Sarutobi, Taiga

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Sarutobi, Taiga

Post by Archives » Sun Jan 31, 2016 2:21 pm

Username: Hayate
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character | stats | equipment | abilities & concentrations | jutsu | history


SARUTOBI
TAIGA


character Age: 18
Gender: Male
Physical Features: Taiga is the pinnacle example of a healthy young man. His body is a well-proportioned height of 5'10" and while he isn't toned or particularly muscular, he is relatively good shape weighing in at 140 Lbs. Possessing a strong jaw, a slightly angular face, and large ears often hidden behind his messy hair, Taiga sports relatively average looks across the board, nothing too out of the ordinary about him. To put it simply, he isn't a heartthrob and he isn't dead ugly- he's just an average looking likeable guy. Thanks to his unique abilities, Taiga doesn't have any distinguishing scars or damages and has lived a relatively painless existence thus far.

That said Taiga is far from normal. If he was disrobe, one would find his torso covered in fuuinjutsu in the shape of trigrams that lead up his shoulders and down to his thighs. The seal pattern never ends, and wraps around his appendages and torso, creating a completely closed seal with the center on his abdomen- the trigram of earth.

Perhaps the oddest thing about him however is that as the host of Sukairaa the Deigenma, each breath of Taiga's releases a odorless cloud of light grey smoke as if he was perpetually smoking. Additionally, his chakra appears light grey in hue, and has the consistency and appearance of smoke, rather than the normal blue energy of most shinobi.

Clothing/Accessories: Taiga dresses overwhelming light due to his strong defensive abilities/matter manipulation abilities. The base of Taiga's clothing revolves around a dark-blue t-shirt and grey slacks that end at his ankles. These slacks are worn rolled up to his knees. In terms of accessories, Taiga wears a navy-blue hoodie with white lining and navy-blue knee-high shinobi boots with white trim and laces. Taiga doesn't wear his forehead protector anymore, however when he must, he has it embedded in a sash with the Sarutobi family crest that is worn around his waste. Other than that, Taiga wears pouches on both his thighs and one on his left hip.

Personality: Having grown up as a "loser" Taiga has a defiant personality but at heart is a kind, reasonable boy who is loyal to Konohagakure to a fault. Beneath his often aloof personality is actually a hard working boy with one determination: to prove himself to others in the village. In terms of intelligence Taiga was always considered to be of average intelligence yet oddly a rare genius when it comes to inventing jutsu. He also tends to have an uncanny instinct and natural talent for picking up on things fast. Despite his despair, his undying loyalty to Konohagakure and his skill in learning quickly and mastering unique jutsu gave him a solid foundation for being a host. Those of the higher echelons of Konohagakure see through his dissonance- the culmination of his hard work and skill is shown by the fact that he mastered his genma abilities to complete perfection as a child in just a year after becoming a host... a feat the vast majority of hosts never even achieve in their entire lifetime.

Now a young man, Taiga has learned to channel his emotions better, but perhaps still his weakest link however is a fragile psyche. Known as the "fiery" one of his generation, Taiga doesn't do well when he is put face to face with his emotions. The death of his Uncle, the fall of Konoha, and many other events proof of that in his teenage years. While this trait has often caused trouble and great concern for many of his superiors, they put up with Taiga for his sheer accomplishment with the Genma itself.


combat stats Village: Konohagakure no Sato
Rank: Jounin
Affinity: Raiton

Stats: (24/50)
  • Chakra Pool: 30 ( 27 + 3 Sealed Bonus)
  • Endurance: 30
  • Control: 30
  • Strength: 40
  • Speed: 50
  • Willpower: 50
  • Mastery: 50

equipment
  • 15x Kunai (Thigh Holster on each side)
  • 7x Explosive Tags (Left Hip Pouch)
  • 2x Flash Tags (Left Hip Pouch)
  • 3x Smoke Tags (Left Hip Pouch)
  • 30x Senbon (Right Hip Pouch)
  • Chakra Blade Set
    Chakra reactive trench-knifes worn like brass knuckles, blades above the knuckles in a zigzag-shape for each knuckle, giving the effect of "teeth". Allows related jutsu to be channeled through them, akin to ability channeling.
  • Prayer Bead Bracelet
    Worn on each wrist, each with different beads. Left - Stone, Wood, Crystal, Steel, Iron, Aluminum, Clay, Magnesium, Copper, Nickel Right - Cobalt, Gold, Silver, Halite, Lead, Platinum, Quartz, Titanium, A bead of perpetual, solid chakra, Rubber
Emperor Jingu's Chest Piece
This Chest Piece has been hand crafted from the finest metals, with the most pristinely treated leather straps. Jingu's Chest Piece has been heavily passed down from generation to generation, in the ninja era seeing battle underneath several different countries flags. It has a base strength of 30. This chest piece has a special ability however to take on the passive of any 12 elements sealed in orbs located on the back in a grid formation. These passives are based on the user's control stat. By focusing chakra into one of the orbs, the passive remains active until discontinued by the wearer.
Emperor Jingu's Chest Piece's Sealed PassivesShow
  • Katon
    Can cause burns based of the user's Control stat, the burns based off of the katon passive table.
  • Fuuton
    Can cause lacerations with a strength of the user's Control stat.
  • Raiton
    Can cause electrifying paralysis based on the user's Control stat, the paralysis based off of the raiton passive table.
  • Suiton
    Can cause 8m^3 waves that envelop opponents at a strength of 2/3'rds of their Control stat.
  • Kouton
    Causes the chest plate to not be affected by other element's passives.
  • Sankaton
    Causes objects/organics striking the plate to be ate away based off of the user's Control, follows the Sankaton table for eating materials.
  • Kuuton
    Can push or pull away or towards the chest piece with a strength equal to their Control stat.
  • Jikiton
    Can push or pull metallic objects towards the chest piece with a strength equal to their Control stat.
  • Salt
    Can cause a debuff in stamina for the remainder of the thread based off of the user's Control stat, follows the Salt table for stamina debuffs.
  • Hyouton
    Can cause frostbite to the limbs/appendages that strike the chest piece without proper protection.
  • Hiton
    Can cause blinding bright flashes as well as a burning effect. Based off of the user's Control stat, follows the Hiton table for burns and blinding effects.
  • Garaton
    Coats the chest piece in a plate of glass that can shatter forward at a strength based off of the user's Contro stat. The shattered glass causes deep lacerations that induce heavy bleeding.
abilities
  • Jinchuuriki
    Taiga is host to one of the great phantom beasts, the strongest spirits that once ruled over the earth. The genma that resides within Taiga is the earth genma Sukairaa, the Deigenma.
  • Phantom Possession
    Taiga is the first documented host to master his bond with the ghost Phantom Beast, the Deigenma. Prolonged usage and exposure has effected his body and tenketsu in many ways, however perhaps the pinnacle of the side-effect abilities one can receive from the Deigenma is it's ability to possess objects or even people. After phasing into someone or something, Taiga will exert a special type of chakra out of his body, allowing his otherwise intangible form to interact with the insides of the his host. From this state, if his [Mastery] is greater than the opponents [Control] they will not be able to resist his powerful chakra and he will be able to completely control the body of the person he entered and even manipulate their hands to form seals for jutsu- assuming he knows seals. If his stats are weaker, but within 5 of the opponent, he can cause up to 2 minor disturbances per post such as flicking their wrist, shutting their mouth mid-sentence, or twitching their foot, but nothing more than that. The maximum duration of a possession can be held for 5 posts, + 1 post for every point Taiga has over his opponent, up to maximum of 9 posts.
concentrations
  • Ninjutsu
    • N/A
  • Taijutsu
    • [Close Quarters Combat], [Medicine], [Acrobatics], [Perception], [Deft Hands], and [Heavenly Body Control]
  • Genjutsu
    • [Status], [Warp], [Illusion of Force], [Touch Initiation], [Sight Initiation], [Scent Initiation], [Sound Initiation], [Sensor Initiation]

