Nara, Chikara

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Nara, Chikara

Post by Archives » Thu Mar 30, 2017 8:26 pm

Username: Kitsui
Ryo: 94/506
Stat Trainings: (25/50)
Prestige Perks: [2/2] Beastmaster | Fundraiser
Hive Mind: [5/5][Chie][Yasu][Wakana][Ayuma][Shiryoku]
Character Theme
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Fight Theme
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Setsuzoku Theme
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Nara, Chikara
Kara

Sly Force


"The Hawk"
The Greatest Rapper Alive
"The Battles are short but war is long."
PastShow
A-Rank Missing NinTaisha/Colonel of S.O.F
Wanted: Dead or Alive
Crimes:
Deserted Konoha
Mercenary activities
Creation of Sovereignty of Freedom
Fourth shinobi war
Age: 35
Gender: Male
Height: 5'7
Weight: 162 pounds
Physical Features:
Face/Hair/BodyShow
Face/head:
Chikara has a youthful face yet a carries a determined exterior, his black and magenta eyes captures his prays gaze and his black messy hair which he has trimmed the sides and shorten it to reach the center of his back, the front hangs well below his chin. Chie has tied a piece of her bandage on one of his hairs as a reminder that she is always close.

Body:
Slim yet physically fit for a man his age, scar-free body except for one running across his face, right below his eyes and another one running down his left eyebrow to his chin. His body is built for speed.

Notable Features:
A menacing stare that commands attention, whether it's from ninjas that he leads into battle or anyone trying to flirt with him and Konoha symbols tattooed on his shoulders.
Clothing/AccessoriesShow
Chikara wears a form fitted black body suit that covers his arms and most of his legs. Above it he wears a black flak vest, on top of that he wears a loose hanging red kimono, filled with dragon insignias and the organization logo on the back. He wears dark baggy cargo pants and uses his new head plate as his belt, two pouch belts hang of the sides with a large one centered in the back to cap off his ninja utilities. He wears black combat boots and white bandages that are wrapped around his shins. He has two Kunai's holstered on the front of his belt and two Katana's on his back. His forearms are covered in bandages that are topped off with black gloves. He wears different head plates depending on the region the travels and mostly wears black glasses to best hide his strange eyes. Finally he wears his pauldron on his right shoulder.
PersonalityShow
Chikara can be seen as a hard head who wants, nay, demands things to go his way. A true believer in that he knows what's best and will fight for his vision of whatever is right. That's not to say that he can't be swayed to think otherwise, it's just that it's hard or the person has to be very convincing/an old friend. He doesn't believe that fighting is the right way to solve things and believes that manipulating people is a better way to get your thoughts across.
He used to be a bit of an alcoholic, whenever he wasn't on duty he tried to stay semi sober and stay or at least act clean when called on duty, even going as far as staying awake for multiple days not to miss his cue, although he is well aware of the damage he is putting his body through. He is a firm believer in that winning is the only true goal of any fight, which coincidentally also makes him into a bit of a gambler and a massive cheater at that as well. He isn't afraid of using genjutsu to get his will to fall through and will cast a spell on anyone trying to get the best out of him. If he was forced to describe himself in one word then he would probably go with goofy as it takes some time to win him over.

With later years and the rise of S.O.F, the man known as the drunk has slowed down his drinking and focused more on staying focused. The war between Suna and Iwa put the man in a dangerous situation which made him question his reality and if drinking it away was the answer. His days as a missing nins changed his outlook but now that he was an official Bannin to a new country, gave him a different perspective, hes now rather a stern man who tends to joke only when times call for. He spends most of his time keeping track of intel that flows around the country while his partner controls the military, which too has made the man rather paranoid.

His Rap persona; Sly Force is extremely charismatic and smooth with his words, acting a bit different from when Chikara is on his own, he uses this mask to get close to people and get to know them, while also allowing himself to spread the word to his people without alarming them.

Hopes/Dreams:
To create a positive legacy.

Fears:
To be forgotten and fall back in the list like the ones before him.

Combat Mentality:
He will go any length in a fight, using his genjutsu to psychologically scar his enemies. Chikara only believes that winning is the true reason to fight.

Battle Information
Village: Konohagakure no Sato
Rank: S-Rank Missing Nin
Affinity: Dormant
Stats: 210 (260)
Chakra Pool: 22 (25-3)
Endurance: 25
Control: 50
Strength: 25
Speed: 35
Will Power: 45 (50-5)
Mastery: 50
Equipment:
Mask of CommunicationShow

A demon fox mask infused with an ability to allow the wearer active and communicate between each other. This mask also helps hide the identity of the wearer, but alternative masks can be custom-made to fit the style of the wearer. These Masks are made out of the finest metals, protecting the wearer's face with a strength of 10

COMMS:
By touching their Mask, starts the audio link between themselves and any target they personally place this seal combination on. While hearing is always active, channeling chakra into the seal allows affected targets to speak, their words being stored and transmitted to the other seals. The act of speaking charges negligent chakra.
Robes of FreedomShow

Special white robes given to members of S.O.F, The robe bears the logo of S.O.F on the shoulders. Paired with a large hoodie covering the entire head to both hide the identity of the wearer and shield them from the elements. Its single-button style across the right shoulder, allows the user to quickly open it up and remove it with haste and ease. The robe is made out of a special type of weave, giving it 10 strength, and making it an incredibly effective armor as well, ensuring protection, anonymity, mobility, and uniformity all put into one.
Emperor Reizei’s PauldronShow

A pauldron often worn over the right shoulder with an attachment that actually clamps into the body to function. When engaged with an opponent, the pauldron acts as a stat shifter. Splitting the users stats into two groups: Control and Willpower versus Speed and Strength. Every post the Pauldron reduces the highest stat on the wearer in the first group, by 2 points, and increases one of the stats in the second group, whichever is highest on the opponent, by 2 points, until the second stat matches that of the opponent. Then it continues on with the 2nd highest stat for the wearer and opponent, so on for 10 posts. At the end of 10 posts, the user’s stats become locked as they are until they are disengaged from combat with that opponent. In battles with multiple opponents, the Pauldron elects a target with the highest stat total, should it be tied the user can select a target, but cannot change it unless the chosen target disengages.
SlitherShow

Slither is ringed broadsword that is about the length of a standard katana. Along the side of its blade are several etchings of various birds and the dull side of the blade is lined with a series of nine large rings. These rings are large enough to be worn as bracelets and can be easily removed from the sword. The sword itself has no notable fancy properties but the rings when worn as bracelets allow the wearer to channel a minute amount of chakra into them in order to cause the sword to immediately turn into a shadow and begin to slither towards the bracelet wearer at a speed of 50. Whilst a shadow, the sword is still damageable, but as soon as the shadow connects with the shadow of the bracelet bearer it will snap into their hand (or mouth if a hand is not available), materialized as its regular non-shadow form. It's 2/3rd of the wearers height yet weighs like a feather.
Fearless:
34 inch blade and 6 inch black hilt, it's a hollow katana that is lighter than the usual thing, it creates a special sound when it clashes with other weapons. The blade also has two curved prongs and a small cat bell attached to the end of the hilt. The blade is sheathed on his back.

Doubtless:
34 inch blade and 6 inch white hilt, it's a hollow katana that is lighter than the usual thing, it creates a special sound when it clashes with other weapons. The blade also has two curved prongs and a small cat bell attached to the end of the hilt. The blade is sheathed on his back.

Chest holsters:
2x Kunai's strapped to his flak vest.

Right wrist:
1x Slither Bangle

Back pouch:
2x Kunai's Explosive note x Flash note.
2x Kunai's Smoke bomb x Explosive note.
2x Kunai's Flash note x Cat bell.
1x Kunai Explosive note x Cat bell.
1x Kunai Smoke bomb x Flash Note.
1x Kunai Cat bell x Smoke bomb.
1x Kunai Cat bell.
15x Kunai's
3x three small scrolls containing various information, ranging from a wanted list, cooking guide and gambling tips.


Abilities and Concentrations
Abilities
First Ability
Dream VisionShow
Bijon no Kanshi:
Bijon no Kanshi The all seeing eye is a doujutsu unlocked by Chikara and Chie at a later stage in their lives. The doujutsu links the minds and the vision of the user and willing hosts, allowing them to see what the others are seeing and telepathically communicate between each other. This gives Chikara and the other users a greater viewing field and a greater understanding of their surroundings. This doujutsu is always active and strenuous on the user if images overlap for a prolonged time. If the other pair of eyes are visually impaired via jutsu or other means then the collective hive-minds eye is affected as well. The Doujutsu draws -3 Chakra Pool from the user for always being active. The original host suffers an additional -1 WP for each linked individual (to a cap of -5) as their minds serve to connect and allow the others to communicate. The Doujutsu also allows the wearer to ability channel.
  • 5 Control: Can only see one extra pair within 25 meters.
  • 10: Can only see through two extra pairs within 50meters.
  • 20: 3 pairs in 100 meter area.
  • 25: 4 Pairs 150 meter area.
  • 30: 5 Pairs 300 meter area.
  • 35: 500 meter area.
  • 40: 1000 meter area.
  • 45: 1500 meter area.
  • 50: 2000 meter area.
Pets can't view others in their minds eye and can only pass on visual information. While Henchmen and Summons are able to share vision.
Second Ability
DreamcatcherShow
Shōgō-zumi
Shōgō-zumi StagesShow
First Stage


