[Accepted]Akari Vale Mod 1.08

Jutsu, Equipment, Concentration

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The Legend Excalibur
Posts: 345
Joined: Thu Mar 01, 2018 7:00 pm

[Accepted]Akari Vale Mod 1.08

Post by The Legend Excalibur » Tue Dec 25, 2018 2:18 am

Character: Akari Vale

Change:

+3 Control

Added the following to Raiton:
SpoilerShow
Raiton • [Nano-Amp Burst]
C-Rank Ninjutsu
After channeling raiton chakra into one of their hands, electrical charges will visibly flow along the user's forearm. Upon making contact with an opponent, an explosion of lightning that is directed forward from the tip of the fist will be detonated with the strength and size of a C-Rank explosive, 10 and 2x2x2m, respectively. If not used, the jutsu will dissipate after 4 posts.

Raiton • [Shock Wire]
C-Rank Ninjutsu
After performing the necessary hand seals, the user will charge two projectiles with raiton chakra. When thrown, the projectiles will be tethered by a solid cable of lightning, stretching a maximum of 3 meters, which will cut with a strength of 10. If not thrown, the jutsu will dissipate after 3 posts.
Added the following to Ninpou:
SpoilerShow
*[Ninjutsu • Tracking Device]
D-Ranked Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.

*[Ninjutsu • Barrier]
C-Ranked Ninjutsu
After performing the correct hand seals the user forms a 10m3 barrier around a target up to 10m away from their position. The barrier forms at a speed of 12, has a strength of 8, and lasts 4 posts before fading away.

*[Ninjutsu • Binding]
C-Ranked Ninjutsu
After performing the correct hand seals the user will focus chakra into a rope, wire, or a similar object in their possession. The object will then lash out at a target at a speed of 10 for up to 15 meters attempting to then coil around them and bind them. After coiling around the target, the chakra will cause the object to harden to a strength of 10. After 4 posts the chakra will run out and the bind will break.
-Added Elemental Ninjutsu Specialization

-Added 10x Trip-Wire Shuriken
Trap-Wire Shuriken:
Specially designed shuriken that are infused with the user's chakra, these projectiles are capable of being triggered by chakra kai, causing them to fire their four points outwards. Each point is tethered to the ring core by a 3 meter length of razor thin wire. They are detonated with a force capable of embedding them securely in wood and stone, with a speed of 10 and a strength of 10.
Price:
Day 4, Day 15, Day 16 Reward Claims[20 Jutsu Exclusive Points, 15 Points Toward Weapon Creation]:
-Day 15 and Day 16: viewtopic.php?f=107&t=8339664&p=4162558#p4162558
-Day 4: viewtopic.php?f=107&t=8339664&p=4161637#p4161637

[Gunshank priced Trap-Wire Shuriken at 15 points for 10]

Stat Payment: viewtopic.php?f=77&t=8339861


--------------------------
No-CodeShow

Code: Select all

[b]Username:[/b] [url=https://www.narutosaigen.com/forums/memberlist.php?mode=viewprofile&u=4047173/]The Legend Excalibur[/url]
[b]Points:[/b] 30/84
[b]Prestige Perks:[/b] 1/1 [s]Cultivation[/s]
[b]Stat Trainings:[/b] (10/50)
[hr]
[center][size=150][b][url=https://www.narutosaigen.com/forums/viewtopic.php?&t=8000555/1/#new]Akari, Vale[/url][/b][/size]
None

[color=lightgreen][i]"Dogs and Wolves."[/i][/color][/center]
[hr]
[center][b][size=150]General Information[/size][/b][/center]
[b]Age:[/b] 14
[b]Gender:[/b] Male
[b]Height:[/b] 5'6"
[b]Weight:[/b] 137 lbs.
[b]Physical Features:[/b] 
[list]
[*][i]Face/head:[/i] A trait among his family, Vale possesses eyes that contrasting iris colors, as well as hair that holds a unique two-toned coloring, being many black with undertones of a darkish blue being visible. It is relatively short, not passing his neck in length, and has no particular style to it, being choppy and going in any which direction.
[*][i]Body:[/i] Through training along with the onset of puberty, Vale's body has begun to fill itself, becoming more proportional and defined. Possessing a lean body, his arm and leg muscle groups are strong and well trained. The minor scraps and scratches from his younger years have faded to near nothing, leaving his fair complexioned skin almost unblemished.
[*][i]Notable Features:[/i] Left Crimson Eye, Right Azure Eye
[/list]
[b]Clothing/Accessories:[/b] [list][*]In his day to day life, Vale wears a black short sleeved shirt, black pants, and black shinobi boots. Over his shirt, he wears a dark red sleeveless flak jacket, which consists of a neck guard, steel zipper, and two pouches on it's front on either side. The symbol of his clan is emblazoned on the back.
[*]His forehead protector is worn as a bandanna around his neck.
[b]Personality:[/b]
[list]
[*][i]General:[/i] Vale can be said to be a very mature person for his age, understanding situations and circumstances better than most other young people. He is respectful towards his elders and superiors, making an effort to always use the correct titles and positions when speaking to them. He notably does not consider himself an extrovert, finding it easy to make small talk with others and making a habit of putting on a friendly demeanor. This, however, can be said to be just one side of the coin, as Vale has seemingly multiple layers to who he is. To fellow clan members, he often maintains a distant relationship, not wanting to grow to close to them for more than one reason.

