Store For Lazy People

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Meth
Posts: 1439
Joined: Tue Feb 25, 2014 7:00 pm
Location: Pyongyang, North Korea

Store For Lazy People

Post by Meth » Mon Feb 23, 2015 9:59 pm

I can code character sheets pretty well, if I try to.

I charge 5 EP flat per full-coded profile. Just post a no-code of your current profile as well as some preferential stuff (unless you want me to do whatever I want), and I'll have it done real quick my trigga.

Fancified.
SampleShow
Username: Meth
Points: 0/0
Personal Renown: 200
Coupon:
Companions: (0/1)
[table=1,][table=2,]

Affiliation: Kirigakure no Sato
Rank: Jounin
[c]Nagamine, Ayato [Alias: The Owl][/table]
[table=2,][c]General Information
Age: 19
Gender: Male
Height: 5'11
Weight: 140 lbs

Appearance
Hair: Ayato's hair is simple: straight, and jet-black. His bangs flow down his forehead just above the tops of his eyes while the rest of his locks cover his head in a slightly messy but aesthetically appealing manner that complements his appearance.
Eyes: Like his hair, Ayato's eyes are simple and hold a blank, almost possessed expression behind his dull black pupils.
Physical Features: Again, his looks are simple. Standing at a height slightly taller than average, he dons a pale complexion without scars or blemishes on any part of his skin, save for a tattoo above his left pec that signifies his allegiance with Kirigakure. However, despite his simple appearance many people in the village consider him to have a cool demeanor about him. Though not bulky in muscles by any standard, Ayato's body is chiseled with muscles like a statue due to a strict training regimen that allows him to maintain the body composition of a perfectionist. A golden chain with a locket attached is worn around his neck at all times; this is a sacred treasure that he holds with high esteem.
Clothing/Accessories: The man keeps simple with attire as well: a black sleeved jacket covers his torso which is blanketed by a thin, silky, long-sleeved undershirt. His pants are matte black, fitted, and flexible, much like all of his other clothes. His shoes are also a matte black and have the appearance of dress shoes but the functionality of combat shoes. He also wears white gloves with a material similar to that of his shirt's. Overall, his clothes have a stylish monochromatic composition, yet do not sacrifice functionality for aesthetic appeal.[/table][/table]
[table=1,]Personality
Ayato is a true neutral individual who is disinterested in the affairs of politics, humanity, and culture. In abandoning many aspects of his humanity he has gained the mentality of a hawk--as he sees it, what cannot be solved by telling people to "fuck off" can be solved by killing them.
[/table]
[table=2,][table=1,Affinity & Stats] Chakra Affinity
Suiton

[table=2,]Ninjutsu[c] 3[c]
Taijutsu[c] 10[c]
Genjutsu[c] 5[c]
Stamina[c] 8 (-2)[c]
Control[c] 3[c]
Strength[c] 11[c]
Speed[c] 11[c]
Wit[c] 5[/table][/table]
[c][table=1,Equipment][Sankakkei - The Triangle]Located in a black sheathe strung on the left side of Ayato's hip at all times. A steel weapon with the capability to almost instantly change form with the use of the jutsu, 'Shifting Triangle'. In total, it has three forms:
Hawk's Talon: The base form. A 28-inch long, 1/2-inch thick black rapier-style sword attached to a beautifully crafted black wooden hilt with a design-engraved black guard. Used for cutting.
Owl's Beak: A black inward-curved blade shaped exactly like an owl's beak, but larger, at a length of 8 inches and a width of 4 inches. The hilt is black and holds the same design-engraved black guard as Hawk's Talon. Used for chunking.
Peacock's Tail: A fan-shaped blade that is blunt on all sides. It spans out from the handle to make a half-circle that stretches 4-feet wide and 4 feet tall. Used for defending.

[Suicide Jacket]
15 explosive tags lined along the inside of Ayato's jacket.[/center][/table]
[table=1,Combat Style]
General Style:
With a strong emphasis in Taijutsu and a small influence of Ninjutsu, Ayato fights off of instinct, a talent granted to him through years of experience. He is by no means someone who plays around when he fights, and instead goes toward a functional route by attempting to kill his enemies as quickly as he possibly can. He is a fighter without honor and will do anything to win. As a side note and a thing of preference, he never talks before or during combat.
[/table][/table]
Abilities

[1/3]
[table=1,]The Undead Owl An ability that Ayato has had since birth to voluntarily regenerate any wounds at all times. Depending on the degree of Ayato's wound(s), the amount of time required to regenerate varies. Also, because of the emphasis on chakra used to heal his wounds, Ayato can only use Taijutsu during the process of regeneration. Another drawback to this miraculous ability is that Ayato suffers (-2) Stamina at all times as a constant drain to his chakra. As an addendum, Ayato cannot die unless his head is detached from his body for a total of posts equal to his control.

