c]
[c][b]Third Ability[/b][c][/table]
[table=2, Concentrations][b]Ninjutsu[/b][c][quote=Fuuton Affinity][color=lightgreen][b]Fuuton Affinity[/b][/color]
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an [b]cutting[/b] effect.
[spoiler=Passive (Cutting)]Fuuton has a natural [b]cutting[/b] property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/2 the strength of the technique rounded down unless otherwise stated. This means if someone punched a 20 strength fuuton wall, they would get cuts on their hand applied with 10 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wound by essentially striking twice.[/spoiler][/quote][quote=Storage & Force Fuuinjutsu][color=#444F51][b]Storage & Force Fuuinjutsu[/b][/color]
This user is able to utilize Storage Fuuinjutsu and Force Fuuinjutsu, making it possible for them to utilize any jutsu with the Storage or Force Classification. Storage Fuuinjutsu can be used to store supplies, weapons, armor, or anything in between. Force Fuuinjutsu are used to release, counteract, and capture energy.[/quote][c]
[b]Taijutsu[/b][c]-----[c]
[b]Genjutsu[/b][c]-----[/table]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Ninjutsu]
[Spoiler=Fuuton][quote=D-Rank Fuuton]*[color=lightgreen][b]Fuuton • Redirection[/b][/color]
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user covers a projectile they are holding in fuuton empowered wind. Then, when the weapon has been thrown as normal, the user is able to change it's direction by up to 90 degrees once with no drop in momentum on the projectiles part. This technique only lasts one post.

*[color=lightgreen][b]Fuuton • Wind Bullet[/b][/color]
D-Ranked Fuuton Jutsu
After performing the required hand seals, the user expels a basket ball sized ball of wind from their mouth. This ball of wind travels up to 20m at 5 speed, and explodes with the strength of a single explosive tag on contact with solid matter or at the end of its range.

*[color=lightgreen][b]Fuuton • Vortex Screw[/b][/color]
D-Ranked Fuuton Jutsu
After doing the needed hand seals, the user creates a small vortex of Fuuton chakra around a projectile in their hand that spins with a strength of 5. This causes the projectile to corkscrew through the air, allowing it to travel an extra 10m and applying the Fuuton passive when thrown. This doesn't make the projectile any faster, only increases its range and ability to cut.

[color=lightgreen][b]Fuuton • Miniature Whirlwind[/b][/color]
D-Ranked Fuuton Jutsu
After performing the needed hand seals the user creates a small whirlwind anywhere in a 2 meter radius around them. The whirlwind is roughly five feet, four inches at the base and two feet at the topmost, widest part. The whirlwind travels at 6 speed and has 4 strength.

[color=lightgreen][b]Fuuton • Shield[/b][/color]
D-Ranked Fuuton Jutsu
After performing the needed hand seals the user holds out their hands in front of them to create a shield at a rate of 5 speed that has a strength of 5. The shield stands seven feet tall and extends five feet wide.[/quote][quote=C-Rank Fuuton]*[color=lightgreen][b]Fuuton • Wind Clone[/b][/color]
C-Ranked Fuuton Jutsu
After performing the necessary hand seals, the user will create a clone out of their fuuton chakra. This clone will be able to act entirely independently of the user for 5 posts before dissipating, with physical capabilities equal to the stats listed below. This clone applies the fuuton passive to enemies it touches.
Taijutsu: 6
Stamina: 6
Strength: 6
Speed: 9

*[color=lightgreen][b]Fuuton • Tornado Trap[/b][/color]
C-Ranked Fuuton Jutsu
The user will first perform the required hand seals and then gather wind around an opponent. This will form a tornado around them at a speed of 12 which extends 10m into the air and has a radius of 3m. The tornado will push back anything that touches it with a strength of 8, while also cutting at whatever tries to push through as well as a kunai would with the same strength. This technique lasts for 4 posts.[/quote][/spoiler]
[Spoiler=Fuuinjutsu][quote=D-Rank Fuuinjutsu]*[color=black][b]Fuuinjutsu • Tattoo[/b][/color]
[i]D-Rank Storage Fuuinjutsu[/i]
Developed for clandestine operations originally, instead of using ink and paper, the user draws a seal onto their body the size of the item they are sealing into their body. Upon doing a set of hand seals, the user then slides the item into the tattoo and performs a second seal, causing the seal to go dormant. When kai'd the seal releases the stored item.

*[color=black][b]Fuuinjutsu • Explosive Tag[/b][/color]
[i]D-Rank Force Fuuinjutsu[/i]
After drawing an 2x5 inch seal formula on a surface the user forms the needed hand seals then touches the seal, arming it with their chakra. Upon being kai'd, the tag releases it's stored energy as a D-Rank Explosion of concussive force outward from itself.[/quote][/spoiler]

[/spoiler]


[hr]
[center][b][big]History[/big][/b][/center][spoiler=Historical Accounts]As a small child, Nori didn’t know that she wasn’t the luckiest girl on the planet. To her, everything was perfect. Her mother doted endlessly on her and she didn’t work away from home during the day so they got to spend all of her time together. The work she did from home, Nori found fun, sorting through the laundry and folding the warm fabric. They got to do all of the shopping and cooking together and the people in town were always commenting how Nori walked and talked and acted just like her mom and it was true. Nor’s mom was her hero and she did everything she could to be just like her.

The only time they were apart was at night, because Nori’s mother didn’t let her go do laundry at night because she needed her beauty rest. Of course, to a toddler, that sounds completely reasonable but things were not that simple. It wasn’t until she was seven or so that Nori was faced with the fact that her mother was a prostitute. Her mother had stopped going out at night when Nori was old enough to put herself to bed and stay there until morning. Her mother never told her [i]why[/i] it was so important that she stay there but it was just a mutual understanding between the two. Until one day Nori woke up feeling sick and in a feverish haze went to find her mother for comfort, instead finding her in the living room with a strange man, both stark naked.

But Nori loved her mother all the same though a new emotion began to flare up in the pit of her stomach. A fire, a passion, a desire that the young child was scared of. She would later learn to recognize it as a need to protect. It was what began to drive Nori towards something greater. She tried even harder to support her mother once she knew, doing everything she could to pick up any slack. In secret, she began watching her mother more closely especially when she had men over. The way her mother changed depending on who was over, becoming a different person in some instances. Always catering to the men's needs and wants but somehow also always in control.

Her perfect record was eventually ruined however when Nori accidentally toppled the table in her room when she startled back at the sight of the man hitting her mother. Alerting not only her mother to the fact that she was awake but also alerting the man to the fact that they were not alone. What happened next was an event that burned itself into Nori's mind with perfect clarity though she tried not to remember it. The look of anger and hatred on his face and the smell of alcohol that seeped from his pores. Feeling the hand shaped bruise embedding on her ankle as he dragged her out to her screaming mother. How powerless she felt at his feet, stripped of her clothes, listening to her mother try to pull him back, screaming at him that she was just a child.

Those words seemed to be what eventually slowed him down, his eyes burning in anger. He hit Nori's mother once more before kicking Nori aside and storming out of the house. Nori never let this moment break her, though. After her ribs healed she began her schooling at the nearby academy, tucking away the memory neatly in a box, maintaining the same happiness that she always had before. She threw herself into the schooling, knowing that with no family history of Shinobi she would have to work extra hard. She wasn't interested in a lot of subjects but there was a definite niche that would allow her to use what her mother taught her.

Her goal in mind was clear. She was going to give her mother the life she deserved. No matter the cost.[/spoiler]

Shinrai: 184 stats + a perk slot

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=845229/]Amy[/url]
[b]Points:[/b] 138/271
[hr]
[center][big][big][b]Inazuma Shinrai[/b][/big][/big]
Rai

Throw me to the wolves and I’ll return leading the pack.[/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 23

[b]Gender:[/b] Female

[b]Height:[/b] 5’3”

[b]Weight:[/b] 130lbs

[b]Physical Features:[/b] Rai has a very athletic build, more on the thick side than the slim side.  A little chubby in her younger years, most of the extra weight is now muscle built from hours and hours of training.  A sharp and angled haircut helps offset her slightly round face.  Deep black in color, the longest strands of hair in the back just brushes the tops of her shoulders and in the front, uneven and layered bangs travel up to brush her jawbone and run across her forehead as well.  Beneath her bangs, greyish blue eyes glare out.

An even tan over her skin, Rai is littered with scars.  Most are small, insignificant.  The few that truly left their mark are from missions.  The most significant ones on her upper arms and chest area.

[b]Clothing/Accessories:[/b] Dressed to be effective, Rai has never been one for elaborate outfits.  She wears knee-length shorts that are tight most of the way down, flaring out slightly at the hems.  There are four large pockets on the shorts, two on each sides of her legs.  Basic ninja sandals adorn her feet.

Shirts of various color and style are chosen by Rai.  Dark, deep shades of purples and blues and grays are her favorite colors to wear and deep v-necks and scoop necks are her favorite style.  On colder days she’ll wear a long sleeve shirt under her t-shirts.  When on missions she is likely to throw on a flak jacket to complete her outfit.

Never having been one to wear a lot of jewelry, an intricate chain necklace is all she wears on a regular basis, having been a graduation present from her parents.

[b]Personality:[/b] Unpredictable might be the best word to describe Rai.  That, or hard-headed.  Just as likely to show up with a smile on her face and a spring in her step as she is to show up as stormy as a thundercloud.  When she’s in a good mood she’s light and airy, a smile always dancing across her face and her eyes bright and catching the sun with every movement.  She’s playful and silly, teasing and obnoxious, always looking for the joke to make.  Willing to accept when she’s the one who the joke is on.  More than a little bit of a flirt, Rai knows how to use her body and her attitude to get what she wants when necessary

But as much as she’s a delight when she’s in a good mood, when she’s in a bad mood she’s unmanageable and out of control.  A sharp tongue and fast reflexes make her dangerous to be around.  There is no hesitation and no holding back when she’s decided she’s not happy with someone.  Her anger is rarely stoked regarding herself.  She’s able to laugh it off when it comes to herself but when it comes to her family, to her friends, she doesn’t hold back.  Sacrificing everything to stand up for them whether it’s with her words or with her fists.  Slightly sadistic at heart, she knows how to get what she wants from those who are at her mercy.