jutsu
GenjutsuShow
[b][color=#CDC1C5][Genjutsu • Impulsive Bastard][/color][/b]
D-Ranked Illusion Genjutsu
A rudimentary Genjutsu, after the appropriate hand seals when a target sees Taiga phase int the ground this technique is triggered. Seconds later, anyone who sees this will see Taiga suddenly come back up out of the ground in-front of them, rushing full speed to punch them in the face but simply disappearing when an inch short of them.

[b][color=#CDC1C5][Genjutsu • Out of Control][/color][/b]
D-Ranked Illusion Genjutsu
While forming the appropriate hand seals Taiga will shout out "Acck! I can't control him anymore". Anyone who hears this will be caught in his illusion. They will see Taiga transform into Form 4 Ascended of Deigenma and he will appear to be that way for the next 4 posts.

[b][color=#CDC1C5][Genjutsu • Conceal, Don't Feel, Don't let them know!][/color][/b]
D-Ranked Illusion Genjutsu
After the appropriate hand seals, when a target sees Taiga assimilate with something, they will be caught in the Genjutsu. For the next 4 posts Taiga will appear to be normal- as if no assimilation or change took place.

[b][color=#CDC1C5][Genjutsu • Confuse][/color][/b]
D-Ranked Illusion Genjutsu
After the appropriate hand seals, if Taiga successfully makes contact with someone this will deliver the chakra of his Genjutsu triggering it and causing to see him burst out of the front of their body and take off running, poofing into thin air after running 5 meters.

[b][color=#CDC1C5][Genjutsu • Smoke Screen][/color][/b]
D-Ranked Illusion Genjutsu
After the appropriate hand seals, Taiga will let out a large breathe of smoke due to his genma. Anyone who sees this peculiar smoke will be trapped in his illusion and see the area round them fill with smoke for the next 5 posts. This smoke limits their vision to a 4 meter radius around them. Because this is a genjutsu and no smoke is actually there, attempts to remove the smoke will ultimately fail.

[b][color=#CDC1C5][Genjutsu • PSA][/color][/b]
D-Ranked Illusion
To use this technique Taiga must not be affected by any genjutsu. After the required hand seals, Taiga will shout “genjutsu” at the top of his lungs. If the target hears this, they will hear Taiga’s voice calmly explaining “you are in a genjutsu, please use kai” on loop for 4 posts.

[b][color=#CDC1C5]*[Genjutsu • Reverse Hypnosis][/color][/b]
C-Ranked Status Genjutsu
This is a three post genjutsu. To start the genjutsu, the ninja does the hand seals that are needed and then places a hand on the target. Until the genjutsu ends the target is able to remember a lot more about their past and has a lighter barrier over their consciousness making it easier for them to spill information. This doesn’t weaken their will, however, meaning if they are aware it’s a genjutsu, they are more than capable of using Kai.

[b][color=#CDC1C5][Genjutsu • Empty Inside][/color][/b]
C-Ranked Status Genjutsu
After the required hand seals, Taiga will make contact with someone triggering the Genjutsu. For the next 5 posts, the effected don't really have much of a feel for whats going on inside their body, everything feeling dull. Any kind of damage at all, in any amount, will break this genjutsu.

[b][color=#CDC1C5][Genjutsu • Blinded][/color][/b]
C-Ranked Illusion of Force
After the required hand seals, Taiga will toss two kunai, one with each hand towards a targets head. If the target sees the kunai they will be caught in the technique. Those captured will feel the as if they have been stabbed in both eyes with [Will Power] strength. After 2 posts the genjutsu will end and any pain will subside.

[b][color=#CDC1C5][Genjutsu • Hell's Hands I][/color][/b]
C-Ranked Illusion
After the required hand seals, Taiga will phase into the ground. Any targets who see this, will suddenly feel the ground beneath them shake lightly and see two hands reach up and grab for their feet however very narrowly miss and then rapidly sink into the ground only to come back up again, continuously chasing their feet for 4 posts.



[b][color=#CDC1C5][Genjutsu • Hell's Hands II][/color][/b]
C-Ranked Illusion of Force
After the required hand seals, Taiga will phase into the ground. Any targets who see this will suddenly feel the ground beneath them shake lightly and see two hands reach up and grab their feet. These hands will exert [Willpower] strength, the effected feeling all the pain that would go with this and the inability to move. This technique lasts for 4 posts. If the targets [Strength] is greater than 10 they can attempt to break out and do so successfully.

[b][color=#CDC1C5][Genjutsu • Heaven Earth Swap][/color][/b]
B-Ranked Illusion Genjutsu
After forming the needed hand seals, Taiga will phase through an opponent to initiate this genjutsu. For the following four posts, the target’s vision will seem to be flipped, so that up is down and down is up.

[b][color=#CDC1C5][Genjutsu • Walled In][/color][/b]
B-Ranked Illusion of Force Genjutsu
After forming the needed hand seals Taiga will slap the ground, initiating this genjutsu for all who have seen it. For the next 4 posts every-time the opponent moves two feet forward, a thick wall will form in front of them. The wall has a strength of [Willpower] and feels like it is there, the effected needing to break through it to continue. The walls have strength of 25.

[b][color=#CDC1C5][Genjutsu • Pacification][/color][/b]
A-Ranked Status Genjutsu
After forming the needed hand seals Taiga will attempt to phase through someone triggering this genjutsu. For the next 4 posts the effected will feel extreme remorse or doubt about harming Taiga. This doubt can cause effected individuals to stop mid-attack each time often questioning why they are even fighting.
Deigenma TaijutsuShow
AssimilationsShow
[color=#777][b][Partial Assimilation][/b][/color]
[i]D-Rank Stance Taijutsu[/i]
After making contact with an eligible piece of solid matter, Taiga will utilize his Genma abilities to assimilate it, taking on its properties on part of his body. When performing a partial assimilation, part of his body will fully become the material and he is able to "phase through" or "merge through" objects of the same material with that part. This technique must be used with a discipline for the appropriate material he is merging with.

