Karagata, Yuuto

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Karagata, Yuuto

Post by Archives » Wed Jun 07, 2017 8:21 pm

Username: Kitsui
Points: 36/236
Perks: (1/1) Accountant
The Gentle Spirit
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The Hero
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Yuuto of the Seven Swordsmen
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Kaiyō, Karagata Yuuto
The Gentle Spirit "Bastard" Hero

PastShow
War Yuuto

Chuunin
Hunter Rank: 1
Kills:00 Knockouts:01 Rescues: 00 Captures: 00

"One must love oneself in order to heal others"
General Information Age: 18
Gender: Male
Height: 175 cm
Weight: 66 kg

Physical Features: Yuuto is a pale kid with flawless skin, gentle blue eyes that pierces the hardiest and shines with kindness. His face is inviting and gentle, to the point of almost being underestimated as unskilled. His black sharp eyebrows demand attention while his eyes invites. His white messy hair is all over the place and ends by his jaw, except for the back that reaches down to past his shoulder blades, the back of his hair has been coloured black to indicate the duality he suffers from. His muscular body is mostly hidden behind baggy clothes to show more humility, showing that he doesn't care about the clothes he wears, rather that he wants to experience the moment.

Clothing/Accessories: Yuuto wears a white loose t shirt, the back wears the mark of Karagata insignia on the back, and a circle with a triangle within on the inside He wears white baggy shorts with two large pouches dangling on the sides and black sandals and white bandages finish of the look.

His new hero tunic is a mixmatch between his youthful white shirt and a one sleeved black overcoat, it's heavily decorated with different trinkets he picked up along his adventures, he wears red tights with black pants running above them, his shins are protected by black leather, same with his forearms, his left is wrapped in tight black leather while the right is wrapped in bandages. His black and red hood is almost always down, while the sash around his waist keeps up his ninja equipment.

Personality: Yuuto is known to be a gentle spirit, the kindest child you could meet. The one that made you realize how beautiful everything could be, the wrong mentality for a ninja. Not knowing his past or his mother, the boy grew up wondering how life worked for others and how they coped with it. The boy never raises his voice nor does he get angry as his emotions almost seems shot. Yuuto would never even hurt a fly if it came across his path and doesn't eat any meat as he finds it devastating that he has to take a life to continue exist.

This all clashes with his fathers ideology, the bastard child of the legendary Bannin Shiv, one of the sharpest tools in Kirigakure no sato. To have a son that wouldn't harm a fly, making life a constant pain when he is around his father as he gets lectured about how much empathy can stand in the way of your duty. Yet the boy never faltered, as he chooses to see everyone for who they are and that they can better themselves. Believing that if you treat others kindly they will return the gesture.

Yuuto is a deep thinker and considers himself a young philosopher, and believes in the ability to work with others in order to better ones situation in life. He attempts to teach people to share their love in order to become better team workers, in order to create a true bond that they don't want spoiled. A true pacifist at heart, yet when the times comes for action he will stand up for his team mates. Yet he chooses to incapacitate rather than to outright kill his opponents. In fact he plans on never killing anyone.

Though lately his personality seems to have been somewhat split between what is good or evil, he now tries to stand up for himself, though that drive can spring up a scent for death that seems to have been lingering inside the gentle spirit.

  • Hopes/Dreams: To help spread love across the world
  • Fears: To be come a monster spreads hate.
  • Combat Mentality: Yuuto tends to stay back and assist his comrades or at least attempt to knock out the foe as quickly as possible. Using his swords 'Judgement' & 'Amendment' the kid has grown to use the sheath to defend himself while using the dull side of the sword to ward of enemies.

