The art of Puppets

Ziv lonely training

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Zao
Posts: 4875
Joined: Sun Aug 17, 2014 8:00 pm

The art of Puppets

Post by Zao » Wed Jul 03, 2024 10:58 pm

Training DiscountShow

E-Ranked Jutsu 1000
D-Ranked Jutsu 1400
C-Ranked Jutsu 1800
B-Ranked Jutsu 2200
A-Ranked Jutsu 2600
S-Ranked Jutsu 3000

166 Stats = 1660 word count reduction + 200 aroma event = 1860 word discount to a floor of 400.



/400

Puppet Style • Bouncing Shot]
D-Rank Taijutsu Maneuver
The practitioner launches a projectile from a puppet at a shallow angle, targeting the ground or a hard surface. This shallow angle of the attack causes the projectile to gain the ability bounce off of the surface, loosing [-1] Speed and [-1] Strength after the bounce. This technique can be used to launch an attack from an unexpected angle or to shoot around, over, or under obstacles.
Last edited by Zao on Fri Jul 19, 2024 5:01 pm, edited 1 time in total.
CharactersShow
Active

Hoka - B Rank Mercenary



Tsukino Hisato - Kiri Jounin - Seven Swordsman Dagger - S-Rank



Saisuko Ziv - Third Year Sky Reach Student - S-rank



Sachi Battosai Member - A-rank Samurai



Kouseki Kiiro - The Yellow Monk - A Rank former Suna



Ekibyou - Kiri Missing Nin - A Rank



Kyōhō Ken - The White Snake Sage - Heart Country Assassin/Bounty Hunter - S-Rank



Aburame Kemuri - Konoha Missing-nin - Cresent Coalition member - S-Rank




Old CharactersShow
Inactive/Dead

Arashiyama, Toushi - Kumo Bannin - Rakurai - Retired Shinobi

Kisama, Jimmu - A Rank Bounty Hunter


Akujin - Konoha Genin, Art Ninjutsu Guy / Root member


Saisuko Zao - Suna Missing-nin - Spirit Weapon Saint - S-Rank - DEAD :( , used as inheritance.


Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Toukai Touma - Kiri Genin / Inactive



Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







User avatar
Zao
Posts: 4875
Joined: Sun Aug 17, 2014 8:00 pm

The art of Aim

Post by Zao » Wed Jul 03, 2024 10:59 pm

/400

[Puppet Style • Curving Path]
C-Rank Taijutsu Maneuver
As the user triggers a projectile or projectiles to be launched from a weapon on their puppet, they can create a twisting maneuver at the same time with the puppet frame or puppet lime the launcher is attached to in order to create a slight tailspin, causing the flight path of the weapon(s) to warp as it travels. This slight change in the projectile's trajectory cause for it to curve to the left or right along its path of flight allowing for it to hit a variety of targets that could not be targeted by normal means. This can be used to strike a target that is hiding behind another person or object, particularly useful against opponents behind human shields.
CharactersShow
Active

Hoka - B Rank Mercenary



Tsukino Hisato - Kiri Jounin - Seven Swordsman Dagger - S-Rank



Saisuko Ziv - Third Year Sky Reach Student - S-rank



Sachi Battosai Member - A-rank Samurai



Kouseki Kiiro - The Yellow Monk - A Rank former Suna



Ekibyou - Kiri Missing Nin - A Rank



Kyōhō Ken - The White Snake Sage - Heart Country Assassin/Bounty Hunter - S-Rank



Aburame Kemuri - Konoha Missing-nin - Cresent Coalition member - S-Rank




Old CharactersShow
Inactive/Dead

Arashiyama, Toushi - Kumo Bannin - Rakurai - Retired Shinobi

Kisama, Jimmu - A Rank Bounty Hunter


Akujin - Konoha Genin, Art Ninjutsu Guy / Root member


Saisuko Zao - Suna Missing-nin - Spirit Weapon Saint - S-Rank - DEAD :( , used as inheritance.


Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Toukai Touma - Kiri Genin / Inactive



Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







User avatar
Zao
Posts: 4875
Joined: Sun Aug 17, 2014 8:00 pm

The art of Aim

Post by Zao » Wed Jul 03, 2024 11:01 pm

/400



[Puppet Style • Arching Path]
C-Rank Taijutsu Maneuver
As the user triggers a projectile or projectiles to be launched from a weapon on their puppet, they can create a twisting maneuver at the same time with the puppet frame or puppet lime the launcher is attached to in order to create a unique spin on the launched weapons. Causing for the weapons to ether curve upwards or downwards, arching into a single when approaching the target. If the puppet launches more than one projectile, their trajectories can cross over each other, making it difficult for the opponent to ascertain which projectile will strike them first.
CharactersShow
Active

Hoka - B Rank Mercenary



Tsukino Hisato - Kiri Jounin - Seven Swordsman Dagger - S-Rank



Saisuko Ziv - Third Year Sky Reach Student - S-rank



Sachi Battosai Member - A-rank Samurai



Kouseki Kiiro - The Yellow Monk - A Rank former Suna



Ekibyou - Kiri Missing Nin - A Rank



Kyōhō Ken - The White Snake Sage - Heart Country Assassin/Bounty Hunter - S-Rank



Aburame Kemuri - Konoha Missing-nin - Cresent Coalition member - S-Rank




Old CharactersShow
Inactive/Dead

Arashiyama, Toushi - Kumo Bannin - Rakurai - Retired Shinobi

Kisama, Jimmu - A Rank Bounty Hunter


Akujin - Konoha Genin, Art Ninjutsu Guy / Root member


Saisuko Zao - Suna Missing-nin - Spirit Weapon Saint - S-Rank - DEAD :( , used as inheritance.


Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Toukai Touma - Kiri Genin / Inactive



Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







User avatar
Zao
Posts: 4875
Joined: Sun Aug 17, 2014 8:00 pm

The art of Aim

Post by Zao » Wed Jul 03, 2024 11:02 pm

/400




[Puppet Style • Surprise Shot]
C-Rank Taijutsu Maneuver
By launching two projectiles, one immediately after the other from a puppet the practitioner attempts to create a decoy for the second. The first projectile is often larger or of equal size, and the second projectile is slightly behind and below it, the second projectile hiding in the first projectile's shadow. This helps to conceal the second projectile and makes it more difficult for the opponent to completely avoid. Opponents with a Perception technique equal or higher in rank may be able to see both projectiles clearly within a reasonable distance, though they'll still have to properly defend against it.
CharactersShow
Active

Hoka - B Rank Mercenary



Tsukino Hisato - Kiri Jounin - Seven Swordsman Dagger - S-Rank



Saisuko Ziv - Third Year Sky Reach Student - S-rank



Sachi Battosai Member - A-rank Samurai



Kouseki Kiiro - The Yellow Monk - A Rank former Suna



Ekibyou - Kiri Missing Nin - A Rank



Kyōhō Ken - The White Snake Sage - Heart Country Assassin/Bounty Hunter - S-Rank



Aburame Kemuri - Konoha Missing-nin - Cresent Coalition member - S-Rank




Old CharactersShow
Inactive/Dead

Arashiyama, Toushi - Kumo Bannin - Rakurai - Retired Shinobi

Kisama, Jimmu - A Rank Bounty Hunter


Akujin - Konoha Genin, Art Ninjutsu Guy / Root member


Saisuko Zao - Suna Missing-nin - Spirit Weapon Saint - S-Rank - DEAD :( , used as inheritance.


Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Toukai Touma - Kiri Genin / Inactive



Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







User avatar
Zao
Posts: 4875
Joined: Sun Aug 17, 2014 8:00 pm

The art of Aim

Post by Zao » Wed Jul 03, 2024 11:03 pm

On the edge of a cliffside that overlooked a portion of the beach city within Aroma country sat a white-haired kid, probably only in his early teenage years with his eyes closed, almost as though he was meditating too the soothing sounds of the ocean waves as they crashed against the rocks below. And to a point, this was true. Though it wasn't a full meditation but instead it was the youth simply putting all his focus into the puppets that he was currently controlling through his black metal puppeteering technique. Off about a hundred meters to his left side was the potbellied puppet known as Oni with its claw like fingers that was silently moving through the earth using a supporting doton technique to aid it, the top of its head was just out of the soft soil as it slithered behind a large tree on the edge of the wood line before rising up like some sort of demonic shadow creature with its body cloaked in a mess of fabric that hid its metallic features. Through the senses of the puppet Ziv was watching a handful of shinobi that were training against some swinging targets, launching both kunai and shuriken at the targets as he simply observed them in silence. It brought him back in time a bit, before he returned to the human realm and back to when he was still accompanying the royal elephant family.