[color=#777][b][Full Body Assimilation][/b][/color]
[i]C-Rank Stance Taijutsu[/i]
After making contact with an eligible piece of solid matter, Taiga will utilize his Genma abilities to assimilate it, taking on its properties on his full body. When performing a full body assimilation, his full body will become the material he assimilates and he is able to "phase through" or "merge through" objects of the same material. This technique must be used with a discipline for the appropriate material he is merging with.

[color=#777][b][Composite Assimilation][/b][/color]
[i]B-Rank Stance Taijutsu[/i]
After making contact with an eligible piece of solid matter, Taiga will utilize his Genma abilities to assimilate multiple materials at once, or add more materials to his current assimilation, allowing his body to become a composite of the multiple materials at once. After assimilation he is able to "phase through" or "merge through" objects matching the materials he has assimilated. This technique must be used with a discipline for the appropriate material he is merging with.

[color=#777][b][Contact Assimilation][/b][/color]
[i]B-Rank Stance Taijutsu[/i]
After making contact with an eligible piece of solid matter and making contact with another party or item, Taiga will utilize his Genma abilities to assimilate himself and the target, for as long as contact is maintained. After assimilation, both parties will be able to "phase through" or "merge through" objects matching the materials he has assimilated. Breaking contact at anytime will cancel this effect and cause the other party to be "ejected" out of the object they are in unharmed. This technique must be used with a discipline for the appropriate material he is merging with.
Material DisciplinesShow
Taiga has learned how to utilize his Genma to take on the properties of various solid elements via assimilation. Each material requires a separate discipline.

[color=peru][b][Woods][/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Through training Taiga has gained the knowledge and discipline to assimilate himself with Wood, taking on its properties.

[color=saddlebrown][b][Earths][/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Through training Taiga has gained the knowledge and discipline to assimilate himself with Earthen substances such as stone, clay, or dirt.

[color=#B0E0E6][b][Glass][/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Through training Taiga has gained the knowledge and discipline to assimilate himself with Glass materials.

[color=#777][b][Metals][/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Through training Taiga has gained the knowledge and discipline to assimilate himself with Metals such as iron, steel, or kouton.

[color=antiquewhite][b][Plastics][/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Through training Taiga has gained the knowledge and discipline to assimilate himself with Plastics such as plastic or rubber.

[b][color=#BF0040][b][Flesh][/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Through training Taiga has gained the knowledge and discipline to assimilate himself with Flesh: the bodies of living things.
MiscellaneousShow
[color=#777][b]Phantom Sensory[/b][/color]
C-Rank Discipline Taijutsu
Through training Taiga has gained the ability when merged with something to feel the things one would feel on their own back or body: points of pressure, force, and temperature through the object. This is like a second-nature for him. An example of usage being feeling vibrations to a point where based on the weight and distribution of pressure, he could differentiate a dog from a human on a surface. Taiga can spread his sense of touch (feel) through a variety of objects or surfaces when merged. The range of this technique is limited to the size of the object or surface he has merged with. Damage to a surface will not cause damage to Taiga as the sensations are not 1:1.
Deigenma NinpouShow
As host to the Earth Genma Taiga has the ability to assimilate with matter and phase/merge through it. With some practice, Taiga learned how to manually manipulate sources he assimilates into via raw chakra. As a note Taiga is not able to create matter, rather, he is able to manipulate matter that already exists and that he assimilates with. This means all techniques require the source to be sufficient enough matter. For example, he cannot make a stone kunai from a 1cm pebble.

[color=#777][b][Tools][/b][/color]
[i]D-Rank Ninjutsu[/i]
After phasing a body part into a material, Taiga will channel raw chakra into it shaping the material to form basic shinobi tools: kunai, senbon, arrows, shuriken, or fuma shuriken. In one go, this technique can only manipulate up to 1x1x1 meters of material meaning nothing can be made bigger or in a larger quantity than that. After jutsu completion, the completed tool is ejected from the source material and sits upon the source's surface, if gravity allows it. Tools have the properties and durability of their source material, however if Taiga channels chakra throughout the duration of the creation of the tools they can be augmented to a strength equal to his [Control].

[color=#777][b][Chakra Bombs][/b][/color]
[i]D-Rank Ninjutsu[/i]
After phasing a body part into a material and channeling into it, Taiga will channel raw chakra into the object infusing it with explosive energy equal to [Control]. If the object is kai'd within [Control]/5 posts it will explode, releasing its inner force.

[color=#777][b][Tiger's Claws][/b][/color]
[i]D-Rank Ninjutsu[/i]
Assuming Taiga has assimilated his fingers into some sort of material, Taiga will channel chakra into his finger tips causing his fingertips to shape into 1 inch sharp claws. Beyond taking on the properties and durability of the source material, if desired Taiga can augment the durability and sharpness of the claws to a strength equal to his [Control].

[color=#777][b][The Floor is Lava][/b][/color]
[i]C-Rank Ninjutsu[/i]
After phasing a body part into a material and channeling into it, Taiga will manipulate the source material and hollow out a 9 meter radius pit beneath the surface. The top few centimeters of the pit however will be left untouched however in a very brittle strength, with roughly 1 strength of durability.


[color=#777][b][Wabisabi][/b][/color]
[i]C-Rank Ninjutsu[/i]
Assuming Taiga has assimilated his arms into some sort of material, Taiga will channel chakra into his arms and reinforce the material as desired to [Control] strength allowing him to make what was old new again!

[color=#777][b][Digger][/b][/color]
[i]C-Rank Ninjutsu[/i]
After phasing a body part into a material and channeling into it, Taiga will manipulate the source material in a 10 meter radius. Taiga can utilize this technique to create pot holes or phase items on top of the ground into the ground to bury them. This happens at a speed equal to his [Control] and requires full focus preventing him from doing other jutsu or techniques while shaping things.

[color=#777][b][Pillar Locking Entrapment][/b][/color]
[i]B -Rank Ninjutsu[/i]
After phasing a body part into a material and channeling into it, Taiga will manipulate the source causing several pillars to emerge at a speed equal to his [Control]. These pillars bend and meet halfway locking together and creating a half-dome above ground. The dome can be created anywhere within a 10 meter radius of Taiga and has a 7 meter radius size. The walls are 2 feet thick. The durability of the dome is equal to the original durability of the material, but by channeling chakra the dome can alternatively be strengthened to a durability equal to Taiga's [Control]. This jutsu cannot create material and assumes enough material is present- if not the technique will becomes smaller in size.