Second Stage


Third Stage


Tsuyoi Shōgō-zumi

Shōgō-zumi Mastery Shōgō-zumi Doujutsu's abilities scale based off a mastery stat. This mastery stat determines the forms and stages of the Shōgō-zumi. As the stages grow so does the buff and enhancements the Shōgō-zumi gives. With the Shōgō-zumi based off the mastery stat so is its duration. The Shōgō-zumi can be used for [Mastery]/4 posts, and has a cool down equal to its usage length.
Mastery 1:No StageNo Buffs
Mastery 4:First StageAble to copy D-rank Jutsu; +2 Speed
Mastery 10:Second StageAble to copy C-rank Jutsu; +3 Speed, +2 Strength
Mastery 20:Third StageAble to copy B-Rank Jutsu; +4 Speed, +3 Strength, +3 Willpower
Mastery 30:Third Stage (Elevated)Able to copy A-rank Jutsu; +5 Speed, +5 Strength, +5 Willpower
Mastery 50:Tsuyoi Shōgō-zumiAble to copy S-rank Jutsu; +5 Chakra Pool, +5 Speed, +5 Strength, +5 Willpower, +5 Control
Third Ability
The Dream mindShow
The Dream mind:
The Dream mind has gained multiple members of the Hive Mind, and is able to guide and coordinate them. The ability is worth [3 Companion Slots]
Concentrations
Ninjutsu
2Show
Eiketsu:
Eiketsu
The members of the Nara house are able to manipulate both their own shadows and shadows in the surrounding area. This chakra allows them to use various techniques that allow them to create effective traps to use against an opponent as long as there is enough light in the area to create the shadows needed to do so. If there is absolutely no light present in the area of the Nara member, they are unable to use their shadow techniques. The range at a clan member can manipulate shadows is dependent on their control stat:
  • 5: Can control their own shadow.
  • 10: 20 Meter Area
  • 15: 30 Meter Area
  • 20: 40 Meter Area
  • 30: 60 Meter Area
  • 40: 80 Meter Area
  • 50: 100 Meter Area

Katon:
Katon Affinity
A character with this concentration is able to utilize Katon, and can make and use any custom or archived jutsu that require the Katon affinity. Katon has a passive ignition effect.
Passive (Ignition)Show
Katon's effect is ignition, which means that all katon jutsu, regardless of effect, start and spread fire from their source. Once a jutsu has been performed, the fire from the jutsu spreads at 1/3rd the speed of the technique, rounded down. That means a C-rank katon jutsu that moves at 13 speed would create subsequent fires that spread at 4 speed. These secondary fires require flammable material to continuously spread, otherwise they will burn out on their own.

Additionally, the strength of burns on organic material from katon jutsu is determined by the strength stat of the individual jutsu.
  • 1-14 Strength Requirement: First Degree Burns
  • 15-24 Strength Requirement: Second Degree Burns
  • 25-34 Strength Requirement: Third Degree Burns
  • 35+ Strength Requirement: Fourth Degree Burns
Taijutsu
5Show
Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc.

Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.

Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.

Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.

Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.
Genjutsu
10Show
Sleepy Hollow:
Chikara has found a way to control his genjutsu and how they act once they have targeted his opponent. This concentration allows the user to "cancel" his own genjutsu while in reality the genjutsu goes dormant only to be triggered again. Works only for Illusions/Status/Warp genjutsu and has to be triggered again between the time the genjutsu is active. Chikara has to have higher control then the target in order for Sleepy Hollow to work.
RankControlDormant
B-Rank25 B:2 Post/s
A-Rank35 B:3, A:2 Post/s
S-Rank45 B:4, A:3, S:2 Post/s

SS-Rank
50 B:7, A:5, S:4

Overlay Genjutsu:
This user has learn to create entire worlds in the heads of their targets. These genjutsu allow the user to completely recreate reality within the heads of their target, and interact with them in various ways through the techniques. Overlay stand out as a threat in genjutsu users as they lapse on a single second in real time, but can last extremely long in the heads of the target.

Warp Genjutsu:
This user has learned to combine the basics of Status and Illusion genjutsu, allowing them to use single techniques to create sensory illusions, as well as status changes on their target.

Illusion of Force Genjutsu:
This user has learned to add a physical component when using genjutsu, allowing them to create the sensation of pulling, pushing, or evoking some force against their target.

Selecta:
This concentration allows the user to choose between bodies of targets of which they can cast genjutsu on, mainly used to allow the user to unselect allies from being cast in the users genjutsu and narrow down the bodies effected. Can turn single target genjutsu into multiple and vice versa.

Advanced Channeling:
This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any genjutsu that is designed to be channel, and there are no specified parameters in which a jutsu must fall to be channeled by this method. To get this concentration the user must be a Genjutsu Specialist, and have picked Control as one of their specialized stats. Channeled Genjutsu cause the user to be surrounded in an aura of chakra while channeling the genjutsu, until the genjutsu is initiated.

Sight Initiation:
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.

Sound Initiation:
This user has learn to use sound cues to initiate genjutsu. Allowing them to create sounds and sustain sounds to capture their targets in a genjutsu.

Touch Initiation:
This user has learn to use physical sensations to initiate genjutsu. Allowing them to physical touch the target, or touch them with objects to capture their targets in genjutsu.

Taste initiation:
This user has learn to use taste to initiate genjutsu. Allowing them to use flavors to capture their targets in genjutsu.
Special
1Show
The users of this style have a strong affinity towards spirits, and are able to utilize certain chakra techniques based off of spirits. Those with the affinity have a Maroon color tint to their chakra when using these techniques. Tenkujutsu jutsus fall underneath their own pyramid, and do not have ties to Taijutsu, Ninjutsu, or Genjutsu.

War is business, our business.
phpBB [video]


Jutsu
NinjutsuShow
NinpouShow
[Short range Kai Release]
D-Ranked Ninjutsu
Prerequisite: 5 Control.
A short range technique that allows the user to release allies from a genjutsu. The stat requirements for this technique can be found in the genjutsu rules. -5 Control per 5 meters.

[Holographic Map]
D-Rank Ninjutsu
Prerequisite: Bijon no Kanji
A simple technique that creates a holographic image of what the user sees within their minds eye, works perfectly to show their comrades what they are all seeing at the moment and helps create a map on the spot, if combined with [Shared 3d Space] then the user is able to update the map live.



[Live Updated Holographic Map]
C-Rank Ninjutsu
Prerequisite: [Bijon no Kanji], [Shared 3d Space]
A n upgraded version of [Holographic Map], the jutsu creates a holographic map of what the hive-mind sees, enemies are indicated with a red color while civilians remain blue, this jutsu works perfectly to show their comrades what they are all seeing at the moment and helps create a map on the spot.
ShadowShow
~Eiketsu • Holding
D-rank Ninjutsu
The user will perform a sequence of hand seals and will hold the final seal, the user will send their shadow out across any surface toward a target at a speed equal to the users [Control] up to 10 meters, aiming to connect with a targets shadow. If contact is made, they can then hold the target in place, they are unable to move if their [Strength] is higher than the users [Control]. The user also cannot move whilst in this technique, lasts for 3 posts.

~Eiketsu • Shadow Boxing
D-rank Nintaijutsu Stance
this stance is used in conjunction with other taijutsu maneuvers. In this stance, the user will channel chakra into their shadow and allow it to replicate their physical movements. Targets who avoid their strikes may still connect with their targets shadow, if it makes the connection the target will be bound with [Control] strength for 3 posts.

~Eiketsu • Gathering Tendril
D-rank Ninjutsu
The user will perform a sequence of hand seals and will manipulate a shadow within range (following the passive scale) a tendril will appear 10m in length and will be able to grab anyone or anything and throw items at a speed and strength equal to the users control, this will last for 3 posts.

~Eiketsu • Umbra Projectile
D-rank Nintaijutsu Maneuver
The user will channel chakra whilst throwing a projectile weapon. If this weapon hit’s a targets shadow, they are bound with a strength of the users [Control] for 3 posts.




Eiketsu • Shadow Snake
C-rank Nintaijutsu
Prerequisite: ~Eiketsu • Holding, ~Eiketsu • Shadow Boxing or [Slither]
This jutsu will manipulate either a shadow within range to target an opponent that's within 25 meters or connect with Slither. Targets who avoid their strikes may still connect with their targets shadow, if it makes the connection the target will be bound with [Control] strength for 5 posts.

~Eiketsu • Penumbra Projectile
C-rank Nintaijutsu Maneuver
The user will channel chakra whilst throwing a projectile weapon, an exact replica of the projectile in the appearance of a shadow will form and hide within the weapons own shadow as it heads towards an opponent. If this shadow comes in contact with a target’s shadow they will be held in place, unable to move unless they have a [Strength] equal to the user’s [Control] the user is then able to use any other Eiketsu technique, lasts for 4 posts.

~Eiketsu • Shadow Coating
C-rank Ninjutsu
The user will perform a sequence of hand seals, their own shadow will crawl up their own body covering them from head to toe with a strength and speed equal to the users [Control] if an opponent makes physical contact with this coating, the users shadow will immediately strike out chasing down the target up to 25 meters, trapping them in place and preventing them from moving, they are bound with a strength of the users [Control]. Lasts for 4 posts.



~Eiketsu • Stranglehold
B-rank Ninjutsu
The user will perform a sequence of hand seals and will hold the final seal, the user will send their shadow out across any surface toward a target at a speed equal to the users [Control] aiming to connect with a targets shadow. If it connects, the target will be held into place unable to move unless their [Strength] is equal to the users [Control]. A shadow will take on the shape of a hand and will wrap around the targets neck, breaking their windpipe and choking them until they pass out, if the target has 10 [Strength] below the users [Control] their neck will be snapped. This can also be in conjunction with other shadow trapping techniques, if the target is already caught. Lasts for 5 posts.

Eiketsu • Shadow; Baby Octopus
B-rank Nintaijutsu
Prerequisite: [Slither]
This jutsu will manifest three tentacles within the shadow of Slither. The three tentacles slither out of the blades shadow once it's near the target, reaching up to 60 meters at [Control] speed. Targets who avoid the blade may still connect with shadow tentacle, if it makes the connection the target will be bound with [Control] strength for 5 posts.



Eiketsu • Slithering Assassin
A-rank Ninjutsu
After Chikara perform a sequence of hand seals, Chikara's shadow will covet him and flatten him in order to appear like a 2d black shadow, Chikara can then via vision, chakra or hivemind jump from shadow to shadow within range at the speed of [Control], it will grab a target equal at a strength equal to the users [Control] and allow him to creep out of their shadow while holding the enemy. If the target doesn’t have a perception technique, they will struggle to see this coming and will be often caught by surprise. Lasts for 5 posts.
TaijutsuShow
Careless StyleShow
Careless Style:

phpBB [video]

This style focuses on overwhelming opponents defenses with great speed and accuracy while chipping away at their opponent’s stamina and keeping their own at the highest possible. Most attacks well choreographed to almost appear as if the user is dancing, trying to control the battle rhythm to turn close quarter combats in his favor.
  • Requires: [Shōgō-zumi], [Close Quarter Combat], [Perception], [Deft Hands], [Sword], [Acrobatics]
[Odoriko • Ambidexterity]
D-Ranked Taijutsu Discipline
After practising for a long amount of time with the concept of using both of their hands with equal skill, the user has developed a level of ambidexterity that allows them to utilize their preferred weaponry without any sort of issue. This extends to other methods of combat or simple everyday life as well.