[table=2,]Degree of Wound[c]Duration Required[c]Small cuts, minor burns, etc.[c]1 post.[c]Deep cuts, moderate burns, minor fractures.[c]2 posts.[c]Re-attaching a recovered limb.[c]2 posts.[c]Regenerating blown off limbs, extreme burns, shattered bones.[c]3 posts.[/table][/table]

[table=3,Concentrations]Ninjutsu
SpoilerShow
Suiton:
This user has learned to use the Suiton affinity, granting them access to Suiton jutsu. Suiton jutsu are known for their ability to submerge, drench and carry everything they touch.
Mist Style:
Kirigakure no Jutsu is one of the oldest closely guarded secrets of Kirigakure no Sato. This style is an element expansion of the Suiton element and normally implements the nature of water and air to create thick mists or fog.
[c]Taijutsu
SpoilerShow
Three-Headed Bird Style:
The Three-Headed Bird style is a style that relies on an extensive mastery of The Sankakkei. By switching between The Sankakkei's three forms, the user can fight with a high level of efficiency and versatility both offensively and defensively. However, having a mastery of The Sankakkei barely grazes the surface of the Three-Headed Bird style. The true power behind this style lies behind the unpredictability the user must hide behind each attack.
Hyperflexible Combat:
More of an access to contortions and body control than an actual fighting style, 'Hyperflexible Combat' is an efficient manner of contorting the body in ways not possible to those who haven't trained their flexibility. Such acts include double jointed swings, strange flips, and unorthodox evasions to fight in an unpredictable fashion.
Debilitator:
A style of combat suited to Ayato in the rare case that he is assigned to not kill his enemy. This combat style focuses on the use of weapons to attack joints and muscles important to the function of movement in a covert way to eventually debilitate an enemy to the point of immobility.
[c]
Genjutsu
SpoilerShow
Sight Initiation:
This user has learned to use visual cues to initiate genjutsu, allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.
Sound Initiation:
This user has learned to use sound cues to initiate genjutsu, allowing them to create and sustain sounds to capture their targets in a genjutsu.
Sensor Initiation:
This user has learned to use their chakra's presence to initiate genjutsu, allowing them to initiate genjutsu in people who notice them with sensory techniques.
[/table]
Jutsu [table=1,Ninjutsu][table=1,The Owl's Domain]
D-RankShow
*Hidden Mist Technique
D-Ranked Ninjutsu
Prerequisite: Kiri-nin
Kirigakure no Jutsu is a Ninjutsu technique utilized by Hidden Mist Ninja. Forming a one handed seal, the ninja causes the area surrounding their target to be covered in thick mist or fog that extends for a 50 yard radius, accumulating over the span of a post. The low visibility makes it hard for anyone within this range to see.
[/table]
[table=1,The Owl's Magic]
D-RankShow
*[Ninjutsu • Speedster]
D-Ranked Ninjutsu
A technique focused on boosting the user's speed, Speedster begins with a set of handseals. After they are completed, the user will focus chakra throughout their legs to stimulate them. With this extra stimulation, users are able to run more quickly (+1 speed) at the cost of their control over other techniques (-1 control). This technique lasts for three (3) posts.

[Predatory Senses]
D-Ranked Ninjutsu
After performing a set of one-handed seals, Ayato enhances his sense of scent greatly and funnels his senses in order to track the scent of blood. In doing so, other smells are less detected while the scent of blood is predominate, allowing Ayato to track the direction of any sources of blood within a 5 meter radius of himself.
C-RankShow
[Enhanced Speedster]
C-Ranked Ninjutsu
A technique focused on boosting Ayato's speed, Advanced Speedster begins with a set of handseals. After the handseals are completed, Ayato focuses chakra throughout his legs to stimulate them. With this extra stimulation, he is able to run more quickly (+2 speed) at the cost of their control over other techniques (-2 control). This technique lasts for three 4 posts.
[/table]
[table=1,Three-Headed Bird Style]
D-RankShow
[Shifting Heads]
D-Ranked Ninjutsu
The main supplementary technique of the Three-Headed Bird Style. With a single one-handed seal, Ayato flows chakra through the Sankakkei. In doing so, he can change it from one form into another. The change is almost instantaneous, which allows for fluidity in combat.
[/table][/table]

[table=1,Taijutsu][table=1,Three-Headed Bird Style]
D-RankShow
[Defense: Hawk's Parry]
D-Ranked Taijutsu
Requirement: Sankakkei - Hawk Form
A simple technique that requires Ayato to flick his wrist to parry a similar-weighted weapon. This technique also works against projectiles, and with enough dexterity, Ayato can deflect multiple projectiles in consecutive order.

[Offense: Hawk's Riposte]
D-Ranked Taijutsu
Requirement: Sankakkei - Hawk Form; Hawk's Parry must be used.
A counter-attack that's made in combination with [Defense: Hawk's Parry]. Immediately following the parry, Ayato can make action with an 'Offense' move as an instant reaction.

[Offense: Hawk's Strike]
D-Ranked Taijutsu
Requirement: Sankakkei - Hawk Form
A simple technique that requires Ayato to lunge the Sankakkei forward and attempt to stab the enemy. With the technique and style of the sword, the stabbing power of this attack is increased by 1 strength for the sake of calculating against opposing defenses.

[Offense: Owl's Plunge]
D-Ranked Taijutsu
Requirement: Sankakkei - Owl Form
This technique is made for the gouging of flesh. As an attack, Ayato swings the Owl's Beak in a parabolic fashion in order to dig the blade into his opponent's flesh and chunk a fist-sized piece out.
[/table][/table]
History

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Das Kirb
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Store For Lazy People

Post by Das Kirb » Sun Mar 08, 2015 8:53 am

Lots and Lots and Lots of informationShow
Username: Nicol Bolas
Points: 113/569
VP: 113
Personal Renown: 239
Coupon:DCCCBD [x2 Free Companion Mission] [x2 Wordless Training for that Companion]
Companions: (0/1)
Artemisu, Katsu
Beastia

"I am alpha."