When it comes to his clan, he is a reserved and wary individual, often times coming off as distant and even cold. He isn't oblivious to the nature of his family, nor is he adverse to it; he simply is cautious of them for understandable reasons.
[*][i]Hopes/Dreams:[/i] To become someone able to be depended on, to protect those close to him from harm, to become stronger.
[*][i]Fears:[/i]  Failing to meet the expectations that others have set on him, to be a liability to those around him, being truly weak.
[*][i]Combat Mentality:[/i] Primarily a melee fighter, Vale is capable in both armed and unarmed combat, utilizing his great axe a form of small scale area and crowd control to inflict major damage with each successful hit, while utilizing his Shiin for quicker, more personal fights or when his axe is not of use. When possible, he is proficient in the creation of traps utilizing wire, which he carries with him as part of his standard mission gear.
[/list]
[hr]
[center][b][size=150]Battle Information[/size][/b][/center]
[b]Village:[/b] Iwagakure
[b]Rank:[/b] Genin

[list]
[*][b]*Ninjutsu:[/b] 12
[*][b]Taijutsu:[/b] 13
[*][b]Genjutsu:[/b] 5
[*][b]*Stamina:[/b] 11
[*][b]*Control:[/b] 10
[*][b]Strength:[/b] 10
[*][b]*Speed:[/b] 12
[*][b]Instinct: [/b] 11

[/list]
[b]Equipment:[/b]
[list]
[*]30m of Steel Wire; Spool Waist Side Pouch

[*]30 Shuriken; 15 Left Leg Pouch, 15 Right Leg Pouch

[*] 10x Left Leg Pouch[quote=Trap-Wire Shuriken]Specially designed shuriken that are infused with the user's chakra, these projectiles are capable of being triggered by chakra kai, causing them to fire their four points outwards. Each point is tethered to the ring core by a 3 meter length of razor thin wire. They are detonated with a force capable of embedding them securely in wood and stone, with a speed of 10 and a strength of 10.[/quote]


[/list]
[table][tr][th]Dibaida[/th]
[/tr]
[tr][td]
Dibaida is a two handed battle axe that was passed down to Vale by his father, a tradition among the sons and fathers of his family upon completion of their first mission. It is 60 inches long with a one sided blade measuring 36 inches in length . On the opposite side of the pole is a small loophole. When not in use it is stored in a clasped sheathe on Vale's back, resting in a leaning position. The axe is hefty, requiring at least 10 strength to wield properly and easily.

Vale has had the great axe modified in order to complement his style of fighting and to extend it's reach. The handle of his blade now can separate into 4 chained segments, each with a length of 9 inches between them, bringing the weapon's fully extended length to 90 inches, with the blade acting as a weight, similar to a mace. By channeling chakra into the handle, Vale is able to extend and retract the weapon at will.[/td]
[/tr]
[/table]

[b]Companions:[/b] (0/1)
[b]Primary Affinity:[/b] Raiton
[b]Secondary Affinity:[/b] Doton
[quote=Elemental Ninjutsu Specialist]Having devoted their lives to mastering the Elemental affinities, this shinobi is classified as an Elemental Ninjutsu Specialist. Elemental specialist are able to devote a total of 10 concentrations to elemental concentrations, unlike most people who are capped at 8. The user is not able to access any specializations that are marked for Ninjutsu Specialist, but instead, can now pick up concentrations marked for Elemental Specialists. Additionally, their two additional concentrations MUST be used for elements. They cannot use them for ninpou styles. However, they are only able to devote a max of 5 concentrations to Taijutsu, and a max of 5 concentrations to Genjutsu. 