[Odoriko • Low Sweep]
D-Ranked Taijutsu Maneuver
Chikara bends down to a three point stance before swinging both his legs to around back to their former position, attacking the targets legs in order to sweep them off their feet.

[Odoriko • Flinch]
D-Ranked Taijutsu Maneuver
With a quick feint, the user quickly draws their sword down in an arc with the nature of the technique's movement, it would make it easily read, prompting the target to avoid or dodge while the user fakes the attack.

[Odoriko • Kip up]
D-Ranked Taijutsu Maneuver
This technique allows the user to get back up on their feet in no time, with a quick kip up the user springs back from laying on their back to back on their feet.

[Odoriko • Flip Kick]
D-Ranked Taijutsu Maneuver
The user kicks the target either on their legs or face with one leg as the other pushes off the ground to perform a spinning flip. This technique is used to daze the target or to open them up for following attacks.

[Odoriko • Handspring]
D-Ranked Taijutsu Maneuver
The user handsprings, a simple maneuver used to either dodge an incoming attack or prepare for the following onslaught.



[Odoriko • Bring it in]
C-Ranked Taijutsu Maneuver
Prerequisite: 15 Speed
The user focuses on kicking the inside of the knees to open up for a one two combo, two flurries of punches are sent after to finish up the combination. This technique is mostly used to open up for following up combos.

[Odoriko • Back to Back]
C-Ranked Taijutsu Maneuver
A rather simple technique that has great versatility but comes with great risk, the user begins by planting his/her back against their opponent and follows the flow of their movement, trying to stay a step ahead of them as they attempt to spin around. The user presses against the foe until they can find an opening to either attack or attempt to escape.

[Odoriko • Raw Cut]
C-Ranked Taijutsu Maneuver
Prerequisite: Leg lock.
Using the momentum of locking the targets leg with the user, they swing up their body and attempts to draw their blade during the swing back. This is a simple yet lethal move if the target is blind to the incoming slash. This technique is used to create a cut that aims to severe some muscle tissue (-3 Strength), the wound and debuff stays until the wound has been treated as muscle veins has been snapped.

[Odoriko • Leg lock]
C-Ranked Taijutsu Maneuver
Prerequisite: Low Sweep.
The user sweeps the legs down low, but instead of sweeping past the legs per usual, the user instead focuses on targeting the back of the opponents knee and lock it with their own leg. This typically opens up for other attacks as this attack doesn't intend on holding the target down for long and instead works as an opener.

[Odoriko • Flip Draw]
C-Ranked Taijutsu Maneuver
Prerequisite: Sword.
With this technique the user is able to flip in any direction and draw their blade, slashing towards the targets chest area. Used to create a cut that aims to cut off some muscle tissue (-3 Strength), the wound and debuff stays until the wound has been treated as muscle veins has been snapped.



[Odoriko • Spin around]
B-Ranked Taijutsu Maneuver
Prerequisite: 25 Speed
The user spins around on their back and sweep the feet or weapon off any target surrounding him although this technique leaves the user vulnerable to other targets, especially if they don't keep their opponent close as the user spins around.

[Odoriko • Eagle eyed]
B-Rank Taijutsu Discipline
Prerequisite: [Shōgō-zumi], [Perception]
Chikara has trained his doujutsu to pick up on the minor details within the area and within the hive mind. This jutsu allows the user to pick up on an opponent's style, patterns, and details as long as the opponent does not have a Stealth jutsu of equal or greater rank. The user can also use this jutsu for detecting things wrong in an area, or if things have been moved or disturbed.

[Odoriko • Uno, Dos, Tres]
B-Rank Taijutsu Discipline
Prerequisite: [Shōgō-zumi]
Chikara has trained both his body and eye to be able to keep up with multiple enemies at once, this discipline allows him to appear as if he is always one step ahead, even if the number of foes should overwhelm him. Chikara is able to keep up with [Speed]/4 targets within their vision at once.



[Odoriko • Recklessness]
A-Ranked Taijutsu Maneuver
Prerequisite: Shōgō-zumi
The epitome of the combat style, the user bounces off walls, spins on the ground, kicks, and flips as they attempt to overwhelm the enemy, they do their best to keep close to their enemy and stop them from being able to predict their movements as they pump fake. This technique makes the user extremely unpredictable and requires a perception tech equal to this rank in order for them to keep up with the user.

[Odoriko • Fortune teller]
A-Rank Taijutsu Discipline
Prerequisite: [Shōgō-zumi], [Perception]
Chikara has trained both his body and mind to be able to keep up with foes that are faster than him, due to the eye-capturing minimal pattern movements which allows him to almost predict what they are about to do and work perfectly with his reckless combat style, as long as the user's [Speed] is not below -5 than the opponent's [Speed] they'll be able to keep up with the opponent's attacks, it works well when he is facing multiple opponents.



[Odoriko • Gods Eyes]
S-Rank Taijutsu Discipline
Prerequisite: [Shōgō-zumi], [Bijon], [Perception]
By using both Doujutsu, Chikara is able to absorb almost everything that is going on in the battlefield, and almost predict movements, he is able to see through objects if the other eyes are peering at the enemy, see their minimal movement and transmit that knowledge within the hive mind, this allows the hive to spot anyone using S-Rank stealth techniques as they are using various frame of data to pinpoint the target. When this discipline is active his mind seems to almost go blank and his extreme battle experience takes over, this allows him to cut the fat and lead his hive to the best of his ability. At times their eyes seem to move on their own will, rapidly tracking an amount of movements equal to their [Speed]/2.
Reckless StyleShow
Reckless Style:
Reckless Style is an upgraded version of Careless style, utilizing both taijutsu and short term genjutsu in order to overwhelm the opponents' psyche, and by shortening the length of the jutsu the user is able to focus on attacking and casting. This style utilizes both his sword, hand to hand and acrobatic as trigger points.
  • [Requires: [Bijon no Kanshi], [Shōgō-zumi], [Sleepy Hollow], [Advanced Genjutsu Channeling] [Close Quarter Combat], [Deft Hands], [Sword] [Acrobatics]
Ghoul Shock
C-Rank TaiGen Dormant-Warp Maneuver
Chikara channels chakra to his leg before he swipes it at his targets head, if the target witnesses this action whether it connects or not then they will be caught within the genjutsu. A shadowy version of Chikara will appear to meld through his body and swipe his leg in the opposite direction and strike them at [Will] Strength. Lasts for two post.

Page Rip
C-Rank TaiGen Dormant-Illusion Maneuver
Prerequisite: Flip Draw.
Chikara channels chakra to his blade before flipping in the air to swipe at his opponent, if multiple targets witness this strike, then a mark in the air will linger and show a rip in the air that shows another reality (Appearing to peer into any mundane modern city street). Lasts for 3 posts.

Enter the Zone
C-Rank TaiGen Dormant-Warp Maneuver
Prerequisite: Handspring.
Chikara channels chakra throughout his body before allowing his body to move at full speed, timing the channeling to perform a dodge. All who witnesses this action then their vision will turn inverted, and flashes will darken the world. This jutsu clings onto the targets stress receptors and makes the situation feel off. Lasts for 3 posts.

Flip Shot
C-Rank TaiGen Dormant-Illusion Maneuver
Prerequisite: Flip Draw.
Chikara channels chakra to his blade before flipping in the air to swipe at his opponent, if the target witnesses this strike will see a perfectly frozen copy of the user occupy the air space, while the real body moves around in real time. Lasts for 3 posts.



Ghoul Drop
B-Rank TaiGen Dormant-Illusion of force Maneuver
Chikara channels chakra to his leg before he swipes it at his target's chest, then at their legs, if the target witnesses this action whether it connects or not then they will be caught within the genjutsu. A shadowy version of Chikara will appear to meld through his body and swipe his leg in the opposite direction, followed by another to the opposite legs then at their chest, at the strength of [Will]. Lasts for 2 post.

Ghoul Lock
B-Rank TaiGen Dormant-Illusion Maneuver
Prerequisite: Leg Lock.
Chikara channels chakra to his leg before attempting to leg lock their opponent, if they manage to capture their target then they will be caught within the genjutsu. A shadowy version of Chikara will appear behind the target on the opposite, the shadow will use a kunai to cut their stomach and then aim to slit their throat. This jutsu lasts for 1 post.

Soul Flinch
B-Rank TaiGen Dormant-Illusion Maneuver
Prerequisite: Flinch.
Chikara channels chakra to his blade before flinching, All who witnesses this action, then they will feel their "soul" take a full step back and give them a third perspective of their bodies, allowing them to see the back of their body and outwards. Lasts for 3 posts.



Enter the Mindscape
A-Rank TaiGen Dormant-Warp Maneuver
Chikara channels chakra throughout his body before allowing his body to move at full speed, timing the channeling to perform a dodge. All who witnesses this action, then their vision will turn inverted, and flashes will darken the world. Time will start to slow down, allowing them to be at odds with their thoughts and body movement, this can also be quite nauseating for the weak minded. Lasts for 5 posts.

Ghoul Flinch
A-Rank TaiGen Dormant-Illusion of Force Maneuver
Prerequisite: Flinch, Previous Ghoul jutsu
Chikara channels chakra to his blade before pump-faking, All who witnesses this action, then all the previous Ghoul jutsu will attack in a perfect combo, this time each strike will strike at the Strength [Will]. Lasts for 3 posts.