Rai never had many dreams growing up, being a lighthearted little girl.  But as she’s aged, as she’s gotten older, she’s discovered a lot about herself.  The biggest thing being that she desperately wants to be someone the people of her village can look up to.  A force to be reckoned with.  Someone who no one else wants to mess with. It’s why she trains and it’s why she adopted the no nonsense attitude when she needed.

When fighting, Rai is relentless.  Using Genjutsu to confuse and distract her opponents before going in close for the ending strike.  Not necessarily cruel, but definitely not nice either.  She looks to end things quickly and if that happens to be a painful way...so be it.

[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Village:[/b] Konohagakure no Sato
[b]Rank:[/b] Jounin

[b]Stats:[/b] (0/50)
[list][*][b]Ninjutsu:[/b] 26
[*][b]Taijutsu:[/b] 30
[*][b]Genjutsu:[/b] 30
[*][b]Stamina:[/b] 26
[*][b]Control:[/b] 30
[*][b]Strength:[/b] 22
[*][b]Speed:[/b] 31
[*][b]Instinct: [/b] 29
[/list]

[b]Equipment:[/b] x10 Kunai in bottom right pocket on her shorts
x10 Shuriken in the top left pocket on her shorts
x10 Senbon in the bottom left pocket on her shorts

Sewn into the top right pocket on her shorts is a cloth divider where Rai keeps scented Smoke Bombs. These Smoke Bombs act just like normal Smoke Bombs, but each has been perfumed with her Scent Jutsu. The resulting scent can easily be smelled by anyone within a 10 meter radius.
x5 [Rose] Smoke Bombs
x5 [Smoke] Smoke Bombs
x3 [Jasmine] Smoke Bombs
x2 [Skunk] Smoke Bombs

x1 Metal folding war fan, eight inches long and 12 inches across in diameter. The fan can be spread out and clasped into a full circular disk. The fan is a hard metal with a dull black color. The top edges of each fan piece is razor sharp. This is held in a holster on her back right hip.

[b]Companions:[/b] (1/1) Kuro
[b]Affinity:[/b] Fuuton; Suiton
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[table=2, Abilities][b]First Ability[/b][c]----------
[c][b]Second Ability[/b][c]---------
[c][b]Third Ability[/b][c]-------------[/table]
[table=2, Concentrations][b]Ninjutsu[/b][c][quote=Fuuton Affinity]A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an cutting effect.[/quote][quote=Suiton Affinity]A character with this concentration is able to utilize Suiton, and can make and use any custom or archived jutsu that require the suiton affinity. Suiton has an [color=dodgerblue][i]enveloping[/i][/color] effect.[/quote][quote=Scent Infusion]By infusing her chakra into her Suiton techniques, Rai is able to add a multitude of learned scents into her techniques. These techniques can be used for many different purposes including tracking the person or item the technique is used on or as a trigger for Genjutsu.[/quote][c]
[b]Taijutsu[/b][c][c]
[b]Genjutsu[/b][c][quote=Sound Initiation]
This user has learn to use sound cues to initiate genjutsu. Allowing them to create sounds and sustain sounds to capture their targets in a genjutsu.[/quote][quote=Scent Initiation]
This user has learn to use smells to intiate genjutsu. Allowing them to utilize and produce various scents to capture their targets in genjutsu.[/quote][quote=Sight Initiation]
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.[/quote][/table]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Ninpou][quote=D-Rank][color=cadetblue][b]Boomerang Projectile[/b][/color]
[i]D-Rank Ninjutsu[/i]
Typically used on projectile weapons with a less than stellar range of use, the user of this technique is able to have his/her weapons act like a boomerang through use of chakra. After completing a short set of handseals, the user will imbue their weapon with chakra before throwing it. The weapon will move at a speed dependent on the user's strength, and once it reaches its peak distance, the chakra will slowly disperse, bringing it back around toward the user at two less speed than it was thrown. If the user does not catch the weapon, it will travel for 15 yards past its starting point before stopping. Weapons included in this technique can be no larger than kunai.[/quote][/spoiler]
[spoiler=Suiton Ninjutsu][quote=E-Rank][color=dodgerblue][b]Skunk[/b][/color]
[i]E-Rank Ninjutsu[/i]
This jutsu is used as a predecessor to another Suiton jutsu. After the hand seals are complete, the next Suiton technique will be infused with the scent of a skunk. Anything that the Suiton soaks into will then smell like skunk until the scent is removed by other means or it wears off. This jutsu must be used in the same post as the second Suiton jutsu.

[color=dodgerblue][b]Rose[/b][/color]
[i]E-Rank Ninjutsu[/i]
This jutsu is used as a predecessor to another Suiton jutsu. After the hand seals are complete, the next Suiton technique will be infused with the scent of a rose. Anything that the Suiton soaks into will then smell like rose until the scent is removed by other means. This jutsu must be used in the same post as the second Suiton jutsu.

[color=dodgerblue][b]Jasmine[/b][/color]
[i]E-Rank Ninjutsu[/i]
This jutsu is used as a predecessor to another Suiton jutsu. After the hand seals are complete, the next Suiton technique will be infused with the scent of jasmine. Anything that the Suiton soaks into will then smell like jasmine until the scent is removed by other means. This jutsu must be used in the same post as the second Suiton jutsu.

[color=dodgerblue][b]Smoke[/b][/color]
[i]E-Rank Ninjutsu[/i]
This jutsu is used as a predecessor to another Suiton jutsu. After the hand seals are complete, the next Suiton technique will be infused with the scent of smoke. Anything that the Suiton soaks into will then smell like smoke until the scent is removed by other means. This jutsu must be used in the same post as the second Suiton jutsu.

[color=dodgerblue][b]Infuse[/b][/color]
[i]E-Rank Ninjutsu[/i]
By adding several seals onto any of her scent jutsu, Rai can directly infuse any premade water source. She can infuse two gallons per post and can continue to do so until her chakra runs out or she cancels the jutsu.[/quote][quote=D-Rank][color=dodgerblue][b]Saliva Infused[/b][/color]
[i]D-Rank Ninjutsu[/i]
After forming the necessary seals, the user focuses on one of their pets, causing their saliva to be infused with one of the users Scent jutsu. The pet must be within three meters of the user. The effects last for two posts and this can only be used to affect a single pet.

[color=dodgerblue][b]Raindrops[/b][/color]
[i]D-Rank Ninjutsu[/i]
After forming the necessary seals, the user will form a baseball sized ball of individual raindrops either in their palm or sitting on another surface at a speed of 5. This ball can be thrown or hit, however, once enough force is applied to the ball, the raindrops will separate from each other, the radius they cover being an average of four meters though this can be increased or decreased depending on outside sources.

*[color=dodgerblue][b]Suiton • Defensive Barrier[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will spray water created from the inside of their chest through their mouth. Once the water is expelled, it will form an umbrella shape that is concave to the user and about two meters in diameter. This defense is somewhat solid and can be formed in any direction the user can spit, up to five meters away. The defense is shot at a speed of 5 and has a strength of 5 and unless completely destroyed it lasts for three posts before falling lifelessly to the ground.[/quote][quote=C-Rank]*[color=dodgerblue][b]Suiton • Clone[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals the user creates a clone of themselves comprised completely of suiton chakra. This clone is incapable of jutsu, however it's liquid nature makes it a very capable taijutsu combatant.[list][*][b]Taijutsu:[/b] 6[*][b]Stamina:[/b] 8[*][b]Strength:[/b] 8[*][b]Speed:[/b] 6[/list]

*[color=dodgerblue][b]Suiton • Rain Gun[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals the user expels three 3 2-centimeter diameter droplets of water from their mouth in quick succession, each of which explode with a force of one D-Rank explosion each on impact, scattering water all over the immediate area. These droplets fly up to 15 meters away at a speed of 5.

*[color=dodgerblue][b]Suiton • Crashing Wave[/b][/color]
[i]C-Rank Ninjutsu[/i]
After performing the correct hand seals the user expels a massive tidal wave of water 10 meters wide and nearly 5 meters tall. This wave travels forward at a speed of 10 and with a strength of 10 for up to 15 meters before losing it's steam and failing.

[color=dodgerblue][b]Drizzle[/b][/color]
[i]C-Rank Ninjutsu[/i]
After forming the needed hand seals, the user will look up and spit a 3x3m ball of water into the air at a speed of 8 where it will stay, about ten meters off the ground. This ball spins with a speed of 8 and a strength of 2 and projects raindrop sized drops of water towards the ground, wetting a 10 meter diameter circle underneath it. The ball will evenly distribute water over the course of three posts, after which the ball will simply cease to exist.[/quote][quote=B-Rank]*[color=dodgerblue][b]Suiton • Water Prison[/b][/color]
[i]B-Rank Ninjutsu[/i]
After performing the correct hand seals the user is able to spew a large ball of water that stands at three meters in diameter. This ball rolls forward at the desired target up to 20 meters away and at a speed of 20. Should this strike the target, they will become engulfed within the sphere. However, if this manages to strike multiple targets, it will envelop them as well, up to a total of 3 prisoners. One can resist being pulled into the ball if they have a strength higher than 20. The trapped targets will spin with the sphere and may become nauseated and dizzy from the disorientation. The technique lasts for a total of 4 posts before bursting.

[color=dodgerblue][b]Water Trap[/b][/color]
[i]B-Rank Ninjutsu[/i]
After forming the necessary hand seals, the user will stomp their foot into the ground to start the Jutsu. Within a 20m radius, a circle of earth with a 3m diameter around the target will erupt, water shooting up forcefully from the earth, hopefully trapping the target inside. The water shoots straight up twenty feet and moves at 15 speed and has a strength of 25. The water trap will last for five posts or until released.