As a Ninjutsu Specialist, [User] is able to utilize Ninjutsu concentrations reserved for specialists, but cannot utilize non-elemental ninjutsu specializations. Additionally they are able to enter the God Tier [45+] on select stats, and meaning as a specialist they can select stats to break into the God tier. These stats can only be [[b]Ninjutsu[/b] or Instinct], [[b]Speed[/b] or Strength], and 2 of [[b]Control[/b], Instinct, or [b]Stamina[/b]].[/quote]
[hr]
[center][b][size=150]Abilities and Concentrations[/size][/b][/center]
[table][tr][th]Abilities[/th]
[/tr]
[tr][td][b]First Ability[/b][/td]
[td][spoiler]The main bloodline of the Akari clan is their shiin. While the size, shape, and abilities of the shiin depends on which chakra the organ is connected to. The shiin, while manifesting itself, is a constant within them. Unlike other similar clans, the shiin is the only thing that alters itself, leaving the Akari's body largely in tact. However, because of this, the shiin is just another part of the body, just as someone's arm or leg.[/spoiler][spoiler]Vale's Phasmashiin manifests at the base of his elbow, and grows into a scaled, manica like form, covering his entire right arm. On the knuckles of it, are four 6 inch blades. It is a [color=#DAA520]dark yellow[/color] [/spoiler]
[/td]
[/tr]
[tr][td][b]Second Ability[/b][/td]
[td]---------
[/td]
[/tr]
[tr][td][b]Third Ability[/b][/td]
[td]-------------[/td]
[/tr]
[/table]
[table][tr][th]Concentrations[/th]
[/tr]
[tr][td][b]Ninjutsu[/b][/td]
[td][quote="Raiton Affinity"][color=yellow][b]Raiton Affinity[/b][/color]
A character with this concentration is able to utilize Raiton, and can make and use any custom or archived jutsu that require the Raiton affinity. Raiton has a [b]shocking[/b] effect.
[spoiler]Raiton has the effect of [b]shocking[/b], which means causes it's effect to be diffuse upon impact. In organic material, this causes nervous stimulation which results in numbness, tingling, loss of sensation, and sometimes paralysis. In inorganic material, this means that the strength of the jutsu diffuses across an area 2x the size of the attack. In a jutsu that creates a lightning ball 2m in diameter, if it struck a wall the size of the attack would cover a 4m area. 

Additionally, the strength of the nervous effect on organic material from raiton jutsu is determined by the ninjutsu stat requirement.[/spoiler]
[list]
[*]1-10 Ninjutsu Requirement : Tingling, acute numbness
[*]11-20 Ninjutsu Requirement: Loss of Sensation
[*]21-35 Ninjutsu Requirement: Localized Paralysis
[*]36+ Ninjutsu Requirement: Diffuse Paralysis
[/list]
[/quote]
[quote="Doton"][color=saddlebrown][b]Doton Affinity[/b][/color]
A character with this concentration is able to utilize Doton, and can make and use any custom or archived jutsu that require the doton affinity. Doton has a passive [color=saddlebrown][i]enduring[/i][/color] effect.
[spoiler]Doton has a passive effect of [b]Endurance[/b], which means that it's power is retained throughout the entirety of the jutsu. All of a single doton jutsu retains the strength of the jutsu, even after the jutsu has been destroyed, and unlike other jutsu, doton does not fade when destroyed. This means that if a doton barrier with 25 strength is cut in half and falls to the ground, a part of that barrier could be picked up and carried as a hand held shield which would still have 25 strength, despite being a fractured part of a jutsu. This creates incredibly potent defenses, making doton a popular affinity among defensive fighters.[/spoiler][/quote]
[quote="Katon"][color=orangered][b]Katon Affinity[/b][/color]
A character with this concentration is able to utilize Katon, and can make and use any custom or archived jutsu that require the Katon affinity. Katon has a passive [color=orangered][i]ignition[/i][/color] effect.
[spoiler]Katon's effect is [b]ignition[/b], which means that all katon jutsu, regardless of effect, start and spread fire from their source. Once a jutsu has been performed, the fire from the jutsu spreads at 1/3rd the speed of the technique, rounded down. That means a C-rank katon jutsu that moves at 13 speed would create subsequent fires that spread at 4 speed. These secondary fires require flammable material to continuously spread, otherwise they will burn out on their own. 