Until you can not[see] it
S-Rank TaiGen Overlay Maneuver
Prerequisite: Bijon no Kanshi, Bring it in, Leg Lock, 35 Speed
Chikara channels chakra to his leg, arms and eyes before focuses on kicking the inside of the knees to open up for a one two combo, two flurries of punches then attempting to leg lock their opponent, then look them in the eyes, if they manage to capture their target then they will be caught within the genjutsu. Within this overlay the target will find themselves sliding down massive piercing blades as they witness what caught them in a repeated loop for what feels like days on end. Lasts for 6 posts.
GenjutsuShow
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IllusionShow
Paranoia
D-Ranked Illusion Genjutsu
Prerequisite: Cat bell.
The user will do a series of hand seals, should the targets hear the bell, they'll be captured in this genjutsu. For the following 4 posts, the target will see a shadow in the corner of their eyes, constantly shifting out of view when they attempt to look at it.

Teary bastard
D-Ranked Illusion Genjutsu
After performing a set of hand seals then proceeds to clap his hands, all who sees this action they will be trapped in this genjutsu. This genjutsu causes the victims vision to become blurry, like their eyes are watery and shortens their view distance. Lasts for 4 posts.

Side step
D-Ranked Illusion Genjutsu
After forming the needed hand seals Chikara holds the last seal as he side steps, all who witness this action, they will be trapped within the genjutsu. This genjutsu makes everything move two inches to the side Chikara chose to step, this genjutsu lasts for 3 post.

Smoke everywhere man!
D-Ranked Illusion Genjutsu
Prerequisite: Smoke bomb, Explosive note.
The user starts with a set of hand seals before tossing a kunai tagged with an explosive note and smoke bomb. All who sees the explosion, then they will be tagged inside the Genjutsu, they will see smoke cover the battlefield as far as their eyes can see. Lasts for 4 posts.

This bitch is stronger than he looks!
D-Rank Illusion Genjutsu
Chikara performs a short set of hand seals before grabbing his blade, then swings it towards his target. If they see this maneuver and feel the vibration caused by the sword then they will be trapped in the genjutsu. The force of Chikara strikes feels stronger each blow although the target won't be any more fatigued as its only fictional. The genjutsu lasts for 5 posts.
*[Genjutsu • Heaven Earth Swap]
B-Ranked Illusion Genjutsu
After forming the needed hand seals and making eye contact with the opponent, the user will initiate this genjutsu. For the following four posts, the target’s vision will seem to be flipped, so that up is down and down is up.
Shadow Bind
A-Ranked Illusion of Force Genjutsu
Prerequisite: 30 Control.
Chikara uses Shadow Hold as a sight trigger for this genjutsu, those who witness the shadow move then the genjutsu will be initiated. The shadow will move at immense speed and hold them in place at the [Will] Strength. The targets has one post to perform a kai or they will be held in place 3 posts.
Shadow Bond
S-Ranked Illusion of Force Genjutsu
Prerequisite: 40 Control.
Chikara uses Shadow Hold as a sight trigger for this genjutsu, those who witness the shadow move then the genjutsu will be initiated. The shadow will move at immense speed, the shadow will rise up off the ground in the form of 20 tendrils, each one about 3 inches in diameter. The targets have one post to perform Kai, otherwise the tendrils grabs hold of the targets at [Will] Strenght for 5 posts.
StatusShow
This s^*t is delicious
C-Ranked Status Genjutsu
Prerequisite: Taste Initiation.
After performing the necessary hand seals, Chikara will touch the food/drink substance and once the target has consumed it within one post, it causes the target to begin to enjoy the taste. This genjutsu mekes the target more inclined to liking the taste. This genjutsu lasts for three (3) posts.

Ugh! Rotten!
C-Ranked Status Genjutsu
Prerequisite: Taste Initiation.
After performing the necessary hand seals, Chikara will touch the food/drink substance and once the target has consumed it within one post, it causes target to dislike the food believing that any bite will taste worst than the first. The jutsu can cause sensation of nausea. This genjutsu lasts for three (3) posts.
WarpShow
Hypnosis
C-Ranked Warp Genjutsu
Chikara first channels chakra to his tongue then begins to perform a short freestyle, if the target/s looks at Chikara and hears the trigger word "Hypnosis" then the genjutsu will trigger. This genjutsu causes both auditory and visual genjutsu that stimulates the mind into wanting to listen to him rap rather than to attack. They start to hear a faint beat play around his rap and colors start to meld together around the user almost giving them a stereoscopic view. This technique is one of the milder genjutsu in his catalog and is used to calm his targets. This jutsu holds them at the Strength of [Will] and lasts for 3 posts before fading back to normal.

Don't breathe in
C-Ranked Warp Genjutsu
Prerequisite: Smoke bomb, Flash note.
The user starts with a set of hand seals before tossing a kunai tagged with a flash note and smoke bomb. If the targets sees the flash then they will be tagged inside the Genjutsu, they will see white poisoned smoke instead of the gray one and will believe if that if they breathe in the smoke they will be poisoned. Lasts for 4 posts.
Shook'd by the halfway crook
B-Ranked Warp Genjutsu
Prerequisite: Flash Note, Cat bells.
The user starts with a set of hand seals before tossing a kunai tagged with a Flash note and a cat bell. If the targets hears bell and sees the flash explosion then they will be tagged inside the Genjutsu. The target will hear a loud noise that nauseates and see after images of everything within their eye sight. This genjutsu can cause the targets to believe that the flash notes are vastly more powerful than regular ones. Lasts for 5 posts.

*[Genjutsu • Calm]
B-Ranked Warp Genjutsu
The user does the needed hand seals, and then breaths out, expelling their breath onto their target. If successful, a 4 post long genjutsu will begin on the target. Over the course of the genjutsu, the target won't be able to feel any wind, and if it's raining, the rain will appear and feel like a light drizzle, regardless of how intense it really it. The target will also feel a sense of calm course through their body, as if all their senses have been slightly dulled, usually causing them to relax, be less stressed, and less inclined to combat. Originally created for the use of execution in combative prisoners, the technique now proves to be an effective method in combat to regain control of the battlefield.

Psychosis
B-Ranked Warp Genjutsu
Chikara first channels chakra to his tongue then begins to perform a short freestyle, if they hear Chikara say the trigger word "Psychosis" then the genjutsu will trigger. This genjutsu causes both auditory and visual genjutsu that stimulates the mind into wanting to listen to him rap rather than to attack. They start to hear a beat play around his rap and colors start to meld together around the user giving them a stereoscopic view. After the first post the sound grows louder until it almost becomes unbearable while the vision remains the same. This technique is a stronger version of his Hypnosis and tend to work well together. This jutsu blasts them with soundwaves at the Strength of [Will] and lasts for 4 posts before fading back to normal.

*[Genjutsu • Temple of Nirvana]
A-Ranked Warp Genjutsu
This is a Genjutsu technique that allows the caster to place a large body of people into an unconscious state by performing the hand seals and whistling loudly. Once the targets hear the whistle, they will see feathers falling down, and, if the opponent realizes this is a genjutsu, they just need a Will Power stat of 15 to break out of it. If they don't break out of the genjutsu, the target will fall asleep at the end of that post.

Sneak attack!
A-Rank Warp Genjutsu
Prerequisite: Cat Bells.
After a set of hand seals or channeling the user takes a step forwards, causing the bells to ring at a certain note. This technique allows the user to place a large body of people into a trap, once they hear the bell then the targets will be trapped in the genjutsu. Here they will witness a shadow clone grab them from behind, holding them in a standing position. They have a short window to form hand seals before the clone relentlessly holds them in a standing shoulder lock position, by placing one of the clones arm between the targets neck and shoulders at [Will] Strength. Panic will soon ensue as they now visualize themselves being trapped by a sneaking shadow clone being held against their will. The Clone disappears as swarm of doves that poof as they fly away whenever the user closes in to attack his target. Last for 3 post.
OverlayShow
River of Souls
S-Rank Overlay Genjutsu
After forming the needed hand seals and thrusting his hand forward toward the targets, the user will target the persons who saw the hand pointing at them. Once initiated, the targest will enter an overlay in which the entire world crumbles away and is replaced with the user holding the target by the throat over a chasm. The new scene will be lit with a pale, ghostly green light, and the wailing of thousands of damned souls will be heard from below the target's feet. If they look down, they will see that they are being held over a river of souls, all crying out in agony and torment. The user will have the chance to talk to the target, but at the user's will, the target will be dropped into the river of souls. The river will feel like acid upon their skin, and it will feel as if the souls are grabbing weakly at them, trying to drown them in their misery. The river flows in a circle down to a bright green light. Each post feels like a ten hours and after five posts (50 hours), the target will reach the light and then be released from the genjutsu.
DoujutsuShow
Shōgō-Kanshi
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NinjutsuShow
Bijon
[Bijon to Kanshi]
E-Rank Ninjutsu
The user channels chakra to their doujutsu which causes the doujutsu to twirl around, mostly used as genjutsu trigger as it can make the doujutsu appear more alluring. Lasts for as long as the user channels chakra to the eyes.
[Cut transmission]
D-Rank Ninjutsu
The user channels chakra to their doujutsu which allows them to cuts the visual feed sent to the others close by. The transmission cutout can be held for 5 posts.
[Field of Operation]
C-Rank Ninjutsu
The user channels chakra to their doujutsu which allows them to see a perfect field of operation and makes it easier for everyone to know where they are able to stand. If targets are spotted from one pair of eyes but is obscured from the users visual line then they will still appear, albeit transparent.
Tsuyoi Shōgō-zumi
[Exosano'o - Vambrace & Greaves]
B-Rank Ninjutsu
Prerequisites: [Tsuyoi Shōgō-zumi]
The user channels or forms the needed set of hand seals, purple flames will then erupt on their arms and legs and quickly form into an exoskeleton armor at the speed of [Control] and protects at the strength of [Control], their back connects the arms and legs in order to act like a shock absorbent. This jutsu lasts for [Control]/5 posts

[Exosano'o - Helm/Chest/Legs]
B-Rank Ninjutsu
Prerequisites: [Tsuyoi Shōgō-zumi]
The user channels or forms the needed set of hand seals, purple flames will then erupt on their head, chest and legs, quickly form into an exoskeleton armor at the speed of [Control] and protects at the strength of [Control]. This jutsu lasts for [Control]/5 posts

~Rikigaku-teki • Rib Cage
B-Rank Ninjutsu
Prerequisites: Tsuyoi Shōgō-zumi
The user will perform the necessary hand seals as they form a large glowing rib cage shroud around their body protecting them. This shroud is 5m in diameter and is solid on the outside but allows the user to permeate what goes through allowing them to include people within the shroud and release jutsu from it. The shroud has a strength of [Control], and forms at a speed of [Control]. Once cast, this shroud lasts for 5 posts before dissipating.



