Change:
viewtopic.php?f=85&t=8339961 Yama
Old:
Ninjutsu: 10
Taijutsu: 8
Genjutsu: 1
Stamina: 5
Control: 10
Strength: 2
Speed: 2
Instinct: 2
+4 Nin +20 control
New:
Ninjutsu: 14
Taijutsu: 8
Genjutsu: 1
Stamina: 5
Control: 30
Strength: 2
Speed: 2
Instinct: 2
+6 Int +2 speed +1 Strength +2 Stamina +2 Genjutsu + 1 Tai
New stats Post training:
Ninjutsu: 14
Taijutsu: 9
Genjutsu: 3
Stamina: 7
Control: 30
Strength: 3
Speed: 4
Instinct: 8
Points: 77/80
Puppets:
Durama
(E > B)
Durability - 30
Mobility - 10
Strength - 9
Deftness - 10
Devices:
Iron Maiden / Pilot Chamber:
Inside the stomach is a storage area which could contain someone. There is a small chair to sit on, There are some spikes located inside which can impale whomever is inside if a mechanism is activated. It has a doors on it''s back that can open up, The spikes will pierce the individual from all angles and can only be activated through his Puppetry technique
Durama Extendo Arms:
Durama's fists can extend out too 15 meters from their body to strike someone or extend their reach. These are connected by thick rope. The reel reflects the strength of the puppet and it could be used to bridge a gap to cross with the rope.
Durama Spike Fists.
Durama's fists can become covered in small inch long spikes that are really sharp that can be extended from the fists using a mechanism located inside the storage area.
Scorpion Poison.
A poison when administered into the blood stream causes the user to begin to fall into a possibly lethal sleep. Poison drains -1 stamina for every post the victim remains asleep, user sleeps for 5 posts unless otherwise disturbed.
D-Ranked Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion at D-Rank force from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.
*Ninjutsu • Spiritualism Technique]
C-Ranked Ninjutsu
The base technique for summoning, the Spiritualism Technique allows users to bring forth their summons to fight on their behalf. Once an agreement has been made between the user and their summon, they will be able to use this technique to call upon it at any time unless stated otherwise. The chakra used for this technique varies, as it is dependent on the size and rank of what is being summoned. Once it has been summoned, the user will experience a constant drain on their chakra for as long as the summon is in place. This drain is also dependent on the size and rank of the summon.
*Doton • Landmine
C-Rank Ninjutsu
After performing the correct hand seals the user will tap their foot on the ground charging a 2 meter radius around their foot with explosive chakra. This is armed at a speed of 10. For the next three posts if anyone steps on that area it will explode with a force equal to a standard C-Rank explosion.
*Doton • Harden Earth
C-Rank Ninjutsu
After performing the correct hand seals the user places their palm on the ground, channeling chakra into it and increasing the density of the earth beneath them in a 5 meter radius around them. This earth is extra resilient to digging and takes a strength stat of 10 to even dent. Falling on this section of ground without a proper landing could also potentially increase damage.
*Doton • Manica
C-Rank Ninjutsu
By channeling doton chakra into their arm, the user will form rock from their shoulder downward, encasing their forearm and hand in rough and simplistic layered plates of stone. The stone passes over the hand on the back-side but leaves the palm-side uncovered allowing full dexterity of the hand for seals. This essentially resembles a manica, which is a segmented armor that spans the length of the arm. The armor has a strength of 15 and forms at a speed of 5.
*Doton • Tremors
C-Rank Ninjutsu
After performing the correct hand seals and holding the last one, the user will stomp their foot on the ground, releasing their chakra in it and causing it to tremor violently for one post. The tremors radiate out from the user in a 10 meter radius, knocking down anyone standing on the ground with less than 10 taijutsu. Lasts as long as the last seal is held, for up to 3 posts.
*Doton • Spike Shot
C-Rank Ninjutsu
After performing the correct hand seals the user will form a stone spike directly in front of them roughly 1.5 meter long and 1/2 meter in diameter at it's thickest point before launching the spike forward up to 15 meters away at a strength of 10 and speed of 10.
*Doton • Earthen Ninja Tools
D-Rank Ninjutsu
After performing the correct hand seals the user will form a set of up to 10 basic projectiles, such as kunai, shuriken, or senbon, in their hand. These tools have a strength of 5.
*Doton • Binding Formation
D-Rank Ninjutsu
After channeling doton chakra into their foot the user will slam the ground within 3 meters of a target's feet with their heel, causing a formation of rock to shoot upwards at a speed of 6 binding the target's feet at a strength of 4.
*Doton • Dirt Cloud
D-Rank Ninjutsu
After performing the correct hand seals the user will form a 1 meter diameter ball of loose dirt in front of them, launching it off up to 10 meters away at a strength of 4 and speed of 6. Upon impact the ball of loose dirt breaks apart forming a vision-impairing cloud of dirt with a 3 meter radius.
*Doton • Wall
D-Rank Ninjutsu
After performing the correct hand seals the user will form a solid stone wall up to 5 meters away from them at a speed of 6. The wall has a strength of 4 and is 3x3x1 meters large.
*Doton • Trip Fault
D-Rank Ninjutsu
After performing the correct hand seals, the user will cause a 1/2 meter pot hole to appear at a speed of 5 somewhere within 7 meters.
A reinforced Hair Kevlar Do maru which rests underneath his clothes and over some of his clothes(I.e. The Pauldrons) , it has a long kilt that covers his knees and his boots are made out of the same material, that being his hair folded several times to make a reinforced armor, It is regularly treated with chakra to keep the hair alive and infused, The hair from the armor can be used for all purposes as a mass of his hair would for instance in offensive or defensive ninjutsu before returning to form or an origin point of Kugetsu strings it's mass greater than it looks and easily repaired with additional hair growth. It was an heirloom of his father's clan
Payment:
Stat trainings:
2 Speed, 1 Stamina, 1 Strength, 1 Instinct, 1 Taijutsu.
6 Stat trainings.
viewtopic.php?f=201&t=8339888
2 Genjutsu
2 Stat Trainings.
viewtopic.php?f=51&t=8339730
1 Stamina
1 Stat Training.
viewtopic.php?f=51&t=8339699&p=4161886#p4161415
5 instinct Training.
5 Stat Training.
14 stat trainings.
Stat points: Stat Pack, Day 3, Day 5, Day 9, Day 11, Day 12 (10 + 2 x 5 + 20)
Got Main Pack and Stat Pack from Christmas events.
Giving Christmas Weapon points too Durama and spending three additional points to make him B rank.
Heirloom used on Hea Domaru
Jutsu claims
Day 4 and all days on claim
viewtopic.php?f=107&t=8339664&start=40#p4161523
Day 15 claim
viewtopic.php?f=107&t=8339664&start=280#p4162468
Day 26 claim
viewtopic.php?f=107&t=8339664&p=4163573#p4163573