Additionally, the strength of burns on organic material from katon jutsu is determined by the strength of the technique[/spoiler]
[list]
[*]1-14 Strength : 1st Degree Burns
[*]15-24 Strength: Second Degree Burns
[*]25-34 Strength: Third Degree Burns
[*]35+ Strength: Fourth Degree Burns
[/list]
[/quote]
[/td]
[/tr]
[tr][td]
[b]Taijutsu[/b][/td]
[td][spoiler]The fundamental skill of Shiin usage indicates the user’s proficiency with all types of shiin. This facilitates their use of related Taijutsu.[/spoiler][quote=Hafted Weapons] The fundamental skill of a [b]Hafted Weapons[/b] indicated the user’s proficiency with various axes, blunt weapons, flails and the like. This facilitates their use of related Taijutsu.[/quote]
[quote="Corded Weapons"]The fundamental skill of [b][Corded Weapons][/b] indicates the user’s proficiency with long rope-like weapons such as chains and wire. This facilitates their use of related Taijutsu.[/quote]
[/td]
[/tr]
[tr][td]
[b]Genjutsu[/b][/td]
[td][Place them here][/td]
[/tr]
[/table]
[hr]
[center][b][size=150]Jutsu[/size][/b][/center]
[table][tr][th]Shiin[/th]
[/tr]
[tr][td][spoiler][color=#CC00FF][b]~Basic Formation: Phasmashiin[/b][/color]
D-Ranked Ninjutsu 
Type: Phasmashiin
Channeling chakra to their shiin, they cause it to inflate, fully forming into its full glory. The phasmashiin takes the shape of a scaled and skeletal weapon over one of the Akari's limbs. The phasmashiin have a strength equal to Akari's, but a stamina equal to the clan member's stamina+3, while causing the limb that they are on to move at 3 speed less.

[color=#CC00FF][b]~Dismiss[/b][/color]
D-Ranked Ninjutsu
Type: All Shiin
A partially automatic technique once learned, but can be stopped if need-be, an Akari is able to cause the manifested form of their shiin to deflate at command or whenever they go unconscious. While the uses of this aren't directly obvious, it does allow them to hide the fact that they do in fact have a shiin.[/spoiler][/td]
[/tr]
[/table]
[table][tr][th]Raiton[/th]
[/tr]
[tr][td][spoiler]*[color=Yellow][b]Raiton • Static Shroud[/b][/color]
D-Ranked Raiton Jutsu
After performing the correct hand seals the user covers their body in a layer of visible static which crackles around them for 4 posts. Anything which comes within 6 inches of their body will be repelled with a force of 5 strength and have the Raiton Shocking effect applied.

*[color=Yellow][b]Raiton • Bright Bolt[/b][/color]
D-ranked Raiton Jutsu
After performing the correct hand seals the user will extend two fingers toward a target. A bolt of lightning will jump up to 10 meters from their fingers at a speed of 6, striking with a strength of 4.

*[color=Yellow][b]Raiton • Shock Double[/b][/color]
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will create a copy of themselves out of Raiton chakra. The clone will be able to move with the stats labelled below, while also exploding with the force of a single exploding tag upon death (which also applies the raiton passive effect). The clone will only last for 3 posts.
Taijutsu: 2
Stamina: 1
Strength: 1
Speed: 2

*[color=Yellow][b]Raiton • Conductor[/b][/color]
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will coat a weapon they are holding in Raiton electricity for 5 posts. This causes the shock effect to be produced on any contact with a target, while also granting blunt weapons the ability to cut through skin to produce shallow wounds. This also works for thrown weapons, however if the projectile remains out of contact with the user for more than 2 posts the technique will dissipate early.

*[color=Yellow][b]Raiton • Stun Gun[/b][/color]
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will channel Raiton chakra to two of their fingers. They will then be able to fire up to three total bullet sized balls of concentrated lightning from their fingertips. These bullets will travel at 5 speed, but will not have any physical force. Instead, they will apply light electrical burns similar to a sun burn and will apply Raiton's shocking effect.

[color=Yellow][b]Raiton • Blitz[/b][/color]
D-ranked Raiton Jutsu
After performing the correct hand seals, the user will channel Raiton chakra into their body. It will grant an increase of +3 in speed, but a -3 decrease in Taijutsu.

[color=yellow]Raiton • [Nano-Amp Burst][/color]
C-Rank Ninjutsu
After channeling raiton chakra into one of their hands, electrical charges will visibly flow along the user's forearm. Upon making contact with an opponent, an explosion of lightning that is directed forward from the tip of the fist will be detonated with the strength and size of a C-Rank explosive, 10 and 2x2x2m, respectively. If not used, the jutsu will dissipate after 4 posts.

[color=yellow]Raiton • [Shock Wire][/color]
C-Rank Ninjutsu
After performing the necessary hand seals, the user will charge two projectiles with raiton chakra. When thrown, the projectiles will be tethered by a solid cable of lightning, which will cut with a strength of 10. If not thrown, the jutsu will dissipate after 3 posts.

