[Village Style] Maccha

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Nick
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[Village Style] Maccha

Post by Nick » Tue Jan 31, 2023 3:40 pm

Maccha Release

Green Tea Style

Quote:
Maccha Affinity
A character with this concentration is able to utilize Maccha Ninjutsu, a custom style unique to the Heart Empire, and can make and use any custom or archived jutsu that require the Maccha affinity. Maccha has the passive [color=bac51e]refreshing[/color] effect.
Nocode:
[quote][color=#bac51e]Maccha Affinity[/color]
A character with this concentration is able to utilize Maccha Ninjutsu, a custom style unique to the Heart Empire, and can make and use any custom or archived jutsu that require the Maccha affinity. Maccha has the passive [color=#bac51e][b]refreshing[/b][/color] effect.

[spoiler=Passive (Refreshing)]Maccha has a [color=#bac51e][b]refreshing[/b][/color] effect. This means that maccha jutsu passively increase the bodies natural regenerative capabilities, making it heal faster than it normally would. Upon cast, the caster will grant either themself or an ally up to [control] meters away this increased regeneration, giving them [url=https://www.narutosaigen.com/forums/viewtopic.php?f=95&t=8341480]Enhanced Stamina Regeneration[/url] if they do not already have it, or increasing the speed of their regeneration by one post if they already have regeneration from another source.

[/spoiler][/quote]
Developed by the Heart Empire to showcase the balance of yin and yang energies, this unique style is used by Heart Empire samurai who are often more martially focused, but do casting for support. Some choose to use it to support their allies from the background, while others use it to keep an ongoing onslaught of martial prowess backed by defensive or offensive casting. The jutsu often make use of liquid tea, though some practitioners may make use of tea leaves or plants to perform a variety of effects. Maccha has a refreshing effect. This means that maccha jutsu passively increase the bodies natural regenerative capabilities, making it heal faster than it normally would. Upon cast, the caster will grant either themselves or an ally up to [control] meters away this increased regeneration for [control/10] posts, giving them Enhanced Stamina Regeneration if they do not already have it, or increasing the speed of their regeneration by one post if they already have regeneration from another source.

You must be a current or former Heart Empire citizen to learn these jutsu.

Below is a list of jutsu of various ranks for some of the different uses of maccha jutsu.
D-Rank:
[b]*[color=#bac51e]Chaki[/color][/b]
[i]D-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra into their hands, making up to two weapons of their choosing with [control] strength, usually of typical samurai affair ranging from tanto knives to yumi bows. These weapons can persist for up to 5 posts before losing their chakra.

[b]*[color=#bac51e]Ancestral Socha[/color][/b]
[i]D-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra across their body, or into an ally up to 3m away, forming a full-body set of samurai armor at [control] speed and [control] strength. This armor can persist for up to 5 posts before losing its chakra.

[b]*[color=#bac51e]Sencha Drizzle[/color][/b]
[i]D-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra outwardly up to 15m away. In a 15m circle at the point of focus, Maccha will begin to rain down in droplets at [control] speed and strength for the next 3 posts.

[b]*[color=#bac51e]Tea Break[/color][/b]
[i]D-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra either throughout their body and all allies up to 15m away. This actively takes advantage of maccha's passive, giving it to all in the area for the same [control] appropriate amount of time.

[b]*[color=#bac51e]Gift of Tea[/color][/b]
[i]D-Rank Maccha Ninjutsu[/i]
Channeling chakra into their chest, the user will let out a ball of hot, steaming tea from their chest about half a foot in diameter at [control] strength and speed, splashing out across 5m upon impact with any surface. This ball of tea can travel up to 15m.
C-Rank:
[b]*[color=#bac51e]Harvest Time[/color][/b]
[i]C-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra into the air around them. A series of tea leaves will form around them before shooting off at [control] speed and strength up to 30m away. These leaves are razor sharp, and will cut anything strength appropriate upon contact.

[b]*[color=#bac51e]Tea Pun[/color][/b]
[i]C-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra into their feet, and the ground beneath it, holding the last seal until the jutsu reaches its target. Starting from the location the jutsu finished casting, a tea plant will begin growing underground toward a target at [control] speed, before sprouting up and binding their legs at [control] strength. This technique can continue moving with its caster, but cannot go beyond 30m away from them.

[b]*[color=#bac51e]Bough of Plenty[/color][/b]
[i]C-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will cast this jutsu in a swath in front of them, making up to a 30m spherical barrier of maccha that covers them from all angles at [control] strength and speed.

