New Puppet Bodies

For Hyoryu

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Zao
Posts: 2253
Joined: Sun Aug 17, 2014 8:00 pm

New Puppet Bodies

Post by Zao » Sun Sep 08, 2019 11:35 pm

Application: Hyoryu
Change: Adding two additional puppet bodies to my MN's arsenal, no changes to Puppet One. Please replace puppet body spoiler with the one below. Need a mechanism pricing (if it can be done at all) on the sensory blocking mechanism on the third puppet as well, please.

Payment: 70 CP (35 each for the two A-Rank puppet bodies)
Puppet BodiesShow

Puppet Body MK-1: ReaperShow

General Info

Description: Due to not having the assets he did while a shinobi in the village, the man was forced to use different means and materials than normal to create his “new body” after escaping during the unexpected prison break. The current puppet body the shinobi is using has a standard humanoid shape to it, standing about seven feet in height, created from chakra tempered dark black matte metals as some muscle definition was placed into the creation of the chest and legs but the arms appear a bit to large for the body being rather muscled looking and lanky in length, having three on each six for a total of six. This body has only a single pair of legs on the base body, the metal puppet body is set apart by the head portion that appears more like a sleek armor helm with red lens for its eyes and a v-shaped slit in area of the mask where the mouth should be that goes all the way back to where the 'jaw bone' of a normal person should with a functioning voice box contained within to allow for speech. The chest region is designed to open up to accept the puppeteer's preservation device before enclosing it completely within the puppet body. (For more details see image below). This puppet is built with the ability to separate into multiple parts.

Picture: Total Mechanisms: 15
Mechanisms Per Rank Trained/Bought
  • Genin 3/4
  • Chuunin 0/4
  • Special Jounin 0/4
  • Jounin 0/4
  • Bannin 0/4
Mechanisms in Use: [15/15]
Quad Kunai Launcher (2 Mechanisms) - Left Arm 3Show
Description: A four part kunai launder. Each part of the launcher is made up of six "barrels" connected in a circle with the parts forming a squad around the right forearm. The base of the launcher joining together upon the bicep portion of the arm where a large circular mechanism competes the launcher and the barrels extending from the elbow down to the wrist in length. Inside the circular mechanism is where the additional kunai are stored and loaded into the launchers. Each of the four parts are capable of launching a volley of six kunai up to twice per post, taking half a post to reload for each launcher with the bottom two launcher able to reload seven time and the upper two launchers able to reload eight times before running out of ammo. This custom kunai launcher contains a total of a 180 Neutronium kunai and is capable of firing its projectiles at a speed and strength equal to the user’s [Deftness] and [Strength] stats, able to shoot kunai out to [Deftness x4] meters. The kunai launcher is sealed within a [Puppet Storage] fuuinjutsu on the arm when not in use or needed.
Quad Kunai Launcher (2 Mechanisms) - Right Arm 3Show
Description: A four part kunai launder. Each part of the launcher is made up of six "barrels" connected in a circle with the parts forming a squad around the right forearm. The base of the launcher joining together upon the bicep portion of the arm where a large circular mechanism competes the launcher and the barrels extending from the elbow down to the wrist in length. Inside the circular mechanism is where the additional kunai are stored and loaded into the launchers. Each of the four parts are capable of launching a volley of six kunai up to twice per post, taking half a post to reload for each launcher with the bottom two launcher able to reload seven time and the upper two launchers able to reload eight times before running out of ammo. This custom kunai launcher contains a total of a 180 Neutronium kunai and is capable of firing its projectiles at a speed and strength equal to the user’s [Deftness] and [Strength] stats, able to shoot kunai out to [Deftness x4] meters. The kunai launcher is sealed within a [Puppet Storage] fuuinjutsu on the arm when not in use or needed.
Senbon Blaster (2 Mechanisms) - Left Arm 2Show
Description: A senbon launcher capable of launching a blast of senbon creating a small cloud of the steel needles. Attached to the outside forearm of the left arm, taking up the entire length of the forearm from elbow to wrist, the launcher operates in a cylinder style manner rotating through 'ammo pods' that contain twenty senbon within each with the circular ammo contain circling around the arm. The launcher sprays forth all twenty of the senbon found within the pod in one blast.

The launcher is capable of firing its projectiles at a speed and strength equal to the user's [Deftness] and [Strength] stats, out to [Deftness x2] meters at full speed and strength. At [Deftness] meters the spread of the senbon blast is .5 meters and at [Deftness x2] meters the spread increases to one [1] meter in diameter. After firing the ammo cylinder rotates feeding a new pod into the firing mechanism. Currently the weapon cylinder holds thirteen of the Neutronium senbon filled 'ammo pods'. The senbon launcher is sealed within a puppet storage skill on the arm when not in use or needed.
Senbon Blaster (2 Mechanisms) - Right Arm 2Show
Description: A senbon launcher capable of launching a blast of senbon creating a small cloud of the steel needles. Attached to the outside forearm of the left arm, taking up the entire length of the forearm from elbow to wrist, the launcher operates in a cylinder style manner rotating through 'ammo pods' that contain twenty senbon within each with the circular ammo contain circling around the arm. The launcher sprays forth all twenty of the senbon found within the pod in one blast.