[color=yellow]Raiton • Lightning Cable[/color]
C-ranked Raiton Jutsu
After performing the correct hand seals, the user’s hand will crackle with electricity, before firing a cord of solid lightning with a speed of 10. The lightning will form a chain connecting the user to the target, which can be used to restrain with a strength of 10. The technique last a maximum of 4 posts.

[color=yellow]Raiton • Lightning Claw[/color]
C-Rank Maneuver NinTaijutsu Maneuver
Type: Phasmashiin
After performing the correct hand seals, Vale will channel Raiton onto the claws of his Phasmashiin, coating it in visible electricity. He will then begin a series of quick burst of slashes and cuts, aimed to both damage and stun his opponent.

*[color=yellow]Raiton • Voltaic Zone[/color]
C-Rank Raiton Jutsu
After performing the correct hand seals, the user will seep Raiton chakra in an area around them with a 20m diameter. This will produce an electric current on the ground in this area visible as crackling lightning on the surface. Any other than the user who step into this zone will have the shocking effect applied and their legs will sustain first degree electrical burns. This current lasts 3 posts, while it ends immediately if the user leaves the area.

*[color=yellow]Raiton • Jamming Pulse[/color]
C-Rank Raiton Jutsu
After performing the correct hand seals, the user emits a wave of electricity from their palm in a single direction. This is produced as a 10m wide line which extends 2m into the air and travels up to 25m from the user at 10 speed. The wave will apply the shocking effect and reduce the speed of any living thing it strikes by 5 points for 3 posts by electrically interfering with the brain's nervous signals.[/spoiler][/td]
[/tr]
[/table]
[table][tr][th]Doton[/th]
[/tr]
[table][tr][th]Katon[/th]
[/tr]
[tr][td][spoiler]*[color=orangered][b]Katon • Fireball[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user draws in a deep breath before exhaling out a 1 foot diameter fireball at the opponent. It travels up to 10 meters away at a speed of 6 and a strength of 4.

[color=orangered][b]Katon • Breath of Flames[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals, the user draws in a deep breath before exhaling a breath of flames, which stretch out to a length of 5 meters, and with a radius of 1 foot. It travels at a speed of 5 and has a strength of 5[/spoiler][/td]
[/tr]
[/table]
[table][tr][th]Doton[/th]
[/tr]
[tr][td][spoiler]*[color=saddlebrown][b]Doton • Binding Formation[/b][/color]
[i]D-Rank Ninjutsu[/i]
After channeling doton chakra into their foot the user will slam the ground within 3 meters of a target's feet with their heel, causing a formation of rock to shoot upwards at a speed of 6 binding the target's feet at a strength of 4.

*[color=saddlebrown][b]Doton • Wall[/b][/color]
[i]D-Rank Ninjutsu[/i]
After performing the correct hand seals the user will form a solid stone wall up to 5 meters away from them at a speed of 6. The wall has a strength of 4 and is 3x3x1 meters large.
[/spoiler][/td]
[/tr]
[/table]
[table][tr][th]Ninpou[/th]
[/tr]
[tr][td][spoiler][b]*[color=#80A0FF][Ninjutsu • Hidden Needles][/color][/b]
D-Ranked Ninjutsu
After performing the correct hand seals the user will focus chakra into their mouths and into up to five senbon within 3 feet of their position. The senbon will be summoned from their persons or nearby into the user's mouth, where they will be spit out aided by chakra at a speed of 6 and strength of 4. The senbon can be shot up to 7 meters away.

[b]*[color=#80A0FF][Ninjutsu • Chakra Burst][/color][/b]
D-Ranked Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion at D-Rank force from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.

[b]*[color=#80A0FF][Ninjutsu • Tracking Device][/color][/b]
D-Ranked Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 7 meters. For up to twenty meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general idea of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.

[b]*[color=#80A0FF][Ninjutsu • Wall][/color][/b]
D-Ranked Ninjutsu
After performing the correct hand seals the user causes a thin 3x3 meter flat barrier to form directly in front of them at a speed of 5. This barrier can take a hit of up to 5 strength before shattering, otherwise it lasts for 3 posts.

[b]*[color=#80A0FF][Ninjutsu • Barrier][/color][/b]
C-Ranked Ninjutsu
After performing the correct hand seals the user forms a 10m3 barrier around a target up to 10m away from their position. The barrier forms at a speed of 12, has a strength of 8, and lasts 4 posts before fading away.