He could remember the massive structures that dwarfed the normal homes and streets that he saw in villages on the way here and even here in the ocean side beach town, but that was to be expected as the spirits were much larger in body size than a tiny human, especially a child. But it was there most of the spirit's time was spent on two things, fighting and training. The peace within that world was a fragile thing, even the emperor race with their unique bloodline and fighting abilities found it tough to rule over that spirit world. During his time there the boy was always picked on for his size and weak physical strength, thus the only thing he could use with any decent effect was a long boy. There was an older elephant elder that took the kid under his wing, starting him off with just a crudely built bow that looked like some limb the old spirit had snapped off a nearby tree and strung a piece of twine from one end to the other. Despite its looks the old man would often tell him that it didn't matter the quality of the bow one used if the person using it didn't have the proper skill set, explaining how it was like any weapon, in the hands of an amateur it would simply be a random weapon but in the hands of a master even the worse weapon could be used to take the life of another.

At first the old man worked strictly on form, not even letting the boy fire the boy quite yet until he was able to draw the notched arrow back with the same placement and fluidity of his actions were at least past the novice level and could be considered into the beginner or advanced beginner stages. Then he was able to finally move onto shooting a single, non-moving target. At first it was only ten meters away, then twenty, then fifty and finally out to a hundred meters. But just striking the target itself that was only a meter in size wasn't enough for the old teacher, no... there were three concentric circles of different colors. The outer ring was simply white, while the inside ring was blue, and the center most bullseye ring was red. Each of these rings were linked to a type of exercise, the further off center the worse the exercise and the number of reps that correlated with it. Needless to say, the young kid who couldn't quite grasp the different effects that range, weather, wind and other factors could have on the flight trajectory of an arrow gradually became stronger from his constant misses.

After all, learning how to make proper wind calls and mixing that with just the right amount of strength to actually effectively engage the target was a difficult feat and the further one got from the target the harder it was, yet, over time the boy began to consistently hit the red marker at a hundred meters and the target was pushed further to one hundred and fifty meters. This time it would take a weeks' worth of hard work, and several hundred reps at various punishment exercises before he was able to steadily connect in the same impact area just like before. Ziv's control over the impacts from his bow and the adjustments that he needed to make were coming closer to being second nature but soon after that before he was able to continue learning the art of projectile weaponry, his father arrived and soon wished him away back to the man's personal realm before he ended up with his Aunt Li and was brought to the academy.

The demon faced puppet seemed to life its eyes from the ground, almost as though it had been the one that had been daydreaming of the past, Ziv began to remember what he had been taught by the elder bowman and couldn't understand why he had pushed it aside when he had returned to the human realm. Perhaps it had something to do with the constant uncertainly in the boy's life but as he set here at the ocean side it was as if things suddenly began to return to him, but it wasn't just that they were being remembered but he also understood them at a much deeper level. Perhaps some might call this a moment of enlightenment, where the accumulation of practice and knowledge combine to finally make a breakthrough in a certain area, Oni was easily sixty or seventy meters from the swinging targets that the other young shinobi were using for their target practice as its controller opened his eyes that held a certain sharpness to them, a depth to them perhaps equal to the vast ocean that was out in front of him on the horizon.

'I see, the target it swaying at about five meters per second...judging from the leaves and sway of the grass at the edge of the training area there is a western wind at about fifteen kilometers per hour....then that means I should attempt to strike it at that point' The words were the boy speaking to himself as within his own thoughts he could almost subconsciously calculating the flight path of a throwing knife from the puppets location to the moving target. "There..." Without another moment of wasted time or action the puppet swung its cloaked arm, and a single kunai was launched with immense speed as it cut through the air like a fighter jet with the gentle tailspin placed on it causing it to curve lightly to the left side before it approached the swinging circle. A moment later the force of the kunai caused for the right side of the target to break off as the others quickly looked around trying to find who threw such a powerful weapon. But it was to late as Oni had already sunk back into the ground and was retreating back to its controller. "A blue hit, guess I'll have to knock out the punishment reps later."