The launcher is capable of firing its projectiles at a speed and strength equal to the user's [Deftness] and [Strength] stats, out to [Deftness x2] meters at full speed and strength. At [Deftness] meters the spread of the senbon blast is .5 meters and at [Deftness x2] meters the spread increases to one [1] meter in diameter. After firing the ammo cylinder rotates feeding a new pod into the firing mechanism. Currently the weapon cylinder holds thirteen of the Neutronium senbon filled 'ammo pods'. The senbon launcher is sealed within a puppet storage skill on the arm when not in use or needed.
Cord Spear Tail (1 Mechanisms)Show
Description: Located on the back of the puppet body is a steel sectioned spear tip like weapon, being about a foot in length and three inches in width, attached to the puppet by a half inch diameter steel capable extending from the coil concealed within the lower back within the puppet up to twenty five meters in length under the control of the user at a [Speed] and [Strength] equal to the puppet body's [Deftness]. The spear tip is forged from Neutronium.
Arm Cannon (1 Mechanism) - Left Arm 1Show


Description: The left hand and forearm can break apart to reveal a circular chakra cannon within that consists of two parts, the cannon portion and a turbine portion. The turbine is able to be activated by the use instilling chakra into the turbine which will then rapid spin building up a sphere of raw swirling chakra at the end of the cannon at a speed equal [Deftness+Control]/2. Once the charge is built up the cannon acts as a means to direct the built up chakra blast by releasing it in a forward blast. That power of the attack coming from the stats of the puppet, able to be released with a speed and strength equal to the [Ninjutsu+Control]/2 of the puppet. The size of the blast having a diameter equal to [Control/3] and a range of [Controlx3] in meters. The cannon after being fired occurs a four post cool down between uses. When not in use the arm will form back together concealing the weapon and returning to its normal appearance.
Concealed Cable Arm (1 Mechanism) Right Arm 1Show


Description: The right forearm can break apart two thirds the way up forearm towards the elbow, revealing a set of cables concealed within. One half inch thick cake is in the center of the forearm connecting the two halves and is able to allow the lower forearm and hand to extend up to fifteen meters. Spaced evenly around the upper forearm is six smaller quarter inch thick Neutronium cables that are now attached to the other arm and are able to also extend up to fifteen meters in length to tap and bind targets. All of the cables run up through the arm and into spools within the right half of the upper chest allowing for them to extend, retract, and move at the well off the user. Being able to move at a speed and strength equal to puppet body's [Deftness] and [Strength].
Razor Wire Fingers (1 Mechanism) Right Hand 1Show
Description: The finger tips of the hand are each able to disconnect from the fingers at the first knuckle and extend to reveal a thin piece of razor wire attaching the end of the fingertips together with their finger. Each of the fingertips and attached razor wire can be manipulated at a speed and strength equal to the Deftness and Strength stats of the puppet body user. Each wire is capable of extending up to fifteen meters and retracting from the concealed spools with the forearm. The razor wire has a cutting edge like that of a traditional knife or kunai and is useful when dealing with unarmored or unarmed targets using the wires to envelop the target or targets.
Sniper Eye (1 Mechanism)Show

Description: Contained within the center of the puppet body's forehead is a red eye known as the 'Sniper Eye' and when activated by the user channeling chakra into it and shutting both eyes and focusing solely on this eye it will open revealing the crimson eyes. This allows for the puppet eye to extend the vision of the user out to a maximum of [(Instinct+Deftness)/2]/5 miles, but causes for their vision to become tunneled.
Death's Reach (1 Mechanism)Show
Description: A large projectile launcher the measures 2.5 meters in length, needing to be held by at least three of the puppets arms for stability. The weapon launches a one foot long one inch diameter metal spike, with a total of eight rounds in an internal magazine at the back third of the weapon. Channeling chakra into the gears within the long range weapon they begin to build tension with the weapon, doing so over a full post before it is ready to fire.

This large amount of build up force combines with the twisting grooves within the barrel of the launcher that causes the round to have a tight spiral spin allowed for the spike projectiles to be launched amazingly far distances. On the second post the user is able to launch the projectile at a Speed and Strength equal to the Deftness and Strength of the puppet body with a maximum range out to [(Strength+Deftness)/2]/5 miles. This weapon is sealed in right leg with [Puppet Storage] fuuinjutsu, covering the majority of the leg, when not in use.

Flame Breath (1 Mechanism)Show
Description: A compact combustion engine of the man's own design located within the armor-like head of the puppet. When activated, the armored jaw of the puppet will drop open revealing a nozzle from which will then blast a jet of flames. The flames can be maintained for up to two posts with a two post cool down period needed after any use of the mechanism. Releasing a stream of flames up to [Deftness]x2 meters in length in a conical fashion to a width equal to [Deftness] meters with a speed and strength equal to the [Deftness] and [Strength] stats of the user.
Puppet Body MK-2: Infernal TitanShow
General Info

Description: A powerful puppet that can serve either as the puppet body user's body or an armor around one of his other puppet bodies. Standing five meters in height with six powerful looking arms and three crimson eyes on its face in the shape of a triangle, the armored looking beast is created with the purpose of heavy close range combat in mind, forged from Neutronium giving the armor a deep purple hue.