Battle Information Village: Kirigakure no Sato
Rank: Special JouniN

Stats: 132 (0/50)
  • Chakra Pool: 10 (15-5)
  • Endurance: 19
  • Control: 20
  • Strength: 33
  • Speed: 25
  • Will: 20
Equipment:
Redemption
JudgementJudgement is a long Ōdachi sword, it's sheath has been draped in red, the grip flows to the sash that's tied around the handle. The Silver blade is said to be a legendary sword that belonged to a Chiton MN that used this blade to draw blood for his enemies. Once blood touches the blade it will draw nearer and towards the center of the Ōdachi at the strength of 10. The blade will continue to draw blood until it's soaking red. The hilt is 15 centimeter long while the blade reaches a whopping 90 centimeters.
AmendmentAmendment is a long Ōdachi sword, it's sheath has been draped in blue, the grip flows to the sash that's tied around the handle. The Golden blade is said to be a legendary sword that belonged to a Suiton MN that used this blade to smash for his enemies using the sheeth as a water baton. The baton will boost the users strength with 10 as they swing their weapon. The hilt is 15 centimeter long while the blade reaches a whopping 90 centimeters.

A silver mirrored heather shield with reflective properties, the shield measures 25 inches high by 20 inches in width, and varies is 1 inch thick. It is large and full-size, yet still relatively lightweight and very maneuverable. The mirror shield is able to blind enemies who attempt to strike it if light allows it, causing whiteout blindness whenever the user defends themselves against a strike. The shield is able to resist up to 50 strength and is slung over his shoulder.
Focus of the Blade::
A single shoulder pauldron worn by ratified members of the Seven Swordsmen of the Mist, the pauldron is iron grey, with the insignia of the SSM inscribed into it and laced with gold. The pauldron offers no defensive bonus, but acts as a D-rank sensory enhancement for the wearers sight, hearing, and sense of smell. This small enhancement of the senses allows the swordsmen keep perfect awareness of opponents within 3m of them; increasing their combat efficiency.
Companions: (1/1)
Affinity: None
Abilities and Concentrations
Abilities
The gift of lifeA special ability granted to him by his unknown mother, having been born with this special ability which allows his body to regenerate at all times. Fatal wounds should have mandatory focus as the slowed down version can take too long to regenerate. If focused on regenerating then Yuuto becomes exponentially harder to kill. Each level of heal takes different time and requires different types of techniques to build up a perfect pyramid. (-5 Chakra for always being on) This ability also grants the user the ability to channel regen techniques that follow their own pyramid.
The gift of bonding and The gift of sharingThis ability was granted to him by his mother for being engulfed with obscure side of life and existence, Yuuto has been granted the ability to create a link, a bond with another living being, binding their souls together. This link is created via the consumption of body part that may contain the victim's identity (Skin, Blood, Hair), which then allows for the bond to be formed with chakra. This ability has altered Yuuto's chakra color to Green., it also allows him to channel the specific jutsu in the pyramid of Bonding. This special ability also allows Yuuto to be able to share his chakra with those surrounding him and boost their jutsu, this follows the focused/unfocused stat buff rules, the jutsu can also grows in size when the two of them combine their chakra and control, this ability is combined with The gift of bonding and allows Yuuto to assist in up to 2 comrades 25x control per bond and the range = control, unless the user cast a stronger bond technique that ups the range. If their bond is wounded then the caster is not damaged, but if they are affected by a genjutsu then they share the load. The caster can't use his chakra for creating their own jutsu, just buffing it their comrades jutsu. This ability also removes the ability for the caster to control any element save for their comrades.
Third Ability----
Concentrations
Ninjutsu
3/3Show
Iijutsu:
Iijutsu
This concentration allows for the user to user chakra to affect the biological processes of a living creature. This includes modifying, speeding up, or slowing down the biological processes. Iijutsu is known for it's advanced nature and requires precise chakra control to work effectively. It can be differentiate from normal techniques by the faint light green colour of the chakra used in Iijutsu techniques.

Storage & Force Fuuinjutsu:
Storage & Force Fuuinjutsu
This user is able to utilize Storage Fuuinjutsu and Force Fuuinjutsu, making it possible for them to utilize any jutsu with the Storage or Force Classification. Storage Fuuinjutsu can be used to store supplies, weapons, armor, or anything in between. Force Fuuinjutsu are used to release, counteract, and capture energy.