General Information Age: 20
Gender: Female
Height: 6'1"
Weight: 242 lbs
Hair: Katsu's hair-line is fairly straight across her forehead. It puffs out a bit as it crests her head and moves towards her back. The wavy, unkept nature makes her hair seem as if a wild mane on her head, with twigs and leaves sometimes being caught in it unless freshly washed. Her hair hangs down to just above her butt and has a great volume, causing it too seem a bit like an emerald curtain that nearly covers her back.


Eyes: Katsu's eyes are an intense shade of green that seems to tint the whites a pale green as well. A constant slight emerald glow pervades them as betrayal of her unison with Vorashu. Her eyes always have an intensity to them as if she's constantly analyzing her pray, even when happy. This preditory appearance is aided by the slight almond shape to them as well. Them being slightly larger than average also doesn't help, but does make her eyes extremely expressive. It is nearly impossible for her to hide what she truly feels at any given time.


Physical Features: Katsu's general body structure is extremely powerful. She's built with wide shoulders and hips. She curves inwards towards the core before flare back out into a tight round rump and strong legs. When she moves her body ripples with strength, clearly showing the muscle beneath the skin. There's very little noticable fat on her.

On her extremities Katsu has a rather extreme number of scars. They range from gnarled and savage to fine silvery lines. The density is intense around the hands and feet, growing more scarce the further up one looks. Despite this intense scaring Katsu seems to have lost little movement in her arms and legs, however her hands have extreme difficulty forming seals, rendering the art of ninjutsu and genjutsu extremely limited to her.

Katsu's core is extremely well defined with clearly visible muscle. Her abdominals flex and move fluidly as she twists and ducks. Her back also shows this to be true. Her chest and shoulders are exceptionally strong and rest against the bone. As her arms move they tense and relax fluidly causing her breasts to move with them. Across her chest, starting just below her left breast and ending just above her right is a puffy pink scar. Below her core her pubis reflects the same strength. Her mons has a rather grissly scar coming up from her womanhood that's less puffy but silvery. This scar runs downwards and ends on the bottom of her left rump.

The most striking features are those that betray Katsu's unison with Vorashu, the Katagenma. Upon her head, coming from the upper portion of either side are a pair of bull-like horns. These horns come in front of her face roughly 1.5 ft and curve. They're pitch in color with a few nicks and scrapes here and there. From the base of her spine Katsu has a roughly 3' long tail that resembles that of a lions. This tail is powerful and ends in a tuft of green fur.
  • Note: These features are in Katsu's "human" form. She is a shapeshifter and may change any of these features at will. Changes and details will be provided in thread.
Clothing/Accessories: Katsu wears nothing for the majority of her time. If forced to 'wear' something she will instead take a seperate form, often that of a bear or her a hybrid form.

Forehead Protector: Most times the symbol is kept on a simple green cloth embroidered in black thread. She wears it upon her brow as her lone shred of clothing. However, transformations cause this to vanish, often rendering it impossible to notice.

Personality: In times past Katsu could have been considered empathic on a level none could concieve. However, time and hardship has caused the woman to become warry. She's slow to trust and even slower to truly open up to someone. She will often watch someone closely, reading their body language over their words before making a judgement of character. Even this will often cause her to recluse further away.

In nearly all things Katsu makes every effort to pressent herself as the absolute alpha of any place she's in. Her choice in nudity is as much hatred of restriction as it is showing off her battles. The statement she makes is one of intimidation and unapproachability. While around trusted friends or family this faulters but never truly fades. Her chest is usually always puffed out as her head is held high.

When pressented with authority she has an extremely defiant demeaner. She'll act and move as if she's toying with them, goading them into striking her first. She makes it clear she's independant of all rule and mearly acts out of request and personal desire. As much of a farce as it may be, she'll openly taunt authority to lash against her personally, knowing full well they have the means to cripple her by attacking others.

When comfortable with her surroundings the woman drops a fair deal of the bravado and stands much more naturally and relaxed. She's quick to speak and easily able to hold a conversation, even growing playful. Her flaws become quickly apparent as it becomes clear she rarely thinks things through beyond the immediate payoff. Some would even call her ditsy with an aggressive edge.

If Katsu has determined someone to not be a threat to her or her family she'll usually become more comfortable and begin responding much more possatively, growing friendly and empathic as she used to be. She'll reciprocate emotions and attempt to aid those who're having trouble through any means she possibly can. A particular soft spot is held for small children and those who simply can't fight for themselves. In a state of complete relaxation she'll even let said people climb her, hang from her horns, or ride her as she transforms into different animals.

Having reached maturity has revealed Katsu's nature towards romance. She finds herself attracted to fearlessness as well as compasion. She longs for someone to see her hatred and simply stand defiant against her, willing to see it to the end and hold her. Katsu feels the need for someone to be her 'anchore' and is most relaxed in their arms as her head is being pet. Because of this she draws more towards women, seeing them as emotionally more balanced while not being reclused. Physically she favors a softer set of features as well, though women are not exlusive.

Katsu is pyrophobic to extremes. While a controlled flame won't bother her a burning building will cause her discomfort even while outside it. A wild fire will cause her to freeze, locking up until someone or something breaks her from the paralytic fear. Even then she'll do absolutely anything possible to escape it, ignoring all other threats. Her rage can overcome this fear but it's difficult even for her.