[color=#777][b][Guardian's Fist][/b][/color]
[i]B-Rank Ninjutsu[/i]
Primarily meant to be used on continuous surfaces, after phasing his arm into a material and channeling into it, surface space withstanding, up to 25 meters away from himself Taiga can cause a large fist 2 meters in diameter to pop out of the surface from beneath a target at speed equal to his [Control] and with a strength equal to his [Control]. Those with less strength than the fist will find themselves thrown off their feet and up into the air, slightly dazed from the massive hit. The surface will get a greyish hue from Taiga's chakra before the fist activates.

[color=#777][b][Shindo 3][/b][/color]
[i]B-Rank Ninjutsu[/i]
After phasing a body part into a source of material (usually the ground) and channeling into it Taiga will tap into the power of the [i]Earth Genma[/i] and release a massive volatile burst of his chakra. This chakra causes the surface of any material he is phased into to shake violently in a 25-meter radius with Taiga at the epicenter. This lasts for up to 3 posts if not released. During this period opponents with less [Endurance] than Taiga's [Control] will be unable to balance their body, preventing movement and knocking them to the ground. Those very weak are generally thrown around like a rag doll while those with an equal Endurance find themselves just barely able to move. Of course those with greater Endurance than Taiga's [Control] can adequately control their body allowing them to move as per usual.
NinpouShow
*[Ninjutsu • Chakra Burst]
D-Ranked Ninjutsu
After channeling chakra into one of their fists, the user will then attempt to strike their target and if successful, they will release additional concussive force in the form of an outward explosion with [Control] Strength from their fist. If the user does not strike a target within 3 posts the jutsu dissipates.

Ninjutsu • Double-Jump
D-Rank Ninjutsu
By channeling chakra into his feet, Taiga will cause his foot to release a controlled blast of chakra from it's bottom equal to a D-Rank explosion. A clever technique, the force created by the weak explosion gives his foot enough resistance to push off of seemingly thin air, allowing him to "spring" himself up.

*[Ninjutsu • Tracking Device]
D-Ranked Ninjutsu
After performing the correct hand seals the user will coat one of their hairs in chakra. Once this has been done, they will place it on their target. The user can track the exact location of the strand of hair for up to 10 meters. For up to 20 meters out, the user can track a rough location. From then out to 100 meters, the user just gets a general direction of where the opponent is. The chakra in the hair will dissipate at the end of 6 posts.

*[Ninjutsu • Multiple Chakra Kai]
C-Ranked Ninjutsu
Despite requiring both hands and more time than *[Basic Jutsu • Chakra Kai], Multiple Chakra Kai allows the user to activate up to five objects simultaneously, up to 25 meters away.

*[Ninjutsu • Advanced Transformation Technique]
C-Ranked Ninjutsu
An advanced form of the Transformation Technique, after performing the correct hand seals and holding the final one temporarily, the user will coat and mold chakra around their body into the shape and form of something or someone which is no more than twice their size. This technique's true advantage is that the disguise is given physical substance. This means, for example, if they transform into something with claws, they will have claws that can physically be used. For the disguises 5 post duration, if it is damaged by a hit of more than [Control] Strength, the disguise "poofs" from existence. This includes collateral damage caused by striking an opponent that may occur to the disguise.
Konoha no SenkenShow
Roughly meaning "The Thousand Fists of Konoha", Konoha no Senken is a modern and relatively recent school of fighting that is the combination of many of the unique, titular fighting styles of Konohagakure no Sato. As such, it is often considered a rough and unorthodox style that somehow manages to take an orthodox approach to learning martial arts.
Requires: [Close Quarters Combat], [Medicine], [Acrobatics], [Perception], and [Deft Hands]
D-Rank
[color=orangered][b]Konoha no Senken • Ryouteki[/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Before practitioners of Konoha no Senken can learn to fight, they must first adapt their minds and bodies to be capable of using both sides of their body equally. This practitioner has successfully completed such training and can use their left and right side interchangeably.

[color=orangered][b]Konoha no Senken • Ukemi[/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Before practitioners of Konoha no Senken can learn to fight, they must first learn to seamlessly "fall", training their mat work until it is second-nature. This practitioner has successfully completed such training and can perform basic Ukemi: they may move into a roll, forwards, backwards or sideways from any position, allowing them to roll out of harm's way or negate some impact damage when falling or being slammed. Impacts from a distance of ([Enudrance] x 2) meter can be completely negated. Anything more is up to the situation.

[color=orangered][b]Konoha no Senken • Physical Tenketsu[/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Before practitioners of Konoha no Senken can learn to fight, they must first study the physiology of a human opponent for to memorize the muscle groups and sensitive points. This practitioner is capable of identifying an opponent's physical pressure points (for example, the temples, inbetween ligaments, solar plexus, or the radial nerve) with relative ease, as if it was second-nature.

[color=orangered][b]Konoha no Senken • Tempo[/b][/color]
[i]D-Rank Discipline Taijutsu[/i]
Drawing it's inspiration from the famed ever advancing movement of Konoha's Gouken, Konoha no Senken practitioners ingrain in-themselves a way of positioning and moving their body that constantly advances upon the opponent, allowing attack after attack fluidly and giving the opponent little option to flee. Practitioners are ultimately capable of using this way of advancing on their opponent to control the tempo of the battle and move it where they desire, causing interruption to opponent defensive stances.
C-Rank
[color=orangered][b]Konoha no Senken • Soaring Swallow[/b][/color]
[i]C-Rank Maneuver Taijutsu[/i]
Inspired by the Flying Swallow styled boxing of the Sarutobi's family, when an opponent lunges or charges forward, the practitioner will pivot on the foot matching the forward foot of their opponent and spin in the opposite direction. Depending on the speed performed, this causes the opponent to miss the practitioner, who then uses the momentum from the pivot to deliver a powerful hook to the opponent, intending to blind side them with intense power.

[color=orangered][b]Konoha no Senken • Dancing Leaf[/b][/color]
[i]C-Rank Maneuver Taijutsu[/i]
Drawing it's inspiration from the flurry of kicks of Konoha's Gouken, [url=http://i.imgur.com/qT3Hxlj.gifv]this combination[/url] uses continued rotating motions made by the user to give them buoyancy, allowing them to keep moving upward with their opponent as they move into gradually higher positioned strikes. Starting from a low crouch, the practitioner will spinning their body to deliver a swift sweep at the opponents feet aiming to at least upset their balance. They will then lunge off of their planted leg, rising upward and spinning back round with the sweeping leg to deliver a kick to the opponents gut. If this connects, they will immediately push off their opponent while simultaneously bringing their opposite knee into the opponents chin sending them airborne slightly, though gravity will quickly pulls the opponent back towards the ground. From here, the user will end the combination by spinning themselves into a heel drop from their other leg that strikes the opponent on the head and drives them into the ground.