Sensory:
Sensor
Sensors are shinobi who are able to activate a sixth sense which can locate and read chakra sources. Sensory is advantageous as it allows shinobi to perceive without using any of their conventional senses, which can easily be deceived. Sensors are able to collect a lot of information through the interpretation of this sixth sense.
Taijutsu
7/7Show
Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiency to efficiently utilize martial arts and advanced combat moves involving the body, for example but not limited to, advanced kicks, grapples, advanced punches, etc.

Deft Hands:
The fundamental skill of [Deft Hands] indicates the user’s proficiency with using their hands in very specific and complex movements, like sleight of hand and targeting very small and specific points on an opponent’s body. This facilitates their use of related Taijutsu in various ways.

Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.

Rigid Structure:
The fundamental skill of [Rigid Structure] describes the user’s ability to adeptly position and lock in their skeletal structure to efficiently absorb blows with minimal damage to their person. This facilitates their use of related Taijutsu.

Medicine:
The fundamental skill of [Medicine] describes the user’s mental and physical ability to perform traditional and mainstream medicinal practices. This facilitates their use of related Taijutsu.

Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.

Sword Weapons:
The fundamental skill of [Sword Weapons] indicates the user’s proficiency with swords and sword-like weapons such as knives, daggers, sword-breakers and the like. This facilitates their use of related Taijutsu.
Genjutsu
5/5Show
Warp Genjutsu:
This user has learned to combine the basics of Status and Illusion genjutsu, allowing them to use single techniques to create sensory illusions, as well as status changes on their target.

Status Genjutsu:
This user has learned how to utilize Status Genjutsu that impose mental and cognitive effects on their target.

Sight Initiation:
This user has learned to use visual cues to initiate genjutsu. Allowing them to perform actions, or draw the eyes to something to capture their targets in a genjutsu.

Sound Initiation:
This user has learn to use sound cues to initiate genjutsu. Allowing them to create sounds and sustain sounds to capture their targets in a genjutsu.

Sensor Initiation:
This user has learned to use their chakra's presence to initiate genjutsu. Allowing them to initiate genjutsu in people who notice them with sensory techniques.

Jutsu
TaijutsuShow
Careless WhisperShow
Careless Whisper:
This is a style created by Kirigakure's own Bannin Shiv, a style thought down to his son in order to teach him the ways of a tool. It uses Judgement & Amendment as it's main source of attack, although Yuuto has altered his fighting style, aiming to knock out rather than to kill his enemies.

[Perception, CQC, Medicine, Acrobatic, Sword]

D-Rank
What's the limit?
D-Rank Discipline Taijutsu
This is a simple discipline Yuuto has trained, to always keep in mind of his limits, how far he can push and where the edge of his determination can drive him. This technique is an important part of his lifestyle, to always stay one step ahead, to always mind yourself.

Shifting Hands
D-Rank Discipline Taijutsu
This simple discipline allows Yuuto to utilize both his hands flawlessly and can control them equally as good,
whether it would be using his sword or fists.

Knee Smack
D-Rank Maneuver Taijutsu
A simple technique that causes pain around the targets knee if they are struck by the move. Yuuto simply smacks the inside of the targets knee, causing pain for 3 posts. (-1 Endurance)

Pole Jump
D-Rank Maneuver Taijutsu
Yuuto uses his long blade as a pole and pushes off towards or away from his targets as he attempts to attack/flee them. This simple move allows him to gain distance from his target and can be uses while in the air of the blade reaches the ground.

Flip
D-Rank Maneuver Taijutsu
Yuuto has learned the ways of acrobatics and can flip in any direction, this is mostly used as a distraction, evasion or party trick.

C-Rank
Pole Kick
C-Rank Maneuver Taijutsu
Prerequisite: Pole Jump
Yuuto pushes off the ground with his blade before raising his foot to kick the target, this simple attack is very effective against unsuspecting foes.