When fighting/hunting Katsu is extremely single minded. She aims to overpower her targets with extreme force. She'll quickly start flinging herself into an overwhelming rage to fuel her forward against most any opponent. This leads her to be easily taunted and goaded. If proven to be against a situation that's impossible to win through raw force alone she is not stupid enough to push through till her death, though she will go until she's on the verge of it. Other tactics she'll employ include stealth and even controlled combat. These are rare and she'll usually have to have gone into the fight with these in mind.
Picture:
Battle Information Rank: Jounin
Village: Kirigakure
Chakra Affinities: Doton

Stats
  • Ninjutsu: 9
  • Taijutsu: 11
  • Genjutsu: 4
  • Stamina: 11
  • Control: 7
  • Strength: 11
  • Speed: 11
  • Wit: 7
Equipment:
Combat Style:
Katsu uses a very straight forward and aggressive means of fighting. Her attacks are often broadcast and easily dodged but are devistating on anything they connect with. To further enhance the overwhelming nature of her assault Katsu uses rage to fuel her. As she grows more injured or tired she grows increasingly enraged, pushing through nearly all damage in an effort to overcome.

Abilities and Concentrations Abilities: [1/3]
GenmaShow
Katsu is the host of Vorashu, the Katagenma. The genma has granted upon her the gift of metamorphosis. She is able to transform herself and others into nearly any other creature, or hybridization of creatures imaginable.
Ninjutsu Concentrations:
Taijutsu Concentrations:
Genjutsu Concentrations:
PUT HISTORY STUFF HEREShow
.......................
Honestly, I want you to go nuts with it at first. Take a look at the character and the application and see what you think. After that I wanna work with you to refine it into something. That being said, I'm willing to pay extra due to the extra work needed here. A couple small notes though.

1) Concentrations are N/A across the board. I'm just lazy.
2) The history will be long as fuck.
3) I'd like some color and pics and whatnot. The pic used does not have to translate into the new one. If you find a pic that fits her better in her newer more grizzly description then go for it. Poke me about different pictures if you go that route.
4) Jutsu section will be removed as she has 2-3 additional posts just for jutsu.

No rush on this and my skype is Neltharion_Earth_Warder. Look for the one named Chi if multiple.

User avatar
Nick
Posts: 4418
Joined: Sat Jul 10, 2010 8:00 pm
Location: Strat's mom's house

Store For Lazy People

Post by Nick » Sun Apr 12, 2015 8:07 pm

Go ham. Ham on a biscuit.
NocodeShow
[b]Username:[/b] [me]
[b]Points:[/b] 0/0
[b]Personal Renown:[/b]
[b]Coupon:[/b]
[b]Companions:[/b] (0/1)
[hr]
[center][big][big][b]Tai, Keung[/b][/big][/big]
[small]Who sacrificed his body for his soul[/small]

[With these wires... My soul is complete!][/center]
[hr]
[center][b][big]General Information[/big][/b][/center]
[b]Age:[/b] 19
[b]Gender:[/b] Male
[b]Height:[/b] 5' 7"
[b]Weight:[/b] 452lbs
[b]Hair:[/b] Black, incredibly curly in the shape of an afro atop his head, extending at least a foot from his skull.
[b]Eyes:[/b] Dark green, with a little bit of blackening around the sclera.
[b]Physical Features:[/b] Light brown skin marks one of the prominent and obvious features of the man, somewhat unusually different from his pale Kirigakure brethren, marked even more by heavy scar tissue at all of his joints. Heavy bags rest under his intense eyes most of the time, denoting intense insomnia, giving his face a generally fear-striking expression to the inexperienced. Despite his incredibly heavy weight, the broad-shouldered Keung is incredibly slim, with thick musculature strung across his body, including well-toned abs. Specialized fuuinjutsu tattoos cover almost all of Keungs back and stomach, and down his hips a ways, marking his special Harigakon ability.
[b]Clothing/Accessories:[/b] Keung is often seen with a comb sticking out the side of his hair, as well as with a pair of purple-colored glasses atop his nose, in a half-moon shape. Sticking with simple clothing, the dark skinned man typically wears an open jacket, black with white accents around the cuffs and collar, as well as a pair of plain black pants, once again accented around the ends of the leggings. No shirt is worn under the open jacket, and the man rarely wears shoes as well.
[b]Forehead Protector:[/b] Often worn, appropriately, across his forehead, with overly long cloth trailing off behind him from the tie-off.
[b]Personality:[/b] Often seen with an overtly large smile across his face, making jokes, and laughing at things that aren't even humorous, Keung comes off as a bit of a fool on first meeting. His light-hearted attitude and quick humor in public often give way to intense amounts of introversion and self-hatred in private. It's rare that this side comes out to anyone in public, though those who get close enough to him would quickly find he much prefers a quiet afternoon rather than a loud night with your mom.

Keung tends to seek for peace, though isn't afraid to rush headlong into combat when necessary, and is ruthless when enraged. Combat is a silent agreement of a death wish on one party or the other, and aside from casual sparring, any and all confrontation will likely end in death one way or the other.
[hr]
[center][b][big]Battle Information[/big][/b][/center]
[b]Rank:[/b] Chuunin
[b]Village:[/b] Kirigakure no Sato
[b]Chakra Affinities:[/b] Fuuton

[b]Stats[/b]
[list][*][b]Ninjutsu:[/b] 6
[*][b]Taijutsu:[/b] 4
[*][b]Genjutsu:[/b] 4
[*][b]Stamina:[/b] 4 (-2)
[*][b]Control:[/b] 6
[*][b]Strength:[/b] 5
[*][b]Speed:[/b] 5
[*][b]Wit: [/b] 4
[/list]
[b]Equipment:[/b]
A small iron club about two feet in length, with a leather grip. The club has a small umbrella like protrusion out of the top, giving room for the wire taken from Keung's own body to strap down, essentially making a mace with cutting force. This mace can also have the wires detatched from the bottom at will, turning it into a short whip (About four feet in length.) This club sits in a holster at Keung's hip most of the time.