[color=orangered][b]Konoha no Senken • Cross Wing[/b][/color]
[i]C-Rank Discipline Taijutsu[/i]
Inspired by the Flying Swallow styled boxing of the Sarutobi's family, the practitioner has trained themselves to squares their feet a shoulder length apart and throws punches by crossing over the lead hand. This can be alternated as the user steps forward like a second-nature, allowing the user to cross over the opposite hand each time to create a chain of ferocious punches, while still keeping the other arm free to jab or guard. This way of delivering punches allows the user to overpower opponents who closely match their own strength.

[color=orangered][b]Konoha no Senken • Palm Succession[/b][/color]
[i]C-Rank Maneuver Taijutsu[/i]
[i]Required:[/i] [color=orangered][b]Konoha no Senken • Tenketsu[/b][/color]
Inspired by the Jyuuken of the Hyuuga, the practitioner drops low then lunges in with an upward palm-strike at the opponents Solar Plexus, delivered with full force, moving their entire body into it and pushing up with their leg. If the opponent has less [Endurance] than the practitioner's [Strength], they will have the breath knocked out of them, causing them to have difficulty breathing for the next 3 posts. If the opponent also has less [Strength] than the practitioner, they will also be launched into the air at a rate of 1 meter per stat difference in the practitioners favor. If the opponent has at least 10 less [Strength] than the practitioner, this causes internal damage to their lungs which can be severely debilitating and potentially fatal.

[color=orangered][b]Konoha no Senken • Twin Palm Twig Breaker[/b][/color]
[i]C-Rank Maneuver Taijutsu[/i]
Drawing it's inspiration from Konoha's famed Ochiba style and infusing it with the palm strikes of Jyuuken, the practitioner steps to the side and pivots at the last possible moment of an opponents strike. This positions themselves behind the opponents arm. With both palms open and a few inches apart, facing opposite direction, the opponent will jam their palms into the opponents arm striking their radial nerve and their funny bone with immense force. If an opponent has less [Strength] than the practitioner their arm will usually collapse and their hand will open, dropping whatever they were holding in the process. If an opponent has at least 5 less [Strength] than the practitioner their forearm bone will fracture and their elbow will dislocate.
B-Rank
[color=orangered][b]Konoha no Senken • The Monkey Sees[/b][/color]
[i]B-Rank Discipline Taijutsu[/i]
Humans follow patterns and in combat this is no exception, ranging from taijutsu to hand seals. Patterns already being easier to remember, Taiga has worked hard at actively committing whatever he sees to his short-term memory. This allows him to remember things such as the beginning torque to a kick or a hand seal pattern after seeing it once, so that he can recognize the technique if used later in a battle, giving him an advantage in anticipating his opponents next action and effectively making an opponent’s consecutive usage of a technique a liability.

[color=orangered][b]Konoha no Senken • Indomitable Will of Fire[/b][/color]
[i]B-Rank Discipline Taijutsu[/i]
Taiga is a survivor of many things from the fall of Konoha to the horror of becoming a Genma host and nearly losing his very being multiple times. Through his stubbornness and his experience in his relatively short life Taiga has gained a strong sense of resistance in the face of adversity to the point that fear based tactics have a reduced effect on him.

[color=orangered][b]Konoha no Senken • Dance of the Falling Leaf/b][/color]
[i]B-Rank Discipline Taijutsu[/i]
The only limit to the speed of which Taiga control his body, via rapid acceleration or assimilation, is the speed in which his mind can physically send the impulse to his body to do so. With Taiga's high body control, he has trained and honed his mind and body to be as one, capable of reacting near the speed of thought in terms of controlling himself. This allows him to create interesting attacks by rapidly changing his movement patterns while fighting.

[color=orangered][b]Konoha no Senken • Crippling Palm Dance[/b][/color]
[i]B-Rank Maneuver[/i]
[i]Required:[/i] [color=orangered][b]Konoha no Senken • Tenketsu[/b][/color], [color=orangered][b]Konoha no Senken • Muscles[/b][/color]
Inspired by the Jyuuken of the Hyuuga, the practitioner drops to a low crouch raising one palm out directly in front of their head, the other palm held near their chest facing upward. From this still stance the user seemingly moves barely, but delivers sudden, explosive bursts capable of causing bruising at a minimum. Focused on a single-opponent and freeing all else from their mind, the user will rocket forward and jam their upper palm into the opponents Kidney, their lower into the Greater Sciatic nerve of the opponents leg. With almost no lag time they will reverse their hands and strike the opposite Kidney and Greater Sciatic never, shocking the opponent and causing their legs to go weak as the practitioner then lurches upwards and forwards striking the stomach, bladder, solar plexus, and sternum in a rapid succession. This will cause the opponent to lose their breath, fly into the air, and may cause them to lose control over their bladder and stomach. The shock of these strikes alone creates a large opening for the user to then advance forward, continuing their assault with 8 more strikes, along the arms and legs. If the practitioner has a [Strength] greater than the opponent's [Endurance], the opponent will find these strikes paralyze their arms and legs temporarily for 3 posts.

[color=orangered][b]Konoha no Senken • Tailwind[/b][/color]
[i]B-Rank Maneuver Taijutsu[/i]
[i]Required:[/i] [Heavenly Body Control]
The Flying Swallow Style developed by the Sarutobi family is a NinTai style. To circumvent the need for ninjutsu in Konoha no Senken, practitioners instead use their own explosive movements to bend the wind around their body and create a powerful tailwind behind them. While they move, this tail wind violently circulates around their body, building up pressure. Each post the the user is consecutively moving forward at a minimum of [Speed]/2, the wind gains [Speed]/2 strength. It can be used as a shield to protect the user, or through the use of another technique can be released. The maximum amount of times the technique can gain speed is 2 times. If the user stops moving or drops below [Speed/2] for more than a post the wind dissipates.
A-Rank
[color=orangered][b]Konoha no Senken • The True Flying Swallow[/b][/color]
[i]A-Rank Discipline Taijutsu[/i]
The wings provided to Taiga in his later Genma forms have become extensions of his own body, and allow him to take flight. Taiga is easily capable of moving them as if they had always been there, using them to gain altitude and glide upon the winds like a bird would.

[color=orangered][b]Konoha no Senken • Taiga no Rasengan[/b][/color]
A-Rank Maneuver Taijutsu
Required: [Heavenly Body Control]
After seeing Fanho use the legendary Rasengan, Taiga combined what he saw with his training in heavenly taijutsu from Sunagakure's monk bannin to create his own unique taijutsu-based version. By holding out one palm, Taiga will rotate his other hand around the open palm at super-human level speeds. This will cause a small tornado to form in the palm of his hand. Continuing on a little while longer will cause the tornado to stabilize into a spinning, spherical disc of air in his palm, roughly 1 foot in diameter. When slammed into a target, this spherical disc of air releases it's force outward from his palm at a strength equal to Taiga's [Speed]. The end effect is a jarring hit to the opponent which not only causes intense physical damage, but if more powerful than the opponent, will send them spiraling through the air for 5 meters for every point of strength difference. If a post passes with Taiga not continuing to spin the sphere, it will fade.