Picture: Total Mechanisms: 12
Mechanisms Per Rank Trained/Bought
  • Genin 0/4
  • Chuunin 0/4
  • Special Jounin 0/4
  • Jounin 0/4
  • Bannin 0/4
Mechanisms in Use: [12/12]
Booster Jets (1 Mechanism)Show
Description: A rudimentary combustion engine is located in the back of the shoulders. When activated, the armor on the back of each shoulder opens up like a revealing nozzles which then blast a short duration jet of flames. When used in conjunction with a booster on the opposite side of the body, the user is able to create lift allowing for the puppet to fly a Speed equal [Deftness+Strength]/2 but it cannot exceed the user's Mobility stat. These jets can be maintained for up to ten posts with a matching cooldown period for the number of posts used.

Incinerating Arms (2 Mechanism)Show



Description: A compact combustion engine of the man's own design located within each of the Titan's shoulders. When activated, the puppet will reveal large nozzle hidden in the palm of each hand from which will then blast a jet of flames. The flame jets can be can be used in short bursts in order to assist in flight when combined with the [Booster Jet] mechanism of the puppet body. In their most basic form, either arm is able to release a burst of flames from either palm that can maintained for up to two posts, out to [Deftness x4] meters in length in a conical fashion to a width equal to [Deftness/2] meters and incurring a two post cool down period after use. The flames move with a speed and strength equal to the [Deftness] and [Strength] stats of the user.

The user is able to open additional nozzles on either arm when firing to create a slightly larger blast a the cost of slightly reduced range, firing the blast of flames out to [Deftness x3] meters in length in a conical fashion to a width equal to [Deftness] meters. Using this version of the arm cannon incurs a three post cooldown on the arm used.

The last and considered the largest blast the user can create with their arm cannons, additional openings in the forearms and upper arms open up now and the hands link together at the fingers in order to allow a more widespread area to be affected by the blast, the larger blast stretching out to [Deftness x3] meters and spreading out from the user [Deftness x3] meters in width. Due to the strain of this technique the arm cannons cannot be used again for five posts.
Hands that Hold the World (4 Mechanisms)Show
Description: A set of twenty additional limbs that conned along the shoulder and upper back of the puppet, ten on either side, with the multi sectioned limbs being five meters in length and constructed out of Neutronium. Each of these slender puppet arms has a metal hand with sharp fingers that can straight together in order to act as modified spears, or clench into fist or palms to strike with blunt force, or ever be used to grasp at objects or targets. These arms are able to move with a speed and strength equal to the [Deftness] and [Strength] of the user. When not in use the arms are stored within a [Puppet Storage] seal on each side of the puppet body's upper back. The hands and arms are forged from Neutronium.

Titan's Tail (1 Mechanisms)Show
Description: A seven meter long eighteen inch wide (at the base) bladed tail that has flexible joints along the length tail allowing for it to move freely under the control of the puppet like an additional limb. Short sword style curved blades run down either side of the diabolical looking tail as it comes to the last foot of the tail's length it takes on a spiked club look with blades pointing outward in different directions. Able to be manipulated at a speed and strength equal to the user's [Deftness and [Strength]. Forged from Neutronium.
Titan's Cloak (4 Mechanism)Show
Description: A hooded black cloak that covers the enter body of the large puppet armor style body, having a sleeve for each of the six arms and an additional layer of cloth coming down off the shoulders that fall over the arms and down to just a few inches from the ground. Woven with special metallic fibers and Neutronium fibers the cloak itself has the durability to resist attacks up to [35] strength.
Puppet Body MK-3: GhostShow
<General Info

Description: Built in the image of him as a young child, the body of the puppet has been crafted with extreme attention to detail in order to appear human. Slender framed, the 'child' has shaggy grey hair and an almost depressed looking expression on its face most of the time. Dark eyes and soft looking lightly tanned skin, the puppet gives the impression of someone around the age of ten or eleven, standing four feet in height and weighting about sixty pounds. Designed to be able to blend in with normal people and for reconnaissance or spy missions.


Picture: Total Mechanisms: 12
Mechanisms Per Rank Trained/Bought
  • Genin 0/4
  • Chuunin 0/4
  • Special Jounin 0/4
  • Jounin 0/4
  • Bannin 0/4
Mechanisms in Use: [10/12]
Ghosting (3 Mechanism)Show

Description: The body of Hyoryu's Ghost body is constructed with a special chakra blocking material that shields the body from sensory techniques of B-rank and below. Giving the sensory user the false impression that nothing is within their sensory range.
Dead Quiet (1 Mechanism)Show

Description: A type of material used in the creation of the body's "skin"and rubber padding has been added throughout the body of the small puppet to ensure that it makes no auditable sounds from the movement of the body or its internal parts while can be heard while moving. Those with an [Instinct] stat within five of the puppet's [Deftness] stat will still be able to pick up on the sounds of movement from the puppet body.