[b]Combat Style:[/b] Keungs combat plans tend to be kept rather simple, involving shooting mass amounts of his wire at his opponent, until it covers the battlefield completely. From there, the battlefield is his, using the wires to trip, slice, and entomb enemies.
[hr]
[center][b][big]Abilities and Concentrations[/big][/b][/center]
[b]Abilities:[/b] [1/3]
[quote=Harigakon]Due to incredibly extensive medical and fuuinjutsu practices performed on him, Keungs entire body appears to be made from incredibly dense ninja wire. Even his skin, which looks normal upon first inspection, is comprised of the sharp wire. This gives him the ability to create and control these wires from any part of his body, as well as detatch and later reattatch parts of his body while remaining fully functional. The wires are as durable as Keungs strength and stamina stats, however, because of this, his entire body is fueled by his chakra, and as such he takes a permanent -2 to stamina as a reserve to keep his body from falling apart. Even most of Keungs organs are entirely made from wire, sufficiently fueling his body, aside from blood which still flows through wire-laden veins, and his brain.
[/quote]

[b]Ninjutsu Concentrations:[/b] [1/3][quote=Fuuton]
This user has learned to use the [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=5632355/1/][color=lightgreen]Fuuton[/color][/url] affinity, allowing them access to Fuuton jutsu. Fuuton jutsu are known for their ability to cut, disperse and enhance.[/quote]
[quote=Harigakon]This specialized concentration takes advantage of Keung's unnatural wire body, providing jutsu to enhance and manipulate his wires beyond his normal affinity for it.[/quote]
[b]Taijutsu Concentrations:[/b] [2/2]
[b]Genjutsu Concentrations:[/b] [2/2]
[hr]
[center][b][big]Jutsu[/big][/b][/center]
[spoiler=Fuuton][spoiler=D-ranks][color=lightgreen]*Wind Element • Wind Skating[/color]
D-Ranked Ninjutsu
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+1 speed) but lowers their accuracy (-1 Taijutsu). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off.

[color=lightgreen]*Wind Element • Air Gun[/color]
D-rank Ninjutsu
After forming the needed hand seals, the user will take a deep breath before blowing it out in the form of a football-sized bullet. If hit by it, it can cause many small cuts at the place of impact. The further this is shot, the weaker it becomes, becoming completely ineffective at twenty-five yards.

[color=lightgreen]Cutting Coating[/color]
D-rank Ninjutsu
After forming the needed hand seals, the user touches a weapon of choice, or sends the fuuton chakra outward to it up to 15 feet in any direction. The object (up to the size of a small sword) is coated in fuuton chakra, and will gain the ability to cut what it touches. This lasts for two posts.

[color=lightgreen]Void of Air[/color]
D-rank Ninjutsu
After forming the needed hand seals, the user will place their hand on a person or object, which causes a small void of wind to be absorbed outward. As wind rushes into fill this space, light objects such as senbon, kunai, wires, or paper up to 15 feet away are drawn to the target.[/spoiler]
[/spoiler]

[spoiler=General Ninjutsu]
[spoiler=Basic Ninjutsu][b]*[color=cadetblue][Basic Jutsu • Clone Technique][/color][/b]
E-Ranked Ninjutsu
After completing a set of handseals, the user forms a slight chakra 'body', thus creating a single, massless clone. The clone created from this technique is very basic and will dissipate when hit with anything. These clones do not possess vital signs or a unique chakra signature, meaning they don't disrupt the environment, and anything on their person is superficial. The clone has 1 in each stat. They are limited to basic movements.

[b]*[color=cadetblue][Basic Jutsu • Transformation Technique][/color][/b]
E-Ranked Ninjutsu
After completing the needed handseals, the user of this technique will be able to alter their physical appearance to match that of another person. By consistently emitting chakra throughout their body, the user is able to keep their appearance adjusted at the cost of their stamina draining over time. As this technique is quite strenuous to uphold, experienced shinobi may see more clearly through this delusive disguise. This technique lasts for a number of posts equal to that of the user's stamina.

[b]*[color=cadetblue][Basic Jutsu • Remote Exploding Tag][/color][/b]
E-Ranked Ninjutsu
After doing the needed hand seal, the user is able to detonate an explosive tag. This is able to be used on an exploding tag that the user has imputed their chakra into prior and can only activate a single tag at a time. If more are needed, the tags explode in sequence, starting with one of the user's choice.

[b]*[color=cadetblue][Basic Jutsu • Act of Tree Climbing][/color][/b]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

[b]*[color=cadetblue][Basic Jutsu • Act of Water Surface Walking][/color][/b]
D-Ranked Ninjutsu
A variation of the Act of Tree Climbing technique, this jutsu requires the user to focus a precise and balanced amount of charka into the soles of his/her feet. By doing so, the user is able to walk on the surface of water as though it were a solid surface. Users with low control 2 or lower are much more likely to fall through the surface of the water, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

[b]*[color=cadetblue][Basic Jutsu • Kai Release][/color][/b]
D-Ranked Ninjutsu
A rather simple technique that allows the user to escape from a genjutsu. The stat requirements for this technique can be found in the [url=https://www.narutosaigen.com/forums/viewtopic.php?&t=?p=1470255&t=4614107]genjutsu rules.[/url]

[b]*[color=cadetblue][Basic Jutsu • Change of Body Stance Technique][/color][/b]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 20 yard radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.[/spoiler]

[spoiler=E/D-ranks]
[b]*[color=cadetblue][Ninjutsu • Chakra Kai][/color][/b]
E-Ranked Ninjutsu
A jutsu used with the purpose of activating seals and a range of devices and weapons, this technique begins with a single handseal. Once this has been performed, the user will focus a dollop of his/her chakra into what s/he is looking to activate in order to complete the task. Seals activated with this technique must be within 20 yards of the user's position.