[b]*[color=#80A0FF][Ninjutsu • Binding][/color][/b]
C-Ranked Ninjutsu
After performing the correct hand seals the user will focus chakra into a rope, wire, or a similar object in their possession. The object will then lash out at a target at a speed of 10 for up to 15 meters attempting to then coil around them and bind them. After coiling around the target, the chakra will cause the object to harden to a strength of 10. After 4 posts the chakra will run out and the bind will break.

[/spoiler][/td]
[/tr]
[/table]

[table][tr][th]Shiin Usage[/th]
[/tr]
[tr][td][spoiler][color=#CC00FF]Shiin Usage[/color]
Each shiin can be used differently. The majority of the shiins are melee-combat based and rely on using the extra reach granted by the Mela/Temershiin to gain an advantage and overwhelm the opponent with added appendages or the added defensive capabilities of the Phasma/Lacrishiin to shrug off damage and place decisive blows while the enemies guard is down. Those fortunate enough to be born with the Dergoshiin are outliers within the clan due to their ability to engage at longer ranges than their counterparts and as such are more likely to stick to hit and run tactics. 
[i]Requires one or more Shiin and Shiin Usage[/i][spoiler][color=#CC00FF]~Perfect Balance[/color]
D-Ranked Discipline Taijutsu
Type: Phasmashiin
Due to training with their shiin, Akari members are much more at balance than those without a shiin. This holds especially true for those with temershiin, as the tail-like protrusion provides a counterbalance. This also allows for clan members to use their shiin as legs for balance, if able.

[color=#CC00FF]Wide Sweep[/color]
D-Ranked Maneuver Taijutsu
Type: Phasmashiin
Using the weight of his shiin to add momentum, the user performs a wide sweeping motion with their arm, tossing opponents back. Must have 5 Strength more than opponent to be effective.

[color=#CC00FF]Three-Point Strike[/color]
D-Ranked Maneuver Taijutsu
Type: Phasmashiin
The user performs three strikes to the opponents torso, in semi-quick succession.

[color=#CC00FF]En Garde[/color]
D-Ranked Stance Taijutsu
Type: Phasmashiin
The user positions their body perpendicular to the opponent, balancing their weight evenly between their two legs. In this stance, they are able to strike with their phasmashiin more easily and quickly.

[color=#CC00FF]Falling Claw[/color]
[i]C-Ranked Maneuver Taijutsu[/i]
Type: Phasmashiin
Leaping up into the air, the Akari will perform a counter-clockwise spin, bringing down their fully manifested Phasmashiin down onto an opponent, deeply slashing them if successful.

[color=#CC00FF]Parry[/color]
C-Rank Taijutsu Maneuver
Type: Phasmashiin
The Akari will block an oncoming blow with their phasmashiin, sweeping it aside and countering with a strike to the opponent with their offhand.

[color=#CC00FF]Deadly Combo[/color]
C-Rank Taijutsu Maneuver
Type: Phasmashiin
The Akari will unleash a series of rapid punches onto their opponent, with their phasmashiin fully manifested. The punches are quick and aimed towards the torso of the opponent.
[/spoiler]
[/td]
[/tr]
[/table]

[table][tr][th]Taijutsu[/th]
[/tr]
[tr][td][spoiler=General Taijutsu]
[color=gray]General • Bola[/color]
D-Rank Taijutsu Maneuver
Vale will throw two shuriken connected by 3m of wire around an opponent at a [b]speed[/b] of 10, which if successful will catch and wrap them in the wire.

[color=gray]General • Trip Wire[/color]
D-Rank Taijutsu Maneuver
Vale will throw two Kunai connected by a length of wire at in opposite directions, at a speed of 10, creating a trip wire between them.
[/spoiler]
[spoiler=Trick Weapon][quote=Trick Weapon]Vale has developed a personal style in order to utilize his customized great axe to it's full potential, basing it around the hidden mechanic that was added to it's handle. Centering on high agility maneuvers alongside high impact hits, it can be seen as erratic style of combat.
Requires: [b][Hafted Weapon][/b] and [b][Corded Weapon][/b] concentrations[/quote]
[color=red]Dibaida • Proficient[/color]
C-Rank Taijutsu Stance
Vale has trained extensively with his modified weapon, and is able to use it in both forms at equal levels of proficiency. He is able to move in a way that maximizes the force and weight of the weapon, while maintaining his agility.[/spoiler]
[/td]
[/tr]
[/table]

[spoiler]Place Genjutsu in here[/spoiler]

[hr]
[center][b][size=150]History[/size][/b][/center]
[spoiler]Vale was born to a mid-caste family within Iwagakure's famous, or infamous, Akari Clan. His parents both were well regarded within the clan, with his father possessing a Lacrishiin, and his mother possessing a Eroshiin. Both were known for their talents as shinobi, and both had consumed the Shiin of other Akari, coming to possess Phasmashiin.