Wrist Senbon Launcher - Right Arm (1 Mechanism)Show
Description: A wrist mounted senbon launcher that goes around the wrist and takes up the entire length of the child like forearm, stored within a [Puppet Storage] skill inscribed on the forearm of the right arm. Able to fire senbon in rapid succession at a speed and strength equal to the puppets [Deftness] and [Strength] with a rate of fire equal to the user's [Deftness/4]. Contains 120 Neutronium senbon.
Extendable Wrist Blade - Left Arm (1 Mechanism)Show
Description: A wrist mounted extendable dual sided blade crafted from Neutronium , capable of extending twice to a full length of eighteen inches and up to three inches in width at the base of the blade as it tapers to the sharp tip. When not in use it is stored away on a [Puppet Storage] fuuin on the left forearm. Able to be deployed with a speed and strength equal to the puppet's [Deftness] and [Strength]
Ghost's Cloak (4 Mechanism)Show
Description: A hooded black cloak that covers the small puppet's body from head to toe. It is normally stored in a [Puppet Storage] seal on the puppet's stomach when not in use. The special ability of the cloak is that its unique material fibers naturally shift in color and appearance in order to blend in with the surroundings of the wearer. Allowing for the user to become invisible to the naked eye as long as the user's moves at a [Speed/Mobility] that doesn't exceed 3/4 of their [Deftness] .

Code: Select all


[Spoiler=Puppet Bodies] 

[Spoiler=Puppet Body MK-1: Reaper] 

[center][big][b]General Info[/b][/big][/center] 

[b]Description:[/b] Due to not having the assets he did while a shinobi in the village, the man was forced to use different means and materials than normal to create his “new body” after escaping during the unexpected prison break. The current puppet body the shinobi is using has a standard humanoid shape to it, standing about seven feet in height, created from chakra tempered dark black matte metals as some muscle definition was placed into the creation of the chest and legs but the arms appear a bit to large for the body being rather muscled looking and lanky in length, having three on each six for a total of six. This body has only a single pair of legs on the base body, the metal puppet body is set apart by the head portion that appears more like a sleek armor helm with red lens for its eyes and a v-shaped slit in area of the mask where the mouth should be that goes all the way back to where the 'jaw bone' of a normal person should with a functioning voice box contained within to allow for speech. The chest region is designed to open up to accept the puppeteer's preservation device before enclosing it completely within the puppet body. (For more details see image below). This puppet is built with the ability to separate into multiple parts. 

[b]Picture:[/b] 
[center]
[img]https://i.postimg.cc/g25CHP0c/66d208760efc1fd8301e77f983f46932.jpg[/img]
[/center]

[b]Total Mechanisms[/b]: 15
[B]Mechanisms Per Rank Trained/Bought[/b]
[List][*]Genin 3/4
[*]Chuunin 0/4
[*]Special Jounin 0/4
[*]Jounin 0/4
[*]Bannin 0/4
[/list]

[b]Mechanisms in Use[/b]: [15/15]
[spoiler=Quad Kunai Launcher (2 Mechanisms) - Left Arm 3] [center][img]https://i.postimg.cc/D04544wB/20190724-212348.jpg[/img][/center]
[b]Description[/b]: A four part kunai launder. Each part of the launcher is made up of six "barrels" connected in a circle with the parts forming a squad around the right forearm. The base of the launcher joining together upon the bicep portion of the arm where a large circular mechanism competes the launcher and the barrels extending from the elbow down to the wrist in length. Inside the circular mechanism is where the additional kunai are stored and loaded into the launchers. Each of the four parts are capable of launching a volley of six kunai up to twice per post, taking half a post to reload for each launcher with the bottom two launcher able to reload seven time and the upper two launchers able to reload eight times before running out of ammo. This custom kunai launcher contains a total of a 180 Neutronium kunai and is capable of firing its projectiles at a speed and strength equal to the user’s [Deftness] and [Strength] stats, able to shoot kunai out to [Deftness x4] meters. The kunai launcher is sealed within a [Puppet Storage] fuuinjutsu on the arm when not in use or needed.

[/spoiler]

[spoiler=Quad Kunai Launcher (2 Mechanisms) - Right Arm 3] [center][img]https://i.postimg.cc/D04544wB/20190724-212348.jpg[/img][/center]
[b]Description[/b]: A four part kunai launder. Each part of the launcher is made up of six "barrels" connected in a circle with the parts forming a squad around the right forearm. The base of the launcher joining together upon the bicep portion of the arm where a large circular mechanism competes the launcher and the barrels extending from the elbow down to the wrist in length. Inside the circular mechanism is where the additional kunai are stored and loaded into the launchers. Each of the four parts are capable of launching a volley of six kunai up to twice per post, taking half a post to reload for each launcher with the bottom two launcher able to reload seven time and the upper two launchers able to reload eight times before running out of ammo. This custom kunai launcher contains a total of a 180 Neutronium kunai and is capable of firing its projectiles at a speed and strength equal to the user’s [Deftness] and [Strength] stats, able to shoot kunai out to [Deftness x4] meters. The kunai launcher is sealed within a [Puppet Storage] fuuinjutsu on the arm when not in use or needed.

[/spoiler]

[spoiler=Senbon Blaster (2 Mechanisms) - Left Arm 2]
[center][img]https://i.postimg.cc/s2sf0FmV/20181221_132600.jpg[/img][/center]
[b]Description[/b]: A senbon launcher capable of launching a blast of senbon creating a small cloud of the steel needles. Attached to the outside forearm of the left arm, taking up the entire length of the forearm from elbow to wrist, the launcher operates in a cylinder style manner rotating through 'ammo pods' that contain twenty senbon within each with the circular ammo contain circling around the arm. The launcher sprays forth all twenty of the senbon found within the pod in one blast. 