[b][color=cadetblue]Weapon Tag[/color][/b]
D-Ranked Nintaijutsu
A technique utilizing raw chakra, the Chakra Burst technique creates additional concussive force when striking. After channeling chakra into their weapon, the user will attempt to make contact with the opponent. In the event that the strike is successful, the impact, beyond just being a normal punch, gains the strength of an exploding tag in an outwards blast towards the target. This effect lasts for two hits, or two posts, whichever comes first.

[b]*[color=cadetblue][Ninjutsu • Tracking Device][/color][/b]
D-Ranked Ninjutsu
The most basic tracking technique available, Tracking Device requires the user to first imbue a strand of their own hair with chakra. Once this has been done, s/he will place it on their target. The user can track the general location of the strand of hair as long as it remains within a mile, at a minimum distance of 100 yards, of where s/he is currently. Otherwise, the chakra will dissipate at the end of six (6) posts.

[b]*[color=cadetblue][Ninjutsu • Grouping Chakra Kai][/color][/b]
D-Ranked Ninjutsu
[b]Prerequisite:[/b] [i]*[color=cadetblue][Ninjutsu • Chakra Kai][/color][/i]
By utilizing the fundamentals of Chakra Kai, this jutsu allows the user to activate multiple seals at a single time rather than needing to cast multiple uses of Chakra Kai. This can only be used on the same seal, meaning the user can't activate three different seals, but s/he can activate up to three of a single seal with this jutsu. This technique's range depends on the type of Chakra Kai used to activate it.
[/spoiler][/spoiler]

[spoiler=Harigakon]
[spoiler=D-ranks][b][color=#E50099]Extension of Soul[/color][/b]
D-Ranked Ninjutsu
Channeling raw chakra throughout his body, Keung gains the ability to temporarily lengthen the wires comprising his body, allowing all parts of his body to extend out an additional ten feet. This technique lasts for posts equal to his stamina, or until cancelled by the user.

[color=#E50099][b]Honest Soul[/color][/b]
D-Ranked Ninjutsu
Channeling chakra to his mouth, Keung spits up a large portion of his sharp wires, shooting them towards an opponent. If these wires make contact, they make their cutting impact as normal, as well as sticking to the foreign chakra signature for up to 3 posts. They can be removed with strength equal to Keungs strength+stamina/2.

[color=#E50099][b]Prominence of Soul[/color][/b]
D-Ranked Ninjutsu
Channeling raw chakra throughout his body, Keungs wire form expands a tiny amount as pieces of the wire stick up from his skin, painfully cutting anything that comes in contact with it.

[color=#E50099][b]Closure of Soul[/color][/b]
D-Ranked Ninjutsu
Channeling raw chakra into his hands, Keung can grip onto weapons, and small extremities such as hands or arms, the wire forming a cuffed bond around the target, making it impossible to remove without strength equal to his strength+stamina/2.
[/spoiler]

[spoiler=C-ranks]
[color=#E50099][b]Falsity of Mind[/color][/b]
C-Ranked Ninjutsu
Channeling chakra into his eyes, wires shoot out of Keung's pupils at a speed of 6, with the intent of stabbing anything in their path, usually used to penetrate soft tissue. The wires extend out five feet, before dropping to the ground normally.

[color=#E50099][b]Calm of Mind[/color][/b]
C-Ranked Ninjutsu
Channeling chakra into his whole body, the wires maintaining his body begin to repair themselves at a speed of 4 every post, healing most minorly damaged wires in a very short period of time. This repairing effect lasts 3 posts.

[color=#E50099][b]Detachment of Mind[/color][/b]
C-Ranked Ninjutsu
Channeling chakra through his body, Keung splits in half at the waist, forming two half-sized versions of himself. Both share the same stats, though only the top half can cast ninjutsu or genjutsu, delegating the bottom half to taijutsu, or distraction.
[/spoiler][/spoiler]


[hr]
[center][b][big]History[/big][/b][/center]
Not a NocodeShow
Username: Gunshanks
Points: 0/0
Personal Renown:
Coupon:
Companions: (0/1)
Tai, Keung
Who sacrificed his body for his soul

[With these wires... My soul is complete!]

General Information Age: 19
Gender: Male
Height: 5' 7"
Weight: 452lbs
Hair: Black, incredibly curly in the shape of an afro atop his head, extending at least a foot from his skull.
Eyes: Dark green, with a little bit of blackening around the sclera.
Physical Features: Light brown skin marks one of the prominent and obvious features of the man, somewhat unusually different from his pale Kirigakure brethren, marked even more by heavy scar tissue at all of his joints. Heavy bags rest under his intense eyes most of the time, denoting intense insomnia, giving his face a generally fear-striking expression to the inexperienced. Despite his incredibly heavy weight, the broad-shouldered Keung is incredibly slim, with thick musculature strung across his body, including well-toned abs. Specialized fuuinjutsu tattoos cover almost all of Keungs back and stomach, and down his hips a ways, marking his special Harigakon ability.
Clothing/Accessories: Keung is often seen with a comb sticking out the side of his hair, as well as with a pair of purple-colored glasses atop his nose, in a half-moon shape. Sticking with simple clothing, the dark skinned man typically wears an open jacket, black with white accents around the cuffs and collar, as well as a pair of plain black pants, once again accented around the ends of the leggings. No shirt is worn under the open jacket, and the man rarely wears shoes as well.
Forehead Protector: Often worn, appropriately, across his forehead, with overly long cloth trailing off behind him from the tie-off.
Personality: Often seen with an overtly large smile across his face, making jokes, and laughing at things that aren't even humorous, Keung comes off as a bit of a fool on first meeting. His light-hearted attitude and quick humor in public often give way to intense amounts of introversion and self-hatred in private. It's rare that this side comes out to anyone in public, though those who get close enough to him would quickly find he much prefers a quiet afternoon rather than a loud night with your mom.