Rikigaku-teki • Shield
A-Rank Ninjutsu
Prerequisites: Tsuyoi Shōgō-zumi
The user will channel as they form a large as they form a large 5meter arm that holds a massive 11 diameter shield. This shroud is solid on the outside but allows the user to permeate what goes through allowing them to include people within the shroud and release jutsu from it. The shield has a strength of [Control], and forms at a speed of [Control]. Once cast, this shroud lasts for 7 posts before dissipating.

[Exosano'o - True Ethereal Warrior]
A-Rank Ninjutsu
Prerequisites: [Tsuyoi Shōgō-zumi]
The user channels or forms the needed set of hand seals, purple flames will then erupt over their entire body, quickly forming into an exoskeleton armor that resembles a futuristic soldier at the speed of [Control] and protects at the strength of [Control]. This jutsu lasts for [Control]/5 posts.



[Exosano'o -Shadow Company]
S-Rank Ninjutsu
Prerequisites: [Tsuyoi Shōgō-zumi], Eiketsu
The epitome of both Exosano'o and Eiketsu techniques, black flames will then erupt over their entire body, quickly forming into an exoskeleton armor that resembles a futuristic soldier at the speed of [Control] and protects at the strength of [Control], not only does this jutsu protect the wearer but anyone touching the armor or shadows crossing with its shadow will be caught with a Shadow Bond, Chikara can hold up to Control/5 targets for 5 posts and can move up to 60 meters away from the targets before the bind breaks. This jutsu lasts for [Control]/5 posts.
GenjutsuShow

[What are those eyes?]
C-Ranked Status Genjutsu
Prerequisite: Bijon no Kanshi.
After forming a set of hand seals or channeling chakra, if the targets makes eye contact they will be caught within the genjutsu. For every moment that they don't attack and stare the user in the eyes they will feel the tension rising, which in the end can make them jumpy. This genjutsu last for 6 post.

[Your eyes don't deceive you]
B-Ranked Illusion Genjutsu
Prerequisite: Bijon no Kanshi.
To start the genjutsu the ninja does the hand seals or channels and then makes eye contact with the target, if they lock eyes then the target will be trapped within the genjutsu. The target will both see and feel Chikara's presence grow, as if something hidden within him is trying to get out, after one post they will start to see purple chakra coating his skin before, shaping into an octopus man with six purple octopi arms that can reach up to 5 meters. His lower body and legs are in the shape of two extra long tentacles. This new appearance can creep targets out and make them fearful of what else this squid-like appearance is capable off. The octopus tentacles attaches themselves onto their target if they manage to grapple the foe and holds them at the strength of [Will]. The genjutsu lasts for 5 posts before the user returns to his normal appearance.

[Your eyes sees the truth]
B-Ranked Status Genjutsu
Prerequisite: Bijon no Kanshi.
Chikara first channels chakra and once the targets has stared into the doujutsu eyes for one post, the genjutsu will initiate. Within the status genjutsu, they will see feel as if they are not strong enough to fight Chikara, as if they are becoming overwhelmed by the thought of engaging in a battle with him. Lasts for 5 posts.

[What lies behind your eyes?]
B-rank Overlay Tenkujutsu
Prerequisite: Bijon no Kanshi.
After forming the needed hand seals or channels, if the target locks eyes with the user and as long as the user has more control than the jinchuriki's mastery or spirit's control the overlay will take place. This projects the user into the subconscious of the host, allowing them to see and interact with the host and spirit sealed within. During this post, the user is able to talk and discuss with the spirit and host. During the overlay anytime the user places their hand over the spirit and squeezes, the spirit will "shatter" and the spirits power feels weakened afterwards. During the next 5 posts afterwards, this will cause a drop in available forms by 2. This jutsu lasts for 5 posts and neither the host nor the user are able to move in real time unless provoked by an outside source.

[Get those eyes away from me!]
B-Ranked Warp Genjutsu
Prerequisite: Bijon no Kanshi.
Chikara first channels chakra and once the targets has stared into any of the doujutsu eyes for one post, the genjutsu will initiate. Within the warp genjutsu, they will see his Doujutsu around them they appear rather large and can cause the target to feel unnerving. The constant monitoring can cause even the strongest fighters to feel overwhelmed for no matter where they go the eyes are still on them. Lasts for 5 posts.
[Not even your shadow sees you]
A-Ranked Warp Genjutsu
Prerequisite: Bijon no Kanshi.
The user first channels chakra and then makes eye contact with the target. A black hand grows from the opponents shadow and starts to grab the opponent in the belly, pulling out black goo from it. As the black goo slowly falls down to the opponent’s shadow they start to feel weaker. As if they were dying, they feel that their chakra and strength is drawn in at [Will] Strength, that the black goo is what is keeping them alive. This genjutsu will effect for 5 posts before canceling, either by using kai.
[Kaleidescope]
S-Ranked Overlay Genjutsu
Prerequisite: Bijon no Kanshi..
Chikara first channels chakra and once the target has stared into any of the doujutsu eyes for one post, the genjutsu will initiate. The target will first see the world elongate along a center point of their vision, until the world appears to be spinning towards a black hole. Time folds around the target and soon they will see the surrounding world around them shatter into thousands of shards, each mirror revealing their dark secrets, alternative choices and reflections of what could be their true self. In this state of abyss, the target will find themselves unable to escape the shortcomings of their lives, the guilt that has been stored for years resurface in one long grueling torture that ends with the target being forced to concede that their lives was misused. This horrifying experience lasts for what feels like days on end (5 posts), during those days the user is able to taunt the victim and make them feel powerless to the life choices they have made.
Copied JutsuShow
[-N/A-]

History
Historical AccountsShow
Hive-mind Origin
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Chikara was born to a Nara family that lived within the walls of Konohagakure no sato, born as the fourth child in the family, he was raised always to look up to his older siblings. Most of them turned their poor lives into a decent life while Chikara and his oldest brother became ninjas. As a youngling he obsessed with the thought of being someone recognized and wanted to build a lasting legacy. His biggest fear was to be forgotten and worked hard to become a prankster and a strong leader, this resulted in his clashing with almost everyone he met, although he didn't care as he saw this as a way for them to remember her, one way or the other.

Once he joined the academy, he spent most of his time trying to lecture his fellow classmates about how important it was to remember the legends and what they had done for the country, how important it was that they also left a lasting legacy to show that they existed. He believed that it was important because otherwise they would sacrifice their own lives for naught. Being the hotheaded one, he was forced to team up with ignorant ones to train his patience, but it always seemed to fail, that and he was exceptionally bad at ninjutsu, almost embarrassingly so.

Yet he was determined to finish class at the top of something, he first attempted taijutsu but was held back due to the lack of physical strength, but had speed down. He struggled to find something he was good at other than history, it wasn't until his brother thought his own genjutsu that he truly found his niche and began to shine brighter than the stars. Chikara excelled at Genjutsu and finished top of his class, something he was proud of. Being embarrassed over his lack of ninjutsu skills, he set out to master the art of illusion and soon began taking missions where he could fool his targets to his bidding. He teamed up with a Senju named Kokorozashi once he graduated and soon they would go on missions together, team 96 as they where called helped form a perfect bond and a great merge between ninjutsu mastery and genjutsu, their third ally was a formidable taijutsu user, making the team feared throughout the lands.

Chikara worked hard with his team to master the world around them, their team soon found themselves at the rank of Chuunin. They where a team to fear as they could handle opponents higher ranked than themselves thanks to their different mastery. Although whenever the team was split up they quickly found how weak they where, this was the ultimate factor that kept Chikara as a Chuunin for a long time, yet he still fought hard to stay head strong, to keep the will of fire which was slowly fading within him as he grew. It was around this time that he first began dabbling with the idea of creating a specialized team that mastered their ways of the force, a sort of mercenary squad that worked under no thumb, for he began to feel sick of taking orders and being told what to train and the likes.

Over the years, Chikara made a name for himself and soon found himself in the ranks of Jounin, although he had gained a lot, he had lost more along the way. The passing of his parents hit his hard, but the death of his oldest brother hit his the hardest. This sent his spiraling towards addiction and gambling, something he frowned upon but soon began to excel at gambling. He spent a long time wasting his potentials and soon found himself wishing that he had used up his time better, he wondered why he hadn't ranked up to Bannin a long time ago and wondered if this life was going to lead to his legacy or not, all he knew was that only time would tell.

Being stuck within village did nothing to help him find his way back to glory, with his legacy on his mind he knew that if he stayed behind then nothing would be accomplished. Even though they offered to help him with his problems multiple times he refused to see it as such, instead he focused on getting himself to the level he always dreamed of. His home country was now starting to weigh him down, yet he had nothing but love for his fellow comrades and having to reject their help was slowly starting to bug him. So he took the biggest gamble in his life and made a daring run for it, just to see how long he would last. So during one mission, he headed out to the border of Fire Country and crossed the line he had promised himself never to cross. To try a life on the run and start up the mercenary idea he had been considering for years. The sudden rush of knowing that you could be hunted any day gave his a new lease in life, one that he dearly needed. Now came the real question, how long would he last?
Last edited by Ace Trainer on Mon Mar 11, 2024 6:17 pm, edited 33 times in total.