The launcher is capable of firing its projectiles at a speed and strength equal to the user's [Deftness] and [Strength] stats, out to [Deftness x2] meters at full speed and strength. At [Deftness] meters the spread of the senbon blast is .5 meters and at [Deftness x2] meters the spread increases to one [1] meter in diameter. After firing the ammo cylinder rotates feeding a new pod into the firing mechanism. Currently the weapon cylinder holds thirteen of the Neutronium senbon filled 'ammo pods'. The senbon launcher is sealed within a puppet storage skill on the arm when not in use or needed. 

[/spoiler]

[spoiler=Senbon Blaster (2 Mechanisms) - Right Arm 2]
[center][img]https://i.postimg.cc/s2sf0FmV/20181221_132600.jpg[/img][/center]
[b]Description[/b]: A senbon launcher capable of launching a blast of senbon creating a small cloud of the steel needles. Attached to the outside forearm of the left arm, taking up the entire length of the forearm from elbow to wrist, the launcher operates in a cylinder style manner rotating through 'ammo pods' that contain twenty senbon within each with the circular ammo contain circling around the arm. The launcher sprays forth all twenty of the senbon found within the pod in one blast. 

The launcher is capable of firing its projectiles at a speed and strength equal to the user's [Deftness] and [Strength] stats, out to [Deftness x2] meters at full speed and strength. At [Deftness] meters the spread of the senbon blast is .5 meters and at [Deftness x2] meters the spread increases to one [1] meter in diameter. After firing the ammo cylinder rotates feeding a new pod into the firing mechanism. Currently the weapon cylinder holds thirteen of the Neutronium senbon filled 'ammo pods'. The senbon launcher is sealed within a puppet storage skill on the arm when not in use or needed. 

[/spoiler]

[spoiler=Cord Spear Tail (1 Mechanisms)]
[center][img]https://i.postimg.cc/B6yFW4wC/20190118-195046.jpg[/img][/center]
[b]Description[/b]: Located on the back of the puppet body is a steel sectioned spear tip like weapon, being about a foot in length and three inches in width, attached to the puppet by a half inch diameter steel capable extending from the coil concealed within the lower back within the puppet up to twenty five meters in length under the control of the user at a [Speed] and [Strength] equal to the puppet body's [Deftness]. The spear tip is forged from Neutronium.

[/spoiler]

[spoiler=Arm Cannon (1 Mechanism) - Left Arm 1]
[Center] [img]https://i.postimg.cc/h4HbXjW3/20190724-213757.jpg[/img][/center] 

[b]Description[/b]: The left hand and forearm can break apart to reveal a circular chakra cannon within that consists of two parts, the cannon portion and a turbine portion. The turbine is able to be activated by the use instilling chakra into the turbine which will then rapid spin building up a sphere of raw swirling chakra at the end of the cannon at a speed equal [Deftness+Control]/2. Once the charge is built up the cannon acts as a means to direct the built up chakra blast by releasing it in a forward blast. That power of the attack coming from the stats of the puppet, able to be released with a speed and strength equal to the [Ninjutsu+Control]/2 of the puppet. The size of the blast having a diameter equal to [Control/3] and a range of [Controlx3] in meters. The cannon after being fired occurs a four post cool down between uses. When not in use the arm will form back together concealing the weapon and returning to its normal appearance.

[/spoiler]

[Spoiler=Concealed Cable Arm (1 Mechanism) Right Arm 1]

[Center] [img] https://i.postimg.cc/CLvTd8Tq/20190806-001955.jpg[/img] [/center] 

[b]Description[/b]: The right forearm can break apart two thirds the way up forearm towards the elbow, revealing a set of cables concealed within. One half inch thick cake is in the center of the forearm connecting the two halves and is able to allow the lower forearm and hand to extend up to fifteen meters. Spaced evenly around the upper forearm is six smaller quarter inch thick Neutronium cables that are now attached to the other arm and are able to also extend up to fifteen meters in length to tap and bind targets. All of the cables run up through the arm and into spools within the right half of the upper chest allowing for them to extend, retract, and move at the well off the user. Being able to move at a speed and strength equal to puppet body's [Deftness] and [Strength].

[/spoiler]

[Spoiler=Razor Wire Fingers (1 Mechanism) Right Hand 1]

[Center][img]https://i.postimg.cc/7hn57dfP/c26eead716c091b7aa57d3b75e16f968.jpg[/img][/center]

[B]Description[/b]: The finger tips of the hand are each able to disconnect from the fingers at the first knuckle and extend to reveal a thin piece of razor wire attaching the end of the fingertips together with their finger. Each of the fingertips and attached razor wire can be manipulated at a speed and strength equal to the Deftness and Strength stats of the puppet body user. Each wire is capable of extending up to fifteen meters and retracting from the concealed spools with the forearm. The razor wire has a cutting edge like that of a traditional knife or kunai and is useful when dealing with unarmored or unarmed targets using the wires to envelop the target or targets.