[color=dodgerblue][b]Let it Rain[/b][/color]
[i]B-Rank Ninjutsu[/i]
After forming the necessary seals, the user will slam their foot into the ground causing a water geyser to appear within 2m of them that moves at a speed of 20. The geyser will shoot straight into the air for 5m before the water splits off into three different directions: straight up, and slightly to opposite sides. The splitting streams will cause the 20m radius around the geyser to become covered by a light rain. This technique produces 75 cubic meters of water, using 25 cubic meters per post for three posts.[/quote][quote=A-Rank]*[color=dodgerblue][b]Suiton • Grand Geyser[/b][/color]
[i]A-Rank Ninjutsu[/i]
After performing the correct hand seals the user will flow chakra into their heel. When they next slam their heel into the ground, a massive 5-meter diameter geyser will shoot up from the ground directly in front of them at a strength of 30 and speed of 20 for up to 15 meters. The sheer force of the water alone is dangerous, not to mention the gravity of it all falling back to earth.[/quote][/spoiler]
[spoiler=Fuuton Jutsu][quote=D-Rank]*[color=lightgreen][b]Fuuton • Wind Skating[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+3 speed) but lowers their accuracy and agility (-3 Taijutsu). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off. The fuuton passive is not applied in this technique.

*[color=lightgreen][b]Fuuton • Vortex Screw[/b][/color]
[i]D-Rank Ninjutsu[/i]
After doing the needed hand seals, the user creates a small vortex of Fuuton chakra around a projectile in their hand that spins with a strength of 5. This causes the projectile to corkscrew through the air, allowing it to travel an extra 10m and applying the Fuuton passive when thrown. This doesn't make the projectile any faster, only increases its range and ability to cut.

*[color=lightgreen][b]Fuuton • Redirection[/b][/color]
D-Ranked Fuuton Jutsu
After performing the needed hand seals, the user covers a projectile they are holding in fuuton empowered wind. Then, when the weapon has been thrown as normal, the user is able to change it's direction by up to 90 degrees once with no drop in momentum on the projectiles part. This technique only lasts one post.

[color=lightgreen][b]Blow Me[/b][/color]
[i]D-Rank Ninjutsu[/i]
After forming the necessary seals, the user will blow lightly on very light or small objects, ie. feathers, small droplets of water, causing a soft wind to pick them up and carry them forward at a speed of 8 and a strength of 2.

[color=lightgreen][b]Pick-me-up Breeze[/b][/color]
[i]D-Rank Ninjutsu[/i]
After forming the necessary hand seals, the user will be able to control a light breeze that they create with their mouth. This breeze moves at a speed of 8 and has a strength of 2. The user can control the breeze within a 20m diameter and has control for up to 3 posts.[/quote][quote=C-Rank]*[color=lightgreen][b]Fuuton • Gale Blade[/b][/color]
[i]C-Rank Ninjutsu[/i]
After forming the necessary hand seals, the user coats their weapon in a vortex of wind. This extends the weapon's range by 1m while not adding anything to its weight for 5 posts. It also causes the weapon to gain an edge as sharp as your average sword. This also applies the fuuton passive with a strength of 10 on contact with an opponent.

*[color=lightgreen][b]Fuuton • Tornado Trap[/b][/color]
C-Ranked Fuuton Jutsu
The user will first perform the required hand seals and then gather wind around an opponent. This will form a tornado around them at a speed of 12 which extends 10m into the air and has a radius of 3m. The tornado will push back anything that touches it with a strength of 8, while also cutting at whatever tries to push through as well as a kunai would with the same strength. This technique lasts for 4 posts.

[color=lightgreen]Wind Claws[/color]
[i]C-Rank Ninjutsu[/i]
After forming the necessary seals, the user will “grow” claws on each of their ten fingernails. These claws are an inch long and are sharp enough to cut. They have a strength of 10 and they last for 3 posts or until the jutsu is dispelled.

[color=lightgreen]Wind Wave[/color]
[i]C-Rank Ninjutsu[/i]
Prerequisite: Fan 
With fan in hand the user will perform hand seals, focusing their chakra into their fan. Once completed, they will swing the fan down towards the ground, running it along the ground. This will send out a burst of air the flows along the ground much like a wave and can be used to knock someone or something off balance or to knock them over. The jutsu travels for thirty feet at a speed of 10 and has a strength of 10.[/quote][quote=B-Rank]*[color=lightgreen][b]Fuuton • Grand Whirlwind[/b][/color]
B-Ranked Fuuton Jutsu
Prerequisite: Some kind of Fan
After completing the needed hand seals, the user imbues their fan with chakra and waves it, launching multiple gusts of wind at an opponent at a speed of 20. If the opponent cannot escape in time then the winds will circle them and rise into a tornado that continuously cuts the victim trapped inside. This will cause moderate to serious injuries depending on how long the victim remains trapped inside. This has a max range of thirty feet and the trapped victim can escape with a strength of 20 or higher. This Jutsu lasts a maximum of 3 posts and is 5 strength weaker for each consecutive post.

*[color=lightgreen][b]Fuuton • Vortex Pillar[/b][/color]
B-Ranked Fuuton Jutsu
After performing the required hand seals, the user stirs a great amount of wind around their person. A tornado with a 10m radius will form around them at 20 speed, extending up to 30m in the air. This wall of wind is perfect for defence or trapping an opponent in an enclosed area. Anything that tries to pass through the winds will be sliced viciously with 20 strength blades of wind as sharp as katana blades. This technique lasts for 4 posts, unless released earlier.[/quote][quote=A-Rank]*[color=lightgreen][b]Fuuton • Gentle Caress of Suffocation[/b][/color]
A-Ranked Fuuton Jutsu
Once the user has performed the required hand seals, it is recommended that they take a deep breath. This is because their fuuton chakra will visibly surge outward to cover an area of 30m in all directions around their person. While this does not create a vaccuum or remove all the air, it does push specifically all of the oxygen out of the area and keeps it that way for 5 posts, though the duration can be extended if the final hand seal is held. Note that extending the duration will incur additional chakra costs. This technique causes all who remain within this area to lose 5 stamina per post that they do not escape it. If they reach 0 stamina, they will black out. The stamina regenerates at a rate of 5 per post that they are outside of this technique's effect.[/quote][/spoiler]
[spoiler=Genjutsu][quote=D-Rank][b]*[color=#CDC1C5][Genjutsu • Smell Of The Deceased][/color][/b]
D-Ranked Illusion Genjutsu
An illusionary jutsu that, after performing the necessary hand seals, causes the target to begin to smell rotting flesh and decaying bodies. The jutsu can cause nausea and vomiting from the target, depending on how sensitive their sense of smell is, and begins once the victim witnesses the user perform the hand seals. The smell of the dead can also cause some mental stress on the target. This genjutsu lasts for three (3) posts.

[b]*[color=#CDC1C5][Genjutsu • Paranoid][/color][/b]
D-Ranked Illusion Genjutsu
The user will do a series of hand seals, then point indiscriminately. Should the target see the pointing motion, they'll be captured in this genjutsu. For the following 4 posts, the target will see a shadow in the corner of their eyes, constantly shifting out of view when they attempt to look at it. 

[b]*[color=#CDC1C5][Genjutsu • Boom!][/color][/b]
D-Ranked Illusion Genjutsu
The user will do a series of hand seals, then within the next post, snap their fingers. Anyone who hears the snapping will hear an explosion in the distance behind them. This works as an effective distraction, or a scare tactic, if properly utilized.

[color=#F037AC][b]Spark the Flame[/b][/color]
[i]D-Rank Illusion Genjutsu[/i]
Prerequisite: [Smoke]
After forming the needed hand seals and the target(s) smells [Smoke], the Genjutsu will be activated. This jutsu causes the target(s) to see a fire spring to life in a semi-circle around them. The fire acts like a real fire would and if touched will cause the target to see themselves catch on fire and feel the consequential pain. At the end of the first post the fire will be four feet high around the entire semi-circle and will stay there until three posts have passed.[/quote][quote=C-Rank][b]*[color=#CDC1C5][Genjutsu • Doubt][/color][/b]
C-Ranked Status Genjutsu
The user will do a series of hand seals, then whistle, initiating the genjutsu in anyone who hears the whistle. For the next three posts, the victims of this technique will feel tinges of doubt when listening to other people talk. While the doubt isn't strong, it creates a slight feeling that can be used to dissuade them from following instructions of other people if utilized properly. 

[b]*[color=#CDC1C5][Genjutsu • Demonic Illusion • Hell Viewing][/color][/b]
C-Ranked Illusion Genjutsu
This is a genjutsu technique that causes its target to see a horrifying vision. The ninja will perform some hand seals and make eye contact with the target. Once cast, the world will appear normal to the target until they see the illusion. The illusion is at the discretion of the user. However, they can only make a stationary image, or a visual loop, not a controllable visual illusion. Examples would be a decapitated head on a table, or one of their friends running in circles on fire. This illusions may only last up to 4 posts, or until the user ends the jutsu themselves. As a note, this only effects sight.

[color=#F037AC][b]Fetch[/b][/color]
[i]C-Rank Status Genjutsu[/i]
After forming the needed hand seals, the user will pick up an object within reach and hold it up before asking, “You want it?”, thus triggering the Genjutsu. The target will find that they have a sudden and strong desire for the object that the user is holding and will attempt to get it back at great lengths. This jutsu ends when the target either obtains the item or releases the Genjutsu.[/quote][quote=B-Rank][color=#F037AC][b]Dome of Fire[/b][/color]
[i]B-Rank Illusion Genjutsu[/i]
Prerequisite: [Smoke]
After forming the needed hand seals and having the target smell [Smoke] the Genjutsu will be activated. Once the Genjutsu is active the target will witness a dome of fire, 30 feet in diameter and 15 feet high, appear around them. The flames will seem to give off high heat causing the target trapped inside to feel increasingly hot. If touched, the flames will seem to light the target on fire, causing burns until the flame is stamped out. If the target does not escape the dome they will likely begin to feel short of breath, constricted by the high heat. If they don’t Kai out they will eventually pass out from belief of lack of oxygen based on their stamina. Otherwise, the Jutsu lasts for five posts.