As a result, or perhaps by fate, when Vale's Shiin manifested at the age of 2, it was a Phasmashiin. Though somewhat disappointed in the commonality of their child's type, both were no less happy, as it also meant that he'd be well suited to become a shinobi. Around the age of 5, Vale would gain a younger sister, named Memi.

As the siblings grew up, his parents would be somewhat strict but caring, carefully taking measures to nurture Vale towards his enventual enrollment in the Academy, which came when he was 8, and to try and provoke the emergence of Memi's Shiin. Though he proved to be an average academic, Vale was possessed a strong physicality for his age, and proved talented in taijutsu, having a reign as undefeated in spars for his class.

When he was 10, during training lessons with his parents and sister, Memi's shiin emerged. Taking the form of an exotic crown-like helmet, his parents would drop to their knees in awe, for it was the most sacred shiin within the clan, the Astrashiin. By then he'd already been taught about the traditions of his clan, and about their kekkai genkai. Memi would come to be viewed as a treasure among the Akari, improving the standing of their family. They would be moved into a bigger home, and be assigned a guard detail, lest some power hungry clansmen attempt to claim Memi's shiin for themselves.

Vale would begin to notice not all the attention she was receiving was benevolent. When they would walk through the clan compound, he'd notice gazes that lasted too long, a tense atmosphere to their surroundings. They were bidding their time, waiting for a chance to devour Memi. He grew disdainful towards his clan for their behavior, even though he could see the reason for it.

In his last couple of years in the Academy, Vale would make a promise to himself; in order to protect his sister, he'd grow strong enough to eat whoever desired her. He recognized the irony in his oath, yet realized it was the most he could do. The clan wouldn't change it's traditions even if he became the strongest one in it, and he couldn't, no he wouldn't just leave Memi to an uncertain fate.

He graduated from the Academy at the age of 12, and a few months later, turned 13. In current times, he'd been training in Taijutsu, as well as the basics of his nature affinity, Raiton.[/spoiler]
Last edited by The Legend Excalibur on Mon Jan 07, 2019 4:33 pm, edited 9 times in total.
KirigakureOho TetsuJounin A-Rank Missing Ninja
IwagakureAkari Vale • Genin
IwagakureWu Sun • Chuunin
KonohagakureNara Shikado • Chuunin

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Kao
Posts: 8242
Joined: Fri May 21, 2010 8:00 pm

Akari Vale Mod 1.08

Post by Kao » Tue Dec 25, 2018 10:03 am

• So, the rule on removing concs is you can only do it one time, and the conc has to be unused. so unfortunately you can't remove the katon.

• You need sensory conc for that sensory doton
Kao's CharactersShow
Akari KotaruBanninIwagakure no Sato Team 18 Jousai [color=#1fb8a3]
Komiya ShizuoJounin Iwagakure no Sato [color=#209DD3]
Yanagida Yukino Special Jounin Iwagakure no Sato [color=#a07ac2]
Ishiwara SetsunaChuunin Iwagakure no Sato[color=#E81D1D]
Enkouten Mai Jounin Iwagakure no Sato [color=#CE5412]
Aisu Namie Chuunin Kirigakure no Sato [color=#5bc2d4]
Awai FusaeA-Rank MNKonohagakure no Sato[color=#D95FEA]
Important NPCsShow
Akari Kanehara Akari clan elder [color=#80A0FF]
Sakata KannaIwagakure Councilwoman [color=#3DA43B]
Hazuki Shuran Jinchuuriki researcher [color=#E854C0]
Enkouten Kaizen Iwagakure councilman, clan leader [color=#C65871]
Rock Country Daimyo [color=#AC4A4A]

User avatar
The Legend Excalibur
Posts: 345
Joined: Thu Mar 01, 2018 7:00 pm

Akari Vale Mod 1.08

Post by The Legend Excalibur » Tue Dec 25, 2018 12:09 pm

Editted the Mod
KirigakureOho TetsuJounin A-Rank Missing Ninja
IwagakureAkari Vale • Genin
IwagakureWu Sun • Chuunin
KonohagakureNara Shikado • Chuunin

User avatar
Yura
Posts: 4616
Joined: Wed Dec 24, 2008 7:00 pm

Akari Vale Mod 1.08

Post by Yura » Wed Dec 26, 2018 10:27 am

Raiton • [Shock Wire] <--- Maximum distance that they wire can expand to/maximum distance that can exist between the projectiles before they aren't connected by the wire anymore.