[/spoiler]
[spoiler=Sniper Eye (1 Mechanism)]

[Center][img]https://i.postimg.cc/0NwxF0Xs/20190806-211239.jpg[/img][center] 
[b]Description[/b]: Contained within the center of the puppet body's forehead is a red eye known as the 'Sniper Eye' and when activated by the user channeling chakra into it and shutting both eyes and focusing solely on this eye it will open revealing the crimson eyes. This allows for the puppet eye to extend the vision of the user out to a maximum of [(Instinct+Deftness)/2]/5 miles, but causes for their vision to become tunneled.

[/spoiler]
[Spoiler=Death's Reach (1 Mechanism)]

[Center] [Img]https://i.postimg.cc/7L08mYbP/20190728-171019.jpg [/img][/center]

[B]Description: [/b]  A large projectile launcher the measures 2.5 meters in length, needing to be held by at least three of the puppets arms for stability. The weapon launches a one foot long one inch diameter metal spike, with a total of eight rounds in an internal magazine at the back third of the weapon. Channeling chakra into the gears within the long range weapon they begin to build tension with the weapon, doing so over a full post before it is ready to fire. 

This large amount of build up force combines with the twisting grooves within the barrel of the launcher that causes the round to have a tight spiral spin allowed for the spike projectiles to be launched amazingly far distances. On the second post the user is able to launch the projectile at a Speed and Strength equal to the Deftness and Strength of the puppet body with a maximum range out to [(Strength+Deftness)/2]/5 miles. This weapon is sealed in right leg with [Puppet Storage] fuuinjutsu, covering the majority of the leg, when not in use. 


[/spoiler] 
[spoiler=Flame Breath (1 Mechanism)]

[Center] [Img]https://i.postimg.cc/3xkbP5FJ/tumblr-mhhpq1-I7q-H1rtl9dyo1-500.gif[/img][/center]

[B]Description: [/b] A compact combustion engine of the man's own design located within the armor-like head of the puppet. When activated, the armored jaw of the puppet will drop open revealing a nozzle from which will then blast a jet of flames. The flames can be maintained for up to two posts with a two post cool down period needed after any use of the mechanism. Releasing a stream of flames up to [Deftness]x2 meters in length in a conical fashion to a width equal to [Deftness] meters with a speed and strength equal to the [Deftness] and [Strength] stats of the user.

[/spoiler]
[/spoiler]

[Spoiler=Puppet Body MK-2: Infernal Titan]

[center][big][b]General Info[/b][/big][/center] 

[b]Description:[/b] A powerful puppet that can serve either as the puppet body user's body or an armor around one of his other puppet bodies. Standing five meters in height with six powerful looking arms and three crimson eyes on its face in the shape of a triangle, the armored looking beast is created with the purpose of heavy close range combat in mind, forged from Neutronium giving the armor a deep purple hue.  

[b]Picture:[/b] 
[center]
[img]https://i.postimg.cc/K88Vy7nN/20190827-215338.jpg[/img]
[/center]

[b]Total Mechanisms[/b]: 12
[B]Mechanisms Per Rank Trained/Bought[/b]
[List][*]Genin 0/4
[*]Chuunin 0/4
[*]Special Jounin 0/4
[*]Jounin 0/4
[*]Bannin 0/4
[/list]

[b]Mechanisms in Use[/b]: [12/12]

[spoiler=Booster Jets (1 Mechanism)]

[Center] [Img]
https://i.postimg.cc/fL47twfW/d1af436833fc1a2212152209ba4f3790.gif[/img][img]
https://i.postimg.cc/SsW6cwg6/145729dd44aee11fb14f7c4181b6a468.gif
[/img][/center]

[B]Description: [/b] A rudimentary combustion engine is located in the back of the shoulders. When activated, the armor on the back of each shoulder opens up like a revealing nozzles which then blast a short duration jet of flames. When used in conjunction with a booster on the opposite side of the body, the user is able to create lift allowing for the puppet to fly a Speed equal [Deftness+Strength]/2 but it cannot exceed the user's Mobility stat. These jets can be maintained for up to ten posts with a matching cooldown period for the number of posts used.  


[/spoiler]
[spoiler=Incinerating Arms (2 Mechanism)]

[Center] [Img]
https://i.postimg.cc/bwB9P0Gt/20190908-223502.jpg[/img]
[img]https://i.postimg.cc/g0Lq2wRB/20190908-223443.jpg[/img]
[img]https://i.postimg.cc/520SDKtJ/20190908-223539.jpg[/img]
[img]https://i.postimg.cc/Fz4xq9YC/giphy.gif[/img][/center]

[B]Description: [/b] A compact combustion engine of the man's own design located within each of the Titan's shoulders. When activated, the puppet will reveal large nozzle hidden in the palm of each hand from which will then blast a jet of flames. The flame jets can be can be used in short bursts in order to assist in flight when combined with the [Booster Jet] mechanism of the puppet body. In their most basic form, either arm is able to release a burst of flames from either palm that can maintained for up to two posts, out to [Deftness x4] meters in length in a conical fashion to a width equal to [Deftness/2] meters and incurring a two post cool down period after use. The flames move with a speed and strength equal to the [Deftness] and [Strength] stats of the user. 

The user is able to open additional nozzles on either arm when firing to create a slightly larger blast a the cost of slightly reduced range, firing the blast of flames out to [Deftness x3] meters in length in a conical fashion to a width equal to [Deftness] meters. Using this version of the arm cannon incurs a three post cooldown on the arm used. 