Keung tends to seek for peace, though isn't afraid to rush headlong into combat when necessary, and is ruthless when enraged. Combat is a silent agreement of a death wish on one party or the other, and aside from casual sparring, any and all confrontation will likely end in death one way or the other.
Battle Information Rank: Chuunin
Village: Kirigakure no Sato
Chakra Affinities: Fuuton

Stats
  • Ninjutsu: 6
  • Taijutsu: 4
  • Genjutsu: 4
  • Stamina: 4 (-2)
  • Control: 6
  • Strength: 5
  • Speed: 5
  • Wit: 4
Equipment:
A small iron club about two feet in length, with a leather grip. The club has a small umbrella like protrusion out of the top, giving room for the wire taken from Keung's own body to strap down, essentially making a mace with cutting force. This mace can also have the wires detatched from the bottom at will, turning it into a short whip (About four feet in length.) This club sits in a holster at Keung's hip most of the time.

Combat Style: Keungs combat plans tend to be kept rather simple, involving shooting mass amounts of his wire at his opponent, until it covers the battlefield completely. From there, the battlefield is his, using the wires to trip, slice, and entomb enemies.
Abilities and Concentrations Abilities: [1/3]
Harigakon:
Due to incredibly extensive medical and fuuinjutsu practices performed on him, Keungs entire body appears to be made from incredibly dense ninja wire. Even his skin, which looks normal upon first inspection, is comprised of the sharp wire. This gives him the ability to create and control these wires from any part of his body, as well as detatch and later reattatch parts of his body while remaining fully functional. The wires are as durable as Keungs strength and stamina stats, however, because of this, his entire body is fueled by his chakra, and as such he takes a permanent -2 to stamina as a reserve to keep his body from falling apart. Even most of Keungs organs are entirely made from wire, sufficiently fueling his body, aside from blood which still flows through wire-laden veins, and his brain.
Ninjutsu Concentrations: [1/3]
Fuuton:
This user has learned to use the Fuuton affinity, allowing them access to Fuuton jutsu. Fuuton jutsu are known for their ability to cut, disperse and enhance.
Harigakon:
This specialized concentration takes advantage of Keung's unnatural wire body, providing jutsu to enhance and manipulate his wires beyond his normal affinity for it.
Taijutsu Concentrations: [2/2]
Genjutsu Concentrations: [2/2]
Jutsu
FuutonShow
D-ranksShow
*Wind Element • Wind Skating
D-Ranked Ninjutsu
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+1 speed) but lowers their accuracy (-1 Taijutsu). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off.

*Wind Element • Air Gun
D-rank Ninjutsu
After forming the needed hand seals, the user will take a deep breath before blowing it out in the form of a football-sized bullet. If hit by it, it can cause many small cuts at the place of impact. The further this is shot, the weaker it becomes, becoming completely ineffective at twenty-five yards.

Cutting Coating
D-rank Ninjutsu
After forming the needed hand seals, the user touches a weapon of choice, or sends the fuuton chakra outward to it up to 15 feet in any direction. The object (up to the size of a small sword) is coated in fuuton chakra, and will gain the ability to cut what it touches. This lasts for two posts.

Void of Air
D-rank Ninjutsu
After forming the needed hand seals, the user will place their hand on a person or object, which causes a small void of wind to be absorbed outward. As wind rushes into fill this space, light objects such as senbon, kunai, wires, or paper up to 15 feet away are drawn to the target.
General NinjutsuShow
Basic NinjutsuShow
*[Basic Jutsu • Clone Technique]
E-Ranked Ninjutsu
After completing a set of handseals, the user forms a slight chakra 'body', thus creating a single, massless clone. The clone created from this technique is very basic and will dissipate when hit with anything. These clones do not possess vital signs or a unique chakra signature, meaning they don't disrupt the environment, and anything on their person is superficial. The clone has 1 in each stat. They are limited to basic movements.

*[Basic Jutsu • Transformation Technique]
E-Ranked Ninjutsu
After completing the needed handseals, the user of this technique will be able to alter their physical appearance to match that of another person. By consistently emitting chakra throughout their body, the user is able to keep their appearance adjusted at the cost of their stamina draining over time. As this technique is quite strenuous to uphold, experienced shinobi may see more clearly through this delusive disguise. This technique lasts for a number of posts equal to that of the user's stamina.

*[Basic Jutsu • Remote Exploding Tag]
E-Ranked Ninjutsu
After doing the needed hand seal, the user is able to detonate an explosive tag. This is able to be used on an exploding tag that the user has imputed their chakra into prior and can only activate a single tag at a time. If more are needed, the tags explode in sequence, starting with one of the user's choice.