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Nara, Chikara

Post by Archives » Thu Apr 13, 2017 2:20 pm

Username: Kitsui
Owner: Nara, Chikara
Character Theme
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Flower girl Theme
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Skater Theme
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Yamanaka, Chie
"The Flirty Skater"
"Love is all we've got"
General Information Type: Henchwoman
Gender: Female
Age: 35
Height: 5'8
Weight: 150 lbs
Appearance:
  • Face/head: A beautiful youthful face that's nearly drowned behind white pinkish curly hair that reaches down to the center of her back. Large golden earrings and make up.
  • Body: Slim and toned down, Chie has a typical swimmer body. It's blemish free and almost glistening thanks to her Yamanaka connections. She wears a blue and red dress with a golden sash tied around her stomach, large golden beads and golden bracelets. A bottle of water in a holster by her right leg and a small pouch above her rear.
  • Notable Features: Long Pink white hair, gorgeous face and golden ornaments.
Personality:
  • General: Chie is a funky and quirky woman who finds beauty in everything, she is an uplifting and free spirited individual. She believes that ninjas are meant to wander the world and experience life like it was meant to be, without borders or restrictions. The happy-go-lucky woman strives to do her best and not let anything drive down her mood, if they ever manage to then she can be course corrected via ice-cream, anything cute or adorable or by having Chikara turn on his "friendlier" side.

    She enjoys to tease Chikara's friends but knows when to back off and be sweet, a believer in spirit she sees no real reason to fight unless there's no other way. She's not a killer but won't refuse to if deemed necessary. Thanks to their shared vision, it has caused Chie to become somewhat of a stalker, whenever she isn't around Chikara she tends to look through his eyes to keep tabs on her S.O and suspects that Chikara does the same.
  • Hopes/Dreams: To enrich the world with beauty and knowledge.
  • Fears: To become the bane of the world.
  • Combat Mentality: Chie stays vigilant and only strikes when necessary, she knows that standing by the side is plenty helpful but will chime in when the enemy least suspects it.
Battle Information Stats 125
Affinity Fuuton
  • Chakra Pool: 22 (25-3)
  • Endurance: 10
  • Control: 30
  • Strength: 5
  • Speed: 25
  • Willpower: 30
  • Power Rank: A
Equipment:
Mask of CommunicationShow

A demon fox mask infused with ab ability to allow the wearer active and communicate between each other. This mask also helps hide the identity of the wearer, but alternative masks can be custom-made to fit the style of the wearer. These Masks are made out of the finest metals, protecting the wearers face with a strength of 50

COMMS:
By touching their Mask, this starts the audio link between themselves and any target they personally place this seal combination on. While hearing is always active, channeling chakra into the seal allows affected targets to speak, their words being stored and transmitted to the other seals. The act of speaking charges negligent chakra.
Robes of FreedomShow

Special white robes given to members of Setsuzoku, The robe bears the logo of Setsuzoku on the shoulders. Paired with a large hoodie covering the entire head to both hide the identity of the wearer and shield them from the elements. It's single button style across the right shoulder, allowing quick to open it up and removing it with haste and ease. The robe is made out of a special type of weave, giving it 50 strength, making it an incredible effective armor as well, ensuring protection, anonymity, mobility and uniformity all put into one.
1x Slither Bangle on her right wrist.
3x Kunai; Explosive notes attached to them in her back pouch.
3x Kunai; Smoke notes attached to them in her back pouch.
3x Kunai; Smoke bombs attached to them in her back pouch.
3x Kunai; Cat bells attached to them in her back pouch.
Abilities and Concentrations
Abilities
First Ability
Dream VisionShow
Bijon no Kanshi:
Bijon no Kanshi The all seeing eye is a doujutsu unlocked by Chikara and Chie at a later stage in their lives. The doujutsu links the minds and the vision of the user and willing hosts, allowing them to see what the others are seeing and telepathically communicate between each other. This gives Chikara and the other users a greater viewing field and a greater understanding of their surroundings. This doujutsu is always active and strenuous on the user if images overlap for a prolonged time. If the other pair of eyes are visually impaired via jutsu or other means then the collective hive-minds eye is affected as well. The Doujutsu draws -3 Chakra Pool from the user for always being active. The original host suffers an additional -1 WP for each linked individual (to a cap of -5) as their minds serve to connect and allow the others to communicate. The Doujutsu also allows the wearer to ability channel.
  • 5 Control: Can only see one extra pair within 25 meters.
  • 10: Can only see through two extra pairs within 50meters.
  • 20: 3 pairs in 100 meter area.
  • 25: 4 Pairs 150 meter area.
  • 30: 5 Pairs 300 meter area.
  • 35: 500 meter area.
  • 40: 1000 meter area.
  • 45: 1500 meter area.
  • 50: 2000 meter area.
Pets can't view others in their minds eye and can only pass on visual information. While Henchmen and Summons are able to share vision.
Concentrations
Ninjutsu
3Show
Yamanaka:
The Yamanaka have created a secret series of ninjutsu techniques that allows the user to seize control, manipulate, and erase information from a target’s conscious mind by overwhelming it with their own. This is most commonly used to take control of the target, allowing the Yamanaka to gain a situational advantage in battle. It can also be used to read the mind of a target, and create mental blocks in their thinking process.
Requires: Above average Control. While supplemental techniques can be of any rank, techniques that involve the manipulation of consciousness must be at least D-rank. Additional guidelines:
  • A Yamanaka cannot perform any jutsu their opponent knows, even while in possession of their body.
  • A Yamanaka can perform their own jutsu while in possession of an opponent, provided the opponent's body is compatible with the technique. (Example: A Yamanaka with Katon ninjutsu can perform said jutsu through their opponent if the opponent has the Katon concentration). The only exception to this is Yamanaka Clan techniques, which can be performed regardless of the opponent they are possessing. This drains from the Yamanaka's chakra pool, not the opponents.
  • A Yamanaka cannot do anything that would explicitly damage an opponent under their control, such as stabbing themselves with a Kunai, without damaging their real bodies as well.
  • A Yamanaka does not have inherent access to a possessed target's memories or thoughts, and must use a separate technique to gather such information.
Any jutsu that requires the full use of the user's consciousness will cause the body to go limp, while any jutsu that uses a piece of the consciousness will elicit a Will Power debuff based on Control for the duration of the technique:
  • 1-9 Control: -1 Will Power
  • 10-19 Control: -3 Will Power
  • 20-24 Control: -6 Will Power
  • 25-34 Control: -9 Will Power
  • 35 Control: -12 Will Power
The effectiveness of Yamanaka techniques are dependent on the Will Power stat of the target:
The formula for this calculation is: Control versus the opponents Will Power.
If the user's Control is higher than the opponents Will Power, their technique will be successful.

Fuuton Affinity:
Fuuton Affinity
A character with this concentration is able to utilize Fuuton, and can make and use any custom or archived jutsu that require the Fuuton affinity. Fuuton has an cutting effect.
Passive (Cutting)Show
Fuuton has a natural cutting property to it, that exists in all jutsu unless otherwise stated. This gives fuuton a unique opportunity to strike with additional power, and to act as a offensive defense. Regardless of their purpose fuuton jutsu passively cut with no distinct pattern at 1/2 the strength of the technique rounded down unless otherwise stated. This means if someone punched a 20 strength fuuton wall, they would get cuts on their hand applied with 10 strength. This also means that fuuton jutsu specifically designated to cut things can create devastating wound by essentially striking twice.

Sensory:
Sensor
Sensors are shinobi who are able to activate a sixth sense which can locate and read chakra sources. Sensory is advantageous as it allows shinobi to perceive without using any of their conventional senses, which can easily be deceived. Sensors are able to collect a lot of information through the interpretation of this sixth sense.
Taijutsu
3Show
Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc.

Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.

Mounting:
The fundamental skill of [Mounting] indicates the user's proficiency in acting from atop amount. This includes various skills such as riding, jousting, and even being able to be effective while in flight.
Genjutsu
1Show
Sight Initiation:
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.

Jutsu
NinjutsuShow
Hive MindShow

E-Rank
[Bijon to Kanshi]
E-Rank Ninjutsu
The user channels chakra to their doujutsu which causes the doujutsu to twirl around, mostly used as genjutsu trigger as it can make the doujutsu appear more alluring. Lasts for as long as the user channels chakra to the eyes.
D-Rank
[Cut transmission]
D-Rank Ninjutsu
The user channels chakra to their doujutsu which allows them to cuts the visual feed sent to the others close by. The transmission cutout can be held for 5 posts.
YamanakaShow

E-Rank
~Ninjutsu • Absent Mind, Rigid Body
E-ranked Ninjutsu
As the Yamanaka's consciousness leaves their body, they'll force chakra throughout their body in order to make it rigid, preventing it from falling over while their mind is absent. This drains a negligible amount of chakra every post due to being such a low ranked technique.

~Ninjutsu • Consciousness Return
E-Ranked Ninjutsu
A staple technique to the Yamanaka Clan, by channeling a small amount of chakra the Yamanaka can expel their consciousness from anything or anyone that it currently inhabits, returning all pieces of their consciousness to their body over the course of a full post.
D-Rank
~Ninjutsu • Mind Lapse
D-Ranked Ninjutsu
After the necessary hand seals, the Yamanaka will project a portion of their consciousness at a target at a speed of [Control] and a range of 10 meters. If the chakra makes contact with a target and the target has less Will Power than the user's Control, the target will forget whatever they were doing or had planned to do. However, it doesn't prevent future processes.

~Ninjutsu • Stow Away Mind
D-Ranked Ninjutsu
After the necessary hand seals, the Yamanaka projects their consciousness at a target in at a speed of [Control] and a range of 10 meters. The Yamanaka does not attempt to take over the target's body, instead they sit in the background experiencing everything that the target does, causing the target to feel a strange presence while affected. This jutsu only functions properly if the target has less Will Power than the user's Control. Since this does not take control over the target's body, the Yamanaka will not receive any damage that the target receives. Lasts for 4 posts, during which the user's body goes limp.

~Ninjutsu • Thought Insertion
D-Ranked Ninjutsu
After performing the hand seals, the Yamanaka sends a portion of their consciousness out at a speed of [Control] and a range of 10 meters. If it makes contact with the target, the Yamanaka can insert a single thought into the target's head. Things such as "this is a bad idea", "Don't go in there" and "attack this." The target will be unable to discern where the thought appeared from if they have less Will Power than the user's Control. The user has a -1 Will Power for the duration of the technique.