Jaw Hunter
C-Rank Discipline Taijutsu
Yuuto has learned that attacking the jaws of his unsuspecting target grants a strong possibility of knocking out the person in question. If Yuuto's Strength is +5 higher than the targets Endurance then they will black out.

Solar Plexus
C-Rank Maneuver Taijutsu
Yuuto uses the sheath to smack the target on their solar plexus, hoping to wind the target if they fail to protect themselves. (-3 Endurance) until they regain their breath after 3 posts.

Deflect
C-Rank Maneuver Taijutsu
Yuuto uses his sword to deflect the incoming attacks, using his speed and angles rather than brute strength. This only works if Yuuto's Speed is higher than the targets Strength.

Nose Bleed
C-Rank Maneuver Taijutsu
Yuuto uses his blade to smack his target on the nose, the aim is to cause enough pain to make the targets eyes watery. If the uses Strength is higher than the targets Endurance then their nose will break, which drops the targets fighting capabilities (-3 Endurance) for 3 posts.

And away you go!
C-Rank Maneuver Taijutsu
Prerequisite: Pole Jump
Yuuto pushes off the ground with his blade before spreading his legs and grab the target around their neck, the unsuspecting target will then have to struggle with Yuuto's second move, which is to use the momentum to swing around and then kick them off in an opposite direction, if this jutsu is used towards a wall then the devastating blow is capable of knocking the wind out of the target.


B-Rank
Wappack!
B-Rank Maneuver Taijutsu
Yuuto positions himself next to the target, if they are bent forwards Yuuto will smack them in the back of the head, aiming to knock their lights out. If the users Endurance is higher than the targets Endurance then they get knocked out.

Deflect Step
B-Rank Maneuver Taijutsu
Prerequisite: Deflect
This is an upgraded version of Deflect, where the user side steps as the deflect the blade away from them. Allowing them to step away or enter the target's guard.

Knee Crack
B-Rank Maneuver Taijutsu
This is an upgraded version of Knee Smack, where the user utilizes more power in the strike hoping to crack the knee bone in order to fracture the targets knee. If the users Strength is higher than the targets Endurance then their knee will fracture and cause severe pain (-3 Endurance, -3 Speed) until they have healed their knee.

Watermelon
B-Rank Maneuver Taijutsu
Yuuto flips as he raises his weapon and wacks the weapon on top of the targets head, aiming to knock them out cold with a solid wack. If the users Strength is higher than their Endurance then the target will pass out, those with higher stats will experience a strong daze. (-3 Endurance, -3 Will Power) for 5 posts.

Down Up
B-Rank Maneuver Taijutsu
Yuuto smacks the target on their feet to cause them to bend forward in pain then smack them with the rising weapon across the face. Aiming to break their nose and generally daze his target (-3 Endurance, -3 Will Power) for 5 posts.

The Rising Knee
B-Rank Maneuver Taijutsu
Yuuto places his weapon behind the targets head, holding with both hands he will attempt to yank down the targets head as his rises with a knee to their face. This can be a devastating blow to an unsuspecting target, this can be used while Yuuto is in the air if he can reach the target.

Ouch!
B-Rank Maneuver Taijutsu
Yuuto uses the sheath to smack the target on their groin, hoping to wind the target if they fail to protect themselves. (-3 Endurance, -3 Strength) until they regain their composure after 5 posts.


B-Rank
Bounce
A-Rank Taijutsu Maneuver
Yuuto performs a front flip and uses the sword to slam the sheath on top of the targets head with enough force to bounce them off the ground, if the target has lower endurance than the user's strength then they are rendered unconscious, if their stats are higher than they suffer (-3 Endurance, -3 Strength and -3 Will) for the next 7 posts, this technique is also rather deadly if used without the sheath but it then forgoes the bounce and debuff.
Eye of the tigerShow
Eye of the tiger:
This style is created by Seven Swordsmens own Mondai, a copycat style of his shield style, using Mirror shield to protect himself from oncoming attacks.