Additional Effect: If Taiga has a fully charged Tailwind he can release that energy along with the sphere, adding to it's strength and also allowing it to release slicing winds into the opponent, leaving a myriad of shallow bruises and cuts all over an opponent. While these cuts are weak, the sheer number of them can lead to a decent loss of blood if untreated.
history
The Eighth Son...Show
The eighth son of Sarutobi Joutaru and Senju Michiko, Taiga was the most anticipated birth of the noble Sarutobi family in a century. This was because 8 is a very lucky number in the culture of shinobi, and it wasn't every day an eighth son was born... on the eighth day of the eighth month. It meant that Taiga was destined for greatness- luck was in his fate. Needless to say the boy was born and cherished. By the age of three he seemed to meet all expectations of his family and showed promise in ninjutsu. It was extraordinary. By the time he was 6 and entered the academy he already could use half of the basic ninjutsu required by the academy... however... his seemingly prodigius nature must of just been beginners luck, cause by the time he exited the academy at the age of 12, the boy they had once thought would be a rare talent to lead the family upon maturation had turned out to be nothing but about average.

Despite this disappointment, his immediate family still cherished him, though his brothers gave him a lot of shit for it and his cousins looked down on him. As everyone around him continued to grow rapidly, he seemed to still be at a plateau as even his younger cousins surpassed his ability.

Outside of his family, Taiga was increasingly having issues on missions, dragging his Inuzuka and Hyuuga teammate down on a regular basis. He was struggling to get by as a genin. By 13 his teammates passed onto Chuunin, Taiga still left behind as a Genin. Quite frequently he'd come home rather roughed up from missions causing a great deal of worry for his father Jotarou. He was not sure his son could survive the shinobi world much longer and begged his wife's younger brother, Senju Shou, to take Taiga under his wing.

Though Shou was a Jounin, he had not always been as strong as he was. Like Taiga, he had been a "failure" growing up, barely even capable of using Mokuton until his mid-teens. Jotarou felt if anyone could tutor his son and understand him, for these reasons, Shou was the man. Begrudgingly against his father, Taiga left the village with his Uncle to travel the country side and train. Despite not having the ability to use Mokuton from his mother's side, Taiga still as able to learn a wide variety of tips on being a ninja and a good man. After 2 years roaming the country side and now 16, Shou and Taiga parted ways as Shou was summoned back to the village for a mission, Taiga planning following suit alone a month later.

To his great dismay and horror, when Taiga returned to Konohagakure he returned to a village that had been decimated by two criminals, Fushinkou Yaku and Konohagakure's own Enma. Worse, he learned his uncle Shou had tragically perished in battle against the two men while protecting genin. Extremely upset Taiga could never forgive himself for not being in the village during the attack. For not being there to protect his friends and family. This sent him into a depressed state for months. Unknown to him, his father, once more unable to see his son in this condition, spoke with the Shinobi Council and begged them to put his son on a team hoping it would take him out of his depression.

The council did so and placed Taiga on a team with two genin, Isuzu and Gene, under the supervision of an Inuzuka known as Kazuo. The team however was short lived with Isuzu leaving the shinobi life and Gene quickly becoming Chuunin soon after. This of course lead to rising tensions between the boys, Taiga and Gene. After nearly reaching the breaking point with Gene, Taiga secluded himself away from his teammates. Ultimately, he was chosen to become the next Jinchuuriki in Konohagakure for reasons he himself could not understand. Despite his lack of aptitude, preliminary test had apparently shown him to be the most compatible with the Genma. This was certainly not a mistake, and though rocky, Taiga began to progress at a never-before-seen pace with his Genma.

The two, with particularly toxic attitudes, were not a team at first. Through Taiga's bullheaded will and sheer determination, he ignored the Genma's harassment and constant doubt and used all his might again and again to wear down the genma, slowly taking more and more of it's power without submitting to it's control. His determination wound up becoming his saving grace, and through Taiga's hard work, dedication, and the freedom and respect he gave his Genma to have eventually won the beast over., learning it's name. Sukairaa. In the end, the two were complimentary to each other and formed a strong and harmonious relationship. In just 1 year, Taiga managed to completely master his genma to a level far past even that of bannin. His growth however was not over.

While he may have mastered his genma, the other areas of the shinobi arts had gone completely ignored... and Taiga has much work to do in them.

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Archives
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Sarutobi, Taiga

Post by Archives » Fri May 13, 2016 11:20 pm

Sukairaa the Deigenma
The Phantom Beast of Earth




The Deigenma, commonly referred to as the Earth Genma, is a Genma sealed away and controlled by [Konohagakure no Sato]. The Deigenma has the unique ability to abosrb and pass through any form of matter, bestows a limited form of that power to it's host. The Deigenma has Four Forms which defines the ability to phase and assimilate. The Deigenma is compatible with only those who have a Raiton affinity.