~Ninjutsu • Piece of Mind
D-Ranked Ninjutsu
After performing the hand seals, the Yamanaka sends a portion of their consciousness out at a speed of [Control] to a range of 10 meters. If it makes contact with the target, the Yamanaka will elicit a debuff of -1 Will Power as they fill a portion of the target's consciousness with blank thought to slow down the target's thought process. This causes -1 Will Power in the Yamanaka themselves for the duration of the technique. The target will be unable to clear the blank spot if they have less Will Power than the user's Control

~Ninjutsu • Memory Exchange
D-Ranked Ninjutsu
After performing the hand seals, the Yamanaka will place their hand upon the head of a willing target, and summon up one of their own memories to be transferred into the target's brain. They can only exchange one memory, and it is a one-way transfer as the user can only transfer one memory and cannot receive any other memory. The target will only receive the visual experience of the memory, and will not feel the physical or mental effects of the memory. After the memory has been transferred the technique ends.
C-Rank
~Ninjutsu • Mind Body Change
C-Ranked Ninjutsu
After the necessary hand seals, the Yamanaka projects their consciousness towards a target with a speed of [Control] and a range of 25 meters. If this makes contact, the mind of the victim is forced to watch as the Yamanaka controls their actions. If the target has more Will Power than the user's Control, they can overpower the intruder and force them out of their body. Control allows them to control basic movement. It should be noted that any damage the possessed opponent suffers will be reflected on the Yamanaka's original body. If avoided or resisted, the consciousness takes one post to find its way back to the body. Lasts for 5 posts, during which the user's body goes limp.

~Ninjutsu • Mind Body Wander
C-Ranked Ninjutsu
After the necessary hand seals, a Yamanaka will anchor their consciousness to an inanimate, chakra-less object. While anchored, the Yamanaka's consciousness must remain within 25 meters of that object and is capable of seeing and hearing what is going on around them. If said object moves, the Yamanaka will be forced to move with it up to a speed of [Control] or take an entire post for the consciousness to find its way back to the body. Lasts for 5 posts, during which the user's body goes limp.

~Ninjutsu • Communion of Mind with Mind
C-Ranked Ninjutsu
After the necessary hand seals, the Yamanaka projects a portion of their consciousness with a speed of [Control] and a range of 25 meters. If this makes contact, the Yamanaka and the target will be able to relay their thoughts to one another. Only works on a willing target. Lasts for 5 posts, eliciting a -3 to Will Power for the duration.

~Ninjutsu • Forced Thought
C-Ranked Ninjutsu
After the necessary hand seals, the Yamanaka projects a portion of their consciousness with a speed of [Control] and a range of 25 meters. If this makes contact, the Yamanaka can force the target to conjure thoughts based on a single subject or memory. If the user tries to force the target to think of something they have no knowledge of, the jutsu will have no effect. Only works on the target if they have less Will Power than the user's Control. Lasts for 5 posts, eliciting a -3 Will Power for the duration.

~Ninjutsu • Mind Reading
C-Ranked Ninjutsu
After the necessary hand seals, the Yamanaka projects a portion of their consciousness with a speed of [Control] and a range of 25 meters. If this makes contact, the Yamanaka can read the target's conscious thoughts. While typically this technique can only be used to learn the target's current thoughts, when used in conjunction with ~Forced Thought, this technique can serve as a valuable interrogation method. Only works if the target has less Will Power than the user's Control. Lasts for 5 posts, eliciting a -3 Will Power for the duration.
B-Rank
~Ninjutsu • Mind Transfer
B-Ranked Ninjutsu
After the necessary hand seals, the Yamanaka projects their consciousness towards a target with a speed of [Control] and a range of 40 meters. If this makes contact, the mind of the victim is forced to watch as the Yamanaka controls their actions. If the target has more Will Power than the user's Control they will be able to fight off the Yamanaka's control. Control allows them to control movement, speech, and jutsu control based off of the restrictions of the Yamanaka. It should be noted that any damage the possessed opponent suffers will be reflected on the Yamanaka's original body. If avoided or resisted, the consciousness takes one post to find its way back to the body. Lasts for 6 posts, during which the user's body goes limp.

~Ninjutsu • Memory Rip
B-Ranked Ninjutsu
After performing the necessary hand seals, the Yamanaka places their hand upon the target's head as they pull a memory from the target to visualize and experience. From here the Yamanaka copies the memory for themselves being able to recall it at any time as if it were their own. However the Yamanaka may be resisted if the target has less Will Power than the user's Control. This will cause a painful disconnection for the Yamanaka as they are yanked out of the target's consciousness.

~Ninjutsu • Radio Frequency
B-Ranked Ninjutsu
After performing the necessary hand seals, the Yamanaka will fall limp as they begin to communicate with a large body of people. They will be able to transmit messages to people of their choosing within [Control]*2 meters radius one way for 4 posts to a number of people equal to their [Will Power].
FuutonShow

D-Rank
*Fuuton • Enhanced Launch
D-Ranked Ninjutsu
After doing the needed hand seals, the user gathers wind around their feet. Then, the user will use the wind to blast them from the ground, enabling them to leap into the air an extra 10 meters at [Control] speed. The Fuuton passive is not applied in this technique.

*Fuuton • Wind Skating
D-Ranked Ninjutsu
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+3 speed) but lowers their ability to translate force (-3 Strength). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off. The fuuton passive is not applied in this technique.

*Fuuton • Redirection
D-Ranked Ninjutsu
After performing the needed hand seals, the user covers a projectile they are holding in fuuton empowered wind. Then, when the weapon has been thrown as normal, the user is able to change it's direction by up to 90 degrees once with no drop in momentum on the projectiles part. This technique only lasts one post.
C-Rank
*[Sensory Style • Approaching Breeze]
C-rank Ninjutsu
The user will do a series of hand seals and place their hands in the air. Releasing waves of chakra out of their hands. These waves of chakra will bounce back to the user after traveling out 50 meters in the air. As the chakra returns to the user it will evoke an image in the users head of the immediate area around them, anything in the air and anything up to 5 meters in the air. These are still images, not moving images, but can give the user a good idea of what is happening if they aren’t able to see otherwise.

Skater
C-Ranked Fuuton Jutsu
After performing the needed hand seals, the user is able to glide on air as if they were skating on ice. This allows them to move faster (+6 speed) but lowers their ability to translate force and maintain focus on other tasks (-6 WP). This doesn't allow them to fly, but rather to travel over things like land, water, and ice with greater ease. The user is only held several inches off of the ground. This Jutsu does not expire until the user’s chakra supply runs out or the user shuts it off. The fuuton passive is not applied in this technique.
B-Rank
*[Sensory Style • Scholar of the Angels]
B-rank Ninjutsu
The user will do a series of hand seals, and then place their hands in the air as the wind blows past it. So long as they are already aware of an object or being also being touched by the wind, within 80m of their position, they can send waves of chakra directly to that thing, sending the waves of chakra through them. This allows the user to get very precise imagery on how that person is fighting, what they have on their person, or what is within an object, or so forth. This jutsu can be maintained with movement, but does require some length of focus.
TaijutsuShow
Skater Style:
Chie has created a taijutsu style that allows her to control her skating, this style is not created to fight the opponent and is rather created to always keep her on the move. This style only works when her wind skates are activated.

Prerequisite: Lower body, Acrobatics and Wind skates
On the move
D-Rank Taijutsu Manouver
Prerequisite: 5 Will.
Chie moves near with her skates, she keeps her eyes on her environment and plans her movements ahead of time.

Flipping
D-Rank Taijutsu Manouver
Chie is able to perform flips on the switch of a dime if she's already on the move, this allows her to acrobatically move around with ease.

Reverse
D-Rank Taijutsu Manouver
Chie is able to skate backwards, this allows her to reverse her motion when needed.

Wall Ride
D-Rank Taijutsu Manouver
Prerequisite: 5 Speed.
Chie is able to use her high speed to ride on any walls for a short period of time.

Grind
D-Rank Taijutsu Manouver
Chie is able to grind on any edge and use it to gain momentum for a big leap.
C-Rank
Combo Master
C-Rank Taijutsu Manouver
Prerequisite: 15 Will, 15 Speed, On the move
Having already predicted her path to ride, Chie can combine her move-sets to make ends meet, this allows her to combine a wall ride with a grind at the end to reach a tough spot.

History
HistoryShow
The Story of the Flirt
phpBB [video]

Chie was born into the renown Yamanaka family, born as the youngest in her family of eight, she had big shoes to fill. Her older siblings had already graduated the academy by the time she was birthed and therefor had to spend most of her time with her aging parents. Her siblings where mostly out and performing missions, leaving the growing child to deal with her family business. At a young age she began working in her parents flower store and soon found herself getting comfortable with taking on responsibilities. At first she didn't mind not focusing on becoming a ninja since she saw the act as brutish and violent but with the nudge of her parents she soon entered the academy.

Chie struggled to keep up with her fellow classmates as she still didn't fully utilize her best in action, she kept pulling back in order to not become a "backwater savage" as she called ninjas. She failed genjutsu class over and over again while one of her fellow classmate excelled at it, a pacifist at young age, she began to look at others in another light. She began stalking the ninja and soon figured out an embarrassing secret of his, the Nara was worthless in Ninjutsu, the only class she excelled at while she kept flunking Genjutsu, the only one he excelled at. This fascination grew to the point of a crush, a secret crush, one she didn't dare to tell even her closest friends.

Standing by his side without his knowledge of her wareabouts, she continued to train and hoped to become as laid back he was. She aspired to be comfortable in her new shoes, her ninja shoes. So she continued to excel until she finally graduated and even though she failed Genjutsu class she knew that she would one day live up to her family name, or at least become the best flower saleswoman there was. As a Genin she got tossed into a team she wasn't all to fond of and kept wanting to transfer over to team 96 to be with her crush. Her leader told her that she had been handpicked for a reason, yet she refused to believe it and instead spent her time trying her best to improve on her own and show Chikara that she had grown and had become a woman worthy of loving, yet it was always met with a shrug. She believed pinpointed this new style to his new best friend, Senju, Kokorozashi. A stoic younglig with a spring on his step, a teenager that always seemed to grab Chikara's attention. What she didn't realize at the time was that the two where head locked in a rivalry that seemed to preoccupy Chikara's attention.