[Perception, CQC, Medicine, Acrobatic, Shield]

D-Rank
Guard
D-rank Taijutsu Stance
This is the basis of guarding, the user has the shield close to his body at a slight angle to the right completely defending right side and torso. The user is able to swiftly calculate where the strike can come to attack and can block the lower part of the body up to their head.

Heroic Guard
D-rank Taijutsu Discipline
Prerequisite: Guard
After extensive training he has learned to keep the shield in away to protect as much of his body as possible even when attacking.

Heroic Charge!
D-Rank Maneuver Taijutsu
The user raises their shield and rushes towards their target, if the user has higher strength then the target will be knocked down, otherwise they will end up dazed, either way this technique causes a (-1 Will) to the target for 3 posts.

Heroic Bash
D-Rank Taijutsu Maneuver
The user takes a step forwards and pushes their shield to bash their enemies, causing them to either take a step back or open them up for a following attack.

C-Rank
Heroic Proficiency
C-rank Taijutsu discipline
After extensive use of the shield his no longer encumbered by his shield. Essentially never tiring from holding the shield.

Heroic Parry
C-Rank Taijutsu Maneuver
If he sees an opponent wind up an attack he will cock his body and violently smack the attack away shaking his opponent balance leaving them wide open for a counter-attack. and if the opponent were to have a weapon smack it right out of their hand If he has more strength then the opponent the attack will successfully initiate.
TributeShow
Tribute:
A tribute style to Seven Swordsmen Chiene's Tai Kwan Do style, flowing from memory and own creation. Swift movements that allows Yuuto to carry his sword and shield unencumbered and deliver kicks to daze and grab enemies.

[Perception, CQC, Medicine, Acrobatic]

D-Rank
Double kick
D-Rank Taijutsu Maneuver
It's a simple kick combo where the user kicks the targets leg or hip then delivers a second kick to the targets head to daze them.

Cancel
D-Rank Taijutsu Maneuver
A simple yet effective technique that allows the user to cancel mid combo and switch up to another form of attack, whether it's a following kick/grab or weapon/shield strike.

Head Clinch
D-Rank Taijutsu Maneuver
A simple roundhouse grab that places the targets head between the users calf and thigh, the user then drives the target towards the ground, allowing them to continue the onslaught.


C-Rank
360 Hurricane Kick
C-Rank Taijutsu Maneuver
A simple technique where the user raises their rear leg as they spin around to jump kick their targets head. If the target has -10 endurance vs Yuuto's strength then this move will knock them out, if not it drops their Endurance by -1 and Will by -2
GenjutsuShow
Spirit in the SkyShow
Magic Aura
D-Rank Illusion Genjutsu
After channeling or forming the correct set of hand seals, Yuuto will then attempt to rush down their enemy, if they spot him running towards them then the genjutsu will initiate, within the genjutsu the users aura will grow more powerful, causing the enemy to both see and feel that Yuuto is more powerful than the actually is. Lasts for 3 posts.

Magic Protector
D-Rank Illusion Genjutsu
Prerequisite: Shield
After channeling or forming the correct set of hand seals Yuuto will block an incoming strike with their shield, if a weapon strikes the shield and the target hears the metal clash then the genjutsu will be initatied. A clone of Yuuto will stand in its place as if he is still ready to shield a strike, this genjutsu is perfect for a follow up strike. Last for one post.

Magic Jump Attack!
D-Rank Illusion Genjutsu
After channeling or forming the correct set of hand seals, Yuuto stomps and then shouts as if he is about to jump attack, if the target sees this action then genjutsu will initiate. Within this genjutsu a clone will be created in his place, it will jump attack the target, its strike is wide open and is created for the target to attempt to strike it, only to find out that it was an illusion. Lasts for one post.