[color=#F037AC][b]Herd Along[/b][/color]
[i]B-Rank Illusion Genjutsu[/i]
After forming the needed hand seals the user produces an incredibly sharp whistle from their mouth, this being the trigger for the Genjutsu. This is designed to be used on an individual or group of people in an open area. Everyone trapped in the Genjutsu will see a dozen snarling and snapping 200lb dogs entering the area, closing in on all affected, before attacking using their teeth and nails, biting and scratching at the targets. The targets will feel pain if the dogs make contact and bite, scratch, etc. the targets. If any of the dogs are hit they will phase and poof before reappearing from their previous entrance point. This lasts for five posts or until dispelled.[/quote][/spoiler]


[hr]
[center][b][big]History[/big][/b][/center][spoiler=Historical Accounts]Rai grew up in what, on the outside, seemed to be your perfect and typical Konoha family.  Her father was a Jounin of the village and actually met her mother while on a mission with her.  They hit it off instantly and unbeknownst to her at the time, he managed to get on several more of her missions just to get to know her better.  When they became pregnant with Rai, her mother retired from the ninja life to take care of her.  Despite this fact, and despite the fact that she loved her mother more than anything, Rai was always a daddy’s girl.  It was why, as soon as she was of age, Rai joined the academy.

While her mother stayed at home with her little brother Kenta and her father went on missions, Rai trained and she trained hard.  She refused to accept that she wasn’t the best at everything and at times it caused her to burn out.  There was more than one instance that her father would have to drag her into the house to eat and get some rest, all the while listening to Rai state that she needed to keep training.  In the Academy, Rai had a lot of friends but they were school friends.  People she ate lunch with, people she trained with, people she made plans with every once in awhile but she never really had a “best friend.”  It never really bothered her because she didn’t think that she needed it.  She had her studies and her family - what more could she need?  At age fourteen Rai became a Genin, flying through the tests.  If not for her parents she wouldn’t have even stopped to enjoy the moment, already focused on ranking up to Chuunin.  What did cause her pause was that when her parents brought her home that day waiting just inside the door was a puppy with a ribbon around its neck.  A graduation present, Rai named the pup Kuro and he became an inseparable protector.

As young as she was in her Genin years, it’s the time in her life that Rai always points to when she thinks about when she changed the most.  It was when she began to understand what being a ninja really meant.  The responsibility that it held, the pressure that it presented.  It was when she met her two best friends, Kawa and Shikari, learning what it was like to have people you could rely on.  Not because they were related by blood, not because they had to be there for you.  But because they chose to be.  People who you could rely on to hold you up when you most needed it.  People who looked to you for help.  A deep, mutual trust that felt unbreakable.  It was all of this that began to strip Rai of her childness, the bubbliness, the innocence.  She took everything to heart and it made her a bit harder, a bit more serious.  Harsh, at times even, and quiet.  But her family, her friends, kept her grounded.  Between quiet family dinners and drunken nights on the Academy playground it was impossible to lose herself completely.

Having friends that were older than her became problematic when it was time to take the Chuunin exams and had no Genin friends that she worked with.  Because of this she felt highly unprepared and at a severe disadvantage when she met her two teammates only minutes before the exam was set to start.  It was a difficult fight, her two teammates unable to keep up with the fight leaving Rai and Kuro on their own.  Unbelievably, they were able to prove themselves and Rai was once again promoted, this time to the title of Chuunin.

While her years as a Genin may have been the biggest years of change caused by her own inner desires and adjustments, her years as a Chuunin by and far made the biggest marks on her life so far.  Her best friends pushed her hard, keeping her on her toes, keeping her up to par with them.  She met a new friend, Shikari’s brother - Shikuro, who seemed just as interested in training her though maybe in other things, in addition to ninja skills.  It ended up benefitting everyone greatly when Konoha was attacked and everyone was forced to put their life on the line to save their village.  Unfortunately, as with what usually happens when people put their lives on the line, someone lost theirs.  Losing Kawa was heartbreaking to put it simply.  He had been the one to push her more than anyone else.  He was practically her older brother and losing him left a permanent mark.

Unable to let his death stop her from achieving greatness, Rai continued to push on with Shikari.  They began working double time on the organization Shikari started, one that would aid village defenses and prevent any more tragedies from happening.  Unfortunately, doing such things almost caused another tragedy.  While protecting one of their outposts, Shikuro got severely injured while protecting Rai.  They were able to get him to the hospital in time to save him but almost losing someone else was the final straw for Rai.  She needed to become stronger, better, someone who could stop things like this from happening.

It was soon after this happened that she was recommended for a promotion to the rank of Jounin based on the aid she supplied during the invasion.  Though she fumbled through the meeting and became almost antagonistic, her fiery attitude and devotion to being her best earned her the title of Jounin.  With even more tools at her disposal, Rai has no desire to slow down and continues to grow to be able to face the next challenge thrown at her.[/spoiler]

Kuro: 85 stats

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[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=845229/]Amy[/url]
[b]Owner's Name:[/b] [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=4587526/1/?x=15#new]Shinrai[/url]
[hr]
[center][big][big][b]Kuro[/b][/big][/big][/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Type:[/b] Pet

[b]Age:[/b] Three years old

[b]Gender:[/b] Male

[b]Height:[/b] 34” at the shoulder

[b]Weight:[/b] About 170 lbs

[b]Description:[/b] Kuro is a Greater Swiss Mountain Dog that is mostly black with brown markings on his legs, chest, and face and white markings chest and neck with a white mask. Kuro is very broad shouldered and muscular, with a strong and wide stance.

[b]Personality:[/b] Shinrai knows that Kuro is the best dog she could possibly ask for. Not only is he the sweetest companion when she needs a friend - letting her snuggle against him and just talk or cry or whatever she needs to do – but he is also great to have as a partner while fighting. Kuro would do anything to protect Shinrai and that can sometimes cause problems when he doesn't exactly listen as he is supposed to.

Having grown up a lot over the past year, Rai has a difficult time referring to him as her puppy any more. He has matured in ways she could never imagine and somehow, without talking, seems to be able to lecture her. Kuro is slightly reserved around strangers, watching Shinrai's reactions for how he should react to the new person and overall remaining very standoffish with everyone but Rai’s closest friends. He is very in tune with Shinrai which comes in handy during fights but also in everyday life.


[b]Picture:[/b] [url=http://media-cache-cd0.pinimg.com/236x/fe/31/00/fe3100c4b190f4287c8e6c8651c3232f.jpg]Kuro[/url]
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Rank:[/b] C
[b]Chakra Affinity:[/b] Fuuton

[b]Stats[/b]
[list][*][b]Ninjutsu:[/b] 3
[*][b]Taijutsu:[/b] 5
[*][b]Genjutsu:[/b] 2
[*][b]Stamina:[/b] 5
[*][b]Control:[/b] 4
[*][b]Strength:[/b] 6
[*][b]Speed:[/b] 5
[*][b]Wit:[/b] 4[/list]

[b]Equipment:[/b]

Kuro carries a small back pack type object that has two small cylindrical pouches - one on each side. In the right pouch is a collapsible water dish as well as x3 water purifiers. In the left pouch is a 15 foot by 15 foot rolled tarp.

Teeth and nails

[b]Combat Style[/b]
Kuro does whatever is needed to protect Shinrai and whoever is working with her. Whether this means being a distraction, a bulldozer, or whatever, Kuro is more than willing to do it. Both Rai and Kuro have found that he works best as a tank, forcing a situation into what it needs to be though he and Rai work very well in tandem as well.
[hr]
[center][b][big]Jutsu Information[/big][/b][/center]
[b]Abilities:[/b] 0/3
[b]Jutsu:[/b]
[spoiler=Taijutsu] [b]~ Violate[/b]
E-Rank Taijutsu
A lewd and instinctual technique utilized by clan familiars. If in a position where the opponent is on the ground or bent over, the ninken will take action and attempt to mount the target. In order to throw the familiar off, the opponent must have a strength that is at least half the user's strength, otherwise they will be subjected to this violation until the ninken decides to stop.

[b]~ Double Tackle[/b]
D-Rank Taijutsu
[i]Prerequisite:[/i] Both the clan member and the companion must have this technique in order to use it.
A combination technique utilized by members of the Inuzuka clan, this portion is performed by the clan familiar. The ninken will attempt to get on one side of the opponent as its partner gets into position on the other side. Once in position, the familiar will charge and do a sliding tackle at the opponent, aiming for the legs. If both the clan member and his/her familiar are successful, the opponent will be knocked over and possibly made vulnerable. This technique can be done on its own, but it is highly ineffective if this path is chosen.

[b]~ Mutual Understanding[/b]
D-Rank Taijutsu
Through decades of working with their clan member companions, familiars of the Inuzuka clan have come to clearly understand them. By reading their body language and listening to their verbal communication, the ninken are able to tell how their companion is feeling as well as getting a rough idea of what they are thinking. These verbal and visual cues are key components in the harmony between the clan member and the familiar, and as such, this technique is vital to the Inuzuka style of combat.


[b]~ Dynamic Marking[/b]
D-Rank Taijutsu
A simple technique utilized by clan familiars, the [b]~Dynamic Marking Technique[/b] requires the canine to first release a stream of urine onto the target. This urine is quite sticky and will quickly soak into clothing and similar fabrics. After it has been applied to the target, both the ninken and its partner are able to utilize their sense of smell in order to locate their target as long as they remain within an 80 yard radius of the clan member and familiar. The urine can be washed off with water and Suiton jutsu, but otherwise remains active until cleaned.