She spent a great deal on working up the ladder and dealing with her parents store as time kept passing by her until she found herself around the age of 15 and still single. By then her friends had already found out about her crush and attempted her to go after him, so one day she attempted to win over his heart but was met with just another shrug. This sent her spiraling down back to her training and soon she entered the chuunin exam and focused on becoming the best ninja around in order to cause Chikara to become jealous. Her plan backfired once she ranked up as she quickly realized that Chikara did the same with flying colors. Her plan had failed and this yet again set her back, this time she chose to work for her parents instead of focusing on her duties.

She stayed behind and trained on her spare time. Occasionally she would pick up a stray mission to keep her rank but at the end of the day, working the flower shop was her new life. During these years, she began to see other people and forgot about Chikara. At the same time her parents retired so she spent the next 12 years being the manager of the store until the day her parents passed. That's was the day she finally chose to leave it all behind her, she was not with the person she ultimately wanted and was now alone with her siblings living inside four walls that kept growing smaller by the years. She longed for adventure and knew that staying behind would ultimately lead to her marrying someone she truly didn't want and would eventually give birth to children and then one day wait for her sad death. Instead she opted to do something she never thought she would dare to do and that was to leave her village under the guise that she was going on a mission which she deserted once she was outside of the village walls, she continued to travel until she reached the outskirts of the country before finally stepping over the line. She had left Konoha behind her and was now going to try traveling around the world and see what she had missed during her years behind the counter, this was her opportunity to catalog all the different plants and flowers. This was her time to live.
Last edited by Valkier on Tue Jan 24, 2023 5:14 pm, edited 1 time in total.
Reason: https://www.narutosaigen.com/forums/viewtopic.php?f=80&t=8344804

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Nara, Chikara

Post by Archives » Fri Apr 06, 2018 7:07 am

Username: Kitsui
Owner: Nara, Chikara
Stat Trainings: (0/25)
Character Theme
phpBB [video]
Flight Theme
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Hive mind Theme
phpBB [video]
Shiryoku
"The Beacon"

General Information Type: Gold Striped Blue Eagle (Pet)
Gender: Male
Age: 10 years old.
Appearance:
  • Face/head: Eagle head with blue feathers, markings on it's beak and golden streaks on it's head and two golden stripes on each "cheek". Deep orange eyes surrounding the black doujutsu.
  • Body: 30 feet wing span, long talon's, a White tail end and a golden streak running down it's back.
  • Notable Features: Blue feathers, markings on his beak and golden streaks.
Personality:
  • General: Shiryoku is a fearless Bird that enjoys hunting for sport and for food, an avid listener and a strong partner. Shiryoku knows when to back down from a fight and work as the second pair of eyes for Chikara.
  • Hopes/Dreams: Hunt down the biggest eagle it can find.
  • Fears: To lose his partner.
  • Combat Mentality: Shiryoku flies around and works as Chikara's second pair of eyes, it can come down and claw opponents eyes with it's huge talon.
Battle Information Stats 125
  • Chakra Pool: 17 (20-3)
  • Endurance: 15
  • Control: 25
  • Strength: 20
  • Speed: 25
  • Willpower: 20
  • Power Rank: A
Equipment: Sharp talons and beak.
1x Slither bangle on right talon.
Abilities and Concentrations
Abilities
First Ability
Dream VisionShow
Bijon no Kanshi:
Bijon no Kanshi
The all seeing eye is a doujutsu unlocked by Chikara and Chie at a later stage in their lives. The doujutsu links the minds and the vision of the user and willing hosts, allowing them to see what the others are seeing and telepathically communicate between each other. This gives Chikara and the other users a greater viewing field and a greater understanding of their surroundings. This doujutsu is always active and strenuous on the user if images overlap for a prolonged time. If the other pair of eyes are visually impaired via jutsu or other means then the collective hive-minds eye is affected as well. The Doujutsu draws -3 Chakra Pool from the user for always being active. The original host suffers an additional -1 WP for each linked individual (to a cap of -5) as their minds serve to connect and allow the others to communicate. The Doujutsu also allows the wearer to ability channel.
Pets can't view others in their minds eye and can only pass on visual information. While Henchmen and Summons are able to share vision.
Concentrations
NinjutsuN/A
TaijutsuBird Body
GenjutsuN/A

Jutsu
NinjutsuShow
Hive MindShow

D-Rank
[The Awakening]
D-Rank Ninjutsu
The activation of the Doujutsu that allows the wearer to share vision with other users. This technique is always activated and therefor contributes to the loss of (-3 Stamina).

[Vision transmission]
D-Rank Ninjutsu
After the master(s) forms a set of seals this technique will send out visual feed to the other users within Controlx3 meters.

[Cut transmission]
D-Rank Ninjutsu
After the master(s) forms a set of seals this technique will cut the visual feed sent to the others.

[Forceful Vision Allocation]
D-Rank Ninjutsu
After the master(s) forms a set of seals this technique will receive visual feed from companions that aren't able to send out visual feed within Controlx3 meters.

[Stop! Go back, Enhance]
D-Rank NinTaijutsu
Prequisite: Focused Vision
After the master(s) forms a set of seals this technique will allow the user to enhance the vision and send out the zoomed in view of the target.
C-Rank
[Eyes on target]
C-Rank Nintaijutsu
Prerequisite: 15 Will, Targeting
After the master(s) forms a set of seals this technique will allow the user to keep a keen eye out on their target, together with other users they can create a 3 dimensional view of the target. Staying within the live feed radius.

[Vision Reflector]
C-Rank Ninjutsu
After the master(s) forms a set of seals this technique will receive visual feedback information and transfers them around to the other doujutsu users within Controlx4 meters.

[Shared 3d Space]
C-Rank Ninjutsu
After the master(s) forms a set of seals this technique will send out visual feed of a 3d visual map to the other users within Controlx2 meters away.

[Live from the Air]
C-Rank Ninjutsu
Prerequisite: Encircle the Pray
After the master(s) forms a set of seals this technique will send out a perfect live feed from the air, giving the others a clearer vision of the targets location and actions.

[Field of Operation]
C-Rank Ninjutsu
After the master(s) forms a set of seals this technique will, the user is able to see a perfect field of operation and makes it easier for everyone to know where they are able to stand. This technique sends the visual feed to anyone standing Controlx3 meters away.
B-Rank
[Beacon]
B-Rank Ninjutsu
Preequisite: 30 Control, [Vision Reflector]
After the master(s) forms a set of seals this technique will receive visual feedback information mixes and then transfers them around to the other doujutsu users within Controlx5 meters.

[Targets locked]
B-Rank Ninjutsu
Prerequisite: Encircle the Pray
After the master(s) forms a set of seals this technique will and If the user has clear space and clear sight on the battlefield, the eyes can keep track of multiple targets and give a better understanding of the battle.

[Shared 3d Space]
B-Rank Ninjutsu
After the master(s) forms a set of seals this technique will send out visual feed of a 3d visual map with targets marked out. Eyes must be on target for the map to depict their positioning. Sending out the feed to users within Controlx3 meters.

[Field of Operation 2.0]
B-Rank Ninjutsu
Prerequisite: [Field of Operation]
After the master(s) forms a set of seals this technique will, the user is able to see a perfect field of operation and makes it easier for everyone to know where they are able to stand. This technique sends the visual feed to anyone standing Controlx4 meters away.

[Forceful Vision Allocation 2.0]
B-Rank Ninjutsu
Prerequisite: [Forceful Vision Allocation]
After the master(s) forms a set of seals this technique will receive visual feed from companions that aren't able to send out visual feed within Controlx5 meters.
TaijutsuShow
Bird Body:
Shiryoku uses his Bird body to strike his enemies, use his vision and fly off into the distance.

D-Rank
Swoop Down
D-rank Taijutsu Maneuver
Shiryoku swoops down at high speed and aims to distract their opponent.

Scratch Face
D-rank Taijutsu Maneuver
Shiryoku swipes its talons at its opponents eyes, trying to blind them.

Fake Out
D-rank Taijutsu Maneuver
Shiryoku swoops down and fakes an attack, stopping before the attack to turn away and fly off.

Focused Vision
D-rank Taijutsu Stance
Shiryoku focuses on it's target, increasing it's vision (+3 Will) forgoing it's agility to target it's prey (-3) Strength.

Eagle Screech
D-rank Taijutsu Maneuver
Shiryoku performs a loud eagle cry that can be heard from a long distance.
C-Rank
The Shadow
C-rank Taijutsu Maneuver
Shiryoku boosts its flight (+6) speed at the cost of agility (-6) Will.

Prey Vision
C-rank Taijutsu Stance
Shiryoku focuses on it's target, increasing it's vision (+6 Will) entering near perfect tunnel vision, forgoing agility to target it's prey (-6) Strength.

Encircle the Pray
C-Rank Taijutsu Discipline
Shiryoku has trained to check the skies surrounding the target before he starts encircling above, almost ending up in a trance flight, allowing it to focus on it's target and still stay on the move.

Dust Off
C-Rank Taijutsu Maneuver
Shiryoku swoops down and flaps it's wings, kicking up dust. A simple technique to attempt to momentary blind the target, reaching up to 30 meters in diameters.

Targeting
C-Rank Taijutsu Stance
Shiryoku keeps track of his target and doesn't let his target out of his view unless it's stopped.

History

Shiryoku is born on top of a hill, his parent's had been killed off while he was at a young age and had it not been for Chikara, then the eagle would've died at a young age. The Nara nursed him back to health and has ever since worked together with it's master. Having separated since his escape, the master has returned for it's eagle. Shiryoku has escaped to the country of birds were he has created a new life for himself, furthering his race of majestic eagles, though lately the local population has begun to hunt them as they have become a threat to the natural order and has forced the other birds to leave the country.
Last edited by Valkier on Tue Jan 24, 2023 5:15 pm, edited 1 time in total.
Reason: https://www.narutosaigen.com/forums/viewtopic.php?f=80&t=8344804

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