Personality: A very frustrating individual, Sukairaa is hardheaded and stubborn, believing that anything he can be right about, he is right about. A somewhat malicious being, he doesn't have much faith in humans, and is typically pretty tough on the jinchuurinki, talking poorly of the jinchuurinki and the people around them. Any time the jinchuurinki attempts something, Sakairaa will likely be the first to antagonize them about their potential failure. If the jinchuurinki succeeds, Sakairaa will likely still act as if they failed, insulting them for even the smallest mistakes.
Influences: They also have a permanent light gray chakra hue. Additionally, the jinchuurinki breaths out smoke every time they speak.
Longterm drawbacks: The host becomes very stubborn and hard headed, arguing about anything they can.
DefintionsThe Deigenma host is able to assimilate with solid matter. This means the genma can touch something solid, and take on its properties. While in the lower forms, this assimilation typically takes at a minimum, one post, later forms are able to do so almost instantaneously. When they've assimilated with something, they gain both it's strengths and weaknesses. Assimilating with wood will allow them to float on water, but will make them very weak to katon jutsu. When the host has assimilated with a property, it also allows them to pass through it without trouble. Merging with concrete will allow them to walk through a concrete was as if it wasn't there. Low ranked assimilations are temporary, while higher ranked jutsu can allow an assimilation to be constant until canceled out. The Deigenma cannot assimilate with anything liquid or energy, as their bodies would simply fall apart.
Base FormIn the base form, the host has light grey chakra, and will breath out small wisps of smoke when he talks. In this form, the host is able to assimilate their entire body with a single material at a time. Allowing them to take on the properties, or and phase through solid materials.
+3 Chakra Pool always active (this counts against your max stat total)
Form 1In this form the host is able to assimilate parts of their body with a material, taking on it's properties on specific parts of their body or their entire body. They gain a light grey chakra cloak around them, and their skin begins to turn grey.
+2 Chakra Pool
Form 2In this form, the host is able to take on the properties of multiple materials, though it is a slow process. The host cannot phase through a material if they have assimilated with another material. The hosts cloak will begin to get thicker, and puff off their body like wisps of smoke. Whenever the host assimilates or phases through anything they give the appearance of turning into smoke as they do so.
+4 Chakra Pool, +3 Speed
Form 2 AscendedHaving mastered the Genma to some length, the host is able to actively enter into this state and any of it's predecessors at ease. While indistinguishable from Form 2, Form 2 ascended is slightly stronger than it's predecessor. Additionally the host may now use skills from Form 1 and 2 while in Form 0.
+4 Chakra Pool, +3 Speed, +2 Strength
Form 3In this form, the host is able to rapidly assimilate and phase through multiple materials. The host can only phase body parts through material it has been assimilated with, meaning a wood body part cannot be phased through metal. The smoke will begin to envelope the hosts head completely, giving them the appearance of being made partially of smoke, additionally, they get thick black chakra along their back and around their collar.
+6 Chakra Pool, +4 Speed, +3 Strength
Form 4In this form, the host is able to rapidly assimilate and phase through multiple materials as well as flesh, allowing them to phase through other people. The hosts skin will appear more sickly, they're aura will completely disappear in place of smoke billowing off their head and from their chest. The black chakra on their back will form into wings that can be utilized with training.
+8 Chakra Pool, +7 Speed, +5 Strength
Form 4 AscendedHaving mastered the Genma to some length, the host is able to actively enter into this state and any of it's predecessors at ease. While indistinguishable from Form 4, Form 4 ascended is slightly stronger than it's predecessor. Additionally the host may now use skills from Form 1,2,3 and 4 while in Form 0
+8 Chakra Pool, +7 Speed, +5 Strength, +5 Control
4)First form is now unlockable. Up to C-Rank Jutsu can be used in First form.
6) Up to B-Rank Jutsu can be used in First form.
10) Up to A-Rank Jutsu can be used in First form.
14) Up to S-Rank Jutsu can be used in First form. Second form Unlockable, up to D-rank jutsu can be used in Second form.
16) Up to C-Rank Jutsu can be used in Second form.
20) Up to B-Rank Jutsu can be used in Second form. Form 2 Ascended Unlocked
22) Up to A-Rank Jutsu can be used in Second form.
26) Up to S-Rank Jutsu can be used in Second. Third form unlockable, up to D-rank jutsu can be used in Second form.
30) Up to C-rank jutsu can be used in third form.
34) Up to B-Rank Jutsu can be used in Third form.
38) Up to A-Rank Jutsu can be used in Third form.
40) Up to S-Rank Jutsu can be used in Third form. Fourth Form unlockable and up to C-Rank Jutsu can be used in Fourth form.
42) Up to B-Rank Jutsu can be used in Fourth form.
46) Up to A-Rank Jutsu can be used in Fourth form.
48) Up to S-Rank Jutsu can be used in Fourth form.
50)Form 4 Ascended Unlocked.

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Ace Trainer
Posts: 14147
Joined: Sun Nov 23, 2008 7:00 pm

Sarutobi, Taiga

Post by Ace Trainer » Tue Aug 25, 2020 12:35 am


Risu


General Information
Type: Pet
Gender: Female
Age: 2
Appearance: A young and tiny red squirrel with curious eyes. Her body is roughly 5 inches long and her tail almost the same size. The end of her tail has a perpetual blank stain from ink.
Personality: Risu is quite timid and often prefers to hide in the pockets or flak jackets rather than move on her own. She is a very clever squirrel and can even remember patterns and draw things.
Battle Information Rank: A-Rank
Stats
  • Endurance: 15
  • Chakra Pool: 30
  • Control: 35
  • Strength: 10
  • Speed: 15
  • Willpower: 15
Equipment:
Claws
The tiny claws of a squirrel allow them to easily dig into a variety of services from brick to bark allowing them to climb up and get places most people can't.

Tail
Beyond their body being able to easily distribute weight on falls, a squirrels tail can be used for balance or as a parachute. Beyond that, her bushy tail is prehensile and she can use it to draw like a paint brush.

Ink Well
A custom ink-well made just for Risu, when she tilts her tail at the right angle ink will poor out allowing her to easily draw.

Elemental Affinities: Doton
Abilities and Concentrations
Abilities
DwarfismDespite her small and relatively normal size for a squirrel Risu still has normal chakra reserves, strength, and endurance.
Concentrations
Ninjutsu[Storage Fuuinjutsu][Charge & Augment Fuuinjutsu][Ranged Fuuinjutsu]
TaijutsuN/A
GenjutsuN/A

Jutsu
FuuinjutsuShow
*Charge Fuuinjutsu • Air Seal
D-Rank Fuuinjutsu
A truly unique move in that it can be used alongside other Fuuinjutsu, by channeling into their finger as they draw in the air directly in front of them, the user releases raw chakra the lingers for a small amount of time, allowing it to be used as a seal formula. Alternatively the user can also do hand seals and place their hands forward, causing a seal to burst to life in the air in front of them. This technique consumes chakra equal to the cost of the technique.

*Fuuinjutsu • Removal
D-Rank Fuuinjutsu
After performing the necessary hand seals, the user will hold their hand over a seal, and begin to remove it. This removal will be successful as long as the user has more [Control] than that of which the Fuuinjutsu was sealed with.

*Force Fuuinjutsu • Explosive Tag
D-Rank Fuuinjutsu
After drawing a ([Control]/5)x([Control]/5) meter seal formula on a surface of an object. The user will then arm it with their chakra up to [Control] strength with a concussive force explosion outwards from itself.

*Storage Fuuinjutsu • Sealing Defense
D-Rank Fuuinjutsu
By having an empty surface with a seal formula placed on it, the user is able to use the seal as a defensive measure. Holding a single, one-handed hand seal, the user attempts to block the incoming projectile with the surface. Right before contact is actually made, the projectile will be sealed into the seal. While strong, the seal must be the same size or larger than the projectile it is attempting to seal. This seal can protect up to the user’s [Control] in Strength. Once used to seal and then release again, the seal will need to be rewritten. The user can only seal objects up to their ([Control]*2)m^3 in size.

*Charge Fuuinjutsu • Barrier Trap
D-Rank Fuuinjutsu
After placing four barrier tags in a square, the user draws a line connecting each of the tags. When kai'd, all the tags are set off simultaneously throwing up a barrier at a strength and speed of the user’s [Control]. This barrier lasts for 4 posts.

*Storage Fuuinjutsu • Storage Strike
C-Rank Fuuinjutsu
Used in conjunction with storage seals, the user forms the needed hand seals then touches the storage seal causing it to release up to three of the objects stored in it simultaneously, as if they were thrown at a strength of the user’s [Control]. The three objects will be released in a small spread, only a few inches apart from each other.