[b]~ Latch Onto[/b]
D-Rank Taijutsu
Utilizing its teeth and strength, the clan familiar will attempt to latch onto the opponent's arm with its mouth. From this position, the canine will do whatever possible to resist being removed. In order to throw off the ninken, the target must have a strength that is at least half of the canine's strength.

[b]~ Catch[/b]
D-Rank Taijutsu
Dogs will be dogs, and this is no exception. Taking advantage of its speed and strong teeth, the ninken is able to catch projectiles like kunai and other miscellanea in its mouth. The canine's speed must be at least equal to the strength of the opponent in order to catch the thrown object, otherwise it will be thrown faster than the clan familiar can intercept it. This technique must still be used with caution, as catching dangerous items with one's mouth can prove to be disastrous if done incorrectly.

[b]~ Splash of Mud[/b]
D-Rank Taijutsu
While simple, this technique can be insanely frustrating for an opponent on open ground with no cover. When attacked from behind, the ninken will bend over and begin scooping chunks of earth to literally barrage their opponent with mud and dirt. Depending on the strength of the familiar, these clods can cause serious damage, especially in rocky terrain. This technique has an effective range of about twenty feet.

[b]~ Fetch[/b]
D-Rank Taijutsu
A simple technique utilized by the trained ninken of the Inuzuka clan. After being given a command, items that have been thrown or accidentally separated from the familiar's companion can be retrieved swiftly. The ninken will ignore its surroundings and focus strictly on retrieving the item as long as it remains within a 20 yard radius of where it was lost. The item must be a size that can be picked up in the canine's mouth and the ease of carrying the item depends on the familiar's strength.

[b]~ Quick Footed[/b]
C-Rank Taijutsu
[i]Prerequisite:[/i] 5 speed
Normally utilized by breeds built for speed, this technique grants the user increased dexterity. By remaining focused and alert, the familiar stays light on its paws, enabling it to dodge low strikes and ground obstacles better than it could otherwise. This requires the ninken to remain very wary of its surroundings in order to utilize its reflexes for this technique and any moderate distraction may jeopardize the familiar's concentration.

[b]~ Solid Body[/b]
C-Rank Taijutsu
[i]Prerequisite:[/i] 5 strength
Normally utilized by breeds built for strength, this technique grants the user increased damage tolerance. By remaining absolutely still, the familiar will focus on keeping its muscles tightened, enabling it to take blows with less impact than they would cause otherwise. This requires the ninken to remain absolutely focused on keeping the muscles flexed for this technique and any moderate distraction may jeopardize the familiar's concentration.

[b]~ Mad Dog[/b]
C-Rank Taijutsu
Not all members of the Inuzuka clan are passive, and this technique proves that all too well. Utilizing its speed and strength, the ninken will strike preemptively at its target, whether they seem like a threat or not. In the event that the familiar has properly detected the threat, it will undoubtedly gain the upper hand, and will continue to pursue its target no matter what their reaction is. The ninken will eventually relent if the target gets out of a 15 foot radius from it.

[b]~ Dual Piercing Fang[/b]
B-Rank Taijutsu
[i]Prerequisite:[/i] Both the clan member and the companion must have this technique in order to use it AND the familiar must be transformed using the [b]~Beast-Man Clone][/b].
A combination technique utilized by the Inuzuka clan members and familiars, this portion is performed by the ninken. By spinning rapidly, the familiar turns into a whirling mass before launching itself at its target. Using a full body attack allows them to hit an opponent or nearby object at full strength when they connect with their claws. In conjunction with the clan member's portion of this technique, it becomes extremely dangerous and can cover large areas with continuous assaults. Lasts for five (5) posts or until it is canceled.

[b]~ Savage Dog[/b]
B-Rank Taijutsu
[i]Prerequisite:[/i] [b]~Mad Dog][/b]
A new level of aggression born from the [b]~Mad Dog[/b] technique, users of this jutsu will become extremely aggressive without much reason. Utilizing its speed and strength, the ninken will strike preemptively at its target, whether they seem like a threat or not. In the event that the familiar has properly detected the threat, it will undoubtedly gain the upper hand, and will continue to pursue its target regardless of their reaction. The ninken will remain needlessly aggressive and will continue to pressure its opponent with the unwarranted assault. This unrelenting style of fighting causes the ninken to blur out their surroundings and focus solely on its target, which can prove dangerous on its own. The familiar will continue to pursue its target until the opponent gets out of a 30 foot radius of it.
[/spoiler]
[spoiler=Ninjutsu]
[b]~ Wet Dog Technique[/b]
E-Rank Ninjutsu
This technique is utilized by the familiars of the Inuzuka clan. By imbuing their fur with chakra, they are able to incur the pungent smell that dogs often get when wet. This scent, amplified by the chakra in their fur, is meant to deter opponents from approaching. This technique lasts for three (3) posts.

[b]~ The Sleuth[/b]
D-Rank Ninjutsu
A canine's sense of smell may be good, but this technique allows for increased scrutiny where scent is involved. After having its chakra formed, it will be focused into its nose. By activating this technique, the Inuzuka familiar will be able to more accurately pinpoint the source of scents that are less than eight (8) posts old as long as aforementioned source is still within one (1) mile of where the scent was originally picked up. This technique lasts for four (4) posts.

[b]~ Corrode[/b]
D-Rank Ninjutsu
[i]Prerequisite:[/i] [b]~Dynamic Marking][/b]
A technique to be used in conjunction with the[b]~ Dynamic Marking[/b] technique. By imbuing its urine with chakra, the natural corrosive power of the canine's urine is enhanced. If this chakra-enhanced urine makes contact with skin, it will create a burning sensation that leaves the area red and sore. Additionally, metals such as copper will corrode within three (3) posts of being in contact with the urine's corrosive properties. This technique remains active for three (3) posts or until [b]~Dynamic Marking[/b] is used.

[b]~ Unclean[/b]
D-Rank Ninjutsu
[i]Prerequisite:[/i] [b]~Dynamic Marking][/b]
A technique to be used in conjunction with the [b]~Dynamic Marking[/b] technique. After the clan familiar has its urine imbued with chakra, the liquid will gain a protective coating when it is applied to an object or person. The chakra properties of the coating create a barrier that prevents regular liquid from penetrating it to wash it away, and as such, only Suiton jutsu can remove the urine before the end of three (3) posts.

[b]~ Growl[/b]
D-Rank Ninjutsu
After the ninken's chakra is shaped, it will then be focused into the familiar's lungs. After the chakra has built up for one (1) post, the ninken will begin to growl lowly, subsequently releasing the chakra out of its lungs. The chakra will spread throughout the canine's body and amplify its strength (+1), but lessen the control (-1) the familiar has over its jutsu. This technique lasts for three (3) posts.

[b]~Nechinechi [i]Sticky[/i][/b]
C-Rank Ninjutsu
Being as slobbery as some dogs are, this technique is used to turn all of that saliva into a strong adhesive. When in close range, the canine familiar will attempt to lick and drool on the opponent. In areas where their saliva has made contact, things that touch or are touched by it will be forcefully stuck to it for three (3) posts. This could mean the target's arm sticking to their torso, or their hand sticking to a weapon. This saliva can be washed off with water or Suiton jutsu, and opponents with a strength of 5 or more can break out of this technique after only one (1) post.

[b]~ Beast-Man Clone[/b]
C-Rank Ninjutsu
A staple of the Inuzuka fighting style, the Beast-Man Clone technique is utilized by clan familiars. By working in conjunction with its ninja companion, the canine familiar will transform itself into a copy of the clan member. While this is a clone technique not unlike [b]*Shadow Clone Technique[/b], the animal familiar has an independent chakra pool and can survive multiple weak and medium-strength blows before returning to its original state. Familiars that have used the Beast-Man Clone technique are able to form handseals to do a number of their own techniques in addition to their clan member's [b]clan[/b] techniques depending on their stamina. This clone lasts for five (5) posts.
[b]1-2 Stamina:[/b] D-Rank jutsu
[b]3-4 Stamina:[/b] D-Rank jutsu and 3 C-Rank jutsu
[b]5-6 Stamina:[/b] D, C-Rank jutsu and 2 B-Rank jutsu
[b]7-8 Stamina:[/b] D, C, and B-Rank jutsu
[b]9-10 Stamina:[/b] D, C , B-Rank jutsu, and 2 A-Rank jutsu
[b]11-15+ Stamina:[/b] D, C, B-Rank jutsu, and A-Rank jutsu
[/spoiler]

[b]History:[/b] Kuro's entire life so far has been spent by Shinrai's side. He despises nothing more than having to be away from her for any period of time. Since he was barely an eight week old puppy, he has known nothing but Shinrai. He sleeps with her, eats with her, and trains with her every day, or just relaxes with her when the time is right for that. He does not necessarily enjoy the structure of the Academy and prefers to work with Shinrai alone but he sticks with it for her.

Kuro does enjoy the Academy because it gives him the chance to interact with and play and train with the other dogs there. He often gets carried away, being one of the larger dogs there, but he has so far always been able to keep himself from seriously hurting any of the other pets.

Over time, having been with Rai since her childhood, watching her graduate and train and work, sticking with her during her Chuunin exams, and being there for her in every way she needed, Kuro has become an adult. It wasn’t easy letting Rai go a little bit, to watch her get to know Shikari and Kawa and all of the things they did that he disapproved of but he was there for her every step of the way and he intends to be the same as she begins her journey to Jounin.

Toraeru: 70 stats

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[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=845229/]Amy[/url]
[b]Owner's Name:[/b] [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=4587526/1/?x=15#new]Inuzuka, Shinrai[/url]
[hr]
[center][big][big][b]Toraeru[/b][/big][/big][/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Type:[/b] Pet
[b]Age:[/b] Almost two
[b]Gender:[/b] Female
[b]Height:[/b] One and a half feet tall at the shoulder, just over two and a half feet long
[b]Weight:[/b] 32 pounds
[b]Description:[/b] Tora’s color has changed as she aged, the light tan that accented  her as a puppy deepening to a lush golden brown that covers all but her belly, chest, and just around her nose.  She has grown into her ears slightly though they still dominate her head.  Her tail is docked short.  She is rather muscular for a small dog an extremely fast.
[b]Personality:[/b]  Kuro having forced her to grow up fast, Tora has become very mature for her age, most of the time.  She knows how to focus her energy into a project or mission and how to buckle down and do what needs to be done.  However, the amount of love and affection that she received as a puppy has spoiled her a bit and she has no problem using her cuteness to get what she wants.