1257/1140



[Puppet Style • Omnipotent Aim]
S-Rank Taijutsu Discipline
Through the user's experiences with fighting with his multiple puppets against multiple opponents [Speed/5], they have conditioned their mind and vision to the point of being able to track multiple targets and their movements to a finite level of precision. This is done through not only the user of the user's normal vision but also overlapping that with the vision and senses of all the puppets under their control as long as the opponent(s) [Speed] does not exceed that of the user. Now being able of calculating all outside factors before launching their projectiles, even from previously impossible positions regardless of the position of the puppet(s) body such as while the puppet is being contorted, making rapid adjustments, dodging attacks, or performing acrobatic maneuvers. Ambient factors such as temperature, winds, moisture, any terrain, and even lack of sight on their target cannot hinder their aim, taken into account passively at this point for each range attack. As long as there are no impassible objects or unavoidable defenses standing in their way, the practitioner's attacks will strike their target with pinpoint accuracy without fail. Living targets must have a Perception technique equal or higher in rank to be able to perceive the practitioner's attacks without some sort of additional defense.
Last edited by Zao on Mon Jul 15, 2024 3:53 pm, edited 2 times in total.
CharactersShow
Active

Hoka - B Rank Mercenary



Tsukino Hisato - Kiri Jounin - Seven Swordsman Dagger - S-Rank



Saisuko Ziv - Third Year Sky Reach Student - S-rank



Sachi Battosai Member - A-rank Samurai



Kouseki Kiiro - The Yellow Monk - A Rank former Suna



Ekibyou - Kiri Missing Nin - A Rank



Kyōhō Ken - The White Snake Sage - Heart Country Assassin/Bounty Hunter - S-Rank



Aburame Kemuri - Konoha Missing-nin - Cresent Coalition member - S-Rank




Old CharactersShow
Inactive/Dead

Arashiyama, Toushi - Kumo Bannin - Rakurai - Retired Shinobi

Kisama, Jimmu - A Rank Bounty Hunter


Akujin - Konoha Genin, Art Ninjutsu Guy / Root member


Saisuko Zao - Suna Missing-nin - Spirit Weapon Saint - S-Rank - DEAD :( , used as inheritance.


Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Toukai Touma - Kiri Genin / Inactive



Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







User avatar
Zao
Posts: 4875
Joined: Sun Aug 17, 2014 8:00 pm

The art of Puppets

Post by Zao » Mon Jul 29, 2024 8:57 pm

/400


[Puppet Style • Surrounding Assault]
D-Rank NinTai Maneuver
The practitioner controls at least two puppets, having them lash out in attacks with their weapons and hidden mechanisms while constantly encircling the target of the attacks, always keeping one in front of the target and one behind the target in order to draw the attention of the target in two separate directions making it more difficult to defend again them.
CharactersShow
Active

Hoka - B Rank Mercenary



Tsukino Hisato - Kiri Jounin - Seven Swordsman Dagger - S-Rank



Saisuko Ziv - Third Year Sky Reach Student - S-rank



Sachi Battosai Member - A-rank Samurai



Kouseki Kiiro - The Yellow Monk - A Rank former Suna



Ekibyou - Kiri Missing Nin - A Rank



Kyōhō Ken - The White Snake Sage - Heart Country Assassin/Bounty Hunter - S-Rank



Aburame Kemuri - Konoha Missing-nin - Cresent Coalition member - S-Rank




Old CharactersShow
Inactive/Dead

Arashiyama, Toushi - Kumo Bannin - Rakurai - Retired Shinobi

Kisama, Jimmu - A Rank Bounty Hunter


Akujin - Konoha Genin, Art Ninjutsu Guy / Root member


Saisuko Zao - Suna Missing-nin - Spirit Weapon Saint - S-Rank - DEAD :( , used as inheritance.


Arashiyama Ning - Kumo Chuunin - Weilder of the Ghost Spear

Yami Kasai - Mizukage - The Black Reaper - DEAD

Genso - Elemental Crafting Shaman - A Rank Monk - Inactive

Aburame Akiro - Konoha Jounin - ANBU Member - Inactive

Hyōryū -- Suna S-Rank / Dead / Used as Inheritance.

Xi - Iwa Jounin / Inactive

Sato - A Rank, "The Cleaving Swordsman " / Inactive

Toukai Touma - Kiri Genin / Inactive



Hitachiai - Iwa Jounin / Inactive

Ji Ning - Iwa Genin / Inactive

Naegi, Chin - A-rank MN / Inactive







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