*[Basic Jutsu • Act of Tree Climbing]
D-Ranked Ninjutsu
By focusing chakra into his/her feet, the user is able to walk up trees and other vertical surfaces in a similar fashion to walking along the ground. This chakra amount must be precise, and although all shinobi learn this technique, the user's control stat will determine how well this jutsu can be executed. Users with low control 2 or lower will often fall during the use of this technique, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

*[Basic Jutsu • Act of Water Surface Walking]
D-Ranked Ninjutsu
A variation of the Act of Tree Climbing technique, this jutsu requires the user to focus a precise and balanced amount of charka into the soles of his/her feet. By doing so, the user is able to walk on the surface of water as though it were a solid surface. Users with low control 2 or lower are much more likely to fall through the surface of the water, while users with average control 3 or higher will be able to use this technique functionally. It lasts for a number of posts equal to the user's stamina stat times 3.

*[Basic Jutsu • Kai Release]
D-Ranked Ninjutsu
A rather simple technique that allows the user to escape from a genjutsu. The stat requirements for this technique can be found in the genjutsu rules.

*[Basic Jutsu • Change of Body Stance Technique]
D-Ranked Ninjutsu
After completing the necessary handseals, the user is able to quickly substitute his/her body with a nearby object that is at least 2/3rds his/her size, but no bigger than their body. This substitution allows the object to take the force of the attack that was meant for the user, additionally allowing the user to create distance between him/her and the opponent. The object used in this jutsu may not be objects that are imbued with chakra or controlled by it, and they may also only be single, solid objects within a 20 yard radius of the user. This technique may only be used a total of one time in a single thread, give or take how many times Shunshin no Jutsu has already been used.
SpoilerShow
*[Ninjutsu • Chakra Kai]
E-Ranked Ninjutsu
A jutsu used with the purpose of activating seals and a range of devices and weapons, this technique begins with a single handseal. Once this has been performed, the user will focus a dollop of his/her chakra into what s/he is looking to activate in order to complete the task. Seals activated with this technique must be within 20 yards of the user's position.

Weapon Tag
D-Ranked Nintaijutsu
A technique utilizing raw chakra, the Chakra Burst technique creates additional concussive force when striking. After channeling chakra into their weapon, the user will attempt to make contact with the opponent. In the event that the strike is successful, the impact, beyond just being a normal punch, gains the strength of an exploding tag in an outwards blast towards the target. This effect lasts for two hits, or two posts, whichever comes first.

*[Ninjutsu • Tracking Device]
D-Ranked Ninjutsu
The most basic tracking technique available, Tracking Device requires the user to first imbue a strand of their own hair with chakra. Once this has been done, s/he will place it on their target. The user can track the general location of the strand of hair as long as it remains within a mile, at a minimum distance of 100 yards, of where s/he is currently. Otherwise, the chakra will dissipate at the end of six (6) posts.

*[Ninjutsu • Grouping Chakra Kai]
D-Ranked Ninjutsu
Prerequisite: *[Ninjutsu • Chakra Kai]
By utilizing the fundamentals of Chakra Kai, this jutsu allows the user to activate multiple seals at a single time rather than needing to cast multiple uses of Chakra Kai. This can only be used on the same seal, meaning the user can't activate three different seals, but s/he can activate up to three of a single seal with this jutsu. This technique's range depends on the type of Chakra Kai used to activate it.
HarigakonShow
D-ranksShow
Extension of Soul
D-Ranked Ninjutsu
Channeling raw chakra throughout his body, Keung gains the ability to temporarily lengthen the wires comprising his body, allowing all parts of his body to extend out an additional ten feet. This technique lasts for posts equal to his stamina, or until cancelled by the user.

Honest Soul
D-Ranked Ninjutsu
Channeling chakra to his mouth, Keung spits up a large portion of his sharp wires, shooting them towards an opponent. If these wires make contact, they make their cutting impact as normal, as well as sticking to the foreign chakra signature for up to 3 posts. They can be removed with strength equal to Keungs strength+stamina/2.

Prominence of Soul
D-Ranked Ninjutsu
Channeling raw chakra throughout his body, Keungs wire form expands a tiny amount as pieces of the wire stick up from his skin, painfully cutting anything that comes in contact with it.

Closure of Soul
D-Ranked Ninjutsu
Channeling raw chakra into his hands, Keung can grip onto weapons, and small extremities such as hands or arms, the wire forming a cuffed bond around the target, making it impossible to remove without strength equal to his strength+stamina/2.
C-ranksShow
Falsity of Mind
C-Ranked Ninjutsu
Channeling chakra into his eyes, wires shoot out of Keung's pupils at a speed of 6, with the intent of stabbing anything in their path, usually used to penetrate soft tissue. The wires extend out five feet, before dropping to the ground normally.

Calm of Mind
C-Ranked Ninjutsu
Channeling chakra into his whole body, the wires maintaining his body begin to repair themselves at a speed of 4 every post, healing most minorly damaged wires in a very short period of time. This repairing effect lasts 3 posts.

Detachment of Mind
C-Ranked Ninjutsu
Channeling chakra through his body, Keung splits in half at the waist, forming two half-sized versions of himself. Both share the same stats, though only the top half can cast ninjutsu or genjutsu, delegating the bottom half to taijutsu, or distraction.

History
Try and fit this in there somewhere too. https://www.youtube.com/watch?v=riV77WoFCBw, for theme music.

And try and leave space for the history which is super secretness.
"It's so sad!" the reader said to the writer with a frown. "The character in my book just died!" The author turned to her and burst out into tears, "I know!" he said, "So did mine!"
Ninja Info CardsShow

Grand Shogun of River
Suzuko
Just another girl

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