All in all she is just a lovable creature who will do anything to please those around her in hopes of getting an ear scratch or a belly rub in return.
[b]Picture:[/b] [spoiler=Tora][img]http://1.bp.blogspot.com/-gbZnGyBPtFI/UH5c20vtMXI/AAAAAAAAStg/8JPmLnJZeTE/s1600/Welsh+Corgi.jpg[/img][/spoiler]
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Rank:[/b] C-Rank
[b]Chakra Affinity:[/b] Fuuton

[b]Stats[/b]
[list][*][b]Ninjutsu:[/b] 3
[*][b]Taijutsu:[/b] 3
[*][b]Genjutsu:[/b] 5
[*][b]Stamina:[/b] 3
[*][b]Control:[/b] 3
[*][b]Strength:[/b] 2
[*][b]Speed:[/b] 5
[*][b]Wit:[/b] 4[/list]

[b]Equipment:[/b]
Teeth and Nails

[b]Combat Style[/b]

Tora has become a very smart fighter as she has grown older.  Working and learning with Rai about Genjutsu she has become skilled in fooling her opponents, using her small stature and cute appearance to her advantage.
[hr]
[center][b][big]Jutsu Information[/big][/b][/center]
[b]Abilities:[/b] 0/3
[b]Jutsu:[/b]
[spoiler=Genjutsu]
[b]Cuteness no Jutsu[/b]
E-Rank Genjutsu
After having its chakra formed, the user will roll onto its back, this action being the trigger for the Genjutsu.  Anyone who sees the user roll on its back will be suddenly overcome by the physical cuteness of the user, feeling an urge to stare and watch the user.  This is easily broken out of and is used for distraction purposes only, lasting one post.

[b]Follow the Leader[/b]
E-Rank Genjutsu
After having its chakra formed, the user will bark once in a high pitched tone before running in a direction.  Anyone who hears the bark will have an urge to follow the user wherever they go.  This is easily broken out of and is used for distraction purposes only, lasting one post.

[b]The Bark is Always Worse[/b]
E-Rank Genjutsu
After having its chakra formed, the user will whine once, in a high pitched tone, this whine being the trigger.  For the rest of the post, whenever the user barks or growls, rather than the normal pitch, anyone caught in the Genjutsu will hear a very deep and intimidating bark and growling.  Lasts for one post or until it is broken out of.

[b]If You Lie Down with Dogs[/b]
D-Rank Illusion Genjutsu
After having its Chakra formed, the user will scratch herself with her paw.  Anyone who witnesses this action will feel as though they are being bitten and crawled over by unseen bugs, making them feel very itchy.  This can be incredibly distracting in any situation and lasts for 3 posts or until kai’d out of.

[b]Sniffing Sensation[/b]
D-Rank Illusion Genjutsu
After having its Chakra formed, the user will shove its nose into the air, inhaling deeply once.  Anyone who sees this will be caught in the Genjutsu.  For the next three posts the user will feel the sensation of a dog sniffing around their head but especially directly in their ears.  This will cause them to hear a dog inhaling deeply as well as the cold pressure of a dog's nose in their ear.  No matter how they swat they will be unable to shake the sensation unless they break out of the Genjutsu.

[b]Multiply[/b]
D-Rank Illusion Genjutsu
After having its Chakra formed, the user will wag her bottom, anyone who sees this being caught in the Genjutsu.  All targets caught in the Gen will see Tora multiply until there are ten of her surrounding them.  Everything the real Tora does will be copied by the “clones” in exact form.  This lasts for three posts or until broken out of.  If any of the clone dogs are hit they will poof.

[b]Stop that![/b]
D-Rank Illusion Genjutsu
After having its Chakra formed, the user will lick their nose, anyone seeing this being caught in the Genjutsu.  All targets caught in the Gen will feel as though they are being licked all over, a rather unpleasant and unsettling sensation.  It is not painful though if one is particularly ticklish they may be affected.  This lasts for three posts or until broken out of.

[b]It Happens[/b]
D-Rank Illusion Genjutsu
After having its Chakra formed the user will kick back with its back foot, triggering the Genjutsu.  All targets will suddenly smell an awful smell coming from up under their feet, causing a distraction and possibly triggering the gag reflex of those with a very weak stomach.  However, no amount of checking their feet or wiping them off will stop the smell until three posts have passed or they break out of the Gen.

[b]Howl Away[/b]
D-Rank Illusion Genjutsu
After having its Chakra formed the user will howl, anyone who hears the howl being caught in the Genjutsu.  All targets will hear an echoing howl radiating from their surrounding area.  Some sounding as though they were five feet away and others thirty.  This can work to not only distract targets as the howl’s appear frantically and eerily but can also cause worry in weak minded opponents that other canine’s are around them.  This jutsu lasts for two posts unless canceled.

[b]Barrel Roll[/b]
D-Rank Status Genjutsu
After having its Chakra formed the user will roll over, triggering the Genjutsu in all who see this.  Those who witness the user rolling over will be overcome by a feeling of slight dizziness.  This can cause unsteadiness in those with low Taijutsu for three posts unless broken out of.

[b]Shrill Bark[/b]
C-Rank Illusion Genjutsu
After having its Chakra formed the user will bark once, triggering the Genjutsu.  Anyone who hears the initial bark will be trapped in the Genjutsu and for the next five posts any time the user makes any noises (Barking, whining, growling, etc.) they will sound incredibly shrill and ear-piercing.  This does not cause any loss of hearing, rather it can be painful and annoying to listen to for long periods of time and can cause a lack of focus in those less disciplined.

[b]Under the Weather[/b]
C-Rank Status Genjutsu
After having its Chakra formed the user will whine once before collapsing on the ground in a heap.  Anyone who hears and sees this happen will be caught in the Genjutsu and be filled with a desire to go to the user to care for them and help them feel better.  Targets with above average intelligence or those with little sympathy will be able to withstand the Genjutsu.  This lasts for three posts or until broken out of.

[b]Acid Saliva[/b]
C-Rank Illusion Genjutsu
After having its Chakra formed, the user will loll her tongue out of her mouth, causing anyone who sees her tongue to be caught in the Genjutsu.  For the next three posts any time Tora licks anyone caught in the Gen they will feel as though the area she licked has been burned with acid.  If licked enough times, the target will feel as though they are in immense pain.

[b]Rabies[/b]
C-Rank Illusion Genjutsu
After having its Chakra formed, the user will growl, causing anyone who hears this to be caught in the Genjutsu.  All users caught in this Genjutsu will see Tora transform into a rabid animal, her hackles raising, foam appearing at her mouth, the whites of her eyes growing larger.  This has the potential to make targets feel worried or cautious around the user.  This lasts for five posts or until broken out of.

[b]Because I Love You[/b]
C-Rank Illusion Genjutsu
After having its Chakra formed, the user barks once, triggering the Genjutsu.  The targets will all see Tora grow into a larger version of herself, about six feet at the shoulder and just over ten and a half feet long.  Tora will then head towards someone, looking very happy.  She will attempt to love all over them, licking them and pulling them towards her with her paws and wrapping around them with her enlarged body.  Not only will this cause the user to become distracted but if they have a soft heart they will have a hard time not falling for Tora’s loving actions.  This lasts for three posts or until broken out of.

[b]Follow Me[/b]
C-Rank Status Genjutsu
After having its Chakra formed, the user barks once, urgently, triggering the Genjutsu in all who hear the bark.  The user will move in any direction they so which and all targets will feel a strong desire to follow her wherever she goes.  Targets who are extremely focused or with high wit will be able to resist her charms.  This lasts for four posts or until canceled.


[b]Play With Me?[/b]
B-Rank Status Genjutsu
After having its Chakra formed, the user will enter into a play-bow, anyone seeing this being caught in the Gen.  All targets caught in the Gen will feel the desire to fight, anger, or anything similar ebb out of them and the desire to play grow.  Those who are extremely focused or with high wit will be able to remain focused.  Those with low wit will find themselves wanting to get on the ground and play with the user.  This lasts for three posts or until canceled or Kai'd out of.

[b]Proliferating Corgis[/b]
B-Rank Illusion Genjutsu
After having its Chakra formed, the user will wag her bottom, anyone who sees this being caught in the Genjutsu.  All targets caught in the Gen will see Tora multiply until there are thirty of her surrounding them.  Everything the real Tora does will be copied by the “clones” in exact form.  This lasts for five posts or until canceled.  Each illusion will poof if hit.

[b]Infected[/b]
B-Rank Status Genjutsu
After having its Chakra formed, the user will attempt to bite a target.  If she is successful the Genjutsu will be triggered in the bitten target.  During the initial post of being bitten, the user will feel mostly normal except for a burning sensation around the bite mark.  During the second post, the target will begin to feel feverish and agitated and generally unsteady.  By the third post the target will will be feeling delirious.  After the third post the effects will worsen, possibly causing vomiting as well as the target being incredibly unsteady on their feet for two posts.  After these five posts, the effects will wear off completely after two full posts.

[b]Separation Anxiety[/b]
B-Rank Status Genjutsu
After having its Chakra formed, the user will whine, triggering the Genjutsu in all who hear the whine.  The target will begin to feel anxiety and fear build within them over the course of three posts.  By the third post, the fear and anxiety will be high enough that if they are not a strong willed person they will be unable to function normally.  The high anxiety lasts for an additional two posts, those with low stamina possibly experiencing a panic attack from the high levels of fear and anxiety.  After the initial five posts the target will feel the effects of the Genjutsu ebb away over the course of two posts until gone completely.