History
Historical AccountsShow
For as long as he remembers Yuuto has not seen his mother, the last part of her he recollects is a white haired woman with a massive weapon hanging off her back, other than that he doesn't recall what her name was or what she looked like. Having been handed over to the legendary Shiv at the age of 2, Yuuto grew up in Kirigakure no sato, far away from his birth nation. He grew up to be the total opposite of both his parents, a kind and loving soul that would never even hurt a fly. This behavior plus the fact that he had massive potential caused a strain in the relationship between him and his father, a man who he was told to look up to, yet all he saw was sorrow, that his father never got to experience the side of love, empathy and the power of bonding.

His father raised him to train with a sword like he did himself, to take on the name Karagata and represent a large family of fighters. Yet Yuuto did everything he could to escape his training sessions and spend time with Jhin, the only one he felt that truly understood what it felt like feeling strong emotions towards others. Life was never easy for Yuuto, for once the other children found out that he was the son of Shiv, they all wanted to test him, to see if they were better fighters than the offspring of Kirigakure's Bannin and what they found out was that Yuuto was a pacifist, which meant that he would often times end up in fights with his bullies. Choosing not to defend himself, he would often sneak back into his house, with bloodied clothes, yet bearing no wounds whatsoever.

Not that it all escaped from his fathers ears, so one day he chose to take him out on a daring mission, where he put himself at risk and if he didn't chose to fight then he would have to watch his father parish, the one he claimed that he loved so much. Yuuto, choosing not to lose anyone he loves, stood in the way and did his best to protect his father, not knowing that this all was a test, to see if he had what it took to become a ninja, if he was able to overcome his fears and grow up to be the man Shiv believed he could be.

"A weapon does not decide whether or not to kill. A weapon is a manifestation of a decision that has already been made."

Shiv's famous words that had permanently imprinted in his mind, words he liked to mock on his spare time but never in front of his father, yet thanks to his bravery he finally realized what it truly meant to be a ninja and he did not like it one bit. Yuuto still attempted his best to impress his father, since he was the only true family he had other than Jhin. He soon found himself at the rank of Chuunin at an exceptional young age, which yet again proved his fathers theory that he was one of a kind, if only Yuuto could see it for himself.

Yuuto had been assigned to train under Yugana, Mondai, an untouchable. This would've been seen as a disgrace for any other Karagata, but not for Yuuto, as he saw it as a great opportunity to learn from those who grew up less fortunate. He was correct in his statement, for not only did he learn to get his philosophy tested, but throughout the years he made a close friend, through Mondai he got to enter into the Seven Swordsmen program, where he got to grow closer to his favorite relative, Shinjiro, a man which such a blemished past that not even Yuuto could wave it away, although he tried, he always did.
Last edited by Ace Trainer on Fri Mar 22, 2024 2:55 pm, edited 12 times in total.

User avatar
Archives
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Joined: Tue Sep 09, 2014 8:00 pm

Karagata, Yuuto

Post by Archives » Fri Mar 30, 2018 9:43 am

Owner:Karagata, Yuuto
Character Theme:
Hunting Theme:
Unleashed Theme:
Free Sushi Theme:



A Free Roaming Sea Monster!, Lovey Woobie


General Information
Age:Gender:Height:Weight:Pet:Eyes:
5 Male 49 ft, top of the head to tip of the tail. 8 tonnes Pet Black
DescriptionShow
Sushi is one of the largest apex predatory greatly respected by white sharks out there, and is probably the most well-known and feared fish among sharks, these species are known as Cetus Bass a long descendant of the Dunkleosteus species. The great Cetus are dark gray/black above and white below with mixed stripes. The Cetus has massive teeth, which are positioned in rows and serrated, this fish is a carnevour and devours it's pray. It's food sources range from octopus, sharks and smaller whales. Its head is shaped like its ancestors, Dunkleosteus.