[b]*[color=#bac51e]Understand the Gravity[/color][/b]
[i]C-Rank Maccha Ninjutsu[/i]
Channeling chakra throughout their arms, the caster will sprout two tea vines per arm from their shoulders that wrap around and cover their arms at [control] speed. These vines act according to the user's will and can strike out at targets up to 30m away at [control] speed and strength. This technique requires focus to be maintained, not allowing other jutsu to be cast while the vines are being controlled, but allowing the user to continue to move and fight with their body all the same, and lasts for up to 6 posts.
B-Rank:
[b]*[color=#bac51e]Insincerity[/color][/b]
[i]B-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra into their feet, and the ground beneath it. At [control] speed and strength a veritable forest of tea bushes will sprout in up to a 60m area around the caster. For the next 6 posts, enemies moving through this area will find their movements hampered by the tea bushes, giving them a -3 speed debuff and continually scratching up their body and possessions, while the caster and their allies will find safe passage as the vines move out of their way. This technique requires focus to be maintained, not allowing other jutsu to be cast while the vines are being controlled, but allowing the user to continue to move and fight with their body all the same.

[b]*[color=#bac51e]Tea With Biscuits[/color][/b]
[i]B-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra into their body and the bodies of up to 3 allies up to 60m away. All those effected by this jutsu will receive a boost of energy offering them +9 strength, but at the cost of greater strain on their bodies, sapping -9 endurance away. This boost lasts for up to 6 posts, but may be ended early with a single handseal.

[b]*[color=#bac51e]Prepare To Party[/color][/b]
[i]B-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will create a maccha clone, capable of performing maccha Jutsu, and has stats equal to the user. Taking advantage of the refreshing passive, if the clone touches an ally, they will receive an increased amount of regeneration per the usual Maccha passive.
A-Rank:
[b]*[color=#bac51e]Explosivity[/color][/b]
[i]A-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra into the palm of one of their hands, letting a lance of maccha energy out from the palm, 1 meter long, which will fly up to 100m away at [control] speed and strength. Upon impact with any surface, this spear of maccha will explode outwards in a 100m area, raining down hot tea at [control] strength.

[b]*[color=#bac51e]Tea To Go[/color][/b]
[i]A-Rank Maccha Ninjutsu[/i]
Channeling chakra throughout their body, the user will allow jets of maccha to explode from any point on their body, capable of lifting them up into the air or acting as a high pressure cannon, allowing them to move or attack at [control] speed and strength. This technique requires focus to be maintained, not allowing other jutsu to be cast while the vines are being controlled, but allowing the user to continue to move and fight with their body all the same, and lasts for up to 8 posts.
S-Rank:
[b]*[color=#bac51e]Impropriety[/color][/b]
[i]S-Rank Maccha Ninjutsu[/i]
Performing the appropriate handseals, the user will channel chakra towards an opponent up to 160m away, filling them with maccha energy. Every post for the next 4 posts, the enemy will lose -5 Chakra Pool up to a maximum of half their total chakra pool, while the caster will regain +3 Endurance each time the enemy is sapped.
Last edited by Nick on Sun Feb 05, 2023 12:24 pm, edited 5 times in total.
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[Village Style] Maccha

Post by Kabu » Tue Jan 31, 2023 7:24 pm

Before I get around to checking any jutsu the passive needs to be addressed.

It would need to work by boosting endurance for x number of posts rather than restoring it. Recovering would imply there's a quantifiable pool being drawn from and for endurance there is not.
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[Village Style] Maccha

Post by Nick » Tue Jan 31, 2023 7:59 pm

There is, you do lose endurance over time, and it is recovering that quantifiable pool. It's not quite the same as CP, but it is your overall energy reserves physically and your ability to withstand damage that slowly gets whittled down over a fight.
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[Village Style] Maccha

Post by Ace Trainer » Sat Feb 04, 2023 11:12 pm

No, Endurance is boosted like every other stat except CP. This shouldn't be worded as a recovery.
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[Village Style] Maccha

Post by Nick » Sun Feb 05, 2023 11:55 am

Updated the passive to be a regeneration booster instead of an END booster.
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[Village Style] Maccha

Post by Kanade » Sun Feb 05, 2023 12:08 pm

"giving them Enhanced Stamina Regeneration if they do not already have it, or increasing the speed of their regeneration if they already have regeneration from another source."

By how much? Show me on the table.
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[Village Style] Maccha

Post by Nick » Sun Feb 05, 2023 12:24 pm

Fix'd
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[Village Style] Maccha

Post by Kanade » Sun Feb 05, 2023 12:48 pm

Thank you~

Jutsu look good to me

1/2 accepted
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Post by Niro » Sat Apr 22, 2023 1:01 pm

Staff feel giving enhanced stamina regen or regen++ is too much for a passive effect. This gets even stronger still with a D-rank tech that remotely gives the regen effect to "all targets in range."

Staff also dislike the idea of jutsu that debuff an enemy to buff the user. It goes against our boosting concept.

Some of the other jutsu (Tea With Biscuits etc) are boosting too much given they're multi-target and ranged
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[Village Style] Maccha

Post by Nick » Tue Apr 25, 2023 11:45 am

Please deny this I'll repost if I can figure it out.
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Post by Niro » Tue Apr 25, 2023 1:50 pm

ok
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