[b]Did you Hear That?[/b]
B-Rank Illusion Genjutsu
After having its Chakra formed the user will bark once, triggering the Genjutsu.  The user will bark again though this time the bark will sound [i]incredibly[/i] loud to the target, enough that their eardrums will begin to ring.  This will cause the target to lose the majority of their hearing, the ringing sound overriding most everything else.  This can cause slight panic in the target as well as devoiding them of the ability to hear attackers coming towards them.  This lasts for three posts or until canceled.[/spoiler]

[b]History:[/b]
Toraeru was the puppy of two dogs in the Inuzuka community.  The mother was having difficulties giving birth and ran off into the woods, following what her instincts told her.  Rai was walking by the house where the Inuzuka were looking for her, and asked if Rai and Kuro could go hunting for her, them needing to stay home in case she returned.  Readily agreeing, they ran off and searched the woods and despite a few mishaps and it taking several hours, they eventually found the tired but alive mother and five puppies.

They sat with the mother for a few hours, letting her rest while they stood guard.  As they sat and watched, Rai noticed that one of the puppies seemed to be having a few problems.  It wasn’t nursing well and seemed weak, its chest hardly moving.  Talking quietly to the mother, Rai urger close to the puppies, wrapping her hands softly around her body.  Lifting her, Rai began examining her, quickly finding the piece of placenta lodged in her mouth.  Carefully removing the peace, the puppy started whining immediately and with a grin on her face, she put the puppy back down and watched it nurse happily.

The puppy was forever drawn to Rai, always looking for her and running to her whenever Rai would walk by the house.  When she had reached eight weeks old, the two Inuzuka showed up at Rai’s door with Toraeru, a large purple box tied around her neck.  They were so grateful for everything Rai had done for her, and they knew that Toraeru’s heart belonged to Rai anyways.  What they didn’t know was that a piece of Rai’s heart also belonged to Tora already.

Growing up was a learning experience for both parties, all three if Kuro was included.  Rai had well underestimated how difficult raising a new puppy would be and Kuro hadn’t expected to play such a large role in her life.  They were both pleased though, how with every training exercise and every mission Tora seemed to catch on more and more, her skill set growing as well as her patience and maturity.  Still so young, she helpe to complete their team as she became a valuable support asset, her high energy and easy going personality coming in handier than Rai ever expected.
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

User avatar
Valkier
Posts: 3325
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Revamp Guide

Post by Valkier » Sat Jul 08, 2023 9:20 am

Kitsui:
Tue Jun 27, 2023 7:25 pm
Kitsui - Points: 0/20, Coupons: C, Virtual Points: 5, 24 Stats
Shikon

I need nocodes please
Kitsui: 45 stats

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1516026/]Kitsui[/url]
[b]Points:[/b] 0/20
[b]Companions:[/b] 1/4
[b]Coupons:[/b] C
[b]Virtual Points:[/b] 5
[hr]
[center][big][big][b][url=https://www.narutosaigen.com/forums/viewtopic.php?&t=908587/1/#new]Inuzuka[/url], Kitsui[/b][/big][/big]

[img]http://img689.imageshack.us/img689/4226/rszdeisukiinuzukafullbo.png[/img]

”One day at the time”[/center]

[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 15
[b]Gender:[/b] Male
[b]Height:[/b] 5’4
[b]Weight:[/b] 110 lbs
[b]Hair:[/b] Short dark brown shaggy hair
[b]Eyes:[/b] dark narrow, slit-like pupils
[b]Physical Features:[/b] fit but doesn’t show that many muscles. Kitsui also has sharp and long canine teeth. Red Inuzuka Tattoes on his cheeks

[b]Clothing/Accessories:[/b] Kitsui wears black ¾ shorts, Tight linen and a green hooded shirt over it. Regular black ninja sandals and bandages that cover the visible part of his right leg. Kitsui also has a brown wristband. Two pouches wrapped around his left leg

[b]Forehead Protector:[/b] wears it like a belt. Black colored

[b]Personality:[/b] Kitsui is calm and focused. He is more of a strategist type of fighter, who thinks first and strike later. He fights as a supporter more than the attacker. He is known to mock his enemies to make them make a move for him to calculate the next move.
Where his dog acts like his counterpart, Kitsui in private is very talk active and energetic. He can get serious when someone is disrespectful to him or his pet.

[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Rank:[/b] Genin
[b]Village:[/b] Konohagakure No Sato
[b]Chakra Affinity:[/b] [color=orangered][Katon][/color]
[b]Second Chakra Affinity:[/b]

[b]Stats[/b]
[list][*][b]Ninjutsu:[/b] 3
[*][b]Taijutsu:[/b] 4
[*][b]Genjutsu:[/b] 2
[*][b]Stamina:[/b] 2
[*][b]Control:[/b] 2
[*][b]Strength:[/b] 3
[*][b]Speed:[/b] 4
[*][b]Wit: [/b] 4
[/list]

[b]Equipment:[/b]
• [25] Kunai(s) in his Pouch
• [15] Shuriken(s) in his Pouch
• [3] Explosive noted Kunai(s) in his pouch
• [3] Note flash Kunai(s) in his pouch
• [3] Smoke bomb Kunai(s) in his pouch
• [3] Explosive notes in his pouch
• [2] Smoke bomb in his pouch
• [3m] Wire in his pouch
• [1] journal in his pouch
• [2] Unread books in his pouch
[b]Combat Style[/b] Focusing on using his bloodline to attack his enemies, while calculating what he should do next.
[hr]
[center][b][big]Jutsu Information[/big][/b][/center]
[b]Abilities:[/b]
[b]Bloodlimit:[/b] [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=908587/1/#new]Inner Beast[/url]

Although the Inuzuka clan does not have a true bloodline ability, their strong affinity with their animal familiars has bred the blood of the beast into every one of them. From small physical traits—slitted pupils and sharp eye (canine) teeth—to their senses—heightened sense of smell and hearing—members of the Inuzuka clan are less human than they appear. These innate traits give them an edge that only an animal could have and allow them to work in complete harmony with their animal familiars.
[hr]
[b]Jutsu:[/b]

[spoiler=beast jutsu]

D Rank

[b]~Okahiki [i][The Sleuth][/i][/b]
D-Rank Ninjutsu
An Inuzuka's sense of smell may be good, but this technique allows for increased scrutiny where scent is involved. After completing the necessary handseals, the user will focus chakra into his/her nose. By activating this technique, the Inuzuka member will be able to more accurately pinpoint the source of scents that are less than eight (8) posts old as long as aforementioned source is still within one (1) mile of where the scent was originally picked up. This technique lasts for four (4) posts.

[b]~Tsume no Dageki [i][Claw Strike Technique][/i][/b]
D-Rank Ninjutsu
[i]Prerequisite:[/i] Shikyaku no Jutsu [i][Four-Legged Technique][/i] must be active
This technique is to be used only after Shikyaku no Jutsu has been activated. After forming the needed handseals, the user will focus chakra into his/her claw-like nails. The chakra-imbued nails are significantly sharper and more durable than usual and are capable of causing deeper, non-fatal wounds than they could create regularly. This technique lasts for five (5) posts.

[b]~Jinjuu Bunshin [i][Man-Beast Clone][/i][/b]
D-Rank Ninjutsu
A technique similar in concept to the Juujin Bunshin, Jinjuu Bunshin grants the opposite effects. After completing the proper handseals, the user of this jutsu will become a clone of his/her canine familiar. While allowing for unique combination assaults, the user is unable to perform handseals, and as such, only taijutsu can be utilized by the user and his/her familiar. This technique lasts for five (5) posts.

C Ranked

[b]~Shikyaku no Jutsu [i][Four-Legged Technique][/i][/b]
C-Rank Ninjutsu
After performing the necessary handseals, the user of this jutsu will take on a more canine-like appearance. When activated, the user's pupils will become nothing more than slivers, nails will become more claw-like, and s/he will travel on all fours. This partial transformation grants the user +2 speed and increased maneuverability, but lowers his/her control (-2) for five (5) posts.

[b]~Yajuu Kawarimi no Jutsu [i][Beast Change of Body Stance Technique][/i][/b]
C-Rank Ninjutsu
A variation of the Kawarimi no Jutsu, this technique allows the user to switch positions with his/her clan familiar. This can be done as long as the familiar is within 50 feet of the user and not caught in a genjutsu. This jutsu can only be done twice in a single thread, minus how many times Kawarimi no Jutsu and Shunshin no Jutsu have already been used.
[/spoiler][spoiler=Taijutsu]

D ranked

[b]~Nibai no Kassha [i][Double Tackle][/i][/b]
D-Rank Taijutsu
[i]Prerequisite:[/i] Both the clan member and the companion must have this technique in order to use it.
A combination technique utilized by members of the Inuzuka clan, this portion is performed by the clan member. The user will attempt to get on one side of the opponent as his/her familiar positions itself on the other side. Once in position, the user will charge and do a flying tackle at the opponent, aiming for the torso and head region. If both the clan member and his/her familiar are successful, the opponent will be knocked over and possibly made vulnerable. This technique can be done on its own, but is highly ineffective if this path is chosen.

[b]~Sotsuu [i][Mutual Understanding][/i][/b]
D-Rank Taijutsu
Through decades of working with their familiars, members of the Inuzuka clan have come to clearly understand them. By reading their body language and listening to their verbal communication, clan members are able to tell how their companion is feeling as well as getting a rough idea of what they are thinking. These verbal and visual cues are key components in the harmony between the clan member and the familiar, and as such, this technique is vital to the Inuzuka style of combat.

[b]Usui Shikyaku no Jutsu [Weak Four-Legged Technique][/b]
D-Rank Ninjutsu
After performing the necessary handseals, the user of this jutsu will take on a more canine-like appearance. When activated, the user's pupils will become nothing more than slivers, nails will become more claw-like, and s/he will travel on all fours. This partial transformation grants the user +1 speed and increased maneuverability, but lowers his/her control (-1) for five (5) posts.