[Gunshank priced Trap-Wire Shuriken at 15 points for 10] <--- I assume this is something that you're adding? Because there's no writeup for it included in the mod.
CharactersShow
NameRankVillageTeamColor
SadakoGeninIwagakureTeam 13[color=#90D2D8]
Enkouten, MitsuoBanninIwagakureTeam 18|Jousai[color=#ff2200]
Retired CharactersShow
NameRankVillageTeamColor
Nara, ShikariBanninKonohagakureMamorinuku[color=#fb8a00]
Takara, MorikoGeninIwagakure[color=#ffeb66]
Inji, AyakoC-RankWaterfall[color=#8080ff]

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Niro
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Akari Vale Mod 1.08

Post by Niro » Sun Dec 30, 2018 7:17 pm

3 days left
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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The Legend Excalibur
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Akari Vale Mod 1.08

Post by The Legend Excalibur » Tue Jan 01, 2019 1:22 pm

Fixed and Editted
KirigakureOho TetsuJounin A-Rank Missing Ninja
IwagakureAkari Vale • Genin
IwagakureWu Sun • Chuunin
KonohagakureNara Shikado • Chuunin

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Sanjuro
Posts: 3130
Joined: Fri Jul 02, 2010 8:00 pm
Location: Australia

Akari Vale Mod 1.08

Post by Sanjuro » Tue Jan 01, 2019 6:57 pm

Raiton • [Amp Burst]
C-Rank Ninjutsu
After channeling raiton chakra into one of their hands, electrical charges will visibly flow along the user's forearm. Upon making contact with an opponent, it will explode outwards with a strength of 10. If not used, the jutsu will dissipate after 4 posts.

Actual explosion or just hits whatever it makes contact with? If it's an actual explosion should have a range of 2x2x2m, otherwise should specify that it only affects what is hit.
Name Village Rank Color Code
Hirohito, Hideki Kirigakure Bannin #0047AB
Higurashi, Kazuo Iwagakure Special Jounin #FFC40C
Akechi, Gendo Cold Country C-Rank pink
Courtesy of SiaShow


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The Legend Excalibur
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Joined: Thu Mar 01, 2018 7:00 pm

Akari Vale Mod 1.08

Post by The Legend Excalibur » Wed Jan 02, 2019 4:35 pm

Edited and Fixed
KirigakureOho TetsuJounin A-Rank Missing Ninja
IwagakureAkari Vale • Genin
IwagakureWu Sun • Chuunin
KonohagakureNara Shikado • Chuunin

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Sanjuro
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Location: Australia

Akari Vale Mod 1.08

Post by Sanjuro » Sun Jan 06, 2019 6:07 am

1/2
Name Village Rank Color Code
Hirohito, Hideki Kirigakure Bannin #0047AB
Higurashi, Kazuo Iwagakure Special Jounin #FFC40C
Akechi, Gendo Cold Country C-Rank pink
Courtesy of SiaShow


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Niro
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Joined: Fri Dec 11, 2009 7:00 pm

Akari Vale Mod 1.08

Post by Niro » Mon Jan 07, 2019 4:28 pm

Please update your nocode before I go ahead and 2/2 this
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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The Legend Excalibur
Posts: 345
Joined: Thu Mar 01, 2018 7:00 pm

Akari Vale Mod 1.08

Post by The Legend Excalibur » Mon Jan 07, 2019 4:33 pm

Fixed
KirigakureOho TetsuJounin A-Rank Missing Ninja
IwagakureAkari Vale • Genin
IwagakureWu Sun • Chuunin
KonohagakureNara Shikado • Chuunin

User avatar
Niro
Tsuchikage
Tsuchikage
Posts: 9844
Joined: Fri Dec 11, 2009 7:00 pm

Akari Vale Mod 1.08

Post by Niro » Mon Jan 07, 2019 5:08 pm

[Accepted]
#MakeIwaGreatAgain
NameVillageRankTeam
Tatsuo [color=#940839][b]IwaTsuchikageTeam 18 Jousai
Kinomichi [color=limegreen][b]IwaBanninJousai
Kotetsu [color=slategray][b]IwaGeninTeam 7
Ashura [color=coral][b]SunaGenin
Sai [color=#FF14A1][b]Kiri - MND-Rank
Yamato [color=#C71585][b]KiriA-Rank

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