*Storage Fuuinjutsu • Depth Seal
C-Rank Fuuinjutsu
After drawing a seal of appropriate size for the object but no larger than 1 meter, the user is able to store things at depth within this seal to near limitless lengths. The user is able to store up to [Control]/2 of the same item within this seal regardless of the depth of the surface.

*Augment Fuuinjutsu • Strengthen and Enhance
C-Rank Fuuinjutsu
After drawing the necessary seals on the object, the user will imbue the object with a strength equal to their [Control]. The size of this fuuinjutsu is contextual in terms of the object it is applied to and the strength it is enhanced to. For example, if imbued with 50 strength the object will have 90% of its surface space covered, while if only imbued with 25 strength roughly under half of its surface space would be taken up by the seal.

*Augment Fuuinjutsu • Link
C-Rank Fuuinjutsu
By performing the necessary hand seals, the user will then touch their target’s ear and on the lips, this creates an audio link between themselves and any targets they personally place this seal combination on. While hearing is always active, channeling chakra into the seal allows affected targets to speak, their words being stored and transmitted to the other seals. The act of speaking charges negligent chakra.

*Force Fuuinjutsu • Explosive Reversal
C-Rank Fuuinjutsu
Prerequisite: *Charge Fuuinjutsu • Air Seal
After performing the necessary hand seals, the user will create two seals in the air with raw chakra in size equal to the user's ([Control]/5)x([Control]/5) in meters in-front of each hand. This seal will be able to withstand a strength equal to the user's [Control] taking explosive strength in one seal, and expanding it back out the other seal effectively sling shotting the attack back in whichever direction the seal is pointed.

*Augment Fuuinjutsu • Mute
B-Rank Fuuinjutsu
The user will perform the necessary hand seals then touch their target, a 10x10 inch seal on their target will form, completely removing their ability to speak until the seal is removed or deactivated.

*Charge Fuuinjutsu • Binding Wires
B-Rank Fuuinjutsu
After drawing a seal formula in an area of desired size. If anything steps within the area of the seal it will trigger this seal formula to grow and shoot off of it's surface at a speed and strength of the user’s [Control]. After three posts the seal runs out of energy and fades allowing the target to move once more.

*Charge Fuuinjutsu • Scarlet Fever
B-Rank Fuuinjutsu
The user will perform the necessary hand seals, as they then touch the ground a [Control] meter box appearing around them with a seal in each corner. Once activated, the jutsu will create a perimeter. Within the perimeter, no one is able to hear or see anything, and is completely unable to talk. Exiting the perimeter immediately returns these senses, however. This perimeter remains in place for 10 posts, but destroying one of the seals will deactivate it.

*Augment Fuuinjutsu • Chakra Forbid Seal
A-Rank Fuuinjutsu
After forming the necessary hand seals, the user will have their hand glow with five seals on each of their fingers before they make contact with their target transferring the seals. This seals off the target's tenketsu, disturbing their chakra flow and blocking it, essentially making the target incapable of utilizing their chakra for jutsu as long as the seal is on them.

*Augment Fuuinjutsu • Paralysis
A-Rank Fuuinjutsu
After forming the necessary hand seals, the user will have their hand glow with five seals on each of their fingers before they make contact with their target transferring the seals.This seals off the target’s ability to move their body and limbs disrupting their nervous system. This does not affect jutsu casting or ability to think.

*Charge Fuuinjutsu • Doppelgänger Trap
A-Rank Fuuinjutsu
Prerequisite: *[color=#s][color=#s]Shadow Clone Technique[/color][/color]
After drawing a 8x11 inch seal formula on a surface, the user forms the needed hand seals for the shadow clone technique then touches the seal. Next, they will place the seal on any desired surface then perform an additional set of seals locking it in place and arming the technique. If the seal is removed physically, the fuuinjutsu activates releasing a shadow clone of the person who removed the seal which proceeds to combat them, attempting to kill their original. This trap is best used in situations where the seal needs to be removed in order to achieve a separate objective. This usage of the Shadow Clone will not halve the user's Chakra Pool, and the doppelganger will poof after a two to three solid hit. The main strength though is the doppelganger knows the same moves at its user, making it hard to land blows on.
TaijutsuShow
Leap[/color][/b]
[i]D-Rank Maneuver Taijutsu[/i]
Utilizing their powerful hind legs and physiology, squirrels can launch themselves like a spring many times over their body lengths at rapid speeds- Risu can rapidly leap [Strength] meters at [Strength] speed.

Scent[/color][/b]
[i]D-Rank Discipline Taijutsu[/i]
Utilizing her sensitive nose, Risu can memorize scents and follow that scent for up to a mile.

Pollock![/color][/b]
[i]C-Rank Discipline Taijutsu[/i]
Risu has trained herself to whip her tail with precision allowing her to reliably splattering ink in patterns up to [Strength] meters away.

History While out on patrol Taiga found a peculiar red squirrel that seemed to be injured. She was only a pup and seemed to have fallen out of the tree. Scooping her up, he shared some of his rations with her then took her back to Konohagakure with him to se a vet. Ever since, "Risu" has been practically inseparable from Taiga. Much to his surprise the vet found that Risu had an unusual amount of chakra for a small squirrel and as such Taiga began to train her to be a shinobi companion.

Username: Hayate
Owner: Sarutobi Taiga
Stat Trainings: (0/25)
Hizashi IkinariKenketi TentekiMistaki Shio
Sunagakure No Sato
Jounin
Kumogakure No Sato
Special Jounin
Kirigakure No Sato
Jounin A Rank Missing-Nin
The Revolutionary
Past CharactersShow
[Setsuya Inka :: Sunagakure No Sato – The Soul Host – Special Jounin]
Kaikyo Kohon :: Kirigakure No Sato – Jounin]
[Shinwa Basuta no Suihouheki Yasahii :: Kirigakure No Sato – Mizukage :: Spirit of Capricorn, Topenga]
[Futokutei Hitoare :: Konohagakure No Sato – Pestilence (Four Horsemen) – Jounin]
[Aisu Koiji :: Kirigakure No Sato – Jounin]
[Shitagane Sakki :: Kumogakure No Sato – Genin]
[Batsu Betsuni :: Iwagakure No SatoJounin A Rank Missing Ninja]
[Futokutei Yasunari :: Konohagakure No Sato – Genin]
ChatangoShow
HonchkrOnu
ArticOnu
RichardUnknown
RichardGreen
RichardRed
RichardBlack
RichardGold
AlienHostRichardGold
ValidusWrecks
ValidusWreckingBall
NotOnu
ReallyisOnu
NotCdf
SunaOOCOnu
HolyCowMrSmith
GlobalModOnu
AdminOnu
CboxModOnu
SlaptasitcOnu

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