[b]~Gyokaku [i][Catch][/i][/b]
D-Rank Taijutsu
Another instance of learning from their canine companions, the Inuzuka have adopted this method of catching and holding objects thrown at them. Taking advantage of his/her speed and strong teeth, the user is able to catch projectiles like kunai and other miscellanea in his/her mouth. The user's speed must be at least equal to the strength of the opponent in order to catch the thrown object, otherwise it will be thrown faster than the clan member can intercept it. This technique must still be used with caution, as catching dangerous items with one's mouth can prove to be disastrous if done incorrectly.

C ranked

[b]~Tsuuga [i][Piercing Fang][/i][/b]
C-Rank Taijutsu
[i]Prerequisite:[/i] Shikyaku no Jutsu [i][Four-Legged Technique][/i] must be active.
The basis for the Juujin Bunshin style of combat, this attack is performed by an individual clan member. By spinning rapidly, the user turns into a whirling mass before launching themselves at his/her target. Using a full body attack allows them to hit an opponent or nearby object at full strength when they connect with their claws. Lasts for four (4) posts or until the user ends the technique.


[b]~Hanekaeru [i][Rebound][/i][/b]
C-Rank Taijutsu
[i]Prerequisite:[/i] Tsuuga [i][Piercing Fang][/i]
Although it may not look like it to the untrained eye, the Piercing Fang technique can potentially do just as much damage to its user as its target. However, by landing on all fours before launching themselves back into the Piercing Fang after missing (or going through) a target, users of this technique can attack repeatedly from multiple angles in rapid succession with a greatly lessened chance of harming themselves.

[/spoiler]

[hr]

[center][b][big]History:[/big][/b]

Born in and raised under a regular Inuzuka family, Kitsui the first born son. The boy would be growing up to become a very inteligent boy, as a youngling Kitsui spent his time reading a book rather than being out and playing with the other kids. This got his father thinking that it was time for the boy to have his own ninken. Fearing that he would not have the capacity to defend himself.

In the begining of their friendship, Kitsui and Shikon did not get along. The dog was more energetic while Kitsui would just sit inside and read a book or two but one day the boy changed his mind and thought that it was time to change his ways. He took his dog out to the woods where he could play with Shikon and also have some time to read. Their friendship grew even faster when they trained up their clan jutsus which would come in handy later in life.

Later when the boy enrolled into the genin acedamy he was astonished to have somewhere to go everyday and learn new things while his comrades where just skipping class or sleeping. He gradueted at the age of twelve and turned thirtheen before he had the chance of get a genin team but this did not bother Kitsui at all[/center]
Shikon: 40 stats

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=1516026/]Kitsui[/url]
------------
[b]Name:[/b] Shikon
[b]Owner's Name:[/b][url=https://www.narutosaigen.com/forums/viewtopic.php?&t=4124194/1/] Inuzuka, Kitsui[/url]
[b]Type:[/b] Pet
[b]Gender:[/b] Male
[b]Height:[/b] from the paws up to its back 50 cm from tail to its head 60 cm
[b]Weight:[/b] 30 kg
[b]Description:[/b] Shikon is a black french bulldog all though it has grown to become bigger than the regular french bulldog thanks to all the ninja training
[b]Personality:[/b] Shikon is very aggressive which contradicts Kitsui’s personality which is a perfect combination during battle. The nindog takes orders when given but can be very hot headed when under pressure. The dog is very energetic and playful. Shikon is know to act snobby when around other nins but when he is close to Shikon he tends to be quiet!
[b]Picture:[/b] n/a
------------
[b]Rank:[/b] D ranked
[b]Weapons:[/b] Teeth and claws
[b]Stats[/b]
[list][*][b]Ninjutsu:[/b] 2
[*][b]Taijutsu:[/b] 4
[*][b]Genjutsu:[/b] 2
[*][b]Stamina:[/b] 4
[*][b]Control:[/b] 2
[*][b]Strength:[/b] 3
[*][b]Speed:[/b] 3
[*][b]Wit:[/b] 4
[/list]
[b]Chakra Affinity:[/b] Raiton
------------
[b]Abilities:[/b]
[b]Jutsu:[/b]
Ninjutsu
E-Rank Ninjutsu


[b]~Shimeru Inu no Jutsu [i][Wet Dog Technique][/i][/b]
E-Rank Ninjutsu
This technique is utilized by the familiars of the Inuzuka clan. By imbuing their fur with chakra, they are able to incur the pungent smell that dogs often get when wet. This scent, amplified by the chakra in their fur, is meant to deter opponents from approaching. This technique lasts for three (3) posts.


[b]~Okahiki [i][The Sleuth][/i][/b]
D-Rank Ninjutsu
A canine's sense of smell may be good, but this technique allows for increased scrutiny where scent is involved. After having its chakra formed, it will be focused into its nose. By activating this technique, the Inuzuka familiar will be able to more accurately pinpoint the source of scents that are less than eight (8) posts old as long as aforementioned source is still within one (1) mile of where the scent was originally picked up. This technique lasts for four (4) posts.

[b]~Suriherasu [i][Corrode][/i][/b]
D-Rank Ninjutsu
[i]Prerequisite:[/i] Dainamikku Maakingu [i][Dynamic Marking][/i]
A technique to be used in conjunction with the Dynamic Marking jutsu. By imbuing its urine with chakra, the natural corrosive power of the canine's urine is enhanced. If this chakra-enhanced urine makes contact with skin, it will create a burning sensation that leaves the area red and sore. Additionally, metals such as copper will corrode within three (3) posts of being in contact with the urine's corrosive properties. This technique remains active for three (3) posts or until Dainamikku Maakingu [i][Dynamic Marking][/i] is used.

Taijutsu

[b]~Okasu [i][Violate][/i][/b]
E-Rank Taijutsu
A lewd and instinctual technique utilized by clan familiars. If in a position where the opponent is on the ground or bent over, the ninken will take action and attempt to mount the target. In order to throw the familiar off, the opponent must have a strength that is at least half the user's strength, otherwise they will be subjected to this violation until the ninken decides to stop.

[b]~Dainamikku Maakingu [i][Dynamic Marking][/i][/b]
D-Rank Taijutsu
A simple technique utilized by clan familiars, the Dainamikku Maakingu jutsu requires the canine to first release a stream of urine onto the target. This urine is quite sticky and will quickly soak into clothing and similar fabrics. After it has been applied to the target, both the ninken and its partner are able to utilize their sense of smell in order to locate their target as long as they remain within an 80 yard radius of the clan member and familiar. The urine can be washed off with water and Suiton jutsu, but otherwise remains active until cleaned.

[b]History:[/b] Shikon was born in a regular ninken family when it got old enough a man came and handed the dog over to a little boy. The boy’s name was Kitsui, in the beginning of their friendship Shikon and Kitsui did not get along.

Shikon wanted to run outside and play with the boy, but Kitsui just sat inside and read books but after a couple of weeks the boy let go of his book and took the dog outside. Where both of them played. And while the dog was sleeping the boy could take his time to read. After a while the two of them became very close and now they are almost inseparable
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

User avatar
Gara
Posts: 3386
Joined: Fri Jan 28, 2011 7:00 pm

Revamp Guide

Post by Gara » Thu Sep 14, 2023 4:07 pm

viewtopic.php?f=87&t=8239090#p4164015 160 stats no points earned

viewtopic.php?f=87&t=8239090#p4163316 26 stats no points earned

viewtopic.php?f=87&t=8239090#p4162977 5 stats no points earned he was from an event

viewtopic.php?f=87&t=8239090#p4147006 29 stats no points earned

These companions are getting revamped and inherited.
Last edited by Gara on Sat Sep 16, 2023 5:43 pm, edited 1 time in total.
Kirigakure CharactersShow
Aisu, FuyuhiroAisu, Hatsuyuki
Kirigakure GeninKirigakure Special Jounin
  • Chakra Pool: 7
  • Endurance: 7
  • Control: 7
  • Strength: 7
  • Speed: 7
  • Willpower: 5
  • Power Rank: D
  • Chakra Pool: 22
  • Endurance: 20
  • Control: 20
  • Strength: 20
  • Speed: 23
  • Willpower: 20
  • Power Rank: B
Hyouton SpecialistSword Specialist
TealDarkorchid
Other CharactersShow
Tiānhuǒ "Xiao" ZhīzǐThe Mimic
Sunagakure Iaido Specialist GeninD-Rank Nukenin
  • Chakra Pool: 8
  • Endurance: 8
  • Control: 8
  • Strength: 8
  • Speed: 8
  • Willpower: 8
  • Power Rank: D
  • Chakra Pool: 5
  • Endurance: 5
  • Control: 5
  • Strength: 10
  • Speed: 10
  • Willpower: 5
  • Power Rank: D
Tenkujutsu Trainee - Sword SpecialistStealth Specialist
BrownLightgreen

User avatar
Valkier
Posts: 3325
Joined: Sun Jan 04, 2015 7:00 pm
Location: U.K.

Revamp Guide

Post by Valkier » Mon Sep 18, 2023 7:08 am

Gara:
viewtopic.php?f=87&t=8239090#p4164015 160 stats no points earned
133 stats
Gara:
viewtopic.php?f=87&t=8239090#p4163316 26 stats no points earned
26 stats
Gara:
viewtopic.php?f=87&t=8239090#p4162977 5 stats no points earned he was from an event
5 stats - We don't really have E-rank companions anymore, so this would just have all 1's in the new stat categories. If you want to keep it.
Gara:
viewtopic.php?f=87&t=8239090#p4147006 29 stats no points earned
29 stats
CharactersShow
Aisu NaohiroJouninKirigakure no Sato[Unit 12] [HHD] [#BAE0E2] [#70CEE2]
Hachiya KotoriGeninIwagakure no Sato[Ukiyogenma Jinchuuriki] [H.N.K.][Gold] [#BF8040][Thread Tracker]

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