The last and considered the largest blast the user can create with their arm cannons, additional openings in the forearms and upper arms open up now and the hands link together  at the fingers in order to allow a more widespread area to be affected by the blast, the larger blast stretching out to [Deftness x3] meters and spreading out from the user [Deftness x3] meters in width. Due to the strain of this technique the arm cannons cannot be used again for five posts. 

[/spoiler]
[spoiler=Hands that Hold the World (4 Mechanisms)]

[Center] [Img]
https://i.postimg.cc/025YJXDS/20190828-001528.jpg[/img][img]
https://i.postimg.cc/T3pntykY/20190828-001508.jpg
[/img][/center]

[B]Description:[/b] A set of twenty additional limbs that conned along the shoulder and upper back of the puppet, ten on either side, with the multi sectioned limbs being five meters in length and constructed out of Neutronium. Each of these slender puppet arms has a metal hand with sharp fingers that can straight together in order to act as modified spears, or clench into fist or palms to strike with blunt force, or ever be used to grasp at objects or targets. These arms are able to move with a speed and strength equal to the [Deftness] and [Strength] of the user. When not in use the arms are stored within a [Puppet Storage] seal on each side of the puppet body's upper back. The hands and arms are forged from Neutronium.


[/spoiler]
[spoiler=Titan's Tail (1 Mechanisms)]

[Center] [Img]
https://i.postimg.cc/QMc9zccs/20190828-001706.jpg
[/img][/center]

[B]Description:[/b] A seven meter long eighteen inch wide (at the base) bladed tail that has flexible joints along the length tail allowing for it to move freely under the control of the puppet like an additional limb. Short sword style curved blades run down either side of the diabolical looking tail as it comes to the last foot of the tail's length it takes on a spiked club look with blades pointing outward in different directions. Able to be manipulated at a speed and strength equal to the user's [Deftness and [Strength]. Forged from Neutronium.

[/spoiler]
[spoiler=Titan's Cloak (4 Mechanism)]

[center][img]
https://i.postimg.cc/k4bmsySF/2ca33f8a9a4b889ac347975badae637c.jpg
[/img][/center]

[b]Description[/b]: A hooded black cloak that covers the enter body of the large puppet armor style body, having a sleeve for each of the six arms and an additional layer of cloth coming down off the shoulders that fall over the arms and down to just a few inches from the ground. Woven with special metallic fibers and Neutronium fibers the cloak itself has the durability to resist attacks up to [35] strength.

[/spoiler]
[/spoiler]

[Spoiler=Puppet Body MK-3: Ghost]

[center][big]<General Info[/big][/center] 

[b]Description:[/b] Built in the image of him as a young child, the body of the puppet has been crafted with extreme attention to detail in order to appear human. Slender framed, the 'child' has shaggy grey hair and an almost depressed looking expression on its face most of the time. Dark eyes and soft looking lightly tanned skin, the puppet gives the impression of someone around the age of ten or eleven, standing four feet in height and weighting about sixty pounds. Designed to be able to blend in with normal people and for reconnaissance or spy missions. 


[b]Picture:[/b] 
[center]
[img]https://i.postimg.cc/4NLPVD96/20190831-085036.jpg[/img]
[/center]

[b]Total Mechanisms[/b]: 12
[B]Mechanisms Per Rank Trained/Bought[/b]
[List][*]Genin 0/4
[*]Chuunin 0/4
[*]Special Jounin 0/4
[*]Jounin 0/4
[*]Bannin 0/4
[/list]

[b]Mechanisms in Use[/b]: [10/12]

[spoiler=Ghosting (3 Mechanism)]

[B]Description: [/b] The body of Hyoryu's Ghost body is constructed with a special chakra blocking material that shields the body from sensory techniques of B-rank and below. Giving the sensory user the false impression that nothing is within their sensory range.

[/spoiler]
[spoiler=Dead Quiet (1 Mechanism)]

[B]Description: [/b] A type of material used in the creation of the body's "skin"and rubber padding has been added throughout the body of the small puppet to ensure that it makes no auditable sounds from the movement of the body or its internal parts while can be heard while moving. Those with an [Instinct] stat within five of the puppet's [Deftness] stat will still be able to pick up on the sounds of movement from the puppet body. 


[/spoiler]
[spoiler=Wrist Senbon Launcher - Right Arm (1 Mechanism)]

[Center] [Img]
https://i.postimg.cc/Y0DhFRBN/4a90018baf3dd9112229954dd2e1e2d1.jpg
[/img][/center]

[B]Description: [/b] A wrist mounted senbon launcher that goes around the wrist and takes up the entire length of the child like forearm, stored within a [Puppet Storage] skill inscribed on the forearm of the right arm. Able to fire senbon in rapid succession at a speed and strength equal to the puppets [Deftness] and [Strength] with a rate of fire equal to the user's [Deftness/4]. Contains 120 Neutronium senbon.