When the Bass attacks, it bites its prey with its powerful jaws, supported by large muscles. It's snaps its jaw as it tears the meat appart, chopping it with his big bone teeth. The teeth act as a saw and literally tear the victim apart. The Cetus species has short fins opting stealth over speed. It looks like a larger version of a Great White Shark but it's closer related to the Bass family line than an actual shark.
EquipmentShow
- Sharp Serrated Teeth
-Large Sharp Teeth
PersonalityShow
Sushi has one purpose and one purpose only and that is to eat. Whenever the monster isn't eating its protecting its territory, even though this vicious predator has lived for a while it still only does the basic things it needs to survive. Since this is a pet it can't speak so the only way it can communicate is via vibrations/low electronic currents from other fishes and picking up low frequencies. Otherwise this wise animal only needs to use its size to scare of other predators. Although lately there have been more and more summons that move in on his territory, which again pissed the monster off. Forcing the monster to deal with it, when working with Yuuto the monster usually just does what he want's and kills anything that's not his master.
HistoryShow
Born deep inside the ocean, this giant beast of a monster was fortunately not a summon but at the same time was unfortunate to be born in a giant body, this has lead to multiple hunt attempts by other humans that feared this giant bass. Most of the time the fish never attacked humans only other aqua animals but after a couple of years of being hunted the monster started to pick on weak humans. Crashing into their boats and eating the ones that fell in, lately the fish has noticed that a lot of summons have moved in on its area and with the help of Yuuto they cleared it, which once again meant that another aqua monster owed his life to Yuuto.
Battle Information
Combat StyleShow
This beast uses its massive strength to tackle/head-but/bite his enemies and obliterate them.
Abilities: 1/1Show
Sushi being a Dunkleosteus has a special body that gives him not only scales to protect him at [Endurance] Strength but a massive bonelike helmet for a head, being a sea predator he also allows him to sense anyone in the water via electrical receptors, this allows not only sense movements in the water up to [Strength]x4m.
ConcentrationShow
Fish Body:
Sushi uses its entire body to move around and form attacks.

Fish Close Quarters Combat:
The fundamental skill of [Close Quarters Combat] indicates the user's proficiently to efficiently utilize advanced fish combat moves involving the body

Raiton:
Raiton
A character with this concentration is able to utilize Raiton, and can make and use any custom or archived jutsu that require the Raiton affinity. Raiton has a shocking effect.
Passive (Shocking)Show
Raiton has the effect of shocking, which means causes it's effect to be diffuse upon impact. In organic material, this causes nervous stimulation which results in numbness, tingling, loss of sensation, and sometimes paralysis based on the [Strength] of the technique. In inorganic material, this means that the strength of the jutsu diffuses across an area 2x the size of the attack. In a jutsu that creates a lightning ball 2m in diameter, if it struck a wall the size of the attack would cover a 4m area.

Ninjutsu: Advanced Channeling:
This user has superb chakra control, and has learned to perform jutsu by channeling, without the use of hand seals. The user can channel any Ninjutsu that is designed to be channeled, and there are no specified parameters in which a jutsu must fall to be channeled by this method.

Acrobatics:
The fundamental skill of [Acrobatics] includes the user’s ability to contort their body into unfamiliar positions in order to avoid attacks, as well as the user’s ability to fall safely and perform Ukemi and other feats of gymnastics. This facilitates their use of related Taijutsu.

Stealth:
The fundamental skill of [Stealth] describes the user’s proficiency in remaining silent, unseen and unnoticed as they go about tasks. This facilitates their use of related Taijutsu.

Rigid Structure:
The fundamental skill of [Rigid Structure] describes the user’s ability to adeptly position and lock in their skeletal structure to efficiently absorb blows with minimal damage to their person. This facilitates their use of related Taijutsu.

Perception:
The fundamental skill of [Perception] describes the user’s practiced methods of more keenly focussing their senses for a short time. This facilitates their use of related Taijutsu.
Rank:Village:Primary Chakra Affinity:
A Kirigakure no Sato Raiton [Electric Release]
Chakra Pool:Endurance:Control:Strength:Speed:Will:
7 30 1 45 30 7
JutsuShow
Bleed Out!Show
[Fish Body][Acrobatic][Stealth][Rigid Body][Perception][Fish Close Quarters Combat]
-:- [Crunch!]
D-Rank Maneuver Taijutsu
Prerequisite: 5 Strength
This is an easy taijutsu to perform, using its massive jaw, janking them open, which forces a small current to pull anyone within Strengthx3 meters in at the speed of 5 to clench down on its foes then shake violently to shred its opponent with his serrated giant teeth.

-:- [Headbutt!]
D-Rank Maneuver Taijutsu
This is an easy taijutsu to perform, using its massive speed to hit the opponent with its head and mighty force.

-:- [Tail Whip!]
D-Rank Maneuver Taijutsu
This is an easy taijutsu to perform, using its massive tail swinging it, hitting the opponent with its mighty force.

-:- [Fakey!]
D-Rank Maneuver Taijutsu
Prerequisite: 10 Strength.
Swimming at full speed the monster fakes an attack then swims downwards, creating a surge of water which will force down the opponent with less than 10 strength, pulling the enemy down.

-:- [Body Language]
D-Rank Discipline Taijutsu
Prerequisite: 5 Will
The fish reads other aqua animals body language to determine if they are aggressive or not.

-:- [I Ain't no Dolphin]
C-Rank Maneuver Taijutsu
This is an easy taijutsu to perform, using its massive tail swinging it, hitting the water with its mighty force. This in turn will create a small 5 meter wave which will crash down on the opponent.

-:- [I Ain't no Shark]
C-Rank Maneuver Taijutsu
This is an easy taijutsu to perform, using its massive speed to dodge out of the incoming attacks, then swimming upwards to swallow the prey whole.

-:- [Predator Vision]
C-Rank Discipline Taijutsu
Prerequisite: Blood in the water
Once the fish picks up the blood scent like a shark and becomes a vicious killing machine and will hunt the target relentlessly (+3 strength, +3 Speed) but lose it's sense of self (-3 Will, -3 Endurance.).

-:- [Crash!]
C-Rank Maneuver Taijutsu
Prerequisite: [Headbutt!]
Sushi uses it's entire body to not only headbutt but also crash into the opponents body by landing upon it after it has attacked it's victim.

-:- [Natural Camo]
B-Rank Discipline Taijutsu
Sushi swims casually under his target and uses his natural colors to blend in with the environment if the target looks down on the fish then they will have a harder time spotting the shark. Unless their [Perception] is equal or higher than the fishes they won't be able to see the edges of the fish.

-:- [Tsunami]
B-Rank Maneuver Taijutsu
Sushi swims to the bottom of the lake/ocean then rests for 1 post, after he collects enough energy the summon swims with all its might to the top, jumping out then comes crashing down with its massive weight. Also attacking to create a stronger splash, this in turn creates a massive ten meter tsunami which moves at the speed equal to the his strength and reaches strx2 meters.

-:- [Inhale; Vortex]
B-Rank Maneuver Taijutsu
Sushi starts by emptying its inside of any water, it will then swim next to its target then inhale water, anything swimming with strength lower then the user will get sucked in. The intake last for three post before the summon is filled.

-:- [Super Tsunami]
A-Rank Maneuver Taijutsu
Sushi swims to the bottom of the lake/ocean then rests for 1 post, after he collects enough energy the summon swims with all its might to the top, jumping out then comes crashing down with its massive weight. Also attacking to create a stronger splash, this in turn creates a massive [Strength] meter tsunami which moves at the speed equal to the his strength and reaches strx3 meters.

-:- [Inhale; The beast under the Vortex]
S-Rank Maneuver Taijutsu
Sushi starts by emptying its inside of any water, it will then swim next to its target then inhale water, anything swimming with 160 meters at his strength, anything lower than the user will get sucked in. The intake last for three post before the summon is filled.
RaitonShow
*Raiton • Lightning Armament
D-Ranked Ninjutsu
After the correct hand seals are performed, the user coats themselves in a thick layer of lightning. This armour of lightning forms near instantly and requires [Control] Strength to break. During this time, the user's physical strikes apply the Raiton shocking effect.
Last edited by Niro on Sun Feb 11, 2024 4:00 pm, edited 1 time in total.

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