[/spoiler]
[spoiler=Extendable Wrist Blade - Left Arm (1 Mechanism)]

[Center] [Img]
https://i.postimg.cc/QCdFVPwx/20190908-224116.jpg
[/img][/center]

[B]Description: [/b] A wrist mounted extendable dual sided blade crafted from Neutronium , capable of extending twice to a full length of eighteen inches and up to three inches in width at the base of the blade as it tapers to the sharp tip. When not in use it is stored away on a [Puppet Storage] fuuin on the left forearm. Able to be deployed with a speed and strength equal to the puppet's [Deftness] and [Strength]

[/spoiler]
[spoiler=Ghost's Cloak (4 Mechanism)]

[center][img]

[/img][/center]

[b]Description[/b]: A hooded black cloak that covers the small puppet's body from head to toe. It is normally stored in a [Puppet Storage] seal on the puppet's stomach when not in use. The special ability of the cloak is that its unique material fibers naturally shift in color and appearance in order to blend in with the surroundings of the wearer. Allowing for the user to become invisible to the naked eye as long as the user's moves at a [Speed/Mobility] that doesn't exceed 3/4 of their [Deftness] .

[/spoiler]

[/spoiler]


[/spoiler]

Last edited by Zao on Tue Sep 10, 2019 1:28 pm, edited 3 times in total.
CharactersShow
Yami Kasai - Kiri's Black Reaper - Future Mizukage
Saisuko Zao - Suna's Spirit Tamer - Future Bannin
Sato - Dragon Country C-Rank
Hyōryū - A-Rank Missing Nin
Hatashiai - Iwa Jounin - Spiritual Duelist

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Niro
Posts: 7104
Joined: Fri Dec 11, 2009 7:00 pm

New Puppet Bodies

Post by Niro » Mon Sep 09, 2019 11:12 am

Sensory blocking mech would be 3 mechs

Your formulas are missing some x's and stuff in infernal titan, I'm on mobile myself otherwise I'd cp.
#MakeIwaGreatAgain
NameVillageRankTeam
Kosuke [color=#DC143C]Miracle CountryC-rank
Tatsuo [color=#940839]IwaBanninTeam 18 Jousai
Kinomichi [color=limegreen]IwaJounin
Shikatsu [color=#00CED1]KonohaGenin

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Zao
Posts: 2253
Joined: Sun Aug 17, 2014 8:00 pm

New Puppet Bodies

Post by Zao » Mon Sep 09, 2019 8:14 pm

Sounds good. And which ones exactly on Titan?
CharactersShow
Yami Kasai - Kiri's Black Reaper - Future Mizukage
Saisuko Zao - Suna's Spirit Tamer - Future Bannin
Sato - Dragon Country C-Rank
Hyōryū - A-Rank Missing Nin
Hatashiai - Iwa Jounin - Spiritual Duelist

User avatar
Niro
Posts: 7104
Joined: Fri Dec 11, 2009 7:00 pm

New Puppet Bodies

Post by Niro » Mon Sep 09, 2019 8:23 pm

Jets, arms, hands
#MakeIwaGreatAgain
NameVillageRankTeam
Kosuke [color=#DC143C]Miracle CountryC-rank
Tatsuo [color=#940839]IwaBanninTeam 18 Jousai
Kinomichi [color=limegreen]IwaJounin
Shikatsu [color=#00CED1]KonohaGenin

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Zao
Posts: 2253
Joined: Sun Aug 17, 2014 8:00 pm

New Puppet Bodies

Post by Zao » Mon Sep 09, 2019 9:57 pm

Think I fixed it? Also added a new mechanism to the third (Ghost) puppet.
CharactersShow
Yami Kasai - Kiri's Black Reaper - Future Mizukage
Saisuko Zao - Suna's Spirit Tamer - Future Bannin
Sato - Dragon Country C-Rank
Hyōryū - A-Rank Missing Nin
Hatashiai - Iwa Jounin - Spiritual Duelist

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Niro
Posts: 7104
Joined: Fri Dec 11, 2009 7:00 pm

New Puppet Bodies

Post by Niro » Tue Sep 10, 2019 12:03 pm

Looks like a broken Bold tag in Ghost, looks like it starts with the Ghosting mech. Otherwise looks good.
#MakeIwaGreatAgain
NameVillageRankTeam
Kosuke [color=#DC143C]Miracle CountryC-rank
Tatsuo [color=#940839]IwaBanninTeam 18 Jousai
Kinomichi [color=limegreen]IwaJounin
Shikatsu [color=#00CED1]KonohaGenin

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Zao
Posts: 2253
Joined: Sun Aug 17, 2014 8:00 pm

New Puppet Bodies

Post by Zao » Tue Sep 10, 2019 1:28 pm

Edited. Thanks for the look.
CharactersShow
Yami Kasai - Kiri's Black Reaper - Future Mizukage
Saisuko Zao - Suna's Spirit Tamer - Future Bannin
Sato - Dragon Country C-Rank
Hyōryū - A-Rank Missing Nin
Hatashiai - Iwa Jounin - Spiritual Duelist

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Niro
Posts: 7104
Joined: Fri Dec 11, 2009 7:00 pm

New Puppet Bodies

Post by Niro » Tue Sep 10, 2019 1:29 pm

1/2
#MakeIwaGreatAgain
NameVillageRankTeam
Kosuke [color=#DC143C]Miracle CountryC-rank
Tatsuo [color=#940839]IwaBanninTeam 18 Jousai
Kinomichi [color=limegreen]IwaJounin
Shikatsu [color=#00CED1]KonohaGenin


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